2988 lines
105 KiB
JavaScript
2988 lines
105 KiB
JavaScript
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/**
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* Cesium Sensor Volumes - https://github.com/jlouns/cesium-sensor-volumes
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*
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* Copyright 2016 Jonathan Lounsbury
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* Copyright 2011-2014 Analytical Graphics Inc. and Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Portions licensed separately.
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* See https://github.com/jlouns/cesium-sensor-volumes/blob/master/LICENSE.md for full licensing details.
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*
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* Derived from Cesium Sensors - https://github.com/AnalyticalGraphicsInc/cesium-sensors
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*/
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;(function () {
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/**
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* @license almond 0.3.3 Copyright jQuery Foundation and other contributors.
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* Released under MIT license, http://github.com/requirejs/almond/LICENSE
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*/
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//Going sloppy to avoid 'use strict' string cost, but strict practices should
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//be followed.
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/*global setTimeout: false */
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var requirejs, require, define
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;(function (undef) {
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var main,
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req,
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makeMap,
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handlers,
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defined = {},
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waiting = {},
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config = {},
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defining = {},
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hasOwn = Object.prototype.hasOwnProperty,
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aps = [].slice,
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jsSuffixRegExp = /\.js$/
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function hasProp(obj, prop) {
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return hasOwn.call(obj, prop)
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}
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/**
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* Given a relative module name, like ./something, normalize it to
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* a real name that can be mapped to a path.
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* @param {String} name the relative name
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* @param {String} baseName a real name that the name arg is relative
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* to.
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* @returns {String} normalized name
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*/
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function normalize(name, baseName) {
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var nameParts,
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nameSegment,
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mapValue,
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foundMap,
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lastIndex,
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foundI,
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foundStarMap,
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starI,
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i,
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j,
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part,
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normalizedBaseParts,
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baseParts = baseName && baseName.split("/"),
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map = config.map,
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starMap = (map && map["*"]) || {}
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//Adjust any relative paths.
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if (name) {
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name = name.split("/")
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lastIndex = name.length - 1
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// If wanting node ID compatibility, strip .js from end
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// of IDs. Have to do this here, and not in nameToUrl
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// because node allows either .js or non .js to map
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// to same file.
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if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) {
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name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, "")
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}
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// Starts with a '.' so need the baseName
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if (name[0].charAt(0) === "." && baseParts) {
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//Convert baseName to array, and lop off the last part,
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//so that . matches that 'directory' and not name of the baseName's
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//module. For instance, baseName of 'one/two/three', maps to
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//'one/two/three.js', but we want the directory, 'one/two' for
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//this normalization.
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normalizedBaseParts = baseParts.slice(0, baseParts.length - 1)
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name = normalizedBaseParts.concat(name)
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}
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//start trimDots
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for (i = 0; i < name.length; i++) {
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part = name[i]
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if (part === ".") {
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name.splice(i, 1)
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i -= 1
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} else if (part === "..") {
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// If at the start, or previous value is still ..,
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// keep them so that when converted to a path it may
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// still work when converted to a path, even though
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// as an ID it is less than ideal. In larger point
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// releases, may be better to just kick out an error.
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if (i === 0 || (i === 1 && name[2] === "..") || name[i - 1] === "..") {
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continue
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} else if (i > 0) {
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name.splice(i - 1, 2)
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i -= 2
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}
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}
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}
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//end trimDots
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name = name.join("/")
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}
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//Apply map config if available.
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if ((baseParts || starMap) && map) {
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nameParts = name.split("/")
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for (i = nameParts.length; i > 0; i -= 1) {
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nameSegment = nameParts.slice(0, i).join("/")
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if (baseParts) {
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//Find the longest baseName segment match in the config.
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//So, do joins on the biggest to smallest lengths of baseParts.
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for (j = baseParts.length; j > 0; j -= 1) {
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mapValue = map[baseParts.slice(0, j).join("/")]
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//baseName segment has config, find if it has one for
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//this name.
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if (mapValue) {
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mapValue = mapValue[nameSegment]
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if (mapValue) {
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//Match, update name to the new value.
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foundMap = mapValue
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foundI = i
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break
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}
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}
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}
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}
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if (foundMap) {
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break
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}
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//Check for a star map match, but just hold on to it,
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//if there is a shorter segment match later in a matching
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//config, then favor over this star map.
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if (!foundStarMap && starMap && starMap[nameSegment]) {
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foundStarMap = starMap[nameSegment]
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starI = i
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}
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}
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if (!foundMap && foundStarMap) {
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foundMap = foundStarMap
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foundI = starI
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}
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if (foundMap) {
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nameParts.splice(0, foundI, foundMap)
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name = nameParts.join("/")
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}
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}
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return name
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}
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function makeRequire(relName, forceSync) {
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return function () {
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//A version of a require function that passes a moduleName
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//value for items that may need to
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//look up paths relative to the moduleName
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var args = aps.call(arguments, 0)
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//If first arg is not require('string'), and there is only
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//one arg, it is the array form without a callback. Insert
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//a null so that the following concat is correct.
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if (typeof args[0] !== "string" && args.length === 1) {
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args.push(null)
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}
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return req.apply(undef, args.concat([relName, forceSync]))
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}
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}
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function makeNormalize(relName) {
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return function (name) {
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return normalize(name, relName)
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}
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}
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function makeLoad(depName) {
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return function (value) {
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defined[depName] = value
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}
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}
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function callDep(name) {
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if (hasProp(waiting, name)) {
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var args = waiting[name]
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delete waiting[name]
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defining[name] = true
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main.apply(undef, args)
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}
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if (!hasProp(defined, name) && !hasProp(defining, name)) {
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throw new Error("No " + name)
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}
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return defined[name]
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}
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//Turns a plugin!resource to [plugin, resource]
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//with the plugin being undefined if the name
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//did not have a plugin prefix.
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function splitPrefix(name) {
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var prefix,
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index = name ? name.indexOf("!") : -1
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if (index > -1) {
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prefix = name.substring(0, index)
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name = name.substring(index + 1, name.length)
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}
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return [prefix, name]
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}
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//Creates a parts array for a relName where first part is plugin ID,
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//second part is resource ID. Assumes relName has already been normalized.
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function makeRelParts(relName) {
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return relName ? splitPrefix(relName) : []
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}
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/**
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* Makes a name map, normalizing the name, and using a plugin
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* for normalization if necessary. Grabs a ref to plugin
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* too, as an optimization.
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*/
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makeMap = function (name, relParts) {
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var plugin,
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parts = splitPrefix(name),
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prefix = parts[0],
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relResourceName = relParts[1]
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name = parts[1]
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if (prefix) {
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prefix = normalize(prefix, relResourceName)
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plugin = callDep(prefix)
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}
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//Normalize according
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if (prefix) {
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if (plugin && plugin.normalize) {
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name = plugin.normalize(name, makeNormalize(relResourceName))
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} else {
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name = normalize(name, relResourceName)
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}
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} else {
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name = normalize(name, relResourceName)
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parts = splitPrefix(name)
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prefix = parts[0]
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name = parts[1]
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if (prefix) {
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plugin = callDep(prefix)
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}
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}
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//Using ridiculous property names for space reasons
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return {
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f: prefix ? prefix + "!" + name : name, //fullName
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n: name,
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pr: prefix,
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p: plugin
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}
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}
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function makeConfig(name) {
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return function () {
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return (config && config.config && config.config[name]) || {}
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}
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}
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handlers = {
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require: function (name) {
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return makeRequire(name)
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},
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exports: function (name) {
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var e = defined[name]
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if (typeof e !== "undefined") {
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return e
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} else {
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return (defined[name] = {})
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}
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},
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module: function (name) {
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return {
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id: name,
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uri: "",
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exports: defined[name],
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config: makeConfig(name)
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}
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}
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}
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main = function (name, deps, callback, relName) {
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var cjsModule,
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depName,
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ret,
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map,
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i,
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relParts,
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args = [],
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callbackType = typeof callback,
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usingExports
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//Use name if no relName
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relName = relName || name
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relParts = makeRelParts(relName)
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|
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//Call the callback to define the module, if necessary.
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if (callbackType === "undefined" || callbackType === "function") {
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//Pull out the defined dependencies and pass the ordered
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//values to the callback.
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//Default to [require, exports, module] if no deps
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deps = !deps.length && callback.length ? ["require", "exports", "module"] : deps
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for (i = 0; i < deps.length; i += 1) {
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map = makeMap(deps[i], relParts)
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depName = map.f
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|
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//Fast path CommonJS standard dependencies.
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if (depName === "require") {
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args[i] = handlers.require(name)
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} else if (depName === "exports") {
|
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|
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//CommonJS module spec 1.1
|
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args[i] = handlers.exports(name)
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usingExports = true
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} else if (depName === "module") {
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//CommonJS module spec 1.1
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cjsModule = args[i] = handlers.module(name)
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} else if (hasProp(defined, depName) || hasProp(waiting, depName) || hasProp(defining, depName)) {
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args[i] = callDep(depName)
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} else if (map.p) {
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map.p.load(map.n, makeRequire(relName, true), makeLoad(depName), {})
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args[i] = defined[depName]
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} else {
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throw new Error(name + " missing " + depName)
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}
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}
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||
|
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ret = callback ? callback.apply(defined[name], args) : undefined
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||
|
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if (name) {
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||
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//If setting exports via "module" is in play,
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||
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|
//favor that over return value and exports. After that,
|
||
|
|
//favor a non-undefined return value over exports use.
|
||
|
|
if (cjsModule && cjsModule.exports !== undef && cjsModule.exports !== defined[name]) {
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||
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defined[name] = cjsModule.exports
|
||
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} else if (ret !== undef || !usingExports) {
|
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|
|
//Use the return value from the function.
|
||
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defined[name] = ret
|
||
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}
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||
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}
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||
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} else if (name) {
|
||
|
|
//May just be an object definition for the module. Only
|
||
|
|
//worry about defining if have a module name.
|
||
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defined[name] = callback
|
||
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|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
requirejs =
|
||
|
|
require =
|
||
|
|
req =
|
||
|
|
function (deps, callback, relName, forceSync, alt) {
|
||
|
|
if (typeof deps === "string") {
|
||
|
|
if (handlers[deps]) {
|
||
|
|
//callback in this case is really relName
|
||
|
|
return handlers[deps](callback)
|
||
|
|
}
|
||
|
|
//Just return the module wanted. In this scenario, the
|
||
|
|
//deps arg is the module name, and second arg (if passed)
|
||
|
|
//is just the relName.
|
||
|
|
//Normalize module name, if it contains . or ..
|
||
|
|
return callDep(makeMap(deps, makeRelParts(callback)).f)
|
||
|
|
} else if (!deps.splice) {
|
||
|
|
//deps is a config object, not an array.
|
||
|
|
config = deps
|
||
|
|
if (config.deps) {
|
||
|
|
req(config.deps, config.callback)
|
||
|
|
}
|
||
|
|
if (!callback) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
if (callback.splice) {
|
||
|
|
//callback is an array, which means it is a dependency list.
|
||
|
|
//Adjust args if there are dependencies
|
||
|
|
deps = callback
|
||
|
|
callback = relName
|
||
|
|
relName = null
|
||
|
|
} else {
|
||
|
|
deps = undef
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
//Support require(['a'])
|
||
|
|
callback = callback || function () {}
|
||
|
|
|
||
|
|
//If relName is a function, it is an errback handler,
|
||
|
|
//so remove it.
|
||
|
|
if (typeof relName === "function") {
|
||
|
|
relName = forceSync
|
||
|
|
forceSync = alt
|
||
|
|
}
|
||
|
|
|
||
|
|
//Simulate async callback;
|
||
|
|
if (forceSync) {
|
||
|
|
main(undef, deps, callback, relName)
|
||
|
|
} else {
|
||
|
|
//Using a non-zero value because of concern for what old browsers
|
||
|
|
//do, and latest browsers "upgrade" to 4 if lower value is used:
|
||
|
|
//http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html#dom-windowtimers-settimeout:
|
||
|
|
//If want a value immediately, use require('id') instead -- something
|
||
|
|
//that works in almond on the global level, but not guaranteed and
|
||
|
|
//unlikely to work in other AMD implementations.
|
||
|
|
setTimeout(function () {
|
||
|
|
main(undef, deps, callback, relName)
|
||
|
|
}, 4)
|
||
|
|
}
|
||
|
|
|
||
|
|
return req
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Just drops the config on the floor, but returns req in case
|
||
|
|
* the config return value is used.
|
||
|
|
*/
|
||
|
|
req.config = function (cfg) {
|
||
|
|
return req(cfg)
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Expose module registry for debugging and tooling
|
||
|
|
*/
|
||
|
|
requirejs._defined = defined
|
||
|
|
|
||
|
|
define = function (name, deps, callback) {
|
||
|
|
if (typeof name !== "string") {
|
||
|
|
throw new Error("See almond README: incorrect module build, no module name")
|
||
|
|
}
|
||
|
|
|
||
|
|
//This module may not have dependencies
|
||
|
|
if (!deps.splice) {
|
||
|
|
//deps is not an array, so probably means
|
||
|
|
//an object literal or factory function for
|
||
|
|
//the value. Adjust args.
|
||
|
|
callback = deps
|
||
|
|
deps = []
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!hasProp(defined, name) && !hasProp(waiting, name)) {
|
||
|
|
waiting[name] = [name, deps, callback]
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
define.amd = {
|
||
|
|
jQuery: true
|
||
|
|
}
|
||
|
|
})()
|
||
|
|
|
||
|
|
define("conic/conic-sensor-graphics", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/defaultValue",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Event",
|
||
|
|
"Cesium/DataSources/createMaterialPropertyDescriptor",
|
||
|
|
"Cesium/DataSources/createPropertyDescriptor"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var defaultValue = require("Cesium/Core/defaultValue")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var defineProperties = Object.defineProperties
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var Event = require("Cesium/Core/Event")
|
||
|
|
|
||
|
|
var createMaterialPropertyDescriptor = require("Cesium/DataSources/createMaterialPropertyDescriptor")
|
||
|
|
var createPropertyDescriptor = require("Cesium/DataSources/createPropertyDescriptor")
|
||
|
|
|
||
|
|
/**
|
||
|
|
* An optionally time-dynamic cone.
