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|_==49492||_==49520||_==49548||_==49576||_==49604||_==49632||_==49660||_==49688||_==49716||_==49744||_==49772||_==49800||_==49828||_==49856||_==49884||_==49912||_==49940||_==49968||_==49996||_==50024||_==50052||_==50080||_==50108||_==50136||_==50164||_==50192||_==50220||_==50248||_==50276||_==50304||_==50332||_==50360||_==50388||_==50416||_==50444||_==50472||_==50500||_==50528||_==50556||_==50584||_==50612||_==50640||_==50668||_==50696||_==50724||_==50752||_==50780||_==50808||_==50836||_==50864||_==50892||_==50920||_==50948||_==50976||_==51004||_==51032||_==51060||_==51088||_==51116||_==51144||_==51172||_==51200||_==51228||_==51256||_==51284||_==51312||_==51340||_==51368||_==51396||_==51424||_==51452||_==51480||_==51508||_==51536||_==51564||_==51592||_==51620||_==51648||_==51676||_==51704||_==51732||_==51760||_==51788||_==51816||_==51844||_==51872||_==51900||_==51928||_==51956||_==51984||_==52012||_==52040||_==52068||_==52096||_==52124||_==52152||_==52180||_==52208||_==52236||_==52264||_==52292||_==52320||_==52348||_==52376||_==52404||_==52432||_==52460||_==52488||_==52516||_==52544||_==52572||_==52600||_==52628||_==52656||_==52684||_==52712||_==52740||_==52768||_==52796||_==52824||_==52852||_==52880||_==52908||_==52936||_==52964||_==52992||_==53020||_==53048||_==53076||_==53104||_==53132||_==53160||_==53188||_==53216||_==53244||_==53272||_==53300||_==53328||_==53356||_==53384||_==53412||_==53440||_==53468||_==53496||_==53524||_==53552||_==53580||_==53608||_==53636||_==53664||_==53692||_==53720||_==53748||_==53776||_==53804||_==53832||_==53860||_==53888||_==53916||_==53944||_==53972||_==54e3||_==54028||_==54056||_==54084||_==54112||_==54140||_==54168||_==54196||_==54224||_==54252||_==54280||_==54308||_==54336||_==54364||_==54392||_==54420||_==54448||_==54476||_==54504||_==54532||_==54560||_==54588||_==54616||_==54644||_==54672||_==54700||_==54728||_==54756||_==54784||_==54812||_==54840||_==54868||_==54896||_==54924||_==54952||_==54980||_==55008||_==55036||_==55064||_==55092||_==55120||_==55148||_==55176?u:44033<=_&&_<=44059||44061<=_&&_<=44087||44089<=_&&_<=44115||44117<=_&&_<=44143||44145<=_&&_<=44171||44173<=_&&_<=44199||44201<=_&&_<=44227||44229<=_&&_<=44255||44257<=_&&_<=44283||44285<=_&&_<=44311||44313<=_&&_<=44339||44341<=_&&_<=44367||44369<=_&&_<=44395||44397<=_&&_<=44423||44425<=_&&_<=44451||44453<=_&&_<=44479||44481<=_&&_<=44507||44509<=_&&_<=44535||44537<=_&&_<=44563||44565<=_&&_<=44591||44593<=_&&_<=44619||44621<=_&&_<=44647||44649<=_&&_<=44675||44677<=_&&_<=44703||44705<=_&&_<=44731||44733<=_&&_<=44759||44761<=_&&_<=44787||44789<=_&&_<=44815||44817<=_&&_<=44843||44845<=_&&_<=44871||44873<=_&&_<=44899||44901<=_&&_<=44927||44929<=_&&_<=44955||44957<=_&&_<=44983||44985<=_&&_<=45011||45013<=_&&_<=45039||45041<=_&&_<=45067||45069<=_&&_<=45095||45097<=_&&_<=45123||45125<=_&&_<=45151||45153<=_&&_<=45179||45181<=_&&_<=45207||45209<=_&&_<=45235||45237<=_&&_<=45263||45265<=_&&_<=45291||45293<=_&&_<=45319||45321<=_&&_<=45347||45349<=_&&_<=45375||45377<=_&&_<=45403||45405<=_&&_<=45431||45433<=_&&_<=45459||45461<=_&&_<=45487||45489<=_&&_<=45515||45517<=_&&_<=45543||45545<=_&&_<=45571||45573<=_&&_<=45599||45601<=_&&_<=45627||45629<=_&&_<=45655||45657<=_&&_<=45683||45685<=_&&_<=45711||45713<=_&&_<=45739||45741<=_&&_<=45767||45769<=_&&_<=45795||45797<=_&&_<=45823||45825<=_&&_<=45851||45853<=_&&_<=45879||45881<=_&&_<=45907||45909<=_&&_<=45935||45937<=_&&_<=45963||45965<=_&&_<=45991||45993<=_&&_<=46019||46021<=_&&_<=46047||46049<=_&&_<=46075||46077<=_&&_<=46103||46105<=_&&_<=46131||46133<=_&&_<=46159||46161<=_&&_<=46187||46189<=_&&_<=46215||46217<=_&&_<=46243||46245<=_&&_<=46271||46273<=_&&_<=46299||46301<=_&&_<=46327||46329<=_&&_<=46355||46357<=_&&_<=46383||46385<=_&&_<=46411||46413<=_&&_<=46439||46441<=_&&_<=46467||46469<=_&&_<=46495||46497<=_&&_<=46523||46525<=_&&_<=46551||46553<=_&&_<=46579||46581<=_&&_<=46607||46609<=_&&_<=46635||46637<=_&&_<=46663||46665<=_&&_<=46691||46693<=_&&_<=46719||46721<=_&&_<=46747||46749<=_&&_<=46775||46777<=_&&_<=46803||46805<=_&&_<=46831||46833<=_&&_<=46859||46861<=_&&_<=46887||46889<=_&&_<=46915||46917<=_&&_<=46943||46945<=_&&_<=46971||46973<=_&&_<=46999||47001<=_&&_<=47027||47029<=_&&_<=47055||47057<=_&&_<=47083||47085<=_&&_<=47111||47113<=_&&_<=47139||47141<=_&&_<=47167||47169<=_&&_<=47195||47197<=_&&_<=47223||47225<=_&&_<=47251||47253<=_&&_<=47279||47281<=_&&_<=47307||47309<=_&&_<=47335||47337<=_&&_<=47363||47365<=_&&_<=47391||47393<=_&&_<=47419||47421<=_&&_<=47447||47449<=_&&_<=47475||47477<=_&&_<=47503||47505<=_&&_<=47531||47533<=_&&_<=47559||47561<=_&&_<=47587||47589<=_&&_<=47615||47617<=_&&_<=47643||47645<=_&&_<=47671||47673<=_&&_<=47699||47701<=_&&_<=47727||47729<=_&&_<=47755||47757<=_&&_<=47783||47785<=_&&_<=47811||47813<=_&&_<=47839||47841<=_&&_<=47867||47869<=_&&_<=47895||47897<=_&&_<=47923||47925<=_&&_<=47951||47953<=_&&_<=47979||47981<=_&&_<=48007||48009<=_&&_<=48035||48037<=_&&_<=48063||48065<=_&&_<=48091||48093<=_&&_<=48119||48121<=_&&_<=48147||48149<=_&&_<=48175|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|55177<=_&&_<=55203?f:_==9757||_==9977||9994<=_&&_<=9997||_==127877||127938<=_&&_<=127940||_==127943||127946<=_&&_<=127948||128066<=_&&_<=128067||128070<=_&&_<=128080||_==128110||128112<=_&&_<=128120||_==128124||128129<=_&&_<=128131||128133<=_&&_<=128135||_==128170||128372<=_&&_<=128373||_==128378||_==128400||128405<=_&&_<=128406||128581<=_&&_<=128583||128587<=_&&_<=128591||_==128675||128692<=_&&_<=128694||_==128704||_==128716||129304<=_&&_<=129308||129310<=_&&_<=129311||_==129318||129328<=_&&_<=129337||129341<=_&&_<=129342||129489<=_&&_<=129501?g:127995<=_&&_<=127999?m:_==8205?x:_==9792||_==9794||9877<=_&&_<=9878||_==9992||_==10084||_==127752||_==127806||_==127859||_==127891||_==127908||_==127912||_==127979||_==127981||_==128139||128187<=_&&_<=128188||_==128295||_==128300||_==128488||_==128640||_==128658?b:128102<=_&&_<=128105?T:d}return 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a?i.LongBits.from(a).toHash():i.LongBits.zeroHash},i.longFromHash=function(a,c){var u=i.LongBits.fromHash(a);return i.Long?i.Long.fromBits(u.lo,u.hi,c):u.toNumber(!!c)};function o(s,a,c){for(var u=Object.keys(a),f=0;f-1;--d)if(c[f[d]]===1&&this[f[d]]!==undefined&&this[f[d]]!==null)return f[d]}},i.oneOfSetter=function(a){return function(c){for(var u=0;u127;)S[w++]=C&127|128,C>>>=7;S[w]=C}function x(C,S){this.len=C,this.next=undefined,this.val=S}x.prototype=Object.create(c.prototype),x.prototype.fn=m,d.prototype.uint32=function(S){return this.len+=(this.tail=this.tail.next=new x((S=S>>>0)<128?1:S<16384?2:S<2097152?3:S<268435456?4:5,S)).len,this},d.prototype.int32=function(S){return S<0?this._push(b,10,r.fromNumber(S)):this.uint32(S)},d.prototype.sint32=function(S){return this.uint32((S<<1^S>>31)>>>0)};function b(C,S,w){for(;C.hi;)S[w++]=C.lo&127|128,C.lo=(C.lo>>>7|C.hi<<25)>>>0,C.hi>>>=7;for(;C.lo>127;)S[w++]=C.lo&127|128,C.lo=C.lo>>>7;S[w++]=C.lo}d.prototype.uint64=function(S){var w=r.from(S);return this._push(b,w.length(),w)},d.prototype.int64=d.prototype.uint64,d.prototype.sint64=function(S){var w=r.from(S).zzEncode();return this._push(b,w.length(),w)},d.prototype.bool=function(S){return this._push(g,1,S?1:0)};function T(C,S,w){S[w]=C&255,S[w+1]=C>>>8&255,S[w+2]=C>>>16&255,S[w+3]=C>>>24}d.prototype.fixed32=function(S){return this._push(T,4,S>>>0)},d.prototype.sfixed32=d.prototype.fixed32,d.prototype.fixed64=function(S){var w=r.from(S);return this._push(T,4,w.lo)._push(T,4,w.hi)},d.prototype.sfixed64=d.prototype.fixed64,d.prototype.float=function(S){return this._push(i.float.writeFloatLE,4,S)},d.prototype.double=function(S){return this._push(i.float.writeDoubleLE,8,S)};var A=i.Array.prototype.set?function(S,w,D){w.set(S,D)}:function(S,w,D){for(var R=0;R>>0;if(!w)return this._push(g,1,0);if(i.isString(S)){var D=d.alloc(w=s.length(S));s.decode(S,D,0),S=D}return this.uint32(w)._push(A,w,S)},d.prototype.string=function(S){var w=a.length(S);return w?this.uint32(w)._push(a.write,w,S):this._push(g,1,0)},d.prototype.fork=function(){return this.states=new f(this),this.head=this.tail=new c(u,0,0),this.len=0,this},d.prototype.reset=function(){return this.states?(this.head=this.states.head,this.tail=this.states.tail,this.len=this.states.len,this.states=this.states.next):(this.head=this.tail=new c(u,0,0),this.len=0),this},d.prototype.ldelim=function(){var S=this.head,w=this.tail,D=this.len;return this.reset().uint32(D),D&&(this.tail.next=S.next,this.tail=w,this.len+=D),this},d.prototype.finish=function(){for(var S=this.head.next,w=this.constructor.alloc(this.len),D=0;S;)S.fn(S.val,w,D),D+=S.len,S=S.next;return w},d._configure=function(C){o=C,d.create=p(),o._configure()}},{15:15}],17:[function(e,t,n){"use strict";t.exports=r;var i=e(16);(r.prototype=Object.create(i.prototype)).constructor=r;var o=e(15);function r(){i.call(this)}r._configure=function(){r.alloc=o._Buffer_allocUnsafe,r.writeBytesBuffer=o.Buffer&&o.Buffer.prototype instanceof Uint8Array&&o.Buffer.prototype.set.name==="set"?function(c,u,f){u.set(c,f)}:function(c,u,f){if(c.copy)c.copy(u,f,0,c.length);else for(var d=0;d>>0;return this.uint32(u),u&&this._push(r.writeBytesBuffer,u,c),this};function s(a,c,u){a.length<40?o.utf8.write(a,c,u):c.utf8Write?c.utf8Write(a,u):c.write(a,u)}r.prototype.string=function(c){var u=o.Buffer.byteLength(c);return this.uint32(u),u&&this._push(s,u,c),this},r._configure()},{15:15,16:16}]},{},[8])})()});var nbe=$c((C1i,p8)=>{/* Copyright 2015-2018 Esri. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 @preserve */(function(){var e=function(){var o={};o.defaultNoDataValue=-34027999387901484e22,o.decode=function(f,d){d=d||{};var p=d.encodedMaskData||d.encodedMaskData===null,g=c(f,d.inputOffset||0,p),m=d.noDataValue!==null?d.noDataValue:o.defaultNoDataValue,x=r(g,d.pixelType||Float32Array,d.encodedMaskData,m,d.returnMask),b={width:g.width,height:g.height,pixelData:x.resultPixels,minValue:x.minValue,maxValue:g.pixels.maxValue,noDataValue:m};return x.resultMask&&(b.maskData=x.resultMask),d.returnEncodedMask&&g.mask&&(b.encodedMaskData=g.mask.bitset?g.mask.bitset:null),d.returnFileInfo&&(b.fileInfo=s(g),d.computeUsedBitDepths&&(b.fileInfo.bitDepths=a(g))),b};var r=function(f,d,p,g,m){var x=0,b=f.pixels.numBlocksX,T=f.pixels.numBlocksY,A=Math.floor(f.width/b),C=Math.floor(f.height/T),S=2*f.maxZError,w=Number.MAX_VALUE,D;p=p||(f.mask?f.mask.bitset:null);var R,O;R=new d(f.width*f.height),m&&p&&(O=new Uint8Array(f.width*f.height));for(var L=new Float32Array(A*C),F,_,E=0;E<=T;E++){var v=E!==T?C:f.height%T;if(v!==0)for(var I=0;I<=b;I++){var M=I!==b?A:f.width%b;if(M!==0){var B=E*f.width*C+I*A,V=f.width-M,U=f.pixels.blocks[x],G,k,Y;U.encoding<2?(U.encoding===0?G=U.rawData:(u(U.stuffedData,U.bitsPerPixel,U.numValidPixels,U.offset,S,L,f.pixels.maxValue),G=L),k=0):U.encoding===2?Y=0:Y=U.offset;var j;if(p)for(_=0;_>3],j<<=B&7),F=0;F>3]),j&128?(O&&(O[B]=1),D=U.encoding<2?G[k++]:Y,w=w>D?D:w,R[B++]=D):(O&&(O[B]=0),R[B++]=g),j<<=1;B+=V}else if(U.encoding<2)for(_=0;_D?D:w,R[B++]=D;B+=V}else for(w=w>Y?Y:w,_=0;_0){var b=new Uint8Array(Math.ceil(g.width*g.height/8));x=new DataView(f,d,g.mask.numBytes);var T=x.getInt16(0,!0),A=2,C=0;do{if(T>0)for(;T--;)b[C++]=x.getUint8(A++);else{var S=x.getUint8(A++);for(T=-T;T--;)b[C++]=S}T=x.getInt16(A,!0),A+=2}while(A0?1:0),O=D+(g.height%D>0?1:0);g.pixels.blocks=new Array(R*O);for(var L=0,F=0;F3)throw"Invalid block encoding 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Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,d),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var g=new DataView(c,f,8),m=g.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=g.getUint32(4,!0),f+=4),g=new DataView(c,f,12),p.height=g.getUint32(0,!0),p.width=g.getUint32(4,!0),f+=8,m>=4?(p.numDims=g.getUint32(8,!0),f+=4):p.numDims=1,g=new DataView(c,f,40),p.numValidPixel=g.getUint32(0,!0),p.microBlockSize=g.getInt32(4,!0),p.blobSize=g.getInt32(8,!0),p.imageType=g.getInt32(12,!0),p.maxZError=g.getFloat64(16,!0),p.zMin=g.getFloat64(24,!0),p.zMax=g.getFloat64(32,!0),f+=40,u.headerInfo=p,u.ptr=f;var x,b;if(m>=3&&(b=m>=4?52:48,x=this.computeChecksumFletcher32(new Uint8Array(c,f-b,p.blobSize-14)),x!==p.checksum))throw"Checksum failed.";return!0},checkMinMaxRanges:function(c,u){var f=u.headerInfo,d=this.getDataTypeArray(f.imageType),p=f.numDims*this.getDataTypeSize(f.imageType),g=this.readSubArray(c,u.ptr,d,p),m=this.readSubArray(c,u.ptr+p,d,p);u.ptr+=2*p;var x,b=!0;for(x=0;x0){b=new Uint8Array(Math.ceil(p/8)),m=new DataView(c,f,x.numBytes);var A=m.getInt16(0,!0),C=2,S=0,w=0;do{if(A>0)for(;A--;)b[S++]=m.getUint8(C++);else for(w=m.getUint8(C++),A=-A;A--;)b[S++]=w;A=m.getInt16(C,!0),C+=2}while(C>3],D<<=R&7):D=b[R>>3],D&128&&(T[R]=1);u.pixels.resultMask=T,x.bitset=b,f+=x.numBytes}return u.ptr=f,u.mask=x,!0},readDataOneSweep:function(c,u,f){var d=u.ptr,p=u.headerInfo,g=p.numDims,m=p.width*p.height,x=p.imageType,b=p.numValidPixel*r.getDataTypeSize(x)*g,T,A=u.pixels.resultMask;if(f===Uint8Array)T=new Uint8Array(c,d,b);else{var C=new ArrayBuffer(b),S=new Uint8Array(C);S.set(new Uint8Array(c,d,b)),T=new f(C)}if(T.length===m*g)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*g);var w=0,D=0,R=0,O=0;if(g>1)for(R=0;R=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],A,C,S,w;for(A=m;A0&&(T[C].second=E<<_>>>32-w,32-_>=w?(_+=w,_===32&&(_=0,v++,E=F[v])):(_+=w-32,v++,E=F[v],T[C].second|=E>>>32-_));var I=0,M=0,B=new s;for(A=0;A=f?M=f:M=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var V=[],U,G,k,Y,j,$;for(A=m;A0)if(U=[w,C],w<=M)for(G=T[C].second<=0;Y--)j=G>>>Y&1,j?($.right||($.right=new s),$=$.right):($.left||($.left=new s),$=$.left),Y===0&&!$.val&&($.val=U[1]);return{decodeLut:V,numBitsLUTQick:M,numBitsLUT:I,tree:B,stuffedData:F,srcPtr:v,bitPos:_}},readHuffman:function(c,u,f){var d=u.headerInfo,p=d.numDims,g=u.headerInfo.height,m=u.headerInfo.width,x=m*g,b=this.readHuffmanTree(c,u),T=b.decodeLut,A=b.tree,C=b.stuffedData,S=b.srcPtr,w=b.bitPos,D=b.numBitsLUTQick,R=b.numBitsLUT,O=u.headerInfo.imageType===0?128:0,L,F,_,E=u.pixels.resultMask,v,I,M,B,V,U,G,k=0;w>0&&(S++,w=0);var Y=C[S],j=u.encodeMode===1,$=new f(x*p),W=$,K;for(K=0;K1&&(W=new f($.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*g)for(U=0,B=0;B>>32-D,I=v,32-w>>64-w-D,I=v),T[I])F=T[I][1],w+=T[I][0];else for(v=Y<>>32-R,I=v,32-w>>64-w-R,I=v),L=A,G=0;G>>R-G-1&1,L=M?L.right:L.left,!(L.left||L.right)){F=L.val,w=w+G+1;break}w>=32&&(w-=32,S++,Y=C[S]),_=F-O,j?(V>0?_+=k:B>0?_+=W[U-m]:_+=k,_&=255,W[U]=_,k=_):W[U]=_}else for(U=0,B=0;B>>32-D,I=v,32-w>>64-w-D,I=v),T[I])F=T[I][1],w+=T[I][0];else for(v=Y<>>32-R,I=v,32-w>>64-w-R,I=v),L=A,G=0;G>>R-G-1&1,L=M?L.right:L.left,!(L.left||L.right)){F=L.val,w=w+G+1;break}w>=32&&(w-=32,S++,Y=C[S]),_=F-O,j?(V>0&&E[U-1]?_+=k:B>0&&E[U-m]?_+=W[U-m]:_+=k,_&=255,W[U]=_,k=_):W[U]=_}u.ptr=u.ptr+(S+1)*4+(w>0?4:0)}u.pixels.resultPixels=$},decodeBits:function(c,u,f,d,p){{var g=u.headerInfo,m=g.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var A=T>>6,C=A===0?4:3-A,S=(T&32)>0,w=T&31,D=0;if(C===1)D=b.getUint8(x),x++;else if(C===2)D=b.getUint16(x,!0),x+=2;else if(C===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var R=2*g.maxZError,O,L,F,_,E,v,I,M,B,V,U=g.numDims>1?g.maxValues[p]:g.zMax;if(S){for(u.counter.lut++,M=b.getUint8(x),B=w,x++,_=Math.ceil((M-1)*w/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),F=new Uint8Array(L),u.ptr+=x,F.set(new Uint8Array(c,u.ptr,_)),I=new Uint32Array(L),u.ptr+=_,V=0;M-1>>>V;)V++;_=Math.ceil(D*V/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),F=new Uint8Array(L),F.set(new Uint8Array(c,u.ptr,_)),O=new Uint32Array(L),u.ptr+=_,m>=3?v=o.unstuffLUT2(I,w,M-1,d,R,U):v=o.unstuffLUT(I,w,M-1,d,R,U),m>=3?o.unstuff2(O,f,V,D,v):o.unstuff(O,f,V,D,v)}else u.counter.bitstuffer++,V=w,u.ptr+=x,V>0&&(_=Math.ceil(D*V/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),F=new Uint8Array(L),F.set(new Uint8Array(c,u.ptr,_)),O=new Uint32Array(L),u.ptr+=_,m>=3?d==null?o.originalUnstuff2(O,f,V,D):o.unstuff2(O,f,V,D,!1,d,R,U):d==null?o.originalUnstuff(O,f,V,D):o.unstuff(O,f,V,D,!1,d,R,U))}},readTiles:function(c,u,f){var d=u.headerInfo,p=d.width,g=d.height,m=d.microBlockSize,x=d.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),A=Math.ceil(g/m);u.pixels.numBlocksY=A,u.pixels.numBlocksX=T,u.pixels.ptr=0;var C=0,S=0,w=0,D=0,R=0,O=0,L=0,F=0,_=0,E=0,v=0,I=0,M=0,B=0,V=0,U=0,G,k,Y,j,$,W,K=new f(m*m),Q=g%m||m,he=p%m||m,_e,re,me=d.numDims,ye,Se=u.pixels.resultMask,Ce=u.pixels.resultPixels;for(w=0;w1&&(Ce=new f(u.pixels.resultPixels.buffer,p*g*ye*b,p*g)),L=c.byteLength-u.ptr,G=new DataView(c,u.ptr,Math.min(10,L)),k={},U=0,F=G.getUint8(0),U++,_=F>>6&255,E=F>>2&15,E!==(D*m>>3&15))throw"integrity issue";if(W=F&3,W>3)throw u.ptr+=U,"Invalid block encoding ("+W+")";if(W===2){u.counter.constant++,u.ptr+=U;continue}else if(W===0){if(u.counter.uncompressed++,u.ptr+=U,M=R*O*b,B=c.byteLength-u.ptr,M=M1)for(g=0;g=-128&&u<=127;break;case 1:f=u>=0&&u<=255;break;case 2:f=u>=-32768&&u<=32767;break;case 3:f=u>=0&&u<=65536;break;case 4:f=u>=-2147483648&&u<=2147483647;break;case 5:f=u>=0&&u<=4294967296;break;case 6:f=u>=-34027999387901484e22&&u<=34027999387901484e22;break;case 7:f=u>=5e-324&&u<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var u=0;switch(c){case 0:case 1:u=1;break;case 2:case 3:u=2;break;case 4:case 5:case 6:u=4;break;case 7:u=8;break;default:u=c}return u},getDataTypeUsed:function(c,u){var f=c;switch(c){case 2:case 4:f=c-u;break;case 3:case 5:f=c-2*u;break;case 6:u===0?f=c:u===1?f=2:f=1;break;case 7:u===0?f=c:f=c-2*u+1;break;default:f=c;break}return f},getOnePixel:function(c,u,f,d){var p=0;switch(f){case 0:p=d.getInt8(u);break;case 1:p=d.getUint8(u);break;case 2:p=d.getInt16(u,!0);break;case 3:p=d.getUint16(u,!0);break;case 4:p=d.getInt32(u,!0);break;case 5:p=d.getUInt32(u,!0);break;case 6:p=d.getFloat32(u,!0);break;case 7:p=d.getFloat64(u,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,u,f){this.val=c,this.left=u,this.right=f},a={decode:function(c,u){u=u||{};var 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S;u.inputOffset?(S=p.headerInfo.blobSize+u.inputOffset-p.ptr,Math.abs(S)>=1&&(p.eofOffset=u.inputOffset+p.headerInfo.blobSize)):(S=p.headerInfo.blobSize-p.ptr,Math.abs(S)>=1&&(p.eofOffset=p.headerInfo.blobSize));var w={width:g.width,height:g.height,pixelData:p.pixels.resultPixels,minValue:g.zMin,maxValue:g.zMax,validPixelCount:g.numValidPixel,dimCount:g.numDims,dimStats:{minValues:g.minValues,maxValues:g.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(g.imageType,f)){var D=p.pixels.resultMask;for(d=0;d1&&A.fileInfo.mask&&A.fileInfo.mask.numBytes>0&&m.push(A.maskData),d++,T.pixels.push(A.pixelData),T.statistics.push({minValue:A.minValue,maxValue:A.maxValue,noDataValue:A.noDataValue,dimStats:A.dimStats})}var C,S,w;if(f>1&&m.length>1){for(w=T.width*T.height,T.bandMasks=m,b=new 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s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=tl.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return $5(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):$5(e,t,0,i);if(i===0)return o=tl.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return $5(e,t,n,i)};var fT=J5;var eG={};eG.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,d=i*i,p=d*i,g=o*o,m=g*o;return a*u*d-4*c*p-4*e*f*d+18*e*t*n*p-27*r*d*d+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*d+144*r*n*d)+g*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function Qf(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=fT.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)=0&&g>=0){let x=Math.sqrt(p),b=Math.sqrt(g);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&g<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&g>=0)return m=Math.sqrt(g),[u-m,u+m]}}return[]}else if(f>0){let d=Math.sqrt(f),p=(r+f-s/d)/2,g=(r+f+s/d)/2,m=tl.computeRealRoots(1,d,p),x=tl.computeRealRoots(1,-d,g);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]0){let d=f[0],p=t-d,g=p*p,m=e/2,x=p/2,b=g-4*i,T=g+4*Math.abs(i),A=s-4*d,C=s+4*Math.abs(d),S,w;if(d<0||b*C=_[0]&&F[1]<=_[1]?[_[0],F[0],F[1],_[1]]:_[0]>=F[0]&&_[1]<=F[1]?[F[0],_[0],_[1],F[1]]:F[0]>_[0]&&F[0]<_[1]?[_[0],F[0],_[1],F[1]]:[F[0],_[0],F[1],_[1]]:F;if(_.length!==0)return _}return[]}eG.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)f)||(p=h.cross(d,a,SQ),m=h.dot(s,p),m<0||g+m>f))return;x=h.dot(c,p)/f}else{if(Math.abs(f)1||(p=h.cross(d,a,SQ),m=h.dot(s,p)*b,m<0||g+m>1))return;x=h.dot(c,p)*b}return x};nr.rayTriangle=function(e,t,n,i,o,r){let s=nr.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new 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h(i,o*L,o*E))}return g}var tG=new h,wQ=new h,vQ=new h,K1=new h,Fwe=new h,Bwe=new Z,kwe=new Z,Uwe=new Z,Vwe=new Z,zwe=new Z,DQ=new Z,IQ=new Z,PQ=new h,Hwe=new h,Gwe=new fe;nr.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!h.equals(n,h.ZERO)){let D=t.geodeticSurfaceNormal(n,tG);if(h.dot(i,D)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,tG),s=h.normalize(r,r),a=h.mostOrthogonalAxis(r,K1),c=h.normalize(h.cross(a,s,wQ),wQ),u=h.normalize(h.cross(s,c,vQ),vQ),f=Bwe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let d=Z.transpose(f,kwe),p=Z.fromScale(t.radii,Uwe),g=Z.fromScale(t.oneOverRadii,Vwe),m=zwe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=Z.multiply(Z.multiply(d,g,DQ),m,DQ),b=Z.multiply(Z.multiply(x,p,IQ),f,IQ),T=Z.multiplyByVector(x,n,Fwe),A=Nwe(b,h.negate(T,tG),0,0,1),C,S,w=A.length;if(w>0){let D=h.clone(h.ZERO,Hwe),R=Number.NEGATIVE_INFINITY;for(let L=0;LR&&(R=_,D=h.clone(C,D))}let O=t.cartesianToCartographic(D,Gwe);return R=P.clamp(R,0,1),S=h.magnitude(h.subtract(D,n,K1))*Math.sqrt(1-R*R),S=o?-S:S,O.height=S,t.cartographicToCartesian(O,new h)}};var Wwe=new h;nr.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new h);let o=h.subtract(t,e,Wwe),r=n.normal,s=h.dot(r,o);if(Math.abs(s)1))return h.multiplyByScalar(o,c,i),h.add(e,i,i),i};nr.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=h.dot(o,e)+r<0,a=h.dot(o,t)+r<0,c=h.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,d;if((u===1||u===2)&&(f=new h,d=new h),u===1){if(s)return nr.lineSegmentPlane(e,t,i,f),nr.lineSegmentPlane(e,n,i,d),{positions:[e,t,n,f,d],indices:[0,3,4,1,2,4,1,4,3]};if(a)return nr.lineSegmentPlane(t,n,i,f),nr.lineSegmentPlane(t,e,i,d),{positions:[e,t,n,f,d],indices:[1,3,4,2,0,4,2,4,3]};if(c)return nr.lineSegmentPlane(n,e,i,f),nr.lineSegmentPlane(n,t,i,d),{positions:[e,t,n,f,d],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return 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i=e.normal,o=e.distance,r=N.inverseTranspose(t,Ywe),s=oe.fromElements(i.x,i.y,i.z,o,Xwe);s=N.multiplyByVector(r,s,s);let a=h.fromCartesian4(s,Kwe);return s=oe.divideByScalar(s,h.magnitude(a),s),ws.fromCartesian4(s,n)};ws.clone=function(e,t){return l(t)?(h.clone(e.normal,t.normal),t.distance=e.distance,t):new ws(e.normal,e.distance)};ws.equals=function(e,t){return e.distance===t.distance&&h.equals(e.normal,t.normal)};ws.ORIGIN_XY_PLANE=Object.freeze(new ws(h.UNIT_Z,0));ws.ORIGIN_YZ_PLANE=Object.freeze(new ws(h.UNIT_X,0));ws.ORIGIN_ZX_PLANE=Object.freeze(new ws(h.UNIT_Y,0));var an=ws;var nG=new oe;function ph(e,t){t=y(t,ne.WGS84),e=t.scaleToGeodeticSurface(e);let n=It.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=h.fromCartesian4(N.getColumn(n,0,nG)),this._yAxis=h.fromCartesian4(N.getColumn(n,1,nG));let i=h.fromCartesian4(N.getColumn(n,2,nG));this._plane=an.fromPointNormal(e,i)}Object.defineProperties(ph.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var Zwe=new b0;ph.fromPoints=function(e,t){let n=b0.fromPoints(e,Zwe);return new ph(n.center,t)};var MQ=new gn,Z1=new h;ph.prototype.projectPointOntoPlane=function(e,t){let n=MQ;n.origin=e,h.normalize(e,n.direction);let i=ti.rayPlane(n,this._plane,Z1);if(l(i)||(h.negate(n.direction,n.direction),i=ti.rayPlane(n,this._plane,Z1)),l(i)){let o=h.subtract(i,this._origin,i),r=h.dot(this._xAxis,o),s=h.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new z(r,s)}};ph.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o0?0:R.latitude,E=fe.fromRadians(F,e.north,n,cve),v=fe.fromRadians(e.west,e.north,n,lve),I=fe.fromRadians(e.west,_,n,uve),M=fe.fromRadians(e.west,e.south,n,fve),B=fe.fromRadians(F,e.south,n,dve),V=i.cartographicToCartesian(E,hve),U=i.cartographicToCartesian(v,FQ),G=i.cartographicToCartesian(I,mve),k=i.cartographicToCartesian(M,BQ),Y=i.cartographicToCartesian(B,pve),j=L.projectPointToNearestOnPlane(V,_ve),$=L.projectPointToNearestOnPlane(U,gve),W=L.projectPointToNearestOnPlane(G,yve),K=L.projectPointToNearestOnPlane(k,xve),Q=L.projectPointToNearestOnPlane(Y,bve);return r=Math.min($.x,W.x,K.x),s=-r,c=Math.max($.y,j.y),a=Math.min(K.y,Q.y),v.height=M.height=t,U=i.cartographicToCartesian(v,FQ),k=i.cartographicToCartesian(M,BQ),u=Math.min(an.getPointDistance(d,U),an.getPointDistance(d,k)),f=n,LQ(L.origin,L.xAxis,L.yAxis,L.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,g=e.north<0,m=p?e.south:g?e.north:0,x=ce.center(e,NQ).longitude,b=h.fromRadians(x,m,n,i,Tve);b.z=0;let A=Math.abs(b.x)=c?en.INSIDE:en.INTERSECTING};var VQ=new h,zQ=new h,HQ=new h,Pve=new h,kQ=new h,Rve=new h;Pi.distanceSquaredTo=function(e,t){let n=h.subtract(t,e.center,UQ),i=e.halfAxes,o=Z.getColumn(i,0,VQ),r=Z.getColumn(i,1,zQ),s=Z.getColumn(i,2,HQ),a=h.magnitude(o),c=h.magnitude(r),u=h.magnitude(s),f=!0,d=!0,p=!0;a>0?h.divideByScalar(o,a,o):f=!1,c>0?h.divideByScalar(r,c,r):d=!1,u>0?h.divideByScalar(s,u,s):p=!1;let g=!f+!d+!p,m,x,b;if(g===1){let S=o;m=r,x=s,d?p||(S=s,x=o):(S=r,m=o),b=h.cross(m,x,kQ),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(g===2){m=o,d?m=r:p&&(m=s);let S=h.UNIT_Y;S.equalsEpsilon(m,P.EPSILON3)&&(S=h.UNIT_X),x=h.cross(m,S,Pve),h.normalize(x,x),b=h.cross(m,x,kQ),h.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else g===3&&(o=h.UNIT_X,r=h.UNIT_Y,s=h.UNIT_Z);let T=Rve;T.x=h.dot(n,o),T.y=h.dot(n,r),T.z=h.dot(n,s);let A=0,C;return T.x<-a?(C=T.x+a,A+=C*C):T.x>a&&(C=T.x-a,A+=C*C),T.y<-c?(C=T.y+c,A+=C*C):T.y>c&&(C=T.y-c,A+=C*C),T.z<-u?(C=T.z+u,A+=C*C):T.z>u&&(C=T.z-u,A+=C*C),A};var Ove=new h,Mve=new h;Pi.computePlaneDistances=function(e,t,n,i){l(i)||(i=new Ma);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=Z.getColumn(a,0,VQ),u=Z.getColumn(a,1,zQ),f=Z.getColumn(a,2,HQ),d=h.add(c,u,Ove);h.add(d,f,d),h.add(d,s,d);let p=h.subtract(d,t,Mve),g=h.dot(n,p);return o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.add(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};var Lve=new h,Nve=new h,Fve=new h;Pi.computeCorners=function(e,t){l(t)||(t=[new h,new h,new h,new h,new h,new h,new h,new h]);let n=e.center,i=e.halfAxes,o=Z.getColumn(i,0,Lve),r=Z.getColumn(i,1,Nve),s=Z.getColumn(i,2,Fve);return h.clone(n,t[0]),h.subtract(t[0],o,t[0]),h.subtract(t[0],r,t[0]),h.subtract(t[0],s,t[0]),h.clone(n,t[1]),h.subtract(t[1],o,t[1]),h.subtract(t[1],r,t[1]),h.add(t[1],s,t[1]),h.clone(n,t[2]),h.subtract(t[2],o,t[2]),h.add(t[2],r,t[2]),h.subtract(t[2],s,t[2]),h.clone(n,t[3]),h.subtract(t[3],o,t[3]),h.add(t[3],r,t[3]),h.add(t[3],s,t[3]),h.clone(n,t[4]),h.add(t[4],o,t[4]),h.subtract(t[4],r,t[4]),h.subtract(t[4],s,t[4]),h.clone(n,t[5]),h.add(t[5],o,t[5]),h.subtract(t[5],r,t[5]),h.add(t[5],s,t[5]),h.clone(n,t[6]),h.add(t[6],o,t[6]),h.add(t[6],r,t[6]),h.subtract(t[6],s,t[6]),h.clone(n,t[7]),h.add(t[7],o,t[7]),h.add(t[7],r,t[7]),h.add(t[7],s,t[7]),t};var Bve=new Z;Pi.computeTransformation=function(e,t){l(t)||(t=new N);let n=e.center,i=Z.multiplyByUniformScale(e.halfAxes,2,Bve);return N.fromRotationTranslation(i,n,t)};var kve=new se;Pi.isOccluded=function(e,t){let n=se.fromOrientedBoundingBox(e,kve);return!t.isBoundingSphereVisible(n)};Pi.prototype.intersectPlane=function(e){return Pi.intersectPlane(this,e)};Pi.prototype.distanceSquaredTo=function(e){return Pi.distanceSquaredTo(this,e)};Pi.prototype.computePlaneDistances=function(e,t,n){return Pi.computePlaneDistances(this,e,t,n)};Pi.prototype.computeCorners=function(e){return Pi.computeCorners(this,e)};Pi.prototype.computeTransformation=function(e){return Pi.computeTransformation(this,e)};Pi.prototype.isOccluded=function(e){return Pi.isOccluded(this,e)};Pi.equals=function(e,t){return e===t||l(e)&&l(t)&&h.equals(e.center,t.center)&&Z.equals(e.halfAxes,t.halfAxes)};Pi.prototype.clone=function(e){return Pi.clone(this,e)};Pi.prototype.equals=function(e){return Pi.equals(this,e)};var Pn=Pi;var Q1={};Q1.getHeight=function(e,t,n){return(e-n)*t+n};var Uve=new h;Q1.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,Uve);if(!l(r))return h.clone(e,o);let s=Q1.getHeight(r.height,n,i);return h.fromRadians(r.longitude,r.latitude,s,t,o)};var Qr=Q1;var dr={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function FS(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Ne.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function ka(e,t){return(e._flags&t)===t}function D_(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(FS.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return ka(this,dr.CULL)},set:function(e){ka(this,dr.CULL)!==e&&(D_(this,dr.CULL,e),this.dirty=!0)}},occlude:{get:function(){return ka(this,dr.OCCLUDE)},set:function(e){ka(this,dr.OCCLUDE)!==e&&(D_(this,dr.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return ka(this,dr.CAST_SHADOWS)},set:function(e){ka(this,dr.CAST_SHADOWS)!==e&&(D_(this,dr.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return ka(this,dr.RECEIVE_SHADOWS)},set:function(e){ka(this,dr.RECEIVE_SHADOWS)!==e&&(D_(this,dr.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return ka(this,dr.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){ka(this,dr.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(D_(this,dr.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return ka(this,dr.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){ka(this,dr.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(D_(this,dr.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickOnly:{get:function(){return ka(this,dr.PICK_ONLY)},set:function(e){ka(this,dr.PICK_ONLY)!==e&&(D_(this,dr.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return ka(this,dr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){ka(this,dr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(D_(this,dr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});FS.shallowClone=function(e,t){if(l(e))return l(t)||(t=new FS),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};FS.prototype.execute=function(e,t){e.draw(this,t)};var tt=FS;var Vve={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},Ae=Object.freeze(Vve);var $1={CLOCKWISE:ee.CW,COUNTER_CLOCKWISE:ee.CCW};$1.validate=function(e){return e===$1.CLOCKWISE||e===$1.COUNTER_CLOCKWISE};var ds=Object.freeze($1);function GQ(e){if(typeof e!="object"||e===null)return e;let t,n=Object.keys(e);for(let i=0;i0&&console.log(`${yh}Vertex shader compile log: ${c}`),c=e.getShaderInfoLog(r),l(c)&&c.length>0&&console.log(`${yh}Fragment shader compile log: ${c}`),c=e.getProgramInfoLog(s),l(c)&&c.length>0&&console.log(`${yh}Shader program link log: ${c}`)),e.deleteShader(o),e.deleteShader(r),s;let u,f=t._debugShaders;throw e.getShaderParameter(r,e.COMPILE_STATUS)?e.getShaderParameter(o,e.COMPILE_STATUS)?(c=e.getProgramInfoLog(s),console.error(`${yh}Shader program link log: ${c}`),d(o,"vertex"),d(r,"fragment"),u=`Program failed to link. Link log: ${c}`):(c=e.getShaderInfoLog(o),console.error(`${yh}Vertex shader compile log: ${c}`),console.error(`${yh} Vertex shader source: ${n}`),u=`Vertex shader failed to compile. Compile log: ${c}`):(c=e.getShaderInfoLog(r),console.error(`${yh}Fragment shader compile log: ${c}`),console.error(`${yh} Fragment shader source: ${i}`),u=`Fragment shader failed to compile. Compile log: ${c}`),e.deleteShader(o),e.deleteShader(r),e.deleteProgram(s),new ue(u);function d(p,g){if(!l(f))return;let m=f.getTranslatedShaderSource(p);if(m===""){console.error(`${yh}${g} shader translation failed.`);return}console.error(`${yh}Translated ${g} shaderSource: ${m}`)}}function tDe(e,t,n){let i={};for(let o=0;o=0){if(f=n[u.slice(0,m)],!l(f))continue;d=f._locations,d.length<=1&&(p=f.value,g=e.getUniformLocation(t,u),g!==null&&(d.push(g),p.push(e.getUniform(t,g))))}else{d=[];for(let x=0;x abs(x), czm_piOverTwo - t, t); t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t); t = czm_branchFreeTernary(y < 0.0, -t, t); return t; } `;var CO=`/** * Gets the color with fog at a distance from the camera. * * @name czm_fog * @glslFunction * * @param {float} distanceToCamera The distance to the camera in meters. * @param {vec3} color The original color. * @param {vec3} fogColor The color of the fog. * * @returns {vec3} The color adjusted for fog at the distance from the camera. */ vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor) { float scalar = distanceToCamera * czm_fogDensity; float fog = 1.0 - exp(-(scalar * scalar)); return mix(color, fogColor, fog); } /** * Gets the color with fog at a distance from the camera. * * @name czm_fog * @glslFunction * * @param {float} distanceToCamera The distance to the camera in meters. * @param {vec3} color The original color. * @param {vec3} fogColor The color of the fog. * @param {float} fogModifierConstant A constant to modify the appearance of fog. * * @returns {vec3} The color adjusted for fog at the distance from the camera. */ vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant) { float scalar = distanceToCamera * czm_fogDensity; float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant)))); return mix(color, fogColor, fog); } `;var EO=`/** * Converts a color from RGB space to linear space. * * @name czm_gammaCorrect * @glslFunction * * @param {vec3} color The color in RGB space. * @returns {vec3} The color in linear space. */ vec3 czm_gammaCorrect(vec3 color) { #ifdef HDR color = pow(color, vec3(czm_gamma)); #endif return color; } vec4 czm_gammaCorrect(vec4 color) { #ifdef HDR color.rgb = pow(color.rgb, vec3(czm_gamma)); #endif return color; } `;var SO=`/** * DOC_TBA * * @name czm_geodeticSurfaceNormal * @glslFunction * * @param {vec3} positionOnEllipsoid DOC_TBA * @param {vec3} ellipsoidCenter DOC_TBA * @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA * * @returns {vec3} DOC_TBA. */ vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared) { return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared); } `;var wO=`/** * An czm_material with default values. Every material's czm_getMaterial * should use this default material as a base for the material it returns. * The default normal value is given by materialInput.normalEC. * * @name czm_getDefaultMaterial * @glslFunction * * @param {czm_materialInput} input The input used to construct the default material. * * @returns {czm_material} The default material. * * @see czm_materialInput * @see czm_material * @see czm_getMaterial */ czm_material czm_getDefaultMaterial(czm_materialInput materialInput) { czm_material material; material.diffuse = vec3(0.0); material.specular = 0.0; material.shininess = 1.0; material.normal = materialInput.normalEC; material.emission = vec3(0.0); material.alpha = 1.0; return material; } `;var vO=`/** * Select which direction vector to use for dynamic atmosphere lighting based on an enum value * * @name czm_getDynamicAtmosphereLightDirection * @glslfunction * @see DynamicAtmosphereLightingType.js * * @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off. * @param {float} lightEnum The enum value for selecting between light sources. * @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC */ vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) { const float NONE = 0.0; const float SCENE_LIGHT = 1.0; const float SUNLIGHT = 2.0; vec3 lightDirection = positionWC * float(lightEnum == NONE) + czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) + czm_sunDirectionWC * float(lightEnum == SUNLIGHT); return normalize(lightDirection); } `;var DO=`/** * Calculates the intensity of diffusely reflected light. * * @name czm_getLambertDiffuse * @glslFunction * * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates. * @param {vec3} normalEC The surface normal in eye coordinates. * * @returns {float} The intensity of the diffuse reflection. * * @see czm_phong * * @example * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC); * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200); * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity); */ float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC) { return max(dot(lightDirectionEC, normalEC), 0.0); } `;var IO=`/** * Calculates the specular intensity of reflected light. * * @name czm_getSpecular * @glslFunction * * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates. * @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates. * @param {vec3} normalEC The surface normal in eye coordinates. * @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight. * * @returns {float} The intensity of the specular highlight. * * @see czm_phong * * @example * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC); * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200); * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity); */ float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess) { vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC); float specular = max(dot(toReflectedLight, toEyeEC), 0.0); // pow has undefined behavior if both parameters <= 0. // Prevent this by making sure shininess is at least czm_epsilon2. return pow(specular, max(shininess, czm_epsilon2)); } `;var PO=`/** * @private */ vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians) { float cosAngle = cos(angleInRadians); float sinAngle = sin(angleInRadians); // time dependent sampling directions vec2 s0 = vec2(1.0/17.0, 0.0); vec2 s1 = vec2(-1.0/29.0, 0.0); vec2 s2 = vec2(1.0/101.0, 1.0/59.0); vec2 s3 = vec2(-1.0/109.0, -1.0/57.0); // rotate sampling direction by specified angle s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y)); s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y)); s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y)); s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y)); vec2 uv0 = (uv/103.0) + (time * s0); vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23); vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51); vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71); uv0 = fract(uv0); uv1 = fract(uv1); uv2 = fract(uv2); uv3 = fract(uv3); vec4 noise = (texture(normalMap, uv0)) + (texture(normalMap, uv1)) + (texture(normalMap, uv2)) + (texture(normalMap, uv3)); // average and scale to between -1 and 1 return ((noise / 4.0) - 0.5) * 2.0; } `;var RO=`/** * Converts an HSB color (hue, saturation, brightness) to RGB * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl} * * @name czm_HSBToRGB * @glslFunction * * @param {vec3} hsb The color in HSB. * * @returns {vec3} The color in RGB. * * @example * vec3 hsb = czm_RGBToHSB(rgb); * hsb.z *= 0.1; * rgb = czm_HSBToRGB(hsb); */ const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 czm_HSBToRGB(vec3 hsb) { vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www); return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y); } `;var OO=`/** * Converts an HSL color (hue, saturation, lightness) to RGB * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html} * * @name czm_HSLToRGB * @glslFunction * * @param {vec3} rgb The color in HSL. * * @returns {vec3} The color in RGB. * * @example * vec3 hsl = czm_RGBToHSL(rgb); * hsl.z *= 0.1; * rgb = czm_HSLToRGB(hsl); */ vec3 hueToRGB(float hue) { float r = abs(hue * 6.0 - 3.0) - 1.0; float g = 2.0 - abs(hue * 6.0 - 2.0); float b = 2.0 - abs(hue * 6.0 - 4.0); return clamp(vec3(r, g, b), 0.0, 1.0); } vec3 czm_HSLToRGB(vec3 hsl) { vec3 rgb = hueToRGB(hsl.x); float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y; return (rgb - 0.5) * c + hsl.z; } `;var MO=`/** * Adjusts the hue of a color. * * @name czm_hue * @glslFunction * * @param {vec3} rgb The color. * @param {float} adjustment The amount to adjust the hue of the color in radians. * * @returns {float} The color with the hue adjusted. * * @example * vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi) */ vec3 czm_hue(vec3 rgb, float adjustment) { const mat3 toYIQ = mat3(0.299, 0.587, 0.114, 0.595716, -0.274453, -0.321263, 0.211456, -0.522591, 0.311135); const mat3 toRGB = mat3(1.0, 0.9563, 0.6210, 1.0, -0.2721, -0.6474, 1.0, -1.107, 1.7046); vec3 yiq = toYIQ * rgb; float hue = atan(yiq.z, yiq.y) + adjustment; float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y); vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue)); return toRGB * color; } `;var LO=`/** * Converts a color in linear space to RGB space. * * @name czm_inverseGamma * @glslFunction * * @param {vec3} color The color in linear space. * @returns {vec3} The color in RGB space. */ vec3 czm_inverseGamma(vec3 color) { return pow(color, vec3(1.0 / czm_gamma)); } `;var NO=`/** * Determines if a time interval is empty. * * @name czm_isEmpty * @glslFunction * * @param {czm_raySegment} interval The interval to test. * * @returns {bool} true if the time interval is empty; otherwise, false. * * @example * bool b0 = czm_isEmpty(czm_emptyRaySegment); // true * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0. */ bool czm_isEmpty(czm_raySegment interval) { return (interval.stop < 0.0); } `;var FO=`/** * Determines if a time interval is empty. * * @name czm_isFull * @glslFunction * * @param {czm_raySegment} interval The interval to test. * * @returns {bool} true if the time interval is empty; otherwise, false. * * @example * bool b0 = czm_isEmpty(czm_emptyRaySegment); // true * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0. */ bool czm_isFull(czm_raySegment interval) { return (interval.start == 0.0 && interval.stop == czm_infinity); } `;var BO=`/** * Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located. * * @name czm_latitudeToWebMercatorFraction * @glslFunction * * @param {float} latitude The geodetic latitude, in radians. * @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle. * @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates. * * @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern * boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return * value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection. */ float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight) { float sinLatitude = sin(latitude); float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude)); return (mercatorY - southMercatorY) * oneOverMercatorHeight; } `;var kO=`/** * Converts a linear RGB color to an sRGB color. * * @param {vec3|vec4} linearIn The color in linear color space. * @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input. */ vec3 czm_linearToSrgb(vec3 linearIn) { return pow(linearIn, vec3(1.0/2.2)); } vec4 czm_linearToSrgb(vec4 linearIn) { vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2)); return vec4(srgbOut, linearIn.a); } `;var UO=`/** * Computes distance from an point in 2D to a line in 2D. * * @name czm_lineDistance * @glslFunction * * param {vec2} point1 A point along the line. * param {vec2} point2 A point along the line. * param {vec2} point A point that may or may not be on the line. * returns {float} The distance from the point to the line. */ float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) { return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1); } `;var VO=`/** * Computes the luminance of a color. * * @name czm_luminance * @glslFunction * * @param {vec3} rgb The color. * * @returns {float} The luminance. * * @example * float light = czm_luminance(vec3(0.0)); // 0.0 * float dark = czm_luminance(vec3(1.0)); // ~1.0 */ float czm_luminance(vec3 rgb) { // Algorithm from Chapter 10 of Graphics Shaders. const vec3 W = vec3(0.2125, 0.7154, 0.0721); return dot(rgb, W); } `;var zO=`/** * Computes the size of a pixel in meters at a distance from the eye. *

* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel. *

* @name czm_metersPerPixel * @glslFunction * * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates. * @param {float} pixelRatio The scaling factor from pixel space to coordinate space * * @returns {float} The meters per pixel at positionEC. */ float czm_metersPerPixel(vec4 positionEC, float pixelRatio) { float width = czm_viewport.z; float height = czm_viewport.w; float pixelWidth; float pixelHeight; float top = czm_frustumPlanes.x; float bottom = czm_frustumPlanes.y; float left = czm_frustumPlanes.z; float right = czm_frustumPlanes.w; if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0) { float frustumWidth = right - left; float frustumHeight = top - bottom; pixelWidth = frustumWidth / width; pixelHeight = frustumHeight / height; } else { float distanceToPixel = -positionEC.z; float inverseNear = 1.0 / czm_currentFrustum.x; float tanTheta = top * inverseNear; pixelHeight = 2.0 * distanceToPixel * tanTheta / height; tanTheta = right * inverseNear; pixelWidth = 2.0 * distanceToPixel * tanTheta / width; } return max(pixelWidth, pixelHeight) * pixelRatio; } /** * Computes the size of a pixel in meters at a distance from the eye. *

* Use this version when scaling by pixel ratio. *

* @name czm_metersPerPixel * @glslFunction * * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates. * * @returns {float} The meters per pixel at positionEC. */ float czm_metersPerPixel(vec4 positionEC) { return czm_metersPerPixel(positionEC, czm_pixelRatio); } `;var HO=`/** * Transforms a position from model to window coordinates. The transformation * from model to clip coordinates is done using {@link czm_modelViewProjection}. * The transform from normalized device coordinates to window coordinates is * done using {@link czm_viewportTransformation}, which assumes a depth range * of near = 0 and far = 1. *

* This transform is useful when there is a need to manipulate window coordinates * in a vertex shader as done by {@link BillboardCollection}. *

* This function should not be confused with {@link czm_viewportOrthographic}, * which is an orthographic projection matrix that transforms from window * coordinates to clip coordinates. * * @name czm_modelToWindowCoordinates * @glslFunction * * @param {vec4} position The position in model coordinates to transform. * * @returns {vec4} The transformed position in window coordinates. * * @see czm_eyeToWindowCoordinates * @see czm_modelViewProjection * @see czm_viewportTransformation * @see czm_viewportOrthographic * @see BillboardCollection * * @example * vec4 positionWC = czm_modelToWindowCoordinates(positionMC); */ vec4 czm_modelToWindowCoordinates(vec4 position) { vec4 q = czm_modelViewProjection * position; // clip coordinates q.xyz /= q.w; // normalized device coordinates q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates return q; } `;var GO=`/** * DOC_TBA * * @name czm_multiplyWithColorBalance * @glslFunction */ vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right) { // Algorithm from Chapter 10 of Graphics Shaders. const vec3 W = vec3(0.2125, 0.7154, 0.0721); vec3 target = left * right; float leftLuminance = dot(left, W); float rightLuminance = dot(right, W); float targetLuminance = dot(target, W); return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target; } `;var WO=`/** * Computes a value that scales with distance. The scaling is clamped at the near and * far distances, and does not extrapolate. This function works with the * {@link NearFarScalar} JavaScript class. * * @name czm_nearFarScalar * @glslFunction * * @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w). * @param {float} cameraDistSq The square of the current distance from the camera. * * @returns {float} The value at this distance. */ float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq) { float valueAtMin = nearFarScalar.y; float valueAtMax = nearFarScalar.w; float nearDistanceSq = nearFarScalar.x * nearFarScalar.x; float farDistanceSq = nearFarScalar.z * nearFarScalar.z; float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq); t = pow(clamp(t, 0.0, 1.0), 0.2); return mix(valueAtMin, valueAtMax, t); } `;var jO=` /** * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {vec2} encoded The oct-encoded, unit-length vector * @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits. * @returns {vec3} The decoded and normalized vector */ vec3 czm_octDecode(vec2 encoded, float range) { if (encoded.x == 0.0 && encoded.y == 0.0) { return vec3(0.0, 0.0, 0.0); } encoded = encoded / range * 2.0 - 1.0; vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y)); if (v.z < 0.0) { v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy); } return normalize(v); } /** * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {vec2} encoded The oct-encoded, unit-length vector * @returns {vec3} The decoded and normalized vector */ vec3 czm_octDecode(vec2 encoded) { return czm_octDecode(encoded, 255.0); } /** * Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {float} encoded The oct-encoded, unit-length vector * @returns {vec3} The decoded and normalized vector */ vec3 czm_octDecode(float encoded) { float temp = encoded / 256.0; float x = floor(temp); float y = (temp - x) * 256.0; return czm_octDecode(vec2(x, y)); } /** * Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors. * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors", * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/ * * @name czm_octDecode * @param {vec2} encoded The packed oct-encoded, unit-length vectors. * @param {vec3} vector1 One decoded and normalized vector. * @param {vec3} vector2 One decoded and normalized vector. * @param {vec3} vector3 One decoded and normalized vector. */ void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3) { float temp = encoded.x / 65536.0; float x = floor(temp); float encodedFloat1 = (temp - x) * 65536.0; temp = encoded.y / 65536.0; float y = floor(temp); float encodedFloat2 = (temp - y) * 65536.0; vector1 = czm_octDecode(encodedFloat1); vector2 = czm_octDecode(encodedFloat2); vector3 = czm_octDecode(vec2(x, y)); } `;var qO=`/** * Packs a depth value into a vec3 that can be represented by unsigned bytes. * * @name czm_packDepth * @glslFunction * * @param {float} depth The floating-point depth. * @returns {vec3} The packed depth. */ vec4 czm_packDepth(float depth) { // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/ vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth; enc = fract(enc); enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0); return enc; } `;var YO=`vec3 lambertianDiffuse(vec3 diffuseColor) { return diffuseColor / czm_pi; } vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH) { return f0 + (f90 - f0) * pow(clamp(1.0 - VdotH, 0.0, 1.0), 5.0); } float smithVisibilityG1(float NdotV, float roughness) { // this is the k value for direct lighting. // for image based lighting it will be roughness^2 / 2 float k = (roughness + 1.0) * (roughness + 1.0) / 8.0; return NdotV / (NdotV * (1.0 - k) + k); } float smithVisibilityGGX(float roughness, float NdotL, float NdotV) { return ( smithVisibilityG1(NdotL, roughness) * smithVisibilityG1(NdotV, roughness) ); } float GGX(float roughness, float NdotH) { float roughnessSquared = roughness * roughness; float f = (NdotH * roughnessSquared - NdotH) * NdotH + 1.0; return roughnessSquared / (czm_pi * f * f); } /** * Compute the diffuse and specular contributions using physically based * rendering. This function only handles direct lighting. *

