using System; using System.Net; using System.Text; using System.Timers; using IceCoffee.HJ212.Models; using IceCoffee.FastSocket; using IceCoffee.FastSocket.Tcp; namespace IceCoffee.HJ212 { /// /// /// public class NetServer : TcpServer { /// /// 收到数据事件 /// public event Action ReceivedData; /// /// 发送数据事件 /// public event Action SendData; public NetServer(IPAddress address, int port, TcpServerOptions options = null) : base(address, port, options ?? new TcpServerOptions() { KeepAlive = true }) { } public NetServer(string address, int port, TcpServerOptions options = null) : base(address, port, options ?? new TcpServerOptions() { KeepAlive = true }) { } public NetServer(IPEndPoint endPoint, TcpServerOptions options = null) : base(endPoint, options ?? new TcpServerOptions() { KeepAlive = true }) { } /// /// /// /// protected override TcpSession CreateSession() { return new NetSession(this); } /// /// 引发收到数据事件 /// internal void RaiseReceivedData(NetSession netSession, NetPackage netPackage, string rawText) { ReceivedData?.Invoke(netSession, netPackage, rawText); } /// /// 引发发送数据事件 /// /// /// /// internal void RaiseSendData(NetSession netSession, NetPackage netPackage, string rawText) { SendData?.Invoke(netSession, netPackage, rawText); } } }