|
||
|
|
*
|
||
|
|
* @alias ConicSensorGraphics
|
||
|
|
* @constructor
|
||
|
|
*/
|
||
|
|
var ConicSensorGraphics = function (options) {
|
||
|
|
this._minimumClockAngle = undefined
|
||
|
|
this._minimumClockAngleSubscription = undefined
|
||
|
|
this._maximumClockAngle = undefined
|
||
|
|
this._maximumClockAngleSubscription = undefined
|
||
|
|
this._innerHalfAngle = undefined
|
||
|
|
this._innerHalfAngleSubscription = undefined
|
||
|
|
this._outerHalfAngle = undefined
|
||
|
|
this._outerHalfAngleSubscription = undefined
|
||
|
|
this._lateralSurfaceMaterial = undefined
|
||
|
|
this._lateralSurfaceMaterialSubscription = undefined
|
||
|
|
this._intersectionColor = undefined
|
||
|
|
this._intersectionColorSubscription = undefined
|
||
|
|
this._intersectionWidth = undefined
|
||
|
|
this._intersectionWidthSubscription = undefined
|
||
|
|
this._showIntersection = undefined
|
||
|
|
this._showIntersectionSubscription = undefined
|
||
|
|
this._radius = undefined
|
||
|
|
this._radiusSubscription = undefined
|
||
|
|
this._show = undefined
|
||
|
|
this._showSubscription = undefined
|
||
|
|
this._definitionChanged = new Event()
|
||
|
|
|
||
|
|
this.merge(defaultValue(options, defaultValue.EMPTY_OBJECT))
|
||
|
|
}
|
||
|
|
|
||
|
|
defineProperties(ConicSensorGraphics.prototype, {
|
||
|
|
/**
|
||
|
|
* Gets the event that is raised whenever a new property is assigned.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
*
|
||
|
|
* @type {Event}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
definitionChanged: {
|
||
|
|
get: function () {
|
||
|
|
return this._definitionChanged
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the the cone's minimum clock angle.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
minimumClockAngle: createPropertyDescriptor("minimumClockAngle"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the the cone's maximum clock angle.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
maximumClockAngle: createPropertyDescriptor("maximumClockAngle"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the the cone's inner half-angle.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
innerHalfAngle: createPropertyDescriptor("innerHalfAngle"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the the cone's outer half-angle.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
outerHalfAngle: createPropertyDescriptor("outerHalfAngle"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the {@link MaterialProperty} specifying the the cone's appearance.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {MaterialProperty}
|
||
|
|
*/
|
||
|
|
lateralSurfaceMaterial: createMaterialPropertyDescriptor("lateralSurfaceMaterial"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the {@link Color} {@link Property} specifying the color of the line formed by the intersection of the cone and other central bodies.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
intersectionColor: createPropertyDescriptor("intersectionColor"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the width of the line formed by the intersection of the cone and other central bodies.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
intersectionWidth: createPropertyDescriptor("intersectionWidth"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the boolean {@link Property} specifying the visibility of the line formed by the intersection of the cone and other central bodies.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
showIntersection: createPropertyDescriptor("showIntersection"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the radius of the cone's projection.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
radius: createPropertyDescriptor("radius"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the boolean {@link Property} specifying the visibility of the cone.
|
||
|
|
* @memberof ConicSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
show: createPropertyDescriptor("show")
|
||
|
|
})
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Duplicates a ConicSensorGraphics instance.
|
||
|
|
*
|
||
|
|
* @param {ConicSensorGraphics} [result] The object onto which to store the result.
|
||
|
|
* @returns {ConicSensorGraphics} The modified result parameter or a new instance if one was not provided.
|
||
|
|
*/
|
||
|
|
ConicSensorGraphics.prototype.clone = function (result) {
|
||
|
|
if (!defined(result)) {
|
||
|
|
result = new ConicSensorGraphics()
|
||
|
|
}
|
||
|
|
result.show = this.show
|
||
|
|
result.innerHalfAngle = this.innerHalfAngle
|
||
|
|
result.outerHalfAngle = this.outerHalfAngle
|
||
|
|
result.minimumClockAngle = this.minimumClockAngle
|
||
|
|
result.maximumClockAngle = this.maximumClockAngle
|
||
|
|
result.radius = this.radius
|
||
|
|
result.showIntersection = this.showIntersection
|
||
|
|
result.intersectionColor = this.intersectionColor
|
||
|
|
result.intersectionWidth = this.intersectionWidth
|
||
|
|
result.lateralSurfaceMaterial = this.lateralSurfaceMaterial
|
||
|
|
return result
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Assigns each unassigned property on this object to the value
|
||
|
|
* of the same property on the provided source object.
|
||
|
|
*
|
||
|
|
* @param {ConicSensorGraphics} source The object to be merged into this object.
|
||
|
|
*/
|
||
|
|
ConicSensorGraphics.prototype.merge = function (source) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(source)) {
|
||
|
|
throw new DeveloperError("source is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
this.show = defaultValue(this.show, source.show)
|
||
|
|
this.innerHalfAngle = defaultValue(this.innerHalfAngle, source.innerHalfAngle)
|
||
|
|
this.outerHalfAngle = defaultValue(this.outerHalfAngle, source.outerHalfAngle)
|
||
|
|
this.minimumClockAngle = defaultValue(this.minimumClockAngle, source.minimumClockAngle)
|
||
|
|
this.maximumClockAngle = defaultValue(this.maximumClockAngle, source.maximumClockAngle)
|
||
|
|
this.radius = defaultValue(this.radius, source.radius)
|
||
|
|
this.showIntersection = defaultValue(this.showIntersection, source.showIntersection)
|
||
|
|
this.intersectionColor = defaultValue(this.intersectionColor, source.intersectionColor)
|
||
|
|
this.intersectionWidth = defaultValue(this.intersectionWidth, source.intersectionWidth)
|
||
|
|
this.lateralSurfaceMaterial = defaultValue(this.lateralSurfaceMaterial, source.lateralSurfaceMaterial)
|
||
|
|
}
|
||
|
|
|
||
|
|
return ConicSensorGraphics
|
||
|
|
})
|
||
|
|
|
||
|
|
define("text", {
|
||
|
|
load: function (id) {
|
||
|
|
throw new Error("Dynamic load not allowed: " + id)
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
define("text!custom/custom-sensor-volume-fs.glsl", [], function () {
|
||
|
|
return `#ifdef GL_OES_standard_derivatives
|
||
|
|
#extension GL_OES_standard_derivatives : enable
|
||
|
|
#endif
|
||
|
|
uniform bool u_showIntersection;
|
||
|
|
uniform bool u_showThroughEllipsoid;
|
||
|
|
uniform float u_sensorRadius;
|
||
|
|
uniform float u_normalDirection;
|
||
|
|
in vec3 v_positionWC;
|
||
|
|
in vec3 v_positionEC;
|
||
|
|
in vec3 v_normalEC;
|
||
|
|
vec4 getColor(float sensorRadius, vec3 pointEC)
|
||
|
|
{
|
||
|
|
czm_materialInput materialInput;
|
||
|
|
vec3 pointMC = (czm_inverseModelView * vec4(pointEC, 1.0)).xyz;
|
||
|
|
materialInput.st = sensor2dTextureCoordinates(sensorRadius, pointMC);
|
||
|
|
materialInput.str = pointMC / sensorRadius;
|
||
|
|
vec3 positionToEyeEC = -v_positionEC;
|
||
|
|
materialInput.positionToEyeEC = positionToEyeEC;
|
||
|
|
vec3 normalEC = normalize(v_normalEC);
|
||
|
|
materialInput.normalEC = u_normalDirection * normalEC;
|
||
|
|
czm_material material = czm_getMaterial(materialInput);
|
||
|
|
return mix(czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC), vec4(material.diffuse, material.alpha), 0.4);
|
||
|
|
}
|
||
|
|
bool isOnBoundary(float value, float epsilon)
|
||
|
|
{
|
||
|
|
float width = getIntersectionWidth();
|
||
|
|
float tolerance = width * epsilon;
|
||
|
|
#ifdef GL_OES_standard_derivatives
|
||
|
|
float delta = max(abs(dFdx(value)), abs(dFdy(value)));
|
||
|
|
float pixels = width * delta;
|
||
|
|
float temp = abs(value);
|
||
|
|
return temp < tolerance && temp < pixels || (delta < 10.0 * tolerance && temp - delta < tolerance && temp < pixels);
|
||
|
|
#else
|
||
|
|
return abs(value) < tolerance;
|
||
|
|
#endif
|
||
|
|
}
|
||
|
|
vec4 shade(bool isOnBoundary)
|
||
|
|
{
|
||
|
|
if (u_showIntersection && isOnBoundary)
|
||
|
|
{
|
||
|
|
return getIntersectionColor();
|
||
|
|
}
|
||
|
|
return getColor(u_sensorRadius, v_positionEC);
|
||
|
|
}
|
||
|
|
float ellipsoidSurfaceFunction( vec3 point)
|
||
|
|
{
|
||
|
|
vec3 scaled = czm_ellipsoidInverseRadii * point;
|
||
|
|
return dot(scaled, scaled) - 1.0;
|
||
|
|
}
|
||
|
|
void main()
|
||
|
|
{
|
||
|
|
vec3 sensorVertexWC = czm_model[3].xyz;
|
||
|
|
vec3 sensorVertexEC = czm_modelView[3].xyz;
|
||
|
|
float ellipsoidValue = ellipsoidSurfaceFunction( v_positionWC);
|
||
|
|
if (!u_showThroughEllipsoid)
|
||
|
|
{
|
||
|
|
if (ellipsoidValue < 0.0)
|
||
|
|
{
|
||
|
|
discard;
|
||
|
|
}
|
||
|
|
if (inSensorShadow(sensorVertexWC, v_positionWC))
|
||
|
|
{
|
||
|
|
discard;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if (distance(v_positionEC, sensorVertexEC) > u_sensorRadius)
|
||
|
|
{
|
||
|
|
discard;
|
||
|
|
}
|
||
|
|
bool isOnEllipsoid = isOnBoundary(ellipsoidValue, czm_epsilon3);
|
||
|
|
out_FragColor = shade(isOnEllipsoid);
|
||
|
|
}
|
||
|
|
`
|
||
|
|
})
|
||
|
|
|
||
|
|
define("text!custom/custom-sensor-volume-vs.glsl", [], function () {
|
||
|
|
return `in vec4 position;
|
||
|
|
in vec3 normal;
|
||
|
|
out vec3 v_positionWC;
|
||
|
|
out vec3 v_positionEC;
|
||
|
|
out vec3 v_normalEC;
|
||
|
|
void main()
|
||
|
|
{
|
||
|
|
gl_Position = czm_modelViewProjection * position;
|
||
|
|
v_positionWC = (czm_model * position).xyz;
|
||
|
|
v_positionEC = (czm_modelView * position).xyz;
|
||
|
|
v_normalEC = czm_normal * normal;
|
||
|
|
}
|
||
|
|
`
|
||
|
|
})
|
||
|
|
|
||
|
|
define("text!sensor-volume.glsl", [], function () {
|
||
|
|
return `uniform vec4 u_intersectionColor;
|
||
|
|
uniform float u_intersectionWidth;
|
||
|
|
bool inSensorShadow(vec3 coneVertexWC, vec3 pointWC)
|
||
|
|
{
|
||
|
|
vec3 D = czm_ellipsoidInverseRadii;
|
||
|
|
vec3 q = D * coneVertexWC;
|
||
|
|
float qMagnitudeSquared = dot(q, q);
|
||
|
|
float test = qMagnitudeSquared - 1.0;
|
||
|
|
vec3 temp = D * pointWC - q;
|
||
|
|
float d = dot(temp, q);
|
||
|
|
return (d < -test) && (d / length(temp) < -sqrt(test));
|
||
|
|
}
|
||
|
|
vec4 getIntersectionColor()
|
||
|
|
{
|
||
|
|
return u_intersectionColor;
|
||
|
|
}
|
||
|
|
float getIntersectionWidth()
|
||
|
|
{
|
||
|
|
return u_intersectionWidth;
|
||
|
|
}
|
||
|
|
vec2 sensor2dTextureCoordinates(float sensorRadius, vec3 pointMC)
|
||
|
|
{
|
||
|
|
float t = pointMC.z / sensorRadius;
|
||
|
|
float s = 1.0 + (atan(pointMC.y, pointMC.x) / czm_twoPi);
|
||
|
|
s = s - floor(s);
|
||
|
|
return vec2(s, t);
|
||
|
|
}
|
||
|
|
`
|
||
|
|
})
|
||
|
|
|
||
|
|
define("custom/custom-sensor-volume", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/BoundingSphere",
|
||
|
|
"Cesium/Core/Cartesian3",
|
||
|
|
"Cesium/Core/Color",
|
||
|
|
"Cesium/Core/combine",
|
||
|
|
"Cesium/Core/ComponentDatatype",
|
||
|
|
"Cesium/Core/defaultValue",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/destroyObject",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Matrix4",
|
||
|
|
"Cesium/Core/PrimitiveType",
|
||
|
|
"Cesium/Renderer/Buffer",
|
||
|
|
"Cesium/Renderer/BufferUsage",
|
||
|
|
"Cesium/Renderer/DrawCommand",
|
||
|
|
"Cesium/Renderer/Pass",
|
||
|
|
"Cesium/Renderer/RenderState",
|
||
|
|
"Cesium/Renderer/ShaderProgram",
|
||
|
|
"Cesium/Renderer/ShaderSource",
|
||
|
|
"Cesium/Renderer/VertexArray",
|
||
|
|
"Cesium/Scene/BlendingState",
|
||
|
|
"Cesium/Scene/CullFace",
|
||
|
|
"Cesium/Scene/Material",
|
||
|
|
"Cesium/Scene/SceneMode",
|
||
|
|
"text!./custom-sensor-volume-fs.glsl",
|
||
|
|
"text!./custom-sensor-volume-vs.glsl",
|
||
|
|
"text!../sensor-volume.glsl"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var BoundingSphere = require("Cesium/Core/BoundingSphere")
|
||
|
|
var Cartesian3 = require("Cesium/Core/Cartesian3")
|
||
|
|
var Color = require("Cesium/Core/Color")
|
||
|
|
var combine = require("Cesium/Core/combine")
|
||
|
|
var ComponentDatatype = require("Cesium/Core/ComponentDatatype")
|
||
|
|
var defaultValue = require("Cesium/Core/defaultValue")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var defineProperties = Object.defineProperties
|
||
|
|
var destroyObject = require("Cesium/Core/destroyObject")
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var Matrix4 = require("Cesium/Core/Matrix4")
|
||
|
|
var PrimitiveType = require("Cesium/Core/PrimitiveType")
|
||
|
|
var Buffer = require("Cesium/Renderer/Buffer")
|
||
|
|
var BufferUsage = require("Cesium/Renderer/BufferUsage")
|
||
|
|
var DrawCommand = require("Cesium/Renderer/DrawCommand")
|
||
|
|
var Pass = require("Cesium/Renderer/Pass")
|
||
|
|
var RenderState = require("Cesium/Renderer/RenderState")
|
||
|
|
var ShaderProgram = require("Cesium/Renderer/ShaderProgram")
|
||
|
|
var ShaderSource = require("Cesium/Renderer/ShaderSource")
|
||
|
|
var VertexArray = require("Cesium/Renderer/VertexArray")
|
||
|
|
var BlendingState = require("Cesium/Scene/BlendingState")
|
||
|
|
var CullFace = require("Cesium/Scene/CullFace")
|
||
|
|
var Material = require("Cesium/Scene/Material")
|
||
|
|
var SceneMode = require("Cesium/Scene/SceneMode")
|
||
|
|
|
||
|
|
var CustomSensorVolumeFS = require("text!./custom-sensor-volume-fs.glsl")
|
||
|
|
var CustomSensorVolumeVS = require("text!./custom-sensor-volume-vs.glsl")
|
||
|
|
var SensorVolume = require("text!../sensor-volume.glsl")
|
||
|
|
|
||
|
|
var attributeLocations = {
|
||
|
|
position: 0,
|
||
|
|
normal: 1
|
||
|
|
}
|
||
|
|
|
||
|
|
var FAR = 5906376272000.0 // distance from the Sun to Pluto in meters.