* This function only handles the lighting calculations. Metallic/roughness * and specular/glossy must be handled separately. See {@czm_pbrMetallicRoughnessMaterial}, {@czm_pbrSpecularGlossinessMaterial} and {@czm_defaultPbrMaterial} *

* * @name czm_pbrlighting * @glslFunction * * @param {vec3} positionEC The position of the fragment in eye coordinates * @param {vec3} normalEC The surface normal in eye coordinates * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates. * @param {vec3} lightColorHdr radiance of the light source. This is a HDR value. * @param {czm_pbrParameters} The computed PBR parameters. * @return {vec3} The computed HDR color * * @example * czm_pbrParameters pbrParameters = czm_pbrMetallicRoughnessMaterial( * baseColor, * metallic, * roughness * ); * vec3 color = czm_pbrlighting( * positionEC, * normalEC, * lightDirectionEC, * lightColorHdr, * pbrParameters); */ vec3 czm_pbrLighting( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, vec3 lightColorHdr, czm_pbrParameters pbrParameters ) { vec3 v = -normalize(positionEC); vec3 l = normalize(lightDirectionEC); vec3 h = normalize(v + l); vec3 n = normalEC; float NdotL = clamp(dot(n, l), 0.001, 1.0); float NdotV = abs(dot(n, v)) + 0.001; float NdotH = clamp(dot(n, h), 0.0, 1.0); float LdotH = clamp(dot(l, h), 0.0, 1.0); float VdotH = clamp(dot(v, h), 0.0, 1.0); vec3 f0 = pbrParameters.f0; float reflectance = max(max(f0.r, f0.g), f0.b); vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0)); vec3 F = fresnelSchlick2(f0, f90, VdotH); float alpha = pbrParameters.roughness; float G = smithVisibilityGGX(alpha, NdotL, NdotV); float D = GGX(alpha, NdotH); vec3 specularContribution = F * G * D / (4.0 * NdotL * NdotV); vec3 diffuseColor = pbrParameters.diffuseColor; // F here represents the specular contribution vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor); // Lo = (diffuse + specular) * Li * NdotL return (diffuseContribution + specularContribution) * NdotL * lightColorHdr; } `;var XO=`/** * Compute parameters for physically based rendering using the * metallic/roughness workflow. All inputs are linear; sRGB texture values must * be decoded beforehand * * @name czm_pbrMetallicRoughnessMaterial * @glslFunction * * @param {vec3} baseColor For dielectrics, this is the base color. For metals, this is the f0 value (reflectance at normal incidence) * @param {float} metallic 0.0 indicates dielectric. 1.0 indicates metal. Values in between are allowed (e.g. to model rust or dirt); * @param {float} roughness A value between 0.0 and 1.0 * @return {czm_pbrParameters} parameters to pass into {@link czm_pbrLighting} */ czm_pbrParameters czm_pbrMetallicRoughnessMaterial( vec3 baseColor, float metallic, float roughness ) { czm_pbrParameters results; // roughness is authored as perceptual roughness // square it to get material roughness roughness = clamp(roughness, 0.0, 1.0); results.roughness = roughness * roughness; // dielectrics use f0 = 0.04, metals use albedo as f0 metallic = clamp(metallic, 0.0, 1.0); const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04); vec3 f0 = mix(REFLECTANCE_DIELECTRIC, baseColor, metallic); results.f0 = f0; // diffuse only applies to dielectrics. results.diffuseColor = baseColor * (1.0 - f0) * (1.0 - metallic); return results; } `;var KO=`/** * Compute parameters for physically based rendering using the * specular/glossy workflow. All inputs are linear; sRGB texture values must * be decoded beforehand * * @name czm_pbrSpecularGlossinessMaterial * @glslFunction * * @param {vec3} diffuse The diffuse color for dielectrics (non-metals) * @param {vec3} specular The reflectance at normal incidence (f0) * @param {float} glossiness A number from 0.0 to 1.0 indicating how smooth the surface is. * @return {czm_pbrParameters} parameters to pass into {@link czm_pbrLighting} */ czm_pbrParameters czm_pbrSpecularGlossinessMaterial( vec3 diffuse, vec3 specular, float glossiness ) { czm_pbrParameters results; // glossiness is the opposite of roughness, but easier for artists to use. float roughness = 1.0 - glossiness; results.roughness = roughness * roughness; results.diffuseColor = diffuse * (1.0 - max(max(specular.r, specular.g), specular.b)); results.f0 = specular; return results; } `;var ZO=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material) { return czm_getLambertDiffuse(lightDirectionEC, material.normal); } float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material) { return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess); } /** * Computes a color using the Phong lighting model. * * @name czm_phong * @glslFunction * * @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates. * @param {czm_material} material The fragment's material. * * @returns {vec4} The computed color. * * @example * vec3 positionToEyeEC = // ... * czm_material material = // ... * vec3 lightDirectionEC = // ... * out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC); * * @see czm_getMaterial */ vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC) { // Diffuse from directional light sources at eye (for top-down) float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material); if (czm_sceneMode == czm_sceneMode3D) { // (and horizon views in 3D) diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material); } float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material); // Temporary workaround for adding ambient. vec3 materialDiffuse = material.diffuse * 0.5; vec3 ambient = materialDiffuse; vec3 color = ambient + material.emission; color += materialDiffuse * diffuse * czm_lightColor; color += material.specular * specular * czm_lightColor; return vec4(color, material.alpha); } vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC) { float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material); float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material); vec3 ambient = vec3(0.0); vec3 color = ambient + material.emission; color += material.diffuse * diffuse * czm_lightColor; color += material.specular * specular * czm_lightColor; return vec4(color, material.alpha); } `;var QO=`/** * Computes distance from a point to a plane. * * @name czm_planeDistance * @glslFunction * * param {vec4} plane A Plane in Hessian Normal Form. See Plane.js * param {vec3} point A point in the same space as the plane. * returns {float} The distance from the point to the plane. */ float czm_planeDistance(vec4 plane, vec3 point) { return (dot(plane.xyz, point) + plane.w); } /** * Computes distance from a point to a plane. * * @name czm_planeDistance * @glslFunction * * param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js * param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js * param {vec3} point A point in the same space as the plane. * returns {float} The distance from the point to the plane. */ float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) { return (dot(planeNormal, point) + planeDistance); } `;var $O=`/** * Computes the point along a ray at the given time. time can be positive, negative, or zero. * * @name czm_pointAlongRay * @glslFunction * * @param {czm_ray} ray The ray to compute the point along. * @param {float} time The time along the ray. * * @returns {vec3} The point along the ray at the given time. * * @example * czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction * vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0) */ vec3 czm_pointAlongRay(czm_ray ray, float time) { return ray.origin + (time * ray.direction); } `;var JO=`/** * DOC_TBA * * @name czm_rayEllipsoidIntersectionInterval * @glslFunction */ czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii) { // ray and ellipsoid center in eye coordinates. radii in model coordinates. vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz; vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz; q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz; float q2 = dot(q, q); float qw = dot(q, w); if (q2 > 1.0) // Outside ellipsoid. { if (qw >= 0.0) // Looking outward or tangent (0 intersections). { return czm_emptyRaySegment; } else // qw < 0.0. { float qw2 = qw * qw; float difference = q2 - 1.0; // Positively valued. float w2 = dot(w, w); float product = w2 * difference; if (qw2 < product) // Imaginary roots (0 intersections). { return czm_emptyRaySegment; } else if (qw2 > product) // Distinct roots (2 intersections). { float discriminant = qw * qw - product; float temp = -qw + sqrt(discriminant); // Avoid cancellation. float root0 = temp / w2; float root1 = difference / temp; if (root0 < root1) { czm_raySegment i = czm_raySegment(root0, root1); return i; } else { czm_raySegment i = czm_raySegment(root1, root0); return i; } } else // qw2 == product. Repeated roots (2 intersections). { float root = sqrt(difference / w2); czm_raySegment i = czm_raySegment(root, root); return i; } } } else if (q2 < 1.0) // Inside ellipsoid (2 intersections). { float difference = q2 - 1.0; // Negatively valued. float w2 = dot(w, w); float product = w2 * difference; // Negatively valued. float discriminant = qw * qw - product; float temp = -qw + sqrt(discriminant); // Positively valued. czm_raySegment i = czm_raySegment(0.0, temp / w2); return i; } else // q2 == 1.0. On ellipsoid. { if (qw < 0.0) // Looking inward. { float w2 = dot(w, w); czm_raySegment i = czm_raySegment(0.0, -qw / w2); return i; } else // qw >= 0.0. Looking outward or tangent. { return czm_emptyRaySegment; } } } `;var eM=`/** * Compute the intersection interval of a ray with a sphere. * * @name czm_raySphereIntersectionInterval * @glslFunction * * @param {czm_ray} ray The ray. * @param {vec3} center The center of the sphere. * @param {float} radius The radius of the sphere. * @return {czm_raySegment} The intersection interval of the ray with the sphere. */ czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius) { vec3 o = ray.origin; vec3 d = ray.direction; vec3 oc = o - center; float a = dot(d, d); float b = 2.0 * dot(d, oc); float c = dot(oc, oc) - (radius * radius); float det = (b * b) - (4.0 * a * c); if (det < 0.0) { return czm_emptyRaySegment; } float sqrtDet = sqrt(det); float t0 = (-b - sqrtDet) / (2.0 * a); float t1 = (-b + sqrtDet) / (2.0 * a); czm_raySegment result = czm_raySegment(t0, t1); return result; } `;var tM=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords) { return czm_reverseLogDepth(texture(depthTexture, texCoords).r); } `;var nM=`/** * Reads a value previously transformed with {@link czm_writeNonPerspective} * by dividing it by \`w\`, the value used in the perspective divide. * This function is intended to be called in a fragment shader to access a * \`varying\` that should not be subject to perspective interpolation. * For example, screen-space texture coordinates. The value should have been * previously written in the vertex shader with a call to * {@link czm_writeNonPerspective}. * * @name czm_readNonPerspective * @glslFunction * * @param {float|vec2|vec3|vec4} value The non-perspective value to be read. * @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`. * @returns {float|vec2|vec3|vec4} The usable value. */ float czm_readNonPerspective(float value, float oneOverW) { return value * oneOverW; } vec2 czm_readNonPerspective(vec2 value, float oneOverW) { return value * oneOverW; } vec3 czm_readNonPerspective(vec3 value, float oneOverW) { return value * oneOverW; } vec4 czm_readNonPerspective(vec4 value, float oneOverW) { return value * oneOverW; } `;var iM=`float czm_reverseLogDepth(float logZ) { #ifdef LOG_DEPTH float near = czm_currentFrustum.x; float far = czm_currentFrustum.y; float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne; float depthFromNear = pow(2.0, log2Depth) - 1.0; return far * (1.0 - near / (depthFromNear + near)) / (far - near); #endif return logZ; } `;var oM=`/** * Converts an RGB color to HSB (hue, saturation, brightness) * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl} * * @name czm_RGBToHSB * @glslFunction * * @param {vec3} rgb The color in RGB. * * @returns {vec3} The color in HSB. * * @example * vec3 hsb = czm_RGBToHSB(rgb); * hsb.z *= 0.1; * rgb = czm_HSBToRGB(hsb); */ const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec3 czm_RGBToHSB(vec3 rgb) { vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g)); vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r)); float d = q.x - min(q.w, q.y); return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x); } `;var rM=`/** * Converts an RGB color to HSL (hue, saturation, lightness) * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html} * * @name czm_RGBToHSL * @glslFunction * * @param {vec3} rgb The color in RGB. * * @returns {vec3} The color in HSL. * * @example * vec3 hsl = czm_RGBToHSL(rgb); * hsl.z *= 0.1; * rgb = czm_HSLToRGB(hsl); */ vec3 RGBtoHCV(vec3 rgb) { // Based on work by Sam Hocevar and Emil Persson vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0); vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx); float c = q.x - min(q.w, q.y); float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z); return vec3(h, c, q.x); } vec3 czm_RGBToHSL(vec3 rgb) { vec3 hcv = RGBtoHCV(rgb); float l = hcv.z - hcv.y * 0.5; float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7); return vec3(hcv.x, s, l); } `;var sM=`/** * Converts an RGB color to CIE Yxy. *

The conversion is described in * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform} *

* * @name czm_RGBToXYZ * @glslFunction * * @param {vec3} rgb The color in RGB. * * @returns {vec3} The color in CIE Yxy. * * @example * vec3 xyz = czm_RGBToXYZ(rgb); * xyz.x = max(xyz.x - luminanceThreshold, 0.0); * rgb = czm_XYZToRGB(xyz); */ vec3 czm_RGBToXYZ(vec3 rgb) { const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193, 0.3576, 0.7152, 0.1192, 0.1805, 0.0722, 0.9505); vec3 xyz = RGB2XYZ * rgb; vec3 Yxy; Yxy.r = xyz.g; float temp = dot(vec3(1.0), xyz); Yxy.gb = xyz.rg / temp; return Yxy; } `;var aM=`/** * Round a floating point value. This function exists because round() doesn't * exist in GLSL 1.00. * * @param {float|vec2|vec3|vec4} value The value to round * @param {float|vec2|vec3|vec3} The rounded value. The type matches the input. */ float czm_round(float value) { return floor(value + 0.5); } vec2 czm_round(vec2 value) { return floor(value + 0.5); } vec3 czm_round(vec3 value) { return floor(value + 0.5); } vec4 czm_round(vec4 value) { return floor(value + 0.5); } `;var cM=`/** * Samples the 4 neighboring pixels and return the weighted average. * * @private */ vec3 czm_sampleOctahedralProjectionWithFiltering(sampler2D projectedMap, vec2 textureSize, vec3 direction, float lod) { direction /= dot(vec3(1.0), abs(direction)); vec2 rev = abs(direction.zx) - vec2(1.0); vec2 neg = vec2(direction.x < 0.0 ? rev.x : -rev.x, direction.z < 0.0 ? rev.y : -rev.y); vec2 uv = direction.y < 0.0 ? neg : direction.xz; vec2 coord = 0.5 * uv + vec2(0.5); vec2 pixel = 1.0 / textureSize; if (lod > 0.0) { // Each subseqeuent mip level is half the size float scale = 1.0 / pow(2.0, lod); float offset = ((textureSize.y + 1.0) / textureSize.x); coord.x *= offset; coord *= scale; coord.x += offset + pixel.x; coord.y += (1.0 - (1.0 / pow(2.0, lod - 1.0))) + pixel.y * (lod - 1.0) * 2.0; } else { coord.x *= (textureSize.y / textureSize.x); } // Do bilinear filtering #ifndef OES_texture_float_linear vec3 color1 = texture(projectedMap, coord + vec2(0.0, pixel.y)).rgb; vec3 color2 = texture(projectedMap, coord + vec2(pixel.x, 0.0)).rgb; vec3 color3 = texture(projectedMap, coord + pixel).rgb; vec3 color4 = texture(projectedMap, coord).rgb; vec2 texturePosition = coord * textureSize; float fu = fract(texturePosition.x); float fv = fract(texturePosition.y); vec3 average1 = mix(color4, color2, fu); vec3 average2 = mix(color1, color3, fu); vec3 color = mix(average1, average2, fv); #else vec3 color = texture(projectedMap, coord).rgb; #endif return color; } /** * Samples from a cube map that has been projected using an octahedral projection from the given direction. * * @name czm_sampleOctahedralProjection * @glslFunction * * @param {sampler2D} projectedMap The texture with the octahedral projected cube map. * @param {vec2} textureSize The width and height dimensions in pixels of the projected map. * @param {vec3} direction The normalized direction used to sample the cube map. * @param {float} lod The level of detail to sample. * @param {float} maxLod The maximum level of detail. * @returns {vec3} The color of the cube map at the direction. */ vec3 czm_sampleOctahedralProjection(sampler2D projectedMap, vec2 textureSize, vec3 direction, float lod, float maxLod) { float currentLod = floor(lod + 0.5); float nextLod = min(currentLod + 1.0, maxLod); vec3 colorCurrentLod = czm_sampleOctahedralProjectionWithFiltering(projectedMap, textureSize, direction, currentLod); vec3 colorNextLod = czm_sampleOctahedralProjectionWithFiltering(projectedMap, textureSize, direction, nextLod); return mix(colorNextLod, colorCurrentLod, nextLod - lod); } `;var lM=`/** * Adjusts the saturation of a color. * * @name czm_saturation * @glslFunction * * @param {vec3} rgb The color. * @param {float} adjustment The amount to adjust the saturation of the color. * * @returns {float} The color with the saturation adjusted. * * @example * vec3 greyScale = czm_saturation(color, 0.0); * vec3 doubleSaturation = czm_saturation(color, 2.0); */ vec3 czm_saturation(vec3 rgb, float adjustment) { // Algorithm from Chapter 16 of OpenGL Shading Language const vec3 W = vec3(0.2125, 0.7154, 0.0721); vec3 intensity = vec3(dot(rgb, W)); return mix(intensity, rgb, adjustment); } `;var uM=` float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d) { return czm_unpackDepth(czm_textureCube(shadowMap, d)); } float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv) { #ifdef USE_SHADOW_DEPTH_TEXTURE return texture(shadowMap, uv).r; #else return czm_unpackDepth(texture(shadowMap, uv)); #endif } float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth) { return step(depth, czm_sampleShadowMap(shadowMap, uv)); } float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth) { return step(depth, czm_sampleShadowMap(shadowMap, uv)); } `;var fM=` float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness) { #ifdef USE_NORMAL_SHADING #ifdef USE_NORMAL_SHADING_SMOOTH float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0); #else float strength = step(0.0, nDotL); #endif visibility *= strength; #endif visibility = max(visibility, darkness); return visibility; } #ifdef USE_CUBE_MAP_SHADOW float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters) { float depthBias = shadowParameters.depthBias; float depth = shadowParameters.depth; float nDotL = shadowParameters.nDotL; float normalShadingSmooth = shadowParameters.normalShadingSmooth; float darkness = shadowParameters.darkness; vec3 uvw = shadowParameters.texCoords; depth -= depthBias; float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth); return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness); } #else float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters) { float depthBias = shadowParameters.depthBias; float depth = shadowParameters.depth; float nDotL = shadowParameters.nDotL; float normalShadingSmooth = shadowParameters.normalShadingSmooth; float darkness = shadowParameters.darkness; vec2 uv = shadowParameters.texCoords; depth -= depthBias; #ifdef USE_SOFT_SHADOWS vec2 texelStepSize = shadowParameters.texelStepSize; float radius = 1.0; float dx0 = -texelStepSize.x * radius; float dy0 = -texelStepSize.y * radius; float dx1 = texelStepSize.x * radius; float dy1 = texelStepSize.y * radius; float visibility = ( czm_shadowDepthCompare(shadowMap, uv, depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) + czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth) ) * (1.0 / 9.0); #else float visibility = czm_shadowDepthCompare(shadowMap, uv, depth); #endif return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness); } #endif `;var dM=`/** * Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL * built-in function sign except that returns 1.0 instead of 0.0 when the input value is 0.0. * * @name czm_signNotZero * @glslFunction * * @param {} value The value for which to determine the sign. * @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative. */ float czm_signNotZero(float value) { return value >= 0.0 ? 1.0 : -1.0; } vec2 czm_signNotZero(vec2 value) { return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y)); } vec3 czm_signNotZero(vec3 value) { return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z)); } vec4 czm_signNotZero(vec4 value) { return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w)); } `;var hM=`/** * Computes a color from the third order spherical harmonic coefficients and a normalized direction vector. *

* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22]. *

* * @name czm_sphericalHarmonics * @glslFunction * * @param {vec3} normal The normalized direction. * @param {vec3[9]} coefficients The third order spherical harmonic coefficients. * @returns {vec3} The color at the direction. * * @see https://graphics.stanford.edu/papers/envmap/envmap.pdf */ vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9]) { vec3 L00 = coefficients[0]; vec3 L1_1 = coefficients[1]; vec3 L10 = coefficients[2]; vec3 L11 = coefficients[3]; vec3 L2_2 = coefficients[4]; vec3 L2_1 = coefficients[5]; vec3 L20 = coefficients[6]; vec3 L21 = coefficients[7]; vec3 L22 = coefficients[8]; float x = normal.x; float y = normal.y; float z = normal.z; return L00 + L1_1 * y + L10 * z + L11 * x + L2_2 * (y * x) + L2_1 * (y * z) + L20 * (3.0 * z * z - 1.0) + L21 * (z * x) + L22 * (x * x - y * y); } `;var mM=`/** * Converts an sRGB color to a linear RGB color. * * @param {vec3|vec4} srgbIn The color in sRGB space * @returns {vec3|vec4} The color in linear color space. The vector type matches the input. */ vec3 czm_srgbToLinear(vec3 srgbIn) { return pow(srgbIn, vec3(2.2)); } vec4 czm_srgbToLinear(vec4 srgbIn) { vec3 linearOut = pow(srgbIn.rgb, vec3(2.2)); return vec4(linearOut, srgbIn.a); } `;var pM=`/** * Creates a matrix that transforms vectors from tangent space to eye space. * * @name czm_tangentToEyeSpaceMatrix * @glslFunction * * @param {vec3} normalEC The normal vector in eye coordinates. * @param {vec3} tangentEC The tangent vector in eye coordinates. * @param {vec3} bitangentEC The bitangent vector in eye coordinates. * * @returns {mat3} The matrix that transforms from tangent space to eye space. * * @example * mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC); * vec3 normal = tangentToEye * texture(normalMap, st).xyz; */ mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC) { vec3 normal = normalize(normalEC); vec3 tangent = normalize(tangentEC); vec3 bitangent = normalize(bitangentEC); return mat3(tangent.x , tangent.y , tangent.z, bitangent.x, bitangent.y, bitangent.z, normal.x , normal.y , normal.z); } `;var _M=`/** * A wrapper around the texture (WebGL2) / textureCube (WebGL1) * function to allow for WebGL 1 support. * * @name czm_textureCube * @glslFunction * * @param {samplerCube} sampler The sampler. * @param {vec3} p The coordinates to sample the texture at. */ vec4 czm_textureCube(samplerCube sampler, vec3 p) { #if __VERSION__ == 300 return texture(sampler, p); #else return textureCube(sampler, p); #endif }`;var gM=`/** * Transforms a plane. * * @name czm_transformPlane * @glslFunction * * @param {vec4} plane The plane in Hessian Normal Form. * @param {mat4} transform The inverse-transpose of a transformation matrix. */ vec4 czm_transformPlane(vec4 plane, mat4 transform) { vec4 transformedPlane = transform * plane; // Convert the transformed plane to Hessian Normal Form float normalMagnitude = length(transformedPlane.xyz); return transformedPlane / normalMagnitude; } `;var yM=`/** * Translates a position (or any vec3) that was encoded with {@link EncodedCartesian3}, * and then provided to the shader as separate high and low bits to * be relative to the eye. As shown in the example, the position can then be transformed in eye * or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye}, * respectively. *

* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as * described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}. *

* * @name czm_translateRelativeToEye * @glslFunction * * @param {vec3} high The position's high bits. * @param {vec3} low The position's low bits. * @returns {vec3} The position translated to be relative to the camera's position. * * @example * in vec3 positionHigh; * in vec3 positionLow; * * void main() * { * vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); * gl_Position = czm_modelViewProjectionRelativeToEye * p; * } * * @see czm_modelViewRelativeToEye * @see czm_modelViewProjectionRelativeToEye * @see czm_computePosition * @see EncodedCartesian3 */ vec4 czm_translateRelativeToEye(vec3 high, vec3 low) { vec3 highDifference = high - czm_encodedCameraPositionMCHigh; // This check handles the case when NaN values have gotten into \`highDifference\`. // Such a thing could happen on devices running iOS. if (length(highDifference) == 0.0) { highDifference = vec3(0); } vec3 lowDifference = low - czm_encodedCameraPositionMCLow; return vec4(highDifference + lowDifference, 1.0); } `;var xM=`/** * @private */ vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC) { // Diffuse from directional light sources at eye (for top-down and horizon views) float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal); if (czm_sceneMode == czm_sceneMode3D) { // (and horizon views in 3D) diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal); } diffuse = clamp(diffuse, 0.0, 1.0); float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess); // Temporary workaround for adding ambient. vec3 materialDiffuse = material.diffuse * 0.5; vec3 ambient = materialDiffuse; vec3 color = ambient + material.emission; color += materialDiffuse * diffuse * czm_lightColor; color += material.specular * specular * czm_lightColor; return vec4(color, material.alpha); } `;var bM=`/** * Returns the transpose of the matrix. The input matrix can be * a mat2, mat3, or mat4. * * @name czm_transpose * @glslFunction * * @param {} matrix The matrix to transpose. * * @returns {} The transposed matrix. * * @example * // GLSL declarations * mat2 czm_transpose(mat2 matrix); * mat3 czm_transpose(mat3 matrix); * mat4 czm_transpose(mat4 matrix); * * // Transpose a 3x3 rotation matrix to find its inverse. * mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates( * positionMC, normalEC); * mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye); */ mat2 czm_transpose(mat2 matrix) { return mat2( matrix[0][0], matrix[1][0], matrix[0][1], matrix[1][1]); } mat3 czm_transpose(mat3 matrix) { return mat3( matrix[0][0], matrix[1][0], matrix[2][0], matrix[0][1], matrix[1][1], matrix[2][1], matrix[0][2], matrix[1][2], matrix[2][2]); } mat4 czm_transpose(mat4 matrix) { return mat4( matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1], matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2], matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]); } `;var TM=`/** * Unpacks a vec4 depth value to a float in [0, 1) range. * * @name czm_unpackDepth * @glslFunction * * @param {vec4} packedDepth The packed depth. * * @returns {float} The floating-point depth in [0, 1) range. */ float czm_unpackDepth(vec4 packedDepth) { // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/ return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0)); } `;var AM=`/** * Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4. * * @name czm_unpackFloat * @glslFunction * * @param {vec4} packedFloat The packed float. * * @returns {float} The floating-point depth in arbitrary range. */ float czm_unpackFloat(vec4 packedFloat) { // Convert to [0.0, 255.0] and round to integer packedFloat = floor(packedFloat * 255.0 + 0.5); float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0; float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0; if (exponent == -127.0) { return 0.0; } float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000); float result = sign * exp2(exponent - 23.0) * mantissa; return result; } `;var CM=`/** * Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type, * so the return value is an int. *

* There are also precision limitations in WebGL 1. highp int is still limited * to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur. *

* * @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order. * * @return {int} The unpacked value. */ int czm_unpackUint(float packedValue) { float rounded = czm_round(packedValue * 255.0); return int(rounded); } int czm_unpackUint(vec2 packedValue) { vec2 rounded = czm_round(packedValue * 255.0); return int(dot(rounded, vec2(1.0, 256.0))); } int czm_unpackUint(vec3 packedValue) { vec3 rounded = czm_round(packedValue * 255.0); return int(dot(rounded, vec3(1.0, 256.0, 65536.0))); } int czm_unpackUint(vec4 packedValue) { vec4 rounded = czm_round(packedValue * 255.0); return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0))); } `;var EM=`/** * Transform metadata values following the EXT_structural_metadata spec * by multiplying by scale and adding the offset. Operations are always * performed component-wise, even for matrices. * * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value. * * @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input. */ float czm_valueTransform(float offset, float scale, float value) { return scale * value + offset; } vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) { return scale * value + offset; } vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) { return scale * value + offset; } vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) { return scale * value + offset; } mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) { return matrixCompMult(scale, value) + offset; } mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) { return matrixCompMult(scale, value) + offset; } mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) { return matrixCompMult(scale, value) + offset; } `;var SM=`#ifdef LOG_DEPTH // 1.0 at the near plane, increasing linearly from there. out float v_depthFromNearPlusOne; #ifdef SHADOW_MAP out vec3 v_logPositionEC; #endif #endif vec4 czm_updatePositionDepth(vec4 coords) { #if defined(LOG_DEPTH) #ifdef SHADOW_MAP vec3 logPositionEC = (czm_inverseProjection * coords).xyz; v_logPositionEC = logPositionEC; #endif // With the very high far/near ratios used with the logarithmic depth // buffer, floating point rounding errors can cause linear depth values // to end up on the wrong side of the far plane, even for vertices that // are really nowhere near it. Since we always write a correct logarithmic // depth value in the fragment shader anyway, we just need to make sure // such errors don't cause the primitive to be clipped entirely before // we even get to the fragment shader. coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w; #endif return coords; } /** * Writes the logarithmic depth to gl_Position using the already computed gl_Position. * * @name czm_vertexLogDepth * @glslFunction */ void czm_vertexLogDepth() { #ifdef LOG_DEPTH v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0; gl_Position = czm_updatePositionDepth(gl_Position); #endif } /** * Writes the logarithmic depth to gl_Position using the provided clip coordinates. *

* An example use case for this function would be moving the vertex in window coordinates * before converting back to clip coordinates. Use the original vertex clip coordinates. *

* @name czm_vertexLogDepth * @glslFunction * * @param {vec4} clipCoords The vertex in clip coordinates. * * @example * czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0)); */ void czm_vertexLogDepth(vec4 clipCoords) { #ifdef LOG_DEPTH v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0; czm_updatePositionDepth(clipCoords); #endif } `;var wM=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate) { // Reconstruct NDC coordinates float x = 2.0 * screenCoordinate.x - 1.0; float y = 2.0 * screenCoordinate.y - 1.0; float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2]; vec4 q = vec4(x, y, z, 1.0); // Reverse the perspective division to obtain clip coordinates. q /= screenCoordinate.w; // Reverse the projection transformation to obtain eye coordinates. if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s { q = czm_inverseProjection * q; } else { float top = czm_frustumPlanes.x; float bottom = czm_frustumPlanes.y; float left = czm_frustumPlanes.z; float right = czm_frustumPlanes.w; float near = czm_currentFrustum.x; float far = czm_currentFrustum.y; q.x = (q.x * (right - left) + left + right) * 0.5; q.y = (q.y * (top - bottom) + bottom + top) * 0.5; q.z = (q.z * (near - far) - near - far) * 0.5; q.w = 1.0; } return q; } /** * Transforms a position from window to eye coordinates. * The transform from window to normalized device coordinates is done using components * of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating * the inverse of czm_viewportTransformation. The transformation from * normalized device coordinates to clip coordinates is done using fragmentCoordinate.w, * which is expected to be the scalar used in the perspective divide. The transformation * from clip to eye coordinates is done using {@link czm_inverseProjection}. * * @name czm_windowToEyeCoordinates * @glslFunction * * @param {vec4} fragmentCoordinate The position in window coordinates to transform. * * @returns {vec4} The transformed position in eye coordinates. * * @see czm_modelToWindowCoordinates * @see czm_eyeToWindowCoordinates * @see czm_inverseProjection * @see czm_viewport * @see czm_viewportTransformation * * @example * vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord); */ vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate) { vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw; return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw)); } vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth) { // See reverseLogDepth.glsl. This is separate to re-use the pow. #if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY) float near = czm_currentFrustum.x; float far = czm_currentFrustum.y; float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne; float depthFromNear = pow(2.0, log2Depth) - 1.0; float depthFromCamera = depthFromNear + near; vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0); vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord); eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision return eyeCoordinate; #else vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0); vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord); #endif return eyeCoordinate; } /** * Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates. * This function produces more accurate results for window positions with log depth than * conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version * of czm_windowToEyeCoordinates. * * @name czm_windowToEyeCoordinates * @glslFunction * * @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform. * @param {float} depthOrLogDepth A depth or log depth for the fragment. * * @see czm_modelToWindowCoordinates * @see czm_eyeToWindowCoordinates * @see czm_inverseProjection * @see czm_viewport * @see czm_viewportTransformation * * @returns {vec4} The transformed position in eye coordinates. */ vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth) { vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw; return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth); } `;var vM=`// emulated noperspective #if !defined(LOG_DEPTH) in float v_WindowZ; #endif /** * Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane * by writing the fragment's depth. See czm_depthClamp for more details. * * @name czm_writeDepthClamp * @glslFunction * * @example * out_FragColor = color; * czm_writeDepthClamp(); * * @see czm_depthClamp */ void czm_writeDepthClamp() { #if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth))) gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0); #endif } `;var DM=`#ifdef LOG_DEPTH in float v_depthFromNearPlusOne; #ifdef POLYGON_OFFSET uniform vec2 u_polygonOffset; #endif #endif /** * Writes the fragment depth to the logarithmic depth buffer. *

* Use this when the vertex shader does not call {@link czm_vertexlogDepth}, for example, when * ray-casting geometry using a full screen quad. *

* @name czm_writeLogDepth * @glslFunction * * @param {float} depth The depth coordinate, where 1.0 is on the near plane and * depth increases in eye-space units from there * * @example * czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0); */ void czm_writeLogDepth(float depth) { #if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth))) // Discard the vertex if it's not between the near and far planes. // We allow a bit of epsilon on the near plane comparison because a 1.0 // from the vertex shader (indicating the vertex should be _on_ the near // plane) will not necessarily come here as exactly 1.0. if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) { discard; } #ifdef POLYGON_OFFSET // Polygon offset: m * factor + r * units float factor = u_polygonOffset[0]; float units = u_polygonOffset[1]; #if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives)) // This factor doesn't work in IE 10 if (factor != 0.0) { // m = sqrt(dZdX^2 + dZdY^2); float x = dFdx(depth); float y = dFdy(depth); float m = sqrt(x * x + y * y); // Apply the factor before computing the log depth. depth += m * factor; } #endif #endif gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne; #ifdef POLYGON_OFFSET // Apply the units after the log depth. gl_FragDepth += czm_epsilon7 * units; #endif #endif } /** * Writes the fragment depth to the logarithmic depth buffer. *

* Use this when the vertex shader calls {@link czm_vertexlogDepth}. *

* * @name czm_writeLogDepth * @glslFunction */ void czm_writeLogDepth() { #ifdef LOG_DEPTH czm_writeLogDepth(v_depthFromNearPlusOne); #endif } `;var IM=`/** * Transforms a value for non-perspective interpolation by multiplying * it by w, the value used in the perspective divide. This function is * intended to be called in a vertex shader to compute the value of a * \`varying\` that should not be subject to perspective interpolation. * For example, screen-space texture coordinates. The fragment shader * must call {@link czm_readNonPerspective} to retrieve the final * non-perspective value. * * @name czm_writeNonPerspective * @glslFunction * * @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective. * @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`. * @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the * fragment shader with {@link czm_readNonPerspective}. */ float czm_writeNonPerspective(float value, float w) { return value * w; } vec2 czm_writeNonPerspective(vec2 value, float w) { return value * w; } vec3 czm_writeNonPerspective(vec3 value, float w) { return value * w; } vec4 czm_writeNonPerspective(vec4 value, float w) { return value * w; } `;var PM=`/** * Converts a CIE Yxy color to RGB. *

The conversion is described in * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform} *