|
||
|
|
|
||
|
|
/**
|
||
|
|
* DOC_TBA
|
||
|
|
*
|
||
|
|
* @alias CustomSensorVolume
|
||
|
|
* @constructor
|
||
|
|
*/
|
||
|
|
var CustomSensorVolume = function (options) {
|
||
|
|
options = defaultValue(options, defaultValue.EMPTY_OBJECT)
|
||
|
|
|
||
|
|
this._pickId = undefined
|
||
|
|
this._pickPrimitive = defaultValue(options._pickPrimitive, this)
|
||
|
|
|
||
|
|
this._frontFaceColorCommand = new DrawCommand()
|
||
|
|
this._backFaceColorCommand = new DrawCommand()
|
||
|
|
this._pickCommand = new DrawCommand()
|
||
|
|
|
||
|
|
this._boundingSphere = new BoundingSphere()
|
||
|
|
this._boundingSphereWC = new BoundingSphere()
|
||
|
|
|
||
|
|
this._frontFaceColorCommand.primitiveType = PrimitiveType.TRIANGLES
|
||
|
|
this._frontFaceColorCommand.boundingVolume = this._boundingSphereWC
|
||
|
|
this._frontFaceColorCommand.owner = this
|
||
|
|
|
||
|
|
this._backFaceColorCommand.primitiveType = this._frontFaceColorCommand.primitiveType
|
||
|
|
this._backFaceColorCommand.boundingVolume = this._frontFaceColorCommand.boundingVolume
|
||
|
|
this._backFaceColorCommand.owner = this
|
||
|
|
|
||
|
|
this._pickCommand.primitiveType = this._frontFaceColorCommand.primitiveType
|
||
|
|
this._pickCommand.boundingVolume = this._frontFaceColorCommand.boundingVolume
|
||
|
|
this._pickCommand.owner = this
|
||
|
|
|
||
|
|
/**
|
||
|
|
* <code>true</code> if this sensor will be shown; otherwise, <code>false</code>
|
||
|
|
*
|
||
|
|
* @type {Boolean}
|
||
|
|
* @default true
|
||
|
|
*/
|
||
|
|
this.show = defaultValue(options.show, true)
|
||
|
|
|
||
|
|
/**
|
||
|
|
* When <code>true</code>, a polyline is shown where the sensor outline intersections the globe.
|
||
|
|
*
|
||
|
|
* @type {Boolean}
|
||
|
|
*
|
||
|
|
* @default true
|
||
|
|
*
|
||
|
|
* @see CustomSensorVolume#intersectionColor
|
||
|
|
*/
|
||
|
|
this.showIntersection = defaultValue(options.showIntersection, true)
|
||
|
|
|
||
|
|
/**
|
||
|
|
* <p>
|
||
|
|
* Determines if a sensor intersecting the ellipsoid is drawn through the ellipsoid and potentially out
|
||
|
|
* to the other side, or if the part of the sensor intersecting the ellipsoid stops at the ellipsoid.
|
||
|
|
* </p>
|
||
|
|
*
|
||
|
|
* @type {Boolean}
|
||
|
|
* @default false
|
||
|
|
*/
|
||
|
|
this.showThroughEllipsoid = defaultValue(options.showThroughEllipsoid, false)
|
||
|
|
this._showThroughEllipsoid = this.showThroughEllipsoid
|
||
|
|
|
||
|
|
/**
|
||
|
|
* The 4x4 transformation matrix that transforms this sensor from model to world coordinates. In it's model
|
||
|
|
* coordinates, the sensor's principal direction is along the positive z-axis. The clock angle, sometimes
|
||
|
|
* called azimuth, is the angle in the sensor's X-Y plane measured from the positive X-axis toward the positive
|
||
|
|
* Y-axis. The cone angle, sometimes called elevation, is the angle out of the X-Y plane along the positive Z-axis.
|
||
|
|
* <br /><br />
|
||
|
|
* <div align='center'>
|
||
|
|
* <img src='images/CustomSensorVolume.setModelMatrix.png' /><br />
|
||
|
|
* Model coordinate system for a custom sensor
|
||
|
|
* </div>
|
||
|
|
*
|
||
|
|
* @type {Matrix4}
|
||
|
|
* @default {@link Matrix4.IDENTITY}
|
||
|
|
*
|
||
|
|
* @example
|
||
|
|
* // The sensor's vertex is located on the surface at -75.59777 degrees longitude and 40.03883 degrees latitude.
|
||
|
|
* // The sensor's opens upward, along the surface normal.
|
||
|
|
* var center = Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883);
|
||
|
|
* sensor.modelMatrix = Cesium.Transforms.eastNorthUpToFixedFrame(center);
|
||
|
|
*/
|
||
|
|
this.modelMatrix = Matrix4.clone(defaultValue(options.modelMatrix, Matrix4.IDENTITY))
|
||
|
|
this._modelMatrix = new Matrix4()
|
||
|
|
|
||
|
|
/**
|
||
|
|
* DOC_TBA
|
||
|
|
*
|
||
|
|
* @type {Number}
|
||
|
|
* @default {@link Number.POSITIVE_INFINITY}
|
||
|
|
*/
|
||
|
|
this.radius = defaultValue(options.radius, Number.POSITIVE_INFINITY)
|
||
|
|
|
||
|
|
this._directions = undefined
|
||
|
|
this._directionsDirty = false
|
||
|
|
this.directions = defined(options.directions) ? options.directions : []
|
||
|
|
|
||
|
|
/**
|
||
|
|
* The surface appearance of the sensor. This can be one of several built-in {@link Material} objects or a custom material, scripted with
|
||
|
|
* {@link https://github.com/AnalyticalGraphicsInc/cesium/wiki/Fabric|Fabric}.
|
||
|
|
* <p>
|
||
|
|
* The default material is <code>Material.ColorType</code>.
|
||
|
|
* </p>
|
||
|
|
*
|
||
|
|
* @type {Material}
|
||
|
|
* @default Material.fromType(Material.ColorType)
|
||
|
|
*
|
||
|
|
* @see {@link https://github.com/AnalyticalGraphicsInc/cesium/wiki/Fabric|Fabric}
|
||
|
|
*
|
||
|
|
* @example
|
||
|
|
* // 1. Change the color of the default material to yellow
|
||
|
|
* sensor.lateralSurfaceMaterial.uniforms.color = new Cesium.Color(1.0, 1.0, 0.0, 1.0);
|
||
|
|
*
|
||
|
|
* // 2. Change material to horizontal stripes
|
||
|
|
* sensor.lateralSurfaceMaterial = Cesium.Material.fromType(Material.StripeType);
|
||
|
|
*/
|
||
|
|
this.lateralSurfaceMaterial = defined(options.lateralSurfaceMaterial) ? options.lateralSurfaceMaterial : Material.fromType(Material.ColorType)
|
||
|
|
this._lateralSurfaceMaterial = undefined
|
||
|
|
this._translucent = undefined
|
||
|
|
|
||
|
|
/**
|
||
|
|
* The color of the polyline where the sensor outline intersects the globe. The default is {@link Color.WHITE}.
|
||
|
|
*
|
||
|
|
* @type {Color}
|
||
|
|
* @default {@link Color.WHITE}
|
||
|
|
*
|
||
|
|
* @see CustomSensorVolume#showIntersection
|
||
|
|
*/
|
||
|
|
this.intersectionColor = Color.clone(defaultValue(options.intersectionColor, Color.WHITE))
|
||
|
|
|
||
|
|
/**
|
||
|
|
* The approximate pixel width of the polyline where the sensor outline intersects the globe. The default is 5.0.
|
||
|
|
*
|
||
|
|
* @type {Number}
|
||
|
|
* @default 5.0
|
||
|
|
*
|
||
|
|
* @see CustomSensorVolume#showIntersection
|
||
|
|
*/
|
||
|
|
this.intersectionWidth = defaultValue(options.intersectionWidth, 5.0)
|
||
|
|
|
||
|
|
/**
|
||
|
|
* User-defined object returned when the sensors is picked.
|
||
|
|
*
|
||
|
|
* @type Object
|
||
|
|
*
|
||
|
|
* @default undefined
|
||
|
|
*
|
||
|
|
* @see Scene#pick
|
||
|
|
*/
|
||
|
|
this.id = options.id
|
||
|
|
this._id = undefined
|
||
|
|
|
||
|
|
var that = this
|
||
|
|
|
||
|
|
/* eslint-disable camelcase */
|
||
|
|
this._uniforms = {
|
||
|
|
u_showThroughEllipsoid: function () {
|
||
|
|
return that.showThroughEllipsoid
|
||
|
|
},
|
||
|
|
u_showIntersection: function () {
|
||
|
|
return that.showIntersection
|
||
|
|
},
|
||
|
|
u_sensorRadius: function () {
|
||
|
|
return isFinite(that.radius) ? that.radius : FAR
|
||
|
|
},
|
||
|
|
u_intersectionColor: function () {
|
||
|
|
return that.intersectionColor
|
||
|
|
},
|
||
|
|
u_intersectionWidth: function () {
|
||
|
|
return that.intersectionWidth
|
||
|
|
},
|
||
|
|
u_normalDirection: function () {
|
||
|
|
return 1.0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
defineProperties(CustomSensorVolume.prototype, {
|
||
|
|
directions: {
|
||
|
|
get: function () {
|
||
|
|
return this._directions
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._directions = value
|
||
|
|
this._directionsDirty = true
|
||
|
|
}
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
var n0Scratch = new Cartesian3()
|
||
|
|
var n1Scratch = new Cartesian3()
|
||
|
|
var n2Scratch = new Cartesian3()
|
||
|
|
function computePositions(customSensorVolume) {
|
||
|
|
var directions = customSensorVolume._directions
|
||
|
|
var length = directions.length
|
||
|
|
var positions = new Float32Array(3 * length)
|
||
|
|
var r = isFinite(customSensorVolume.radius) ? customSensorVolume.radius : FAR
|
||
|
|
|
||
|
|
var boundingVolumePositions = [Cartesian3.ZERO]
|
||
|
|
|
||
|
|
for (var i = length - 2, j = length - 1, k = 0; k < length; i = j++, j = k++) {
|
||
|
|
// PERFORMANCE_IDEA: We can avoid redundant operations for adjacent edges.
|
||
|
|
var n0 = Cartesian3.fromSpherical(directions[i], n0Scratch)
|
||
|
|
var n1 = Cartesian3.fromSpherical(directions[j], n1Scratch)
|
||
|
|
var n2 = Cartesian3.fromSpherical(directions[k], n2Scratch)
|
||
|
|
|
||
|
|
// Extend position so the volume encompasses the sensor's radius.
|
||
|
|
var theta = Math.max(Cartesian3.angleBetween(n0, n1), Cartesian3.angleBetween(n1, n2))
|
||
|
|
var distance = r / Math.cos(theta * 0.5)
|
||
|
|
var p = Cartesian3.multiplyByScalar(n1, distance, new Cartesian3())
|
||
|
|
|
||
|
|
positions[j * 3] = p.x
|
||
|
|
positions[j * 3 + 1] = p.y
|
||
|
|
positions[j * 3 + 2] = p.z
|
||
|
|
|
||
|
|
boundingVolumePositions.push(p)
|
||
|
|
}
|
||
|
|
|
||
|
|
BoundingSphere.fromPoints(boundingVolumePositions, customSensorVolume._boundingSphere)
|
||
|
|
|
||
|
|
return positions
|
||
|
|
}
|
||
|
|
|
||
|
|
var nScratch = new Cartesian3()
|
||
|
|
function createVertexArray(customSensorVolume, context) {
|
||
|
|
var positions = computePositions(customSensorVolume)
|
||
|
|
|
||
|
|
var length = customSensorVolume._directions.length
|
||
|
|
var vertices = new Float32Array(2 * 3 * 3 * length)
|
||
|
|
|
||
|
|
var k = 0
|
||
|
|
for (var i = length - 1, j = 0; j < length; i = j++) {
|
||
|
|
var p0 = new Cartesian3(positions[i * 3], positions[i * 3 + 1], positions[i * 3 + 2])
|
||
|
|
var p1 = new Cartesian3(positions[j * 3], positions[j * 3 + 1], positions[j * 3 + 2])
|
||
|
|
var n = Cartesian3.normalize(Cartesian3.cross(p1, p0, nScratch), nScratch) // Per-face normals
|
||
|
|
|
||
|
|
vertices[k++] = 0.0 // Sensor vertex
|
||
|
|
vertices[k++] = 0.0
|
||
|
|
vertices[k++] = 0.0
|
||
|
|
vertices[k++] = n.x
|
||
|
|
vertices[k++] = n.y
|
||
|
|
vertices[k++] = n.z
|
||
|
|
|
||
|
|
vertices[k++] = p1.x
|
||
|
|
vertices[k++] = p1.y
|
||
|
|
vertices[k++] = p1.z
|
||
|
|
vertices[k++] = n.x
|
||
|
|
vertices[k++] = n.y
|
||
|
|
vertices[k++] = n.z
|
||
|
|
|
||
|
|
vertices[k++] = p0.x
|
||
|
|
vertices[k++] = p0.y
|
||
|
|
vertices[k++] = p0.z
|
||
|
|
vertices[k++] = n.x
|
||
|
|
vertices[k++] = n.y
|
||
|
|
vertices[k++] = n.z
|
||
|
|
}
|
||
|
|
|
||
|
|
var vertexBuffer = Buffer.createVertexBuffer({
|
||
|
|
context: context,
|
||
|
|
typedArray: new Float32Array(vertices),
|
||
|
|
usage: BufferUsage.STATIC_DRAW
|
||
|
|
})
|
||
|
|
|
||
|
|
var stride = 2 * 3 * Float32Array.BYTES_PER_ELEMENT
|
||
|
|
|
||
|
|
var attributes = [
|
||
|
|
{
|
||
|
|
index: attributeLocations.position,
|
||
|
|
vertexBuffer: vertexBuffer,
|
||
|
|
componentsPerAttribute: 3,
|
||
|
|
componentDatatype: ComponentDatatype.FLOAT,
|
||
|
|
offsetInBytes: 0,
|
||
|
|
strideInBytes: stride
|
||
|
|
},
|
||
|
|
{
|
||
|
|
index: attributeLocations.normal,
|
||
|
|
vertexBuffer: vertexBuffer,
|
||
|
|
componentsPerAttribute: 3,
|
||
|
|
componentDatatype: ComponentDatatype.FLOAT,
|
||
|
|
offsetInBytes: 3 * Float32Array.BYTES_PER_ELEMENT,
|
||
|
|
strideInBytes: stride
|
||
|
|
}
|
||
|
|
]
|
||
|
|
|
||
|
|
return new VertexArray({
|
||
|
|
context: context,
|
||
|
|
attributes: attributes
|
||
|
|
})
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Called when {@link Viewer} or {@link CesiumWidget} render the scene to
|
||
|
|
* get the draw commands needed to render this primitive.
|
||
|
|
* <p>
|
||
|
|
* Do not call this function directly. This is documented just to
|
||
|
|
* list the exceptions that may be propagated when the scene is rendered:
|
||
|
|
* </p>
|
||
|
|
*
|
||
|
|
* @exception {DeveloperError} this.radius must be greater than or equal to zero.
|
||
|
|
* @exception {DeveloperError} this.lateralSurfaceMaterial must be defined.
|
||
|
|
*/
|
||
|
|
CustomSensorVolume.prototype.update = function (frameState) {
|
||
|
|
if (!this.show || frameState.mode !== SceneMode.SCENE3D) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
var context = frameState.context
|
||
|
|
var commandList = frameState.commandList
|
||
|
|
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (this.radius < 0.0) {
|
||
|
|
throw new DeveloperError("this.radius must be greater than or equal to zero.")