* * @name czm_XYZToRGB * @glslFunction * * @param {vec3} Yxy The color in CIE Yxy. * * @returns {vec3} The color in RGB. * * @example * vec3 xyz = czm_RGBToXYZ(rgb); * xyz.x = max(xyz.x - luminanceThreshold, 0.0); * rgb = czm_XYZToRGB(xyz); */ vec3 czm_XYZToRGB(vec3 Yxy) { const mat3 XYZ2RGB = mat3( 3.2405, -0.9693, 0.0556, -1.5371, 1.8760, -0.2040, -0.4985, 0.0416, 1.0572); vec3 xyz; xyz.r = Yxy.r * Yxy.g / Yxy.b; xyz.g = Yxy.r; xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b; return XYZ2RGB * xyz; } `;var dT={czm_degreesPerRadian:nR,czm_depthRange:iR,czm_epsilon1:oR,czm_epsilon2:rR,czm_epsilon3:sR,czm_epsilon4:aR,czm_epsilon5:cR,czm_epsilon6:lR,czm_epsilon7:uR,czm_infinity:fR,czm_oneOverPi:dR,czm_oneOverTwoPi:hR,czm_passCesium3DTile:mR,czm_passCesium3DTileClassification:pR,czm_passCesium3DTileClassificationIgnoreShow:_R,czm_passClassification:gR,czm_passCompute:yR,czm_passEnvironment:xR,czm_passGlobe:bR,czm_passOpaque:TR,czm_passOverlay:AR,czm_passTerrainClassification:CR,czm_passTranslucent:ER,czm_passVoxels:SR,czm_pi:wR,czm_piOverFour:vR,czm_piOverSix:DR,czm_piOverThree:IR,czm_piOverTwo:PR,czm_radiansPerDegree:RR,czm_sceneMode2D:OR,czm_sceneMode3D:MR,czm_sceneModeColumbusView:LR,czm_sceneModeMorphing:NR,czm_solarRadius:FR,czm_threePiOver2:BR,czm_twoPi:kR,czm_webMercatorMaxLatitude:UR,czm_depthRangeStruct:VR,czm_material:zR,czm_materialInput:HR,czm_modelMaterial:GR,czm_modelVertexOutput:WR,czm_pbrParameters:jR,czm_ray:qR,czm_raySegment:YR,czm_shadowParameters:XR,czm_acesTonemapping:KR,czm_alphaWeight:ZR,czm_antialias:QR,czm_applyHSBShift:$R,czm_approximateSphericalCoordinates:JR,czm_approximateTanh:eO,czm_backFacing:tO,czm_branchFreeTernary:nO,czm_cascadeColor:iO,czm_cascadeDistance:oO,czm_cascadeMatrix:rO,czm_cascadeWeights:sO,czm_columbusViewMorph:aO,czm_computeAtmosphereColor:cO,czm_computeGroundAtmosphereScattering:lO,czm_computePosition:uO,czm_computeScattering:fO,czm_cosineAndSine:dO,czm_decompressTextureCoordinates:hO,czm_defaultPbrMaterial:mO,czm_depthClamp:pO,czm_eastNorthUpToEyeCoordinates:_O,czm_ellipsoidContainsPoint:gO,czm_ellipsoidWgs84TextureCoordinates:yO,czm_equalsEpsilon:xO,czm_eyeOffset:bO,czm_eyeToWindowCoordinates:TO,czm_fastApproximateAtan:AO,czm_fog:CO,czm_gammaCorrect:EO,czm_geodeticSurfaceNormal:SO,czm_getDefaultMaterial:wO,czm_getDynamicAtmosphereLightDirection:vO,czm_getLambertDiffuse:DO,czm_getSpecular:IO,czm_getWaterNoise:PO,czm_HSBToRGB:RO,czm_HSLToRGB:OO,czm_hue:MO,czm_inverseGamma:LO,czm_isEmpty:NO,czm_isFull:FO,czm_latitudeToWebMercatorFraction:BO,czm_linearToSrgb:kO,czm_lineDistance:UO,czm_luminance:VO,czm_metersPerPixel:zO,czm_modelToWindowCoordinates:HO,czm_multiplyWithColorBalance:GO,czm_nearFarScalar:WO,czm_octDecode:jO,czm_packDepth:qO,czm_pbrLighting:YO,czm_pbrMetallicRoughnessMaterial:XO,czm_pbrSpecularGlossinessMaterial:KO,czm_phong:ZO,czm_planeDistance:QO,czm_pointAlongRay:$O,czm_rayEllipsoidIntersectionInterval:JO,czm_raySphereIntersectionInterval:eM,czm_readDepth:tM,czm_readNonPerspective:nM,czm_reverseLogDepth:iM,czm_RGBToHSB:oM,czm_RGBToHSL:rM,czm_RGBToXYZ:sM,czm_round:aM,czm_sampleOctahedralProjection:cM,czm_saturation:lM,czm_shadowDepthCompare:uM,czm_shadowVisibility:fM,czm_signNotZero:dM,czm_sphericalHarmonics:hM,czm_srgbToLinear:mM,czm_tangentToEyeSpaceMatrix:pM,czm_textureCube:_M,czm_transformPlane:gM,czm_translateRelativeToEye:yM,czm_translucentPhong:xM,czm_transpose:bM,czm_unpackDepth:TM,czm_unpackFloat:AM,czm_unpackUint:CM,czm_valueTransform:EM,czm_vertexLogDepth:SM,czm_windowToEyeCoordinates:wM,czm_writeDepthClamp:vM,czm_writeLogDepth:DM,czm_writeNonPerspective:IM,czm_XYZToRGB:PM};function rDe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"varying $2"),/out_FragData_(\d+)/.test(n)&&(n=`#extension GL_EXT_draw_buffers : enable ${n}`,n=n.replaceAll(/layout\s+\(location\s*=\s*\d+\)\s*out\s+vec4\s+out_FragData_\d+;/g,""),n=n.replaceAll(/out_FragData_(\d+)/g,"gl_FragData[$1]")),n=n.replaceAll(/layout\s+\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,""),n=n.replaceAll(/out_FragColor/g,"gl_FragColor"),n=n.replaceAll(/out_FragColor\[(\d+)\]/g,"gl_FragColor[$1]"),/gl_FragDepth/.test(n)&&(n=`#extension GL_EXT_frag_depth : enable ${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_OES_standard_derivatives #extension GL_OES_standard_derivatives : enable #endif ${n}`):(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"attribute $2"),n=n.replaceAll(/(out)\s+(vec\d|mat\d|float)\s+([\w]+);/g,"varying $2 $3;")),n=`#version 100 ${n}`,n}var RM=rDe;function I$(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){let n=t.match(/\n/gm).length,i="";for(let o=0;o0;){let o=e.pop();n.push(o),o.requiredBy.length===0&&t.push(o)}for(;t.length>0;){let o=t.shift();e.push(o);for(let r=0;r=0;--o)i=`${i+t[o].glslSource} `;return i.replace(n.glslSource,"")}function O$(e,t,n){let i,o,r="",s=e.sources;if(l(s))for(i=0,o=s.length;i planes2D_high.w): // - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts) // - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w) // - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow) vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w)); bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0; planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w); planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w); // - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0) // - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x) // - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow) idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0; idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x)); planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x); planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x); vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz; vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, 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R;!h.equals(S,h.ZERO)||!h.equals(w,h.ZERO)||!h.equals(D,h.ZERO)?(R=h.add(S,w,S),h.add(R,D,R),h.normalize(R,R)):(R=zS,R.x=0,R.y=0,R.z=0),h.pack(R,d.extrudeDirection.values,x*3)}if(l(f)&&QDe(e,t,n,C,f,d.applyOffset.values,x),l(s)&&HM(e,t,n,C,s,d.tangent.values,x,!0),l(a)&&HM(e,t,n,C,a,d.bitangent.values,x,!0),l(c)&&oJ(e,t,n,C,c,d.st.values,x),g>0)for(let S=0;S3){let I=v.positions,M=v.indices,B=M.length;for(let V=0;V0)continue;let c=h.unpack(i,s,aJ);(a.y<0&&c.y>0||a.y>0&&c.y<0)&&(s-3>0?(i[s]=n[s-3],i[s+1]=n[s-2],i[s+2]=n[s-1]):h.pack(a,i,s));let u=h.unpack(o,s,_G);(a.y<0&&u.y>0||a.y>0&&u.y<0)&&(s+30||se.intersectPlane(n,an.ORIGIN_ZX_PLANE)!==en.INTERSECTING))return e;if(t.geometryType!==Xf.NONE)switch(t.geometryType){case Xf.POLYLINES:cIe(e);break;case Xf.TRIANGLES:J$(e);break;case Xf.LINES:eJ(e);break}else YDe(t),t.primitiveType===Ne.TRIANGLES?J$(e):t.primitiveType===Ne.LINES&&eJ(e);return e};var kn=xc;function nl(e){this._ellipsoid=y(e,ne.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(nl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});nl.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};nl.geodeticLatitudeToMercatorAngle=function(e){e>nl.MaximumLatitude?e=nl.MaximumLatitude:e<-nl.MaximumLatitude&&(e=-nl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};nl.MaximumLatitude=nl.mercatorAngleToGeodeticLatitude(Math.PI);nl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=nl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new h(i,o,r)};nl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=nl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Ri=nl;function lIe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;ur&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function dIe(e,t){let n=[];return bG(e,"geometry",t,n),bG(e,"westHemisphereGeometry",t,n),bG(e,"eastHemisphereGeometry",t,n),n}var tp={};tp.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=fIe(e),t.length>0&&(n=kn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=dIe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};tp.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s0){let w=b.length/T;for(S=Be.createTypedArray(w,x),i=0;i= nearSq && distanceSq <= farSq) ? 1.0 : 0.0; gl_Position 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p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ge.replaceMain(p,"czm_non_compressed_main");let g=`void main() { ${d} czm_non_compressed_main(); }`;return[u,f,p,g].join(` `)}function vIe(e){let t=Ge.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() { czm_non_depth_clamp_main(); gl_Position = czm_depthClamp(gl_Position);} `,t}function DIe(e){let t=Ge.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() { czm_non_depth_clamp_main(); #if defined(LOG_DEPTH) czm_writeLogDepth(); #else czm_writeDepthClamp(); #endif } `,t}function hJ(e,t){let n=e.vertexAttributes}function IIe(e,t){return function(){return e[t]}}var TG=Math.max(zt.hardwareConcurrency-1,1),jM,PIe=new gi("combineGeometry");function RIe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Tr.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o0){let x=new Float64Array(d);for(m=[x.buffer],r=0;r0?(e._recomputeBoundingSpheres=!0,e._state=Tr.COMBINED):GS(e,t,Tr.FAILED,void 0)}).catch(function(d){GS(e,t,Tr.FAILED,d)})}}function OIe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a0?(e._recomputeBoundingSpheres=!0,e._state=Tr.COMBINED):GS(e,t,Tr.FAILED,void 0)}function MIe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i0||se.intersectPlane(x,an.ORIGIN_ZX_PLANE)!==en.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let d=c[0],p=f[0],g=u[0];for(i=1;i0){if(Gt.maximumVertexTextureImageUnits===0)throw new ue("Vertex texture fetch support is required to render 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The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Tr.COMPLETE&&this._state!==Tr.COMBINED&&(this.asynchronous?RIe(this,e):OIe(this,e)),this._state===Tr.COMBINED&&(LIe(this,e),pJ(this,e),FIe(this,e)),!this.show||this._state!==Tr.COMPLETE)return;this._batchTableOffsetsUpdated||pJ(this,e),this._recomputeBoundingSpheres&&MIe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,BIe)(this,t,n,u),r&&y(this._createShaderProgramFunction,kIe)(this,e,n),(o||r)&&y(this._createCommandsFunction,UIe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,VIe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var zIe=new se,HIe=new se;function CJ(e,t,n){if(n===rn.TOP){let i=se.clone(e,zIe),o=se.clone(e,HIe);o.center=h.add(o.center,t,o.center),e=se.union(i,o,e)}else n===rn.ALL&&(e.center=h.add(e.center,t,e.center));return e}function GIe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function WIe(e,t,n,i,o){return function(r){let s=xJ(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var jIe=new h;function qIe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&CJ(i,h.fromArray(r.get(),0,jIe),e._offsetInstanceExtend[n]),l(o)&&(i=se.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function YIe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}hr.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u 0.0 && upOrRightInBounds.x && upOrRightInBounds.y); float useDownOrLeft = float(useUpOrRight == 0.0); vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth); vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth); return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft; } #endif // NORMAL_EC void main(void) { #ifdef REQUIRES_EC float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)); vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); #endif #ifdef REQUIRES_WC vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate; vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w; #endif #ifdef TEXTURE_COORDINATES vec2 uv; #ifdef SPHERICAL // Treat world coords as a sphere normal for spherical coordinates vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate); sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z; sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi); uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w; uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z; #else // SPHERICAL // Unpack planes and transform to eye space uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x; uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y; #endif // SPHERICAL #endif // TEXTURE_COORDINATES #ifdef PICK #ifdef CULL_FRAGMENTS // When classifying translucent geometry, logDepthOrDepth == 0.0 // indicates a region that should not be classified, possibly due to there // being opaque pixels there in another buffer. // Check for logDepthOrDepth != 0.0 to make sure this should be classified. if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) { out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource czm_writeDepthClamp(); } #else // CULL_FRAGMENTS out_FragColor.a = 1.0; #endif // CULL_FRAGMENTS #else // PICK #ifdef CULL_FRAGMENTS // When classifying translucent geometry, logDepthOrDepth == 0.0 // indicates a region that should not be classified, possibly due to there // being opaque pixels there in another buffer. if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) { discard; } #endif #ifdef NORMAL_EC // Compute normal by sampling adjacent pixels in 2x2 block in screen space vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0)); vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0)); vec3 normalEC = normalize(cross(leftRight, downUp)); #endif #ifdef PER_INSTANCE_COLOR vec4 color = czm_gammaCorrect(v_color); #ifdef FLAT out_FragColor = color; #else // FLAT czm_materialInput materialInput; materialInput.normalEC = normalEC; materialInput.positionToEyeEC = -eyeCoordinate.xyz; czm_material material = czm_getDefaultMaterial(materialInput); material.diffuse = color.rgb; material.alpha = color.a; out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC); #endif // FLAT // Premultiply alpha. Required for classification primitives on translucent globe. out_FragColor.rgb *= out_FragColor.a; #else // PER_INSTANCE_COLOR // Material support. // USES_ is distinct from REQUIRES_, because some things are dependencies of each other or // dependencies for culling but might not actually be used by the material. czm_materialInput materialInput; #ifdef USES_NORMAL_EC materialInput.normalEC = normalEC; #endif #ifdef USES_POSITION_TO_EYE_EC materialInput.positionToEyeEC = -eyeCoordinate.xyz; #endif #ifdef USES_TANGENT_TO_EYE materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC); #endif #ifdef USES_ST // Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired // texture coordinate system, which typically forms a tight oriented bounding box around the geometry. // Shader is provided a set of reference points for remapping. materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z; materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z; #endif czm_material material = czm_getMaterial(materialInput); #ifdef FLAT out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #else // FLAT out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC); #endif // FLAT // Premultiply alpha. Required for classification primitives on translucent globe. out_FragColor.rgb *= out_FragColor.a; #endif // PER_INSTANCE_COLOR czm_writeDepthClamp(); #endif // PICK } `;function zu(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new CG;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new CG;if(o.requiresTextureCoordinates=e,n instanceof sn)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource} ${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}zu.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof sn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof sn||(o=t.material.shaderSource),new Ge({defines:i,sources:[o,WS]})};zu.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ge({defines:n,sources:[WS],pickColorQualifier:"in"})};zu.prototype.createVertexShader=function(e,t,n,i){return RJ(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};zu.prototype.createPickVertexShader=function(e,t,n,i){return RJ(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var EJ=new h,SJ=new fe,wJ={high:0,low:0};function RJ(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=SJ;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,EJ),d=qn.encode(f.x,wJ);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`;let p=SJ;p.longitude=-P.PI,p.latitude=0,p.height=0;let g=s.project(p,EJ);d=qn.encode(g.x,wJ),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof sn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ge({defines:c,sources:[o]})}function CG(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(CG.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function vJ(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/z.distance(t,e)}var KIe=[new z,new z,new z,new z];function OJ(e,t){let n=KIe,i=z.unpack(t,0,n[0]),o=z.unpack(t,2,n[1]),r=z.unpack(t,4,n[2]);e.uMaxVmax=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/vJ(i,o,r),a=1/vJ(i,r,o);e.uvMinAndExtents=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var MJ=new fe,LJ=new h,ZIe=new h,QIe=new h,qM={high:0,low:0};function NJ(e,t,n){let i=MJ;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,LJ);i.latitude=e.north;let r=t.project(i,ZIe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,QIe),a=[0,0,0,0],c=[0,0,0,0],u=qn.encode(o.x,qM);a[0]=u.high,c[0]=u.low,u=qn.encode(o.y,qM),a[1]=u.high,c[1]=u.low,u=qn.encode(r.y,qM),a[2]=u.high,c[2]=u.low,u=qn.encode(s.x,qM),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var $Ie=new N,JIe=new N,DJ=new h,ePe=new fe,tPe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function nPe(e,t,n,i,o,r){let s=ce.center(e,ePe);s.height=n;let a=fe.toCartesian(s,t,DJ),c=It.eastNorthUpToFixedFrame(a,t,$Ie),u=N.inverse(c,JIe),f=e.west,d=e.east,p=e.north,g=e.south,m=tPe;m[0].latitude=g,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=d,m[3].latitude=g,m[3].longitude=d;let x=(f+d)*.5,b=(p+g)*.5;m[4].latitude=g,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=d;let T=Number.POSITIVE_INFINITY,A=Number.NEGATIVE_INFINITY,C=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let O=0;O<8;O++){m[O].height=n;let L=fe.toCartesian(m[O],t,DJ);N.multiplyByPoint(u,L,L),L.z=0,T=Math.min(T,L.x),A=Math.max(A,L.x),C=Math.min(C,L.y),S=Math.max(S,L.y)}let w=i;w.x=T,w.y=C,w.z=0,N.multiplyByPoint(c,w,w);let D=o;D.x=A,D.y=C,D.z=0,N.multiplyByPoint(c,D,D),h.subtract(D,w,o);let R=r;R.x=T,R.y=S,R.z=0,N.multiplyByPoint(c,R,R),h.subtract(R,w,r)}var iPe=new h,oPe=new h,rPe=new qn;zu.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=LJ,s=iPe,a=oPe;nPe(e,n,y(o,0),r,s,a);let c={};OJ(c,t);let u=qn.fromCartesian(r,rPe);return c.southWest_HIGH=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(u.high,[0,0,0])}),c.southWest_LOW=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(u.low,[0,0,0])}),c.eastward=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(s,[0,0,0])}),c.northward=new bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(a,[0,0,0])}),NJ(e,i,c),c};var sPe=new h;function IJ(e,t,n,i){let o=MJ;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,sPe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var PJ=new z;zu.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=IJ(e.south,e.west,n,PJ),r=o.x,s=o.y,a=IJ(e.north,e.east,n,PJ),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let d=1/(u-s),p=1/(c-r),g={sphericalExtents:new bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,d]}),longitudeRotation:new bc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return OJ(g,t),NJ(e,i,g),g};zu.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};zu.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function aPe(e){return Math.max(e.width,e.height)>zu.MAX_WIDTH_FOR_PLANAR_EXTENTS}zu.shouldUseSphericalCoordinates=function(e){return aPe(e)};zu.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var Hu=zu;var cPe={NEVER:ee.NEVER,LESS:ee.LESS,EQUAL:ee.EQUAL,LESS_OR_EQUAL:ee.LEQUAL,GREATER:ee.GREATER,NOT_EQUAL:ee.NOTEQUAL,GREATER_OR_EQUAL:ee.GEQUAL,ALWAYS:ee.ALWAYS},Hn=Object.freeze(cPe);var lPe={ZERO:ee.ZERO,KEEP:ee.KEEP,REPLACE:ee.REPLACE,INCREMENT:ee.INCR,DECREMENT:ee.DECR,INVERT:ee.INVERT,INCREMENT_WRAP:ee.INCR_WRAP,DECREMENT_WRAP:ee.DECR_WRAP},ht=Object.freeze(lPe);var YM={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};YM.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Hn.ALWAYS,frontOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.REPLACE},backFunction:Hn.ALWAYS,backOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.REPLACE},reference:YM.CESIUM_3D_TILE_MASK,mask:YM.CESIUM_3D_TILE_MASK}};var Bt=Object.freeze(YM);function D0(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,zn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(D0.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});D0.isSupported=function(e){return e.context.stencilBuffer};function bT(e,t){let n=t?Hn.EQUAL:Hn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:ht.KEEP,zFail:ht.DECREMENT_WRAP,zPass:ht.KEEP},backFunction:n,backOperation:{fail:ht.KEEP,zFail:ht.INCREMENT_WRAP,zPass:ht.KEEP},reference:Bt.CESIUM_3D_TILE_MASK,mask:Bt.CESIUM_3D_TILE_MASK},stencilMask:Bt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:yc.LESS_OR_EQUAL},depthMask:!1}}function SG(e){return{stencilTest:{enabled:e,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:ht.ZERO,zFail:ht.ZERO,zPass:ht.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:ht.ZERO,zFail:ht.ZERO,zPass:ht.ZERO},reference:0,mask:Bt.CLASSIFICATION_MASK},stencilMask:Bt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:fn.PRE_MULTIPLIED_ALPHA_BLEND}}var uPe={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:ht.ZERO,zFail:ht.ZERO,zPass:ht.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:ht.ZERO,zFail:ht.ZERO,zPass:ht.ZERO},reference:0,mask:Bt.CLASSIFICATION_MASK},stencilMask:Bt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function fPe(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ue.fromCache(bT(o,!1)),e._rsStencilDepthPass3DTiles=Ue.fromCache(bT(o,!0)),e._rsColorPass=Ue.fromCache(SG(o,!1)),e._rsPickPass=Ue.fromCache(uPe)}function dPe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection; `,r=` extrudeDirection = czm_octDecode(${n}, 65535.0); `,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ge.replaceMain(s,"czm_non_compressed_main");let a=`void main() { ${r} czm_non_compressed_main(); }`;return[i,o,s,a].join(` `)}}function hPe(e,t){let n=t.context,i=e._primitive,o=OM;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=vn._appendDistanceDisplayConditionToShader(i,o),o=vn._modifyShaderPosition(e,o,t.scene3DOnly),o=vn._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=dPe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ge({defines:[a],sources:[o]}),u=new Ge({sources:[C0]}),f=e._primitive._attributeLocations,d=new Hu(s,r,e.appearance);if(e._spStencil=Zt.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ge.createPickVertexShaderSource(o);m=vn._appendShowToShader(i,m),m=vn._updatePickColorAttribute(m);let x=d.createPickFragmentShader(!1),b=d.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=Zt.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let A=d.createPickFragmentShader(!0),C=d.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:f})}e._spPick2D=T}}else e._spPick=Zt.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=vn._appendShowToShader(i,o),c=new Ge({defines:[a],sources:[o]}),e._sp=Zt.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=d.createFragmentShader(!1),g=d.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=Zt.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=d.createFragmentShader(!0),b=d.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function mPe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o0&&(c=o[0].attributes,p=Hu.hasAttributesForSphericalExtents(c),g=Hu.hasAttributesForTextureCoordinatePlanes(c),d=c.color),s=0;s{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};D0.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};D0.prototype.isDestroyed=function(){return!1};D0.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,le(this)};var jS=D0;var yPe={u_globeMinimumAltitude:function(){return 55e3}};function il(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};il.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};il.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};il.prototype.isDestroyed=function(){return!1};il.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),le(this)};il._supportsMaterials=function(e){return e.depthTexture};il.supportsMaterials=function(e){return il._supportsMaterials(e.frameState.context)};var ol=il;function TT(){de.throwInstantiationError()}Object.defineProperties(TT.prototype,{isConstant:{get:de.throwInstantiationError},definitionChanged:{get:de.throwInstantiationError}});TT.prototype.getType=de.throwInstantiationError;TT.prototype.getValue=de.throwInstantiationError;TT.prototype.equals=de.throwInstantiationError;TT.getValue=function(e,t,n){let i;return l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Xi.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Xi.ColorType)&&(n=Xi.fromType(Xi.ColorType)),H.clone(H.WHITE,n.uniforms.color),n)};var ir=TT;function I0(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}I0.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!q.getValueOrDefault(t.show,n,!0)};I0.prototype._setOptions=de.throwInstantiationError;I0.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof Vt,d,p=t._getIsClosed(c);if(f)d=new sn({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let g=ir.getValue(e,u,this._material);this._material=g,d=new 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sn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};I0.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(se.clone(o.boundingSphere,e),lt.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(se.clone(o.boundingSphere,e),lt.DONE):l(n)&&!n.ready||l(i)&&!i.ready?lt.PENDING:lt.FAILED};I0.prototype.isDestroyed=function(){return!1};I0.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),le(this)};var ri=I0;var zJ={};function qS(e,t){l(zJ[e])||(zJ[e]=!0,console.warn(y(t,e)))}qS.geometryOutlines="Entity geometry outlines are unsupported on terrain. 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To enable outlines, disable geometry terrain clamping by explicitly setting height to 0.";qS.geometryZIndex="Entity geometry with zIndex are unsupported when height or extrudedHeight are defined. zIndex will be ignored";qS.geometryHeightReference="Entity corridor, ellipse, polygon or rectangle with heightReference must also have a defined height. heightReference will be ignored";qS.geometryExtrudedHeightReference="Entity corridor, ellipse, polygon or rectangle with extrudedHeightReference must also have a defined extrudedHeight. extrudedHeightReference will be ignored";var Nt=qS;var vPe={NONE:0,GEODESIC:1,RHUMB:2},Qt=Object.freeze(vPe);var HJ=P.EPSILON10;function DPe(e,t,n,i){if(!l(e))return;n=y(n,!1);let o=l(i),r=e.length;if(r<2)return e;let s,a=e[0],c,u,f=0,d=-1;for(s=1;sP.EPSILON12);let E=F*(t*t-n*n)/(n*n),v=1+E*(4096+E*(E*(320-175*E)-768))/16384,I=E*(256+E*(E*(74-47*E)-128))/1024,M=_*_,B=I*L*(_+I*(O*(2*M-1)-I*_*(4*L*L-3)*(4*M-3)/6)/4),V=n*v*(R-B),U=Math.atan2(g*D,b-A*w),G=Math.atan2(d*D,b*w-A);e._distance=V,e._startHeading=U,e._endHeading=G,e._uSquared=E}var OPe=new h,DG=new h;function WJ(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,DG),OPe),r=h.normalize(i.cartographicToCartesian(n,DG),DG);RPe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,IPe(e)}function YS(e,t,n){let i=y(n,ne.WGS84);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&WJ(this,e,t,i)}Object.defineProperties(YS.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});YS.prototype.setEndPoints=function(e,t){WJ(this,e,t,this._ellipsoid)};YS.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};YS.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),d=i*i,p=i*d,g=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*g*o/3+i*(1-m+7*b/4-15*x/4+579*g/64-(b-15*x/4+187*g/16)*o-(5*x/4-115*g/16)*r-29*g*s/16)+(m/2-b+71*x/32-85*g/16)*a+(5*b/16-5*x/4+383*g/96)*c-d*((x-11*g/2)*a+5*g*c/2)+(29*x/96-29*g/16)*u+539*g*f/1536,A=Math.asin(Math.sin(T)*n.cosineAlpha),C=Math.atan(n.a/n.b*Math.tan(A));T=T-n.sigma;let S=Math.cos(2*n.sigma+T),w=Math.sin(T),D=Math.cos(T),R=n.cosineU*D,O=n.sineU*w,F=Math.atan2(w*n.sineHeading,R-O*n.cosineHeading)-GJ(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,w,D,S);return l(t)?(t.longitude=this._start.longitude+F,t.latitude=C,t.height=0,t):new fe(this._start.longitude+F,C,0)};var R_=YS;function PG(e,t,n){if(e===0)return t*n;let i=e*e,o=i*i,r=o*i,s=r*i,a=s*i,c=a*i,u=n,f=Math.sin(2*u),d=Math.sin(4*u),p=Math.sin(6*u),g=Math.sin(8*u),m=Math.sin(10*u),x=Math.sin(12*u);return t*((1-i/4-3*o/64-5*r/256-175*s/16384-441*a/65536-4851*c/1048576)*u-(3*i/8+3*o/32+45*r/1024+105*s/4096+2205*a/131072+6237*c/524288)*f+(15*o/256+45*r/1024+525*s/16384+1575*a/65536+155925*c/8388608)*d-(35*r/3072+175*s/12288+3675*a/262144+13475*c/1048576)*p+(315*s/131072+2205*a/524288+43659*c/8388608)*g-(693*a/1310720+6237*c/5242880)*m+1001*c/8388608*x)}function MPe(e,t,n){let i=e/n;if(t===0)return i;let o=i*i,r=o*i,s=r*i,a=t,c=a*a,u=c*c,f=u*c,d=f*c,p=d*c,g=p*c,m=Math.sin(2*i),x=Math.cos(2*i),b=Math.sin(4*i),T=Math.cos(4*i),A=Math.sin(6*i),C=Math.cos(6*i),S=Math.sin(8*i),w=Math.cos(8*i),D=Math.sin(10*i),R=Math.cos(10*i),O=Math.sin(12*i);return i+i*c/4+7*i*u/64+15*i*f/256+579*i*d/16384+1515*i*p/65536+16837*i*g/1048576+(3*i*u/16+45*i*f/256-i*(32*o-561)*d/4096-i*(232*o-1677)*p/16384+i*(399985-90560*o+512*s)*g/5242880)*x+(21*i*f/256+483*i*d/4096-i*(224*o-1969)*p/16384-i*(33152*o-112599)*g/1048576)*T+(151*i*d/4096+4681*i*p/65536+1479*i*g/16384-453*r*g/32768)*C+(1097*i*p/65536+42783*i*g/1048576)*w+8011*i*g/1048576*R+(3*c/8+3*u/16+213*f/2048-3*o*f/64+255*d/4096-33*o*d/512+20861*p/524288-33*o*p/512+s*p/1024+28273*g/1048576-471*o*g/8192+9*s*g/4096)*m+(21*u/256+21*f/256+533*d/8192-21*o*d/512+197*p/4096-315*o*p/4096+584039*g/16777216-12517*o*g/131072+7*s*g/2048)*b+(151*f/6144+151*d/4096+5019*p/131072-453*o*p/16384+26965*g/786432-8607*o*g/131072)*A+(1097*d/131072+1097*p/65536+225797*g/10485760-1097*o*g/65536)*S+(8011*p/2621440+8011*g/1048576)*D+293393*g/251658240*O}function AT(e,t){if(e===0)return Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)));let n=e*Math.sin(t);return Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)))-e/2*Math.log((1+n)/(1-n))}function LPe(e,t,n,i,o){let r=AT(e._ellipticity,n),s=AT(e._ellipticity,o);return Math.atan2(P.negativePiToPi(i-t),s-r)}function NPe(e,t,n,i,o,r,s){let a=e._heading,c=r-i,u=0;if(P.equalsEpsilon(Math.abs(a),P.PI_OVER_TWO,P.EPSILON8))if(t===n)u=t*Math.cos(o)*P.negativePiToPi(c);else{let f=Math.sin(o);u=t*Math.cos(o)*P.negativePiToPi(c)/Math.sqrt(1-e._ellipticitySquared*f*f)}else{let f=PG(e._ellipticity,t,o);u=(PG(e._ellipticity,t,s)-f)/Math.cos(a)}return Math.abs(u)}var FPe=new h,IG=new h;function jJ(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,IG),FPe),r=h.normalize(i.cartographicToCartesian(n,IG),IG),s=i.maximumRadius,a=i.minimumRadius,c=s*s,u=a*a;e._ellipticitySquared=(c-u)/c,e._ellipticity=Math.sqrt(e._ellipticitySquared),e._start=fe.clone(t,e._start),e._start.height=0,e._end=fe.clone(n,e._end),e._end.height=0,e._heading=LPe(e,t.longitude,t.latitude,n.longitude,n.latitude),e._distance=NPe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude)}function qJ(e,t,n,i,o,r){if(n===0)return fe.clone(e,r);let s=o*o,a,c,u;if(Math.abs(P.PI_OVER_TWO-Math.abs(t))>P.EPSILON8){let f=PG(o,i,e.latitude),d=n*Math.cos(t),p=f+d;if(c=MPe(p,o,i),Math.abs(t)0?a=P.negativePiToPi(e.longitude+u):a=P.negativePiToPi(e.longitude-u)}return l(r)?(r.longitude=a,r.latitude=c,r.height=0,r):new fe(a,c,0)}function np(e,t,n){let i=y(n,ne.WGS84);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._heading=void 0,this._distance=void 0,this._ellipticity=void 0,this._ellipticitySquared=void 0,l(e)&&l(t)&&jJ(this,e,t,i)}Object.defineProperties(np.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},heading:{get:function(){return this._heading}}});np.fromStartHeadingDistance=function(e,t,n,i,o){let r=y(i,ne.WGS84),s=r.maximumRadius,a=r.minimumRadius,c=s*s,u=a*a,f=Math.sqrt((c-u)/c);t=P.negativePiToPi(t);let d=qJ(e,t,n,r.maximumRadius,f);return!l(o)||l(i)&&!i.equals(o.ellipsoid)?new np(e,d,r):(o.setEndPoints(e,d),o)};np.prototype.setEndPoints=function(e,t){jJ(this,e,t,this._ellipsoid)};np.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(e*this._distance,t)};np.prototype.interpolateUsingSurfaceDistance=function(e,t){return qJ(this._start,this._heading,e,this._ellipsoid.maximumRadius,this._ellipticity,t)};np.prototype.findIntersectionWithLongitude=function(e,t){let n=this._ellipticity,i=this._heading,o=Math.abs(i),r=this._start;if(e=P.negativePiToPi(e),P.equalsEpsilon(Math.abs(e),Math.PI,P.EPSILON14)&&(e=P.sign(r.longitude)*Math.PI),l(t)||(t=new fe),Math.abs(P.PI_OVER_TWO-o)<=P.EPSILON8)return t.longitude=e,t.latitude=r.latitude,t.height=0,t;if(P.equalsEpsilon(Math.abs(P.PI_OVER_TWO-o),P.PI_OVER_TWO,P.EPSILON8))return P.equalsEpsilon(e,r.longitude,P.EPSILON12)?void 0:(t.longitude=e,t.latitude=P.PI_OVER_TWO*P.sign(P.PI_OVER_TWO-i),t.height=0,t);let s=r.latitude,a=n*Math.sin(s),c=Math.tan(.5*(P.PI_OVER_TWO+s))*Math.exp((e-r.longitude)/Math.tan(i)),u=(1+a)/(1-a),f=r.latitude,d;do{d=f;let p=n*Math.sin(d),g=(1+p)/(1-p);f=2*Math.atan(c*Math.pow(g/u,n/2))-P.PI_OVER_TWO}while(!P.equalsEpsilon(f,d,P.EPSILON12));return t.longitude=e,t.latitude=f,t.height=0,t};np.prototype.findIntersectionWithLatitude=function(e,t){let n=this._ellipticity,i=this._heading,o=this._start;if(P.equalsEpsilon(Math.abs(i),P.PI_OVER_TWO,P.EPSILON8))return;let r=AT(n,o.latitude),s=AT(n,e),a=Math.tan(i)*(s-r),c=P.negativePiToPi(o.longitude+a);return l(t)?(t.longitude=c,t.latitude=e,t.height=0,t):new fe(c,e,0)};var Ua=np;var kG=[Ii,Ri],BPe=kG.length,dee=Math.cos(P.toRadians(30)),YJ=Math.cos(P.toRadians(150)),hee=0,mee=1e3;function M_(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,Qt.GEODESIC),this._ellipsoid=ne.WGS84,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(M_.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ne.packedLength+1+1}}});M_.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;idee||rP.PI_OVER_TWO&&(a=!0,s=h.subtract(r,n,tee),u=c.cartesianToCartographic(s,eee)),u.height=0;let f=e.project(u,o);return o=h.subtract(f,i,o),o.z=0,o=h.normalize(o,o),a&&h.negate(o,o),o}var i1e=new h,nee=new h;function iee(e,t,n,i,o,r){let s=h.subtract(t,e,i1e);h.normalize(s,s);let a=n-hee,c=h.multiplyByScalar(s,a,nee);h.add(e,c,o);let u=i-mee;c=h.multiplyByScalar(s,u,nee),h.add(t,c,r)}var o1e=new h;function QM(e,t){let n=an.getPointDistance($M,e),i=an.getPointDistance($M,t),o=o1e;P.equalsEpsilon(n,0,P.EPSILON2)?(o=ip(t,e,o),h.multiplyByScalar(o,P.EPSILON2,o),h.add(e,o,e)):P.equalsEpsilon(i,0,P.EPSILON2)&&(o=ip(e,t,o),h.multiplyByScalar(o,P.EPSILON2,o),h.add(t,o,t))}function r1e(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(P.equalsEpsilon(n,P.PI,P.EPSILON11)){let o=P.sign(t.longitude);return e.longitude=o*(n-P.EPSILON11),1}else if(P.equalsEpsilon(i,P.PI,P.EPSILON11)){let o=P.sign(e.longitude);return t.longitude=o*(i-P.EPSILON11),2}return 0}var _ee=new fe,gee=new fe,oee=new h,LG=new h,ree=new h,see=new h,s1e=new h,aee=new h,a1e=[_ee,gee],c1e=new ce,l1e=new h,u1e=new h,f1e=new h,d1e=new h,h1e=new h,m1e=new h,NG=new h,FG=new h,p1e=new h,_1e=new h,g1e=new h,cee=new h,y1e=new h,x1e=new h,b1e=new qn,T1e=new qn,lee=new h,A1e=new h,uee=new h,C1e=[new se,new se],yee=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],fee=yee.length;function E1e(e,t,n,i,o,r,s){let a,c,u=t._ellipsoid,f=n.length/3-1,d=f*8,p=d*4,g=f*36,m=d>65535?new Uint32Array(g):new Uint16Array(g),x=new Float64Array(d*3),b=new Float32Array(p),T=new Float32Array(p),A=new Float32Array(p),C=new Float32Array(p),S=new Float32Array(p),w,D,R,O;s&&(w=new Float32Array(p),D=new Float32Array(p),R=new Float32Array(p),O=new Float32Array(d*2));let L=r.length/2,F=0,_=_ee;_.height=0;let E=gee;E.height=0;let v=oee,I=LG;if(s)for(c=0,a=1;adee?(mt=XS(t,_,We,Me,NG),et=XS(t,E,K,ct,FG)):Hi===1?(et=XS(t,E,K,ct,FG),mt.x=0,mt.y=P.sign(_.longitude-Math.abs(E.longitude)),mt.z=0):(mt=XS(t,_,We,Me,NG),et.x=0,et.y=P.sign(_.longitude-E.longitude),et.z=0)}let Kt=h.distance(ve,W),yn=qn.fromCartesian(Ce,b1e),kt=h.subtract($,Ce,p1e),Ot=h.normalize(kt,cee),xe=h.subtract(ve,Ce,_1e);xe=h.normalize(xe,xe);let Ee=h.cross(Ot,xe,cee);Ee=h.normalize(Ee,Ee);let rt=h.cross(xe,We,y1e);rt=h.normalize(rt,rt);let Yt=h.subtract(W,$,g1e);Yt=h.normalize(Yt,Yt);let ii=h.cross(K,Yt,x1e);ii=h.normalize(ii,ii);let je=Kt/B,Wr=Q/B,jr=0,la,as,Le,it=0,Ze=0;if(s){jr=h.distance(Me,ct),la=qn.fromCartesian(Me,T1e),as=h.subtract(ct,Me,lee),Le=h.normalize(as,A1e);let Hi=Le.x;Le.x=Le.y,Le.y=-Hi,it=jr/F,Ze=he/F}for(V=0;V<8;V++){let Hi=Y+V*4,cs=G+V*2,Wn=Hi+3,Fn=V<4?1:-1,ln=V===2||V===3||V===6||V===7?1:-1;h.pack(yn.high,b,Hi),b[Wn]=kt.x,h.pack(yn.low,T,Hi),T[Wn]=kt.y,h.pack(rt,A,Hi),A[Wn]=kt.z,h.pack(ii,C,Hi),C[Wn]=je*Fn,h.pack(Ee,S,Hi);let fi=Wr*ln;fi===0&&ln<0&&(fi=9),S[Wn]=fi,s&&(w[Hi]=la.high.x,w[Hi+1]=la.high.y,w[Hi+2]=la.low.x,w[Hi+3]=la.low.y,R[Hi]=-mt.y,R[Hi+1]=mt.x,R[Hi+2]=et.y,R[Hi+3]=-et.x,D[Hi]=as.x,D[Hi+1]=as.y,D[Hi+2]=Le.x,D[Hi+3]=Le.y,O[cs]=it*Fn,fi=Ze*ln,fi===0&&ln<0&&(fi=9),O[cs+1]=fi)}let Ve=f1e,ft=d1e,Ut=l1e,un=u1e,Xn=ce.fromCartographicArray(a1e,c1e),Bi=di.getMinimumMaximumHeights(Xn,u),To=Bi.minimumTerrainHeight,Ss=Bi.maximumTerrainHeight;_e+=Math.abs(To),_e+=Math.abs(Ss),iee(Ce,ve,To,Ss,Ve,Ut),iee($,W,To,Ss,ft,un);let lr=h.multiplyByScalar(Ee,P.EPSILON5,uee);h.add(Ve,lr,Ve),h.add(ft,lr,ft),h.add(Ut,lr,Ut),h.add(un,lr,un),QM(Ve,ft),QM(Ut,un),h.pack(Ve,x,k),h.pack(ft,x,k+3),h.pack(un,x,k+6),h.pack(Ut,x,k+9),lr=h.multiplyByScalar(Ee,-2*P.EPSILON5,uee),h.add(Ve,lr,Ve),h.add(ft,lr,ft),h.add(Ut,lr,Ut),h.add(un,lr,un),QM(Ve,ft),QM(Ut,un),h.pack(Ve,x,k+12),h.pack(ft,x,k+15),h.pack(un,x,k+18),h.pack(Ut,x,k+21),U+=2,c+=3,G+=16,k+=24,Y+=32,Q+=Kt,he+=jr}c=0;let re=0;for(a=0;a halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) { #ifdef DEBUG_SHOW_VOLUME out_FragColor = vec4(1.0, 0.0, 0.0, 0.5); return; #else // DEBUG_SHOW_VOLUME discard; #endif // DEBUG_SHOW_VOLUME } // Check distance of the eye coordinate against start and end planes with normals in the right plane. // For computing unskewed lengthwise texture coordinate. // Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking. // aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward" vec3 alignedPlaneNormal; // start aligned plane alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz); alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz)); distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz); // end aligned plane alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz); alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz)); distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz); #ifdef PER_INSTANCE_COLOR out_FragColor = czm_gammaCorrect(v_color); #else // PER_INSTANCE_COLOR // Clamp - distance to aligned planes may be negative due to mitering, // so fragment texture coordinate might be out-of-bounds. float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0); s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y; float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth); czm_materialInput materialInput; materialInput.s = s; materialInput.st = vec2(s, t); materialInput.str = vec3(s, t, 0.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #endif // PER_INSTANCE_COLOR // Premultiply alpha. Required for classification primitives on translucent globe. out_FragColor.rgb *= out_FragColor.a; czm_writeDepthClamp(); } `;var eL=`in vec3 v_forwardDirectionEC; in vec3 v_texcoordNormalizationAndHalfWidth; in float v_batchId; #ifdef PER_INSTANCE_COLOR in vec4 v_color; #else in vec2 v_alignedPlaneDistances; in float v_texcoordT; #endif float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) { // We don't expect the ray to ever be parallel to the plane return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction); } void main(void) { vec4 eyeCoordinate = gl_FragCoord; eyeCoordinate /= eyeCoordinate.w; #ifdef PER_INSTANCE_COLOR out_FragColor = czm_gammaCorrect(v_color); #else // PER_INSTANCE_COLOR // Use distances for planes aligned with segment to prevent skew in dashing float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x); float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y); // Clamp - distance to aligned planes may be negative due to mitering distanceFromStart = max(0.0, distanceFromStart); distanceFromEnd = max(0.0, distanceFromEnd); float s = distanceFromStart / (distanceFromStart + distanceFromEnd); s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y; czm_materialInput materialInput; materialInput.s = s; materialInput.st = vec2(s, v_texcoordT); materialInput.str = vec3(s, v_texcoordT, 0.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #endif // PER_INSTANCE_COLOR } `;var tL=`in vec3 position3DHigh; in vec3 position3DLow; in vec4 startHiAndForwardOffsetX; in vec4 startLoAndForwardOffsetY; in vec4 startNormalAndForwardOffsetZ; in vec4 endNormalAndTextureCoordinateNormalizationX; in vec4 rightNormalAndTextureCoordinateNormalizationY; in vec4 startHiLo2D; in vec4 offsetAndRight2D; in vec4 startEndNormals2D; in vec2 texcoordNormalization2D; in float batchId; out vec3 v_forwardDirectionEC; out vec3 v_texcoordNormalizationAndHalfWidth; out float v_batchId; // For materials #ifdef WIDTH_VARYING out float v_width; #endif #ifdef ANGLE_VARYING out float v_polylineAngle; #endif #ifdef PER_INSTANCE_COLOR out vec4 v_color; #else out vec2 v_alignedPlaneDistances; out float v_texcoordT; #endif // Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume. // Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient. void main() { v_batchId = batchId; // Start position vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw)); vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz); vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime); vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz; vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz; vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz; // Start plane vec4 startPlane2D; vec4 startPlane3D; startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy); startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz; startPlane2D.w = -dot(startPlane2D.xyz, posEc2D); startPlane3D.w = -dot(startPlane3D.xyz, posEc3D); // Right plane vec4 rightPlane2D; vec4 rightPlane3D; rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw); rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz; rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D); rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D); // End position posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0); posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0); posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime); posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz; posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz; vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz; vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w)); vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy)); // End plane vec4 endPlane2D; vec4 endPlane3D; endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw); endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz; endPlane2D.w = -dot(endPlane2D.xyz, posEc2D); endPlane3D.w = -dot(endPlane3D.xyz, posEc3D); // Forward direction v_forwardDirectionEC = normalize(endEC - startEC); vec2 cleanTexcoordNormalization2D; cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x); cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y)); vec2 cleanTexcoordNormalization3D; cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w); cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w; cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y)); v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime); #ifdef PER_INSTANCE_COLOR v_color = czm_batchTable_color(batchId); #else // PER_INSTANCE_COLOR // For computing texture coordinates v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC); v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC); #endif // PER_INSTANCE_COLOR #ifdef WIDTH_VARYING float width = czm_batchTable_width(batchId); float halfWidth = width * 0.5; v_width = width; v_texcoordNormalizationAndHalfWidth.z = halfWidth; #else float halfWidth = 0.5 * czm_batchTable_width(batchId); v_texcoordNormalizationAndHalfWidth.z = halfWidth; #endif // Compute a normal along which to "push" the position out, extending the miter depending on view distance. // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes. // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be. // Since this is morphing, compute both 3D and 2D positions and then blend. // ****** 3D ****** // Check distance to the end plane and start plane, pick the plane that is closer vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz)); float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz)); vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz); vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane. vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too. // Nudge the top vertex upwards to prevent flickering vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D)); geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0); geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT; positionEc3D.xyz += geodeticSurfaceNormal; // Determine if this vertex is on the "left" or "right" normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w); // A "perfect" implementation would push along normals according to the angle against forward. // In practice, just pushing the normal out by halfWidth is sufficient for morph views. positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera) // ****** 2D ****** // Check distance to the end plane and start plane, pick the plane that is closer vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz)); absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz)); planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz); upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane. normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too. // Nudge the top vertex upwards to prevent flickering geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D)); geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0); geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT; positionEc2D.xyz += geodeticSurfaceNormal; // Determine if this vertex is on the "left" or "right" normalEC *= sign(texcoordNormalization2D.x); #ifndef PER_INSTANCE_COLOR // Use vertex's sidedness to compute its texture coordinate. v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0); #endif // A "perfect" implementation would push along normals according to the angle against forward. // In practice, just pushing the normal out by halfWidth is sufficient for morph views. positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera) // Blend for actual position gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime); #ifdef ANGLE_VARYING // Approximate relative screen space direction of the line. vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y)); approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y); v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y); #endif } `;var nL=`in vec3 position3DHigh; in vec3 position3DLow; // In 2D and in 3D, texture coordinate normalization component signs encodes: // * X sign - sidedness relative to right plane // * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume #ifndef COLUMBUS_VIEW_2D in vec4 startHiAndForwardOffsetX; in vec4 startLoAndForwardOffsetY; in vec4 startNormalAndForwardOffsetZ; in vec4 endNormalAndTextureCoordinateNormalizationX; in vec4 rightNormalAndTextureCoordinateNormalizationY; #else in vec4 startHiLo2D; in vec4 offsetAndRight2D; in vec4 startEndNormals2D; in vec2 texcoordNormalization2D; #endif in float batchId; out vec4 v_startPlaneNormalEcAndHalfWidth; out vec4 v_endPlaneNormalEcAndBatchId; out vec4 v_rightPlaneEC; out vec4 v_endEcAndStartEcX; out vec4 v_texcoordNormalizationAndStartEcYZ; // For materials #ifdef WIDTH_VARYING out float v_width; #endif #ifdef ANGLE_VARYING out float v_polylineAngle; #endif #ifdef PER_INSTANCE_COLOR out vec4 v_color; #endif void main() { #ifdef COLUMBUS_VIEW_2D vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz; vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy); vec3 ecEnd = forwardDirectionEC + ecStart; forwardDirectionEC = normalize(forwardDirectionEC); // Right plane v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw); v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart); // start plane vec4 startPlaneEC; startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy); startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart); // end plane vec4 endPlaneEC; endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw); endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd); v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x); v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y; #else // COLUMBUS_VIEW_2D vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz; vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w); vec3 ecEnd = ecStart + offset; vec3 forwardDirectionEC = normalize(offset); // start plane vec4 startPlaneEC; startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz; startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart); // end plane vec4 endPlaneEC; endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz; endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd); // Right plane v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz; v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart); v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w); v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w; #endif // COLUMBUS_VIEW_2D v_endEcAndStartEcX.xyz = ecEnd; v_endEcAndStartEcX.w = ecStart.x; v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz; #ifdef PER_INSTANCE_COLOR v_color = czm_batchTable_color(batchId); #endif // PER_INSTANCE_COLOR // Compute a normal along which to "push" the position out, extending the miter depending on view distance. // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes. // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be. vec4 positionRelativeToEye = czm_computePosition(); // Check distance to the end plane and start plane, pick the plane that is closer vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz)); float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz)); vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz); vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane. vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too. // Extrude bottom vertices downward for far view distances, like for GroundPrimitives upOrDown = cross(forwardDirectionEC, normalEC); upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown; upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown; upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown; positionEC.xyz += upOrDown; v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y)); // Determine distance along normalEC to push for a volume of appropriate width. // Make volumes about double pixel width for a conservative fit - in practice the // extra cost here is minimal compared to the loose volume heights. // // N = normalEC (guaranteed "right-facing") // R = rightEC // p = angle between N and R // w = distance to push along R if R == N // d = distance to push along N // // N R // { p| } * cos(p) = dot(N, R) = w / d // d | |w * d = w / dot(N, R) // { | } // o---------- polyline segment ----> // float width = czm_batchTable_width(batchId); #ifdef WIDTH_VARYING v_width = width; #endif v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz; v_startPlaneNormalEcAndHalfWidth.w = width * 0.5; v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz; v_endPlaneNormalEcAndBatchId.w = batchId; width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N // Determine if this vertex is on the "left" or "right" #ifdef COLUMBUS_VIEW_2D normalEC *= sign(texcoordNormalization2D.x); #else normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w); #endif positionEC.xyz += width * normalEC; gl_Position = czm_depthClamp(czm_projection * positionEC); #ifdef ANGLE_VARYING // Approximate relative screen space direction of the line. vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y)); approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y); v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y); #endif } `;var iL=`in vec3 position3DHigh; in vec3 position3DLow; in vec3 prevPosition3DHigh; in vec3 prevPosition3DLow; in vec3 nextPosition3DHigh; in vec3 nextPosition3DLow; in vec2 expandAndWidth; in vec4 color; in float batchId; out vec4 v_color; void main() { float expandDir = expandAndWidth.x; float width = abs(expandAndWidth.y) + 0.5; bool usePrev = expandAndWidth.y < 0.0; vec4 p = czm_computePosition(); vec4 prev = czm_computePrevPosition(); vec4 next = czm_computeNextPosition(); float angle; vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle); gl_Position = czm_viewportOrthographic * positionWC; v_color = color; } `;var Gu=`void clipLineSegmentToNearPlane( vec3 p0, vec3 p1, out vec4 positionWC, out bool clipped, out bool culledByNearPlane, out vec4 clippedPositionEC) { culledByNearPlane = false; clipped = false; vec3 p0ToP1 = p1 - p0; float magnitude = length(p0ToP1); vec3 direction = normalize(p0ToP1); // Distance that p0 is behind the near plane. Negative means p0 is // in front of the near plane. float endPoint0Distance = czm_currentFrustum.x + p0.z; // Camera looks down -Z. // When moving a point along +Z: LESS VISIBLE // * Points in front of the camera move closer to the camera. // * Points behind the camrea move farther away from the camera. // When moving a point along -Z: MORE VISIBLE // * Points in front of the camera move farther away from the camera. // * Points behind the camera move closer to the camera. // Positive denominator: -Z, becoming more visible // Negative denominator: +Z, becoming less visible // Nearly zero: parallel to near plane float denominator = -direction.z; if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7) { // p0 is behind the near plane and the line to p1 is nearly parallel to // the near plane, so cull the segment completely. culledByNearPlane = true; } else if (endPoint0Distance > 0.0) { // p0 is behind the near plane, and the line to p1 is moving distinctly // toward or away from it. // t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction) float t = endPoint0Distance / denominator; if (t < 0.0 || t > magnitude) { // Near plane intersection is not between the two points. // We already confirmed p0 is behind the naer plane, so now // we know the entire segment is behind it. culledByNearPlane = true; } else { // Segment crosses the near plane, update p0 to lie exactly on it. p0 = p0 + t * direction; // Numerical noise might put us a bit on the wrong side of the near plane. // Don't let that happen. p0.z = min(p0.z, -czm_currentFrustum.x); clipped = true; } } clippedPositionEC = vec4(p0, 1.0); positionWC = czm_eyeToWindowCoordinates(clippedPositionEC); } vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle) { // expandDirection +1 is to the _left_ when looking from positionEC toward nextEC. #ifdef POLYLINE_DASH // Compute the window coordinates of the points. vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC); vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC); vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC); // Determine the relative screen space direction of the line. vec2 lineDir; if (usePrevious) { lineDir = normalize(positionWindow.xy - previousWindow.xy); } else { lineDir = normalize(nextWindow.xy - positionWindow.xy); } angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0) // Quantize the angle so it doesn't change rapidly between segments. angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour; #endif vec4 clippedPrevWC, clippedPrevEC; bool prevSegmentClipped, prevSegmentCulled; clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC); vec4 clippedNextWC, clippedNextEC; bool nextSegmentClipped, nextSegmentCulled; clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC); bool segmentClipped, segmentCulled; vec4 clippedPositionWC, clippedPositionEC; clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC); if (segmentCulled) { return vec4(0.0, 0.0, 0.0, 1.0); } vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy); vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy); // If a segment was culled, we can't use the corresponding direction // computed above. We should never see both of these be true without // \`segmentCulled\` above also being true. if (prevSegmentCulled) { directionToPrevWC = -directionToNextWC; } else if (nextSegmentCulled) { directionToNextWC = -directionToPrevWC; } vec2 thisSegmentForwardWC, otherSegmentForwardWC; if (usePrevious) { thisSegmentForwardWC = -directionToPrevWC; otherSegmentForwardWC = directionToNextWC; } else { thisSegmentForwardWC = directionToNextWC; otherSegmentForwardWC = -directionToPrevWC; } vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x); vec2 leftWC = thisSegmentLeftWC; float expandWidth = width * 0.5; // When lines are split at the anti-meridian, the position may be at the // same location as the next or previous position, and we need to handle // that to avoid producing NaNs. if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1)) { vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x); vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC; float leftSumLength = length(leftSumWC); leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength); // The sine of the angle between the two vectors is given by the formula // |a x b| = |a||b|sin(theta) // which is // float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0))); // Because the z components of both vectors are zero, the x and y coordinate will be zero. // Therefore, the sine of the angle is just the z component of the cross product. vec2 u = -thisSegmentForwardWC; vec2 v = leftWC; float sinAngle = abs(u.x * v.y - u.y * v.x); expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0); } vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio; return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w; } vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle) { vec4 positionEC = czm_modelViewRelativeToEye * position; vec4 prevEC = czm_modelViewRelativeToEye * previous; vec4 nextEC = czm_modelViewRelativeToEye * next; return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle); } `;var UG=`${Gu} ${iL}`,S1e=lT;zt.isInternetExplorer()||(UG=`#define CLIP_POLYLINE ${UG}`);function P0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=P0.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,UG),this._fragmentShaderSource=y(e.fragmentShaderSource,S1e),this._renderState=ro.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(P0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});P0.VERTEX_FORMAT=Re.POSITION_ONLY;P0.prototype.getFragmentShaderSource=ro.prototype.getFragmentShaderSource;P0.prototype.isTranslucent=ro.prototype.isTranslucent;P0.prototype.getRenderState=ro.prototype.getRenderState;var $r=P0;var oL=`in vec3 position3DHigh; in vec3 position3DLow; in vec3 prevPosition3DHigh; in vec3 prevPosition3DLow; in vec3 nextPosition3DHigh; in vec3 nextPosition3DLow; in vec2 expandAndWidth; in vec2 st; in float batchId; out float v_width; out vec2 v_st; out float v_polylineAngle; void main() { float expandDir = expandAndWidth.x; float width = abs(expandAndWidth.y) + 0.5; bool usePrev = expandAndWidth.y < 0.0; vec4 p = czm_computePosition(); vec4 prev = czm_computePrevPosition(); vec4 next = czm_computeNextPosition(); float angle; vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle); gl_Position = czm_viewportOrthographic * positionWC; v_width = width; v_st.s = st.s; v_st.t = czm_writeNonPerspective(st.t, gl_Position.w); v_polylineAngle = angle; } `;var ET=`#ifdef VECTOR_TILE uniform vec4 u_highlightColor; #endif in vec2 v_st; void main() { czm_materialInput materialInput; vec2 st = v_st; st.t = czm_readNonPerspective(st.t, gl_FragCoord.w); materialInput.s = st.s; materialInput.st = st; materialInput.str = vec3(st, 0.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); #ifdef VECTOR_TILE out_FragColor *= u_highlightColor; #endif czm_writeLogDepth(); } `;var VG=`${Gu} ${oL}`,w1e=ET;zt.isInternetExplorer()||(VG=`#define CLIP_POLYLINE ${VG}`);function R0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=R0.VERTEX_FORMAT;this.material=l(e.material)?e.material:Xi.fromType(Xi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,VG),this._fragmentShaderSource=y(e.fragmentShaderSource,w1e),this._renderState=ro.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(R0.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH ${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});R0.VERTEX_FORMAT=Re.POSITION_AND_ST;R0.prototype.getFragmentShaderSource=ro.prototype.getFragmentShaderSource;R0.prototype.isTranslucent=ro.prototype.isTranslucent;R0.prototype.getRenderState=ro.prototype.getRenderState;var da=R0;function op(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new da),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,zn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=xee(!1),this._renderState3DTiles=xee(!0),this._renderStateMorph=Ue.fromCache({cull:{enabled:!0,face:_i.FRONT},depthTest:{enabled:!0},blending:fn.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(op.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});op.initializeTerrainHeights=function(){return di.initialize()};function v1e(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(nL);s=vn._appendShowToShader(o,s),s=vn._appendDistanceDisplayConditionToShader(o,s),s=vn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(tL);a=vn._appendShowToShader(o,a),a=vn._appendDistanceDisplayConditionToShader(o,a),a=vn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(JM),u=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`],f="",d="";l(n.material)?(d=l(n.material)?n.material.shaderSource:"",d.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&u.push("ANGLE_VARYING"),d.search(/in\s+float\s+v_width;/g)!==-1&&u.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",u.push(f);let p=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],g=new Ge({defines:u,sources:[s]}),m=new Ge({defines:p,sources:[d,c]});e._sp=Zt.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:g,fragmentShaderSource:m,attributeLocations:r});let x=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!l(x)){let T=new Ge({defines:u.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});x=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:T,fragmentShaderSource:m,attributeLocations:r})}e._sp2D=x;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!l(b)){let T=new Ge({defines:u.concat([`MAX_TERRAIN_HEIGHT ${di._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(eL);let A=new Ge({defines:p,sources:[d,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:T,fragmentShaderSource:A,attributeLocations:r})}e._spMorph=b}function xee(e){return Ue.fromCache({cull:{enabled:!0},blending:fn.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Hn.EQUAL,frontOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},backFunction:Hn.EQUAL,backOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},reference:Bt.CESIUM_3D_TILE_MASK,mask:Bt.CESIUM_3D_TILE_MASK}})}function D1e(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let u=t instanceof $r?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let d=0;d{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};op.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};op.isSupported=function(e){return e.frameState.context.depthTexture};op.prototype.isDestroyed=function(){return!1};op.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,le(this)};var Th=op;var P1e=new z(1,1),R1e=!1,O1e=H.WHITE;function ST(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(ST.prototype,{isConstant:{get:function(){return q.isConstant(this._image)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:ae("image"),repeat:ae("repeat"),color:ae("color"),transparent:ae("transparent")});ST.prototype.getType=function(e){return"Image"};ST.prototype.getValue=function(e,t){return l(t)||(t={}),t.image=q.getValueOrUndefined(this._image,e),t.repeat=q.getValueOrClonedDefault(this._repeat,e,P1e,t.repeat),t.color=q.getValueOrClonedDefault(this._color,e,O1e,t.color),q.getValueOrDefault(this._transparent,e,R1e)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};ST.prototype.equals=function(e){return this===e||e instanceof ST&&q.equals(this._image,e._image)&&q.equals(this._repeat,e._repeat)&&q.equals(this._color,e._color)&&q.equals(this._transparent,e._transparent)};var O0=ST;function M1e(e){if(e instanceof H)return new Vt(e);if(typeof e=="string"||e instanceof Ie||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new O0;return t.image=e,t}}function L1e(e,t){return ae(e,t,M1e)}var Po=L1e;function KS(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(KS.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),dimensions:ae("dimensions"),heightReference:ae("heightReference"),fill:ae("fill"),material:Po("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition")});KS.prototype.clone=function(e){return l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new KS(this)};KS.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var wT=KS;var N1e={FIXED:0,INERTIAL:1},so=Object.freeze(N1e);function vT(){de.throwInstantiationError()}Object.defineProperties(vT.prototype,{isConstant:{get:de.throwInstantiationError},definitionChanged:{get:de.throwInstantiationError},referenceFrame:{get:de.throwInstantiationError}});vT.prototype.getValue=de.throwInstantiationError;vT.prototype.getValueInReferenceFrame=de.throwInstantiationError;vT.prototype.equals=de.throwInstantiationError;var zG=new Z;vT.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new h),n===i)return h.clone(t,o);let r=It.computeIcrfToFixedMatrix(e,zG);if(l(r)||(r=It.computeTemeToPseudoFixedMatrix(e,zG)),n===so.INERTIAL)return Z.multiplyByVector(r,t,o);if(n===so.FIXED)return Z.multiplyByVector(Z.transpose(r,zG),t,o)};var L_=vT;function M0(e,t){this._definitionChanged=new pe,this._value=h.clone(e),this._referenceFrame=y(t,so.FIXED)}Object.defineProperties(M0.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===so.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});M0.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,so.FIXED,t)};M0.prototype.setValue=function(e,t){let n=!1;h.equals(this._value,e)||(n=!0,this._value=h.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};M0.prototype.getValueInReferenceFrame=function(e,t,n){return L_.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};M0.prototype.equals=function(e){return this===e||e instanceof M0&&h.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var rl=M0;function ZS(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(ZS.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),positions:ae("positions"),width:ae("width"),height:ae("height"),heightReference:ae("heightReference"),extrudedHeight:ae("extrudedHeight"),extrudedHeightReference:ae("extrudedHeightReference"),cornerType:ae("cornerType"),granularity:ae("granularity"),fill:ae("fill"),material:Po("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition"),classificationType:ae("classificationType"),zIndex:ae("zIndex")});ZS.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new ZS(this)};ZS.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var DT=ZS;function F1e(e){return e}function B1e(e,t){return ae(e,t,F1e)}var Hl=B1e;function QS(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(QS.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),length:ae("length"),topRadius:ae("topRadius"),bottomRadius:ae("bottomRadius"),heightReference:ae("heightReference"),fill:ae("fill"),material:Po("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),numberOfVerticalLines:ae("numberOfVerticalLines"),slices:ae("slices"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition")});QS.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new QS(this)};QS.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var IT=QS;function $S(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties($S.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),semiMajorAxis:ae("semiMajorAxis"),semiMinorAxis:ae("semiMinorAxis"),height:ae("height"),heightReference:ae("heightReference"),extrudedHeight:ae("extrudedHeight"),extrudedHeightReference:ae("extrudedHeightReference"),rotation:ae("rotation"),stRotation:ae("stRotation"),granularity:ae("granularity"),fill:ae("fill"),material:Po("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),numberOfVerticalLines:ae("numberOfVerticalLines"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition"),classificationType:ae("classificationType"),zIndex:ae("zIndex")});$S.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new $S(this)};$S.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var PT=$S;function JS(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(JS.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),radii:ae("radii"),innerRadii:ae("innerRadii"),minimumClock:ae("minimumClock"),maximumClock:ae("maximumClock"),minimumCone:ae("minimumCone"),maximumCone:ae("maximumCone"),heightReference:ae("heightReference"),fill:ae("fill"),material:Po("material"),outline:ae("outline"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),stackPartitions:ae("stackPartitions"),slicePartitions:ae("slicePartitions"),subdivisions:ae("subdivisions"),shadows:ae("shadows"),distanceDisplayCondition:ae("distanceDisplayCondition")});JS.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new JS(this)};JS.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var RT=JS;function ew(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(ew.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ae("show"),text:ae("text"),font:ae("font"),style:ae("style"),scale:ae("scale"),showBackground:ae("showBackground"),backgroundColor:ae("backgroundColor"),backgroundPadding:ae("backgroundPadding"),pixelOffset:ae("pixelOffset"),eyeOffset:ae("eyeOffset"),horizontalOrigin:ae("horizontalOrigin"),verticalOrigin:ae("verticalOrigin"),heightReference:ae("heightReference"),fillColor:ae("fillColor"),outlineColor:ae("outlineColor"),outlineWidth:ae("outlineWidth"),translucencyByDistance:ae("translucencyByDistance"),pixelOffsetScaleByDistance:ae("pixelOffsetScaleByDistance"),scaleByDistance:ae("scaleByDistance"),distanceDisplayCondition:ae("distanceDisplayCondition"),disableDepthTestDistance:ae("disableDepthTestDistance")});ew.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new ew(this)};ew.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var Ah=ew;var k1e=new h(1,1,1),U1e=h.ZERO,V1e=Fe.IDENTITY;function Tee(e,t,n){this.translation=h.clone(y(e,U1e)),this.rotation=Fe.clone(y(t,V1e)),this.scale=h.clone(y(n,k1e))}Tee.prototype.equals=function(e){return this===e||l(e)&&h.equals(this.translation,e.translation)&&Fe.equals(this.rotation,e.rotation)&&h.equals(this.scale,e.scale)};var L0=Tee;var HG=new L0;function tw(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(tw.prototype,{isConstant:{get:function(){return q.isConstant(this._translation)&&q.isConstant(this._rotation)&&q.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:ae("translation"),rotation:ae("rotation"),scale:ae("scale")});tw.prototype.getValue=function(e,t){return l(t)||(t=new L0),t.translation=q.getValueOrClonedDefault(this._translation,e,HG.translation,t.translation),t.rotation=q.getValueOrClonedDefault(this._rotation,e,HG.rotation,t.rotation),t.scale=q.getValueOrClonedDefault(this._scale,e,HG.scale,t.scale),t};tw.prototype.equals=function(e){return this===e||e instanceof tw&&q.equals(this._translation,e._translation)&&q.equals(this._rotation,e._rotation)&&q.equals(this._scale,e._scale)};var OT=tw;function rp(e,t){this._propertyNames=[],this._definitionChanged=new pe,l(e)&&this.merge(e,t)}Object.defineProperties(rp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t{this._terrainHeight=a.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(o,s,this._heightReference)};BT.prototype.getValue=function(e,t){let n=q.getValueOrDefault(this._heightReference,e,Xe.NONE),i=q.getValueOrDefault(this._extrudedHeightReference,e,Xe.NONE);if(n===Xe.NONE&&!Hb(i))return this._position=h.clone(h.ZERO,this._position),h.clone(h.ZERO,t);if(this._positionProperty.isConstant)return h.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,wee);if(!l(r)||h.equals(r,h.ZERO)||!l(o.globe))return h.clone(h.ZERO,t);if(h.equalsEpsilon(this._position,r,P.EPSILON10))return h.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=h.clone(r,this._position),this._updateClamping();let s=o.globe.ellipsoid.geodeticSurfaceNormal(r,this._normal);return h.multiplyByScalar(s,this._terrainHeight,t)};BT.prototype.isDestroyed=function(){return!1};BT.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),le(this)};var kT=BT;function oRe(e,t,n,i){if(si.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(l(r)){let s=new wh(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new kT(this._scene,s,r)}}var k_=oRe;var vee=h.ZERO,Dee=new h,rRe=new h,Iee=new H;function sRe(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function Wl(e,t){si.call(this,{entity:e,scene:t,geometryOptions:new 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l(this._options.offsetAttribute)&&(s.offset=Ji.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,vee,Dee))),new bt({id:t,geometry:Ul.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.mapProjection.ellipsoid),attributes:s})};Wl.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Iee),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new bn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ji.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,vee,Dee))),new bt({id:t,geometry:mh.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.mapProjection.ellipsoid),attributes:r})};Wl.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};Wl.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||si.prototype._isHidden.call(this,e,t)};Wl.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};Wl.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Xe.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Vt?sn.VERTEX_FORMAT:uo.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(He.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==Xe.NONE?rn.ALL:void 0};Wl.prototype._onEntityPropertyChanged=k_;Wl.DynamicGeometryUpdater=UT;function UT(e,t,n){ri.call(this,e,t,n)}l(Object.create)&&(UT.prototype=Object.create(ri.prototype),UT.prototype.constructor=UT);UT.prototype._isHidden=function(e,t,n){let i=q.getValueOrUndefined(e.position,n,rRe),o=this._options.dimensions;return!l(i)||!l(o)||ri.prototype._isHidden.call(this,e,t,n)};UT.prototype._setOptions=function(e,t,n){let i=q.getValueOrDefault(t.heightReference,n,Xe.NONE),o=this._options;o.dimensions=q.getValueOrUndefined(t.dimensions,n,o.dimensions),o.offsetAttribute=i!==Xe.NONE?rn.ALL:void 0};var sL=Wl;var Ree=ur(Pee(),1);var aRe=0,qG={};function vh(e,t){let n,i=e;l(qG[i])?n=qG[i]:(n=aRe++,qG[i]=n),t=y(t,!1),this._id=n,this._html=e,this._showOnScreen=t,this._element=void 0}Object.defineProperties(vh.prototype,{html:{get:function(){return this._html}},id:{get:function(){return this._id}},showOnScreen:{get:function(){return 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t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;let n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;z.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._luminanceAtZenith!==this._previousLuminanceAtZenith&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._luminanceAtZenith)!==l(this._previousLuminanceAtZenith),this._previousLuminanceAtZenith=this._luminanceAtZenith),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._previousSphericalHarmonicCoefficients)!==l(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentMapAtlasDirty&&(gRe(this,t),this._specularEnvironmentMapAtlasDirty=!1),l(this._specularEnvironmentMapAtlas)&&(this._specularEnvironmentMapAtlas.update(e),this._specularEnvironmentMapAtlas.ready&&(this._specularEnvironmentMapLoaded=!0));let o=!l(this._specularEnvironmentMapAtlas)&&l(e.specularEnvironmentMaps)&&!this._useDefaultSpecularMaps,r=!l(e.specularEnvironmentMaps)&&this._useDefaultSpecularMaps,s=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)&&!this._useDefaultSphericalHarmonics,a=!l(e.sphericalHarmonicCoefficients)&&this._useDefaultSphericalHarmonics;this._shouldRegenerateShaders=this._shouldRegenerateShaders||o||r||s||a,this._useDefaultSpecularMaps=!l(this._specularEnvironmentMapAtlas)&&l(e.specularEnvironmentMaps),this._useDefaultSphericalHarmonics=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)};dw.prototype.isDestroyed=function(){return!1};dw.prototype.destroy=function(){return this._specularEnvironmentMapAtlas=this._specularEnvironmentMapAtlas&&this._specularEnvironmentMapAtlas.destroy(),this._removeErrorListener=this._removeErrorListener&&this._removeErrorListener(),le(this)};var VT=dw;var KG=ur(Fl(),1);var 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Second argument is ${n}.`);return t&&n};gt.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.add(t,n,Rn.getCartesian2());if(n instanceof h&&t instanceof h)return h.add(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,Rn.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new ue(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. 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Arguments are ${t} and ${n}.`)};gt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.multiplyComponents(t,n,Rn.getCartesian2());if(n instanceof z&&typeof t=="number")return z.multiplyByScalar(n,t,Rn.getCartesian2());if(t instanceof z&&typeof n=="number")return z.multiplyByScalar(t,n,Rn.getCartesian2());if(n instanceof h&&t instanceof h)return h.multiplyComponents(t,n,Rn.getCartesian3());if(n instanceof h&&typeof t=="number")return h.multiplyByScalar(n,t,Rn.getCartesian3());if(t instanceof h&&typeof n=="number")return h.multiplyByScalar(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,Rn.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,Rn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new ue(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};gt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.divideComponents(t,n,Rn.getCartesian2());if(t instanceof z&&typeof n=="number")return z.divideByScalar(t,n,Rn.getCartesian2());if(n instanceof h&&t instanceof h)return h.divideComponents(t,n,Rn.getCartesian3());if(t instanceof h&&typeof n=="number")return h.divideByScalar(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,Rn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new ue(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};gt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.fromElements(t.x%n.x,t.y%n.y,Rn.getCartesian2());if(n instanceof h&&t instanceof h)return h.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new ue(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};gt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof h&&t instanceof h||n instanceof oe&&t instanceof oe?t.equals(n):t===n};gt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof h&&t instanceof h||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};gt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new ue(`Conditional argument of conditional expression must be a boolean. 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Arguments are ${t} and ${n}.`);return t.test(n)};gt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new ue(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};gt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new ue(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};gt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new ue(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. 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R=b.length;for(let O=0;O0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};sA.prototype.isDestroyed=function(){return!1};sA.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),le(this)};var dN=sA;var fl={RGBA4:ee.RGBA4,RGBA8:ee.RGBA8,RGBA16F:ee.RGBA16F,RGBA32F:ee.RGBA32F,RGB5_A1:ee.RGB5_A1,RGB565:ee.RGB565,DEPTH_COMPONENT16:ee.DEPTH_COMPONENT16,STENCIL_INDEX8:ee.STENCIL_INDEX8,DEPTH_STENCIL:ee.DEPTH_STENCIL,DEPTH24_STENCIL8:ee.DEPTH24_STENCIL8,validate:function(e){return e===fl.RGBA4||e===fl.RGBA8||e===fl.RGBA16F||e===fl.RGBA32F||e===fl.RGB5_A1||e===fl.RGB565||e===fl.DEPTH_COMPONENT16||e===fl.STENCIL_INDEX8||e===fl.DEPTH_STENCIL||e===fl.DEPTH24_STENCIL8},getColorFormat:function(e){return e===ee.FLOAT?fl.RGBA32F:e===ee.HALF_FLOAT_OES?fl.RGBA16F:fl.RGBA8}},dl=Object.freeze(fl);function Vw(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Gt.maximumRenderbufferSize,o=y(e.format,dl.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(Vw.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});Vw.prototype._getRenderbuffer=function(){return this._renderbuffer};Vw.prototype.isDestroyed=function(){return!1};Vw.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),le(this)};var Qu=Vw;function ms(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(ms.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});ms.prototype.isDirty=function(e,t,n,i,o){n=y(n,1);let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};ms.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?y(i,1):1,o=y(o,this._color?y(this._pixelDatatype,Ke.UNSIGNED_BYTE):void 0),r=y(r,this._color?y(this._pixelFormat,at.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s1){let a=dl.getColorFormat(o);this._colorRenderbuffers[s]=new Qu({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Lt({context:e,width:t,height:n,pixelFormat:at.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:dn.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new Qu({context:e,width:t,height:n,format:dl.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new Qu({context:e,width:t,height:n,format:dl.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Lt({context:e,width:t,height:n,pixelFormat:at.DEPTH_COMPONENT,pixelDatatype:Ke.UNSIGNED_INT,sampler:dn.NEAREST}):this._depthRenderbuffer=new Qu({context:e,width:t,height:n,format:dl.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new dN({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new ma({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};ms.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};ms.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};ms.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};ms.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};ms.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};ms.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};ms.prototype.getDepthTexture=function(){return this._depthTexture};ms.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};ms.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};ms.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};ms.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};ms.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};ms.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};ms.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};ms.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};ms.prototype.destroy=function(){if(this._color){let e,t=this._colorTextures.length;for(e=0;e=s.clientWidth)u=!0;else{if(C.x>s.clientWidth*.5){a.width=C.x,c.frustum.right=p.x-T,Ya=zw(r,n,c,Ya),pa.clipToGLWindowCoordinates(a,Ya,M6),a.x+=C.x,c.position.x=-c.position.x;let 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l(a)||(a=X.createArrayBufferView(n,e.buffer.buffer,e.buffer.byteOffset+r,o*i),s[t]=a),a}function m3e(e,t,n,i){let o=e._cachedTypedArrays,r=o[t];return l(r)||(r=X.createTypedArray(n,i),o[t]=r),r}Hw.prototype.getGlobalProperty=function(e,t,n){let i=this.json[e];if(l(i))return l(i.byteOffset)?(t=y(t,X.UNSIGNED_INT),n=y(n,1),Nne(this,e,t,n,1,i.byteOffset)):i};Hw.prototype.hasProperty=function(e){return l(this.json[e])};Hw.prototype.getPropertyArray=function(e,t,n){let i=this.json[e];if(l(i))return l(i.byteOffset)?(l(i.componentType)&&(t=X.fromName(i.componentType)),Nne(this,e,t,n,this.featuresLength,i.byteOffset)):m3e(this,e,t,i)};Hw.prototype.getProperty=function(e,t,n,i,o){let r=this.json[e];if(!l(r))return;let s=this.getPropertyArray(e,t,n);if(n===1)return s[i];for(let a=0;a0&&(m=Oo(i,t,u),t+=u,f>0&&(x=new Uint8Array(e,t,f),x=new Uint8Array(x),t+=f));let b=n+s-t;if(b===0)throw new ue("glTF byte length must be greater than 0.");let T;return t%4===0?T=new Uint8Array(e,t,b):(yN._deprecationWarning("i3dm-glb-unaligned","The embedded glb is not aligned to a 4-byte boundary."),T=new Uint8Array(i.subarray(t,t+b))),{gltfFormat:d,featureTableJson:p,featureTableBinary:g,batchTableJson:m,batchTableBinary:x,gltf:T}};var xN=yN;var xp={NOT_LOADED:0,LOADING:1,PROCESSING:2,POST_PROCESSING:3,READY:4,FAILED:5,UNLOADED:6},bN=Ft.Attribute,N3e=Ft.FeatureIdAttribute,zne=Ft.Instances;function bp(e){e=y(e,y.EMPTY_OBJECT);let t=e.i3dmResource,n=e.arrayBuffer,i=e.baseResource,o=y(e.byteOffset,0),r=y(e.releaseGltfJson,!1),s=y(e.asynchronous,!0),a=y(e.incrementallyLoadTextures,!0),c=y(e.upAxis,Ro.Y),u=y(e.forwardAxis,Ro.X),f=y(e.loadAttributesAsTypedArray,!1),d=y(e.loadIndicesForWireframe,!1),p=y(e.loadPrimitiveOutline,!0),g=y(e.enablePick,!1);i=l(i)?i:t.clone(),this._i3dmResource=t,this._baseResource=i,this._arrayBuffer=n,this._byteOffset=o,this._releaseGltfJson=r,this._asynchronous=s,this._incrementallyLoadTextures=a,this._upAxis=c,this._forwardAxis=u,this._loadAttributesAsTypedArray=f,this._loadIndicesForWireframe=d,this._loadPrimitiveOutline=p,this._enablePick=g,this._state=xp.NOT_LOADED,this._promise=void 0,this._gltfLoader=void 0,this._buffers=[],this._components=void 0,this._transform=N.IDENTITY,this._batchTable=void 0,this._featureTable=void 0,this._instancesLength=0}l(Object.create)&&(bp.prototype=Object.create(ao.prototype),bp.prototype.constructor=bp);Object.defineProperties(bp.prototype,{texturesLoaded:{get:function(){return this._gltfLoader?.texturesLoaded}},cacheKey:{get:function(){}},components:{get:function(){return this._components}}});bp.prototype.load=function(){if(l(this._promise))return this._promise;let e=xN.parse(this._arrayBuffer,this._byteOffset),t=e.featureTableJson,n=e.featureTableBinary,i=e.batchTableJson,o=e.batchTableBinary,r=e.gltfFormat,s=new Uh(t,n);this._featureTable=s;let a=s.getGlobalProperty("INSTANCES_LENGTH");if(s.featuresLength=a,!l(a))throw new ue("Feature table global property: INSTANCES_LENGTH must be defined");this._instancesLength=a;let c=s.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(c)&&(this._transform=N.fromTranslation(h.fromArray(c))),this._batchTable={json:i,binary:o};let u={upAxis:this._upAxis,forwardAxis:this._forwardAxis,releaseGltfJson:this._releaseGltfJson,incrementallyLoadTextures:this._incrementallyLoadTextures,loadAttributesAsTypedArray:this._loadAttributesAsTypedArray,enablePick:this._enablePick,loadIndicesForWireframe:this._loadIndicesForWireframe,loadPrimitiveOutline:this._loadPrimitiveOutline};if(r===0){let d=jl(e.gltf);d=d.replace(/[\s\0]+$/,"");let p=this._baseResource.getDerivedResource({url:d});u.gltfResource=p,u.baseResource=p}else u.gltfResource=this._i3dmResource,u.typedArray=e.gltf;let f=new cg(u);return this._gltfLoader=f,this._state=xp.LOADING,this._promise=f.load().then(()=>{if(!this.isDestroyed())return this._state=xp.PROCESSING,this}).catch(d=>{if(!this.isDestroyed())throw F3e(this,d)}),this._promise};function F3e(e,t){return e.unload(),e._state=xp.FAILED,e.getError("Failed to load i3dm",t)}bp.prototype.process=function(e){if(this._state===xp.READY)return!0;let t=this._gltfLoader,n=!1;if(this._state===xp.PROCESSING&&(n=t.process(e)),!n)return!1;let i=t.components;return i.transform=N.multiplyTransformation(this._transform,i.transform,i.transform),U3e(this,i,e),B3e(this,i),this._components=i,this._arrayBuffer=void 0,this._state=xp.READY,!0};function B3e(e,t){let n=e._batchTable,i=e._instancesLength;if(i===0)return;let o;if(l(n.json))o=ug({count:i,batchTable:n.json,binaryBody:n.binary});else{let r=new ul({name:Fh.BATCH_TABLE_CLASS_NAME,count:i});o=new qa({schema:{},propertyTables:[r]})}t.structuralMetadata=o}var TN=new h,B6=new Array(4),k3e=new N;function U3e(e,t,n){let i,o=e._featureTable,r=e._instancesLength;if(r===0)return;let s=o.getGlobalProperty("RTC_CENTER",X.FLOAT,3),a=o.getGlobalProperty("EAST_NORTH_UP"),c=o.hasProperty("NORMAL_UP")||o.hasProperty("NORMAL_UP_OCT32P")||a,u=o.hasProperty("SCALE")||o.hasProperty("SCALE_NON_UNIFORM"),f=z3e(o,r),d;c&&(d=new Float32Array(4*r));let p;u&&(p=new Float32Array(3*r));let g=new 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_ke(e){_A(e,e._originalCommand),_A(e,e._translucentCommand),_A(e,e._skipLodBackfaceCommand),_A(e,e._skipLodStencilCommand),_A(e,e._silhouetteModelCommand),_A(e,e._silhouetteColorCommand)}function gke(e){let t=tt.shallowClone(e);t.pass=Ae.TRANSLUCENT;let n=qe(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=fn.ALPHA_BLEND,t.renderState=Ue.fromCache(n),t}function yke(e,t){let n=t._silhouetteId%255,i=tt.shallowClone(e),o=qe(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:ee.ALWAYS,backFunction:ee.ALWAYS,reference:n,mask:-1,frontOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.REPLACE},backOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ue.fromCache(o),i}function xke(e,t){let n=t._silhouetteId%255,i=tt.shallowClone(e),o=qe(e.renderState,!0);o.cull.enabled=!1,(e.pass===Ae.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=Ae.TRANSLUCENT,o.depthMask=!1,o.blending=fn.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:ee.NOTEQUAL,backFunction:ee.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.KEEP},backOperation:{fail:ee.KEEP,zFail:ee.KEEP,zPass:ee.KEEP}};let s=qe(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ue.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function bke(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=Tke(o);if(r!==s){let a=Ake(r),c=qe(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ue.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function Tke(e){return(e.renderState.stencilTest.reference&Bt.SKIP_LOD_MASK)>>>Bt.SKIP_LOD_BIT_SHIFT}function Ake(e){return Bt.CESIUM_3D_TILE_MASK|e<P.EPSILON3}};var zN=Jne;var HN=`vec3 proceduralIBL( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, vec3 lightColorHdr, czm_pbrParameters pbrParameters ) { vec3 v = -positionEC; vec3 positionWC = vec3(czm_inverseView * vec4(positionEC, 1.0)); vec3 vWC = -normalize(positionWC); vec3 l = normalize(lightDirectionEC); vec3 n = normalEC; vec3 r = normalize(czm_inverseViewRotation * normalize(reflect(v, n))); float NdotL = clamp(dot(n, l), 0.001, 1.0); float NdotV = abs(dot(n, v)) + 0.001; // Figure out if the reflection vector hits the ellipsoid float vertexRadius = length(positionWC); float horizonDotNadir = 1.0 - min(1.0, czm_ellipsoidRadii.x / vertexRadius); float reflectionDotNadir = dot(r, normalize(positionWC)); // Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z. r.x = -r.x; r = -normalize(czm_temeToPseudoFixed * r); r.x = -r.x; vec3 diffuseColor = pbrParameters.diffuseColor; float roughness = pbrParameters.roughness; vec3 specularColor = pbrParameters.f0; float inverseRoughness = 1.04 - roughness; inverseRoughness *= inverseRoughness; vec3 sceneSkyBox = czm_textureCube(czm_environmentMap, r).rgb * inverseRoughness; float atmosphereHeight = 0.05; float blendRegionSize = 0.1 * ((1.0 - inverseRoughness) * 8.0 + 1.1 - horizonDotNadir); float blendRegionOffset = roughness * -1.0; float farAboveHorizon = clamp(horizonDotNadir - blendRegionSize * 0.5 + blendRegionOffset, 1.0e-10 - blendRegionSize, 0.99999); float aroundHorizon = clamp(horizonDotNadir + blendRegionSize * 0.5, 1.0e-10 - blendRegionSize, 0.99999); float farBelowHorizon = clamp(horizonDotNadir + blendRegionSize * 1.5, 1.0e-10 - blendRegionSize, 0.99999); float smoothstepHeight = smoothstep(0.0, atmosphereHeight, horizonDotNadir); vec3 belowHorizonColor = mix(vec3(0.1, 0.15, 0.25), vec3(0.4, 0.7, 0.9), smoothstepHeight); vec3 nadirColor = belowHorizonColor * 0.5; vec3 aboveHorizonColor = mix(vec3(0.9, 1.0, 1.2), belowHorizonColor, roughness * 0.5); vec3 blueSkyColor = mix(vec3(0.18, 0.26, 0.48), aboveHorizonColor, reflectionDotNadir * inverseRoughness * 0.5 + 0.75); vec3 zenithColor = mix(blueSkyColor, sceneSkyBox, smoothstepHeight); vec3 blueSkyDiffuseColor = vec3(0.7, 0.85, 0.9); float diffuseIrradianceFromEarth = (1.0 - horizonDotNadir) * (reflectionDotNadir * 0.25 + 0.75) * smoothstepHeight; float diffuseIrradianceFromSky = (1.0 - smoothstepHeight) * (1.0 - (reflectionDotNadir * 0.25 + 0.25)); vec3 diffuseIrradiance = blueSkyDiffuseColor * clamp(diffuseIrradianceFromEarth + diffuseIrradianceFromSky, 0.0, 1.0); float notDistantRough = (1.0 - horizonDotNadir * roughness * 0.8); vec3 specularIrradiance = mix(zenithColor, aboveHorizonColor, smoothstep(farAboveHorizon, aroundHorizon, reflectionDotNadir) * notDistantRough); specularIrradiance = mix(specularIrradiance, belowHorizonColor, smoothstep(aroundHorizon, farBelowHorizon, reflectionDotNadir) * inverseRoughness); specularIrradiance = mix(specularIrradiance, nadirColor, smoothstep(farBelowHorizon, 1.0, reflectionDotNadir) * inverseRoughness); // Luminance model from page 40 of http://silviojemma.com/public/papers/lighting/spherical-harmonic-lighting.pdf #ifdef USE_SUN_LUMINANCE // Angle between sun and zenith float LdotZenith = clamp(dot(normalize(czm_inverseViewRotation * l), vWC), 0.001, 1.0); float S = acos(LdotZenith); // Angle between zenith and current pixel float NdotZenith = clamp(dot(normalize(czm_inverseViewRotation * n), vWC), 0.001, 1.0); // Angle between sun and current pixel float gamma = acos(NdotL); float numerator = ((0.91 + 10.0 * exp(-3.0 * gamma) + 0.45 * pow(NdotL, 2.0)) * (1.0 - exp(-0.32 / NdotZenith))); float denominator = (0.91 + 10.0 * exp(-3.0 * S) + 0.45 * pow(LdotZenith,2.0)) * (1.0 - exp(-0.32)); float luminance = model_luminanceAtZenith * (numerator / denominator); #endif vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg; vec3 iblColor = (diffuseIrradiance * diffuseColor * model_iblFactor.x) + (specularIrradiance * czm_srgbToLinear(specularColor * brdfLut.x + brdfLut.y) * model_iblFactor.y); float maximumComponent = max(max(lightColorHdr.x, lightColorHdr.y), lightColorHdr.z); vec3 lightColor = lightColorHdr / max(maximumComponent, 1.0); iblColor *= lightColor; #ifdef USE_SUN_LUMINANCE iblColor *= luminance; #endif return iblColor; } #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL) vec3 textureIBL( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, czm_pbrParameters pbrParameters ) { vec3 diffuseColor = pbrParameters.diffuseColor; float roughness = pbrParameters.roughness; vec3 specularColor = pbrParameters.f0; vec3 v = -positionEC; vec3 n = normalEC; vec3 l = normalize(lightDirectionEC); vec3 h = normalize(v + l); float NdotV = abs(dot(n, v)) + 0.001; float VdotH = clamp(dot(v, h), 0.0, 1.0); const mat3 yUpToZUp = mat3( -1.0, 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 ); vec3 cubeDir = normalize(yUpToZUp * model_iblReferenceFrameMatrix * normalize(reflect(-v, n))); #ifdef DIFFUSE_IBL #ifdef CUSTOM_SPHERICAL_HARMONICS vec3 diffuseIrradiance = czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients); #else vec3 diffuseIrradiance = czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients); #endif #else vec3 diffuseIrradiance = vec3(0.0); #endif #ifdef SPECULAR_IBL vec3 r0 = specularColor.rgb; float reflectance = max(max(r0.r, r0.g), r0.b); vec3 r90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0)); vec3 F = fresnelSchlick2(r0, r90, VdotH); vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg; #ifdef CUSTOM_SPECULAR_IBL vec3 specularIBL = czm_sampleOctahedralProjection(model_specularEnvironmentMaps, model_specularEnvironmentMapsSize, cubeDir, roughness * model_specularEnvironmentMapsMaximumLOD, model_specularEnvironmentMapsMaximumLOD); #else vec3 specularIBL = czm_sampleOctahedralProjection(czm_specularEnvironmentMaps, czm_specularEnvironmentMapSize, cubeDir, roughness * czm_specularEnvironmentMapsMaximumLOD, czm_specularEnvironmentMapsMaximumLOD); #endif specularIBL *= F * brdfLut.x + brdfLut.y; #else vec3 specularIBL = vec3(0.0); #endif return diffuseColor * diffuseIrradiance + specularColor * specularIBL; } #endif vec3 imageBasedLightingStage( vec3 positionEC, vec3 normalEC, vec3 lightDirectionEC, vec3 lightColorHdr, czm_pbrParameters pbrParameters ) { #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL) // Environment maps were provided, use them for IBL return textureIBL( positionEC, normalEC, lightDirectionEC, pbrParameters ); #else // Use the procedural IBL if there are no environment maps return proceduralIBL( positionEC, normalEC, lightDirectionEC, lightColorHdr, pbrParameters ); #endif }`;var eie={name:"ImageBasedLightingPipelineStage"};eie.process=function(e,t,n){let i=t.imageBasedLighting,o=e.shaderBuilder;o.addDefine("USE_IBL_LIGHTING",void 0,be.FRAGMENT),o.addUniform("vec2","model_iblFactor",be.FRAGMENT),Dh.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&o.addUniform("mat3","model_iblReferenceFrameMatrix",be.FRAGMENT),l(i.sphericalHarmonicCoefficients)?(o.addDefine("DIFFUSE_IBL",void 0,be.FRAGMENT),o.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,be.FRAGMENT),o.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",be.FRAGMENT)):i.useDefaultSphericalHarmonics&&o.addDefine("DIFFUSE_IBL",void 0,be.FRAGMENT),l(i.specularEnvironmentMapAtlas)&&i.specularEnvironmentMapAtlas.ready?(o.addDefine("SPECULAR_IBL",void 0,be.FRAGMENT),o.addDefine("CUSTOM_SPECULAR_IBL",void 0,be.FRAGMENT),o.addUniform("sampler2D","model_specularEnvironmentMaps",be.FRAGMENT),o.addUniform("vec2","model_specularEnvironmentMapsSize",be.FRAGMENT),o.addUniform("float","model_specularEnvironmentMapsMaximumLOD",be.FRAGMENT)):t.useDefaultSpecularMaps&&o.addDefine("SPECULAR_IBL",void 0,be.FRAGMENT)),l(i.luminanceAtZenith)&&(o.addDefine("USE_SUN_LUMINANCE",void 0,be.FRAGMENT),o.addUniform("float","model_luminanceAtZenith",be.FRAGMENT)),o.addFragmentLines(HN);let r={model_iblFactor:function(){return i.imageBasedLightingFactor},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_luminanceAtZenith:function(){return i.luminanceAtZenith},model_sphericalHarmonicCoefficients:function(){return i.sphericalHarmonicCoefficients},model_specularEnvironmentMaps:function(){return i.specularEnvironmentMapAtlas.texture},model_specularEnvironmentMapsSize:function(){return i.specularEnvironmentMapAtlas.texture.dimensions},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentMapAtlas.maximumMipmapLevel}};e.uniformMap=xt(r,e.uniformMap)};var GN=eie;var vke=P.EPSILON16;function W6(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(W6.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,vke)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var Dke=new h,G6=new Z;W6.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=Dke,o;switch(t){case vc.XROTATE:o=Z.fromRotationX(P.toRadians(n),G6),e=N.multiplyByMatrix3(e,o,e);break;case vc.YROTATE:o=Z.fromRotationY(P.toRadians(n),G6),e=N.multiplyByMatrix3(e,o,e);break;case vc.ZROTATE:o=Z.fromRotationZ(P.toRadians(n),G6),e=N.multiplyByMatrix3(e,o,e);break;case vc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=N.multiplyByTranslation(e,i,e);break;case vc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=N.multiplyByTranslation(e,i,e);break;case vc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=N.multiplyByTranslation(e,i,e);break;case vc.XSCALE:i.x=n,i.y=1,i.z=1,e=N.multiplyByScale(e,i,e);break;case vc.YSCALE:i.x=1,i.y=n,i.z=1,e=N.multiplyByScale(e,i,e);break;case vc.ZSCALE:i.x=1,i.y=1,i.z=n,e=N.multiplyByScale(e,i,e);break;case vc.UNIFORMSCALE:e=N.multiplyByUniformScale(e,n,e);break;default:break}return e};var WN=W6;function jN(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,Ike(this)}Object.defineProperties(jN.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function Ike(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s 0.0 && clipDistance < clippingPlanesEdgeWidth) { color = clippingPlanesEdgeColor; } } `;var tie={name:"ModelClippingPlanesPipelineStage"},Oke=new z;tie.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,be.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,be.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,be.FRAGMENT),Rs.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,be.FRAGMENT);let s=Rs.getTextureResolution(i,o,Oke);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,be.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,be.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",be.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",be.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",be.FRAGMENT),r.addFragmentLines(XN);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=H.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=xt(a,e.uniformMap)};var KN=tie;function nie(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(nie.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var ZN=nie;var QN=`mat4 getInstancingTransform() { mat4 instancingTransform; #ifdef HAS_INSTANCE_MATRICES instancingTransform = mat4( a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1 a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2 a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3 a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4 ); #else vec3 translation = vec3(0.0, 0.0, 0.0); vec3 scale = vec3(1.0, 1.0, 1.0); #ifdef HAS_INSTANCE_TRANSLATION translation = a_instanceTranslation; #endif #ifdef HAS_INSTANCE_SCALE scale = a_instanceScale; #endif instancingTransform = mat4( scale.x, 0.0, 0.0, 0.0, 0.0, scale.y, 0.0, 0.0, 0.0, 0.0, scale.z, 0.0, translation.x, translation.y, translation.z, 1.0 ); #endif return instancingTransform; } #ifdef USE_2D_INSTANCING mat4 getInstancingTransform2D() { mat4 instancingTransform2D; #ifdef HAS_INSTANCE_MATRICES instancingTransform2D = mat4( a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1 a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2 a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3 a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4 ); #else vec3 translation2D = vec3(0.0, 0.0, 0.0); vec3 scale = vec3(1.0, 1.0, 1.0); #ifdef HAS_INSTANCE_TRANSLATION translation2D = a_instanceTranslation2D; #endif #ifdef HAS_INSTANCE_SCALE scale = a_instanceScale; #endif instancingTransform2D = mat4( scale.x, 0.0, 0.0, 0.0, 0.0, scale.y, 0.0, 0.0, 0.0, 0.0, scale.z, 0.0, translation2D.x, translation2D.y, translation2D.z, 1.0 ); #endif return instancingTransform2D; } #endif `;var $N=`void instancingStage(inout ProcessedAttributes attributes) { vec3 positionMC = attributes.positionMC; mat4 instancingTransform = getInstancingTransform(); attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz; #ifdef HAS_NORMALS vec3 normalMC = attributes.normalMC; attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz; #endif #ifdef USE_2D_INSTANCING mat4 instancingTransform2D = getInstancingTransform2D(); attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz; #endif } `;var JN=`void legacyInstancingStage( inout ProcessedAttributes attributes, out mat4 instanceModelView, out mat3 instanceModelViewInverseTranspose) { vec3 positionMC = attributes.positionMC; mat4 instancingTransform = getInstancingTransform(); mat4 instanceModel = instancingTransform * u_instance_nodeTransform; instanceModelView = u_instance_modifiedModelView; instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel); attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz; #ifdef USE_2D_INSTANCING mat4 instancingTransform2D = getInstancingTransform2D(); attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz; #endif } `;var e2=new N,Mke=new N,Lke=new N,oie={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:lie,_transformsToTypedArray:q6};oie.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(QN);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==te.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,d=[];Kke(e,n,i,d,u,f),$ke(e,n,i,d);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,be.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",be.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",be.VERTEX),p.u_instance_modifiedModelView=function(){let g=N.multiplyTransformation(s.modelMatrix,a.components.transform,e2);return u?N.multiplyTransformation(n.context.uniformState.view3D,g,e2):(n.mode!==te.SCENE3D&&(g=It.basisTo2D(n.mapProjection,g,e2)),N.multiplyTransformation(n.context.uniformState.view,g,e2))},p.u_instance_nodeTransform=function(){return N.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,Mke)},r.addVertexLines(JN)):r.addVertexLines($N),u){r.addDefine("USE_2D_INSTANCING",void 0,be.VERTEX),r.addUniform("mat4","u_modelView2D",be.VERTEX);let g=n.context,m=N.fromTranslation(c.instancingReferencePoint2D,new N);p.u_modelView2D=function(){return N.multiplyTransformation(g.uniformState.view,m,Lke)}}e.uniformMap=xt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,d)};var Yw=new N,Nke=new h;function Fke(e,t,n,i,o){let r=N.multiplyTransformation(t,e,Yw);return r=N.multiplyTransformation(r,n,Yw),o=It.basisTo2D(i.mapProjection,r,o),o}function Bke(e,t,n,i,o){let r=N.fromTranslation(e,Yw),s=N.multiplyTransformation(t,r,Yw);s=N.multiplyTransformation(s,n,Yw);let a=N.getTranslation(s,Nke);return o=to.computeActualWgs84Position(i,a,o),o}function rie(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=N.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=N.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=N.clone(o.computedModelMatrix,t),t=N.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=N.clone(N.IDENTITY,n))}var sie=new N,aie=new N,kke=new N,Uke=new h;function Vke(e,t,n,i){let o=sie,r=aie;rie(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:Jt.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var t2=oie;var X6={};X6.name="ModelMatrixUpdateStage";X6.update=function(e,t,n){let i=n.mode!==te.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;uie(e,t,o,e.transformToRoot),e._transformDirty=!1}};function uie(e,t,n,i){let o;i=N.multiplyTransformation(i,e.transform,new N),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=xt(o,e.uniformMap)};var s2=pie;var _ie={name:"ClassificationPipelineStage"};_ie.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,be.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||eUe(t,o)};function eUe(e,t){let n=$t.getAttributeBySemantic(e,yt.POSITION);if(!l(n))throw new ue("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=$t.getAttributeBySemantic(e,yt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],d=r?i[0]:0,p=c[d],g=0;for(let x=1;xuUe(i,t,n)):[]}function uUe(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=$t,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;fdUe(n,t)):[]}function dUe(e,t){let{sanitizeGlslIdentifier:n}=$t,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;af),n.addStructField(xi.STRUCT_ID_METADATA_FS,r,o);let g=`attributes.texCoord_${a}`,m=g;if(l(d)&&!Z.equals(d,Z.IDENTITY)){let C=`${p}Transform`;n.addUniform("mat3",C,be.FRAGMENT),i[C]=function(){return d},m=`vec2(${C} * vec3(${g}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=Eie({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:be.FRAGMENT,property:s}),A=`metadata.${o} = ${T};`;n.addFunctionLines(xi.FUNCTION_ID_INITIALIZE_METADATA_FS,[A])}function Tie(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=Cie(xi.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(xi.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(xi.FUNCTION_ID_INITIALIZE_METADATA_FS,s),be.includesVertexShader(r)&&(e.addStructField(xi.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(xi.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function Aie(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===Wt.ENUM)return;let s=xi.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=Cie(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(xi.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(xi.FUNCTION_ID_INITIALIZE_METADATA_FS,c),be.includesVertexShader(t.shaderDestination)&&(e.addStructField(xi.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(xi.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function Cie(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function Eie(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:d}=n;return a[o]=()=>f,a[r]=()=>d,`czm_valueTransform(${o}, ${r}, ${t})`}var ld=xi;var TUe={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},ex=Object.freeze(TUe);var ts={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:Nt};ts.process=function(e,t,n){let i=e.model.customShader;if(i&&ts.process_original(e,t,n,i),l(e.model._marsOptions)&&l(e.model._marsOptions.customShaders)){let o=__.getCache(e.model._marsOptions.customShaders);for(let r in o)Object.prototype.hasOwnProperty.call(o,r)&&ts.process_original(e,t,n,o[r])}};ts.process_original=function(e,t,n,i){let{shaderBuilder:o,alphaOptions:r}=e,{lightingModel:s,translucencyMode:a}=i;l(s)&&(e.lightingOptions.lightingModel=s),a===ex.TRANSLUCENT?r.pass=Ae.TRANSLUCENT:a===ex.OPAQUE&&(r.pass=void 0);let c=IUe(i,t);if(!c.customShaderEnabled)return;if(MUe(o,i,c),c.shouldComputePositionWC&&o.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,be.BOTH),l(i.vertexShaderText)&&o.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,be.VERTEX),l(i.fragmentShaderText)){o.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,be.FRAGMENT);let d=pg.getDefineName(i.mode);o.addDefine(d,void 0,be.FRAGMENT)}let u=i.uniforms;for(let d in u)if(u.hasOwnProperty(d)){let p=u[d];o.addUniform(p.type,d)}let f=i.varyings;for(let d in f)if(f.hasOwnProperty(d)){let p=f[d];o.addVarying(p,d)}e.uniformMap=xt(e.uniformMap,i.uniformMap)};function AUe(e){let t={};for(let n=0;n1?(m=e.attributeIndex,e.attributeIndex+=p):g&&!c?m=0:m=e.attributeIndex++,VUe(e,d,m,p,s,a)}KUe(i,t.attributes),t.primitiveType===Ne.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(b2),i.addFragmentLines(x2)};function VUe(e,t,n,i,o,r){let s=e.shaderBuilder,a=$t.getAttributeInfo(t),c=o&&!r;i>1?GUe(e,t,n,i):HUe(e,t,n,c),jUe(s,a,c),WUe(s,a),l(t.semantic)&&zUe(s,t),qUe(s,a,o),YUe(s,a,c),XUe(s,a)}function zUe(e,t){let n=t.semantic,i=t.setIndex;switch(n){case yt.NORMAL:e.addDefine("HAS_NORMALS");break;case yt.TANGENT:e.addDefine("HAS_TANGENTS");break;case yt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case yt.TEXCOORD:case yt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function HUe(e,t,n,i){let o=t.quantization,r,s;l(o)?(r=o.type,s=o.componentDatatype):(r=t.type,s=t.componentDatatype);let a=t.semantic,c=t.setIndex;a===yt.FEATURE_ID&&c>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=c+1);let u=a===yt.POSITION,f=u?0:n,d=Jt.getNumberOfComponents(r),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:d,componentDatatype:s,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let g=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:d,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function GUe(e,t,n,i){let o=t.quantization,r,s;l(o)?(r=o.type,s=o.componentDatatype):(r=t.type,s=t.componentDatatype);let a=t.normalized,u=Jt.getNumberOfComponents(r)/i,f=X.getSizeInBytes(s),d=u*f,p=t.byteStride;for(let g=0;g0,u=!l(a)&&c;if(l(r)&&!u){let x=pVe(a),b=_Ve(r,x);gVe(i,b);let A=yVe(b).indexOf("normalMC")>=0,C=$t.getAttributeBySemantic(t,yt.NORMAL);if(A&&!C)throw new ue("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,be.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=Ae.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,be.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,be.VERTEX);let d,p,g;pr.is3DTiles(o.type)&&(p=!0,d=o.content,g=d.tile.refine===Go.ADD),i.addUniform("vec4","model_pointCloudParameters",be.VERTEX),i.addVertexLines(I2);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=fVe,b=1;p&&(b=g?5:d.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=dVe(e,t,f,d);x.y=T*f.geometricErrorScale;let A=n.context,C=n.camera.frustum,S;return n.mode===te.SCENE2D||C instanceof nn?S=Number.POSITIVE_INFINITY:S=A.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=S,p&&(x.w=d.tileset.timeSinceLoad),x}};var Fie=new h;function dVe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=$t.getAttributeBySemantic(t,yt.POSITION),r=o.count,s=e.runtimeNode.transform,a=h.subtract(o.max,o.min,Fie);a=N.multiplyByPointAsVector(s,a,Fie);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var hVe={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},mVe={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function pVe(e){let t=qe(mVe);if(!l(e))return t;for(let n=0;n0,p=l(i.skin),g=l(r),x=!(g&&l(r.fragmentShaderText))||r.mode!==pg.REPLACE_MATERIAL,b=$t.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Ne.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),A=o.pointCloudShading,C=l(A)&&A.attenuation,S=l(A)&&A.backFaceCulling,w=n.primitiveType===Ne.POINTS&&(l(s)||C||S),D=o._enableShowOutline&&l(n.outlineCoordinates),R=VVe(o,i,n),O=l(o.classificationType);u&&t.push(N2),t.push(T2),T&&t.push(V2),O&&t.push(a2),d&&t.push(v2),p&&t.push(B2),w&&t.push(P2),b&&t.push(y2),x&&t.push(S2),t.push(J0),t.push(ld),R.hasPropertyTable&&(t.push(tx),t.push(s2),t.push(u2)),f&&t.push(U2),g&&t.push(g2),t.push(C2),o.allowPicking&&t.push(D2),D&&t.push(M2),t.push(r2),t.push(L2)};function VVe(e,t,n){let i;return l(t.instances)&&(i=$t.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=$t.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var z2=Zie;function t9(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],zVe(this)}Object.defineProperties(t9.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function zVe(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c czm_splitPosition) discard; if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard; #endif } `;var $2={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};$2.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,be.FRAGMENT),i.addFragmentLines(Q2);let o={};i.addUniform("float",$2.SPLIT_DIRECTION_UNIFORM_NAME,be.FRAGMENT),o[$2.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=xt(o,e.uniformMap)};var J2=$2;function YVe(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=qe(e.uniformMap),this.alphaOptions=qe(e.alphaOptions),this.renderStateOptions=qe(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var eF=YVe;function XVe(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,Cp.UNLIT)}var tF=XVe;function KVe(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=qe(e.uniformMap),this.alphaOptions=qe(e.alphaOptions),this.renderStateOptions=qe(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:$t.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=$t.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=h.clone(i.min,new h),this.positionMax=h.clone(i.max,new h),this.boundingSphere=se.fromCornerPoints(this.positionMin,this.positionMax,new se),this.lightingOptions=new tF,this.pickId=void 0}var nF=KVe;function Jl(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=N.clone(N.IDENTITY),this._computedModelMatrix2D=N.clone(N.IDENTITY),this._axisCorrectionMatrix=$t.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new N),this._runtimeArticulations={},ZVe(this)}Object.defineProperties(Jl.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function ZVe(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;$ie(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let A=0;A0&&(d=Oo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let g=new Uh(u,f),m=g.getGlobalProperty("POINTS_LENGTH");if(g.featuresLength=m,!l(m))throw new ue("Feature table global property: POINTS_LENGTH must be defined");let x=g.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=h.unpack(x));let b=fze(g,d);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=dze(g);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new ue("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=mze(g);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=hze(g);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=pze(g);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=g.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new ue("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=d,b.batchTableBinary=p),b};function fze(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,d,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new ue("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),d=l(o.BATCH_ID),p=l(o.RGBA)}let g;return l(i)&&(g={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:xt(o,r),dequantizeInShader:!0}),{draco:g,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:d}}function dze(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:yt.POSITION,semantic:yt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:Jt.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new ue("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new ue("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");return{name:yt.POSITION,semantic:yt.POSITION,typedArray:n,isQuantized:!0,componentDatatype:X.FLOAT,type:Jt.VEC3,quantizedRange:o,quantizedVolumeOffset:h.unpack(r),quantizedVolumeScale:h.unpack(i),quantizedComponentDatatype:X.UNSIGNED_SHORT,quantizedType:Jt.VEC3}}}function hze(e){let t=e.json,n;if(l(t.RGBA))return n=e.getPropertyArray("RGBA",X.UNSIGNED_BYTE,4),{name:yt.COLOR,semantic:yt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:Jt.VEC4,normalized:!0,isRGB565:!1,isTranslucent:!0};if(l(t.RGB))return n=e.getPropertyArray("RGB",X.UNSIGNED_BYTE,3),{name:"COLOR",semantic:yt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:Jt.VEC3,normalized:!0,isRGB565:!1,isTranslucent:!1};if(l(t.RGB565))return n=e.getPropertyArray("RGB565",X.UNSIGNED_SHORT,1),{name:"COLOR",semantic:yt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.FLOAT,type:Jt.VEC3,normalized:!1,isRGB565:!0,isTranslucent:!1};if(l(t.CONSTANT_RGBA)){let i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=H.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:yt.COLOR,semantic:yt.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:Jt.VEC4,isQuantized:!1,isTranslucent:s}}}function mze(e){let t=e.json,n;if(l(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:yt.NORMAL,semantic:yt.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:Jt.VEC3};if(l(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:yt.NORMAL,semantic:yt.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:Jt.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:Jt.VEC3}}function pze(e){let t=e.json;if(l(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:yt.FEATURE_ID,semantic:yt.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:Jt.SCALAR}}}var AA=noe;var _ze=Ft.Components,gze=Ft.Scene,yze=Ft.Node,xze=Ft.Primitive,bze=Ft.Attribute,ioe=Ft.Quantization,Tze=Ft.FeatureIdAttribute,Aze=Ft.Material,Cze=Ft.MetallicRoughness;function gg(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=vt.UNLOADED,this._buffers=[],this._components=void 0,this._transform=N.IDENTITY}l(Object.create)&&(gg.prototype=Object.create(ao.prototype),gg.prototype.constructor=gg);Object.defineProperties(gg.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});gg.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=AA.parse(this._arrayBuffer,this._byteOffset),this._state=vt.PROCESSING,this._promise=Promise.resolve(this)};gg.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===vt.READY)return!0;if(this._state===vt.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=Eze(this,e.context)}return!1};function Eze(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=$_.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&Sze(e,i,r),Fze(e,t),e._state=vt.READY,e}).catch(function(r){e.unload(),e._state=vt.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function Sze(e,t,n){e._state=vt.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:yt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:Jt.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let a=n.POSITION.data.quantization,c=a.range,u=h.fromElements(c,c,c),f=h.unpack(a.minValues),d=(1<0&&Bze(e,a,d,t),l(n.rtcCenter)&&(f.transform=N.multiplyByTranslation(f.transform,n.rtcCenter,f.transform));let p=n.positions;l(p)&&p.isQuantized&&(f.transform=N.multiplyByTranslation(f.transform,p.quantizedVolumeOffset,f.transform)),e._components=f,e._parsedContent=void 0,e._arrayBuffer=void 0}function Bze(e,t,n,i){let o=t.attributes,r=n.length;for(let s=0;s=0&&(a=W)}}}}if(a!==Number.MAX_VALUE){if(s=gn.getPoint(t,a,s),n.mode!==te.SCENE3D){h.fromElements(s.y,s.z,s.x,s);let f=n.mapProjection,d=f.ellipsoid,p=f.unproject(s,Wze);d.cartographicToCartesian(p,s)}return s}}function o9(e,t,n,i,o,r,s,a,c){let u=t*n;if(c.x=e[u],c.y=e[u+1],c.z=e[u+2],l(i))if(i.octEncoded){if(c=Nn.octDecodeInRange(c,i.normalizationRange,c),i.octEncodedZXY){let f=c.x;c.x=c.z,c.z=c.y,c.y=f}}else c=h.multiplyComponents(c,i.quantizedVolumeStepSize,c),c=h.add(c,i.quantizedVolumeOffset,c);return c=N.multiplyByPoint(o,c,c),r!==1&&Qr.getPosition(c,a,r,s,c),c}function go(e){e=y(e,y.EMPTY_OBJECT),this._loader=e.loader,this._resource=e.resource,this.type=y(e.type,pr.GLTF),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=N.clone(this.modelMatrix),this._scale=y(e.scale,1),this._minimumPixelSize=y(e.minimumPixelSize,0),this._maximumScale=e.maximumScale,this._clampedScale=l(this._maximumScale)?Math.min(this._scale,this._maximumScale):this._scale,this._computedScale=this._clampedScale,this._updateModelMatrix=!1,this.referenceMatrix=void 0,this._iblReferenceFrameMatrix=Z.clone(Z.IDENTITY),this._resourcesLoaded=!1,this._drawCommandsBuilt=!1,this._ready=!1,this._customShader=e.customShader,this._content=e.content,this._texturesLoaded=!1,this._defaultTexture=void 0,this._activeAnimations=new IN(this),this._clampAnimations=y(e.clampAnimations,!0),this._userAnimationDirty=!1,this._id=e.id,this._idDirty=!1,this._color=H.clone(e.color),this._colorBlendMode=y(e.colorBlendMode,wc.HIGHLIGHT),this._colorBlendAmount=y(e.colorBlendAmount,.5);let t=y(e.silhouetteColor,H.RED);this._silhouetteColor=H.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,Ae.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 0,this._featureTableIdDirty=!0,this._pipelineResources=[],this._modelResources=[],this._pickIds=[],this._boundingSphere=new se,this._initialRadius=void 0,this._heightReference=y(e.heightReference,Xe.NONE),this._heightDirty=this._heightReference!==Xe.NONE,this._removeUpdateHeightCallback=void 0,this._verticalExaggerationOn=!1,this._clampedModelMatrix=void 0;let o=e.scene;l(o)&&l(o.terrainProviderChanged)&&(this._terrainProviderChangedCallback=o.terrainProviderChanged.addEventListener(()=>{this._heightDirty=!0})),this._scene=o,this._distanceDisplayCondition=e.distanceDisplayCondition;let r=new _p(e.pointCloudShading);this._pointCloudShading=r,this._attenuation=r.attenuation,this._pointCloudBackFaceCulling=r.backFaceCulling;let s=e.clippingPlanes;l(s)&&s.owner===void 0?Rs.setOwner(s,this,"_clippingPlanes"):this._clippingPlanes=s,this._clippingPlanesState=0,this._clippingPlanesMatrix=N.clone(N.IDENTITY),this._lightColor=h.clone(e.lightColor),this._imageBasedLighting=l(e.imageBasedLighting)?e.imageBasedLighting:new VT,this._shouldDestroyImageBasedLighting=!l(e.imageBasedLighting),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,Tn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===pr.GLTF&&Nt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let a=e.credit;typeof a=="string"&&(a=new At(a)),this._credits=[],this._credit=a,this._resourceCredits=[],this._gltfCredits=[],this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._showCreditsOnScreenDirty=!0,this._splitDirection=y(e.splitDirection,hl.NONE),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,H.BLACK),this._classificationType=e.classificationType,this._statistics=new rF,this._sceneMode=void 0,this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this._fogRenderable=void 0,this._skipLevelOfDetail=!1,this._ignoreCommands=y(e.ignoreCommands,!1),this._errorEvent=new pe,this._readyEvent=new pe,this._texturesReadyEvent=new pe,this._sceneGraph=void 0,this._nodesByName={},this.pickObject=e.pickObject,this._marsOptions=y(e.marsOptions,{})}function r9(e,t){if(e._errorEvent.numberOfListeners>0){e._errorEvent.raiseEvent(t);return}console.log(t)}function qze(e,t){let n=e._featureTables,i=t.propertyTables,o=i.length;for(let r=0;r0&&t===0||e===0&&t>0;this._silhouetteDirty=this._silhouetteDirty||n,this._backFaceCullingDirty=this._backFaceCullingDirty||n}this._silhouetteSize=e}},boundingSphere:{get:function(){let e=l(this._clampedModelMatrix)?this._clampedModelMatrix:this.modelMatrix;return coe(this,e),this._boundingSphere}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolumeDirty=!0),this._debugShowBoundingVolume=e}},debugWireframe:{get:function(){return this._debugWireframe},set:function(e){this._debugWireframe!==e&&this.resetDrawCommands(),this._debugWireframe=e,this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===pr.GLTF&&Nt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltfAsync, otherwise debugWireframe will be ignored.")}},show:{get:function(){return this._show},set:function(e){this._show=e}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),e!==this._featureIdLabel&&(this._featureTableIdDirty=!0),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),e!==this._instanceFeatureIdLabel&&(this._featureTableIdDirty=!0),this._instanceFeatureIdLabel=e}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(Rs.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=h.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});go.prototype.getNode=function(e){return this._nodesByName[e]};go.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};go.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};go.prototype.makeStyleDirty=function(){this._styleDirty=!0};go.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var Xze=new N,Kze=new Z,Zze=new N;go.prototype.update=function(e){let t=!1;try{t=Qze(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")r9(this,n);else{let i=$t.getError("model",this._resource,n);r9(this,i)}}if(Jze(this,e),$ze(this,e),e4e(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=$t.getError("model",this._resource,new ue("Failed to load model."));r9(r),this._rejectLoad=this._rejectLoad&&this._rejectLoad(r)}let i=n.structuralMetadata;l(i)&&i.propertyTableCount>0&&qze(this,i);let o=new oF({model:this,modelComponents:n});this._sceneGraph=o,this._gltfCredits=o.components.asset.credits}if(!