|
||
|
|
}
|
||
|
|
if (!defined(this.lateralSurfaceMaterial)) {
|
||
|
|
throw new DeveloperError("this.lateralSurfaceMaterial must be defined.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
var translucent = this.lateralSurfaceMaterial.isTranslucent()
|
||
|
|
|
||
|
|
// Initial render state creation
|
||
|
|
if (
|
||
|
|
this._showThroughEllipsoid !== this.showThroughEllipsoid ||
|
||
|
|
!defined(this._frontFaceColorCommand.renderState) ||
|
||
|
|
this._translucent !== translucent
|
||
|
|
) {
|
||
|
|
this._showThroughEllipsoid = this.showThroughEllipsoid
|
||
|
|
this._translucent = translucent
|
||
|
|
|
||
|
|
var rs
|
||
|
|
|
||
|
|
if (translucent) {
|
||
|
|
rs = RenderState.fromCache({
|
||
|
|
depthTest: {
|
||
|
|
// This would be better served by depth testing with a depth buffer that does not
|
||
|
|
// include the ellipsoid depth - or a g-buffer containing an ellipsoid mask
|
||
|
|
// so we can selectively depth test.
|
||
|
|
enabled: !this.showThroughEllipsoid
|
||
|
|
},
|
||
|
|
depthMask: false,
|
||
|
|
blending: BlendingState.ALPHA_BLEND,
|
||
|
|
cull: {
|
||
|
|
enabled: true,
|
||
|
|
face: CullFace.BACK
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
this._frontFaceColorCommand.renderState = rs
|
||
|
|
this._frontFaceColorCommand.pass = Pass.TRANSLUCENT
|
||
|
|
|
||
|
|
rs = RenderState.fromCache({
|
||
|
|
depthTest: {
|
||
|
|
enabled: !this.showThroughEllipsoid
|
||
|
|
},
|
||
|
|
depthMask: false,
|
||
|
|
blending: BlendingState.ALPHA_BLEND,
|
||
|
|
cull: {
|
||
|
|
enabled: true,
|
||
|
|
face: CullFace.FRONT
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
this._backFaceColorCommand.renderState = rs
|
||
|
|
this._backFaceColorCommand.pass = Pass.TRANSLUCENT
|
||
|
|
|
||
|
|
rs = RenderState.fromCache({
|
||
|
|
depthTest: {
|
||
|
|
enabled: !this.showThroughEllipsoid
|
||
|
|
},
|
||
|
|
depthMask: false,
|
||
|
|
blending: BlendingState.ALPHA_BLEND
|
||
|
|
})
|
||
|
|
this._pickCommand.renderState = rs
|
||
|
|
} else {
|
||
|
|
rs = RenderState.fromCache({
|
||
|
|
depthTest: {
|
||
|
|
enabled: true
|
||
|
|
},
|
||
|
|
depthMask: true
|
||
|
|
})
|
||
|
|
this._frontFaceColorCommand.renderState = rs
|
||
|
|
this._frontFaceColorCommand.pass = Pass.OPAQUE
|
||
|
|
|
||
|
|
rs = RenderState.fromCache({
|
||
|
|
depthTest: {
|
||
|
|
enabled: true
|
||
|
|
},
|
||
|
|
depthMask: true
|
||
|
|
})
|
||
|
|
this._pickCommand.renderState = rs
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
// Recreate vertex buffer when directions change
|
||
|
|
var directionsChanged = this._directionsDirty
|
||
|
|
if (directionsChanged) {
|
||
|
|
this._directionsDirty = false
|
||
|
|
this._va = this._va && this._va.destroy()
|
||
|
|
|
||
|
|
var directions = this._directions
|
||
|
|
if (directions && directions.length >= 3) {
|
||
|
|
this._frontFaceColorCommand.vertexArray = createVertexArray(this, context)
|
||
|
|
this._backFaceColorCommand.vertexArray = this._frontFaceColorCommand.vertexArray
|
||
|
|
this._pickCommand.vertexArray = this._frontFaceColorCommand.vertexArray
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!defined(this._frontFaceColorCommand.vertexArray)) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
var pass = frameState.passes
|
||
|
|
|
||
|
|
var modelMatrixChanged = !Matrix4.equals(this.modelMatrix, this._modelMatrix)
|
||
|
|
if (modelMatrixChanged) {
|
||
|
|
Matrix4.clone(this.modelMatrix, this._modelMatrix)
|
||
|
|
}
|
||
|
|
|
||
|
|
if (directionsChanged || modelMatrixChanged) {
|
||
|
|
BoundingSphere.transform(this._boundingSphere, this.modelMatrix, this._boundingSphereWC)
|
||
|
|
}
|
||
|
|
|
||
|
|
this._frontFaceColorCommand.modelMatrix = this.modelMatrix
|
||
|
|
this._backFaceColorCommand.modelMatrix = this._frontFaceColorCommand.modelMatrix
|
||
|
|
this._pickCommand.modelMatrix = this._frontFaceColorCommand.modelMatrix
|
||
|
|
|
||
|
|
var materialChanged = this._lateralSurfaceMaterial !== this.lateralSurfaceMaterial
|
||
|
|
this._lateralSurfaceMaterial = this.lateralSurfaceMaterial
|
||
|
|
this._lateralSurfaceMaterial.update(context)
|
||
|
|
|
||
|
|
if (pass.render) {
|
||
|
|
var frontFaceColorCommand = this._frontFaceColorCommand
|
||
|
|
var backFaceColorCommand = this._backFaceColorCommand
|
||
|
|
|
||
|
|
// Recompile shader when material changes
|
||
|
|
if (materialChanged || !defined(frontFaceColorCommand.shaderProgram)) {
|
||
|
|
var fsSource = new ShaderSource({
|
||
|
|
sources: [SensorVolume, this._lateralSurfaceMaterial.shaderSource, CustomSensorVolumeFS]
|
||
|
|
})
|
||
|
|
|
||
|
|
frontFaceColorCommand.shaderProgram = ShaderProgram.replaceCache({
|
||
|
|
context: context,
|
||
|
|
shaderProgram: frontFaceColorCommand.shaderProgram,
|
||
|
|
vertexShaderSource: CustomSensorVolumeVS,
|
||
|
|
fragmentShaderSource: fsSource,
|
||
|
|
attributeLocations: attributeLocations
|
||
|
|
})
|
||
|
|
|
||
|
|
frontFaceColorCommand.uniformMap = combine(this._uniforms, this._lateralSurfaceMaterial._uniforms)
|
||
|
|
|
||
|
|
backFaceColorCommand.shaderProgram = frontFaceColorCommand.shaderProgram
|
||
|
|
backFaceColorCommand.uniformMap = combine(this._uniforms, this._lateralSurfaceMaterial._uniforms)
|
||
|
|
// eslint-disable-next-line camelcase
|
||
|
|
backFaceColorCommand.uniformMap.u_normalDirection = function () {
|
||
|
|
return -1.0
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
if (translucent) {
|
||
|
|
commandList.push(this._backFaceColorCommand, this._frontFaceColorCommand)
|
||
|
|
} else {
|
||
|
|
commandList.push(this._frontFaceColorCommand)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
if (pass.pick) {
|
||
|
|
var pickCommand = this._pickCommand
|
||
|
|
|
||
|
|
if (!defined(this._pickId) || this._id !== this.id) {
|
||
|
|
this._id = this.id
|
||
|
|
this._pickId = this._pickId && this._pickId.destroy()
|
||
|
|
this._pickId = context.createPickId({
|
||
|
|
primitive: this._pickPrimitive,
|
||
|
|
id: this.id
|
||
|
|
})
|
||
|
|
}
|
||
|
|
|
||
|
|
// Recompile shader when material changes
|
||
|
|
if (materialChanged || !defined(pickCommand.shaderProgram)) {
|
||
|
|
var pickFS = new ShaderSource({
|
||
|
|
sources: [SensorVolume, this._lateralSurfaceMaterial.shaderSource, CustomSensorVolumeFS],
|
||
|
|
pickColorQualifier: "uniform"
|
||
|
|
})
|
||
|
|
|
||
|
|
pickCommand.shaderProgram = ShaderProgram.replaceCache({
|
||
|
|
context: context,
|
||
|
|
shaderProgram: pickCommand.shaderProgram,
|
||
|
|
vertexShaderSource: CustomSensorVolumeVS,
|
||
|
|
fragmentShaderSource: pickFS,
|
||
|
|
attributeLocations: attributeLocations
|
||
|
|
})
|
||
|
|
|
||
|
|
var that = this
|
||
|
|
var uniforms = {
|
||
|
|
// eslint-disable-next-line camelcase
|
||
|
|
czm_pickColor: function () {
|
||
|
|
return that._pickId.color
|
||
|
|
}
|
||
|
|
}
|
||
|
|
pickCommand.uniformMap = combine(combine(this._uniforms, this._lateralSurfaceMaterial._uniforms), uniforms)
|
||
|
|
}
|
||
|
|
|
||
|
|
pickCommand.pass = translucent ? Pass.TRANSLUCENT : Pass.OPAQUE
|
||
|
|
commandList.push(pickCommand)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* DOC_TBA
|
||
|
|
*/
|
||
|
|
CustomSensorVolume.prototype.isDestroyed = function () {
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* DOC_TBA
|
||
|
|
*/
|
||
|
|
CustomSensorVolume.prototype.destroy = function () {
|
||
|
|
this._frontFaceColorCommand.vertexArray = this._frontFaceColorCommand.vertexArray && this._frontFaceColorCommand.vertexArray.destroy()
|
||
|
|
this._frontFaceColorCommand.shaderProgram = this._frontFaceColorCommand.shaderProgram && this._frontFaceColorCommand.shaderProgram.destroy()
|
||
|
|
this._pickCommand.shaderProgram = this._pickCommand.shaderProgram && this._pickCommand.shaderProgram.destroy()
|
||
|
|
this._pickId = this._pickId && this._pickId.destroy()
|
||
|
|
return destroyObject(this)
|
||
|
|
}
|
||
|
|
|
||
|
|
return CustomSensorVolume
|
||
|
|
})
|
||
|
|
|
||
|
|
define("util/remove-primitive", ["require", "Cesium/Core/defined"], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
|
||
|
|
return function removePrimitive(entity, hash, primitives) {
|
||
|
|
var data = hash[entity.id]
|
||
|
|
if (defined(data)) {
|
||
|
|
var primitive = data.primitive
|
||
|
|
primitives.remove(primitive)
|
||
|
|
if (!primitive.isDestroyed()) {
|
||
|
|
primitive.destroy()
|
||
|
|
}
|
||
|
|
delete hash[entity.id]
|
||
|
|
}
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
define("conic/conic-sensor-visualizer", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/AssociativeArray",
|
||
|
|
"Cesium/Core/Cartesian3",
|
||
|
|
"Cesium/Core/Color",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/destroyObject",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Math",
|
||
|
|
"Cesium/Core/Matrix3",
|
||
|
|
"Cesium/Core/Matrix4",
|
||
|
|
"Cesium/Core/Quaternion",
|
||
|
|
"Cesium/Core/Spherical",
|
||
|
|
"Cesium/DataSources/MaterialProperty",
|
||
|
|
"Cesium/DataSources/Property",
|
||
|
|
"../custom/custom-sensor-volume",
|
||
|
|
"../util/remove-primitive"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var AssociativeArray = require("Cesium/Core/AssociativeArray")
|
||
|
|
var Cartesian3 = require("Cesium/Core/Cartesian3")
|
||
|
|
var Color = require("Cesium/Core/Color")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var destroyObject = require("Cesium/Core/destroyObject")
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var CesiumMath = require("Cesium/Core/Math")
|
||
|
|
var Matrix3 = require("Cesium/Core/Matrix3")
|
||
|
|
var Matrix4 = require("Cesium/Core/Matrix4")
|
||
|
|
var Quaternion = require("Cesium/Core/Quaternion")
|
||
|
|
var Spherical = require("Cesium/Core/Spherical")
|
||
|
|
var MaterialProperty = require("Cesium/DataSources/MaterialProperty")
|
||
|
|
var Property = require("Cesium/DataSources/Property")
|
||
|
|
|
||
|
|
var CustomSensorVolume = require("../custom/custom-sensor-volume")
|
||
|
|
var removePrimitive = require("../util/remove-primitive")
|
||
|
|
|
||
|
|
var defaultIntersectionColor = Color.WHITE
|
||
|
|
var defaultIntersectionWidth = 1.0
|
||
|
|
var defaultRadius = Number.POSITIVE_INFINITY
|
||
|
|
|
||
|
|
var matrix3Scratch = new Matrix3()
|
||
|
|
var cachedPosition = new Cartesian3()
|
||
|
|
var cachedOrientation = new Quaternion()
|
||
|
|
|
||
|
|
function assignSpherical(index, array, clock, cone) {
|
||
|
|
var spherical = array[index]
|
||
|
|
if (!defined(spherical)) {
|
||
|
|
spherical = new Spherical()
|
||
|
|
array[index] = spherical
|
||
|
|
}
|
||
|
|
spherical.clock = clock
|
||
|
|
spherical.cone = cone
|
||
|
|
spherical.magnitude = 1.0
|
||
|
|
}
|
||
|
|
|
||
|
|
function computeDirections(primitive, minimumClockAngle, maximumClockAngle, innerHalfAngle, outerHalfAngle) {
|
||
|
|
var directions = primitive.directions
|
||
|
|
var angle
|
||
|
|
var i = 0
|
||
|
|
var angleStep = CesiumMath.toRadians(2.0)
|
||
|
|
if (minimumClockAngle === 0.0 && maximumClockAngle === CesiumMath.TWO_PI) {
|
||
|
|
// No clock angle limits, so this is just a circle.
|
||
|
|
// There might be a hole but we're ignoring it for now.
|
||
|
|
for (angle = 0.0; angle < CesiumMath.TWO_PI; angle += angleStep) {
|
||
|
|
assignSpherical(i++, directions, angle, outerHalfAngle)
|
||
|
|
}
|
||
|
|
} else {
|
||
|
|
// There are clock angle limits.
|
||
|
|
for (angle = minimumClockAngle; angle < maximumClockAngle; angle += angleStep) {
|
||
|
|
assignSpherical(i++, directions, angle, outerHalfAngle)
|
||
|
|
}
|
||
|
|
assignSpherical(i++, directions, maximumClockAngle, outerHalfAngle)
|
||
|
|
if (innerHalfAngle) {
|
||
|
|
for (angle = maximumClockAngle; angle > minimumClockAngle; angle -= angleStep) {
|
||
|
|
assignSpherical(i++, directions, angle, innerHalfAngle)
|
||
|
|
}
|
||
|
|
assignSpherical(i++, directions, minimumClockAngle, innerHalfAngle)
|
||
|
|
} else {
|
||
|
|
assignSpherical(i++, directions, maximumClockAngle, 0.0)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
directions.length = i
|
||
|
|
primitive.directions = directions
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A {@link Visualizer} which maps {@link Entity#conicSensor} to a {@link ConicSensor}.
|
||
|
|
* @alias ConicSensorVisualizer
|
||
|
|
* @constructor
|
||
|
|
*
|
||
|
|
* @param {Scene} scene The scene the primitives will be rendered in.
|
||
|
|
* @param {EntityCollection} entityCollection The entityCollection to visualize.