(!this._resourcesLoaded||e.mode===te.MORPHING)){if(t4e(this),n4e(this),i4e(this,e),o4e(this),r4e(this,e),s4e(this,e),a4e(this,e),c4e(this,e),l4e(this,e),u4e(this,e),this._defaultTexture=e.context.defaultTexture,f4e(this,e),d4e(this,e),h4e(this),m4e(this,e),g4e(this,e),!this._ready){e.afterRender.push(()=>{this._ready=!0,this._readyEvent.raiseEvent(this)});return}this._loader.incrementallyLoadTextures&&!this._texturesLoaded&&this._loader.texturesLoaded&&(this.resetDrawCommands(),this._texturesLoaded=!0,this._texturesReadyEvent.raiseEvent(this)),_4e(this),y4e(this,e),x4e(this),b4e(this,e)}};function Qze(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function $ze(e,t){l(e._customShader)&&e._customShader.update(t)}function Jze(e,t){if(l(e._marsOptions)&&l(e._marsOptions.customShaders)){let n=__.getCache(e._marsOptions.customShaders);for(let i in n)Object.prototype.hasOwnProperty.call(n,i)&&n[i].update(t)}}function e4e(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function t4e(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=Yze(t,e),e._styleDirty=!0,e.resetDrawCommands())}function n4e(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function i4e(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r=i&&r<=o}function E4e(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r0&&e.alpha<1};go.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function loe(e){return e.context.stencilBuffer}go.prototype.hasSilhouette=function(e){return loe(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};go.prototype.hasSkipLevelOfDetail=function(e){if(!pr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};go.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};go.prototype.pick=function(e,t,n,i,o){return Jw(this,e,t,n,i,o)};go.prototype.isDestroyed=function(){return!1};go.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let i=t.length;for(let o=0;o0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),aoe(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function ev(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject,marsOptions:n.marsOptions}}var Hh=go;function ps(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(ps.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});ps.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};ps.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};ps.prototype.applyDebugSettings=function(e,t){t=e?t:H.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};ps.prototype.applyStyle=function(e){this._model.style=e};ps.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:$l.REPEAT}),this._ready=!0)};ps.prototype.isDestroyed=function(){return!1};ps.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),le(this)};ps.fromGltf=async function(e,t,n,i){let o=new ps(e,t,n),s=tv(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await Hh.fromGltfAsync(s);return o._model=c,o};ps.fromB3dm=async function(e,t,n,i,o){let r=new ps(e,t,n),a=tv(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await Hh.fromB3dm(a);return r._model=u,r};ps.fromI3dm=async function(e,t,n,i,o){let r=new ps(e,t,n),a=tv(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Hh.fromI3dm(a);return r._model=c,r};ps.fromPnts=async function(e,t,n,i,o){let r=new ps(e,t,n),a=tv(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Hh.fromPnts(a);return r._model=c,r};ps.fromGeoJson=async function(e,t,n,i){let o=new ps(e,t,n),s=tv(e,t,o,{geoJson:i,resource:n}),a=await Hh.fromGeoJson(s);return o._model=a,o};ps.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ne.WGS84,n)};function tv(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:Ae.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor,marsOptions:e._marsOptions};return xt(i,o)}var Ep=ps;function $u(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties($u.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});$u.fromJson=function(e,t,n,i){let o=new $u(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};$u.prototype.hasProperty=function(e,t){return!1};$u.prototype.getFeature=function(e){};$u.prototype.applyDebugSettings=function(e,t){};$u.prototype.applyStyle=function(e){};$u.prototype.update=function(e,t){};$u.prototype.pick=function(e,t,n){};$u.prototype.isDestroyed=function(){return!1};$u.prototype.destroy=function(){return le(this)};var lF=$u;function Ms(e,t,n,i){let o=Ms._verifyAttributes(t);n=y(n,0);let r=[],s={},a,c,u=o.length;for(let d=0;d0?X.getSizeInBytes(e[0].componentDatatype):0,o=i>0?t%i:0,r=o===0?0:i-o;return t+=r,t};Ms._createArrayViews=function(e,t){let n=[],i=0,o=e.length;for(let r=0;r0){let n=new ArrayBuffer(t*e.vertexSizeInBytes);if(l(e.arrayBuffer)){let r=new Uint8Array(n),s=new Uint8Array(e.arrayBuffer),a=s.length;for(let c=0;c0){t.needsCommit=!1;let n=t.vertexBuffer,i=e._size*t.vertexSizeInBytes,o=l(n);if(!o||n.sizeInBytes0){let i=e.vertexSizeInBytes*t,o=e.vertexSizeInBytes*n;e.vertexBuffer.copyFromArrayView(new Uint8Array(e.arrayBuffer,i,o),i)}}Ms.prototype.endSubCommits=function(){let e=this._allBuffers;for(let t=0,n=e.length;t 0.0) { // Don't get the outline edge exceed the SDF_EDGE float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE); float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance); vec4 sdfColor = mix(outlineColor, v_color, outlineFactor); float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance); return vec4(sdfColor.rgb, sdfColor.a * alpha); } else { float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance); return vec4(v_color.rgb, v_color.a * alpha); } } #endif void main() { vec4 color = texture(u_atlas, v_textureCoordinates); #ifdef SDF float outlineWidth = v_outlineWidth; vec4 outlineColor = v_outlineColor; // Get the current distance float distance = getDistance(v_textureCoordinates); #if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives)) float smoothing = fwidth(distance); // Get an offset that is approximately half the distance to the neighbor pixels // 0.354 is approximately half of 1/sqrt(2) vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates)); // Sample the center point vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing); // Sample the 4 neighbors vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing); vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing); vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing); vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing); // Equally weight the center sample and the 4 neighboring samples color = (center + color1 + color2 + color3 + color4)/5.0; #else // If no derivatives available (IE 10?), just do a single sample float smoothing = 1.0/32.0; color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing); #endif color = czm_gammaCorrect(color); #else color = czm_gammaCorrect(color); color *= czm_gammaCorrect(v_color); #endif // Fully transparent parts of the billboard are not pickable. #if !defined(OPAQUE) && !defined(TRANSLUCENT) if (color.a < 0.005) // matches 0/255 and 1/255 { discard; } #else // The billboard is rendered twice. The opaque pass discards translucent fragments // and the translucent pass discards opaque fragments. #ifdef OPAQUE if (color.a < 0.995) // matches < 254/255 { discard; } #else if (color.a >= 0.995) // matches 254/255 and 255/255 { discard; } #endif #endif #ifdef VECTOR_TILE color *= u_highlightColor; #endif out_FragColor = color; #ifdef LOG_DEPTH czm_writeLogDepth(); #endif #ifdef FRAGMENT_DEPTH_CHECK float temp = v_compressed.y; temp = temp * SHIFT_RIGHT1; float temp2 = (temp - floor(temp)) * SHIFT_LEFT1; bool enableDepthTest = temp2 != 0.0; bool applyTranslate = floor(temp) != 0.0; if (enableDepthTest) { temp = v_compressed.z; temp = temp * SHIFT_RIGHT12; vec2 dimensions; dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12; dimensions.x = floor(temp); temp = v_compressed.w; temp = temp * SHIFT_RIGHT12; vec2 imageSize; imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12; imageSize.x = floor(temp); vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy; adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y); float epsilonEyeDepth = v_compressed.x + czm_epsilon1; float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize); // negative values go into the screen if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth) { float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth) { float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth) { discard; } } } } #endif } `;var fF=`#ifdef INSTANCED in vec2 direction; #endif in vec4 positionHighAndScale; in vec4 positionLowAndRotation; in vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset) in vec4 compressedAttribute1; // aligned axis, translucency by distance, image width in vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free in vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range) in vec4 scaleByDistance; // near, nearScale, far, farScale in vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale in vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions in vec2 sdf; // sdf outline color (rgb) and width (w) #if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK) in vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates #endif #ifdef VECTOR_TILE in float a_batchId; #endif out vec2 v_textureCoordinates; #ifdef FRAGMENT_DEPTH_CHECK out vec4 v_textureCoordinateBounds; out vec4 v_originTextureCoordinateAndTranslate; out vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize out mat2 v_rotationMatrix; #endif out vec4 v_pickColor; out vec4 v_color; #ifdef SDF out vec4 v_outlineColor; out float v_outlineWidth; #endif const float UPPER_BOUND = 32768.0; const float SHIFT_LEFT16 = 65536.0; const float SHIFT_LEFT12 = 4096.0; const float SHIFT_LEFT8 = 256.0; const float SHIFT_LEFT7 = 128.0; const float SHIFT_LEFT5 = 32.0; const float SHIFT_LEFT3 = 8.0; const float SHIFT_LEFT2 = 4.0; const float SHIFT_LEFT1 = 2.0; const float SHIFT_RIGHT12 = 1.0 / 4096.0; const float SHIFT_RIGHT8 = 1.0 / 256.0; const float SHIFT_RIGHT7 = 1.0 / 128.0; const float SHIFT_RIGHT5 = 1.0 / 32.0; const float SHIFT_RIGHT3 = 1.0 / 8.0; const float SHIFT_RIGHT2 = 1.0 / 4.0; const float SHIFT_RIGHT1 = 1.0 / 2.0; vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp) { // Note the halfSize cannot be computed in JavaScript because it is sent via // compressed vertex attributes that coerce it to an integer. vec2 halfSize = imageSize * scale * 0.5; halfSize *= ((direction * 2.0) - 1.0); vec2 originTranslate = origin * abs(halfSize); #if defined(ROTATION) || defined(ALIGNED_AXIS) if (validAlignedAxis || rotation != 0.0) { float angle = rotation; if (validAlignedAxis) { vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0); angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) / (projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y)); } float cosTheta = cos(angle); float sinTheta = sin(angle); rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta); halfSize = rotationMatrix * halfSize; } else { rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0); } #endif mpp = czm_metersPerPixel(positionEC); positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp); positionEC.xy += (translate + pixelOffset) * mpp; return positionEC; } #ifdef VERTEX_DEPTH_CHECK float getGlobeDepth(vec4 positionEC) { vec4 posWC = czm_eyeToWindowCoordinates(positionEC); float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw)); if (globeDepth == 0.0) { return 0.0; // not on the globe } vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth); return eyeCoordinate.z / eyeCoordinate.w; } #endif void main() { // Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition // unpack attributes vec3 positionHigh = positionHighAndScale.xyz; vec3 positionLow = positionLowAndRotation.xyz; float scale = positionHighAndScale.w; #if defined(ROTATION) || defined(ALIGNED_AXIS) float rotation = positionLowAndRotation.w; #else float rotation = 0.0; #endif float compressed = compressedAttribute0.x; vec2 pixelOffset; pixelOffset.x = floor(compressed * SHIFT_RIGHT7); compressed -= pixelOffset.x * SHIFT_LEFT7; pixelOffset.x -= UPPER_BOUND; vec2 origin; origin.x = floor(compressed * SHIFT_RIGHT5); compressed -= origin.x * SHIFT_LEFT5; origin.y = floor(compressed * SHIFT_RIGHT3); compressed -= origin.y * SHIFT_LEFT3; #ifdef FRAGMENT_DEPTH_CHECK vec2 depthOrigin = origin.xy; #endif origin -= vec2(1.0); float show = floor(compressed * SHIFT_RIGHT2); compressed -= show * SHIFT_LEFT2; #ifdef INSTANCED vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w); vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w); vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange; #else vec2 direction; direction.x = floor(compressed * SHIFT_RIGHT1); direction.y = compressed - direction.x * SHIFT_LEFT1; vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w); #endif float temp = compressedAttribute0.y * SHIFT_RIGHT8; pixelOffset.y = -(floor(temp) - UPPER_BOUND); vec2 translate; translate.y = (temp - floor(temp)) * SHIFT_LEFT16; temp = compressedAttribute0.z * SHIFT_RIGHT8; translate.x = floor(temp) - UPPER_BOUND; translate.y += (temp - floor(temp)) * SHIFT_LEFT8; translate.y -= UPPER_BOUND; temp = compressedAttribute1.x * SHIFT_RIGHT8; float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2); vec2 imageSize = vec2(floor(temp), temp2); #ifdef FRAGMENT_DEPTH_CHECK float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2)); float applyTranslate = 0.0; if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false { applyTranslate = 1.0; labelHorizontalOrigin -= 2.0; depthOrigin.x = labelHorizontalOrigin + 1.0; } depthOrigin = vec2(1.0) - (depthOrigin * 0.5); #endif #ifdef EYE_DISTANCE_TRANSLUCENCY vec4 translucencyByDistance; translucencyByDistance.x = compressedAttribute1.z; translucencyByDistance.z = compressedAttribute1.w; translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; temp = compressedAttribute1.y * SHIFT_RIGHT8; translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; #endif #if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK) temp = compressedAttribute3.w; temp = temp * SHIFT_RIGHT12; vec2 dimensions; dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12; dimensions.x = floor(temp); #endif #ifdef ALIGNED_AXIS vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8)); temp = compressedAttribute2.z * SHIFT_RIGHT5; bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0; #else vec3 alignedAxis = vec3(0.0); bool validAlignedAxis = false; #endif vec4 pickColor; vec4 color; temp = compressedAttribute2.y; temp = temp * SHIFT_RIGHT8; pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8; pickColor.r = floor(temp); temp = compressedAttribute2.x; temp = temp * SHIFT_RIGHT8; color.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; color.g = (temp - floor(temp)) * SHIFT_LEFT8; color.r = floor(temp); temp = compressedAttribute2.z * SHIFT_RIGHT8; bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0; temp = floor(temp) * SHIFT_RIGHT8; pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8; pickColor /= 255.0; color.a = floor(temp); color /= 255.0; /////////////////////////////////////////////////////////////////////////// vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); vec4 positionEC = czm_modelViewRelativeToEye * p; #if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK) float eyeDepth = positionEC.z; #endif positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz); positionEC.xyz *= show; /////////////////////////////////////////////////////////////////////////// #if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE) float lengthSq; if (czm_sceneMode == czm_sceneMode2D) { // 2D camera distance is a special case // treat all billboards as flattened to the z=0.0 plane lengthSq = czm_eyeHeight2D.y; } else { lengthSq = dot(positionEC.xyz, positionEC.xyz); } #endif #ifdef EYE_DISTANCE_SCALING float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq); scale *= distanceScale; translate *= distanceScale; // push vertex behind near plane for clipping if (scale == 0.0) { positionEC.xyz = vec3(0.0); } #endif float translucency = 1.0; #ifdef EYE_DISTANCE_TRANSLUCENCY translucency = czm_nearFarScalar(translucencyByDistance, lengthSq); // push vertex behind near plane for clipping if (translucency == 0.0) { positionEC.xyz = vec3(0.0); } #endif #ifdef EYE_DISTANCE_PIXEL_OFFSET float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq); pixelOffset *= pixelOffsetScale; #endif #ifdef DISTANCE_DISPLAY_CONDITION float nearSq = compressedAttribute3.x; float farSq = compressedAttribute3.y; if (lengthSq < nearSq || lengthSq > farSq) { positionEC.xyz = vec3(0.0); } #endif mat2 rotationMatrix; float mpp; #ifdef DISABLE_DEPTH_DISTANCE float disableDepthTestDistance = compressedAttribute3.z; #endif #ifdef VERTEX_DEPTH_CHECK if (lengthSq < disableDepthTestDistance) { float depthsilon = 10.0; vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy; vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); float globeDepth1 = getGlobeDepth(pEC1); if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1) { vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); float globeDepth2 = getGlobeDepth(pEC2); if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2) { vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); float globeDepth3 = getGlobeDepth(pEC3); if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3) { positionEC.xyz = vec3(0.0); } } } } #endif positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp); gl_Position = czm_projection * positionEC; v_textureCoordinates = textureCoordinates; #ifdef LOG_DEPTH czm_vertexLogDepth(); #endif #ifdef DISABLE_DEPTH_DISTANCE if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0) { disableDepthTestDistance = czm_minimumDisableDepthTestDistance; } if (disableDepthTestDistance != 0.0) { // Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w. float zclip = gl_Position.z / gl_Position.w; bool clipped = (zclip < -1.0 || zclip > 1.0); if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance))) { // Position z on the near plane. gl_Position.z = -gl_Position.w; #ifdef LOG_DEPTH v_depthFromNearPlusOne = 1.0; #endif } } #endif #ifdef FRAGMENT_DEPTH_CHECK if (sizeInMeters) { translate /= mpp; dimensions /= mpp; imageSize /= mpp; } #if defined(ROTATION) || defined(ALIGNED_AXIS) v_rotationMatrix = rotationMatrix; #else v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0); #endif float enableDepthCheck = 0.0; if (lengthSq < disableDepthTestDistance) { enableDepthCheck = 1.0; } float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12)); float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12)); float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12)); float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12)); v_compressed.x = eyeDepth; v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck; v_compressed.z = dw * SHIFT_LEFT12 + dh; v_compressed.w = iw * SHIFT_LEFT12 + ih; v_originTextureCoordinateAndTranslate.xy = depthOrigin; v_originTextureCoordinateAndTranslate.zw = translate; v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate; #endif #ifdef SDF vec4 outlineColor; float outlineWidth; temp = sdf.x; temp = temp * SHIFT_RIGHT8; outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor.r = floor(temp); temp = sdf.y; temp = temp * SHIFT_RIGHT8; float temp3 = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor.a = floor(temp); outlineColor /= 255.0; v_outlineWidth = outlineWidth / 255.0; v_outlineColor = outlineColor; v_outlineColor.a *= translucency; #endif v_pickColor = pickColor; v_color = color; v_color.a *= translucency; } `;function bi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=Mt.clone(n)),l(i)&&(i=Mt.clone(i)),l(o)&&(o=Mt.clone(o)),l(r)&&(r=Dt.clone(r)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._pixelOffset=z.clone(y(e.pixelOffset,z.ZERO)),this._translate=new z(0,0),this._eyeOffset=h.clone(y(e.eyeOffset,h.ZERO)),this._heightReference=y(e.heightReference,Xe.NONE),this._verticalOrigin=y(e.verticalOrigin,Mn.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,pi.CENTER),this._scale=y(e.scale,1),this._color=H.clone(y(e.color,H.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=h.clone(y(e.alignedAxis,h.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=jn()),this._imageId=a,this._image=s),l(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),l(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=te.SCENE3D,this._clusterShow=!0,this._outlineColor=H.clone(y(e.outlineColor,H.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping()}var uoe=bi.SHOW_INDEX=0,hF=bi.POSITION_INDEX=1,moe=bi.PIXEL_OFFSET_INDEX=2,I4e=bi.EYE_OFFSET_INDEX=3,P4e=bi.HORIZONTAL_ORIGIN_INDEX=4,R4e=bi.VERTICAL_ORIGIN_INDEX=5,O4e=bi.SCALE_INDEX=6,mF=bi.IMAGE_INDEX_INDEX=7,foe=bi.COLOR_INDEX=8,M4e=bi.ROTATION_INDEX=9,L4e=bi.ALIGNED_AXIS_INDEX=10,N4e=bi.SCALE_BY_DISTANCE_INDEX=11,F4e=bi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,B4e=bi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,k4e=bi.DISTANCE_DISPLAY_CONDITION=14,U4e=bi.DISABLE_DEPTH_DISTANCE=15;bi.TEXTURE_COORDINATE_BOUNDS=16;var doe=bi.SDF_INDEX=17;bi.NUMBER_OF_PROPERTIES=18;function Lo(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(bi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Lo(this,uoe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),this._updateClamping(),Lo(this,hF))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),Lo(this,hF))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;z.equals(t,e)||(z.clone(e,t),Lo(this,moe))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Mt.equals(t,e)||(this._scaleByDistance=Mt.clone(e,t),Lo(this,N4e))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Mt.equals(t,e)||(this._translucencyByDistance=Mt.clone(e,t),Lo(this,F4e))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;Mt.equals(t,e)||(this._pixelOffsetScaleByDistance=Mt.clone(e,t),Lo(this,B4e))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;h.equals(t,e)||(h.clone(e,t),Lo(this,I4e))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Lo(this,P4e))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,Lo(this,R4e))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,Lo(this,O4e))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),Lo(this,foe))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,Lo(this,M4e))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;h.equals(t,e)||(h.clone(e,t),Lo(this,L4e))}},width:{get:function(){return y(this._width,this._imageWidth)},set:function(e){this._width!==e&&(this._width=e,Lo(this,mF))}},height:{get:function(){return y(this._height,this._imageHeight)},set:function(e){this._height!==e&&(this._height=e,Lo(this,mF))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,Lo(this,foe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Dt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Dt.clone(e,this._distanceDisplayCondition),Lo(this,k4e))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Lo(this,U4e))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){l(e)?typeof e=="string"?this.setImage(e,e):e instanceof Ie?this.setImage(e.url,e):l(e.src)?this.setImage(e.src,e):this.setImage(jn(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,Lo(this,mF))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=h.clone(e,this._actualClampedPosition),Lo(this,hF)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Lo(this,uoe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),Lo(this,doe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Lo(this,doe))}}});bi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};bi.prototype._updateClamping=function(){bi._updateClamping(this._billboardCollection,this)};var pF=new fe;bi._updateClamping=function(e,t){let n=e._scene;if(!l(n))return;let i=n.globe,o=y(i?.ellipsoid,ne.WGS84),r=n.frameState.mode,s=r!==t._mode;if(t._mode=r,(t._heightReference===Xe.NONE||s)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Xe.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let a=o.cartesianToCartographic(t._position);if(!l(a)){t._actualClampedPosition=void 0;return}function c(f){t._clampedPosition=o.cartographicToCartesian(f,t._clampedPosition),Hb(t._heightReference)&&(t._mode===te.SCENE3D?(f.height+=a.height,o.cartographicToCartesian(f,t._clampedPosition)):t._clampedPosition.x+=a.height)}t._removeCallbackFunc=n.updateHeight(a,c,t._heightReference),fe.clone(a,pF);let u=n.getHeight(a,t._heightReference);l(u)&&(pF.height=u),c(pF)};bi.prototype._loadImage=function(){let e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion,o,r=this;function s(c){if(r._imageId!==t||r._image!==n||!ze.equals(r._imageSubRegion,i))return;let u=e.textureCoordinates[c];r._imageWidth=e.texture.width*u.width,r._imageHeight=e.texture.height*u.height,r._imageIndex=c,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,Lo(r,mF);let f=r._billboardCollection._scene;l(f)&&f.frameState.afterRender.push(()=>!0)}if(l(n)&&(o=e.addImage(t,n)),l(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,!l(o))return;let a=e.getImageIndex(t);if(l(a)&&!l(i)){s(a);return}o.then(s).catch(function(c){console.error(`Error loading image for billboard: ${c}`),r._imageIndexPromise=void 0})};bi.prototype.setImage=function(e,t){this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,l(this._billboardCollection._textureAtlas)&&this._loadImage())};bi.prototype.setImageSubRegion=function(e,t){this._imageId===e&&ze.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=ze.clone(t),l(this._billboardCollection._textureAtlas)&&this._loadImage())};bi.prototype._setTranslate=function(e){let t=this._translate;z.equals(t,e)||(z.clone(e,t),Lo(this,moe))};bi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};bi.prototype._setActualPosition=function(e){l(this._clampedPosition)||h.clone(e,this._actualPosition),Lo(this,hF)};var hoe=new oe;bi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===te.SCENE3D?t:(N.multiplyByPoint(i,t,hoe),to.computeActualWgs84Position(n,hoe))};var poe=new h;bi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=N.multiplyByPoint(e,t,poe),a=to.wgs84WithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return z.add(a,i,a),a};var dF=new z(0,0);bi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new z),z.clone(this._pixelOffset,dF),z.add(dF,this._translate,dF);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==te.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,pF);o=a.cartographicToCartesian(c,poe),i=N.IDENTITY}return bi._computeScreenSpacePosition(i,o,this._eyeOffset,dF,e,t)};bi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===pi.RIGHT?s-=i:e.horizontalOrigin===pi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Mn.BOTTOM||e.verticalOrigin===Mn.BASELINE?a-=o:e.verticalOrigin===Mn.CENTER&&(a-=o*.5),l(n)||(n=new ze),n.x=s,n.y=a,n.width=i,n.height=o,n};bi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&h.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&ze.equals(this._imageSubRegion,e._imageSubRegion)&&H.equals(this._color,e._color)&&z.equals(this._pixelOffset,e._pixelOffset)&&z.equals(this._translate,e._translate)&&h.equals(this._eyeOffset,e._eyeOffset)&&Mt.equals(this._scaleByDistance,e._scaleByDistance)&&Mt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Mt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Dt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance};bi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var Qi=bi;var V4e={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},vo=Object.freeze(V4e);var z4e={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},Xs=Object.freeze(z4e);function Sp(e,t,n,i,o){this.bottomLeft=y(e,z.ZERO),this.topRight=y(t,z.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}var H4e=new z(16,16);function bg(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=y(e.initialSize,H4e);this._context=e.context,this._pixelFormat=y(e.pixelFormat,at.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=jn(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(bg.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return l(this._texture)||(this._texture=new Lt({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function G4e(e,t){let n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){let s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),u=o*(a+t.height+r),f=s/c,d=a/u,p=new Sp(new z(s+r,r),new z(c,a)),g=new Sp(new z,new z(c,a),e._root,p),m=new Sp(new z(r,a+r),new z(c,u)),x=new Sp(new z,new z(c,u),g,m);for(let A=0;As){t.childNode1=new Sp(new z(t.bottomLeft.x,t.bottomLeft.y),new z(t.bottomLeft.x+n.width,t.topRight.y));let a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let p,g;if(l(o._labelDimensions))g=o._labelDimensions.x,p=o._labelDimensions.y;else{let T=0,A=0,C=o._imageIndex;if(C!==-1){let w=n[C];T=w.height,A=w.width}p=Math.round(y(o.height,e._textureAtlas.texture.dimensions.y*T));let S=e._textureAtlas.texture.width;g=Math.round(y(o.width,S*A))}let m=Math.floor(P.clamp(g,0,d9)),x=Math.floor(P.clamp(p,0,d9)),b=m*d9+x;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function koe(e,t,n,i,o){if(Fu(o.heightReference)){let m=e._scene,x=t.context,b=t.globeTranslucencyState.translucent,T=l(m.globe)&&m.globe.depthTestAgainstTerrain;e._shaderClampToGround=x.depthTexture&&!b&&T}let r,s=i[yo.textureCoordinateBoundsOrLabelTranslate];if(Gt.maximumVertexTextureImageUnits>0){let m=0,x=0;l(o._labelTranslate)&&(m=o._labelTranslate.x,x=o._labelTranslate.y),e._instanced?(r=o._index,s(r,m,x,0,0)):(r=o._index*4,s(r+0,m,x,0,0),s(r+1,m,x,0,0),s(r+2,m,x,0,0),s(r+3,m,x,0,0));return}let a=0,c=0,u=0,f=0,d=o._imageIndex;if(d!==-1){let m=n[d];a=m.x,c=m.y,u=m.width,f=m.height}let p=a+u,g=c+f;e._instanced?(r=o._index,s(r,a,c,p,g)):(r=o._index*4,s(r+0,a,c,p,g),s(r+1,a,c,p,g),s(r+2,a,c,p,g),s(r+3,a,c,p,g))}function c8e(e,t,n,i,o){if(!l(e._batchTable))return;let r=i[yo.a_batchId],s=o._batchIndex,a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function Uoe(e,t,n,i,o){if(!e._sdf)return;let r,s=i[yo.sdf],a=o.outlineColor,c=o.outlineWidth,u=H.floatToByte(a.red),f=H.floatToByte(a.green),d=H.floatToByte(a.blue),p=u*CA+f*Gh+d,g=c/Xs.RADIUS,m=H.floatToByte(a.alpha)*CA+H.floatToByte(g)*Gh;e._instanced?(r=o._index,s(r,p,m)):(r=o._index*4,s(r+0,p+Ioe,m),s(r+1,p+Poe,m),s(r+2,p+Roe,m),s(r+3,p+Ooe,m))}function l8e(e,t,n,i,o){voe(e,t,n,i,o),Moe(e,t,n,i,o),Loe(e,t,n,i,o),m9(e,t,n,i,o),p9(e,t,n,i,o),Noe(e,t,n,i,o),Foe(e,t,n,i,o),Boe(e,t,n,i,o),koe(e,t,n,i,o),c8e(e,t,n,i,o),Uoe(e,t,n,i,o)}function h9(e,t,n,i,o,r){let s;i.mode===te.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c0){this._vaf=i8e(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),d=this._vaf.writers;for(let O=0;O0){let O=h8e;O.length=0,(c[iv]||c[X4e]||c[Y4e])&&O.push(voe),(c[nv]||c[yoe]||c[j4e]||c[q4e]||c[W4e])&&(O.push(Moe),this._instanced&&O.push(p9)),(c[nv]||c[K4e]||c[Aoe])&&(O.push(Loe),O.push(m9)),(c[nv]||c[boe])&&O.push(m9),c[xoe]&&O.push(p9),c[Toe]&&O.push(Noe),c[Coe]&&O.push(Foe),(c[Eoe]||c[Z4e]||c[nv]||c[iv])&&O.push(Boe),(c[nv]||c[iv])&&O.push(koe),c[Soe]&&O.push(Uoe);let L=O.length;if(d=this._vaf.writers,a/n>.1){for(let F=0;Fn*1.5&&(s.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,se.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=N.IDENTITY;e.mode===te.SCENE3D?(x=this.modelMatrix,m=se.clone(this._baseVolumeWC,this._boundingVolume)):m=se.clone(this._baseVolume2D,this._boundingVolume),f8e(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===vo.OPAQUE||this._blendOption===vo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ue.fromCache({depthTest:{enabled:!0,func:ee.LESS},depthMask:!0}):this._rsOpaque=void 0;let O=this._blendOption===vo.TRANSLUCENT;this._blendOption===vo.TRANSLUCENT||this._blendOption===vo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ue.fromCache({depthTest:{enabled:!0,func:O?ee.LEQUAL:ee.LESS},depthMask:O,blending:fn.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,A,C,S,w,D=Gt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=fF,A=uF,w=[],l(this._batchTable)&&(w.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),A=this._batchTable.getFragmentShaderCallback(!1,void 0)(A)),C=new Ge({defines:w,sources:[T]}),this._instanced&&C.defines.push("INSTANCED"),this._shaderRotation&&C.defines.push("ROTATION"),this._shaderAlignedAxis&&C.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&C.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&C.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&C.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&C.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&C.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?C.defines.push("VERTEX_DEPTH_CHECK"):C.defines.push("FRAGMENT_DEPTH_CHECK"));let O=1-Xs.CUTOFF;this._sdf&&C.defines.push("SDF");let L=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===vo.OPAQUE_AND_TRANSLUCENT&&(S=new Ge({defines:["OPAQUE",L],sources:[A]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${O}`)),this._sp=Zt.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:C,fragmentShaderSource:S,attributeLocations:yo}),S=new Ge({defines:["TRANSLUCENT",L],sources:[A]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${O}`)),this._spTranslucent=Zt.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:C,fragmentShaderSource:S,attributeLocations:yo})),this._blendOption===vo.OPAQUE&&(S=new Ge({defines:[L],sources:[A]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${O}`)),this._sp=Zt.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:C,fragmentShaderSource:S,attributeLocations:yo})),this._blendOption===vo.TRANSLUCENT&&(S=new Ge({defines:[L],sources:[A]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${O}`)),this._spTranslucent=Zt.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:C,fragmentShaderSource:S,attributeLocations:yo})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let R=e.commandList;if(p.render||p.pick){let O=this._colorCommands,L=this._blendOption===vo.OPAQUE,F=this._blendOption===vo.OPAQUE_AND_TRANSLUCENT,_=this._vaf.va,E=_.length,v=this._uniforms,I;l(this._batchTable)?(v=this._batchTable.getUniformMapCallback()(v),I=this._batchTable.getPickId()):I="v_pickColor",O.length=E;let M=F?E*2:E;for(let B=0;B0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,p8e);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=H.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&SA(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});Ks.defaultColor=H.WHITE;Ks.defaultPointOutlineColor=H.BLACK;Ks.defaultPointOutlineWidth=0;Ks.defaultPointSize=8;function SA(e){let t=e._billboard;if(l(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(l(e._billboardImage))return;let n=y(e._color,Ks.defaultColor),i=y(e._pointOutlineColor,Ks.defaultPointOutlineColor),o=y(e._pointOutlineWidth,Ks.defaultPointOutlineWidth),r=y(e._pointSize,Ks.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,u=e._billboardSize;if(H.equals(n,s)&&H.equals(i,a)&&o===c&&r===u)return;e._billboardColor=H.clone(n,e._billboardColor),e._billboardOutlineColor=H.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,d=n.toCssColorString(),p=i.toCssColorString(),g=JSON.stringify([d,r,p,o]);t.setImage(g,EA(f,d,p,o,r))}Ks.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};Ks.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};Ks.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};Ks.prototype.getPropertyInherited=function(e){return js.getPropertyInherited(this._content,this._batchId,e)};Ks.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};Ks.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};Ks.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};Ks.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var Tg=Ks;function _8e(e,t,n,i,o){let r=e.measureText(t);if(!!/\S/.test(t)){let a=document.defaultView.getComputedStyle(e.canvas).getPropertyValue("font-size").replace("px",""),c=document.createElement("canvas"),u=100,f=r.width+u|0,d=3*a,p=d/2;c.width=f,c.height=d;let g=c.getContext("2d");g.font=n,g.fillStyle="white",g.fillRect(0,0,c.width+1,c.height+1),i&&(g.strokeStyle="black",g.lineWidth=e.lineWidth,g.strokeText(t,u/2,p)),o&&(g.fillStyle="black",g.fillText(t,u/2,p));let m=g.getImageData(0,0,f,d).data,x=m.length,b=f*4,T,A,C,S;for(T=0;T=0;--T)if(m[T]!==255){S=T/b|0;break}let w=-1;for(T=0;T]/,o=[],r="",s=ns.LTR,a="",c=e.length;for(let u=0;u";case">":return"<"}}var w8e="\u05D0-\u05EA",v8e="\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF",qoe=new RegExp(`[${w8e}${v8e}]`);function D8e(e){let t=e.split(` `),n="";for(let i=0;iu+1?s[u+1].Type===ns.RTL?(c=d+c,a=0):(c=av(c,a,f.Word),a+=f.Word.length):c=av(c,0,d)):f.Type===ns.RTL?c=av(c,a,d):f.Type===ns.LTR?(c+=f.Word,a=c.length):(f.Type===ns.WEAK||f.Type===ns.BRACKETS)&&(u>0&&s[u-1].Type===ns.RTL?s.length>u+1?s[u+1].Type===ns.RTL?c=av(c,a,d):(c+=f.Word,a=c.length):c+=f.Word:(c+=f.Word,a=c.length))}n+=c,i0,d=t._backgroundBillboard,p=e._backgroundBillboardCollection;f?(l(d)||(d=p.add({collection:e,image:$oe,imageSubRegion:M8e}),t._backgroundBillboard=d),d.color=t._backgroundColor,d.show=t._show,d.position=t._position,d.eyeOffset=t._eyeOffset,d.pixelOffset=t._pixelOffset,d.horizontalOrigin=pi.LEFT,d.verticalOrigin=t._verticalOrigin,d.heightReference=t._heightReference,d.scale=t.totalScale,d.pickPrimitive=t,d.id=t._id,d.translucencyByDistance=t._translucencyByDistance,d.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,d.scaleByDistance=t._scaleByDistance,d.distanceDisplayCondition=t._distanceDisplayCondition,d.disableDepthTestDistance=t._disableDepthTestDistance,d.clusterShow=t.clusterShow):l(d)&&(p.remove(d),t._backgroundBillboard=d=void 0);let g=e._glyphTextureCache;for(u=0;u0&&C.height>0){let S=(0,Zoe.default)(C,{cutoff:Xs.CUTOFF,radius:Xs.RADIUS}),w=C.getContext("2d"),D=C.width,R=C.height,O=w.getImageData(0,0,D,R);for(let L=0;L0?A=C.pop():(A=e._billboardCollection.add({collection:e}),A._labelDimensions=new z,A._labelTranslate=new z),a.billboard=A),A.show=t._show,A.position=t._position,A.eyeOffset=t._eyeOffset,A.pixelOffset=t._pixelOffset,A.horizontalOrigin=pi.LEFT,A.verticalOrigin=t._verticalOrigin,A.heightReference=t._heightReference,A.scale=t.totalScale,A.pickPrimitive=t,A.id=t._id,A.image=b,A.translucencyByDistance=t._translucencyByDistance,A.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,A.scaleByDistance=t._scaleByDistance,A.distanceDisplayCondition=t._distanceDisplayCondition,A.disableDepthTestDistance=t._disableDepthTestDistance,A._batchIndex=t._batchIndex,A.outlineColor=t.outlineColor,t.style===Wo.FILL_AND_OUTLINE?(A.color=t._fillColor,A.outlineWidth=t.outlineWidth):t.style===Wo.FILL?(A.color=t._fillColor,A.outlineWidth=0):t.style===Wo.OUTLINE&&(A.color=H.TRANSPARENT,A.outlineWidth=t.outlineWidth)}}t._repositionAllGlyphs=!0}function Koe(e,t,n){return t===pi.CENTER?-e/2:t===pi.RIGHT?-(e+n.x):n.x}var rr=new z,U8e=new z;function V8e(e){let t=e._glyphs,n=e._renderedText,i,o,r=0,s=0,a=[],c=Number.NEGATIVE_INFINITY,u=0,f=1,d,p=t.length,g=e._backgroundBillboard,m=z.clone(l(g)?e._backgroundPadding:z.ZERO,U8e);for(m.x/=e._relativeSize,m.y/=e._relativeSize,d=0;d0&&(T===pi.CENTER?w=-s/2-m.x:T===pi.RIGHT?w=-(s+m.x*2):w=0,rr.x=w*b,A===Mn.TOP?rr.y=x-u-c:A===Mn.CENTER?rr.y=(x-u)/2-c:A===Mn.BASELINE?rr.y=-m.y-c:rr.y=0,rr.y=rr.y*b,g.width=O,g.height=L,g._setTranslate(rr),g._labelTranslate=z.clone(rr,g._labelTranslate)),Fu(e.heightReference))for(d=0;d0?vo.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};jh.prototype.isDestroyed=function(){return!1};jh.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),le(this)};var of=jh;var yF=`in vec3 position3DHigh; in vec3 position3DLow; in vec3 position2DHigh; in vec3 position2DLow; in vec3 prevPosition3DHigh; in vec3 prevPosition3DLow; in vec3 prevPosition2DHigh; in vec3 prevPosition2DLow; in vec3 nextPosition3DHigh; in vec3 nextPosition3DLow; in vec3 nextPosition2DHigh; in vec3 nextPosition2DLow; in vec4 texCoordExpandAndBatchIndex; out vec2 v_st; out float v_width; out vec4 v_pickColor; out float v_polylineAngle; void main() { float texCoord = texCoordExpandAndBatchIndex.x; float expandDir = texCoordExpandAndBatchIndex.y; bool usePrev = texCoordExpandAndBatchIndex.z < 0.0; float batchTableIndex = texCoordExpandAndBatchIndex.w; vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex); float width = widthAndShow.x + 0.5; float show = widthAndShow.y; if (width < 1.0) { show = 0.0; } vec4 pickColor = batchTable_getPickColor(batchTableIndex); vec4 p, prev, next; if (czm_morphTime == 1.0) { p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz); prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz); next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz); } else if (czm_morphTime == 0.0) { p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy); next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy); } else { p = czm_columbusViewMorph( czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy), czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz), czm_morphTime); prev = czm_columbusViewMorph( czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy), czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz), czm_morphTime); next = czm_columbusViewMorph( czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy), czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz), czm_morphTime); } #ifdef DISTANCE_DISPLAY_CONDITION vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex); vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex); vec3 centerLow = centerLowAndRadius.xyz; float radius = centerLowAndRadius.w; vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex); float lengthSq; if (czm_sceneMode == czm_sceneMode2D) { lengthSq = czm_eyeHeight2D.y; } else { vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz); lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius); } float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x; float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y; if (lengthSq < nearSq || lengthSq > farSq) { show = 0.0; } #endif float polylineAngle; vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle); gl_Position = czm_viewportOrthographic * positionWC * show; v_st.s = texCoord; v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w); v_width = width; v_pickColor = pickColor; v_polylineAngle = polylineAngle; } `;var Pc={};Pc.numberOfPoints=function(e,t,n){let i=h.distance(e,t);return Math.ceil(i/n)};Pc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var z8e=new fe;Pc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o0){t=y(t,N.IDENTITY);let o=N.inverseTransformation(t,H8e),r=N.multiplyByPoint(o,h.ZERO,G8e),s=h.normalize(N.multiplyByPointAsVector(o,h.UNIT_Y,ere),ere),a=an.fromPointNormal(r,s,W8e),c=h.normalize(N.multiplyByPointAsVector(o,h.UNIT_X,tre),tre),u=an.fromPointNormal(r,c,j8e),f=1;n.push(h.clone(e[0]));let d=n[0],p=e.length;for(let g=1;g2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(h.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=N.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Mi.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(rre),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=se.fromPoints(this._actualPositions),this._boundingVolumeWC=se.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new se}var ore=eu.POSITION_INDEX=0,$8e=eu.SHOW_INDEX=1,J8e=eu.WIDTH_INDEX=2,eHe=eu.MATERIAL_INDEX=3,lv=eu.POSITION_SIZE_INDEX=4,tHe=eu.DISTANCE_DISPLAY_CONDITION=5,rre=eu.NUMBER_OF_PROPERTIES=6;function vp(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(eu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,vp(this,$8e))}},positions:{get:function(){return this._positions},set:function(e){let t=Co(e,h.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(h.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&vp(this,lv),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=se.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=se.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),vp(this,ore),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,vp(this,eHe))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,vp(this,J8e))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!h.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(h.clone(t[0]))):t.length>2&&h.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,vp(this,lv)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Dt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Dt.clone(e,this._distanceDisplayCondition),vp(this,tHe))}}});eu.prototype.update=function(){let e=N.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[ore]>0||this._propertiesChanged[lv]>0;if((!N.equals(e,this._modelMatrix)||i)&&(this._segments=Mi.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=se.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=N.clone(e,this._modelMatrix),this._segments.positions.length!==t)vp(this,lv);else{let o=n.length;for(let r=0;r2){if(o[E9]||o[sre]){let m=e.mode===te.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=qn.fromCartesian(m.center,mre),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,pre);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[rHe]){let m=_re;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c0){let G=L.isTranslucent();a>=s?(_=new tt({owner:e}),n.push(_)):_=n[a],++a,E=xt(p(L._uniforms),e._uniformMap),_.boundingVolume=se.clone(uv,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=w,_.vertexArray=x.va,_.renderState=G?e._translucentRS:e._opaqueRS,_.pass=G?Ae.TRANSLUCENT:Ae.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=F,_.offset=S,S+=F,F=0,c=!0,r.push(_)}L=I._material,L.update(o),O=M}let B=I._locatorBuckets,V=B.length;for(let G=0;G0&&(a>=s?(_=new tt({owner:e}),n.push(_)):_=n[a],++a,E=xt(p(L._uniforms),e._uniformMap),_.boundingVolume=se.clone(uv,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=w,_.vertexArray=x.va,_.renderState=L.isTranslucent()?e._translucentRS:e._opaqueRS,_.pass=L.isTranslucent()?Ae.TRANSLUCENT:Ae.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=F,_.offset=S,c=!0,r.push(_)),O=void 0}}n.length=a}fd.prototype.isDestroyed=function(){return!1};fd.prototype.destroy=function(){return gre(this),w9(this),yre(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),le(this)};function cHe(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[E9]?(i.bufferUsage!==ke.STREAM_DRAW&&(t=!0,i.bufferUsage=ke.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==ke.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=ke.STATIC_DRAW):i.frameCount--),t}var cre=[0,0,0];function lre(e,t,n){e._createVertexArray=!1,w9(e),gre(e),fHe(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,d=e._polylineBuckets,p,g;for(p in d)d.hasOwnProperty(p)&&(g=d[p],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,A=0,C=0,S=0;for(p in d)if(d.hasOwnProperty(p)){g=d[p],g.write(x,b,A,C,S,r,t,n),m===te.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),g.writeForMorph(T,A));let E=g.lengthOfPositions;A+=6*E*3,C+=E*4,S+=E*4,c=g.updateIndices(i,a,u,c)}let w=e._positionBufferUsage.bufferUsage,D=ke.STATIC_DRAW;e._positionBuffer=dt.createVertexBuffer({context:t,typedArray:x,usage:w});let R;l(T)&&(R=dt.createVertexBuffer({context:t,typedArray:T,usage:w})),e._texCoordExpandAndBatchIndexBuffer=dt.createVertexBuffer({context:t,typedArray:b,usage:D});let O=3*Float32Array.BYTES_PER_ELEMENT,L=4*Float32Array.BYTES_PER_ELEMENT,F=0,_=i.length;for(let E=0;E<_;++E)if(o=i[E],o.length>0){let v=new Uint16Array(o),I=dt.createIndexBuffer({context:t,typedArray:v,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT});F+=a[E];let M=6*(E*(O*P.SIXTY_FOUR_KILOBYTES)-F*O),B=O+M,V=O+B,U=O+V,G=O+U,k=O+G,Y=E*(L*P.SIXTY_FOUR_KILOBYTES)-F*L,j=[{index:pl.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*O},{index:pl.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*O},{index:pl.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*O},{index:pl.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*O},{index:pl.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*O},{index:pl.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*O},{index:pl.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*O},{index:pl.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*O},{index:pl.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*O},{index:pl.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*O},{index:pl.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*O},{index:pl.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*O},{index:pl.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:Y}],$,W,K,Q;m===te.SCENE3D?(W=e._positionBuffer,$="vertexBuffer",K=cre,Q="value"):m===te.SCENE2D||m===te.COLUMBUS_VIEW?(W=cre,$="value",K=e._positionBuffer,Q="vertexBuffer"):(W=R,$="vertexBuffer",K=e._positionBuffer,Q="vertexBuffer"),j[0][$]=W,j[1][$]=W,j[2][Q]=K,j[3][Q]=K,j[4][$]=W,j[5][$]=W,j[6][Q]=K,j[7][Q]=K,j[8][$]=W,j[9][$]=W,j[10][Q]=K,j[11][Q]=K;let he=new oi({context:t,attributes:j,indexBuffer:I});e._vertexArrays.push({va:he,buckets:u[E]})}}}function lHe(e,t){return t instanceof Lt?t.id:t}var TF=[];function uHe(e){let t=Xi._uniformList[e.type],n=t.length;TF.length=2*n;let i=0;for(let o=0;o1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new qh(c,t,n)),u.addPolyline(a)}}}function dHe(e,t){let n=t.mode;(e._mode!==n||!N.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=N.clone(e.modelMatrix),e._createVertexArray=!0)}function S9(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s0,b=g._index,T=this.getSegments(g,a),A=T.positions,C=T.lengths,S=A.length,w=g.getPickId(s).color,D=0,R=0,O;for(let V=0;V0||_s.x>0&&rf.x<0)&&h.clone(_s,rf),(_s.x<0&&sf.x>0||_s.x>0&&sf.x<0)&&h.clone(_s,sf));let Y=G?2:0,j=k?2:4;for(let $=Y;$2&&(r.setBatchedAttribute(b,2,v),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,M))}};var pHe=new h,_He=new h,gHe=new h,ure=new h;qh.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let d=0;d0)g[0]=x;else continue}else g=p._segments.lengths;let m=g.length;if(m>0){let x=0;for(let b=0;bP.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new C9(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new C9(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};qh.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o0){e._boundingVolume2D=se.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new h(u.z,u.x,u.y)}return vA.positions=o,vA.lengths=e._segments.lengths,vA};var dre;qh.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=dre,c=6*s*3;!l(a)||a.lengthc&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,d=u.lengths,p=0,g=0,m=0,x;s=f.length;for(let b=0;b0||_s.x>0&&rf.x<0)&&h.clone(_s,rf),(_s.x<0&&sf.x>0||_s.x>0&&sf.x<0)&&h.clone(_s,sf));let S=A?2:0,w=C?2:4;for(let D=S;D{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let d=e._batchIds,p=n.length/3;for(let g=0;g{e.isDestroyed()||(e._error=a)})}Cg.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(g.packedBuffer),x=m[0];MHe(e,m),e._indices=Be.getSizeInBytes(x)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),BHe(e),e._ready=!0}).catch(g=>{e.isDestroyed()||(e._error=g)})}function BHe(e){l(e._primitive)||(e._primitive=new GT({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}Dp.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};Dp.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};Dp.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};Dp.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};Dp.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=FHe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};Dp.prototype.isDestroyed=function(){return!1};Dp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),le(this)};var EF=Dp;var SF=`in vec4 currentPosition; in vec4 previousPosition; in vec4 nextPosition; in vec2 expandAndWidth; in float a_batchId; uniform mat4 u_modifiedModelView; void main() { float expandDir = expandAndWidth.x; float width = abs(expandAndWidth.y) + 0.5; bool usePrev = expandAndWidth.y < 0.0; vec4 p = u_modifiedModelView * currentPosition; vec4 prev = u_modifiedModelView * previousPosition; vec4 next = u_modifiedModelView * nextPosition; float angle; vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle); gl_Position = czm_viewportOrthographic * positionWC; } `;function dd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(dd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function kHe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ce.packedLength+ne.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,ce.pack(t,a,c),c+=ce.packedLength,ne.pack(o,a,c),c+=ne.packedLength,h.pack(r,a,c),a}var UHe=new gi("createVectorTilePolylines",5),DA={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function VHe(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=kHe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=UHe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let d=f.indexDatatype;e._indices=d===Be.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),zHe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function zHe(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=dt.createVertexBuffer({context:t,typedArray:i,usage:ke.STATIC_DRAW}),f=dt.createVertexBuffer({context:t,typedArray:n,usage:ke.STATIC_DRAW}),d=dt.createVertexBuffer({context:t,typedArray:o,usage:ke.STATIC_DRAW}),p=dt.createVertexBuffer({context:t,typedArray:r,usage:ke.STATIC_DRAW}),g=dt.createVertexBuffer({context:t,typedArray:s,usage:ke.STATIC_DRAW}),m=dt.createIndexBuffer({context:t,typedArray:a,usage:ke.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Be.UNSIGNED_SHORT:Be.UNSIGNED_INT}),x=[{index:DA.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:DA.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:DA.nextPosition,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:DA.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:DA.a_batchId,vertexBuffer:g,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new oi({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var hv=new N,bre=new h;function HHe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return N.clone(n,hv),N.multiplyByPoint(hv,e._center,bre),N.setTranslation(hv,bre,hv),hv},u_highlightColor:function(){return e._highlightColor}})}function GHe(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ue.fromCache({blending:fn.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var WHe=`uniform vec4 u_highlightColor; void main() { out_FragColor = u_highlightColor; } `;function jHe(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(SF),o=n.getFragmentShaderCallback(!1,void 0,!1)(WHe),r=new Ge({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Gu,i]}),s=new Ge({defines:["VECTOR_TILE"],sources:[o]});e._sp=Zt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:DA})}function qHe(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new tt({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:Ae.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}dd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r // vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd); scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd)); vec3 miterPushNormal = czm_normal * normalize(scratchNormal); offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC offset = offset / dot(miterPushNormal, right); position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0))); gl_Position = czm_depthClamp(czm_projection * position); position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0); vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz; v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz)); v_rightPlaneEC = vec4(right, -dot(right, position.xyz)); position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0); vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz; v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz)); v_halfWidth = endFaceNormalAndHalfWidth.w; } `;var vF=`in vec4 v_startPlaneEC; in vec4 v_endPlaneEC; in vec4 v_rightPlaneEC; in float v_halfWidth; in vec3 v_volumeUpEC; uniform vec4 u_highlightColor; void main() { float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw))); // Discard for sky if (logDepthOrDepth == 0.0) { #ifdef DEBUG_SHOW_VOLUME out_FragColor = vec4(0.0, 0.0, 1.0, 0.5); return; #else // DEBUG_SHOW_VOLUME discard; #endif // DEBUG_SHOW_VOLUME } vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); eyeCoordinate /= eyeCoordinate.w; float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate); // Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC)); // Check distance of the eye coordinate against the right-facing plane float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz); // Check eye coordinate against the mitering planes float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz); float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz); if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) { #ifdef DEBUG_SHOW_VOLUME out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5); return; #else // DEBUG_SHOW_VOLUME discard; #endif // DEBUG_SHOW_VOLUME } out_FragColor = u_highlightColor; czm_writeDepthClamp(); } `;function Ip(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new z(di._defaultMinTerrainHeight,di._defaultMaxTerrainHeight),this._boundingVolume=Pn.fromRectangle(e.rectangle,di._defaultMinTerrainHeight,di._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Ip.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function QHe(e,t,n){let i=di.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;Pn.fromRectangle(c,o,r,n,a)}function $He(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ce.packedLength+ne.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,ce.pack(t,a,c),c+=ce.packedLength,ne.pack(o,a,c),c+=ne.packedLength,h.pack(r,a,c),a}var JHe=new gi("createVectorTileClampedPolylines"),Eg={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function e5e(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=$He(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=JHe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let d=f.indexDatatype;e._indices=d===Be.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),t5e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function t5e(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let d=dt.createVertexBuffer({context:t,typedArray:n,usage:ke.STATIC_DRAW}),p=dt.createVertexBuffer({context:t,typedArray:i,usage:ke.STATIC_DRAW}),g=dt.createVertexBuffer({context:t,typedArray:o,usage:ke.STATIC_DRAW}),m=dt.createVertexBuffer({context:t,typedArray:r,usage:ke.STATIC_DRAW}),x=dt.createVertexBuffer({context:t,typedArray:s,usage:ke.STATIC_DRAW}),b=dt.createVertexBuffer({context:t,typedArray:a,usage:ke.STATIC_DRAW}),T=dt.createVertexBuffer({context:t,typedArray:c,usage:ke.STATIC_DRAW}),A=dt.createIndexBuffer({context:t,typedArray:u,usage:ke.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Be.UNSIGNED_SHORT:Be.UNSIGNED_INT}),C=[{index:Eg.startEllipsoidNormal,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:Eg.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:Eg.startPositionAndHeight,vertexBuffer:g,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Eg.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Eg.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Eg.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Eg.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new oi({context:t,attributes:C,indexBuffer:A}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var mv=new N,Tre=new h;function n5e(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return N.clone(n,mv),N.multiplyByPoint(mv,e._center,Tre),N.setTranslation(mv,Tre,mv),mv},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function Are(e){return Ue.fromCache({cull:{enabled:!0,face:_i.FRONT},blending:fn.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Hn.EQUAL,frontOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},backFunction:Hn.EQUAL,backOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},reference:Bt.CESIUM_3D_TILE_MASK,mask:Bt.CESIUM_3D_TILE_MASK}})}function i5e(e){l(e._rs)||(e._rs=Are(!1),e._rs3DTiles=Are(!0))}function o5e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(wF),o=n.getFragmentShaderCallback(!1,void 0,!0)(vF),r=new Ge({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Gu,i]}),s=new Ge({defines:["VECTOR_TILE"],sources:[o]});e._sp=Zt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:Eg})}function r5e(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new tt({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:Ae.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=tt.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=Ae.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===zn.TERRAIN||i===zn.BOTH)&&t.commandList.push(n),(i===zn.CESIUM_3D_TILE||i===zn.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}Ip.prototype.getPositions=function(e){return IA.getPolylinePositions(this,e)};Ip.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o{e.isDestroyed()||(e._error=t)})}Ip.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=u5e(this).then(e5e(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}n5e(this,t),o5e(this,t),i5e(this);let n=e.passes;(n.render||n.pick)&&r5e(this,e)};Ip.prototype.isDestroyed=function(){return!1};Ip.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),le(this)};var DF=Ip;var D9=32767,f5e=new fe,d5e=new h;function h5e(e,t,n,i,o){let r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);Nn.zigZagDeltaDecode(s,a,c);let u=new Float64Array(e.length);for(let f=0;f0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new ue("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r0)for(i=new Uint16Array(a),r=0;r0)for(o=new Uint16Array(c),r=0;r0&&(T=Oo(i,n,u),n+=u,f>0&&(A=new Uint8Array(t,n,f),A=new Uint8Array(A),n+=f));let C=y(x.POLYGONS_LENGTH,0),S=y(x.POLYLINES_LENGTH,0),w=y(x.POINTS_LENGTH,0),D=C+S+w,R=new G_(e,D,T,A,m5e(e));if(e._batchTable=R,D===0)return;let O=new Uh(x,b),L=O.getGlobalProperty("REGION");if(!l(L))throw new ue("Feature table global property: REGION must be defined");let F=ce.unpack(L),_=L[4],E=L[5],v=e._tile.computedTransform,I=O.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(I)?(I=h.unpack(I),N.multiplyByPoint(v,I,I)):(I=ce.center(F),I.height=P.lerp(_,E,.5),I=ne.WGS84.cartographicToCartesian(I));let M=p5e(x,b);if(n+=(4-n%4)%4,C>0){O.featuresLength=C;let B=y(O.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),O.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new ue("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=y(O.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),O.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(V))throw new ue("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let U=B.reduce(function(W,K){return W+K*2},0),G=V.reduce(function(W,K){return W+K},0),k=new Uint32Array(t,n,G);n+=d;let Y=new Uint16Array(t,n,U);n+=p;let j,$;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(j=O.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),$=O.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new EF({positions:Y,counts:B,indexCounts:V,indices:k,minimumHeight:_,maximumHeight:E,polygonMinimumHeights:j,polygonMaximumHeights:$,center:I,rectangle:F,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:R,batchIds:M.polygons,modelMatrix:v})}if(S>0){O.featuresLength=S;let B=y(O.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),O.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new ue("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let V=O.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(V)){V=new Uint16Array(S);for(let $=0;$0){let B=new Uint16Array(t,n,w*3);n+=m,e._points=new CF({positions:B,batchIds:M.points,minimumHeight:_,maximumHeight:E,rectangle:F,batchTable:R})}}function I9(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}md.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};md.prototype.getFeature=function(e){return l(this._features)||I9(this),this._features[e]};md.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};md.prototype.applyStyle=function(e){l(this._features)||I9(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};md.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||I9(this),this._batchTable.update(e,t),this._ready=!0)};md.prototype.pick=function(e,t,n){};md.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};md.prototype.isDestroyed=function(){return!1};md.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),le(this)};function x5e(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c=0?i[r]:void 0}var OA=A5e;function Op(e){e=y(e,y.EMPTY_OBJECT);let t=e.tile,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(Op.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Op.prototype.hasProperty=function(e){return Un.hasProperty(e,this._properties,this._class)};Op.prototype.hasPropertyBySemantic=function(e){return Un.hasPropertyBySemantic(e,this._properties,this._class)};Op.prototype.getPropertyIds=function(e){return Un.getPropertyIds(this._properties,this._class,e)};Op.prototype.getProperty=function(e){return Un.getProperty(e,this._properties,this._class)};Op.prototype.setProperty=function(e,t){return Un.setProperty(e,t,this._properties,this._class)};Op.prototype.getPropertyBySemantic=function(e){return Un.getPropertyBySemantic(e,this._properties,this._class)};Op.prototype.setPropertyBySemantic=function(e,t){return Un.setPropertyBySemantic(e,t,this._properties,this._class)};var OF=Op;function R9(e,t){let n=ci(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){R9._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new OF({tile:n,class:o})}}R9._oneTimeWarning=Nt;var MF=R9;function C5e(e){let t=new Uint8Array(e),n=Oh(t);if(n==="glTF"&&(n="glb"),Ls.isBinaryFormat(n))return{contentType:n,binaryPayload:t};let i=E5e(t);if(l(i.root))return{contentType:Ls.EXTERNAL_TILESET,jsonPayload:i};if(l(i.asset))return{contentType:Ls.GLTF,jsonPayload:i};if(l(i.tileAvailability))return{contentType:Ls.IMPLICIT_SUBTREE_JSON,jsonPayload:i};if(l(i.type))return{contentType:Ls.GEOJSON,jsonPayload:i};if(l(i.voxelTable))return{contentType:Ls.VOXEL_JSON,jsonPayload:i};throw new ue("Invalid tile content.")}function E5e(e){let t;try{t=Oo(e)}catch{throw new ue("Invalid tile content.")}return t}var Mp=C5e;function af(e,t,n,i){this._tileset=e,this._tile=t,this._tilesetResource=n,this._contents=[],this._contentsCreated=!1;let o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;sD5e(e,r,s)),o=await Promise.all(i);return e._contentsCreated=!0,e._contents=o.filter(l),o}async function D5e(e,t,n){if(l(t))try{let i=Mp(t);if(i.contentType===Ls.EXTERNAL_TILESET)throw new ue("External tilesets are disallowed inside multiple contents");e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===Ls.GEOMETRY||i.contentType===Ls.VECTOR;let o=e._tileset,r=e._innerContentResources[n],s=e._tile,a,c=PA[i.contentType];l(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let u=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let d=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=d.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=RA(o,u));let f=OA(o,u);return l(f)&&(a.group=new zT({metadata:f})),a}catch(i){Sre(e,n,i)}}function Sre(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=l(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}af.prototype.cancelRequests=function(){for(let e=0;e0?ds.COUNTER_CLOCKWISE:ds.CLOCKWISE};Sg.triangulate=function(e,t){let n=z.packArray(e);return(0,Lre.default)(n,t,2)};var Nre=new h,Fre=new h,Bre=new h,Rre=new h,Ore=new h,Mre=new h,Lp=new h,kre=new z,Ure=new z,Vre=new z,LA=new z;Sg.computeSubdivision=function(e,t,n,i,o){o=y(o,P.RADIANS_PER_DEGREE);let r=l(i),s=n.slice(0),a,c=t.length,u=new Array(c*3),f=new Array(c*2),d=0,p=0;for(a=0;a0;){let C=s.pop(),S=s.pop(),w=s.pop(),D=h.fromArray(u,w*3,Nre),R=h.fromArray(u,S*3,Fre),O=h.fromArray(u,C*3,Bre),L,F,_;r&&(L=z.fromArray(f,w*2,kre),F=z.fromArray(f,S*2,Ure),_=z.fromArray(f,C*2,Vre));let E=h.multiplyByScalar(h.normalize(D,Rre),x,Rre),v=h.multiplyByScalar(h.normalize(R,Ore),x,Ore),I=h.multiplyByScalar(h.normalize(O,Mre),x,Mre),M=h.magnitudeSquared(h.subtract(E,v,Lp)),B=h.magnitudeSquared(h.subtract(v,I,Lp)),V=h.magnitudeSquared(h.subtract(I,E,Lp)),U=Math.max(M,B,V),G,k,Y;U>T?M===U?(G=`${Math.min(w,S)} ${Math.max(w,S)}`,a=m[G],l(a)||(k=h.add(D,R,Lp),h.multiplyByScalar(k,.5,k),u.push(k.x,k.y,k.z),a=u.length/3-1,m[G]=a,r&&(Y=z.add(L,F,LA),z.multiplyByScalar(Y,.5,Y),f.push(Y.x,Y.y))),s.push(w,a,C),s.push(a,S,C)):B===U?(G=`${Math.min(S,C)} ${Math.max(S,C)}`,a=m[G],l(a)||(k=h.add(R,O,Lp),h.multiplyByScalar(k,.5,k),u.push(k.x,k.y,k.z),a=u.length/3-1,m[G]=a,r&&(Y=z.add(F,_,LA),z.multiplyByScalar(Y,.5,Y),f.push(Y.x,Y.y))),s.push(S,a,w),s.push(a,C,w)):V===U&&(G=`${Math.min(C,w)} 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I=e.cartesianToCartographic(O,q5e),M=e.cartesianToCartographic(L,Y5e),B=e.cartesianToCartographic(F,X5e);T.setEndPoints(I,M);let V=T.surfaceDistance;A.setEndPoints(M,B);let U=A.surfaceDistance;C.setEndPoints(B,I);let G=C.surfaceDistance,k=Math.max(V,U,G),Y,j,$,W,K;k>b?V===k?(Y=`${Math.min(R,D)} ${Math.max(R,D)}`,a=m[Y],l(a)||(j=T.interpolateUsingFraction(.5,B9),$=(I.height+M.height)*.5,W=h.fromRadians(j.longitude,j.latitude,$,e,Lp),u.push(W.x,W.y,W.z),a=u.length/3-1,m[Y]=a,r&&(K=z.add(_,E,LA),z.multiplyByScalar(K,.5,K),f.push(K.x,K.y))),s.push(R,a,w),s.push(a,D,w)):U===k?(Y=`${Math.min(D,w)} ${Math.max(D,w)}`,a=m[Y],l(a)||(j=A.interpolateUsingFraction(.5,B9),$=(M.height+B.height)*.5,W=h.fromRadians(j.longitude,j.latitude,$,e,Lp),u.push(W.x,W.y,W.z),a=u.length/3-1,m[Y]=a,r&&(K=z.add(E,v,LA),z.multiplyByScalar(K,.5,K),f.push(K.x,K.y))),s.push(D,a,R),s.push(a,w,R)):G===k&&(Y=`${Math.min(w,R)} 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x=Math.ceil(g/t)+1,b=Math.ceil(m/t)+1,T=g/(x-1),A=m/(b-1),C=ce.northwest(e,r),S=ce.center(e,Q5e);(n!==0||i!==0)&&(S.longitude=0;m--)Fs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;for(m=0,g=i-2;g>0;g--)Fs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;let b=d.length/3*2,T=Be.createTypedArray(d.length/3,b),A=0;for(let S=0;S0){lf.longitude=(t.west+t.east)*.5,lf.latitude=u;let x=n.cartographicToCartesian(lf,kA.origin);h.clone(c,kA.direction);let b=an.fromPointNormal(e.southwestCornerCartesian,e.westNormal,Kre);ti.rayPlane(kA,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,VF)}else f=n.geodeticSurfaceNormalCartographic(ce.southeast(t),VF);let d=h.cross(f,a,Xre);h.normalize(d,e.southNormal);let p=t.north,g;if(p<0){lf.longitude=(t.west+t.east)*.5,lf.latitude=p;let x=n.cartographicToCartesian(lf,kA.origin);h.negate(c,kA.direction);let b=an.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,Kre);ti.rayPlane(kA,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(x,VF)}else g=n.geodeticSurfaceNormalCartographic(ce.northwest(t),VF);let m=h.cross(a,g,Xre);h.normalize(m,e.northNormal)}var lGe=new h,uGe=new h,fGe=new h(0,-1,0),dGe=new h(0,0,-1),Zre=new h;function hGe(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!ce.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,d=e.westNormal,p=e.southNormal,g=e.eastNormal,m=e.northNormal;t.mode!==te.SCENE3D&&(u=t.mapProjection.project(ce.southwest(e.rectangle),lGe),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(ce.northeast(e.rectangle),uGe),f.z=f.y,f.y=f.x,f.x=0,d=fGe,g=h.UNIT_Y,p=dGe,m=h.UNIT_Z);let x=h.subtract(i,u,Zre),b=h.dot(x,d),T=h.dot(x,p),A=h.subtract(i,f,Zre),C=h.dot(A,g),S=h.dot(A,m);b>0?r+=b*b:C>0&&(r+=C*C),T>0?r+=T*T:S>0&&(r+=S*S)}let s,a,c;if(t.mode===te.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s10&&t*2>e.length&&(this._array=e.slice(t),t=0),this._offset=t,this._length--,n};vg.prototype.peek=function(){if(this._length!==0)return this._array[this._offset]};vg.prototype.contains=function(e){return this._array.indexOf(e)!==-1};vg.prototype.clear=function(){this._array.length=this._offset=this._length=0};vg.prototype.sort=function(e){this._offset>0&&(this._array=this._array.slice(this._offset),this._offset=0),this._array.sort(e)};var cx=vg;var qo={};qo.computeHierarchyPackedLength=function(e,t){let n=0,i=[e];for(;i.length>0;){let o=i.pop();if(!l(o))continue;n+=2;let r=o.positions,s=o.holes;if(l(r)&&r.length>0&&(n+=r.length*t.packedLength),l(s)){let a=s.length;for(let c=0;c0;){let r=o.pop();if(!l(r))continue;let s=r.positions,a=r.holes;if(t[n++]=l(s)?s.length:0,t[n++]=l(a)?a.length:0,l(s)){let c=s.length;for(let u=0;u0?new Array(o):void 0;for(let a=0;aP.PI){let c=s;s=a,a=c}if(!(r.longitudea))return n.cartographicToCartesian(r)}function EGe(e,t,n,i){if(i===Qt.RHUMB)return CGe(e,t,n);let o=ti.lineSegmentPlane(e,t,an.ORIGIN_XY_PLANE);if(l(o))return n.scaleToGeodeticSurface(o,o)}var SGe=new fe;function wGe(e,t,n){let i=[],o,r,s,a,c,u=0;for(;ut.cartesianToCartographic(d,SGe).longitude;if(s===0)i.push({position:u,type:s,visited:!1,next:a,theta:f(o)});else if(a!==0){if(c=EGe(o,r,t,n),++u,!l(c))continue;e.splice(u,0,c),i.push({position:u,type:s,visited:!1,next:a,theta:f(c)})}++u}return i}function rse(e,t,n,i,o,r,s){let a=[],c=r,u=d=>p=>p.position===d,f=[];do{let d=n[c];a.push(d);let p=i.findIndex(u(c)),g=i[p];if(!l(g)){++c;continue}let{visited:m,type:x,next:b}=g;if(g.visited=!0,x===0){if(b===0){let S=i[p-(s?1:-1)];if(S?.position===c+1)S.visited=!0;else{++c;continue}}if(!m&&s&&b>0||r===c&&!s&&b<0){++c;continue}}if(!(s?x>=0:x<=0)){++c;continue}m||f.push(c);let A=p+(s?1:-1),C=i[A];if(!l(C)){++c;continue}c=C.position}while(c=0&&c!==r&&a.lengthu.theta-f.theta);let c=s[0].z>=0;o=rse(i,o,s,a,1,0,c)}return i};qo.polygonsFromHierarchy=function(e,t,n,i,o,r){let s=[],a=[],c=new cx;c.enqueue(e);let u=l(r);for(;c.length!==0;){let f=c.dequeue(),d=f.positions,p=f.holes,g,m;if(i)for(m=d.length,g=0;g1){for(let R of D)c.enqueue(new Va(R,p));continue}}let A=d.slice(),C=l(p)?p.length:0,S=[],w;for(g=0;g0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):an.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,an.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=K9(an.projectPointOntoPlane(c,t,X9),i[0],c,o),h.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=ase(t,p[0],p[1]),h.distance(a,t)}let f=Number.MAX_VALUE,d;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=K9(an.projectPointOntoPlane(c,t,X9),i[r],c,this._edgeNormals[n[r]]),d=h.distanceSquared(a,t),d3)return a=K9(an.projectPointOntoPlane(this._boundingPlanes[1],t,X9),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),h.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?h.distance(t,this._vertices[(n[1]-2+u)%4]):h.distance(t,this._vertices[4+(n[1]-2+u)%4])};var XGe=new h,KGe=new h;function ase(e,t,n){let i=h.subtract(n,t,XGe),o=h.subtract(e,t,KGe),r=h.dot(i,o);if(r<=0)return t;let s=h.dot(i,i);return r>=s?n:(r=r/s,new h((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var ZGe=new an(h.UNIT_X,0);function K9(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c0&&(m=!0,d+=u),s1||ci(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?N.unpack(n.transform):N.clone(N.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=N.multiply(a,this.transform,new N),u=l(i)?i._initialTransform:N.IDENTITY;this._initialTransform=N.multiply(u,this.transform,new N),this.computedTransform=c,this.metadata=MF(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let d;l(n.viewerRequestVolume)&&(d=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=d,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,Yo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&Yo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?Go.REPLACE:Go.ADD):l(i)?p=i.refine:p=Go.REPLACE,this.refine=p,this.children=[],this.parent=i;let g,m=!1,x,b,T;if(t=Ie.createIfNeeded(t),r)x=jo.UNLOADED,b=t.clone();else if(l(s)){let w=s.uri;l(s.url)&&(Yo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),w=s.url),w===""?(Yo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new pv(e,this),m=!0,x=jo.READY):(x=jo.UNLOADED,b=t.getDerivedResource({url:w}),T=mc.getServerKey(b.getUrlComponent()))}else g=new pv(e,this),m=!0,x=jo.READY;this._content=g,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let A=n.expire,C,S;l(A)&&(C=A.duration,l(A.date)&&(S=J.fromIso8601(A.date))),this.expireDuration=C,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=_d.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._clippingPlanesState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=H.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new J,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}Yo._deprecationWarning=Ar;Object.defineProperties(Yo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new H),H.clone(this._color)},set:function(e){this._color=H.clone(e,this._color),this._colorDirty=!0}},hasRenderableContent:{get:function(){return!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===jo.READY}},contentUnloaded:{get:function(){return this._contentState===jo.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===jo.EXPIRED}},contentFailed:{get:function(){return this._contentState===jo.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var Og=new h;function i6e(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=h.multiplyByScalar(s.directionWC,e._centerZDepth,Og),c=h.add(s.positionWC,a,Og),u=h.subtract(c,r,Og);if(h.magnitude(u)>o){let S=h.normalize(u,Og),w=h.multiplyByScalar(S,o,Og),D=h.add(r,w,Og),R=h.subtract(D,s.positionWC,Og),O=h.normalize(R,Og);e._foveatedFactor=1-Math.abs(h.dot(s.directionWC,O))}else e._foveatedFactor=0;let p=e.refine===Go.REPLACE,g=n.isSkippingLevelOfDetail;if(p&&!g||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&g||n._pass===No.PRELOAD_FLIGHT||n._pass===No.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),A=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),C=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-A<=C}var mse=new J;Yo.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,d=c.drawingBufferHeight*o,p;if(e.mode===te.SCENE2D||u instanceof nn){let g=u.offCenterFrustum;l(g)&&(u=g);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,d);p=s/m}else{let g=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*d/(g*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(g,x)*b;p-=T}}return p/=e.pixelRatio,p};function o6e(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function r6e(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}Yo.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:hs.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==hs.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=r6e(n,this),this._priorityProgressiveResolution=o6e(n,this),this.priorityDeferred=i6e(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};Yo.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=J.now(mse);J.lessThan(this.expireDate,e)&&(this._contentState=jo.EXPIRED,this._expiredContent=this._content)}};function s6e(e){if(!l(e.expireDuration))return;let t=J.now(mse);J.addSeconds(t,e.expireDuration,t),l(e.expireDate)?J.lessThan(e.expireDate,t)&&J.clone(t,e.expireDate):e.expireDate=J.clone(t)}function a6e(e){return function(){return e._priority}}Yo.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?c6e(this):u6e(this)};function c6e(e){let t=e._content,n=e._tileset;if(!l(t)){let o=ci(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new LF(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=jo.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=jo.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=jo.FAILED,o})}async function l6e(e,t,n,i,o){let r=e._contentState;e._contentState=jo.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===ei.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=jo.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===ei.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await f6e(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=jo.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=jo.FAILED,a}}function u6e(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new tr({throttle:!0,throttleByServer:!0,type:fs.TILES3D,priorityFunction:a6e(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return l6e(e,o,i,n,r)}async function f6e(e,t){let n=Mp(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===Ls.GEOMETRY||n.contentType===Ls.VECTOR,(n.contentType===Ls.IMPLICIT_SUBTREE||n.contentType===Ls.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===Ls.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o,r=PA[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=RA(i,s));let a=OA(i,s);return l(a)&&(o.group=new zT({metadata:a})),o}Yo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};Yo.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=jo.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var pse=new se;function $9(e,t){if(t.mode!==te.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=se.projectTo2D(n,t.mapProjection,pse);e._boundingVolume2D=new Rg(i.center,i.radius)}return t.mode!==te.SCENE3D?e._boundingVolume2D:e._boundingVolume}function d6e(e,t){if(t.mode!==te.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=se.projectTo2D(n,t.mapProjection,pse);e._contentBoundingVolume2D=new Rg(i.center,i.radius)}return t.mode!==te.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}Yo.prototype.visibility=function(e,t){let n=e.cullingVolume,i=$9(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=s!==en.INSIDE,s===en.OUTSIDE)return hs.MASK_OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};Yo.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return en.INSIDE;if(this._visibilityPlaneMask===hs.MASK_INSIDE)return en.INSIDE;let t=e.cullingVolume,n=d6e(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let r=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=r!==en.INSIDE,r===en.OUTSIDE)return en.OUTSIDE}return t.computeVisibility(n)};Yo.prototype.distanceToTile=function(e){return $9(this,e).distanceToCamera(e)};var h6e=new h;Yo.prototype.distanceToTileCenter=function(e){let n=$9(this,e).boundingVolume,i=h.subtract(n.center,e.camera.positionWC,h6e);return h.dot(e.camera.directionWC,i)};Yo.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var _se=new Z,gse=new h,m6e=new Z,J9=new h,yse=new ce,xse=new Pn,Q9=new N;function p6e(e,t,n){let i=h.fromElements(e[0],e[1],e[2],J9),o=Z.fromArray(e,3,m6e);i=N.multiplyByPoint(t,i,i);let r=N.getMatrix3(t,_se);return o=Z.multiply(r,o,o),l(n)?(n.update(i,o),n):new ff(i,o)}function _6e(e,t,n,i){let o=ce.unpack(e,0,yse),r=e[4],s=e[5],a=Pn.fromRectangle(o,r,s,ne.WGS84,xse),c=a.center,u=a.halfAxes;t=N.multiplyTransformation(t,N.inverseTransformation(n,Q9),Q9),c=N.multiplyByPoint(t,c,c);let f=N.getMatrix3(t,_se);return u=Z.multiply(f,u,u),l(i)&&i instanceof ff?(i.update(c,u),i):new ff(c,u)}function g6e(e,t,n,i){if(!N.equalsEpsilon(t,n,P.EPSILON8))return _6e(e,t,n,i);let o=ce.unpack(e,0,yse);return l(i)?(i.rectangle=ce.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ne.WGS84),i):new gd({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function y6e(e,t,n){let i=h.fromElements(e[0],e[1],e[2],J9),o=e[3];i=N.multiplyByPoint(t,i,i);let r=N.getScale(t,gse),s=h.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new Rg(i,o)}Yo.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=$T.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new ue("boundingVolume must be defined");if(ci(e,"3DTILES_bounding_volume_S2"))return new jF(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=p6e(r,t,n);return this._verticalExaggeration!==1&&fse(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=g6e(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof ff?fse(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Qr.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Qr.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ne.WGS84))),c}if(l(a)){let c=y6e(a,t,n);if(this._verticalExaggeration!==1){let u=Qr.getPosition(c.center,ne.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,J9),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new ue("boundingVolume must contain a sphere, region, or box")};var x6e=h.unpackArray(new Array(8*3).fill(0));function fse(e,t,n){let i=e.boundingVolume.computeCorners(x6e).map(r=>Qr.getPosition(r,ne.WGS84,t,n,r)),o=Pn.fromPoints(i,xse);e.update(o.center,o.halfAxes)}Yo.prototype.updateTransform=function(e,t){e=y(e,N.IDENTITY);let n=N.multiplyTransformation(e,this.transform,Q9),i=!N.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&N.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};Yo.prototype.updateGeometricErrorScale=function(){let e=N.getScale(this.computedTransform,gse),t=h.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function b6e(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=H.WHITE:c=H.DARKGRAY:c=H.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Ht.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(H.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(H.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=H.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function T6e(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=jo.FAILED,o}}function A6e(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}Yo.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;A6e(this,e),b6e(this,e,t,n),T6e(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;se.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};_x.prototype.trim=function(){this._trimTiles=!0};var $F=_x;function JF(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function tW(e,t){let n;return t==="_loadTimestamp"?n=J.toDate(e).getTime():n=e,n}JF.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=tW(e,n),this._referenceMaximum[n]=tW(t,n)};function S6e(e,t){let n=e.tilePropertyName;if(l(n)){let i=tW(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var eW=[new H(.1,.1,.1,1),new H(.153,.278,.878,1),new H(.827,.231,.49,1),new H(.827,.188,.22,1),new H(1,.592,.259,1),new H(1,.843,0,1)];JF.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=S6e(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=eW.length-1,f=c*u,d=Math.floor(f),p=Math.ceil(f),g=f-d,m=eW[d],x=eW[p],b=H.clone(H.WHITE);b.red=P.lerp(m.red,x.red,g),b.green=P.lerp(m.green,x.green,g),b.blue=P.lerp(m.blue,x.blue,g),e._debugColor=b};JF.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var eB=JF;function qA(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.batchTableByteLength=0}qA.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};function tB(e,t,n,i){let o=t.innerContents,r=t.pointsLength,s=t.trianglesLength,a=t.featuresLength,c=t.geometryByteLength,u=t.texturesByteLength,f=t.batchTableByteLength;if(i?(e.numberOfFeaturesLoaded+=n?-a:a,e.numberOfPointsLoaded+=n?-r:r,e.geometryByteLength+=n?-c:c,e.texturesByteLength+=n?-u:u,e.batchTableByteLength+=n?-f:f):(e.numberOfFeaturesSelected+=n?-a:a,e.numberOfPointsSelected+=n?-r:r,e.numberOfTrianglesSelected+=n?-s:s),l(o)){let d=o.length;for(let p=0;p>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function iW(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}Ev.encode2D=function(e,t){return(Cse(e)|Cse(t)<<1)>>>0};Ev.decode2D=function(e,t){return l(t)||(t=new Array(2)),t[0]=Ese(e),t[1]=Ese(e>>1),t};Ev.encode3D=function(e,t,n){return nW(e)|nW(t)<<1|nW(n)<<2};Ev.decode3D=function(e,t){return l(t)||(t=new Array(3)),t[0]=iW(e),t[1]=iW(e>>1),t[2]=iW(e>>2),t};var gx=Ev;function Fo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===Jr.OCTREE&&(this.z=e.z)}Object.defineProperties(Fo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===Jr.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===Jr.OCTREE?gx.encode3D(this.x,this.y,this.z):gx.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===Jr.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});Fo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===Jr.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};Fo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===Jr.OCTREE?this.z===e.z:!0)};Fo.prototype.isImplicitTilesetRoot=function(){return this.level===0};Fo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};Fo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};Fo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===Jr.OCTREE&&(e.z=this.z),e};var Sse=[0,0,0];Fo.fromMortonIndex=function(e,t,n,i){let o;return e===Jr.OCTREE?(o=gx.decode3D(i,Sse),new Fo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=gx.decode2D(i,Sse),new Fo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};Fo.fromTileIndex=function(e,t,n){let i,o,r;return e===Jr.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),Fo.fromMortonIndex(e,t,i,r)};var XA=Fo;function kp(){}kp.selectTiles=function(e,t){de.throwInstantiationError()};kp.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};kp.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};kp.selectTile=function(e,t){if(e.contentVisibility(t)===en.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];wse(r,t),e._visible=r._visible;return}if(P6e(e,t)){e._visible=!1;return}let i=e.refine===Go.REPLACE,o=e._optimChildrenWithinParent===_d.USE_OPTIMIZATION;if(i&&o&&n&&!R6e(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function P6e(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==Go.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function R6e(e,t){let n=!1,i=e.children;for(let o=0;o0;){Sv.stackMaximumLength=Math.max(Sv.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===Go.ADD,u=a.refine===Go.REPLACE,f=M6e(a);f&&L6e(a,s,t),(c||u&&!f)&&(N6e(e,a),o(a,t),F6e(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return Sv.stack.trim(Sv.stackMaximumLength),n};function M6e(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function L6e(e,t,n){let{children:i}=e;for(let o=0;o0;){wv.stackMaximumLength=Math.max(wv.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?B6e(c,a,t)&&f:!1;let d=!c._refines&&f;c.hasRenderableContent?c.refine===Go.ADD?(oW(c,t),o(c,t)):c.refine===Go.REPLACE&&(o(c,t),d&&oW(c,t)):(n._emptyTiles.push(c),o(c,t),d&&oW(c,t)),r(c,t),s(c,t)}}function U6e(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=Zs,s=!0,a=vv.stack;for(a.push(e);a.length>0;){vv.stackMaximumLength=Math.max(vv.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,d=!c.hasRenderableContent&&n(c),p=!c.hasRenderableContent&&c.children.length===0;if(!d&&!c.contentAvailable&&!p&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),d)for(let g=0;g0;){Iv.stackMaximumLength=Math.max(Iv.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;cn._depth+e.skipLevels)}function W6e(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=Zs;for(let u=0;ut:e._screenSpaceError>t:!0}function q6e(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=Zs,c=Dv.stack;for(c.push(e);c.length>0;){Dv.stackMaximumLength=Math.max(Dv.stackMaximumLength,c.length);let u=c.pop();H6e(u,t);let f=u.parent,d=!l(f)||f._refines;u._refines=o(u)?W6e(u,c,t)&&d:!1;let p=!u._refines&&d;u.hasRenderableContent?u.refine===Go.ADD?(rB(u,t),r(u,t)):u.refine===Go.REPLACE&&(j6e(u,i)?(r(u,t),p&&rB(u,t)):p?(rB(u,t),r(u,t)):G6e(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&rB(u,t)),s(u,t),a(u,t)}}function Y6e(e,t){let{selectTile:n,canTraverse:i}=Zs,{stack:o,ancestorStack:r}=Up,s;for(o.push(e);o.length>0||r.length>0;){if(Up.stackMaximumLength=Math.max(Up.stackMaximumLength,o.length),Up.ancestorStackMaximumLength=Math.max(Up.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===Go.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;fdi._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=It.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=N.clone(s._initialClippingPlanesOriginMatrix),s};Xo.loadJson=function(e){return Ie.createIfNeeded(e).fetchJson()};Xo.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};Xo.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new ue("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new ue("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&Xo.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=Pse(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===Go.ADD;let u=c._header.children;if(l(u))for(let f=0;fb.minimumRadius){let C=fe.fromCartesian(A,b,K6e);n=h.normalize(a.positionWC,Rse),i=a.directionWC,o=a.positionCartographic.height,r=0,s=C.height*2}else{let C=N.multiplyByPoint(x,a.positionWC,$6e);if(n=h.UNIT_Z,i=N.multiplyByPointAsVector(x,a.directionWC,J6e),i=h.normalize(i,i),o=C.z,u instanceof ff){let S=Z.getColumn(T.halfAxes,2,e9e),w=h.magnitude(S);r=A.z-w,s=A.z+w}else if(u instanceof Rg){let S=T.radius;r=A.z-S,s=A.z+S}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,d=r+(s-r)*f,p=s,g=P.clamp((o-d)/(p-d),0,1),m=1-Math.abs(h.dot(i,n));m=m*(1-g),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function n9e(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{Lse(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?_9e(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function Mse(e,t){return e._priority-t._priority}Xo.prototype.postPassesUpdate=function(e){l(this._root)&&(i9e(this,e),y9e(this,e),this._cache.unloadTiles(this,Fse),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};Xo.prototype.prePassesUpdate=function(e){if(!l(this._root))return;u9e(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e),l(this._loadTimestamp)||(this._loadTimestamp=J.clone(e.time)),this._timeSinceLoad=Math.max(J.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&t9e(this,e),e.newFrame&&this._cache.reset()};function i9e(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o=1;if(r._contentState!==jo.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function o9e(e){let t=e._requestedTiles;t.sort(Mse);for(let n=0;n0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`))}function r9e(e){let t=e._processingQueue,n=0;for(let i=0;i0&&(t[i-n]=o)}t.length-=n}var s9e=new fe,a9e=new fe,c9e=new h;function l9e(e,t,n){let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,s9e),c=fe.fromCartesian(o.center,s,a9e);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,c9e);h.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function u9e(e,t){r9e(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;cs){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,Lse(f,e,u)}}e.totalMemoryUsageInBytes0&&f9e(e)}function f9e(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n0&&(i+=` Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=` Triangles: ${e.content.trianglesLength}`,o++),i+=` Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=` Texture Memory: ${Ose(e.content.texturesByteLength)}`,i+=` Geometry Memory: ${Ose(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=` Urls:`;let s=e.content.innerContentUrls;for(let a=0;a0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ai({stencil:0,pass:Ae.CESIUM_3D_TILE,renderState:Ue.fromCache({stencilMask:Bt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,d=i.length;for(let m=0;m=0;--b)i[d+x+b]=i[d+b];for(let b=0;b0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new of),m9e(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Nse=[];function _9e(e,t){let n=t,i=Nse;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r{t.push(At.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;oi.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}Xo.prototype.getTraversal=function(e){let{pass:t}=e;return t===No.MOST_DETAILED_PRELOAD||t===No.MOST_DETAILED_PICK?iB:this.isSkippingLevelOfDetail?sB:oB};Xo.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};Xo.prototype.updateForPass=function(e,t){let n=t.pass;if(n===No.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===No.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===No.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=No.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r);let f=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=T9e(this,e,f,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};Xo.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};Xo.prototype.isDestroyed=function(){return!1};Xo.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),l(this._root)){let e=Nse;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a{let f=se.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),d=se.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-d});let a;for(let c=0;c-1;i--)aW(this,e[i],t,n);return le(this)};Lg.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return lt.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(se.clone(i.boundingSphere,t),lt.DONE):lt.FAILED:lt.PENDING};Lg.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(aW(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],aW(this,r,a,c),s.remove(r.id)};function aW(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function D9e(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await ga.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var cB=Lg;var I9e=H.WHITE,P9e=H.BLACK,R9e=new z(2,2);function KA(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(KA.prototype,{isConstant:{get:function(){return q.isConstant(this._evenColor)&&q.isConstant(this._oddColor)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:ae("evenColor"),oddColor:ae("oddColor"),repeat:ae("repeat")});KA.prototype.getType=function(e){return"Checkerboard"};KA.prototype.getValue=function(e,t){return l(t)||(t={}),t.lightColor=q.getValueOrClonedDefault(this._evenColor,e,I9e,t.lightColor),t.darkColor=q.getValueOrClonedDefault(this._oddColor,e,P9e,t.darkColor),t.repeat=q.getValueOrDefault(this._repeat,e,R9e),t};KA.prototype.equals=function(e){return this===e||e instanceof KA&&q.equals(this._evenColor,e._evenColor)&&q.equals(this._oddColor,e._oddColor)&&q.equals(this._repeat,e._repeat)};var Pv=KA;var kse={id:void 0};function Rv(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function Xa(e){this._owner=e,this._entities=new Tt,this._addedEntities=new Tt,this._removedEntities=new Tt,this._changedEntities=new Tt,this._suspendCount=0,this._collectionChanged=new pe,this._id=jn(),this._show=!0,this._firing=!1,this._refire=!1}Xa.prototype.suspendEvents=function(){this._suspendCount++};Xa.prototype.resumeEvents=function(){this._suspendCount--,Rv(this)};Object.defineProperties(Xa.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t-1;c--)s=a[c],Vse(e,p,g,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(wr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--){s=a[c],Use(e,p,g,s);let x=d.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?cW(x):(lB.id=s.id,x=new or(lB)),d.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=d.values;for(r=0;r=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),cW(u)),u.merge(c));l(u)||r.removeById(x),u=void 0}let g=t.length;for(s=0;s=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),l(u)?cW(u):(lB.id=x,u=new or(lB),r.add(u))),u.merge(c));u=void 0}r.resumeEvents()};wr.prototype._onDefinitionChanged=function(e,t,n,i){let o=this._collections,r=this._composite,s=o.length,a=e.id,c=r.getById(a),u=c[t],f=!l(u),d=!0;for(let p=s-1;p>=0;p--){let g=o[p].getById(e.id);if(l(g)){let m=g[t];if(l(m)){if(d)if(d=!1,l(m.merge)&&l(m.clone))u=m.clone(u);else{u=m;break}u.merge(m)}}}f&&c.propertyNames.indexOf(t)===-1&&c.addProperty(t),c[t]=u};var Hse=wr;function lW(){this._removalFunctions=[]}lW.prototype.add=function(e,t,n){let i=e.addEventListener(t,n);this._removalFunctions.push(i);let o=this;return function(){i();let r=o._removalFunctions;r.splice(r.indexOf(i),1)}};lW.prototype.removeAll=function(){let e=this._removalFunctions;for(let t=0,n=e.length;t0&&(this._intervals.length=0,this._changedEvent.raiseEvent(this))};vr.prototype.findIntervalContainingDate=function(e){let t=this.indexOf(e);return t>=0?this._intervals[t]:void 0};vr.prototype.findDataForIntervalContainingDate=function(e){let t=this.indexOf(e);return t>=0?this._intervals[t].data:void 0};vr.prototype.contains=function(e){return this.indexOf(e)>=0};var uW=new Sn;vr.prototype.indexOf=function(e){let t=this._intervals;uW.start=e,uW.stop=e;let n=Io(t,uW,dW);return n>=0?t[n].isStartIncluded?n:n>0&&t[n-1].stop.equals(e)&&t[n-1].isStopIncluded?n-1:~n:(n=~n,n>0&&n-10&&e.isStartIncluded&&n[i-1].isStartIncluded&&n[i-1].start.equals(e.start)?--i:i0&&(o=J.compare(n[i-1].stop,e.start),(o>0||o===0&&(n[i-1].isStopIncluded||e.isStartIncluded))&&((l(t)?t(n[i-1].data,e.data):n[i-1].data===e.data)?(J.greaterThan(e.stop,n[i-1].stop)?e=new Sn({start:n[i-1].start,stop:e.stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:e.isStopIncluded,data:e.data}):e=new Sn({start:n[i-1].start,stop:n[i-1].stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:n[i-1].isStopIncluded||e.stop.equals(n[i-1].stop)&&e.isStopIncluded,data:e.data}),n.splice(i-1,1),--i):(o=J.compare(n[i-1].stop,e.stop),(o>0||o===0&&n[i-1].isStopIncluded&&!e.isStopIncluded)&&n.splice(i,0,new Sn({start:e.stop,stop:n[i-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i-1].isStopIncluded,data:n[i-1].data})),n[i-1]=new Sn({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new Sn({start:e.start,stop:J.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:J.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new Sn({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};vr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Io(t,e,dW);n<0&&(n=~n);let i=!1;for(n>0&&(J.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(J.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new Sn({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new Sn({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),Ov[2]=ch(u)?29:28;a>Ov[c]||c>=13;)a>Ov[c]&&(a-=Ov[c],++c),c>=13&&(--c,u+=Math.floor(c/12),c=c%12,++c),Ov[2]=ch(u)?29:28;return Ka.millisecond=i,Ka.second=o,Ka.minute=r,Ka.hour=s,Ka.day=a,Ka.month=c,Ka.year=u,J.fromGregorianDate(Ka,n)}var O9e=new J,M9e=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function Gse(e,t){if(!l(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){let n=e.match(M9e);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),J.toGregorianDate(J.fromIso8601(e,O9e),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var Mv=new b_;vr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=J.fromIso8601(n[0]),o=J.fromIso8601(n[1]),r=[];if(!Gse(n[2],Mv))r.push(i,o);else{let s=J.clone(i);for(r.push(s);J.compare(s,o)<0;)s=fW(s,Mv),J.compare(o,s)<=0&&J.clone(o,s),r.push(s)}return vr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};vr.fromIso8601DateArray=function(e,t){return vr.fromJulianDateArray({julianDates:e.iso8601Dates.map(function(n){return J.fromIso8601(n)}),isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};vr.fromIso8601DurationArray=function(e,t){let n=e.epoch,i=e.iso8601Durations,o=y(e.relativeToPrevious,!1),r=[],s,a,c=i.length;for(let u=0;u=0?-a:a}var Y9e=new h(-1,0,0),xx=new N,X9e=new N,pW=new Z,K9e=Z.IDENTITY.clone(),Z9e=new h,Q9e=new oe,Wse=new h;function Vp(e,t,n,i,o,r,s,a){let c=Z9e,u=Q9e;xx=It.eastNorthUpToFixedFrame(e,o,xx),c=N.multiplyByPointAsVector(xx,Y9e,c),c=h.normalize(c,c);let f=q9e(c,t,e,o);pW=Z.fromRotationZ(f,pW),Wse.z=r,xx=N.multiplyTransformation(xx,N.fromRotationTranslation(pW,Wse,X9e),xx);let d=K9e;d[0]=s;for(let p=0;p0){let x=u?2:1;for(let b=0;b=0};var eWe=new h,tWe=new h;Nv.computePositions=function(e,t,n,i,o){let r=i._ellipsoid,s=j9e(e,r),a=i._granularity,c=i._cornerType,u=o?J9e(t,n):jse(t,n),f=o?jse(t,n):void 0,d=n.height/2,p=n.width/2,g=e.length,m=[],x=o?[]:void 0,b=F9e,T=B9e,A=k9e,C=U9e,S=V9e,w=z9e,D=H9e,R=G9e,O=W9e,L=e[0],F=e[1];C=r.geodeticSurfaceNormal(L,C),b=h.subtract(F,L,b),b=h.normalize(b,b),R=h.cross(C,b,R),R=h.normalize(R,R);let _=s[0],E=s[1];o&&(x=Vp(L,R,f,x,r,_+d,1,1)),O=h.clone(L,O),L=F,T=h.negate(b,T);let v,I;for(let V=1;VSe;p--)ye=P.PI_OVER_TWO-p*me,Q[re++]=1-he*(1+Math.cos(ye)),Q[re++]=.5*(1+Math.sin(ye));for(p=Se;p>0;p--)ye=P.PI_OVER_TWO-me*p,Q[re++]=1-_e*(1+Math.cos(ye)),Q[re++]=.5*(1+Math.sin(ye));for(p=f-b;p>0;p--)Q[re++]=p*_e,Q[re++]=1;for(p=1;p0;p--)Q[re++]=(p-1)*_e,Q[re++]=1}c.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Q})}return t.normal&&(c.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:U}}function mWe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,d=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,g=sae,m=aae,x=pB,b=_B,T=hWe,A=cae,C=c;for(u=0;u-t?(o=TWe,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),TW(e,o,i)};Qh.prototype.computeHorizonCullingPoint=function(e,t,n){return Sae(this._ellipsoid,e,t,n)};var Cae=ne.clone(ne.UNIT_SPHERE);Qh.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){let o=Eae(this._ellipsoid,n,Cae);return Sae(o,e,t,i)};Qh.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return wae(this._ellipsoid,e,t,n,i,o)};Qh.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){let s=Eae(this._ellipsoid,o,Cae);return wae(s,e,t,n,i,r)};var AWe=[];Qh.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){let i=ce.subsample(e,t,0,AWe),o=se.fromPoints(i);if(!(h.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};var CWe=new h;function Eae(e,t,n){if(l(t)&&t<0&&e.minimumRadius>-t){let i=h.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,CWe);e=ne.fromCartesian3(i,n)}return e}function Sae(e,t,n,i){l(i)||(i=new h);let o=Iae(e,t),r=0;for(let s=0,a=n.length;s0:s>o&&s*s/h.magnitudeSquared(r)>o)}var EWe=new h,SWe=new h;function vae(e,t,n){let i=e.transformPositionToScaledSpace(t,EWe),o=h.magnitudeSquared(i),r=Math.sqrt(o),s=h.divideByScalar(i,r,SWe);o=Math.max(1,o),r=Math.max(1,r);let a=h.dot(s,n),c=h.magnitude(h.cross(s,n,s)),u=1/r,f=Math.sqrt(o-1)*u;return 1/(a*u-c*f)}function Dae(e,t,n){if(!(t<=0||t===1/0||t!==t))return h.multiplyByScalar(e,t,n)}var bW=new h;function Iae(e,t){return h.equals(t,h.ZERO)?t:(e.transformPositionToScaledSpace(t,bW),h.normalize(bW,bW))}var $h=Qh;function Dr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=Mt.clone(n)),l(i)&&(i=Mt.clone(i)),l(o)&&(o=Dt.clone(o)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._color=H.clone(y(e.color,H.WHITE)),this._outlineColor=H.clone(y(e.outlineColor,H.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1}var Pae=Dr.SHOW_INDEX=0,Mae=Dr.POSITION_INDEX=1,wWe=Dr.COLOR_INDEX=2,vWe=Dr.OUTLINE_COLOR_INDEX=3,DWe=Dr.OUTLINE_WIDTH_INDEX=4,IWe=Dr.PIXEL_SIZE_INDEX=5,PWe=Dr.SCALE_BY_DISTANCE_INDEX=6,RWe=Dr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,OWe=Dr.DISTANCE_DISPLAY_CONDITION_INDEX=8,MWe=Dr.DISABLE_DEPTH_DISTANCE_INDEX=9;Dr.NUMBER_OF_PROPERTIES=10;function mf(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(Dr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,mf(this,Pae))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),mf(this,Mae))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Mt.equals(t,e)||(this._scaleByDistance=Mt.clone(e,t),mf(this,PWe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Mt.equals(t,e)||(this._translucencyByDistance=Mt.clone(e,t),mf(this,RWe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,mf(this,IWe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),mf(this,wWe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),mf(this,vWe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,mf(this,DWe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Dt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Dt.clone(e,this._distanceDisplayCondition),mf(this,OWe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,mf(this,MWe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,mf(this,Pae))}}});Dr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};Dr.prototype._getActualPosition=function(){return this._actualPosition};Dr.prototype._setActualPosition=function(e){h.clone(e,this._actualPosition),mf(this,Mae)};var Rae=new oe;Dr._computeActualPosition=function(e,t,n){return t.mode===te.SCENE3D?e:(N.multiplyByPoint(n,e,Rae),to.computeActualWgs84Position(t,Rae))};var Oae=new oe;Dr._computeScreenSpacePosition=function(e,t,n,i){let o=N.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,Oae),Oae);return to.wgs84ToWindowCoordinates(n,o,i)};Dr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new z);let i=n.modelMatrix,o=Dr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};Dr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new ze),n.x=r,n.y=s,n.width=a,n.height=c,n};Dr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&h.equals(this._position,e._position)&&H.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&H.equals(this._outlineColor,e._outlineColor)&&Mt.equals(this._scaleByDistance,e._scaleByDistance)&&Mt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Dt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance};Dr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var gs=Dr;var bx=`in vec4 v_color; in vec4 v_outlineColor; in float v_innerPercent; in float v_pixelDistance; in vec4 v_pickColor; void main() { // The distance in UV space from this fragment to the center of the point, at most 0.5. float distanceToCenter = length(gl_PointCoord - vec2(0.5)); // The max distance stops one pixel shy of the edge to leave space for anti-aliasing. float maxDistance = max(0.0, 0.5 - v_pixelDistance); float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter); float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter); vec4 color = mix(v_outlineColor, v_color, innerAlpha); color.a *= wholeAlpha; // Fully transparent parts of the billboard are not pickable. #if !defined(OPAQUE) && !defined(TRANSLUCENT) if (color.a < 0.005) // matches 0/255 and 1/255 { discard; } #else // The billboard is rendered twice. The opaque pass discards translucent fragments // and the translucent pass discards opaque fragments. #ifdef OPAQUE if (color.a < 0.995) // matches < 254/255 { discard; } #else if (color.a >= 0.995) // matches 254/255 and 255/255 { discard; } #endif #endif out_FragColor = czm_gammaCorrect(color); czm_writeLogDepth(); } `;var TB=`uniform float u_maxTotalPointSize; in vec4 positionHighAndSize; in vec4 positionLowAndOutline; in vec4 compressedAttribute0; // color, outlineColor, pick color in vec4 compressedAttribute1; // show, translucency by distance, some free space in vec4 scaleByDistance; // near, nearScale, far, farScale in vec3 distanceDisplayConditionAndDisableDepth; // near, far, disableDepthTestDistance out vec4 v_color; out vec4 v_outlineColor; out float v_innerPercent; out float v_pixelDistance; out vec4 v_pickColor; const float SHIFT_LEFT8 = 256.0; const float SHIFT_RIGHT8 = 1.0 / 256.0; void main() { // Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition // unpack attributes vec3 positionHigh = positionHighAndSize.xyz; vec3 positionLow = positionLowAndOutline.xyz; float outlineWidthBothSides = 2.0 * positionLowAndOutline.w; float totalSize = positionHighAndSize.w + outlineWidthBothSides; float outlinePercent = outlineWidthBothSides / totalSize; // Scale in response to browser-zoom. totalSize *= czm_pixelRatio; float temp = compressedAttribute1.x * SHIFT_RIGHT8; float show = floor(temp); #ifdef EYE_DISTANCE_TRANSLUCENCY vec4 translucencyByDistance; translucencyByDistance.x = compressedAttribute1.z; translucencyByDistance.z = compressedAttribute1.w; translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; temp = compressedAttribute1.y * SHIFT_RIGHT8; translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0; #endif /////////////////////////////////////////////////////////////////////////// vec4 color; vec4 outlineColor; vec4 pickColor; // compressedAttribute0.z => pickColor.rgb temp = compressedAttribute0.z * SHIFT_RIGHT8; pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8; pickColor.r = floor(temp); // compressedAttribute0.x => color.rgb temp = compressedAttribute0.x * SHIFT_RIGHT8; color.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; color.g = (temp - floor(temp)) * SHIFT_LEFT8; color.r = floor(temp); // compressedAttribute0.y => outlineColor.rgb temp = compressedAttribute0.y * SHIFT_RIGHT8; outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8; temp = floor(temp) * SHIFT_RIGHT8; outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor.r = floor(temp); // compressedAttribute0.w => color.a, outlineColor.a, pickColor.a temp = compressedAttribute0.w * SHIFT_RIGHT8; pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8; pickColor = pickColor / 255.0; temp = floor(temp) * SHIFT_RIGHT8; outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8; outlineColor /= 255.0; color.a = floor(temp); color /= 255.0; /////////////////////////////////////////////////////////////////////////// vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); vec4 positionEC = czm_modelViewRelativeToEye * p; /////////////////////////////////////////////////////////////////////////// #if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE) float lengthSq; if (czm_sceneMode == czm_sceneMode2D) { // 2D camera distance is a special case // treat all billboards as flattened to the z=0.0 plane lengthSq = czm_eyeHeight2D.y; } else { lengthSq = dot(positionEC.xyz, positionEC.xyz); } #endif #ifdef EYE_DISTANCE_SCALING totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq); #endif if (totalSize > 0.0) { // Add padding for anti-aliasing on both sides. totalSize += 3.0; } // Clamp to max point size. totalSize = min(totalSize, u_maxTotalPointSize); // If size is too small, push vertex behind near plane for clipping. // Note that context.minimumAliasedPointSize "will be at most 1.0". if (totalSize < 1.0) { positionEC.xyz = vec3(0.0); totalSize = 1.0; } float translucency = 1.0; #ifdef EYE_DISTANCE_TRANSLUCENCY translucency = czm_nearFarScalar(translucencyByDistance, lengthSq); // push vertex behind near plane for clipping if (translucency < 0.004) { positionEC.xyz = vec3(0.0); } #endif #ifdef DISTANCE_DISPLAY_CONDITION float nearSq = distanceDisplayConditionAndDisableDepth.x; float farSq = distanceDisplayConditionAndDisableDepth.y; if (lengthSq < nearSq || lengthSq > farSq) { // push vertex behind camera to force it to be clipped positionEC.xyz = vec3(0.0, 0.0, 1.0); } #endif gl_Position = czm_projection * positionEC; czm_vertexLogDepth(); #ifdef DISABLE_DEPTH_DISTANCE float disableDepthTestDistance = distanceDisplayConditionAndDisableDepth.z; if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0) { disableDepthTestDistance = czm_minimumDisableDepthTestDistance; } if (disableDepthTestDistance != 0.0) { // Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w. float zclip = gl_Position.z / gl_Position.w; bool clipped = (zclip < -1.0 || zclip > 1.0); if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance))) { // Position z on the near plane. gl_Position.z = -gl_Position.w; #ifdef LOG_DEPTH czm_vertexLogDepth(vec4(czm_currentFrustum.x)); #endif } } #endif v_color = color; v_color.a *= translucency * show; v_outlineColor = outlineColor; v_outlineColor.a *= translucency * show; v_innerPercent = 1.0 - outlinePercent; v_pixelDistance = 2.0 / totalSize; gl_PointSize = totalSize * show; gl_Position *= show; v_pickColor = pickColor; } `;var LWe=gs.SHOW_INDEX,EW=gs.POSITION_INDEX,Lae=gs.COLOR_INDEX,NWe=gs.OUTLINE_COLOR_INDEX,FWe=gs.OUTLINE_WIDTH_INDEX,BWe=gs.PIXEL_SIZE_INDEX,Nae=gs.SCALE_BY_DISTANCE_INDEX,Fae=gs.TRANSLUCENCY_BY_DISTANCE_INDEX,Bae=gs.DISTANCE_DISPLAY_CONDITION_INDEX,kWe=gs.DISABLE_DEPTH_DISTANCE_INDEX,SW=gs.NUMBER_OF_PROPERTIES,Za={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepth:5};function pf(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(SW),this._maxPixelSize=1,this._baseVolume=new se,this._baseVolumeWC=new se,this._baseVolume2D=new se,this._boundingVolume=new se,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,vo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=te.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(pf.prototype,{length:{get:function(){return wW(this),this._pointPrimitives.length}}});function kae(e){let t=e.length;for(let n=0;n0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1)),r(o,s,a,u)}function VWe(e,t,n,i){Uae(e,t,n,i),Vae(e,t,n,i),zae(e,t,n,i),Hae(e,t,n,i),Gae(e,t,n,i)}function CW(e,t,n,i,o,r){let s;i.mode===te.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c0){this._vaf=UWe(c,n,this._buffersUsage),a=this._vaf.writers;for(let w=0;w0){let w=GWe;w.length=0,(r[EW]||r[FWe]||r[BWe])&&w.push(Uae),(r[Lae]||r[NWe])&&w.push(Vae),(r[LWe]||r[Fae])&&w.push(zae),r[Nae]&&w.push(Hae),(r[Bae]||r[kWe])&&w.push(Gae);let D=w.length;if(a=this._vaf.writers,o/n>.1){for(let R=0;Rn*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,se.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let d,p=N.IDENTITY;e.mode===te.SCENE3D?(p=this.modelMatrix,d=se.clone(this._baseVolumeWC,this._boundingVolume)):d=se.clone(this._baseVolume2D,this._boundingVolume),HWe(this,e,d);let g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===vo.OPAQUE||this._blendOption===vo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ue.fromCache({depthTest:{enabled:!0,func:ee.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===vo.TRANSLUCENT||this._blendOption===vo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ue.fromCache({depthTest:{enabled:!0,func:ee.LEQUAL},depthMask:!1,blending:fn.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ge({sources:[TB]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===vo.OPAQUE_AND_TRANSLUCENT&&(x=new Ge({defines:["OPAQUE"],sources:[bx]}),this._sp=Zt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:Za}),x=new Ge({defines:["TRANSLUCENT"],sources:[bx]}),this._spTranslucent=Zt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:Za})),this._blendOption===vo.OPAQUE&&(x=new Ge({sources:[bx]}),this._sp=Zt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:Za})),this._blendOption===vo.TRANSLUCENT&&(x=new Ge({sources:[bx]}),this._spTranslucent=Zt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:Za})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,A,C,S=e.commandList;if(u.render||f){let w=this._colorCommands,D=this._blendOption===vo.OPAQUE,R=this._blendOption===vo.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,w.length=T;let O=R?T*2:T;for(C=0;C>4;if(o!==vW)throw new Error(`Got v${o} data when expected v${vW}.`);let r=Wae[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: 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Ad(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new pe,this.show=y(e.show,!0)}function Yae(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var WWe=new ze;function Xae(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=Wh.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=Qi.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=gs.getScreenSpaceBoundingBox(e,t,o)),Yae(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&Zae(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=Wh.getScreenSpaceBoundingBox(s,t,WWe);Yae(a,n),o=ze.union(o,a,o)}return o}function jWe(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&Zae(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function Kae(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function Zae(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function PW(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s0){let M=new Tx(A.length,64,Uint32Array);for(let B=0;B=f)for(Kae(B.position,E,_,e),p.push(B),S=0;S=f){let k=h.multiplyByScalar(G,1/E,G);for(Kae(k,E,_,e),p.push({position:k,width:U.width,height:U.height,minimumWidth:D.width,minimumHeight:D.height}),S=0;S0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function MW(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete 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0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};Ad.prototype.getPoint=OW("_pointCollection",Vg,"_unusedPointIndices","pointIndex");Ad.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,MW(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function RW(e){if(!l(e))return;let t=e.length;for(let n=0;n0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,ZWe(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};Ad.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var _f=Ad;function LW(e){this._name=e,this._clock=void 0,this._changed=new pe,this._error=new pe,this._isLoading=!1,this._loading=new pe,this._entityCollection=new Qs(this),this._entityCluster=new _f}Object.defineProperties(LW.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){kr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});LW.prototype.update=function(e){return!0};var CB=LW;var Qae={};Qae.computePositions=function(e,t,n,i,o){let r=e*.5,s=-r,a=i+i,c=o?2*a:a,u=new Float64Array(c*3),f,d=0,p=0,g=o?a*3:0,m=o?(a+i)*3:i*3;for(f=0;f0){let x=Math.min(r,o);u=Math.round(o/x),c+=x}let f=Be.createTypedArray(s,c*2),d=0,p;for(p=0;p0)for(p=0;p0){for(c=0;c=t;i--)e[i]=e[a--]}for(i=0;i=0||l(d)&&J.compare(f,d)>=0));){for(GW[p++]=f,r=r+1,s=0;s0&&(WW.length=g,oce(n,u,WW),GW.length=p,oce(t,c,GW))}else{for(s=0;so)return;if(this._backwardExtrapolationType===gf.HOLD)return r.unpack(s,0,t)}if(a>=i){a=i-1;let S=n[a];if(o=this._forwardExtrapolationDuration,this._forwardExtrapolationType===gf.NONE||o!==0&&J.secondsDifference(e,S)>o)return;if(this._forwardExtrapolationType===gf.HOLD)return a=i-1,r.unpack(s,a*r.packedLength,t)}let c=this._xTable,u=this._yTable,f=this._interpolationAlgorithm,d=this._packedInterpolationLength,p=this._inputOrder;if(this._updateTableLength){this._updateTableLength=!1;let S=Math.min(f.getRequiredDataPoints(this._interpolationDegree,p),i);S!==this._numberOfPoints&&(this._numberOfPoints=S,c.length=S,u.length=S*d)}let g=this._numberOfPoints-1;if(g<1)return;let m=0,x=i-1;if(x-m+1>=g+1){let S=a-(g/2|0)-1;Sx&&(w=x,S=w-g,S0){n=new Array(t);for(let 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rl(h.unpack(u),g):e[t]=Kv(r,n.reference);return}let x=e[t],b,T=n.epoch;if(l(T)&&(b=J.fromIso8601(T)),m&&!p){(!(x instanceof xa)||l(g)&&x.referenceFrame!==g)&&(e[t]=x=new xa(g,a)),x.addSamplesPackedArray(u,b),LB(n,x);return}let A;if(!m&&p){s=s.clone(),d?s.data=h.unpack(u):s.data=Kv(r,n.reference),l(x)||(d?x=new qg(g):x=new ya(g),e[t]=x),d&&x instanceof qg&&l(g)&&x.referenceFrame===g?x.intervals.addInterval(s):x instanceof ya?(d&&(s.data=new rl(s.data,g)),x.intervals.addInterval(s)):(e[t]=x=yce(x),d&&(s.data=new rl(s.data,g)),x.intervals.addInterval(s));return}l(x)?x instanceof ya||(e[t]=x=yce(x)):e[t]=x=new ya(g);let C=x.intervals;A=C.findInterval(s),(!l(A)||!(A.data instanceof xa)||l(g)&&A.data.referenceFrame!==g)&&(A=s.clone(),A.data=new xa(g,a),C.addInterval(A)),A.data.addSamplesPackedArray(u,b),LB(n,A.data)}function Pce(e,t){if(e instanceof xa){e.removeSamples(t);return}else if(e instanceof qg){e.intervals.removeInterval(t);return}else if(e instanceof ya){let n=e.intervals;for(let i=0;i. version format.");let i=t._documentPacket;l(e.name)&&(i.name=e.name);let o=e.clock;if(l(o)){let r=i.clock;l(r)?(r.interval=y(o.interval,r.interval),r.currentTime=y(o.currentTime,r.currentTime),r.range=y(o.range,r.range),r.step=y(o.step,r.step),r.multiplier=y(o.multiplier,r.multiplier)):i.clock={interval:o.interval,currentTime:o.currentTime,range:o.range,step:o.step,multiplier:o.multiplier}}}function l7e(e,t,n,i){let o=t.ellipse;if(!l(o))return;let r=sr(o.interval),s=e.ellipse;l(s)||(e.ellipse=s=new 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r=sr(o.interval),s=e.ellipsoid;l(s)||(e.ellipsoid=s=new RT),ge(Boolean,s,"show",o.show,r,i,n),ge(h,s,"radii",o.radii,r,i,n),ge(h,s,"innerRadii",o.innerRadii,r,i,n),ge(Number,s,"minimumClock",o.minimumClock,r,i,n),ge(Number,s,"maximumClock",o.maximumClock,r,i,n),ge(Number,s,"minimumCone",o.minimumCone,r,i,n),ge(Number,s,"maximumCone",o.maximumCone,r,i,n),ge(Xe,s,"heightReference",o.heightReference,r,i,n),ge(Boolean,s,"fill",o.fill,r,i,n),iu(s,"material",o.material,r,i,n),ge(Boolean,s,"outline",o.outline,r,i,n),ge(H,s,"outlineColor",o.outlineColor,r,i,n),ge(Number,s,"outlineWidth",o.outlineWidth,r,i,n),ge(Number,s,"stackPartitions",o.stackPartitions,r,i,n),ge(Number,s,"slicePartitions",o.slicePartitions,r,i,n),ge(Number,s,"subdivisions",o.subdivisions,r,i,n),ge(Tn,s,"shadows",o.shadows,r,i,n),ge(Dt,s,"distanceDisplayCondition",o.distanceDisplayCondition,r,i,n)}function f7e(e,t,n,i){let o=t.label;if(!l(o))return;let r=sr(o.interval),s=e.label;l(s)||(e.label=s=new 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d7e(e,t,n,i){let o=t.model;if(!l(o))return;let r=sr(o.interval),s=e.model;l(s)||(e.model=s=new N_),ge(Boolean,s,"show",o.show,r,i,n),ge(Qv.default,s,"uri",o.gltf,r,i,n),ge(Number,s,"scale",o.scale,r,i,n),ge(Number,s,"minimumPixelSize",o.minimumPixelSize,r,i,n),ge(Number,s,"maximumScale",o.maximumScale,r,i,n),ge(Boolean,s,"incrementallyLoadTextures",o.incrementallyLoadTextures,r,i,n),ge(Boolean,s,"runAnimations",o.runAnimations,r,i,n),ge(Boolean,s,"clampAnimations",o.clampAnimations,r,i,n),ge(Tn,s,"shadows",o.shadows,r,i,n),ge(Xe,s,"heightReference",o.heightReference,r,i,n),ge(H,s,"silhouetteColor",o.silhouetteColor,r,i,n),ge(Number,s,"silhouetteSize",o.silhouetteSize,r,i,n),ge(H,s,"color",o.color,r,i,n),ge(wc,s,"colorBlendMode",o.colorBlendMode,r,i,n),ge(Number,s,"colorBlendAmount",o.colorBlendAmount,r,i,n),ge(Dt,s,"distanceDisplayCondition",o.distanceDisplayCondition,r,i,n);let a,c,u=o.nodeTransformations;if(l(u))if(Array.isArray(u))for(a=0,c=u.length;a-1;c--)n[c](s,e,t,i)}qW=void 0}function A7e(e){let t,n=e._documentPacket.clock;if(!l(n)){if(!l(e._clock)){let o=e._entityCollection.computeAvailability();if(!o.start.equals(He.MINIMUM_VALUE)){let r=o.start,s=o.stop,a=J.secondsDifference(s,r),c=Math.round(a/120);return t=new em,t.startTime=J.clone(r),t.stopTime=J.clone(s),t.clockRange=Ur.LOOP_STOP,t.multiplier=c,t.currentTime=J.clone(r),t.clockStep=xo.SYSTEM_CLOCK_MULTIPLIER,e._clock=t,!0}}return!1}l(e._clock)?t=e._clock.clone():(t=new em,t.startTime=He.MINIMUM_VALUE.clone(),t.stopTime=He.MAXIMUM_VALUE.clone(),t.currentTime=He.MINIMUM_VALUE.clone(),t.clockRange=Ur.LOOP_STOP,t.clockStep=xo.SYSTEM_CLOCK_MULTIPLIER,t.multiplier=1);let i=sr(n.interval);return l(i)&&(t.startTime=i.start,t.stopTime=i.stop),l(n.currentTime)&&(t.currentTime=J.fromIso8601(n.currentTime)),l(n.range)&&(t.clockRange=y(Ur[n.range],Ur.LOOP_STOP)),l(n.step)&&(t.clockStep=y(xo[n.step],xo.SYSTEM_CLOCK_MULTIPLIER)),l(n.multiplier)&&(t.multiplier=n.multiplier),t.equals(e._clock)?!1:(e._clock=t.clone(e._clock),!0)}function Oce(e,t,n,i){n=y(n,y.EMPTY_OBJECT);let o=t,r=n.sourceUri,s=n.credit;if(typeof s=="string"&&(s=new At(s)),e._credit=s,typeof t=="string"||t instanceof Ie){t=Ie.createIfNeeded(t),o=t.fetchJson(),r=y(r,t.clone());let a=e._resourceCredits,c=t.credits;if(l(c)){let u=c.length;for(let f=0;f1;--_){if(T=P.PI_OVER_TWO-(_-1)*b,w=gC(-T,r,m,g,c,f,u,d,p,w),D=gC(T+Math.PI,r,m,g,c,f,u,d,p,D),t){for(C[S++]=w.x,C[S++]=w.y,C[S++]=w.z,v=2*(_-1)+2,E=1;E1;--s){for(t[n++]=i++,t[n++]=i,t[n++]=r,o=2*s,a=0;aP.PI&&(d.north=d.north>0?P.PI_OVER_TWO-P.EPSILON7:d.north,d.south=d.south<0?P.EPSILON7-P.PI_OVER_TWO:d.south,d.east=P.PI,d.west=-P.PI),d}function om(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ne.WGS84),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Re.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=h.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ne.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Re.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}om.packedLength=h.packedLength+ne.packedLength+Re.packedLength+9;om.pack=function(e,t,n){return n=y(n,0),h.pack(e._center,t,n),n+=h.packedLength,ne.pack(e._ellipsoid,t,n),n+=ne.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Qce=new h,$ce=new ne,Jce=new Re,im={center:Qce,ellipsoid:$ce,vertexFormat:Jce,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};om.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,Qce);t+=h.packedLength;let o=ne.unpack(e,t,$ce);t+=ne.packedLength;let r=Re.unpack(e,t,Jce);t+=Re.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t++],g=e[t++]===1,m=e[t];return l(n)?(n._center=h.clone(i,n._center),n._ellipsoid=ne.clone(o,n._ellipsoid),n._vertexFormat=Re.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=d,n._extrudedHeight=p,n._shadowVolume=g,n._offsetAttribute=m===-1?void 0:m,n):(im.height=f,im.extrudedHeight=p,im.granularity=d,im.stRotation=u,im.rotation=c,im.semiMajorAxis=s,im.semiMinorAxis=a,im.shadowVolume=g,im.offsetAttribute=m===-1?void 0:m,new om(im))};om.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ne.WGS84),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return Zce(n,o,r,a,s,i,t)};om.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=O7e(o);else if(r=I7e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===rn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new ut({attributes:r.attributes,indices:r.indices,primitiveType:Ne.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};om.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new om({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0})};function M7e(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=ru.