|
||
|
|
*/
|
||
|
|
var ConicSensorVisualizer = function (scene, entityCollection) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(scene)) {
|
||
|
|
throw new DeveloperError("scene is required.")
|
||
|
|
}
|
||
|
|
if (!defined(entityCollection)) {
|
||
|
|
throw new DeveloperError("entityCollection is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
entityCollection.collectionChanged.addEventListener(ConicSensorVisualizer.prototype._onCollectionChanged, this)
|
||
|
|
|
||
|
|
this._scene = scene
|
||
|
|
this._primitives = scene.primitives
|
||
|
|
this._entityCollection = entityCollection
|
||
|
|
this._hash = {}
|
||
|
|
this._entitiesToVisualize = new AssociativeArray()
|
||
|
|
|
||
|
|
this._onCollectionChanged(entityCollection, entityCollection.values, [], [])
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Updates the primitives created by this visualizer to match their
|
||
|
|
* Entity counterpart at the given time.
|
||
|
|
*
|
||
|
|
* @param {JulianDate} time The time to update to.
|
||
|
|
* @returns {Boolean} This function always returns true.
|
||
|
|
*/
|
||
|
|
ConicSensorVisualizer.prototype.update = function (time) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(time)) {
|
||
|
|
throw new DeveloperError("time is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
var entities = this._entitiesToVisualize.values
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
|
||
|
|
for (var i = 0, len = entities.length; i < len; i++) {
|
||
|
|
var entity = entities[i]
|
||
|
|
var conicSensorGraphics = entity._conicSensor
|
||
|
|
|
||
|
|
var position
|
||
|
|
var orientation
|
||
|
|
var data = hash[entity.id]
|
||
|
|
var show = entity.isShowing && entity.isAvailable(time) && Property.getValueOrDefault(conicSensorGraphics._show, time, true)
|
||
|
|
|
||
|
|
if (show) {
|
||
|
|
position = Property.getValueOrUndefined(entity._position, time, cachedPosition)
|
||
|
|
orientation = Property.getValueOrUndefined(entity._orientation, time, cachedOrientation)
|
||
|
|
show = defined(position) && defined(orientation)
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!show) {
|
||
|
|
// don't bother creating or updating anything else
|
||
|
|
if (defined(data)) {
|
||
|
|
data.primitive.show = false
|
||
|
|
}
|
||
|
|
continue
|
||
|
|
}
|
||
|
|
|
||
|
|
var primitive = defined(data) ? data.primitive : undefined
|
||
|
|
if (!defined(primitive)) {
|
||
|
|
primitive = new CustomSensorVolume()
|
||
|
|
primitive.id = entity
|
||
|
|
primitives.add(primitive)
|
||
|
|
|
||
|
|
data = {
|
||
|
|
primitive: primitive,
|
||
|
|
position: undefined,
|
||
|
|
orientation: undefined,
|
||
|
|
minimumClockAngle: undefined,
|
||
|
|
maximumClockAngle: undefined,
|
||
|
|
innerHalfAngle: undefined,
|
||
|
|
outerHalfAngle: undefined
|
||
|
|
}
|
||
|
|
hash[entity.id] = data
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!Cartesian3.equals(position, data.position) || !Quaternion.equals(orientation, data.orientation)) {
|
||
|
|
Matrix4.fromRotationTranslation(Matrix3.fromQuaternion(orientation, matrix3Scratch), position, primitive.modelMatrix)
|
||
|
|
data.position = Cartesian3.clone(position, data.position)
|
||
|
|
data.orientation = Quaternion.clone(orientation, data.orientation)
|
||
|
|
}
|
||
|
|
|
||
|
|
primitive.show = true
|
||
|
|
var minimumClockAngle = Property.getValueOrDefault(conicSensorGraphics._minimumClockAngle, time, 0)
|
||
|
|
var maximumClockAngle = Property.getValueOrDefault(conicSensorGraphics._maximumClockAngle, time, CesiumMath.TWO_PI)
|
||
|
|
var innerHalfAngle = Property.getValueOrDefault(conicSensorGraphics._innerHalfAngle, time, 0)
|
||
|
|
var outerHalfAngle = Property.getValueOrDefault(conicSensorGraphics._outerHalfAngle, time, Math.PI)
|
||
|
|
|
||
|
|
if (
|
||
|
|
minimumClockAngle !== data.minimumClockAngle ||
|
||
|
|
maximumClockAngle !== data.maximumClockAngle ||
|
||
|
|
innerHalfAngle !== data.innerHalfAngle ||
|
||
|
|
outerHalfAngle !== data.outerHalfAngle
|
||
|
|
) {
|
||
|
|
computeDirections(primitive, minimumClockAngle, maximumClockAngle, innerHalfAngle, outerHalfAngle)
|
||
|
|
data.innerHalfAngle = innerHalfAngle
|
||
|
|
data.maximumClockAngle = maximumClockAngle
|
||
|
|
data.outerHalfAngle = outerHalfAngle
|
||
|
|
data.minimumClockAngle = minimumClockAngle
|
||
|
|
}
|
||
|
|
|
||
|
|
primitive.radius = Property.getValueOrDefault(conicSensorGraphics._radius, time, defaultRadius)
|
||
|
|
primitive.lateralSurfaceMaterial = MaterialProperty.getValue(
|
||
|
|
time,
|
||
|
|
conicSensorGraphics._lateralSurfaceMaterial,
|
||
|
|
primitive.lateralSurfaceMaterial
|
||
|
|
)
|
||
|
|
primitive.intersectionColor = Property.getValueOrClonedDefault(
|
||
|
|
conicSensorGraphics._intersectionColor,
|
||
|
|
time,
|
||
|
|
defaultIntersectionColor,
|
||
|
|
primitive.intersectionColor
|
||
|
|
)
|
||
|
|
primitive.intersectionWidth = Property.getValueOrDefault(conicSensorGraphics._intersectionWidth, time, defaultIntersectionWidth)
|
||
|
|
}
|
||
|
|
return true
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns true if this object was destroyed; otherwise, false.
|
||
|
|
*
|
||
|
|
* @returns {Boolean} True if this object was destroyed; otherwise, false.
|
||
|
|
*/
|
||
|
|
ConicSensorVisualizer.prototype.isDestroyed = function () {
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Removes and destroys all primitives created by this instance.
|
||
|
|
*/
|
||
|
|
ConicSensorVisualizer.prototype.destroy = function () {
|
||
|
|
var entities = this._entitiesToVisualize.values
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
for (var i = entities.length - 1; i > -1; i--) {
|
||
|
|
removePrimitive(entities[i], hash, primitives)
|
||
|
|
}
|
||
|
|
return destroyObject(this)
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
ConicSensorVisualizer.prototype._onCollectionChanged = function (entityCollection, added, removed, changed) {
|
||
|
|
var i
|
||
|
|
var entity
|
||
|
|
var entities = this._entitiesToVisualize
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
|
||
|
|
for (i = added.length - 1; i > -1; i--) {
|
||
|
|
entity = added[i]
|
||
|
|
if (defined(entity._conicSensor) && defined(entity._position) && defined(entity._orientation)) {
|
||
|
|
entities.set(entity.id, entity)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (i = changed.length - 1; i > -1; i--) {
|
||
|
|
entity = changed[i]
|
||
|
|
if (defined(entity._conicSensor) && defined(entity._position) && defined(entity._orientation)) {
|
||
|
|
entities.set(entity.id, entity)
|
||
|
|
} else {
|
||
|
|
removePrimitive(entity, hash, primitives)
|
||
|
|
entities.remove(entity.id)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (i = removed.length - 1; i > -1; i--) {
|
||
|
|
entity = removed[i]
|
||
|
|
removePrimitive(entity, hash, primitives)
|
||
|
|
entities.remove(entity.id)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return ConicSensorVisualizer
|
||
|
|
})
|
||
|
|
|
||
|
|
define("custom/custom-pattern-sensor-graphics", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/defaultValue",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Event",
|
||
|
|
"Cesium/DataSources/createMaterialPropertyDescriptor",
|
||
|
|
"Cesium/DataSources/createPropertyDescriptor"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var defaultValue = require("Cesium/Core/defaultValue")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var defineProperties = Object.defineProperties
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var Event = require("Cesium/Core/Event")
|
||
|
|
|
||
|
|
var createMaterialPropertyDescriptor = require("Cesium/DataSources/createMaterialPropertyDescriptor")
|
||
|
|
var createPropertyDescriptor = require("Cesium/DataSources/createPropertyDescriptor")
|
||
|
|
|
||
|
|
/**
|
||
|
|
* An optionally time-dynamic custom patterned sensor.
|
||
|
|
*
|
||
|
|
* @alias CustomPatternSensorGraphics
|
||
|
|
* @constructor
|
||
|
|
*/
|
||
|
|
var CustomPatternSensorGraphics = function (options) {
|
||
|
|
this._directions = undefined
|
||
|
|
this._directionsSubscription = undefined
|
||
|
|
|
||
|
|
this._lateralSurfaceMaterial = undefined
|
||
|
|
this._lateralSurfaceMaterialSubscription = undefined
|
||
|
|
|
||
|
|
this._intersectionColor = undefined
|
||
|
|
this._intersectionColorSubscription = undefined
|
||
|
|
this._intersectionWidth = undefined
|
||
|
|
this._intersectionWidthSubscription = undefined
|
||
|
|
this._showIntersection = undefined
|
||
|
|
this._showIntersectionSubscription = undefined
|
||
|
|
this._radius = undefined
|
||
|
|
this._radiusSubscription = undefined
|
||
|
|
this._show = undefined
|
||
|
|
this._showSubscription = undefined
|
||
|
|
this._definitionChanged = new Event()
|
||
|
|
|
||
|
|
this.merge(defaultValue(options, defaultValue.EMPTY_OBJECT))
|
||
|
|
}
|
||
|
|
|
||
|
|
defineProperties(CustomPatternSensorGraphics.prototype, {
|
||
|
|
/**
|
||
|
|
* Gets the event that is raised whenever a new property is assigned.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
*
|
||
|
|
* @type {Event}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
definitionChanged: {
|
||
|
|
get: function () {
|
||
|
|
return this._definitionChanged
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A {@link Property} which returns an array of {@link Spherical} instances representing the sensor's projection.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
directions: createPropertyDescriptor("directions"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the {@link MaterialProperty} specifying the the sensor's appearance.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {MaterialProperty}
|
||
|
|
*/
|
||
|
|
lateralSurfaceMaterial: createMaterialPropertyDescriptor("lateralSurfaceMaterial"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the {@link Color} {@link Property} specifying the color of the line formed by the intersection of the sensor and other central bodies.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
intersectionColor: createPropertyDescriptor("intersectionColor"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the width of the line formed by the intersection of the sensor and other central bodies.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
intersectionWidth: createPropertyDescriptor("intersectionWidth"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the boolean {@link Property} specifying the visibility of the line formed by the intersection of the sensor and other central bodies.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
showIntersection: createPropertyDescriptor("showIntersection"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the radius of the sensor's projection.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
radius: createPropertyDescriptor("radius"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the boolean {@link Property} specifying the visibility of the sensor.
|
||
|
|
* @memberof CustomPatternSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
show: createPropertyDescriptor("show")
|
||
|
|
})
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Duplicates a CustomPatternSensorGraphics instance.
|
||
|
|
*
|
||
|
|
* @param {CustomPatternSensorGraphics} [result] The object onto which to store the result.
|
||
|
|
* @returns {CustomPatternSensorGraphics} The modified result parameter or a new instance if one was not provided.
|
||
|
|
*/
|
||
|
|
CustomPatternSensorGraphics.prototype.clone = function (result) {
|
||
|
|
if (!defined(result)) {
|
||
|
|
result = new CustomPatternSensorGraphics()
|
||
|
|
}
|
||
|
|
result.directions = this.directions
|
||
|
|
result.radius = this.radius
|
||
|
|
result.show = this.show
|
||
|
|
result.showIntersection = this.showIntersection
|
||
|
|
result.intersectionColor = this.intersectionColor
|
||
|
|
result.intersectionWidth = this.intersectionWidth
|
||
|
|
result.lateralSurfaceMaterial = this.lateralSurfaceMaterial
|
||
|
|
return result
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Assigns each unassigned property on this object to the value
|
||
|
|
* of the same property on the provided source object.
|
||
|
|
*
|
||
|
|
* @param {CustomPatternSensorGraphics} source The object to be merged into this object.
|
||
|
|
*/
|
||
|
|
CustomPatternSensorGraphics.prototype.merge = function (source) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(source)) {
|
||
|
|
throw new DeveloperError("source is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
this.directions = defaultValue(this.directions, source.directions)
|
||
|
|
this.radius = defaultValue(this.radius, source.radius)
|
||
|
|
this.show = defaultValue(this.show, source.show)
|
||
|
|
this.showIntersection = defaultValue(this.showIntersection, source.showIntersection)
|
||
|
|
this.intersectionColor = defaultValue(this.intersectionColor, source.intersectionColor)
|
||
|
|
this.intersectionWidth = defaultValue(this.intersectionWidth, source.intersectionWidth)
|
||
|
|
this.lateralSurfaceMaterial = defaultValue(this.lateralSurfaceMaterial, source.lateralSurfaceMaterial)
|
||
|
|
}
|
||
|
|
|
||
|
|
return CustomPatternSensorGraphics
|
||
|
|
})
|
||
|
|
|
||
|
|
define("custom/custom-pattern-sensor-visualizer", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/AssociativeArray",
|
||
|
|
"Cesium/Core/Cartesian3",
|
||
|
|
"Cesium/Core/Color",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/destroyObject",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Matrix3",
|
||
|
|
"Cesium/Core/Matrix4",
|
||
|
|
"Cesium/Core/Quaternion",
|
||
|
|
"Cesium/DataSources/MaterialProperty",
|
||
|
|
"Cesium/DataSources/Property",
|
||
|
|
"../custom/custom-sensor-volume",
|
||
|
|
"../util/remove-primitive"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var AssociativeArray = require("Cesium/Core/AssociativeArray")
|
||
|
|
var Cartesian3 = require("Cesium/Core/Cartesian3")
|
||
|
|
var Color = require("Cesium/Core/Color")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var destroyObject = require("Cesium/Core/destroyObject")
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var Matrix3 = require("Cesium/Core/Matrix3")
|
||
|
|
var Matrix4 = require("Cesium/Core/Matrix4")
|
||
|
|
var Quaternion = require("Cesium/Core/Quaternion")
|
||
|
|
var MaterialProperty = require("Cesium/DataSources/MaterialProperty")
|
||
|
|
var Property = require("Cesium/DataSources/Property")
|
||
|
|
|
||
|
|
var CustomSensorVolume = require("../custom/custom-sensor-volume")
|
||
|
|
var removePrimitive = require("../util/remove-primitive")
|
||
|
|
|
||
|
|
var defaultIntersectionColor = Color.WHITE
|
||
|
|
var defaultIntersectionWidth = 1.0
|
||
|
|
var defaultRadius = Number.POSITIVE_INFINITY
|
||
|
|
|
||
|
|
var matrix3Scratch = new Matrix3()
|
||
|
|
var cachedPosition = new Cartesian3()
|
||
|
|
var cachedOrientation = new Quaternion()
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A {@link Visualizer} which maps {@link Entity#customPatternSensor} to a {@link CustomPatternSensor}.
|
||
|
|
* @alias CustomPatternSensorVisualizer
|
||
|
|
* @constructor
|
||
|
|
*
|
||
|
|
* @param {Scene} scene The scene the primitives will be rendered in.