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c0){let m=Math.min(u,c);g=Math.round(c/m);let x=Math.min(g*u,c);for(p=0;p0&&(S=!0,T+=c-1),s0&&f!==x-1&&d!==0&&d!==b-1&&(F[j]=!0),j++;p=0;let $,W;for(f=1;f=et&&fMath.PI&&(e-=P.TWO_PI),e}}});var EC=new fe,bqe=new h;Ir.prototype.getLatitude=function(e){l(e)||(e=ne.WGS84),EC.latitude=this.conformalLatitude,EC.longitude=this.longitude,EC.height=0;let t=this.ellipsoid.cartographicToCartesian(EC,bqe);return e.cartesianToCartographic(t,EC),EC.latitude};var Tqe=new gn,Aqe=new h,Cqe=new h;Ir.fromCartesian=function(e,t){let n=P.signNotZero(e.z),i=Ir.NORTH_POLE_TANGENT_PLANE,o=Ir.SOUTH_POLE;n<0&&(i=Ir.SOUTH_POLE_TANGENT_PLANE,o=Ir.NORTH_POLE);let r=Tqe;r.origin=i.ellipsoid.scaleToGeocentricSurface(e,r.origin),r.direction=h.subtract(r.origin,o,Aqe),h.normalize(r.direction,r.direction);let s=ti.rayPlane(r,i.plane,Cqe),a=h.subtract(s,o,s),c=h.dot(i.xAxis,a),u=n*h.dot(i.yAxis,a);return l(t)?(t.position=new z(c,u),t.tangentPlane=i,t):new Ir(new z(c,u),i)};Ir.fromCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==Qt.RHUMB){let p=z.subtract(t.position,e.position,zqe),g=z.dot(t.position,p)/z.dot(p,p);if(g>0&&g<1){let m=z.add(t.position,z.multiplyByScalar(p,-g,p),Hqe),x=Fc.clone(t,Gqe);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,d=Math.sign(f);d!==0&&(d*=z.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=d),u<=0&&(o.southAngle+=d)}var ble=new Fc,Wqe=new Fc,Af={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};Cf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new ce),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,Af.northAngle=0,Af.southAngle=0,Af.westOverIdl=Number.POSITIVE_INFINITY,Af.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=Fc.fromCartesian(e[0],Wqe);for(let s=1;sAf.eastOverIdl-Af.westOverIdl&&(i.west=Af.westOverIdl,i.east=Af.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(Af.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(Af.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var jqe=new Fc;function qqe(e,t,n){return e.height>=P.PI||e.width>=P.PI?Fc.fromCartesian(t[0],jqe).tangentPlane:Zr.fromPoints(t,n)}var Tle=new fe;function Yqe(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,Tle);return l(r)||(r=new z),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return Fc.fromCartesian(o,r)};let i=Zr.fromPoints(t,n);return(o,r)=>i.projectPointOntoPlane(o,r)}function Kqe(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?Gn.splitPolygonsOnEquator(o,t,n,r):o}function Zqe(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return ze.fromRectangle(t,void 0,_le);let o=e,r=Zr.fromPoints(o,n);return Gn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,_le)}Cf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,d=l(f),p=r.positions;if(p.length<3)return;let g=e.rectangle,m=Gn.polygonsFromHierarchy(r,d,Yqe(g,p,n),!s,n,Kqe(g,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},A=d?Gn.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let C=x[0].outerRing,S=Zqe(C,g,n,o),w=[],D=e._height,R=e._extrudedHeight,O=e._perPositionHeightExtrude||!P.equalsEpsilon(D,R,0,P.EPSILON2),L={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:qqe(g,C,n).plane.normal,projectTo2d:Xqe(g,C,n),boundingRectangle:S,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},F;if(O)for(L.extrude=!0,L.top=a,L.bottom=c,L.shadowVolume=e._shadowVolume,L.offsetAttribute=e._offsetAttribute,F=0;F1||w>1))for(let E=0;E0;f-=u)ye=f*3,Y=IC(Y,Q,ye,p,b),Q+=6,o.st&&(W=PC(W,he,f*2,w),he+=4),n&&(_e+=3,j[_e++]=D[ye],j[_e++]=D[ye+1],j[_e++]=D[ye+2]),K&&($[re++]=1,re+=1);if(v){let et=me;for(ye=et*3,f=0;f<2;f++)Y=IC(Y,Q,ye,p,b),Q+=6,o.st&&(W=PC(W,he,et*2,w),he+=4),n&&(_e+=3,j[_e++]=D[ye],j[_e++]=D[ye+1],j[_e++]=D[ye+2]),K&&($[re++]=1,re+=1)}else for(f=u-1;f>=0;f--)ye=f*3,Y=IC(Y,Q,ye,p,b),Q+=6,o.st&&(W=PC(W,he,f*2,w),he+=4),n&&(_e+=3,j[_e++]=D[ye],j[_e++]=D[ye+1],j[_e++]=D[ye+2]),K&&($[re++]=1,re+=1);let Se=mYe(Y,o,a);o.st&&(Se.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:W})),n&&(Se.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:j})),O&&(Se.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:$}));let Ce=Be.createTypedArray(k,V*6),ve,We,Me,ct;g=Y.length/3;let mt=0;for(f=0;f0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new vn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Vt)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}MC.prototype.remove=function(e){Zle(this._solidItems,e)||Zle(this._translucentItems,e)};function Qle(e,t,n){let i=!1,o=t.length;for(let r=0;r0)for(r=0;r=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new vn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Vt)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};LC.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new ol({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};FC.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material),n=new ol({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};BC.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new vn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new sn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r0)for(d=!0,t=0;t0)for(d=!0,t=0;t0)for(s=new Array(o),i=0;i0)for(a=new Array(o),i=0;i0)for(s=new Array(o),i=0;i0)for(a=new Array(o),i=0;i-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){d._removeUpdater(x),d._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new lD(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){d._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(Sf._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,g=this._batches,m=g.length;for(a=0;a-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var y3=Sf;var uXe=1,fXe="30px sans-serif",dXe=Wo.FILL,hXe=H.WHITE,mXe=H.BLACK,pXe=1,_Xe=!1,gXe=new H(.165,.165,.165,.8),yXe=new z(7,5),xXe=z.ZERO,bXe=h.ZERO,TXe=Xe.NONE,AXe=pi.CENTER,CXe=Mn.CENTER,EXe=new h,SXe=new H,wXe=new H,vXe=new H,DXe=new z,IXe=new h,PXe=new z,RXe=new Mt,OXe=new Mt,MXe=new Mt,LXe=new Dt;function fue(e){this.entity=e,this.label=void 0,this.index=void 0}function $g(e,t){t.collectionChanged.addEventListener($g.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Tt,this._onCollectionChanged(t,t.values,[],[])}$g.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new fue(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new fue(r)):(hj(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],hj(s.get(r.id),r,a),s.remove(r.id)};function hj(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var x3=$g;var NXe=1,FXe=0,BXe=!0,kXe=!0,UXe=Tn.ENABLED,VXe=Xe.NONE,zXe=H.RED,HXe=0,GXe=H.WHITE,WXe=wc.HIGHLIGHT,jXe=.5,qXe=new z(1,1),YXe=new N,XXe=new N,due=new H,hue=new Array(4),KXe=new h;function Jg(e,t){t.collectionChanged.addEventListener(Jg.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new Tt,this._onCollectionChanged(t,t.values,[],[])}async function ZXe(e,t,n,i){let o=e._primitives,r=e._modelHash;try{let s=await Hh.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene});if(e.isDestroyed()||!l(r[t.id]))return;s.id=t,o.add(s),r[t.id].modelPrimitive=s,s.errorEvent.addEventListener(a=>{l(r[t.id])&&(console.log(a),a.name!=="TextureError"&&s.incrementallyLoadTextures&&(r[t.id].loadFailed=!0))})}catch(s){if(e.isDestroyed()||!l(r[t.id]))return;console.log(s),r[t.id].loadFailed=!0}}Jg.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o-1;i--)mj(this,e[i],t,n);return le(this)};var b3=new h,QXe=new fe;Jg.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return lt.FAILED;if(n.loadFailed)return lt.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return lt.PENDING;if(!i.ready||!n.modelUpdated)return lt.PENDING;let o=this._scene,r=o.globe,s=y(r?.ellipsoid,ne.WGS84);if(i.heightReference!==Xe.NONE){let c=i.modelMatrix;b3.x=c[12],b3.y=c[13],b3.z=c[14];let u=s.cartesianToCartographic(b3,QXe),f=o.getHeight(u,i.heightReference);return l(f)&&(Fu(i.heightReference)?u.height=f:u.height+=f),se.clone(i.boundingSphere,t),t.center=s.cartographicToCartesian(u),lt.DONE}return se.clone(i.boundingSphere,t),lt.DONE};Jg.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?($Xe(r,a),s.set(r.id,r)):(mj(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],mj(this,r,a,c),s.remove(r.id)};function mj(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function $Xe(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var T3=Jg;function ey(e){this._definitionChanged=new pe,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(ey.prototype,{isConstant:{get:function(){return q.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:so.FIXED}}});ey.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,so.FIXED,t)};ey.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};ey.prototype.getValueInReferenceFrame=function(e,t,n){if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?ne.WGS84.scaleToGeodeticSurface(n,n):void 0};ey.prototype.equals=function(e){return this===e||e instanceof ey&&this._value===e._value};ey.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var Kp=ey;var JXe=60,eKe=1,_ue=new Sn,pj=new Sn,_j=new Sn;function mue(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function tKe(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let d=!l(o)||J.lessThanOrEquals(o,t)||J.greaterThanOrEquals(o,n),p=0,g=i.length,m=i[p],x=n,b=!1,T,A,C;for(;p0&&!b){let S=i[p+1],w=J.secondsDifference(S,m);b=w>s,b&&(T=Math.ceil(w/s),A=0,C=w/Math.max(T,2),T=Math.max(T-1,1))}if(b&&A0){let g=d.pop();c=this._polylineCollection.get(g),t.index=g}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=q.getValueOrDefault(i._resolution,e,JXe);c.show=!0,c.positions=yue(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=ir.getValue(e,i._material,c.material),c.width=q.getValueOrDefault(i._width,e,eKe),c.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};uD.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};uD.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),le(this)};function ty(e,t){t.collectionChanged.addEventListener(ty.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new Tt,this._onCollectionChanged(t,t.values,[],[])}ty.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new mue(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new mue(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};ty._subSample=yue;var A3=ty;var xue=H.WHITE,bue=H.BLACK,Tue=0,Aue=1,Cue=0,Eue=new H,sKe=new h,Sue=new H,wue=new Mt,vue=new Mt,Due=new Dt;function Iue(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function ny(e,t){t.collectionChanged.addEventListener(ny.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Tt,this._onCollectionChanged(t,t.values,[],[])}ny.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i0?(u.scale=1,g=g||T!==r.outlineWidth||A!==r.pixelSize||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)):(u.scale=A/50,A=50,g=g||T!==r.outlineWidth||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)),g){r.color=H.clone(x,r.color),r.outlineColor=H.clone(b,r.outlineColor),r.pixelSize=A,r.outlineWidth=T;let C=x.alpha,S=x.toCssColorString(),w=b.toCssColorString(),D=JSON.stringify([S,A,w,T]);u.setImage(D,EA(C,S,w,T,A))}m&&u._updateClamping()}}return!0};ny.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return lt.FAILED;if(l(n.pointPrimitive))t.center=h.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return lt.PENDING;t.center=h.clone(i._clampedPosition,t.center)}return t.radius=0,lt.DONE};ny.prototype.isDestroyed=function(){return!1};ny.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(ny.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new Iue(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Iue(r)):(fD(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],fD(s.get(r.id),r,a),s.remove(r.id)};function fD(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var C3=ny;var Lue=[];function aKe(e,t,n,i,o){let r=Lue;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,d=i.red,p=i.green,g=i.blue,m=i.alpha;if(H.equals(n,i)){for(s=0;s0?new Array(o):void 0;for(i=0;i0){let M=0,B=d[0];i=i.filter(function(V,U){let G=!1;return o?G=U===B||U===0&&B===1:G=U+1===B,G?(M++,B=d[M],!1):!0})}let g=p.length;if(g<2||t<=0)return;if(r===Qt.GEODESIC||r===Qt.RHUMB){let M,B;r===Qt.GEODESIC?(M=P.chordLength(s,a.maximumRadius),B=Mi.numberOfPoints):(M=s,B=Mi.numberOfPointsRhumbLine);let V=Mi.extractHeights(p,a);if(l(i)){let U=1;for(c=0;c0)return se.fromPoints(t.positions,e),lt.DONE}return lt.FAILED};hD.prototype.isDestroyed=function(){return!1};hD.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=E3[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete E3[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),le(this)};var S3=Od;var _Ke=new H,gKe=new Dt,yKe=new Dt;function Md(e,t,n,i,o){let r;n instanceof Vt?r=$r:r=da,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new Tt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Tt,this.material=void 0,this.updatersWithAttributes=new Tt,this.attributes=new Tt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Md.prototype.onMaterialChanged,this),this.subscriptions=new Tt,this.showsUpdated=new Tt,this.zIndex=i,this._asynchronous=o}Md.prototype.onMaterialChanged=function(){this.invalidated=!0};Md.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Vt&&t instanceof Vt?!0:l(t)&&t.equals(n)};Md.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Md.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Md.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Th({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===da&&(this.material=ir.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===da&&(this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};HC.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(Uue(this,f),Vue(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),Uue(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new S3(c,this._scene),this._updaters.set(u,f),Vue(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(cm._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let d=!0,p=this._batches,g=p.length;for(a=0;a-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var v3=cm;function wf(e){ol.initializeTerrainHeights(),Th.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new Fr,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,wf.defaultVisualizersCallback);let i=!1,o=new ou,r=new ou;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;uSKe*s.maximumRadius?(d=Wue,h.normalize(c,d),h.negate(d,d),g=h.clone(h.UNIT_Z,yj),p=h.cross(g,d,I3),h.magnitude(p)>P.EPSILON7&&(h.normalize(d,d),h.normalize(p,p),g=h.cross(d,p,yj),h.normalize(g,g),u=!0)):h.equalsEpsilon(c,A,P.EPSILON7)||(g=Wue,h.normalize(D,g),h.normalize(R,R),p=h.cross(g,R,yj),f&&(p=h.multiplyByScalar(p,-1,p)),h.equalsEpsilon(p,h.ZERO,P.EPSILON7)||(d=h.cross(p,g,I3),Z.multiplyByVector(w,d,d),Z.multiplyByVector(w,p,p),Z.multiplyByVector(w,g,g),h.normalize(d,d),h.normalize(p,p),h.normalize(g,g),u=!0))}}l(e.boundingSphere)&&(c=e.boundingSphere.center);let m,x,b;i&&(m=h.clone(t.position,xj),x=h.clone(t.direction,jue),b=h.clone(t.up,que));let T=EKe;u?(T[0]=d.x,T[1]=d.y,T[2]=d.z,T[3]=0,T[4]=p.x,T[5]=p.y,T[6]=p.z,T[7]=0,T[8]=g.x,T[9]=g.y,T[10]=g.z,T[11]=0,T[12]=c.x,T[13]=c.y,T[14]=c.z,T[15]=0):It.eastNorthUpToFixedFrame(c,s,T),t._setTransform(T),i&&(h.clone(m,t.position),h.clone(x,t.direction),h.clone(b,t.up),h.cross(x,b,t.right))}if(n){let u=a===te.SCENE2D||h.equals(e._offset3D,h.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,u)}}function mD(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ne.WGS84),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new h,this._defaultOffset3D=void 0,this._offset3D=new h}Object.defineProperties(mD,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=h.clone(e,new h)}}});mD.defaultOffset3D=new h(-14e3,3500,3500);var P3=new Ld,vKe=new h;mD.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===te.MORPHING)return;let r=this.entity,s=r.position;if(!l(s))return;let a=r!==this._lastEntity,c=o!==this._mode,u=n.camera,f=a||c,d=!0;if(a){let p=r.viewFrom,g=l(p);if(!g&&l(t)){P3.pitch=-P.PI_OVER_FOUR,P3.range=0;let m=s.getValue(e,vKe);if(l(m)){let x=2-1/Math.max(1,h.magnitude(m)/i.maximumRadius);P3.pitch*=x}u.viewBoundingSphere(t,P3),this.boundingSphere=t,f=!1,d=!1}else(!g||!l(p.getValue(e,this._offset3D)))&&h.clone(mD._defaultOffset3D,this._offset3D)}else!c&&this._mode!==te.SCENE2D&&h.clone(u.position,this._offset3D);this._lastEntity=r,this._mode=o,wKe(this,u,f,d,s,e,i)};var R3=mD;function k3(e){return U3(e.map(([t,n])=>new Array(t).fill(n,0,t)))}function U3(e){return e.reduce((t,n)=>t.concat(Array.isArray(n)?U3(n):n),[])}var Yue=[0,1,2,3].concat(...k3([[2,4],[2,5],[4,6],[4,7],[8,8],[8,9],[16,10],[16,11],[32,12],[32,13],[64,14],[64,15],[2,0],[1,16],[1,17],[2,18],[2,19],[4,20],[4,21],[8,22],[8,23],[16,24],[16,25],[32,26],[32,27],[64,28],[64,29]]));function ar(){let e=this;function t(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.extra_bits,c=e.stat_desc.extra_base,u=e.stat_desc.max_length,f,d,p,g,m,x,b=0;for(g=0;g<=15;g++)o.bl_count[g]=0;for(r[o.heap[o.heap_max]*2+1]=0,f=o.heap_max+1;f<573;f++)d=o.heap[f],g=r[r[d*2+1]*2+1]+1,g>u&&(g=u,b++),r[d*2+1]=g,!(d>e.max_code)&&(o.bl_count[g]++,m=0,d>=c&&(m=a[d-c]),x=r[d*2],o.opt_len+=x*(g+m),s&&(o.static_len+=x*(s[d*2+1]+m)));if(b!==0){do{for(g=u-1;o.bl_count[g]===0;)g--;o.bl_count[g]--,o.bl_count[g+1]+=2,o.bl_count[u]--,b-=2}while(b>0);for(g=u;g!==0;g--)for(d=o.bl_count[g];d!==0;)p=o.heap[--f],!(p>e.max_code)&&(r[p*2+1]!=g&&(o.opt_len+=(g-r[p*2+1])*r[p*2],r[p*2+1]=g),d--)}}function n(o,r){let s=0;do s|=o&1,o>>>=1,s<<=1;while(--r>0);return s>>>1}function i(o,r,s){let a=[],c=0,u,f,d;for(u=1;u<=15;u++)a[u]=c=c+s[u-1]<<1;for(f=0;f<=r;f++)d=o[f*2+1],d!==0&&(o[f*2]=n(a[d]++,d))}e.build_tree=function(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.elems,c,u,f=-1,d;for(o.heap_len=0,o.heap_max=573,c=0;c=1;c--)o.pqdownheap(r,c);d=a;do c=o.heap[1],o.heap[1]=o.heap[o.heap_len--],o.pqdownheap(r,1),u=o.heap[1],o.heap[--o.heap_max]=c,o.heap[--o.heap_max]=u,r[d*2]=r[c*2]+r[u*2],o.depth[d]=Math.max(o.depth[c],o.depth[u])+1,r[c*2+1]=r[u*2+1]=d,o.heap[1]=d++,o.pqdownheap(r,1);while(o.heap_len>=2);o.heap[--o.heap_max]=o.heap[1],t(o),i(r,e.max_code,o.bl_count)}}ar._length_code=[0,1,2,3,4,5,6,7].concat(...k3([[2,8],[2,9],[2,10],[2,11],[4,12],[4,13],[4,14],[4,15],[8,16],[8,17],[8,18],[8,19],[16,20],[16,21],[16,22],[16,23],[32,24],[32,25],[32,26],[31,27],[1,28]]));ar.base_length=[0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224,0];ar.base_dist=[0,1,2,3,4,6,8,12,16,24,32,48,64,96,128,192,256,384,512,768,1024,1536,2048,3072,4096,6144,8192,12288,16384,24576];ar.d_code=function(e){return e<256?Yue[e]:Yue[256+(e>>>7)]};ar.extra_lbits=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];ar.extra_dbits=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];ar.extra_blbits=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];ar.bl_order=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];function ba(e,t,n,i,o){let r=this;r.static_tree=e,r.extra_bits=t,r.extra_base=n,r.elems=i,r.max_length=o}var DKe=[12,140,76,204,44,172,108,236,28,156,92,220,60,188,124,252,2,130,66,194,34,162,98,226,18,146,82,210,50,178,114,242,10,138,74,202,42,170,106,234,26,154,90,218,58,186,122,250,6,134,70,198,38,166,102,230,22,150,86,214,54,182,118,246,14,142,78,206,46,174,110,238,30,158,94,222,62,190,126,254,1,129,65,193,33,161,97,225,17,145,81,209,49,177,113,241,9,137,73,201,41,169,105,233,25,153,89,217,57,185,121,249,5,133,69,197,37,165,101,229,21,149,85,213,53,181,117,245,13,141,77,205,45,173,109,237,29,157,93,221,61,189,125,253,19,275,147,403,83,339,211,467,51,307,179,435,115,371,243,499,11,267,139,395,75,331,203,459,43,299,171,427,107,363,235,491,27,283,155,411,91,347,219,475,59,315,187,443,123,379,251,507,7,263,135,391,71,327,199,455,39,295,167,423,103,359,231,487,23,279,151,407,87,343,215,471,55,311,183,439,119,375,247,503,15,271,143,399,79,335,207,463,47,303,175,431,111,367,239,495,31,287,159,415,95,351,223,479,63,319,191,447,127,383,255,511,0,64,32,96,16,80,48,112,8,72,40,104,24,88,56,120,4,68,36,100,20,84,52,116,3,131,67,195,35,163,99,227],IKe=k3([[144,8],[112,9],[24,7],[8,8]]);ba.static_ltree=U3(DKe.map((e,t)=>[e,IKe[t]]));var PKe=[0,16,8,24,4,20,12,28,2,18,10,26,6,22,14,30,1,17,9,25,5,21,13,29,3,19,11,27,7,23],RKe=k3([[30,5]]);ba.static_dtree=U3(PKe.map((e,t)=>[e,RKe[t]]));ba.static_l_desc=new ba(ba.static_ltree,ar.extra_lbits,257,286,15);ba.static_d_desc=new ba(ba.static_dtree,ar.extra_dbits,0,30,15);ba.static_bl_desc=new ba(null,ar.extra_blbits,0,19,7);var OKe=9,MKe=8;function lm(e,t,n,i,o){let r=this;r.good_length=e,r.max_lazy=t,r.nice_length=n,r.max_chain=i,r.func=o}var Kue=0,F3=1,Fx=2,Nd=[new lm(0,0,0,0,Kue),new lm(4,4,8,4,F3),new lm(4,5,16,8,F3),new lm(4,6,32,32,F3),new lm(4,4,16,16,Fx),new lm(8,16,32,32,Fx),new lm(8,16,128,128,Fx),new lm(8,32,128,256,Fx),new lm(32,128,258,1024,Fx),new lm(32,258,258,4096,Fx)],O3=["need dictionary","stream end","","","stream error","data error","","buffer error","",""],vf=0,M3=1,pD=2,L3=3,LKe=32,bj=42,N3=113,_D=666,Tj=8,NKe=0,Aj=1,FKe=2,_r=3,B3=258,cu=B3+_r+1;function Xue(e,t,n,i){let o=e[t*2],r=e[n*2];return o=3&&V[ar.bl_order[Le]*2+1]===0;Le--);return e.opt_len+=3*(Le+1)+5+5+4,Le}function Se(Le){e.pending_buf[e.pending++]=Le}function Ce(Le){Se(Le&255),Se(Le>>>8&255)}function ve(Le){Se(Le>>8&255),Se(Le&255&255)}function We(Le,it){let Ze,Ve=it;Q>16-Ve?(Ze=Le,K|=Ze<>>16-Q,Q+=Ve-16):(K|=Le<=8&&(Se(K&255),K>>>=8,Q-=8)}function Kt(){We(Aj<<1,3),Me(256,ba.static_ltree),et(),1+W+10-Q<9&&(We(Aj<<1,3),Me(256,ba.static_ltree),et()),W=7}function yn(Le,it){let Ze,Ve,ft;if(e.dist_buf[j]=Le,e.lc_buf[j]=it&255,j++,Le===0?M[it*2]++:($++,Le--,M[(ar._length_code[it]+256+1)*2]++,B[ar.d_code(Le)*2]++),!(j&8191)&&_>2){for(Ze=j*8,Ve=w-T,ft=0;ft<30;ft++)Ze+=B[ft*2]*(5+ar.extra_dbits[ft]);if(Ze>>>=3,$8?Ce(K):Q>0&&Se(K&255),K=0,Q=0}function xe(Le,it,Ze){Ot(),W=8,Ze&&(Ce(it),Ce(~it)),e.pending_buf.set(c.subarray(Le,Le+it),e.pending),e.pending+=it}function Ee(Le,it,Ze){We((NKe<<1)+(Ze?1:0),3),xe(Le,it,!0)}function rt(Le,it,Ze){let Ve,ft,Ut=0;_>0?(U.build_tree(e),G.build_tree(e),Ut=ye(),Ve=e.opt_len+3+7>>>3,ft=e.static_len+3+7>>>3,ft<=Ve&&(Ve=ft)):Ve=ft=it+5,it+4<=Ve&&Le!=-1?Ee(Le,it,Ze):ft==Ve?(We((Aj<<1)+(Ze?1:0),3),kt(ba.static_ltree,ba.static_dtree)):(We((FKe<<1)+(Ze?1:0),3),mt(U.max_code+1,G.max_code+1,Ut+1),kt(M,B)),_e(),Ze&&Ot()}function Yt(Le){rt(T>=0?T:-1,w-T,Le),T=w,t.flush_pending()}function ii(){let Le,it,Ze,Ve;do{if(Ve=u-R-w,Ve===0&&w===0&&R===0)Ve=r;else if(Ve==-1)Ve--;else if(w>=r+r-cu){c.set(c.subarray(r,r+r),0),D-=r,w-=r,T-=r,Le=g,Ze=Le;do it=d[--Ze]&65535,d[Ze]=it>=r?it-r:0;while(--Le!==0);Le=r,Ze=Le;do it=f[--Ze]&65535,f[Ze]=it>=r?it-r:0;while(--Le!==0);Ve+=r}if(t.avail_in===0)return;Le=t.read_buf(c,w+R,Ve),R+=Le,R>=_r&&(p=c[w]&255,p=(p<i-5&&(it=i-5);;){if(R<=1){if(ii(),R===0&&Le==0)return vf;if(R===0)break}if(w+=R,R=0,Ze=T+it,(w===0||w>=Ze)&&(R=w-Ze,w=Ze,Yt(!1),t.avail_out===0)||w-T>=r-cu&&(Yt(!1),t.avail_out===0))return vf}return Yt(Le==4),t.avail_out===0?Le==4?pD:vf:Le==4?L3:M3}function Wr(Le){let it=L,Ze=w,Ve,ft,Ut=O,un=w>r-cu?w-(r-cu):0,Xn=I,Bi=a,To=w+B3,Ss=c[Ze+Ut-1],lr=c[Ze+Ut];O>=v&&(it>>=2),Xn>R&&(Xn=R);do if(Ve=Le,!(c[Ve+Ut]!=lr||c[Ve+Ut-1]!=Ss||c[Ve]!=c[Ze]||c[++Ve]!=c[Ze+1])){Ze+=2,Ve++;do;while(c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&c[++Ze]==c[++Ve]&&ZeUt){if(D=Le,Ut=ft,ft>=Xn)break;Ss=c[Ze+Ut-1],lr=c[Ze+Ut]}}while((Le=f[Le&Bi]&65535)>un&&--it!==0);return Ut<=R?Ut:R}function jr(Le){let it=0,Ze;for(;;){if(R=_r&&(p=(p<=_r)if(Ze=yn(w-D,A-_r),R-=A,A<=F&&R>=_r){A--;do w++,p=(p<=_r&&(p=(p<4096)&&(A=_r-1)),O>=_r&&A<=O){Ve=w+R-_r,Ze=yn(w-1-C,O-_r),R-=O-1,O-=2;do++w<=Ve&&(p=(p<OKe||Ve!=Tj||Ze<9||Ze>15||it<0||it>9||Ut<0||Ut>2?-2:(Le.dstate=e,s=Ze,r=1<9||Ze<0||Ze>2?-2:(Nd[_].func!=Nd[it].func&&Le.total_in!==0&&(Ve=Le.deflate(1)),_!=it&&(_=it,F=Nd[_].max_lazy,v=Nd[_].good_length,I=Nd[_].nice_length,L=Nd[_].max_chain),E=Ze,Ve)},e.deflateSetDictionary=function(Le,it,Ze){let Ve=Ze,ft,Ut=0;if(!it||n!=bj)return-2;if(Ve<_r)return 0;for(Ve>r-cu&&(Ve=r-cu,Ut=Ze-Ve),c.set(it.subarray(Ut,Ut+Ve),0),w=Ve,T=Ve,p=c[0]&255,p=(p<4||it<0)return-2;if(!Le.next_out||!Le.next_in&&Le.avail_in!==0||n==_D&&it!=4)return Le.msg=O3[4],-2;if(Le.avail_out===0)return Le.msg=O3[7],-5;if(t=Le,Ut=o,o=it,n==bj&&(Ve=Tj+(s-8<<4)<<8,ft=(_-1&255)>>1,ft>3&&(ft=3),Ve|=ft<<6,w!==0&&(Ve|=LKe),Ve+=31-Ve%31,n=N3,ve(Ve)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&it<=Ut&&it!=4)return t.msg=O3[7],-5;if(n==_D&&t.avail_in!==0)return Le.msg=O3[7],-5;if(t.avail_in!==0||R!==0||it!=0&&n!=_D){switch(un=-1,Nd[_].func){case Kue:un=je(it);break;case F3:un=jr(it);break;case Fx:un=la(it);break;default:}if((un==pD||un==L3)&&(n=_D),un==vf||un==pD)return t.avail_out===0&&(o=-1),0;if(un==M3){if(it==1)Kt();else if(Ee(0,0,!1),it==3)for(Ze=0;Zen&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function Que(e){let t=this,n=new Zue,i=kKe(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof s>"u"&&(s=-1),n.deflateInit(s),n.next_out=r,t.append=function(a,c){let u,f,d=0,p=0,g=0,m=[];if(a.length){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,u=n.deflate(o),u!=0)throw new Error("deflating: "+n.msg);n.next_out_index&&(n.next_out_index==i?m.push(new Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),g+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=d&&(c(n.next_in_index),d=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(g),m.forEach(function(x){f.set(x,p),p+=x.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,u=0,f=0,d=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&d.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),d.forEach(function(p){c.set(p,u),u+=p.length}),c}}function kKe(e){return e+5*(Math.floor(e/16383)+1)}var 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wj(){let e=this,t,n,i,o,r,s;function a(u,f,d,p,g,m,x,b,T,A,C){let S,w,D,R,O,L,F,_,E,v,I,M,B,V,U;v=0,O=d;do i[u[f+v]]++,v++,O--;while(O!==0);if(i[0]==d)return x[0]=-1,b[0]=0,0;for(_=b[0],L=1;L<=oy&&i[L]===0;L++);for(F=L,_O&&(_=O),b[0]=_,V=1<M+_;){if(R++,M+=_,U=D-M,U=U>_?_:U,(w=1<<(L=F-M))>S+1&&(w-=S+1,B=F,Lgfe)return-3;r[R]=I=A[0],A[0]+=U,R!==0?(s[R]=O,o[0]=L,o[1]=_,L=O>>>M-_,o[2]=I-r[R-1]-L,T.set(o,(r[R-1]+L)*3)):x[0]=I}for(o[1]=F-M,v>=d?o[0]=192:C[v]>>M;L>>=1)O^=L;for(O^=L,E=(1<257?(A==-3?T.msg="oversubscribed distance tree":A==-5?(T.msg="incomplete distance tree",A=-3):A!=-4&&(T.msg="empty distance tree with lengths",A=-3),A):0)}}wj.inflate_trees_fixed=function(e,t,n,i){return e[0]=zKe,t[0]=HKe,n[0]=GKe,i[0]=WKe,0};var V3=0,$ue=1,Jue=2,efe=3,tfe=4,nfe=5,ife=6,Cj=7,ofe=8,z3=9;function KKe(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,d,p=0,g,m=0;function x(b,T,A,C,S,w,D,R){let O,L,F,_,E,v,I,M,B,V,U,G,k,Y,j,$;I=R.next_in_index,M=R.avail_in,E=D.bitb,v=D.bitk,B=D.write,V=B>=L[$+1],v-=L[$+1],D.win[B++]=L[$+2],V--;continue}do{if(E>>=L[$+1],v-=L[$+1],_&16){for(_&=15,k=L[$+2]+(E&lu[_]),E>>=_,v-=_;v<15;)M--,E|=(R.read_byte(I++)&255)<>=L[$+1],v-=L[$+1],_&16){for(_&=15;v<_;)M--,E|=(R.read_byte(I++)&255)<>=_,v-=_,V-=k,B>=Y)j=B-Y,B-j>0&&2>B-j?(D.win[B++]=D.win[j++],D.win[B++]=D.win[j++],k-=2):(D.win.set(D.win.subarray(j,j+2),B),B+=2,j+=2,k-=2);else{j=B-Y;do j+=D.end;while(j<0);if(_=D.end-j,k>_){if(k-=_,B-j>0&&_>B-j)do D.win[B++]=D.win[j++];while(--_!==0);else D.win.set(D.win.subarray(j,j+_),B),B+=_,j+=_,_=0;j=0}}if(B-j>0&&k>B-j)do D.win[B++]=D.win[j++];while(--k!==0);else D.win.set(D.win.subarray(j,j+k),B),B+=k,j+=k,k=0;break}else if(!(_&64))O+=L[$+2],O+=E&lu[_],$=(F+O)*3,_=L[$];else return R.msg="invalid distance code",k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,-3;while(!0);break}if(_&64)return _&32?(k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,1):(R.msg="invalid literal/length code",k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,-3);if(O+=L[$+2],O+=E&lu[_],$=(F+O)*3,(_=L[$])===0){E>>=L[$+1],v-=L[$+1],D.win[B++]=L[$+2],V--;break}}while(!0)}while(V>=258&&M>=10);return k=R.avail_in-M,k=v>>3>3:k,M+=k,I-=k,v-=k<<3,D.bitb=E,D.bitk=v,R.avail_in=M,R.total_in+=I-R.next_in_index,R.next_in_index=I,D.write=B,0}e.init=function(b,T,A,C,S,w){t=V3,u=b,f=T,d=A,p=C,g=S,m=w,i=null},e.proc=function(b,T,A){let C,S,w,D=0,R=0,O=0,L,F,_,E;for(O=T.next_in_index,L=T.avail_in,D=b.bitb,R=b.bitk,F=b.write,_=F=258&&L>=10&&(b.bitb=D,b.bitk=R,T.avail_in=L,T.total_in+=O-T.next_in_index,T.next_in_index=O,b.write=F,A=x(u,f,d,p,g,m,b,T),O=T.next_in_index,L=T.avail_in,D=b.bitb,R=b.bitk,F=b.write,_=F>>=i[S+1],R-=i[S+1],w=i[S],w===0){s=i[S+2],t=ife;break}if(w&16){a=w&15,n=i[S+2],t=Jue;break}if(!(w&64)){r=w,o=S/3+i[S+2];break}if(w&32){t=Cj;break}return t=z3,T.msg="invalid literal/length code",A=-3,b.bitb=D,b.bitk=R,T.avail_in=L,T.total_in+=O-T.next_in_index,T.next_in_index=O,b.write=F,b.inflate_flush(T,A);case Jue:for(C=a;R>=C,R-=C,r=f,i=g,o=m,t=efe;case efe:for(C=r;R>=i[S+1],R-=i[S+1],w=i[S],w&16){a=w&15,c=i[S+2],t=tfe;break}if(!(w&64)){r=w,o=S/3+i[S+2];break}return t=z3,T.msg="invalid distance code",A=-3,b.bitb=D,b.bitk=R,T.avail_in=L,T.total_in+=O-T.next_in_index,T.next_in_index=O,b.write=F,b.inflate_flush(T,A);case tfe:for(C=a;R>=C,R-=C,t=nfe;case nfe:for(E=F-c;E<0;)E+=b.end;for(;n!==0;){if(_===0&&(F==b.end&&b.read!==0&&(F=0,_=F7&&(R-=8,L++,O--),b.write=F,A=b.inflate_flush(T,A),F=b.write,_=Fx.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(C,C+T),A),A+=T,C+=T,C==n.end&&(C=0,n.write==n.end&&(n.write=0),T=n.write-C,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(C,C+T),A),A+=T,C+=T),x.next_out_index=A,n.read=C,b},n.proc=function(x,b){let T,A,C,S,w,D,R,O;for(S=x.next_in_index,w=x.avail_in,A=n.bitb,C=n.bitk,D=n.write,R=D>>1){case 0:A>>>=3,C-=3,T=C&7,A>>>=T,C-=T,i=Ej;break;case 1:L=[],F=[],_=[[]],E=[[]],wj.inflate_trees_fixed(L,F,_,E),f.init(L[0],F[0],_[0],0,E[0],0),A>>>=3,C-=3,i=H3;break;case 2:A>>>=3,C-=3,i=afe;break;case 3:return A>>>=3,C-=3,i=Bx,x.msg="invalid block type",b=-3,n.bitb=A,n.bitk=C,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}break;case Ej:for(;C<32;){if(w!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);w--,A|=(x.read_byte(S++)&255)<>>16&65535)!=(A&65535))return i=Bx,x.msg="invalid stored block lengths",b=-3,n.bitb=A,n.bitk=C,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);o=A&65535,A=C=0,i=o!==0?sfe:d!==0?G3:WC;break;case sfe:if(w===0||R===0&&(D==n.end&&n.read!==0&&(D=0,R=Dw&&(T=w),T>R&&(T=R),n.win.set(x.read_buf(S,T),D),S+=T,w-=T,D+=T,R-=T,(o-=T)!==0)break;i=d!==0?G3:WC;break;case afe:for(;C<14;){if(w!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=w,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);w--,A|=(x.read_byte(S++)&255)<29||(T>>5&31)>29)return i=Bx,x.msg="too many length or distance 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Qp=class{constructor(t){this.crc=t||-1}append(t){let n=this.crc|0;for(let i=0,o=t.length|0;i>>8^Tfe[(n^t[i])&255];this.crc=n}get(){return~this.crc}};var bD=class extends TransformStream{constructor(){let t,n=new Qp;super({transform(i,o){n.append(i),o.enqueue(i)},flush(){let i=new Uint8Array(4);new DataView(i.buffer).setUint32(0,n.get()),t.value=i}}),t=this}};function TD(e){if(typeof TextEncoder==uu){e=unescape(encodeURIComponent(e));let t=new Uint8Array(e.length);for(let n=0;n0&&t&&(e[n-1]=Bc.partial(t,e[n-1]&2147483648>>t-1,1)),e},partial(e,t,n){return e===32?t:(n?t|0:t<<32-e)+e*1099511627776},getPartial(e){return Math.round(e/1099511627776)||32},_shiftRight(e,t,n,i){for(i===void 0&&(i=[]);t>=32;t-=32)i.push(n),n=0;if(t===0)return i.concat(e);for(let s=0;s>>t),n=e[s]<<32-t;let o=e.length?e[e.length-1]:0,r=Bc.getPartial(o);return i.push(Bc.partial(t+r&31,t+r>32?n:i.pop(),1)),i}},AD={bytes:{fromBits(e){let n=Bc.bitLength(e)/8,i=new Uint8Array(n),o;for(let r=0;r>>24,o<<=8;return 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Ij={};Ij.aes=class{constructor(e){let t=this;t._tables=[[[],[],[],[],[]],[[],[],[],[],[]]],t._tables[0][0][0]||t._precompute();let n=t._tables[0][4],i=t._tables[1],o=e.length,r,s,a,c=1;if(o!==4&&o!==6&&o!==8)throw new Error("invalid aes key size");for(t._key=[s=e.slice(0),a=[]],r=o;r<4*o+28;r++){let u=s[r-1];(r%o===0||o===8&&r%o===4)&&(u=n[u>>>24]<<24^n[u>>16&255]<<16^n[u>>8&255]<<8^n[u&255],r%o===0&&(u=u<<8^u>>>24^c<<24,c=c<<1^(c>>7)*283)),s[r]=s[r-o]^u}for(let u=0;r;u++,r--){let f=s[u&3?r:r-4];r<=4||u<4?a[u]=f:a[u]=i[0][n[f>>>24]]^i[1][n[f>>16&255]]^i[2][n[f>>8&255]]^i[3][n[f&255]]}}encrypt(e){return this._crypt(e,0)}decrypt(e){return this._crypt(e,1)}_precompute(){let e=this._tables[0],t=this._tables[1],n=e[4],i=t[4],o=[],r=[],s,a,c,u;for(let f=0;f<256;f++)r[(o[f]=f<<1^(f>>7)*283)^f]=f;for(let f=s=0;!n[f];f^=a||1,s=r[s]||1){let d=s^s<<1^s<<2^s<<3^s<<4;d=d>>8^d&255^99,n[f]=d,i[d]=f,u=o[c=o[a=o[f]]];let p=u*16843009^c*65537^a*257^f*16843008,g=o[d]*257^d*16843008;for(let 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r=tU(e,t,n).entity,s=n.sourceResource,a=n.uriResolver,c=Si(t,"Link",Oe.kml);if(l(c)||(c=Si(t,"Url",Oe.kml)),l(c)){let u=Dn(c,"href",Oe.kml),f,d;if(l(u)){let p=u;if(u=oq(u,s,n.uriResolver),/^data:/.test(u.getUrlComponent()))/\.kmz/i.test(s.getUrlComponent())||(p=s.getDerivedResource({url:p}));else{if(p=u.clone(),f=Dn(c,"viewRefreshMode",Oe.kml),f==="onRegion"){Nt("kml-refrehMode-onRegion","KML - Unsupported viewRefreshMode: onRegion");return}d=y(Dn(c,"viewBoundScale",Oe.kml),1);let b=f==="onStop"?"BBOX=[bboxWest],[bboxSouth],[bboxEast],[bboxNorth]":"",T=y(Dn(c,"viewFormat",Oe.kml),b),A=Dn(c,"httpQuery",Oe.kml);l(T)&&u.setQueryParameters(Bu($k(T))),l(A)&&u.setQueryParameters(Bu($k(A)));let C=e._ellipsoid;cq(u,e.camera,e.canvas,d,e._lastCameraView.bbox,C)}let g={sourceUri:p,uriResolver:a,context:r.id,screenOverlayContainer:n.screenOverlayContainer},m=new Qs,x=lq(e,m,u,g).then(function(b){let T=e._entityCollection,A=m.values;T.suspendEvents();for(let w=0;w0||C==="onExpire"||f==="onStop"){let w=Si(b,"NetworkLinkControl",Oe.kml),D=l(w),R=J.now(),O={id:jn(),href:u,cookie:{},lastUpdated:R,updating:!1,entity:r,viewBoundScale:d,needsUpdate:!1,cameraUpdateTime:R},L=0;if(D&&(O.cookie=Bu(y(Dn(w,"cookie",Oe.kml),"")),L=y(Jn(w,"minRefreshPeriod",Oe.kml),0)),C==="onInterval")D&&(S=Math.max(L,S)),O.refreshMode=by.INTERVAL,O.time=S;else if(C==="onExpire"){let F;if(D&&(F=Dn(w,"expires",Oe.kml)),l(F))try{let _=J.fromIso8601(F),E=J.secondsDifference(_,R);E>0&&E0;)this._screenOverlays.pop().remove()};function uq(e){let t=e.parent;if(l(t)){let n=t.availability;if(l(n)){let i=e.availability;l(i)?i.intersect(n):e.availability=n}}}function wJe(e,t,n,i,o){return function(r){if(!i.contains(t.id))return;let s=!1,a=Si(r,"NetworkLinkControl",Oe.kml),c=l(a),u=0;if(c){if(l(Si(a,"Update",Oe.kml))){Nt("kml-networkLinkControl-update","KML - NetworkLinkControl updates aren't 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0,uri:void 0,email:void 0},this.link={href:void 0,hreflang:void 0,rel:void 0,type:void 0,title:void 0,length:void 0},this.address=void 0,this.phoneNumber=void 0,this.snippet=void 0,this.extendedData=void 0}_u._DeferredLoading=ym;_u._getTimestamp=Ti;var nU=_u;function zd(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new pe,this.show=y(e.show,!0)}function dme(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var DJe=new ze;function hme(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=Wh.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?e.width&&e.height?o=Qi.getScreenSpaceBoundingBox(e,t,o):o=Qi.getScreenSpaceBoundingBox({width:e.width||30,height:e.height||30,scale:e.scale||1,horizontalOrigin:e.horizontalOrigin,verticalOrigin:e.verticalOrigin},t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=gs.getScreenSpaceBoundingBox(e,t,o)),dme(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e._mars3d_graphicId)&&pme(i,e._mars3d_graphicId)){let r=i._labelCollection.get(e._mars3d_graphicId);if(r){let s=Wh.getScreenSpaceBoundingBox(r,t,DJe);dme(s,n),o=ze.union(o,s,o)}}return o}function IJe(e,t){if(e.clusterShow=!0,t._clusterLabels&&!l(e._labelCollection)&&l(e._mars3d_graphicId)&&pme(t,e._mars3d_graphicId)){let n=t._labelCollection.get(e._mars3d_graphicId);n&&(n.clusterShow=!0)}}function mme(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function pme(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function fq(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s0){let M=new Tx(A.length,64,Uint32Array);for(let B=0;B=f)for(mme(B.position,E,_,e),p.push(B),S=0;S=f){let k=h.multiplyByScalar(G,1/E,G);for(mme(k,E,_,e),p.push({position:k,width:U.width,height:U.height,minimumWidth:D.width,minimumHeight:D.height}),S=0;S0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function mq(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}zd.prototype.getLabel=hq("_labelCollection",of,"_unusedLabelIndices","labelIndex");zd.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,mq(this,e);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};zd.prototype.getBillboard=hq("_billboardCollection",Ic,"_unusedBillboardIndices","billboardIndex");zd.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,mq(this,e);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};zd.prototype.getPoint=hq("_pointCollection",Vg,"_unusedPointIndices","pointIndex");zd.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,mq(this,e);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function dq(e){if(!l(e))return;let t=e.length;for(let n=0;n0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,LJe(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};zd.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 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n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(l(o))return o.shaderProgram};Hd.prototype.createDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=n.vertexShaderSource,s=n.fragmentShaderSource,a=n.attributeLocations;typeof r=="string"&&(r=new Ge({sources:[r]})),typeof s=="string"&&(s=new Ge({sources:[s]}));let c=this._context,u=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),d=new Zt({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:u,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),p={cache:this,shaderProgram:d,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),d._cachedShader=p,this._shaders[o]=p,d};function pq(e,t){let n=t.derivedKeywords,i=n.length;for(let o=0;oKJe;++r){o=i;let s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}return o=i+n*P.TWO_PI,o}function QJe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=Math.cos(e)-t,o=Math.sin(e)*Math.sqrt(1-t*t),r=Math.atan2(o,i);return r=P.zeroToTwoPi(r),e<0&&(r-=P.TWO_PI),r+=n*P.TWO_PI,r}function $Je(e,t,n,i){let o=Math.cos(e),r=Math.sin(e),s=Math.cos(t),a=Math.sin(t),c=Math.cos(n),u=Math.sin(n);return l(i)?(i[0]=c*o-u*r*s,i[1]=u*o+c*r*s,i[2]=r*a,i[3]=-c*r-u*o*s,i[4]=-u*r+c*o*s,i[5]=o*a,i[6]=u*a,i[7]=-c*a,i[8]=s):i=new Z(c*o-u*r*s,-c*r-u*o*s,u*a,u*o+c*r*s,-u*r+c*o*s,-c*a,r*a,o*a,s),i}var JJe=1.0000010178*Ca,eet=100.46645683*If,tet=129597742283429e-5*gu,xme=16002,bme=21863,Tme=32004,Ame=10931,Cme=14529,Eme=16368,Sme=15318,wme=32794,net=64*1e-7*Ca,iet=-152*1e-7*Ca,oet=62*1e-7*Ca,ret=-8*1e-7*Ca,set=32*1e-7*Ca,aet=-41*1e-7*Ca,cet=19*1e-7*Ca,uet=-11*1e-7*Ca,fet=-150*1e-7*Ca,det=-46*1e-7*Ca,het=68*1e-7*Ca,met=54*1e-7*Ca,pet=14*1e-7*Ca,_et=24*1e-7*Ca,get=-28*1e-7*Ca,yet=22*1e-7*Ca,vme=10,Dme=16002,Ime=21863,Pme=10931,Rme=1473,Ome=32004,Mme=4387,Lme=73,xet=-325*1e-7,bet=-322*1e-7,Tet=-79*1e-7,Aet=232*1e-7,Cet=-52*1e-7,Eet=97*1e-7,wet=55*1e-7,vet=-41*1e-7,Det=-105*1e-7,Iet=-137*1e-7,Pet=258*1e-7,Ret=35*1e-7,Oet=-116*1e-7,Met=-88*1e-7,Let=-112*1e-7,Net=-80*1e-7,oE=new J(0,0,Kn.TAI);function Fet(e,t){Fme(e,oE);let i=(oE.dayNumber-aU.dayNumber+(oE.secondsOfDay-aU.secondsOfDay)/Zn.SECONDS_PER_DAY)/(Zn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=JJe+net*Math.cos(xme*o)+fet*Math.sin(xme*o)+iet*Math.cos(bme*o)+det*Math.sin(bme*o)+oet*Math.cos(Tme*o)+het*Math.sin(Tme*o)+ret*Math.cos(Ame*o)+met*Math.sin(Ame*o)+set*Math.cos(Cme*o)+pet*Math.sin(Cme*o)+aet*Math.cos(Eme*o)+_et*Math.sin(Eme*o)+cet*Math.cos(Sme*o)+get*Math.sin(Sme*o)+uet*Math.cos(wme*o)+yet*Math.sin(wme*o),s=eet+tet*i+xet*Math.cos(vme*o)+Det*Math.sin(vme*o)+bet*Math.cos(Dme*o)+Iet*Math.sin(Dme*o)+Tet*Math.cos(Ime*o)+Pet*Math.sin(Ime*o)+Aet*Math.cos(Pme*o)+Ret*Math.sin(Pme*o)+Cet*Math.cos(Rme*o)+Oet*Math.sin(Rme*o)+Eet*Math.cos(Ome*o)+Met*Math.sin(Ome*o)+wet*Math.cos(Mme*o)+Let*Math.sin(Mme*o)+vet*Math.cos(Lme*o)+Net*Math.sin(Lme*o),a=.0167086342-.0004203654*i,c=102.93734808*If+11612.3529*gu*i,u=469.97289*gu*i,f=174.87317577*If-8679.27034*gu*i;return Bme(r,a,u,c,f,s,t)}function kme(e,t){Fme(e,oE);let i=(oE.dayNumber-aU.dayNumber+(oE.secondsOfDay-aU.secondsOfDay)/Zn.SECONDS_PER_DAY)/Zn.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i,a=383397.7725+.004*i,c=.055545526-16e-9*i,u=5.15668983*If,f=-8e-5*i+.02966*o-42e-6*r-13e-8*s,d=83.35324312*If,p=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s,g=125.04455501*If,m=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s,x=218.31664563*If,b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s,T=297.85019547*If+gu*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),A=93.27209062*If+gu*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),C=134.96340251*If+gu*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),S=357.52910918*If+gu*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),w=310.17137918*If-gu*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),D=2*T,R=4*T,O=6*T,L=2*C,F=3*C,_=4*C,E=2*A;a+=3400.4*Math.cos(D)-635.6*Math.cos(D-C)-235.6*Math.cos(C)+218.1*Math.cos(D-S)+181*Math.cos(D+C),c+=.014216*Math.cos(D-C)+.008551*Math.cos(D-L)-.001383*Math.cos(C)+.001356*Math.cos(D+C)-.001147*Math.cos(R-F)-914e-6*Math.cos(R-L)+869e-6*Math.cos(D-S-C)-627e-6*Math.cos(D)-394e-6*Math.cos(R-_)+282e-6*Math.cos(D-S-L)-279e-6*Math.cos(T-C)-236e-6*Math.cos(L)+231e-6*Math.cos(R)+229e-6*Math.cos(O-_)-201e-6*Math.cos(L-E),f+=486.26*Math.cos(D-E)-40.13*Math.cos(D)+37.51*Math.cos(E)+25.73*Math.cos(L-E)+19.97*Math.cos(D-S-E),p+=-55609*Math.sin(D-C)-34711*Math.sin(D-L)-9792*Math.sin(C)+9385*Math.sin(R-F)+7505*Math.sin(R-L)+5318*Math.sin(D+C)+3484*Math.sin(R-_)-3417*Math.sin(D-S-C)-2530*Math.sin(O-_)-2376*Math.sin(D)-2075*Math.sin(D-F)-1883*Math.sin(L)-1736*Math.sin(O-5*C)+1626*Math.sin(S)-1370*Math.sin(O-F),m+=-5392*Math.sin(D-E)-540*Math.sin(S)-441*Math.sin(D)+423*Math.sin(E)-288*Math.sin(L-E),b+=-3332.9*Math.sin(D)+1197.4*Math.sin(D-C)-662.5*Math.sin(S)+396.3*Math.sin(C)-218*Math.sin(D-S);let v=2*w,I=3*w;f+=46.997*Math.cos(w)*i-.614*Math.cos(D-E+w)*i+.614*Math.cos(D-E-w)*i-.0297*Math.cos(v)*o-.0335*Math.cos(w)*o+.0012*Math.cos(D-E+v)*o-16e-5*Math.cos(w)*r+4e-5*Math.cos(I)*r+4e-5*Math.cos(v)*r;let M=2.116*Math.sin(w)*i-.111*Math.sin(D-E-w)*i-.0015*Math.sin(w)*o;p+=M,b+=M,m+=-520.77*Math.sin(w)*i+13.66*Math.sin(D-E+w)*i+1.12*Math.sin(D-w)*i-1.06*Math.sin(E-w)*i+.66*Math.sin(v)*o+.371*Math.sin(w)*o-.035*Math.sin(D-E+v)*o-.015*Math.sin(D-E+w)*o+.0014*Math.sin(w)*r-.0011*Math.sin(I)*r-9e-4*Math.sin(v)*r,a*=jJe;let B=u+f*gu,V=d+p*gu,U=x+b*gu,G=g+m*gu;return Bme(a,c,B,V,G,U,t)}var Nme=.012300034,Bet=Nme/(Nme+1)*-1;function ket(e,t){return t=kme(e,t),h.multiplyByScalar(t,Bet,t)}var Ume=new Z(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819),HD=new h;_q.computeSunPositionInEarthInertialFrame=function(e,t){return l(e)||(e=J.now()),l(t)||(t=new h),HD=Fet(e,HD),t=h.negate(HD,t),ket(e,HD),h.subtract(t,HD,t),Z.multiplyByVector(Ume,t,t),t};_q.computeMoonPositionInEarthInertialFrame=function(e,t){return l(e)||(e=J.now()),t=kme(e,t),Z.multiplyByVector(Ume,t,t),t};var qx=_q;function Uet(e){e=y(e,y.EMPTY_OBJECT),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,2)}var Ty=Uet;function rE(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new ze,this._viewportCartesian4=new oe,this._viewportDirty=!1,this._viewportOrthographicMatrix=N.clone(N.IDENTITY),this._viewportTransformation=N.clone(N.IDENTITY),this._model=N.clone(N.IDENTITY),this._view=N.clone(N.IDENTITY),this._inverseView=N.clone(N.IDENTITY),this._projection=N.clone(N.IDENTITY),this._infiniteProjection=N.clone(N.IDENTITY),this._entireFrustum=new z,this._currentFrustum=new z,this._frustumPlanes=new oe,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=Z.clone(N.IDENTITY),this._view3DDirty=!0,this._view3D=new N,this._inverseView3DDirty=!0,this._inverseView3D=new N,this._inverseModelDirty=!0,this._inverseModel=new N,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new Z,this._viewRotation=new Z,this._inverseViewRotation=new Z,this._viewRotation3D=new Z,this._inverseViewRotation3D=new Z,this._inverseProjectionDirty=!0,this._inverseProjection=new N,this._modelViewDirty=!0,this._modelView=new N,this._modelView3DDirty=!0,this._modelView3D=new N,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new N,this._inverseModelViewDirty=!0,this._inverseModelView=new N,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new N,this._viewProjectionDirty=!0,this._viewProjection=new N,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new N,this._modelViewProjectionDirty=!0,this._modelViewProjection=new N,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new N,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new N,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new N,this._normalDirty=!0,this._normal=new Z,this._normal3DDirty=!0,this._normal3D=new Z,this._inverseNormalDirty=!0,this._inverseNormal=new Z,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new Z,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new qn,this._cameraPosition=new h,this._sunPositionWC=new h,this._sunPositionColumbusView=new h,this._sunDirectionWC=new h,this._sunDirectionEC=new h,this._moonDirectionEC=new h,this._lightDirectionWC=new h,this._lightDirectionEC=new h,this._lightColor=new h,this._lightColorHdr=new h,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new h,this._cameraRight=new h,this._cameraUp=new h,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new z,this._eyeEllipsoidNormalEC=new h,this._eyeEllipsoidCurvature=new z,this._modelToEnu=new N,this._enuToModel=new N,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new H,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsDimensions=new z,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._fogMinimumBrightness=void 0,this._atmosphereHsbShift=void 0,this._atmosphereLightIntensity=void 0,this._atmosphereRayleighCoefficient=new h,this._atmosphereRayleighScaleHeight=new h,this._atmosphereMieCoefficient=new h,this._atmosphereMieScaleHeight=void 0,this._atmosphereMieAnisotropy=void 0,this._atmosphereDynamicLighting=void 0,this._invertClassificationColor=void 0,this._splitPosition=0,this._pixelSizePerMeter=void 0,this._geometricToleranceOverMeter=void 0,this._minimumDisableDepthTestDistance=void 0}Object.defineProperties(rE.prototype,{frameState:{get:function(){return this._frameState}},viewport:{get:function(){return this._viewport},set:function(e){if(!ze.equals(e,this._viewport)){ze.clone(e,this._viewport);let t=this._viewport,n=this._viewportCartesian4;n.x=t.x,n.y=t.y,n.z=t.width,n.w=t.height,this._viewportDirty=!0}}},viewportCartesian4:{get:function(){return this._viewportCartesian4}},viewportOrthographic:{get:function(){return zme(this),this._viewportOrthographicMatrix}},viewportTransformation:{get:function(){return zme(this),this._viewportTransformation}},model:{get:function(){return this._model},set:function(e){N.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,N.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,N.getMatrix3(this.inverseModel,e),Z.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return gq(this),this._view3D}},viewRotation:{get:function(){return gq(this),this._viewRotation}},viewRotation3D:{get:function(){return gq(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return Wme(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return Wme(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return Zet(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return Qet(this),this._modelView}},modelView3D:{get:function(){return $et(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return ott(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return Jet(this),this._inverseModelView}},inverseModelView3D:{get:function(){return ett(this),this._inverseModelView3D}},viewProjection:{get:function(){return ttt(this),this._viewProjection}},inverseViewProjection:{get:function(){return ntt(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return itt(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return rtt(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return stt(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return att(this),this._modelViewInfiniteProjection}},normal:{get:function(){return ctt(this),this._normal}},normal3D:{get:function(){return ltt(this),this._normal3D}},inverseNormal:{get:function(){return utt(this),this._inverseNormal}},inverseNormal3D:{get:function(){return ftt(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},eyeEllipsoidNormalEC:{get:function(){return this._eyeEllipsoidNormalEC}},eyeEllipsoidCurvature:{get:function(){return this._eyeEllipsoidCurvature}},modelToEnu:{get:function(){return this._modelToEnu}},enuToModel:{get:function(){return this._enuToModel}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return Gme(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return Gme(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsDimensions:{get:function(){return this._specularEnvironmentMapsDimensions}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ne.WGS84)}}});function Vet(e,t){N.clone(t,e._view),N.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function zet(e,t){N.clone(t,e._inverseView),N.getMatrix3(t,e._inverseViewRotation)}function Het(e,t){N.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function Get(e,t){N.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var Vme=new h,Wet=new N;function jet(e,t){h.clone(t.positionWC,e._cameraPosition),h.clone(t.directionWC,e._cameraDirection),h.clone(t.rightWC,e._cameraRight),h.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=h.fromRadians(o.longitude,o.latitude,0,n,Vme)):(e._eyeHeight=-n.maximumRadius,h.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=h.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,Vme)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=Z.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=It.eastNorthUpToFixedFrame(i,n,Wet);e._enuToModel=N.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=N.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var GD=new Z,qet=new fe;function Yet(e,t){l(It.computeIcrfToFixedMatrix(t.time,GD))||(GD=It.computeTemeToPseudoFixedMatrix(t.time,GD));let n=qx.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);Z.multiplyByVector(GD,n,n),h.normalize(n,e._sunDirectionWC),n=Z.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),h.normalize(n,n),n=qx.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),Z.multiplyByVector(GD,n,n),Z.multiplyByVector(e.viewRotation3D,n,n),h.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,qet);i.project(r,e._sunPositionColumbusView)}rE.prototype.updateCamera=function(e){Vet(this,e.viewMatrix),zet(this,e.inverseViewMatrix),jet(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==te.SCENE2D&&e.frustum instanceof nn};rE.prototype.updateFrustum=function(e){Het(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&Get(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};rE.prototype.updatePass=function(e){this._pass=e};var Xet=[],Ket=new Ty;rE.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===te.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),Yet(this,e);let n=y(e.light,Ket);n instanceof Ty?(this._lightDirectionWC=h.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=h.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=h.normalize(h.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=Z.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=h.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=h.multiplyByScalar(o,n.intensity,o);let r=h.maximumComponent(o);r>1?h.divideByScalar(o,r,this._lightColor):h.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,Xet),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,l(this._specularEnvironmentMaps)&&z.clone(this._specularEnvironmentMaps.dimensions,this._specularEnvironmentMapsDimensions),this._fogDensity=e.fog.density,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=h.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=h.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=h.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=It.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,d;l(u)?f.height>f.width?d=Math.tan(.5*u)*2/f.height:d=Math.tan(.5*u)*2/f.width:d=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=d*e.maximumScreenSpaceError,H.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function zme(e){if(e._viewportDirty){let t=e._viewport;N.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),N.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function Zet(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==te.SCENE2D&&e._mode!==te.MORPHING&&!e._orthographicIn3D?N.inverse(e._projection,e._inverseProjection):N.clone(N.ZERO,e._inverseProjection))}function Qet(e){e._modelViewDirty&&(e._modelViewDirty=!1,N.multiplyTransformation(e._view,e._model,e._modelView))}function $et(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,N.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function Jet(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,N.inverse(e.modelView,e._inverseModelView))}function ett(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,N.inverse(e.modelView3D,e._inverseModelView3D))}function ttt(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,N.multiply(e._projection,e._view,e._viewProjection))}function ntt(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,N.inverse(e.viewProjection,e._inverseViewProjection))}function itt(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,N.multiply(e._projection,e.modelView,e._modelViewProjection))}function ott(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function rtt(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,N.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function stt(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,N.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function att(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,N.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function ctt(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;N.getMatrix3(e.inverseModelView,t),Z.transpose(t,t)}}function ltt(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;N.getMatrix3(e.inverseModelView3D,t),Z.transpose(t,t)}}function utt(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;N.getMatrix3(e.modelView,t),Z.transpose(t,t)}}function ftt(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;N.getMatrix3(e.modelView3D,t),Z.transpose(t,t)}}var Hme=new h;function Gme(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,N.multiplyByPoint(e.inverseModel,e._cameraPosition,Hme),qn.fromCartesian(Hme,e._encodedCameraPositionMC))}var dtt=new h,htt=new h,mtt=new h,ptt=new h,_tt=new fe,gtt=new h,ytt=new N;function xtt(e,t,n,i,o,r,s,a){let c=dtt;c.x=e.y,c.y=e.z,c.z=e.x;let u=htt;u.x=n.y,u.y=n.z,u.z=n.x;let f=mtt;f.x=i.y,f.y=i.z,f.z=i.x;let d=ptt;d.x=t.y,d.y=t.z,d.z=t.x,r===te.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,_tt);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let g=s.ellipsoid,m=g.cartographicToCartesian(p,gtt),x=It.eastNorthUpToFixedFrame(m,g,ytt);return N.multiplyByPointAsVector(x,u,u),N.multiplyByPointAsVector(x,f,f),N.multiplyByPointAsVector(x,d,d),l(a)||(a=new N),a[0]=u.x,a[1]=f.x,a[2]=-d.x,a[3]=0,a[4]=u.y,a[5]=f.y,a[6]=-d.y,a[7]=0,a[8]=u.z,a[9]=f.z,a[10]=-d.z,a[11]=0,a[12]=-h.dot(u,m),a[13]=-h.dot(f,m),a[14]=h.dot(d,m),a[15]=1,a}function gq(e){e._view3DDirty&&(e._mode===te.SCENE3D?N.clone(e._view,e._view3D):xtt(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),N.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function Wme(e){e._inverseView3DDirty&&(N.inverseTransformation(e.view3D,e._inverseView3D),N.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var cU=rE;function yu(e,t){let{getWebGLStub:n,requestWebgl1:i,webgl:o={},allowTextureFilterAnisotropic:r=!0}=y(t,{});o.alpha=y(o.alpha,!1),o.stencil=y(o.stencil,!0),o.powerPreference=y(o.powerPreference,"high-performance");let s=l(n)?n(e,o):btt(e,o,i),c=typeof WebGL2RenderingContext<"u"&&s instanceof WebGL2RenderingContext;this._canvas=e,this._originalGLContext=s,this._gl=s,this._webgl2=c,this._id=jn(),this.validateFramebuffer=!1,this.validateShaderProgram=!1,this.logShaderCompilation=!1,this._throwOnWebGLError=!1,this._shaderCache=new rU(this),this._textureCache=new sU;let u=s;this._stencilBits=u.getParameter(u.STENCIL_BITS),Gt._maximumCombinedTextureImageUnits=u.getParameter(u.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Gt._maximumCubeMapSize=u.getParameter(u.MAX_CUBE_MAP_TEXTURE_SIZE),Gt._maximumFragmentUniformVectors=u.getParameter(u.MAX_FRAGMENT_UNIFORM_VECTORS),Gt._maximumTextureImageUnits=u.getParameter(u.MAX_TEXTURE_IMAGE_UNITS),Gt._maximumRenderbufferSize=u.getParameter(u.MAX_RENDERBUFFER_SIZE),Gt._maximumTextureSize=u.getParameter(u.MAX_TEXTURE_SIZE),Gt._maximumVaryingVectors=u.getParameter(u.MAX_VARYING_VECTORS),Gt._maximumVertexAttributes=u.getParameter(u.MAX_VERTEX_ATTRIBS),Gt._maximumVertexTextureImageUnits=u.getParameter(u.MAX_VERTEX_TEXTURE_IMAGE_UNITS),Gt._maximumVertexUniformVectors=u.getParameter(u.MAX_VERTEX_UNIFORM_VECTORS),Gt._maximumSamples=this._webgl2?u.getParameter(u.MAX_SAMPLES):0;let f=u.getParameter(u.ALIASED_LINE_WIDTH_RANGE);Gt._minimumAliasedLineWidth=f[0],Gt._maximumAliasedLineWidth=f[1];let d=u.getParameter(u.ALIASED_POINT_SIZE_RANGE);Gt._minimumAliasedPointSize=d[0],Gt._maximumAliasedPointSize=d[1];let p=u.getParameter(u.MAX_VIEWPORT_DIMS);Gt._maximumViewportWidth=p[0],Gt._maximumViewportHeight=p[1];let g=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_FLOAT);Gt._highpFloatSupported=g.precision!==0;let m=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_INT);Gt._highpIntSupported=m.rangeMax!==0,this._antialias=u.getContextAttributes().antialias,this._standardDerivatives=!!Rr(u,["OES_standard_derivatives"]),this._blendMinmax=!!Rr(u,["EXT_blend_minmax"]),this._elementIndexUint=!!Rr(u,["OES_element_index_uint"]),this._depthTexture=!!Rr(u,["WEBGL_depth_texture","WEBKIT_WEBGL_depth_texture"]),this._fragDepth=!!Rr(u,["EXT_frag_depth"]),this._debugShaders=Rr(u,["WEBGL_debug_shaders"]),this._textureFloat=!!Rr(u,["OES_texture_float"]),this._textureHalfFloat=!!Rr(u,["OES_texture_half_float"]),this._textureFloatLinear=!!Rr(u,["OES_texture_float_linear"]),this._textureHalfFloatLinear=!!Rr(u,["OES_texture_half_float_linear"]),this._colorBufferFloat=!!Rr(u,["EXT_color_buffer_float","WEBGL_color_buffer_float"]),this._floatBlend=!!Rr(u,["EXT_float_blend"]),this._colorBufferHalfFloat=!!Rr(u,["EXT_color_buffer_half_float"]),this._s3tc=!!Rr(u,["WEBGL_compressed_texture_s3tc","MOZ_WEBGL_compressed_texture_s3tc","WEBKIT_WEBGL_compressed_texture_s3tc"]),this._pvrtc=!!Rr(u,["WEBGL_compressed_texture_pvrtc","WEBKIT_WEBGL_compressed_texture_pvrtc"]),this._astc=!!Rr(u,["WEBGL_compressed_texture_astc"]),this._etc=!!Rr(u,["WEBG_compressed_texture_etc"]),this._etc1=!!Rr(u,["WEBGL_compressed_texture_etc1"]),this._bc7=!!Rr(u,["EXT_texture_compression_bptc"]),Vl.setKTX2SupportedFormats(this._s3tc,this._pvrtc,this._astc,this._etc,this._etc1,this._bc7);let x=r?Rr(u,["EXT_texture_filter_anisotropic","WEBKIT_EXT_texture_filter_anisotropic"]):void 0;this._textureFilterAnisotropic=x,Gt._maximumTextureFilterAnisotropy=l(x)?u.getParameter(x.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1;let b,T,A,C,S,w,D,R,O,L;if(c){let v=this;b=function(){return v._gl.createVertexArray()},T=function(I){v._gl.bindVertexArray(I)},A=function(I){v._gl.deleteVertexArray(I)},C=function(I,M,B,V,U){u.drawElementsInstanced(I,M,B,V,U)},S=function(I,M,B,V){u.drawArraysInstanced(I,M,B,V)},w=function(I,M){u.vertexAttribDivisor(I,M)},D=function(I){u.drawBuffers(I)}}else R=Rr(u,["OES_vertex_array_object"]),l(R)&&(b=function(){return R.createVertexArrayOES()},T=function(v){R.bindVertexArrayOES(v)},A=function(v){R.deleteVertexArrayOES(v)}),O=Rr(u,["ANGLE_instanced_arrays"]),l(O)&&(C=function(v,I,M,B,V){O.drawElementsInstancedANGLE(v,I,M,B,V)},S=function(v,I,M,B){O.drawArraysInstancedANGLE(v,I,M,B)},w=function(v,I){O.vertexAttribDivisorANGLE(v,I)}),L=Rr(u,["WEBGL_draw_buffers"]),l(L)&&(D=function(v){L.drawBuffersWEBGL(v)});this.glCreateVertexArray=b,this.glBindVertexArray=T,this.glDeleteVertexArray=A,this.glDrawElementsInstanced=C,this.glDrawArraysInstanced=S,this.glVertexAttribDivisor=w,this.glDrawBuffers=D,this._vertexArrayObject=!!R,this._instancedArrays=!!O,this._drawBuffers=!!L,Gt._maximumDrawBuffers=this.drawBuffers?u.getParameter(ee.MAX_DRAW_BUFFERS):1,Gt._maximumColorAttachments=this.drawBuffers?u.getParameter(ee.MAX_COLOR_ATTACHMENTS):1,this._clearColor=new H(0,0,0,0),this._clearDepth=1,this._clearStencil=0;let F=new cU,_=new Uc(this),E=Ue.fromCache();this._defaultPassState=_,this._defaultRenderState=E,this._defaultTexture=void 0,this._defaultEmissiveTexture=void 0,this._defaultNormalTexture=void 0,this._defaultCubeMap=void 0,this._us=F,this._currentRenderState=E,this._currentPassState=_,this._currentFramebuffer=void 0,this._maxFrameTextureUnitIndex=0,this._vertexAttribDivisors=[],this._previousDrawInstanced=!1;for(let v=0;v"u")throw new ue("The browser does not support WebGL. Visit http://get.webgl.org.");!n&&!(typeof WebGL2RenderingContext<"u")&&(n=!0);let o=n?"webgl":"webgl2",r=e.getContext(o,t);if(!l(r))throw new ue("The browser supports WebGL, but initialization failed.");return r}function Ttt(e,t){let n="WebGL Error: ";switch(t){case e.INVALID_ENUM:n+="INVALID_ENUM";break;case e.INVALID_VALUE:n+="INVALID_VALUE";break;case e.INVALID_OPERATION:n+="INVALID_OPERATION";break;case e.OUT_OF_MEMORY:n+="OUT_OF_MEMORY";break;case e.CONTEXT_LOST_WEBGL:n+="CONTEXT_LOST_WEBGL lost";break;default:n+=`Unknown (${t})`}return n}function Att(e,t,n,i){let o=`${Ttt(e,i)}: ${t.name}(`;for(let r=0;r=8}},antialias:{get:function(){return this._antialias}},msaa:{get:function(){return this._webgl2}},standardDerivatives:{get:function(){return this._standardDerivatives||this._webgl2}},floatBlend:{get:function(){return this._floatBlend}},blendMinmax:{get:function(){return this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=Stt(this._originalGLContext,e?Ctt:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new Lt({context:this,source:{width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new Lt({context:this,pixelFormat:at.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Lt({context:this,pixelFormat:at.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new _c({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return wtt}}});function jme(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ue.partialApply(e._gl,o,t,r,n,i)}var yq;typeof WebGLRenderingContext<"u"&&(yq=[ee.BACK]);function xq(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=yq;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var vtt=new ai;yu.prototype.clear=function(e,t){e=y(e,vtt),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(H.equals(this._clearColor,o)||(H.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);jme(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);xq(this,c),n.clear(i)};function Dtt(e,t,n,i,o){xq(e,t),jme(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function Itt(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,N.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}yu.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),Dtt(this,o,t,n,r),Itt(this,e,n,i)};yu.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=yq;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i0&&(a=s.getColorTexture(0).pixelDatatype);let c=at.createTypedArray(at.RGBA,a,o,r);return xq(this,s),t.readPixels(n,i,o,r,at.RGBA,Ke.toWebGLConstant(a,this),c),c};var qme={position:0,textureCoordinates:1};yu.