|
||
|
|
* @param {EntityCollection} entityCollection The entityCollection to visualize.
|
||
|
|
*/
|
||
|
|
var CustomPatternSensorVisualizer = function (scene, entityCollection) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(scene)) {
|
||
|
|
throw new DeveloperError("scene is required.")
|
||
|
|
}
|
||
|
|
if (!defined(entityCollection)) {
|
||
|
|
throw new DeveloperError("entityCollection is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
entityCollection.collectionChanged.addEventListener(CustomPatternSensorVisualizer.prototype._onCollectionChanged, this)
|
||
|
|
|
||
|
|
this._scene = scene
|
||
|
|
this._primitives = scene.primitives
|
||
|
|
this._entityCollection = entityCollection
|
||
|
|
this._hash = {}
|
||
|
|
this._entitiesToVisualize = new AssociativeArray()
|
||
|
|
|
||
|
|
this._onCollectionChanged(entityCollection, entityCollection.values, [], [])
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Updates the primitives created by this visualizer to match their
|
||
|
|
* Entity counterpart at the given time.
|
||
|
|
*
|
||
|
|
* @param {JulianDate} time The time to update to.
|
||
|
|
* @returns {Boolean} This function always returns true.
|
||
|
|
*/
|
||
|
|
CustomPatternSensorVisualizer.prototype.update = function (time) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(time)) {
|
||
|
|
throw new DeveloperError("time is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
var entities = this._entitiesToVisualize.values
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
|
||
|
|
for (var i = 0, len = entities.length; i < len; i++) {
|
||
|
|
var entity = entities[i]
|
||
|
|
var customPatternSensorGraphics = entity._customPatternSensor
|
||
|
|
|
||
|
|
var position
|
||
|
|
var orientation
|
||
|
|
var directions
|
||
|
|
var data = hash[entity.id]
|
||
|
|
var show = entity.isShowing && entity.isAvailable(time) && Property.getValueOrDefault(customPatternSensorGraphics._show, time, true)
|
||
|
|
|
||
|
|
if (show) {
|
||
|
|
position = Property.getValueOrUndefined(entity._position, time, cachedPosition)
|
||
|
|
orientation = Property.getValueOrUndefined(entity._orientation, time, cachedOrientation)
|
||
|
|
directions = Property.getValueOrUndefined(customPatternSensorGraphics._directions, time)
|
||
|
|
show = defined(position) && defined(orientation) && defined(directions)
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!show) {
|
||
|
|
// don't bother creating or updating anything else
|
||
|
|
if (defined(data)) {
|
||
|
|
data.primitive.show = false
|
||
|
|
}
|
||
|
|
continue
|
||
|
|
}
|
||
|
|
|
||
|
|
var primitive = defined(data) ? data.primitive : undefined
|
||
|
|
if (!defined(primitive)) {
|
||
|
|
primitive = new CustomSensorVolume()
|
||
|
|
primitive.id = entity
|
||
|
|
primitives.add(primitive)
|
||
|
|
|
||
|
|
data = {
|
||
|
|
primitive: primitive,
|
||
|
|
position: undefined,
|
||
|
|
orientation: undefined
|
||
|
|
}
|
||
|
|
hash[entity.id] = data
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!Cartesian3.equals(position, data.position) || !Quaternion.equals(orientation, data.orientation)) {
|
||
|
|
Matrix4.fromRotationTranslation(Matrix3.fromQuaternion(orientation, matrix3Scratch), position, primitive.modelMatrix)
|
||
|
|
data.position = Cartesian3.clone(position, data.position)
|
||
|
|
data.orientation = Quaternion.clone(orientation, data.orientation)
|
||
|
|
}
|
||
|
|
|
||
|
|
primitive.show = true
|
||
|
|
primitive.directions = directions
|
||
|
|
primitive.radius = Property.getValueOrDefault(customPatternSensorGraphics._radius, time, defaultRadius)
|
||
|
|
primitive.lateralSurfaceMaterial = MaterialProperty.getValue(
|
||
|
|
time,
|
||
|
|
customPatternSensorGraphics._lateralSurfaceMaterial,
|
||
|
|
primitive.lateralSurfaceMaterial
|
||
|
|
)
|
||
|
|
primitive.intersectionColor = Property.getValueOrClonedDefault(
|
||
|
|
customPatternSensorGraphics._intersectionColor,
|
||
|
|
time,
|
||
|
|
defaultIntersectionColor,
|
||
|
|
primitive.intersectionColor
|
||
|
|
)
|
||
|
|
primitive.intersectionWidth = Property.getValueOrDefault(customPatternSensorGraphics._intersectionWidth, time, defaultIntersectionWidth)
|
||
|
|
}
|
||
|
|
return true
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns true if this object was destroyed; otherwise, false.
|
||
|
|
*
|
||
|
|
* @returns {Boolean} True if this object was destroyed; otherwise, false.
|
||
|
|
*/
|
||
|
|
CustomPatternSensorVisualizer.prototype.isDestroyed = function () {
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Removes and destroys all primitives created by this instance.
|
||
|
|
*/
|
||
|
|
CustomPatternSensorVisualizer.prototype.destroy = function () {
|
||
|
|
var entities = this._entitiesToVisualize.values
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
for (var i = entities.length - 1; i > -1; i--) {
|
||
|
|
removePrimitive(entities[i], hash, primitives)
|
||
|
|
}
|
||
|
|
return destroyObject(this)
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
CustomPatternSensorVisualizer.prototype._onCollectionChanged = function (entityCollection, added, removed, changed) {
|
||
|
|
var i
|
||
|
|
var entity
|
||
|
|
var entities = this._entitiesToVisualize
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
|
||
|
|
for (i = added.length - 1; i > -1; i--) {
|
||
|
|
entity = added[i]
|
||
|
|
if (defined(entity._customPatternSensor) && defined(entity._position) && defined(entity._orientation)) {
|
||
|
|
entities.set(entity.id, entity)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (i = changed.length - 1; i > -1; i--) {
|
||
|
|
entity = changed[i]
|
||
|
|
if (defined(entity._customPatternSensor) && defined(entity._position) && defined(entity._orientation)) {
|
||
|
|
entities.set(entity.id, entity)
|
||
|
|
} else {
|
||
|
|
removePrimitive(entity, hash, primitives)
|
||
|
|
entities.remove(entity.id)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (i = removed.length - 1; i > -1; i--) {
|
||
|
|
entity = removed[i]
|
||
|
|
removePrimitive(entity, hash, primitives)
|
||
|
|
entities.remove(entity.id)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return CustomPatternSensorVisualizer
|
||
|
|
})
|
||
|
|
|
||
|
|
define("rectangular/rectangular-sensor-graphics", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/defaultValue",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Event",
|
||
|
|
"Cesium/DataSources/createPropertyDescriptor"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var defaultValue = require("Cesium/Core/defaultValue")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var defineProperties = Object.defineProperties
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var Event = require("Cesium/Core/Event")
|
||
|
|
|
||
|
|
var createPropertyDescriptor = require("Cesium/DataSources/createPropertyDescriptor")
|
||
|
|
|
||
|
|
/**
|
||
|
|
* An optionally time-dynamic pyramid.
|
||
|
|
*
|
||
|
|
* @alias RectangularSensorGraphics
|
||
|
|
* @constructor
|
||
|
|
*/
|
||
|
|
var RectangularSensorGraphics = function () {
|
||
|
|
this._xHalfAngle = undefined
|
||
|
|
this._xHalfAngleSubscription = undefined
|
||
|
|
this._yHalfAngle = undefined
|
||
|
|
this._yHalfAngleSubscription = undefined
|
||
|
|
|
||
|
|
this._lateralSurfaceMaterial = undefined
|
||
|
|
this._lateralSurfaceMaterialSubscription = undefined
|
||
|
|
|
||
|
|
this._intersectionColor = undefined
|
||
|
|
this._intersectionColorSubscription = undefined
|
||
|
|
this._intersectionWidth = undefined
|
||
|
|
this._intersectionWidthSubscription = undefined
|
||
|
|
this._showIntersection = undefined
|
||
|
|
this._showIntersectionSubscription = undefined
|
||
|
|
this._radius = undefined
|
||
|
|
this._radiusSubscription = undefined
|
||
|
|
this._show = undefined
|
||
|
|
this._showSubscription = undefined
|
||
|
|
this._definitionChanged = new Event()
|
||
|
|
}
|
||
|
|
|
||
|
|
defineProperties(RectangularSensorGraphics.prototype, {
|
||
|
|
/**
|
||
|
|
* Gets the event that is raised whenever a new property is assigned.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
*
|
||
|
|
* @type {Event}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
definitionChanged: {
|
||
|
|
get: function () {
|
||
|
|
return this._definitionChanged
|
||
|
|
}
|
||
|
|
},
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A {@link Property} which returns an array of {@link Spherical} instances representing the pyramid's projection.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
xHalfAngle: createPropertyDescriptor("xHalfAngle"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A {@link Property} which returns an array of {@link Spherical} instances representing the pyramid's projection.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
yHalfAngle: createPropertyDescriptor("yHalfAngle"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the {@link MaterialProperty} specifying the the pyramid's appearance.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {MaterialProperty}
|
||
|
|
*/
|
||
|
|
lateralSurfaceMaterial: createPropertyDescriptor("lateralSurfaceMaterial"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the {@link Color} {@link Property} specifying the color of the line formed by the intersection of the pyramid and other central bodies.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
intersectionColor: createPropertyDescriptor("intersectionColor"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the width of the line formed by the intersection of the pyramid and other central bodies.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
intersectionWidth: createPropertyDescriptor("intersectionWidth"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the boolean {@link Property} specifying the visibility of the line formed by the intersection of the pyramid and other central bodies.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
showIntersection: createPropertyDescriptor("showIntersection"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the numeric {@link Property} specifying the radius of the pyramid's projection.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
radius: createPropertyDescriptor("radius"),
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Gets or sets the boolean {@link Property} specifying the visibility of the pyramid.
|
||
|
|
* @memberof RectangularSensorGraphics.prototype
|
||
|
|
* @type {Property}
|
||
|
|
*/
|
||
|
|
show: createPropertyDescriptor("show")
|
||
|
|
})
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Duplicates a RectangularSensorGraphics instance.
|
||
|
|
*
|
||
|
|
* @param {RectangularSensorGraphics} [result] The object onto which to store the result.
|
||
|
|
* @returns {RectangularSensorGraphics} The modified result parameter or a new instance if one was not provided.
|
||
|
|
*/
|
||
|
|
RectangularSensorGraphics.prototype.clone = function (result) {
|
||
|
|
if (!defined(result)) {
|
||
|
|
result = new RectangularSensorGraphics()
|
||
|
|
}
|
||
|
|
result.xHalfAngle = this.xHalfAngle
|
||
|
|
result.yHalfAngle = this.yHalfAngle
|
||
|
|
result.radius = this.radius
|
||
|
|
result.show = this.show
|
||
|
|
result.showIntersection = this.showIntersection
|
||
|
|
result.intersectionColor = this.intersectionColor
|
||
|
|
result.intersectionWidth = this.intersectionWidth
|
||
|
|
result.lateralSurfaceMaterial = this.lateralSurfaceMaterial
|
||
|
|
return result
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Assigns each unassigned property on this object to the value
|
||
|
|
* of the same property on the provided source object.
|
||
|
|
*
|
||
|
|
* @param {RectangularSensorGraphics} source The object to be merged into this object.
|
||
|
|
*/
|
||
|
|
RectangularSensorGraphics.prototype.merge = function (source) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(source)) {
|
||
|
|
throw new DeveloperError("source is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
this.xHalfAngle = defaultValue(this.xHalfAngle, source.xHalfAngle)
|
||
|
|
this.yHalfAngle = defaultValue(this.yHalfAngle, source.yHalfAngle)
|
||
|
|
this.radius = defaultValue(this.radius, source.radius)
|
||
|
|
this.show = defaultValue(this.show, source.show)
|
||
|
|
this.showIntersection = defaultValue(this.showIntersection, source.showIntersection)
|
||
|
|
this.intersectionColor = defaultValue(this.intersectionColor, source.intersectionColor)
|
||
|
|
this.intersectionWidth = defaultValue(this.intersectionWidth, source.intersectionWidth)
|
||
|
|
this.lateralSurfaceMaterial = defaultValue(this.lateralSurfaceMaterial, source.lateralSurfaceMaterial)
|
||
|
|
}
|
||
|
|
|
||
|
|
return RectangularSensorGraphics
|
||
|
|
})
|
||
|
|
|
||
|
|
define("rectangular/rectangular-pyramid-sensor-volume", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/clone",
|
||
|
|
"Cesium/Core/defaultValue",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/destroyObject",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Math",
|
||
|
|
"Cesium/Core/Spherical",
|
||
|
|
"../custom/custom-sensor-volume"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var clone = require("Cesium/Core/clone")
|
||
|
|
var defaultValue = require("Cesium/Core/defaultValue")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var defineProperties = Object.defineProperties
|
||
|
|
var destroyObject = require("Cesium/Core/destroyObject")
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var CesiumMath = require("Cesium/Core/Math")
|
||
|
|
var Spherical = require("Cesium/Core/Spherical")
|
||
|
|
|
||
|
|
var CustomSensorVolume = require("../custom/custom-sensor-volume")
|
||
|
|
|
||
|
|
function assignSpherical(index, array, clock, cone) {
|
||
|
|
var spherical = array[index]
|
||
|
|
if (!defined(spherical)) {
|
||
|
|
spherical = new Spherical()
|
||
|
|
array[index] = spherical
|
||
|
|
}
|
||
|
|
spherical.clock = clock
|
||
|
|
spherical.cone = cone
|
||
|
|
spherical.magnitude = 1.0
|
||
|
|
}
|
||
|
|
|
||
|
|
function updateDirections(rectangularSensor) {
|
||
|
|
var directions = rectangularSensor._customSensor.directions
|
||
|
|
|
||
|
|
// At 90 degrees the sensor is completely open, and tan() goes to infinity.
|
||
|
|
var tanX = Math.tan(Math.min(rectangularSensor._xHalfAngle, CesiumMath.toRadians(89.0)))
|
||
|
|
var tanY = Math.tan(Math.min(rectangularSensor._yHalfAngle, CesiumMath.toRadians(89.0)))
|
||
|
|
var theta = Math.atan(tanX / tanY)
|
||
|
|
var cone = Math.atan(Math.sqrt(tanX * tanX + tanY * tanY))
|
||
|
|
|
||
|
|
assignSpherical(0, directions, theta, cone)
|
||
|
|
assignSpherical(1, directions, CesiumMath.toRadians(180.0) - theta, cone)
|
||
|
|
assignSpherical(2, directions, CesiumMath.toRadians(180.0) + theta, cone)
|
||
|
|
assignSpherical(3, directions, -theta, cone)
|
||
|
|
|
||
|
|
directions.length = 4
|
||
|
|
rectangularSensor._customSensor.directions = directions
|
||
|
|
}
|
||
|
|
|
||
|
|
var RectangularPyramidSensorVolume = function (options) {
|
||
|
|
options = defaultValue(options, defaultValue.EMPTY_OBJECT)
|
||
|
|
|
||
|
|
var customSensorOptions = clone(options)
|
||
|
|
customSensorOptions._pickPrimitive = defaultValue(options._pickPrimitive, this)
|
||
|
|
customSensorOptions.directions = undefined
|
||
|
|
this._customSensor = new CustomSensorVolume(customSensorOptions)
|
||
|
|
|
||
|
|
this._xHalfAngle = defaultValue(options.xHalfAngle, CesiumMath.PI_OVER_TWO)
|
||
|
|
this._yHalfAngle = defaultValue(options.yHalfAngle, CesiumMath.PI_OVER_TWO)
|
||
|
|
|
||
|
|
updateDirections(this)
|
||
|
|
}
|
||
|
|
|
||
|
|
defineProperties(RectangularPyramidSensorVolume.prototype, {
|
||
|
|
xHalfAngle: {
|
||
|
|
get: function () {
|
||
|
|
return this._xHalfAngle
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
// >>includeStart('debug', pragmas.debug)
|
||
|
|
if (value > CesiumMath.PI_OVER_TWO) {
|
||
|
|
throw new DeveloperError("xHalfAngle must be less than or equal to 90 degrees.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
if (this._xHalfAngle !== value) {
|
||
|
|
this._xHalfAngle = value
|
||
|
|
updateDirections(this)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
},
|
||
|
|
yHalfAngle: {
|
||
|
|
get: function () {
|
||
|
|
return this._yHalfAngle
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
// >>includeStart('debug', pragmas.debug)
|
||
|
|
if (value > CesiumMath.PI_OVER_TWO) {
|
||
|
|
throw new DeveloperError("yHalfAngle must be less than or equal to 90 degrees.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
if (this._yHalfAngle !== value) {
|
||
|
|
this._yHalfAngle = value
|
||
|
|
updateDirections(this)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
},
|
||
|
|
show: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.show
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.show = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
showIntersection: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.showIntersection
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.showIntersection = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
showThroughEllipsoid: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.showThroughEllipsoid
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.showThroughEllipsoid = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
modelMatrix: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.modelMatrix
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.modelMatrix = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
radius: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.radius
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.radius = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
lateralSurfaceMaterial: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.lateralSurfaceMaterial
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.lateralSurfaceMaterial = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
intersectionColor: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.intersectionColor
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.intersectionColor = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
intersectionWidth: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.intersectionWidth
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.intersectionWidth = value
|
||
|
|
}
|
||
|
|
},
|
||
|
|
id: {
|
||
|
|
get: function () {
|
||
|
|
return this._customSensor.id
|
||
|
|
},
|
||
|
|
set: function (value) {
|
||
|
|
this._customSensor.id = value
|
||
|
|
}
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
RectangularPyramidSensorVolume.prototype.update = function (frameState) {
|
||
|
|
this._customSensor.update(frameState)
|
||
|
|
}
|
||
|
|
|
||
|
|
RectangularPyramidSensorVolume.prototype.isDestroyed = function () {
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
|
||
|
|
RectangularPyramidSensorVolume.prototype.destroy = function () {
|
||
|
|
this._customSensor = this._customSensor && this._customSensor.destroy()
|
||
|
|
return destroyObject(this)
|
||
|
|
}
|
||
|
|
|
||
|
|
return RectangularPyramidSensorVolume
|
||
|
|
})
|
||
|
|
|
||
|
|
define("rectangular/rectangular-sensor-visualizer", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/AssociativeArray",
|
||
|
|
"Cesium/Core/Cartesian3",
|
||
|
|
"Cesium/Core/Color",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/destroyObject",
|
||
|
|
"Cesium/Core/DeveloperError",
|
||
|
|
"Cesium/Core/Math",
|
||
|
|
"Cesium/Core/Matrix3",
|
||
|
|
"Cesium/Core/Matrix4",
|
||
|
|
"Cesium/Core/Quaternion",
|
||
|
|
"Cesium/DataSources/MaterialProperty",
|
||
|
|
"Cesium/DataSources/Property",
|
||
|
|
"./rectangular-pyramid-sensor-volume",
|
||
|
|
"../util/remove-primitive"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var AssociativeArray = require("Cesium/Core/AssociativeArray")
|
||
|
|
var Cartesian3 = require("Cesium/Core/Cartesian3")
|
||
|
|
var Color = require("Cesium/Core/Color")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var destroyObject = require("Cesium/Core/destroyObject")
|
||
|
|
var DeveloperError = require("Cesium/Core/DeveloperError")
|
||
|
|
var CesiumMath = require("Cesium/Core/Math")
|
||
|
|
var Matrix3 = require("Cesium/Core/Matrix3")
|
||
|
|
var Matrix4 = require("Cesium/Core/Matrix4")
|
||
|
|
var Quaternion = require("Cesium/Core/Quaternion")
|
||
|
|
var MaterialProperty = require("Cesium/DataSources/MaterialProperty")
|
||
|
|
var Property = require("Cesium/DataSources/Property")
|
||
|
|
|
||
|
|
var RectangularPyramidSensorVolume = require("./rectangular-pyramid-sensor-volume")
|
||
|
|
var removePrimitive = require("../util/remove-primitive")
|
||
|
|
|
||
|
|
var defaultIntersectionColor = Color.WHITE
|
||
|
|
var defaultIntersectionWidth = 1.0
|
||
|
|
var defaultRadius = Number.POSITIVE_INFINITY
|
||
|
|
|
||
|
|
var matrix3Scratch = new Matrix3()
|
||
|
|
var cachedPosition = new Cartesian3()
|
||
|
|
var cachedOrientation = new Quaternion()
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A {@link Visualizer} which maps {@link Entity#rectangularSensor} to a {@link RectangularSensor}.
|
||
|
|
* @alias RectangularSensorVisualizer
|
||
|
|
* @constructor
|
||
|
|
*
|
||
|
|
* @param {Scene} scene The scene the primitives will be rendered in.
|
||
|
|
* @param {EntityCollection} entityCollection The entityCollection to visualize.
|
||
|
|
*/
|
||
|
|
var RectangularSensorVisualizer = function (scene, entityCollection) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(scene)) {
|
||
|
|
throw new DeveloperError("scene is required.")
|
||
|
|
}
|
||
|
|
if (!defined(entityCollection)) {
|
||
|
|
throw new DeveloperError("entityCollection is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
entityCollection.collectionChanged.addEventListener(RectangularSensorVisualizer.prototype._onCollectionChanged, this)
|
||
|
|
|
||
|
|
this._scene = scene
|
||
|
|
this._primitives = scene.primitives
|
||
|
|
this._entityCollection = entityCollection
|
||
|
|
this._hash = {}
|
||
|
|
this._entitiesToVisualize = new AssociativeArray()
|
||
|
|
|
||
|
|
this._onCollectionChanged(entityCollection, entityCollection.values, [], [])
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Updates the primitives created by this visualizer to match their
|
||
|
|
* Entity counterpart at the given time.
|
||
|
|
*
|
||
|
|
* @param {JulianDate} time The time to update to.
|
||
|
|
* @returns {Boolean} This function always returns true.
|
||
|
|
*/
|
||
|
|
RectangularSensorVisualizer.prototype.update = function (time) {
|
||
|
|
// >>includeStart('debug', pragmas.debug);
|
||
|
|
if (!defined(time)) {
|
||
|
|
throw new DeveloperError("time is required.")
|
||
|
|
}
|
||
|
|
// >>includeEnd('debug');
|
||
|
|
|
||
|
|
var entities = this._entitiesToVisualize.values
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
|
||
|
|
for (var i = 0, len = entities.length; i < len; i++) {
|
||
|
|
var entity = entities[i]
|
||
|
|
var rectangularSensorGraphics = entity._rectangularSensorVoumes
|
||
|
|
|
||
|
|
var position
|
||
|
|
var orientation
|
||
|
|
var data = hash[entity.id]
|
||
|
|
var show = entity.isShowing && entity.isAvailable(time) && Property.getValueOrDefault(rectangularSensorGraphics._show, time, true)
|
||
|
|
|
||
|
|
if (show) {
|
||
|
|
position = Property.getValueOrUndefined(entity._position, time, cachedPosition)
|
||
|
|
orientation = Property.getValueOrUndefined(entity._orientation, time, cachedOrientation)
|
||
|
|
show = defined(position) && defined(orientation)
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!show) {
|
||
|
|
// don't bother creating or updating anything else
|
||
|
|
if (defined(data)) {
|
||
|
|
data.primitive.show = false
|
||
|
|
}
|
||
|
|
continue
|
||
|
|
}
|
||
|
|
|
||
|
|
var primitive = defined(data) ? data.primitive : undefined
|
||
|
|
if (!defined(primitive)) {
|
||
|
|
primitive = new RectangularPyramidSensorVolume()
|
||
|
|
primitive.id = entity
|
||
|
|
primitives.add(primitive)
|
||
|
|
|
||
|
|
data = {
|
||
|
|
primitive: primitive,
|
||
|
|
position: undefined,
|
||
|
|
orientation: undefined
|
||
|
|
}
|
||
|
|
hash[entity.id] = data
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!Cartesian3.equals(position, data.position) || !Quaternion.equals(orientation, data.orientation)) {
|
||
|
|
Matrix4.fromRotationTranslation(Matrix3.fromQuaternion(orientation, matrix3Scratch), position, primitive.modelMatrix)
|
||
|
|
data.position = Cartesian3.clone(position, data.position)
|
||
|
|
data.orientation = Quaternion.clone(orientation, data.orientation)
|
||
|
|
}
|
||
|
|
|
||
|
|
primitive.show = true
|
||
|
|
primitive.xHalfAngle = Property.getValueOrDefault(rectangularSensorGraphics._xHalfAngle, time, CesiumMath.PI_OVER_TWO)
|
||
|
|
primitive.yHalfAngle = Property.getValueOrDefault(rectangularSensorGraphics._yHalfAngle, time, CesiumMath.PI_OVER_TWO)
|
||
|
|
primitive.radius = Property.getValueOrDefault(rectangularSensorGraphics._radius, time, defaultRadius)
|
||
|
|
primitive.lateralSurfaceMaterial = MaterialProperty.getValue(
|
||
|
|
time,
|
||
|
|
rectangularSensorGraphics._lateralSurfaceMaterial,
|
||
|
|
primitive.lateralSurfaceMaterial
|
||
|
|
)
|
||
|
|
primitive.intersectionColor = Property.getValueOrClonedDefault(
|
||
|
|
rectangularSensorGraphics._intersectionColor,
|
||
|
|
time,
|
||
|
|
defaultIntersectionColor,
|
||
|
|
primitive.intersectionColor
|
||
|
|
)
|
||
|
|
primitive.intersectionWidth = Property.getValueOrDefault(rectangularSensorGraphics._intersectionWidth, time, defaultIntersectionWidth)
|
||
|
|
}
|
||
|
|
return true
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns true if this object was destroyed; otherwise, false.
|
||
|
|
*
|
||
|
|
* @returns {Boolean} True if this object was destroyed; otherwise, false.
|
||
|
|
*/
|
||
|
|
RectangularSensorVisualizer.prototype.isDestroyed = function () {
|
||
|
|
return false
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Removes and destroys all primitives created by this instance.
|
||
|
|
*/
|
||
|
|
RectangularSensorVisualizer.prototype.destroy = function () {
|
||
|
|
var entities = this._entitiesToVisualize.values
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
for (var i = entities.length - 1; i > -1; i--) {
|
||
|
|
removePrimitive(entities[i], hash, primitives)
|
||
|
|
}
|
||
|
|
return destroyObject(this)
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
RectangularSensorVisualizer.prototype._onCollectionChanged = function (entityCollection, added, removed, changed) {
|
||
|
|
var i
|
||
|
|
var entity
|
||
|
|
var entities = this._entitiesToVisualize
|
||
|
|
var hash = this._hash
|
||
|
|
var primitives = this._primitives
|
||
|
|
|
||
|
|
for (i = added.length - 1; i > -1; i--) {
|
||
|
|
entity = added[i]
|
||
|
|
if (defined(entity._rectangularSensorVoumes) && defined(entity._position) && defined(entity._orientation)) {
|
||
|
|
entities.set(entity.id, entity)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (i = changed.length - 1; i > -1; i--) {
|
||
|
|
entity = changed[i]
|
||
|
|
if (defined(entity._rectangularSensorVoumes) && defined(entity._position) && defined(entity._orientation)) {
|
||
|
|
entities.set(entity.id, entity)
|
||
|
|
} else {
|
||
|
|
removePrimitive(entity, hash, primitives)
|
||
|
|
entities.remove(entity.id)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (i = removed.length - 1; i > -1; i--) {
|
||
|
|
entity = removed[i]
|
||
|
|
removePrimitive(entity, hash, primitives)
|
||
|
|
entities.remove(entity.id)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return RectangularSensorVisualizer
|
||
|
|
})
|
||
|
|
|
||
|
|
define("initialize", [
|
||
|
|
"require",
|
||
|
|
"Cesium/Core/Cartesian3",
|
||
|
|
"Cesium/Core/Color",
|
||
|
|
"Cesium/Core/defined",
|
||
|
|
"Cesium/Core/Spherical",
|
||
|
|
"Cesium/Core/TimeInterval",
|
||
|
|
"Cesium/DataSources/CzmlDataSource",
|
||
|
|
"Cesium/DataSources/DataSourceDisplay",
|
||
|
|
"./conic/conic-sensor-graphics",
|
||
|
|
"./conic/conic-sensor-visualizer",
|
||
|
|
"./custom/custom-pattern-sensor-graphics",
|
||
|
|
"./custom/custom-pattern-sensor-visualizer",
|
||
|
|
"./rectangular/rectangular-sensor-graphics",
|
||
|
|
"./rectangular/rectangular-sensor-visualizer"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var Cartesian3 = require("Cesium/Core/Cartesian3")
|
||
|
|
var Color = require("Cesium/Core/Color")
|
||
|
|
var defined = require("Cesium/Core/defined")
|
||
|
|
var Spherical = require("Cesium/Core/Spherical")
|
||
|
|
var TimeInterval = require("Cesium/Core/TimeInterval")
|
||
|
|
|
||
|
|
var CzmlDataSource = require("Cesium/DataSources/CzmlDataSource")
|
||
|
|
var DataSourceDisplay = require("Cesium/DataSources/DataSourceDisplay")
|
||
|
|
|
||
|
|
var ConicSensorGraphics = require("./conic/conic-sensor-graphics")
|
||
|
|
var ConicSensorVisualizer = require("./conic/conic-sensor-visualizer")
|
||
|
|
var CustomPatternSensorGraphics = require("./custom/custom-pattern-sensor-graphics")
|
||
|
|
var CustomPatternSensorVisualizer = require("./custom/custom-pattern-sensor-visualizer")
|
||
|
|
var RectangularSensorGraphics = require("./rectangular/rectangular-sensor-graphics")
|
||
|
|
var RectangularSensorVisualizer = require("./rectangular/rectangular-sensor-visualizer")
|
||
|
|
|
||
|
|
var processPacketData = CzmlDataSource.processPacketData
|
||
|
|
var processMaterialPacketData = CzmlDataSource.processMaterialPacketData
|
||
|
|
|
||
|
|
function processDirectionData(customPatternSensor, directions, interval, sourceUri, entityCollection) {
|
||
|
|
var i
|
||
|
|
var len
|
||
|
|
var values = []
|
||
|
|
var unitSphericals = directions.unitSpherical
|
||
|
|
var sphericals = directions.spherical
|
||
|
|
var unitCartesians = directions.unitCartesian
|
||
|
|
var cartesians = directions.cartesian
|
||
|
|
|
||
|
|
if (defined(unitSphericals)) {
|
||
|
|
for (i = 0, len = unitSphericals.length; i < len; i += 2) {
|
||
|
|
values.push(new Spherical(unitSphericals[i], unitSphericals[i + 1]))
|
||
|
|
}
|
||
|
|
directions.array = values
|
||
|
|
} else if (defined(sphericals)) {
|
||
|
|
for (i = 0, len = sphericals.length; i < len; i += 3) {
|
||
|
|
values.push(new Spherical(sphericals[i], sphericals[i + 1], sphericals[i + 2]))
|
||
|
|
}
|
||
|
|
directions.array = values
|
||
|
|
} else if (defined(unitCartesians)) {
|
||
|
|
for (i = 0, len = unitCartesians.length; i < len; i += 3) {
|
||
|
|
var tmp = Spherical.fromCartesian3(new Cartesian3(unitCartesians[i], unitCartesians[i + 1], unitCartesians[i + 2]))
|
||
|
|
Spherical.normalize(tmp, tmp)
|
||
|
|
values.push(tmp)
|
||
|
|
}
|
||
|
|
directions.array = values
|
||
|
|
} else if (defined(cartesians)) {
|
||
|
|
for (i = 0, len = cartesians.length; i < len; i += 3) {
|
||
|
|
values.push(Spherical.fromCartesian3(new Cartesian3(cartesians[i], cartesians[i + 1], cartesians[i + 2])))
|
||
|
|
}
|
||
|
|
directions.array = values
|
||
|
|
}
|
||
|
|
processPacketData(Array, customPatternSensor, "directions", directions, interval, sourceUri, entityCollection)
|
||
|
|
}
|
||
|
|
|
||
|
|
function processCommonSensorProperties(sensor, sensorData, interval, sourceUri, entityCollection) {
|
||
|
|
processPacketData(Boolean, sensor, "show", sensorData.show, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, sensor, "radius", sensorData.radius, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Boolean, sensor, "showIntersection", sensorData.showIntersection, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Color, sensor, "intersectionColor", sensorData.intersectionColor, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, sensor, "intersectionWidth", sensorData.intersectionWidth, interval, sourceUri, entityCollection)
|
||
|
|
processMaterialPacketData(sensor, "lateralSurfaceMaterial", sensorData.lateralSurfaceMaterial, interval, sourceUri, entityCollection)
|
||
|
|
}
|
||
|
|
|
||
|
|
var iso8601Scratch = {
|
||
|
|
iso8601: undefined
|
||
|
|
}
|
||
|
|
|
||
|
|
function processConicSensor(entity, packet, entityCollection, sourceUri) {
|
||
|
|
var conicSensorData = packet.agi_conicSensor
|
||
|
|
if (!defined(conicSensorData)) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
var interval
|
||
|
|
var intervalString = conicSensorData.interval
|
||
|
|
if (defined(intervalString)) {
|
||
|
|
iso8601Scratch.iso8601 = intervalString
|
||
|
|
interval = TimeInterval.fromIso8601(iso8601Scratch)
|
||
|
|
}
|
||
|
|
|
||
|
|
var conicSensor = entity.conicSensor
|
||
|
|
if (!defined(conicSensor)) {
|
||
|
|
entity.addProperty("conicSensor")
|
||
|
|
conicSensor = new ConicSensorGraphics()
|
||
|
|
entity.conicSensor = conicSensor
|
||
|
|
}
|
||
|
|
|
||
|
|
processCommonSensorProperties(conicSensor, conicSensorData, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, conicSensor, "innerHalfAngle", conicSensorData.innerHalfAngle, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, conicSensor, "outerHalfAngle", conicSensorData.outerHalfAngle, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, conicSensor, "minimumClockAngle", conicSensorData.minimumClockAngle, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, conicSensor, "maximumClockAngle", conicSensorData.maximumClockAngle, interval, sourceUri, entityCollection)
|
||
|
|
}
|
||
|
|
|
||
|
|
function processCustomPatternSensor(entity, packet, entityCollection, sourceUri) {
|
||
|
|
var customPatternSensorData = packet.agi_customPatternSensor
|
||
|
|
if (!defined(customPatternSensorData)) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
var interval
|
||
|
|
var intervalString = customPatternSensorData.interval
|
||
|
|
if (defined(intervalString)) {
|
||
|
|
iso8601Scratch.iso8601 = intervalString
|
||
|
|
interval = TimeInterval.fromIso8601(iso8601Scratch)
|
||
|
|
}
|
||
|
|
|
||
|
|
var customPatternSensor = entity.customPatternSensor
|
||
|
|
if (!defined(customPatternSensor)) {
|
||
|
|
entity.addProperty("customPatternSensor")
|
||
|
|
customPatternSensor = new CustomPatternSensorGraphics()
|
||
|
|
entity.customPatternSensor = customPatternSensor
|
||
|
|
}
|
||
|
|
|
||
|
|
processCommonSensorProperties(customPatternSensor, customPatternSensorData, interval, sourceUri, entityCollection)
|
||
|
|
|
||
|
|
// The directions property is a special case value that can be an array of unitSpherical or unit Cartesians.
|
||
|
|
// We pre-process this into Spherical instances and then process it like any other array.
|
||
|
|
var directions = customPatternSensorData.directions
|
||
|
|
if (defined(directions)) {
|
||
|
|
if (Array.isArray(directions)) {
|
||
|
|
var length = directions.length
|
||
|
|
for (var i = 0; i < length; i++) {
|
||
|
|
processDirectionData(customPatternSensor, directions[i], interval, sourceUri, entityCollection)
|
||
|
|
}
|
||
|
|
} else {
|
||
|
|
processDirectionData(customPatternSensor, directions, interval, sourceUri, entityCollection)
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
function processRectangularSensor(entity, packet, entityCollection, sourceUri) {
|
||
|
|
var rectangularSensorData = packet.agi_rectangularSensor
|
||
|
|
if (!defined(rectangularSensorData)) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
var interval
|
||
|
|
var intervalString = rectangularSensorData.interval
|
||
|
|
if (defined(intervalString)) {
|
||
|
|
iso8601Scratch.iso8601 = intervalString
|
||
|
|
interval = TimeInterval.fromIso8601(iso8601Scratch)
|
||
|
|
}
|
||
|
|
|
||
|
|
var rectangularSensorVoumes = entity.rectangularSensorVoumes
|
||
|
|
if (!defined(rectangularSensorVoumes)) {
|
||
|
|
entity.addProperty("rectangularSensorVoumes")
|
||
|
|
rectangularSensorVoumes = new RectangularSensorGraphics()
|
||
|
|
entity.rectangularSensorVoumes = rectangularSensorVoumes
|
||
|
|
}
|
||
|
|
|
||
|
|
processCommonSensorProperties(rectangularSensorVoumes, rectangularSensorData, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, rectangularSensorVoumes, "xHalfAngle", rectangularSensorData.xHalfAngle, interval, sourceUri, entityCollection)
|
||
|
|
processPacketData(Number, rectangularSensorVoumes, "yHalfAngle", rectangularSensorData.yHalfAngle, interval, sourceUri, entityCollection)
|
||
|
|
}
|
||
|
|
|
||
|
|
var initialized = false
|
||
|
|
return function initialize() {
|
||
|
|
if (initialized) {
|
||
|
|
return
|
||
|
|
}
|
||
|
|
|
||
|
|
CzmlDataSource.updaters.push(processConicSensor, processCustomPatternSensor, processRectangularSensor)
|
||
|
|
|
||
|
|
var originalDefaultVisualizersCallback = DataSourceDisplay.defaultVisualizersCallback
|
||
|
|
DataSourceDisplay.defaultVisualizersCallback = function (scene, entityCluster, dataSource) {
|
||
|
|
var entities = dataSource.entities
|
||
|
|
var array = originalDefaultVisualizersCallback(scene, entityCluster, dataSource)
|
||
|
|
return array.concat([
|
||
|
|
new ConicSensorVisualizer(scene, entities),
|
||
|
|
new CustomPatternSensorVisualizer(scene, entities),
|
||
|
|
new RectangularSensorVisualizer(scene, entities)
|
||
|
|
])
|
||
|
|
}
|
||
|
|
|
||
|
|
initialized = true
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
define("cesium-sensor-volumes", [
|
||
|
|
"require",
|
||
|
|
"./initialize",
|
||
|
|
"./conic/conic-sensor-graphics",
|
||
|
|
"./conic/conic-sensor-visualizer",
|
||
|
|
"./custom/custom-pattern-sensor-graphics",
|
||
|
|
"./custom/custom-pattern-sensor-visualizer",
|
||
|
|
"./custom/custom-sensor-volume",
|
||
|
|
"./rectangular/rectangular-pyramid-sensor-volume",
|
||
|
|
"./rectangular/rectangular-sensor-graphics",
|
||
|
|
"./rectangular/rectangular-sensor-visualizer"
|
||
|
|
], function (require) {
|
||
|
|
"use strict"
|
||
|
|
|
||
|
|
var initialize = require("./initialize")
|
||
|
|
var ConicSensorGraphics = require("./conic/conic-sensor-graphics")
|
||
|
|
var ConicSensorVisualizer = require("./conic/conic-sensor-visualizer")
|
||
|
|
var CustomPatternSensorGraphics = require("./custom/custom-pattern-sensor-graphics")
|
||
|
|
var CustomPatternSensorVisualizer = require("./custom/custom-pattern-sensor-visualizer")
|
||
|
|
var CustomSensorVolume = require("./custom/custom-sensor-volume")
|
||
|
|
var RectangularPyramidSensorVolume = require("./rectangular/rectangular-pyramid-sensor-volume")
|
||
|
|
var RectangularSensorGraphics = require("./rectangular/rectangular-sensor-graphics")
|
||
|
|
var RectangularSensorVisualizer = require("./rectangular/rectangular-sensor-visualizer")
|
||
|
|
|
||
|
|
initialize()
|
||
|
|
|
||
|
|
return {
|
||
|
|
ConicSensorGraphics: ConicSensorGraphics,
|
||
|
|
ConicSensorVisualizer: ConicSensorVisualizer,
|
||
|
|
CustomPatternSensorGraphics: CustomPatternSensorGraphics,
|
||
|
|
CustomPatternSensorVisualizer: CustomPatternSensorVisualizer,
|
||
|
|
CustomSensorVolume: CustomSensorVolume,
|
||
|
|
RectangularPyramidSensorVolume: RectangularPyramidSensorVolume,
|
||
|
|
RectangularSensorGraphics: RectangularSensorGraphics,
|
||
|
|
RectangularSensorVisualizer: RectangularSensorVisualizer
|
||
|
|
}
|
||
|
|
})
|
||
|
|
|
||
|
|
;("use strict")
|
||
|
|
/* global Cesium */
|
||
|
|
define("Cesium/Core/Cartesian3", function () {
|
||
|
|
return Cesium["Cartesian3"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Color", function () {
|
||
|
|
return Cesium["Color"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/defined", function () {
|
||
|
|
return Cesium["defined"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Spherical", function () {
|
||
|
|
return Cesium["Spherical"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/TimeInterval", function () {
|
||
|
|
return Cesium["TimeInterval"]
|
||
|
|
})
|
||
|
|
define("Cesium/DataSources/CzmlDataSource", function () {
|
||
|
|
return Cesium["CzmlDataSource"]
|
||
|
|
})
|
||
|
|
define("Cesium/DataSources/DataSourceDisplay", function () {
|
||
|
|
return Cesium["DataSourceDisplay"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/defaultValue", function () {
|
||
|
|
return Cesium["defaultValue"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/DeveloperError", function () {
|
||
|
|
return Cesium["DeveloperError"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Event", function () {
|
||
|
|
return Cesium["Event"]
|
||
|
|
})
|
||
|
|
define("Cesium/DataSources/createMaterialPropertyDescriptor", function () {
|
||
|
|
return Cesium["createMaterialPropertyDescriptor"]
|
||
|
|
})
|
||
|
|
define("Cesium/DataSources/createPropertyDescriptor", function () {
|
||
|
|
return Cesium["createPropertyDescriptor"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/AssociativeArray", function () {
|
||
|
|
return Cesium["AssociativeArray"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/destroyObject", function () {
|
||
|
|
return Cesium["destroyObject"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Math", function () {
|
||
|
|
return Cesium["Math"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Matrix3", function () {
|
||
|
|
return Cesium["Matrix3"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Matrix4", function () {
|
||
|
|
return Cesium["Matrix4"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/Quaternion", function () {
|
||
|
|
return Cesium["Quaternion"]
|
||
|
|
})
|
||
|
|
define("Cesium/DataSources/MaterialProperty", function () {
|
||
|
|
return Cesium["MaterialProperty"]
|
||
|
|
})
|
||
|
|
define("Cesium/DataSources/Property", function () {
|
||
|
|
return Cesium["Property"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/BoundingSphere", function () {
|
||
|
|
return Cesium["BoundingSphere"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/combine", function () {
|
||
|
|
return Cesium["combine"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/ComponentDatatype", function () {
|
||
|
|
return Cesium["ComponentDatatype"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/PrimitiveType", function () {
|
||
|
|
return Cesium["PrimitiveType"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/Buffer", function () {
|
||
|
|
return Cesium["Buffer"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/BufferUsage", function () {
|
||
|
|
return Cesium["BufferUsage"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/DrawCommand", function () {
|
||
|
|
return Cesium["DrawCommand"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/Pass", function () {
|
||
|
|
return Cesium["Pass"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/RenderState", function () {
|
||
|
|
return Cesium["RenderState"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/ShaderProgram", function () {
|
||
|
|
return Cesium["ShaderProgram"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/ShaderSource", function () {
|
||
|
|
return Cesium["ShaderSource"]
|
||
|
|
})
|
||
|
|
define("Cesium/Renderer/VertexArray", function () {
|
||
|
|
return Cesium["VertexArray"]
|
||
|
|
})
|
||
|
|
define("Cesium/Scene/BlendingState", function () {
|
||
|
|
return Cesium["BlendingState"]
|
||
|
|
})
|
||
|
|
define("Cesium/Scene/CullFace", function () {
|
||
|
|
return Cesium["CullFace"]
|
||
|
|
})
|
||
|
|
define("Cesium/Scene/Material", function () {
|
||
|
|
return Cesium["Material"]
|
||
|
|
})
|
||
|
|
define("Cesium/Scene/SceneMode", function () {
|
||
|
|
return Cesium["SceneMode"]
|
||
|
|
})
|
||
|
|
define("Cesium/Core/clone", function () {
|
||
|
|
return Cesium["clone"]
|
||
|
|
})
|
||
|
|
// eslint-disable-next-line import/no-dynamic-require
|
||
|
|
require(["cesium-sensor-volumes"], function (CesiumSensorVolumes) {
|
||
|
|
"use strict"
|
||
|
|
/* global window, self */
|
||
|
|
|
||
|
|
var scope
|
||
|
|
if (typeof window === "undefined") {
|
||
|
|
if (typeof self === "undefined") {
|
||
|
|
scope = {}
|
||
|
|
} else {
|
||
|
|
scope = self
|
||
|
|
}
|
||
|
|
} else {
|
||
|
|
scope = window
|
||
|
|
}
|
||
|
|
|
||
|
|
scope.CesiumSensorVolumes = CesiumSensorVolumes
|
||
|
|
}, undefined, true)
|
||
|
|
})()
|