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new ut({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Ne.TRIANGLES});e=oi.fromGeometry({context:this,geometry:t,attributeLocations:qme,bufferUsage:ke.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};yu.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new tt({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Ne.TRIANGLES,renderState:t.renderState,shaderProgram:Zt.fromCache({context:this,vertexShaderSource:iE,fragmentShaderSource:e,attributeLocations:qme}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};yu.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function bq(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(bq.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});bq.prototype.destroy=function(){delete this._pickObjects[this.key]};yu.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new ue("Out of unique Pick IDs.");return this._pickObjects[t]=e,new bq(this._pickObjects,t,H.fromRgba(t))};yu.prototype.isDestroyed=function(){return!1};yu.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),le(this)};yu._deprecationWarning=Ar;var lU=yu;function Ptt(e,t,n){let i={flipY:!0,skipColorSpaceConversion:n,preferImageBitmap:!0},o=[Ie.createIfNeeded(t.positiveX).fetchImage(i),Ie.createIfNeeded(t.negativeX).fetchImage(i),Ie.createIfNeeded(t.positiveY).fetchImage(i),Ie.createIfNeeded(t.negativeY).fetchImage(i),Ie.createIfNeeded(t.positiveZ).fetchImage(i),Ie.createIfNeeded(t.negativeZ).fetchImage(i)];return Promise.all(o).then(function(r){return new _c({context:e,source:{positiveX:r[0],negativeX:r[1],positiveY:r[2],negativeY:r[3],positiveZ:r[4],negativeZ:r[5]}})})}var uU=Ptt;var WD=`#ifdef MRT layout (location = 0) out vec4 out_FragData_0; layout (location = 1) out vec4 out_FragData_1; #else layout (location = 0) out vec4 out_FragColor; #endif uniform vec4 u_bgColor; uniform sampler2D u_depthTexture; in vec2 v_textureCoordinates; void main() { if (texture(u_depthTexture, v_textureCoordinates).r < 1.0) { #ifdef MRT out_FragData_0 = u_bgColor; out_FragData_1 = vec4(u_bgColor.a); #else out_FragColor = u_bgColor; #endif return; } discard; } `;var Ay=`uniform vec3 u_radiiAndDynamicAtmosphereColor; uniform float u_atmosphereLightIntensity; uniform float u_atmosphereRayleighScaleHeight; uniform float u_atmosphereMieScaleHeight; uniform float u_atmosphereMieAnisotropy; uniform vec3 u_atmosphereRayleighCoefficient; uniform vec3 u_atmosphereMieCoefficient; const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters. const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled. const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray. /** * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as * the transmittance value for the ray. * * @param {czm_ray} primaryRay The ray from the camera to the position. * @param {float} primaryRayLength The length of the primary ray. * @param {vec3} lightDirection The direction of the light to calculate the scattering from. * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to. * @param {vec3} mieColor The variable the Mie scattering will be written to. * @param {float} opacity The variable the transmittance will be written to. * @glslFunction */ void computeScattering( czm_ray primaryRay, float primaryRayLength, vec3 lightDirection, float atmosphereInnerRadius, out vec3 rayleighColor, out vec3 mieColor, out float opacity ) { // Initialize the default scattering amounts to 0. rayleighColor = vec3(0.0); mieColor = vec3(0.0); opacity = 0.0; float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS; vec3 origin = vec3(0.0); // Calculate intersection from the camera to the outer ring of the atmosphere. czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius); // Return empty colors if no intersection with the atmosphere geometry. if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) { return; } // To deal with smaller values of PRIMARY_STEPS (e.g. 4) // we implement a split strategy: sky or horizon. // For performance reasons, instead of a if/else branch // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0 float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength); // Value close to 0.0: close to the horizon // Value close to 1.0: above in the sky float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x)); // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere. float start_0 = primaryRayAtmosphereIntersect.start; primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0); // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller. primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength)); // For the number of ray steps, distinguish inside or outside atmosphere (outer space) // (1) from outer space we have to use more ray steps to get a realistic rendering // (2) within atmosphere we need fewer steps for faster rendering float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a)); int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled. int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray. // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere. float rayPositionLength = primaryRayAtmosphereIntersect.start; // (1) Outside the atmosphere: constant rayStepLength // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength; float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0)); float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS)); vec3 rayleighAccumulation = vec3(0.0); vec3 mieAccumulation = vec3(0.0); vec2 opticalDepth = vec2(0.0); vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight); // Sample positions on the primary ray. for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) { // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot // loop with non-constant condition, so it has to break early instead if (i >= PRIMARY_STEPS) { break; } // Calculate sample position along viewpoint ray. vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength); // Calculate height of sample position above ellipsoid. float sampleHeight = length(samplePosition) - atmosphereInnerRadius; // Calculate and accumulate density of particles at the sample position. vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength; opticalDepth += sampleDensity; // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere. czm_ray lightRay = czm_ray(samplePosition, lightDirection); czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius); float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS); float lightPositionLength = 0.0; vec2 lightOpticalDepth = vec2(0.0); // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment. for (int j = 0; j < LIGHT_STEPS_MAX; ++j) { // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot // loop with non-constant condition, so it has to break early instead if (j >= LIGHT_STEPS) { break; } // Calculate sample position along light ray. vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5); // Calculate height of the light sample position above ellipsoid. float lightHeight = length(lightPosition) - atmosphereInnerRadius; // Calculate density of photons at the light sample position. lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength; // Increment distance on light ray. lightPositionLength += lightStepLength; } // Compute attenuation via the primary ray and the light ray. vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x)))); // Accumulate the scattering. rayleighAccumulation += sampleDensity.x * attenuation; mieAccumulation += sampleDensity.y * attenuation; // Increment distance on primary ray. rayPositionLength += (rayStepLength += rayStepLengthIncrease); } // Compute the scattering amount. rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation; mieColor = u_atmosphereMieCoefficient * mieAccumulation; // Compute the transmittance i.e. how much light is passing through the atmosphere. opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x)))); } vec4 computeAtmosphereColor( vec3 positionWC, vec3 lightDirection, vec3 rayleighColor, vec3 mieColor, float opacity ) { // Setup the primary ray: from the camera position to the vertex position. vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC; vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC); float cosAngle = dot(cameraToPositionWCDirection, lightDirection); float cosAngleSq = cosAngle * cosAngle; float G = u_atmosphereMieAnisotropy; float GSq = G * G; // The Rayleigh phase function. float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq); // The Mie phase function. float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq)); // The final color is generated by combining the effects of the Rayleigh and Mie scattering. vec3 rayleigh = rayleighPhase * rayleighColor; vec3 mie = miePhase * mieColor; vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity; return vec4(color, opacity); } `;var fU=`in vec2 v_textureCoordinates; const float M_PI = 3.141592653589793; float vdcRadicalInverse(int i) { float r; float base = 2.0; float value = 0.0; float invBase = 1.0 / base; float invBi = invBase; for (int x = 0; x < 100; x++) { if (i <= 0) { break; } r = mod(float(i), base); value += r * invBi; invBi *= invBase; i = int(float(i) * invBase); } return value; } vec2 hammersley2D(int i, int N) { return vec2(float(i) / float(N), vdcRadicalInverse(i)); } vec3 importanceSampleGGX(vec2 xi, float roughness, vec3 N) { float a = roughness * roughness; float phi = 2.0 * M_PI * xi.x; float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (a * a - 1.0) * xi.y)); float sinTheta = sqrt(1.0 - cosTheta * cosTheta); vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta); vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0); vec3 tangentX = normalize(cross(upVector, N)); vec3 tangentY = cross(N, tangentX); return tangentX * H.x + tangentY * H.y + N * H.z; } float G1_Smith(float NdotV, float k) { return NdotV / (NdotV * (1.0 - k) + k); } float G_Smith(float roughness, float NdotV, float NdotL) { float k = roughness * roughness / 2.0; return G1_Smith(NdotV, k) * G1_Smith(NdotL, k); } vec2 integrateBrdf(float roughness, float NdotV) { vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV); float A = 0.0; float B = 0.0; const int NumSamples = 1024; for (int i = 0; i < NumSamples; i++) { vec2 xi = hammersley2D(i, NumSamples); vec3 H = importanceSampleGGX(xi, roughness, vec3(0.0, 0.0, 1.0)); vec3 L = 2.0 * dot(V, H) * H - V; float NdotL = clamp(L.z, 0.0, 1.0); float NdotH = clamp(H.z, 0.0, 1.0); float VdotH = clamp(dot(V, H), 0.0, 1.0); if (NdotL > 0.0) { float G = G_Smith(roughness, NdotV, NdotL); float G_Vis = G * VdotH / (NdotH * NdotV); float Fc = pow(1.0 - VdotH, 5.0); A += (1.0 - Fc) * G_Vis; B += Fc * G_Vis; } } return vec2(A, B) / float(NumSamples); } void main() { out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0); } `;var dU=`uniform sampler2D u_noiseTexture; uniform vec3 u_noiseTextureDimensions; uniform float u_noiseDetail; in vec2 v_offset; in vec3 v_maximumSize; in vec4 v_color; in float v_slice; in float v_brightness; float wrap(float value, float rangeLength) { if(value < 0.0) { float absValue = abs(value); float modValue = mod(absValue, rangeLength); return mod(rangeLength - modValue, rangeLength); } return mod(value, rangeLength); } vec3 wrapVec(vec3 value, float rangeLength) { return vec3(wrap(value.x, rangeLength), wrap(value.y, rangeLength), wrap(value.z, rangeLength)); } vec2 voxelToUV(vec3 voxelIndex) { float textureSliceWidth = u_noiseTextureDimensions.x; float noiseTextureRows = u_noiseTextureDimensions.y; float inverseNoiseTextureRows = u_noiseTextureDimensions.z; float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth; vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared, inverseNoiseTextureRows / textureSliceWidth); vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth); float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows); float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows); float xPixelCoord = wrappedIndex.x + column * textureSliceWidth; float yPixelCoord = wrappedIndex.y + row * textureSliceWidth; return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions; } // Interpolate a voxel with its neighbor (along the positive X-axis) vec4 lerpSamplesX(vec3 voxelIndex, float x) { vec2 uv0 = voxelToUV(voxelIndex); vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0)); vec4 sample0 = texture(u_noiseTexture, uv0); vec4 sample1 = texture(u_noiseTexture, uv1); return mix(sample0, sample1, x); } vec4 sampleNoiseTexture(vec3 position) { float textureSliceWidth = u_noiseTextureDimensions.x; vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0); vec3 lerpValue = fract(recenteredPos); vec3 voxelIndex = floor(recenteredPos); vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x); vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x); vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x); vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x); vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y); vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y); return mix(yLerp0, yLerp1, lerpValue.z); } // Intersection with a unit sphere with radius 0.5 at center (0, 0, 0). bool intersectSphere(vec3 origin, vec3 dir, float slice, out vec3 point, out vec3 normal) { float A = dot(dir, dir); float B = dot(origin, dir); float C = dot(origin, origin) - 0.25; float discriminant = (B * B) - (A * C); if(discriminant < 0.0) { return false; } float root = sqrt(discriminant); float t = (-B - root) / A; if(t < 0.0) { t = (-B + root) / A; } point = origin + t * dir; if(slice >= 0.0) { point.z = (slice / 2.0) - 0.5; if(length(point) > 0.5) { return false; } } normal = normalize(point); point -= czm_epsilon2 * normal; return true; } // Transforms the ray origin and direction into unit sphere space, // then transforms the result back into the ellipsoid's space. bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice, out vec3 point, out vec3 normal) { if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) { return false; } vec3 o = (origin - center) / scale; vec3 d = dir / scale; vec3 p, n; bool intersected = intersectSphere(o, d, slice, p, n); if(intersected) { point = (p * scale) + center; normal = n; } return intersected; } // Assume that if phase shift is being called for octave i, // the frequency is of i - 1. This saves us from doing extra // division / multiplication operations. vec2 phaseShift2D(vec2 p, vec2 freq) { return (czm_pi / 2.0) * sin(freq.yx * p.yx); } vec2 phaseShift3D(vec3 p, vec2 freq) { return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z)); } // The cloud texture function derived from Gardner's 1985 paper, // "Visual Simulation of Clouds." // https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf const float T0 = 0.6; // contrast of the texture pattern const float k = 0.1; // computed to produce a maximum value of 1 const float C0 = 0.8; // coefficient const float FX0 = 0.6; // frequency X const float FY0 = 0.6; // frequency Y const int octaves = 5; float T(vec3 point) { vec2 sum = vec2(0.0); float Ci = C0; vec2 FXY = vec2(FX0, FY0); vec2 PXY = vec2(0.0); for(int i = 1; i <= octaves; i++) { PXY = phaseShift3D(point, FXY); Ci *= 0.707; FXY *= 2.0; vec2 sinTerm = sin(FXY * point.xy + PXY); sum += Ci * sinTerm + vec2(T0); } return k * sum.x * sum.y; } const float a = 0.5; // fraction of surface reflection due to ambient or scattered light, const float t = 0.4; // fraction of texture shading const float s = 0.25; // fraction of specular reflection float I(float Id, float Is, float It) { return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a; } const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7)); vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice, float brightness) { vec3 cloudPoint, cloudNormal; if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice, cloudPoint, cloudNormal)) { return vec4(0.0); } float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0); // diffuse reflection float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0); // specular reflection float It = T(cloudPoint); // texture function float intensity = I(Id, Is, It); vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0)); vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint); float W = noise.x; float W2 = noise.y; float W3 = noise.z; // The dot product between the cloud's normal and the ray's direction is greatest // in the center of the ellipsoid's surface. It decreases towards the edge. // Thus, it is used to blur the areas leading to the edges of the ellipsoid, // so that no harsh lines appear. // The first (and biggest) layer of worley noise is then subtracted from this. // The final result is scaled up so that the base cloud is not too translucent. float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0); float TR = pow(ndDot, 3.0) - W; // translucency TR *= 1.3; // Subtracting the second and third layers of worley noise is more complicated. // If these layers of noise were simply subtracted from the current translucency, // the shape derived from the first layer of noise would be completely deleted. // The erosion of this noise should thus be constricted to the edges of the cloud. // However, because the edges of the ellipsoid were already blurred away, mapping // the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance. // The value of (0.5 - ndDot) provides the best compromise. float minusDot = 0.5 - ndDot; // Even with the previous calculation, subtracting the second layer of wnoise // erode too much of the cloud. The addition of it, however, will detailed // volume to the cloud. As long as the noise is only added and not subtracted, // the results are aesthetically pleasing. // The minusDot product is mapped in a way that it is larger at the edges of // the ellipsoid, so a subtraction and min operation are used instead of // an addition and max one. TR -= min(minusDot * W2, 0.0); // The third level of worley noise is subtracted from the result, with some // modifications. First, a scalar is added to minusDot so that the noise // starts affecting the shape farther away from the center of the ellipsoid's // surface. Then, it is scaled down so its impact is not too intense. TR -= 0.8 * (minusDot + 0.25) * W3; // The texture function's shading does not correlate with the shape of the cloud // produced by the layers of noise, so an extra shading scalar is calculated. // The darkest areas of the cloud are assigned to be where the noise erodes // the cloud the most. This is then interpolated based on the translucency // and the diffuse shading term of that point in the cloud. float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR); // To avoid values that are too dark, this scalar is increased by a small amount // and clamped so it never goes to zero. shading = clamp(shading + 0.2, 0.3, 1.0); // Finally, the contrast of the cloud's color is increased. vec3 finalColor = mix(vec3(0.5), shading * color, 1.15); return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color; } void main() { #ifdef DEBUG_BILLBOARDS out_FragColor = vec4(0.0, 0.5, 0.5, 1.0); #endif // To avoid calculations with high values, // we raycast from an arbitrarily smaller space. vec2 coordinate = v_maximumSize.xy * v_offset; vec3 ellipsoidScale = 0.82 * v_maximumSize; vec3 ellipsoidCenter = vec3(0.0); float zOffset = max(ellipsoidScale.z - 10.0, 0.0); vec3 eye = vec3(0, 0, -10.0 - zOffset); vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye); vec3 rayOrigin = eye; #ifdef DEBUG_ELLIPSOIDS vec3 point, normal; if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice, point, normal)) { out_FragColor = v_brightness * v_color; } #else #ifndef DEBUG_BILLBOARDS vec4 cloud = drawCloud(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice, v_brightness); if(cloud.w < 0.01) { discard; } out_FragColor = cloud; #endif #endif } `;var hU=`#ifdef INSTANCED in vec2 direction; #endif in vec4 positionHighAndScaleX; in vec4 positionLowAndScaleY; in vec4 packedAttribute0; in vec4 packedAttribute1; in vec4 color; out vec2 v_offset; out vec3 v_maximumSize; out vec4 v_color; out float v_slice; out float v_brightness; void main() { // Unpack attributes. vec3 positionHigh = positionHighAndScaleX.xyz; vec3 positionLow = positionLowAndScaleY.xyz; vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w); float show = packedAttribute0.x; float brightness = packedAttribute0.y; vec2 coordinates = packedAttribute0.wz; vec3 maximumSize = packedAttribute1.xyz; float slice = packedAttribute1.w; #ifdef INSTANCED vec2 dir = direction; #else vec2 dir = coordinates; #endif vec2 offset = dir - vec2(0.5, 0.5); vec2 scaledOffset = scale * offset; vec4 p = czm_translateRelativeToEye(positionHigh, positionLow); vec4 positionEC = czm_modelViewRelativeToEye * p; positionEC.xy += scaledOffset; positionEC.xyz *= show; gl_Position = czm_projection * positionEC; v_offset = offset; v_maximumSize = maximumSize; v_color = color; v_slice = slice; v_brightness = brightness; } `;var mU=`uniform vec3 u_noiseTextureDimensions; uniform float u_noiseDetail; uniform vec3 u_noiseOffset; in vec2 v_position; float wrap(float value, float rangeLength) { if(value < 0.0) { float absValue = abs(value); float modValue = mod(absValue, rangeLength); return mod(rangeLength - modValue, rangeLength); } return mod(value, rangeLength); } vec3 wrapVec(vec3 value, float rangeLength) { return vec3(wrap(value.x, rangeLength), wrap(value.y, rangeLength), wrap(value.z, rangeLength)); } vec3 random3(vec3 p) { float dot1 = dot(p, vec3(127.1, 311.7, 932.8)); float dot2 = dot(p, vec3(269.5, 183.3, 421.4)); return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2)); } // Frequency corresponds to cell size. // The higher the frequency, the smaller the cell size. vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) { float textureSliceWidth = u_noiseTextureDimensions.x; vec3 cell = centerCell + offset; cell = wrapVec(cell, textureSliceWidth / u_noiseDetail); cell += floor(u_noiseOffset / u_noiseDetail); vec3 p = offset + random3(cell); return p; } float worleyNoise(vec3 p, float freq) { vec3 centerCell = floor(p * freq); vec3 pointInCell = fract(p * freq); float shortestDistance = 1000.0; for(float z = -1.0; z <= 1.0; z++) { for(float y = -1.0; y <= 1.0; y++) { for(float x = -1.0; x <= 1.0; x++) { vec3 offset = vec3(x, y, z); vec3 point = getWorleyCellPoint(centerCell, offset, freq); float distance = length(pointInCell - point); if(distance < shortestDistance) { shortestDistance = distance; } } } } return shortestDistance; } const float MAX_FBM_ITERATIONS = 10.0; float worleyFBMNoise(vec3 p, float octaves, float scale) { float noise = 0.0; float freq = 1.0; float persistence = 0.625; for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) { if(i >= octaves) { break; } noise += worleyNoise(p * scale, freq * scale) * persistence; persistence *= 0.5; freq *= 2.0; } return noise; } void main() { float textureSliceWidth = u_noiseTextureDimensions.x; float inverseNoiseTextureRows = u_noiseTextureDimensions.z; float x = mod(v_position.x, textureSliceWidth); float y = mod(v_position.y, textureSliceWidth); float sliceRow = floor(v_position.y / textureSliceWidth); float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth; vec3 position = vec3(x, y, z); position /= u_noiseDetail; float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0); float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0); float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0); out_FragColor = vec4(worley0, worley1, worley2, 1.0); } `;var pU=`uniform vec3 u_noiseTextureDimensions; in vec2 position; out vec2 v_position; void main() { gl_Position = vec4(position, 0.1, 1.0); float textureSliceWidth = u_noiseTextureDimensions.x; float noiseTextureRows = u_noiseTextureDimensions.y; float inverseNoiseTextureRows = u_noiseTextureDimensions.z; vec2 transformedPos = (position * 0.5) + vec2(0.5); transformedPos *= textureSliceWidth; transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows; transformedPos.y *= noiseTextureRows; v_position = transformedPos; } `;var _U=`uniform sampler2D u_opaqueDepthTexture; uniform sampler2D u_translucentDepthTexture; in vec2 v_textureCoordinates; void main() { float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r; float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r; translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth); out_FragColor = czm_packDepth(translucentDepth); } `;var gU=`/** * Compositing for Weighted Blended Order-Independent Transparency. See: * - http://jcgt.org/published/0002/02/09/ * - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html */ uniform sampler2D u_opaque; uniform sampler2D u_accumulation; uniform sampler2D u_revealage; in vec2 v_textureCoordinates; void main() { vec4 opaque = texture(u_opaque, v_textureCoordinates); vec4 accum = texture(u_accumulation, v_textureCoordinates); float r = texture(u_revealage, v_textureCoordinates).r; #ifdef MRT vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a); #else vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r); #endif out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque; if (opaque != czm_backgroundColor) { out_FragColor.a = 1.0; } } `;var yU=`in vec4 positionEC; void main() { vec3 position; vec3 direction; if (czm_orthographicIn3D == 1.0) { vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw; vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top position = vec3(mix(minPlane, maxPlane, uv), 0.0); direction = vec3(0.0, 0.0, -1.0); } else { position = vec3(0.0); direction = normalize(positionEC.xyz); } czm_ray ray = czm_ray(position, direction); vec3 ellipsoid_center = czm_view[3].xyz; czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii); if (!czm_isEmpty(intersection)) { out_FragColor = vec4(1.0, 1.0, 0.0, 1.0); } else { discard; } czm_writeLogDepth(); } `;var xU=`in vec4 position; out vec4 positionEC; void main() { positionEC = czm_modelView * position; gl_Position = czm_projection * positionEC; czm_vertexLogDepth(); } `;var jD=`uniform vec3 u_radii; uniform vec3 u_oneOverEllipsoidRadiiSquared; in vec3 v_positionEC; vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side) { vec3 positionEC = czm_pointAlongRay(ray, intersection); vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz; vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared)); vec3 sphericalNormal = normalize(positionMC / u_radii); vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordinates vec2 st = czm_ellipsoidWgs84TextureCoordinates(sphericalNormal); vec3 positionToEyeEC = -positionEC; czm_materialInput materialInput; materialInput.s = st.s; materialInput.st = st; materialInput.str = (positionMC + u_radii) / u_radii; materialInput.normalEC = normalEC; materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC); materialInput.positionToEyeEC = positionToEyeEC; czm_material material = czm_getMaterial(materialInput); #ifdef ONLY_SUN_LIGHTING return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC); #else return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC); #endif } void main() { // PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii // in the vertex shader. Only when it is larger than some constant, march along the ray. // Otherwise perform one intersection test which will be the common case. // Test if the ray intersects a sphere with the ellipsoid's maximum radius. // For very oblate ellipsoids, using the ellipsoid's radii for an intersection test // may cause false negatives. This will discard fragments before marching the ray forward. float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5; vec3 direction = normalize(v_positionEC); vec3 ellipsoidCenter = czm_modelView[3].xyz; float t1 = -1.0; float t2 = -1.0; float b = -2.0 * dot(direction, ellipsoidCenter); float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius; float discriminant = b * b - 4.0 * c; if (discriminant >= 0.0) { t1 = (-b - sqrt(discriminant)) * 0.5; t2 = (-b + sqrt(discriminant)) * 0.5; } if (t1 < 0.0 && t2 < 0.0) { discard; } float t = min(t1, t2); if (t < 0.0) { t = 0.0; } // March ray forward to intersection with larger sphere and find czm_ray ray = czm_ray(t * direction, direction); vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z); czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii); if (czm_isEmpty(intersection)) { discard; } // If the viewer is outside, compute outsideFaceColor, with normals facing outward. vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0); // If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward. vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0); out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a); out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a); #if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth))) t = (intersection.start != 0.0) ? intersection.start : intersection.stop; vec3 positionEC = czm_pointAlongRay(ray, t); vec4 positionCC = czm_projection * vec4(positionEC, 1.0); #ifdef LOG_DEPTH czm_writeLogDepth(1.0 + positionCC.w); #else float z = positionCC.z / positionCC.w; float n = czm_depthRange.near; float f = czm_depthRange.far; gl_FragDepth = (z * (f - n) + f + n) * 0.5; #endif #endif } `;var qD=`in vec3 position; uniform vec3 u_radii; out vec3 v_positionEC; void main() { // In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates. // Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry, // but doing it here allows us to change the radii without rewriting the vertex data, and // allows all ellipsoids to reuse the same vertex data. vec4 p = vec4(u_radii * position, 1.0); v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates gl_Position = czm_modelViewProjection * p; // position in clip coordinates // With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums // and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the // ellipsoid (does not write depth) that was rendered in the farther frustum. // // Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates // artifacts since some fragments can be alpha blended twice. This is solved by only rendering // the ellipsoid in the closest frustum to the viewer. gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far); czm_vertexLogDepth(); } `;/** * @license * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */var bU=`/** * @license * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples // Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h // Steps used to integrate into Cesium: // * The following defines are set: // #define FXAA_PC 1 // #define FXAA_WEBGL_1 1 // #define FXAA_GREEN_AS_LUMA 1 // #define FXAA_EARLY_EXIT 1 // #define FXAA_GLSL_120 1 // * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed. // * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace // /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/. // * There are no implicit conversions from ivec* to vec* so replace: // #define FxaaInt2 ivec2 // with // #define FxaaInt2 vec2 // * The texture2DLod function is only available in vertex shaders so replace: // #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) // #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) // with // #define FxaaTexTop(t, p) texture(t, p) // #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r)) // * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future. // * The following parameters to FxaaPixelShader are unused and can be removed: // fxaaConsolePosPos // fxaaConsoleRcpFrameOpt // fxaaConsoleRcpFrameOpt2 // fxaaConsole360RcpFrameOpt2 // fxaaConsoleEdgeSharpness // fxaaConsoleEdgeThreshold // fxaaConsoleEdgeThresholdMi // fxaaConsole360ConstDir // // Choose the quality preset. // This needs to be compiled into the shader as it effects code. // Best option to include multiple presets is to // in each shader define the preset, then include this file. // // OPTIONS // ----------------------------------------------------------------------- // 10 to 15 - default medium dither (10=fastest, 15=highest quality) // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) // 39 - no dither, very expensive // // NOTES // ----------------------------------------------------------------------- // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) // 13 = about same speed as FXAA 3.9 and better than 12 // 23 = closest to FXAA 3.9 visually and performance wise // _ = the lowest digit is directly related to performance // _ = the highest digit is directly related to style // //#define FXAA_QUALITY_PRESET 12 #if (FXAA_QUALITY_PRESET == 10) #define FXAA_QUALITY_PS 3 #define FXAA_QUALITY_P0 1.5 #define FXAA_QUALITY_P1 3.0 #define FXAA_QUALITY_P2 12.0 #endif #if (FXAA_QUALITY_PRESET == 11) #define FXAA_QUALITY_PS 4 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 3.0 #define FXAA_QUALITY_P3 12.0 #endif #if (FXAA_QUALITY_PRESET == 12) #define FXAA_QUALITY_PS 5 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 4.0 #define FXAA_QUALITY_P4 12.0 #endif #if (FXAA_QUALITY_PRESET == 13) #define FXAA_QUALITY_PS 6 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 4.0 #define FXAA_QUALITY_P5 12.0 #endif #if (FXAA_QUALITY_PRESET == 14) #define FXAA_QUALITY_PS 7 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 4.0 #define FXAA_QUALITY_P6 12.0 #endif #if (FXAA_QUALITY_PRESET == 15) #define FXAA_QUALITY_PS 8 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 4.0 #define FXAA_QUALITY_P7 12.0 #endif #if (FXAA_QUALITY_PRESET == 20) #define FXAA_QUALITY_PS 3 #define FXAA_QUALITY_P0 1.5 #define FXAA_QUALITY_P1 2.0 #define FXAA_QUALITY_P2 8.0 #endif #if (FXAA_QUALITY_PRESET == 21) #define FXAA_QUALITY_PS 4 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 8.0 #endif #if (FXAA_QUALITY_PRESET == 22) #define FXAA_QUALITY_PS 5 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 8.0 #endif #if (FXAA_QUALITY_PRESET == 23) #define FXAA_QUALITY_PS 6 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 8.0 #endif #if (FXAA_QUALITY_PRESET == 24) #define FXAA_QUALITY_PS 7 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 3.0 #define FXAA_QUALITY_P6 8.0 #endif #if (FXAA_QUALITY_PRESET == 25) #define FXAA_QUALITY_PS 8 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 4.0 #define FXAA_QUALITY_P7 8.0 #endif #if (FXAA_QUALITY_PRESET == 26) #define FXAA_QUALITY_PS 9 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 4.0 #define FXAA_QUALITY_P8 8.0 #endif #if (FXAA_QUALITY_PRESET == 27) #define FXAA_QUALITY_PS 10 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 4.0 #define FXAA_QUALITY_P9 8.0 #endif #if (FXAA_QUALITY_PRESET == 28) #define FXAA_QUALITY_PS 11 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 2.0 #define FXAA_QUALITY_P9 4.0 #define FXAA_QUALITY_P10 8.0 #endif #if (FXAA_QUALITY_PRESET == 29) #define FXAA_QUALITY_PS 12 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.5 #define FXAA_QUALITY_P2 2.0 #define FXAA_QUALITY_P3 2.0 #define FXAA_QUALITY_P4 2.0 #define FXAA_QUALITY_P5 2.0 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 2.0 #define FXAA_QUALITY_P9 2.0 #define FXAA_QUALITY_P10 4.0 #define FXAA_QUALITY_P11 8.0 #endif #if (FXAA_QUALITY_PRESET == 39) #define FXAA_QUALITY_PS 12 #define FXAA_QUALITY_P0 1.0 #define FXAA_QUALITY_P1 1.0 #define FXAA_QUALITY_P2 1.0 #define FXAA_QUALITY_P3 1.0 #define FXAA_QUALITY_P4 1.0 #define FXAA_QUALITY_P5 1.5 #define FXAA_QUALITY_P6 2.0 #define FXAA_QUALITY_P7 2.0 #define FXAA_QUALITY_P8 2.0 #define FXAA_QUALITY_P9 2.0 #define FXAA_QUALITY_P10 4.0 #define FXAA_QUALITY_P11 8.0 #endif #define FxaaBool bool #define FxaaFloat float #define FxaaFloat2 vec2 #define FxaaFloat3 vec3 #define FxaaFloat4 vec4 #define FxaaHalf float #define FxaaHalf2 vec2 #define FxaaHalf3 vec3 #define FxaaHalf4 vec4 #define FxaaInt2 vec2 #define FxaaTex sampler2D #define FxaaSat(x) clamp(x, 0.0, 1.0) #define FxaaTexTop(t, p) texture(t, p) #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r)) FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } FxaaFloat4 FxaaPixelShader( // // Use noperspective interpolation here (turn off perspective interpolation). // {xy} = center of pixel FxaaFloat2 pos, // // Input color texture. // {rgb_} = color in linear or perceptual color space // if (FXAA_GREEN_AS_LUMA == 0) // {___a} = luma in perceptual color space (not linear) FxaaTex tex, // // Only used on FXAA Quality. // This must be from a constant/uniform. // {x_} = 1.0/screenWidthInPixels // {_y} = 1.0/screenHeightInPixels FxaaFloat2 fxaaQualityRcpFrame, // // Only used on FXAA Quality. // This used to be the FXAA_QUALITY_SUBPIX define. // It is here now to allow easier tuning. // Choose the amount of sub-pixel aliasing removal. // This can effect sharpness. // 1.00 - upper limit (softer) // 0.75 - default amount of filtering // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) // 0.25 - almost off // 0.00 - completely off FxaaFloat fxaaQualitySubpix, // // Only used on FXAA Quality. // This used to be the FXAA_QUALITY_EDGE_THRESHOLD define. // It is here now to allow easier tuning. // The minimum amount of local contrast required to apply algorithm. // 0.333 - too little (faster) // 0.250 - low quality // 0.166 - default // 0.125 - high quality // 0.063 - overkill (slower) FxaaFloat fxaaQualityEdgeThreshold, // // Only used on FXAA Quality. // This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define. // It is here now to allow easier tuning. // Trims the algorithm from processing darks. // 0.0833 - upper limit (default, the start of visible unfiltered edges) // 0.0625 - high quality (faster) // 0.0312 - visible limit (slower) // Special notes when using FXAA_GREEN_AS_LUMA, // Likely want to set this to zero. // As colors that are mostly not-green // will appear very dark in the green channel! // Tune by looking at mostly non-green content, // then start at zero and increase until aliasing is a problem. FxaaFloat fxaaQualityEdgeThresholdMin ) { /*--------------------------------------------------------------------------*/ FxaaFloat2 posM; posM.x = pos.x; posM.y = pos.y; FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); #define lumaM rgbyM.y FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); /*--------------------------------------------------------------------------*/ FxaaFloat maxSM = max(lumaS, lumaM); FxaaFloat minSM = min(lumaS, lumaM); FxaaFloat maxESM = max(lumaE, maxSM); FxaaFloat minESM = min(lumaE, minSM); FxaaFloat maxWN = max(lumaN, lumaW); FxaaFloat minWN = min(lumaN, lumaW); FxaaFloat rangeMax = max(maxWN, maxESM); FxaaFloat rangeMin = min(minWN, minESM); FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; FxaaFloat range = rangeMax - rangeMin; FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); FxaaBool earlyExit = range < rangeMaxClamped; /*--------------------------------------------------------------------------*/ if(earlyExit) return rgbyM; /*--------------------------------------------------------------------------*/ FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); /*--------------------------------------------------------------------------*/ FxaaFloat lumaNS = lumaN + lumaS; FxaaFloat lumaWE = lumaW + lumaE; FxaaFloat subpixRcpRange = 1.0/range; FxaaFloat subpixNSWE = lumaNS + lumaWE; FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; /*--------------------------------------------------------------------------*/ FxaaFloat lumaNESE = lumaNE + lumaSE; FxaaFloat lumaNWNE = lumaNW + lumaNE; FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; /*--------------------------------------------------------------------------*/ FxaaFloat lumaNWSW = lumaNW + lumaSW; FxaaFloat lumaSWSE = lumaSW + lumaSE; FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; /*--------------------------------------------------------------------------*/ FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; FxaaFloat lengthSign = fxaaQualityRcpFrame.x; FxaaBool horzSpan = edgeHorz >= edgeVert; FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; /*--------------------------------------------------------------------------*/ if(!horzSpan) lumaN = lumaW; if(!horzSpan) lumaS = lumaE; if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; /*--------------------------------------------------------------------------*/ FxaaFloat gradientN = lumaN - lumaM; FxaaFloat gradientS = lumaS - lumaM; FxaaFloat lumaNN = lumaN + lumaM; FxaaFloat lumaSS = lumaS + lumaM; FxaaBool pairN = abs(gradientN) >= abs(gradientS); FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); if(pairN) lengthSign = -lengthSign; FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); /*--------------------------------------------------------------------------*/ FxaaFloat2 posB; posB.x = posM.x; posB.y = posM.y; FxaaFloat2 offNP; offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; if(!horzSpan) posB.x += lengthSign * 0.5; if( horzSpan) posB.y += lengthSign * 0.5; /*--------------------------------------------------------------------------*/ FxaaFloat2 posN; posN.x = posB.x - offNP.x * FXAA_QUALITY_P0; posN.y = posB.y - offNP.y * FXAA_QUALITY_P0; FxaaFloat2 posP; posP.x = posB.x + offNP.x * FXAA_QUALITY_P0; posP.y = posB.y + offNP.y * FXAA_QUALITY_P0; FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); FxaaFloat subpixE = subpixC * subpixC; FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); /*--------------------------------------------------------------------------*/ if(!pairN) lumaNN = lumaSS; FxaaFloat gradientScaled = gradient * 1.0/4.0; FxaaFloat lumaMM = lumaM - lumaNN * 0.5; FxaaFloat subpixF = subpixD * subpixE; FxaaBool lumaMLTZero = lumaMM < 0.0; /*--------------------------------------------------------------------------*/ lumaEndN -= lumaNN * 0.5; lumaEndP -= lumaNN * 0.5; FxaaBool doneN = abs(lumaEndN) >= gradientScaled; FxaaBool doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1; FxaaBool doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1; /*--------------------------------------------------------------------------*/ if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 3) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 4) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 5) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 6) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 7) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 8) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 9) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 10) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 11) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11; /*--------------------------------------------------------------------------*/ #if (FXAA_QUALITY_PS > 12) if(doneNP) { if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; doneN = abs(lumaEndN) >= gradientScaled; doneP = abs(lumaEndP) >= gradientScaled; if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12; if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12; doneNP = (!doneN) || (!doneP); if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12; if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12; /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } #endif /*--------------------------------------------------------------------------*/ } /*--------------------------------------------------------------------------*/ FxaaFloat dstN = posM.x - posN.x; FxaaFloat dstP = posP.x - posM.x; if(!horzSpan) dstN = posM.y - posN.y; if(!horzSpan) dstP = posP.y - posM.y; /*--------------------------------------------------------------------------*/ FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; FxaaFloat spanLength = (dstP + dstN); FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; FxaaFloat spanLengthRcp = 1.0/spanLength; /*--------------------------------------------------------------------------*/ FxaaBool directionN = dstN < dstP; FxaaFloat dst = min(dstN, dstP); FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; FxaaFloat subpixG = subpixF * subpixF; FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; FxaaFloat subpixH = subpixG * fxaaQualitySubpix; /*--------------------------------------------------------------------------*/ FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); } `;var TU=`uniform vec4 u_initialColor; #if TEXTURE_UNITS > 0 uniform sampler2D u_dayTextures[TEXTURE_UNITS]; uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS]; uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS]; #ifdef APPLY_ALPHA uniform float u_dayTextureAlpha[TEXTURE_UNITS]; #endif #ifdef APPLY_DAY_NIGHT_ALPHA uniform float u_dayTextureNightAlpha[TEXTURE_UNITS]; uniform float u_dayTextureDayAlpha[TEXTURE_UNITS]; #endif #ifdef APPLY_SPLIT uniform float u_dayTextureSplit[TEXTURE_UNITS]; #endif #ifdef APPLY_BRIGHTNESS uniform float u_dayTextureBrightness[TEXTURE_UNITS]; #endif #ifdef APPLY_CONTRAST uniform float u_dayTextureContrast[TEXTURE_UNITS]; #endif #ifdef APPLY_HUE uniform float u_dayTextureHue[TEXTURE_UNITS]; #endif #ifdef APPLY_SATURATION uniform float u_dayTextureSaturation[TEXTURE_UNITS]; #endif #ifdef APPLY_GAMMA uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS]; #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C #ifdef APPLY_INVERT_COLOR_MARS3D uniform bool u_mars3dTextureInvertColor[TEXTURE_UNITS]; #endif #ifdef APPLY_FILTER_COLOR_MARS3D uniform vec3 u_mars3dTextureFilterColor[TEXTURE_UNITS]; #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C #ifdef APPLY_IMAGERY_CUTOUT uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS]; #endif #ifdef APPLY_COLOR_TO_ALPHA uniform vec4 u_colorsToAlpha[TEXTURE_UNITS]; #endif uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS]; #endif #ifdef SHOW_REFLECTIVE_OCEAN uniform sampler2D u_waterMask; uniform vec4 u_waterMaskTranslationAndScale; uniform float u_zoomedOutOceanSpecularIntensity; #endif #ifdef SHOW_OCEAN_WAVES uniform sampler2D u_oceanNormalMap; #endif #if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE) uniform vec2 u_lightingFadeDistance; #endif #ifdef TILE_LIMIT_RECTANGLE uniform vec4 u_cartographicLimitRectangle; #endif #ifdef GROUND_ATMOSPHERE uniform vec2 u_nightFadeDistance; #endif #ifdef ENABLE_CLIPPING_PLANES uniform highp sampler2D u_clippingPlanes; uniform mat4 u_clippingPlanesMatrix; uniform vec4 u_clippingPlanesEdgeStyle; #endif #if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING)) uniform float u_minimumBrightness; #endif #ifdef COLOR_CORRECT uniform vec3 u_hsbShift; // Hue, saturation, brightness #endif #ifdef HIGHLIGHT_FILL_TILE uniform vec4 u_fillHighlightColor; #endif #ifdef TRANSLUCENT uniform vec4 u_frontFaceAlphaByDistance; uniform vec4 u_backFaceAlphaByDistance; uniform vec4 u_translucencyRectangle; #endif #ifdef UNDERGROUND_COLOR uniform vec4 u_undergroundColor; uniform vec4 u_undergroundColorAlphaByDistance; #endif #ifdef ENABLE_VERTEX_LIGHTING uniform float u_lambertDiffuseMultiplier; uniform float u_vertexShadowDarkness; #endif in vec3 v_positionMC; in vec3 v_positionEC; in vec3 v_textureCoordinates; in vec3 v_normalMC; in vec3 v_normalEC; #ifdef APPLY_MATERIAL in float v_height; in float v_slope; in float v_aspect; #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF) #ifdef APPLY_MARS3D_FLOOD uniform bool u_mars_flood_enabled; uniform bool u_mars_flood_only; uniform vec4 u_mars_flood_rectangle; uniform highp sampler2D u_mars_flood_texture; #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF) //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316 #ifdef APPLY_MARS3D_CLIP uniform bool u_mars_clip_enabled; uniform bool u_mars_clip_only; uniform vec4 u_mars_clip_rectangle; uniform highp sampler2D u_mars_clip_texture; #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316 //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u7F16\u8F91\u901A\u7528\u7684\u8303\u56F4\u5224\u65AD\u65B9\u6CD5\uFF08\u542B \u5730\u5F62\u62AC\u5347/\u5730\u5F62\u538B\u5E73/\u5730\u5F62\u5F00\u6316/\u5730\u5F62\u533A\u57DF\u6750\u8D28\uFF09 uniform highp float u_mars_inverseTileWidth; uniform highp vec2 u_mars_cartographicTileRectangle; bool inAreaMars3DRange(vec4 rectangle, sampler2D rangeTexture) { float lo = v_textureCoordinates.x / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.x; float la = v_textureCoordinates.y / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.y; float newX = (lo - rectangle.x) / rectangle.z; float newY = (la - rectangle.y) / rectangle.w; if(newX >= 0.0 && newX <= 1.0 && newY >= 0.0 && newY <= 1.0){ vec4 point = texture(rangeTexture, vec2(newX, newY)); return point.r > 0.0; } return false; } //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u7F16\u8F91\u901A\u7528\u7684\u8303\u56F4\u5224\u65AD\u65B9\u6CD5\uFF08\u542B \u5730\u5F62\u62AC\u5347/\u5730\u5F62\u538B\u5E73/\u5730\u5F62\u5F00\u6316/\u5730\u5F62\u533A\u57DF\u6750\u8D28\uFF09 #if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) in float v_distance; #endif #if defined(GROUND_ATMOSPHERE) || defined(FOG) in vec3 v_atmosphereRayleighColor; in vec3 v_atmosphereMieColor; in float v_atmosphereOpacity; #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u62AC\u5347 #ifdef APPLY_MARS3D_UPLIFT uniform vec4 u_mars_uplift_rectangle; uniform highp sampler2D u_mars_uplift_texture; uniform bool u_mars_uplift_enabled; uniform bool u_mars_uplift_hideInsideOrOutside; #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u62AC\u5347 #if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) float interpolateByDistance(vec4 nearFarScalar, float distance) { float startDistance = nearFarScalar.x; float startValue = nearFarScalar.y; float endDistance = nearFarScalar.z; float endValue = nearFarScalar.w; float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0); return mix(startValue, endValue, t); } #endif #if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL) vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor) { return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a); } #endif #ifdef TRANSLUCENT bool inTranslucencyRectangle() { return v_textureCoordinates.x > u_translucencyRectangle.x && v_textureCoordinates.x < u_translucencyRectangle.z && v_textureCoordinates.y > u_translucencyRectangle.y && v_textureCoordinates.y < u_translucencyRectangle.w; } #endif vec4 sampleAndBlend( vec4 previousColor, sampler2D textureToSample, vec2 tileTextureCoordinates, vec4 textureCoordinateRectangle, vec4 textureCoordinateTranslationAndScale, float textureAlpha, float textureNightAlpha, float textureDayAlpha, float textureBrightness, float textureContrast, float textureHue, float textureSaturation, float textureOneOverGamma, //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C bool textureInvertColor, vec3 texturefilterColor, //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C float split, vec4 colorToAlpha, float nightBlend) { // This crazy step stuff sets the alpha to 0.0 if this following condition is true: // tileTextureCoordinates.s < textureCoordinateRectangle.s || // tileTextureCoordinates.s > textureCoordinateRectangle.p || // tileTextureCoordinates.t < textureCoordinateRectangle.t || // tileTextureCoordinates.t > textureCoordinateRectangle.q // In other words, the alpha is zero if the fragment is outside the rectangle // covered by this texture. Would an actual 'if' yield better performance? vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates); textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y; alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates); textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y; #if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING) textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend); #endif vec2 translation = textureCoordinateTranslationAndScale.xy; vec2 scale = textureCoordinateTranslationAndScale.zw; vec2 textureCoordinates = tileTextureCoordinates * scale + translation; vec4 value = texture(textureToSample, textureCoordinates); vec3 color = value.rgb; float alpha = value.a; #ifdef APPLY_COLOR_TO_ALPHA vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb); colorDiff.r = max(max(colorDiff.r, colorDiff.g), colorDiff.b); alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha); #endif #if !defined(APPLY_GAMMA) vec4 tempColor = czm_gammaCorrect(vec4(color, alpha)); color = tempColor.rgb; alpha = tempColor.a; #else color = pow(color, vec3(textureOneOverGamma)); #endif #ifdef APPLY_SPLIT float splitPosition = czm_splitPosition; // Split to the left if (split < 0.0 && gl_FragCoord.x > splitPosition) { alpha = 0.0; } // Split to the right else if (split > 0.0 && gl_FragCoord.x < splitPosition) { alpha = 0.0; } #endif #ifdef APPLY_BRIGHTNESS color = mix(vec3(0.0), color, textureBrightness); #endif #ifdef APPLY_CONTRAST color = mix(vec3(0.5), color, textureContrast); #endif #ifdef APPLY_HUE color = czm_hue(color, textureHue); #endif #ifdef APPLY_SATURATION color = czm_saturation(color, textureSaturation); #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C #ifdef APPLY_INVERT_COLOR_MARS3D if(textureInvertColor) { color = vec3(1.0 - color.r, 1.0 - color.g, 1.0 - color.b); } #endif #ifdef APPLY_FILTER_COLOR_MARS3D if(texturefilterColor.x != 1.0 || texturefilterColor.y != 1.0 || texturefilterColor.z != 1.0) { color = vec3(color.r * texturefilterColor.x, color.g * texturefilterColor.y, color.b * texturefilterColor.z); } #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C float sourceAlpha = alpha * textureAlpha; float outAlpha = mix(previousColor.a, 1.0, sourceAlpha); outAlpha += sign(outAlpha) - 1.0; vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha; // When rendering imagery for a tile in multiple passes, // some GPU/WebGL implementation combinations will not blend fragments in // additional passes correctly if their computation includes an unmasked // divide-by-zero operation, // even if it's not in the output or if the output has alpha zero. // // For example, without sanitization for outAlpha, // this renders without artifacts: // if (outAlpha == 0.0) { outColor = vec3(0.0); } // // but using czm_branchFreeTernary will cause portions of the tile that are // alpha-zero in the additional pass to render as black instead of blending // with the previous pass: // outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor); // // So instead, sanitize against divide-by-zero, // store this state on the sign of outAlpha, and correct on return. return vec4(outColor, max(outAlpha, 0.0)); } vec3 colorCorrect(vec3 rgb) { #ifdef COLOR_CORRECT // Convert rgb color to hsb vec3 hsb = czm_RGBToHSB(rgb); // Perform hsb shift hsb.x += u_hsbShift.x; // hue hsb.y = clamp(hsb.y + u_hsbShift.y, 0.0, 1.0); // saturation hsb.z = hsb.z > czm_epsilon7 ? hsb.z + u_hsbShift.z : 0.0; // brightness // Convert shifted hsb back to rgb rgb = czm_HSBToRGB(hsb); #endif return rgb; } vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend); vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade); const float fExposure = 2.0; vec3 computeEllipsoidPosition() { float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0); vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0); xy *= czm_viewport.zw * mpp * 0.5; vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x)); czm_ray ray = czm_ray(vec3(0.0), direction); vec3 ellipsoid_center = czm_view[3].xyz; czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii); vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start); return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz; } void main() { //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316 #ifdef APPLY_MARS3D_CLIP if(u_mars_clip_enabled) { if(u_mars_clip_only) { if(!inAreaMars3DRange(u_mars_clip_rectangle, u_mars_clip_texture)) { discard; } } else { if(inAreaMars3DRange(u_mars_clip_rectangle, u_mars_clip_texture)) { discard; } } } #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316 #ifdef TILE_LIMIT_RECTANGLE if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x || v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y) { discard; } #endif #ifdef ENABLE_CLIPPING_PLANES float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix); #endif #if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR) vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordinates #endif #if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING) float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0); #else float nightBlend = 0.0; #endif // The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0 // where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the // fragments on the edges of tiles even though the vertex shader is outputting // coordinates strictly in the 0-1 range. vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend); #ifdef SHOW_TILE_BOUNDARIES if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) || v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0)) { color = vec4(1.0, 0.0, 0.0, 1.0); } #endif #if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE) float cameraDist; if (czm_sceneMode == czm_sceneMode2D) { cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5; } else if (czm_sceneMode == czm_sceneModeColumbusView) { cameraDist = -czm_view[3].z; } else { cameraDist = length(czm_view[3]); } float fadeOutDist = u_lightingFadeDistance.x; float fadeInDist = u_lightingFadeDistance.y; if (czm_sceneMode != czm_sceneMode3D) { vec3 radii = czm_ellipsoidRadii; float maxRadii = max(radii.x, max(radii.y, radii.z)); fadeOutDist -= maxRadii; fadeInDist -= maxRadii; } float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0); #else float fade = 0.0; #endif #ifdef SHOW_REFLECTIVE_OCEAN vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy; vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw; vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation; waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y; float mask = texture(u_waterMask, waterMaskTextureCoordinates).r; if (mask > 0.0) { mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC); vec2 ellipsoidTextureCoordinates = czm_ellipsoidWgs84TextureCoordinates(normalMC); vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidWgs84TextureCoordinates(normalMC.zyx); vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z)); color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade); } #endif #ifdef APPLY_MATERIAL czm_materialInput materialInput; materialInput.st = v_textureCoordinates.st; materialInput.normalEC = normalize(v_normalEC); materialInput.positionToEyeEC = -v_positionEC; materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC)); materialInput.slope = v_slope; materialInput.height = v_height; materialInput.aspect = v_aspect; czm_material material = czm_getMaterial(materialInput); //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF) bool hasAlphaBlend = true; #ifdef APPLY_MARS3D_FLOOD hasAlphaBlend = !u_mars_flood_enabled || (u_mars_flood_enabled && inAreaMars3DRange(u_mars_flood_rectangle, u_mars_flood_texture)); if(u_mars_flood_enabled) { if(u_mars_flood_only) { if(! inAreaMars3DRange(u_mars_flood_rectangle, u_mars_flood_texture)) { discard; } } } #endif //\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF) if(hasAlphaBlend) { vec4 materialColor = vec4(material.diffuse, material.alpha); color = alphaBlend(materialColor, color); } #endif #ifdef ENABLE_VERTEX_LIGHTING float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0); vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a); #elif defined(ENABLE_DAYNIGHT_SHADING) float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0); diffuseIntensity = mix(1.0, diffuseIntensity, fade); vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a); #else vec4 finalColor = color; #endif #ifdef ENABLE_CLIPPING_PLANES vec4 clippingPlanesEdgeColor = vec4(1.0); clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb; float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a; if (clipDistance < clippingPlanesEdgeWidth) { finalColor = clippingPlanesEdgeColor; } #endif #ifdef HIGHLIGHT_FILL_TILE finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a); #endif #if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN) vec3 atmosphereLightDirection = czm_sunDirectionWC; #else vec3 atmosphereLightDirection = czm_lightDirectionWC; #endif #if defined(GROUND_ATMOSPHERE) || defined(FOG) if (!czm_backFacing()) { bool dynamicLighting = false; #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING)) dynamicLighting = true; #endif vec3 rayleighColor; vec3 mieColor; float opacity; vec3 positionWC; vec3 lightDirection; // When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader. // Otherwise, the scattering is computed in the vertex shader. #ifdef PER_FRAGMENT_GROUND_ATMOSPHERE positionWC = computeEllipsoidPosition(); lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC)); computeAtmosphereScattering( positionWC, lightDirection, rayleighColor, mieColor, opacity ); #else positionWC = v_positionMC; lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC)); rayleighColor = v_atmosphereRayleighColor; mieColor = v_atmosphereMieColor; opacity = v_atmosphereOpacity; #endif #ifdef COLOR_CORRECT const bool ignoreBlackPixels = true; rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels); mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels); #endif vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity); // Fog is applied to tiles selected for fog, close to the Earth. #ifdef FOG vec3 fogColor = groundAtmosphereColor.rgb; // If there is lighting, apply that to the fog. #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING)) float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0); fogColor *= darken; #endif #ifndef HDR fogColor.rgb = czm_acesTonemapping(fogColor.rgb); fogColor.rgb = czm_inverseGamma(fogColor.rgb); #endif const float modifier = 0.15; finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, modifier), finalColor.a); #else // Apply ground atmosphere. This happens when the camera is far away from the earth. // The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere. // This value is larger near the "circumference", as it is further away from the camera. We use it to // brighten up that area of the ground atmosphere. const float transmittanceModifier = 0.5; float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0); vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance; #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING)) float fadeInDist = u_nightFadeDistance.x; float fadeOutDist = u_nightFadeDistance.y; float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0); float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0); vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken); finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity); #endif #ifndef HDR finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb); #else finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6); #endif finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade); #endif } #endif #ifdef UNDERGROUND_COLOR if (czm_backFacing()) { float distanceFromEllipsoid = max(czm_eyeHeight, 0.0); float distance = max(v_distance - distanceFromEllipsoid, 0.0); float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance); vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount); finalColor = alphaBlend(undergroundColor, finalColor); } #endif #ifdef TRANSLUCENT if (inTranslucencyRectangle()) { vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance; finalColor.a *= interpolateByDistance(alphaByDistance, v_distance); } #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u62AC\u5347 #ifdef APPLY_MARS3D_UPLIFT if(u_mars_uplift_enabled) { bool isInSlopeRampRectangle = inAreaMars3DRange(u_mars_uplift_rectangle, u_mars_uplift_texture); if(isInSlopeRampRectangle == u_mars_uplift_hideInsideOrOutside) { discard; } } #endif out_FragColor = finalColor; } #ifdef SHOW_REFLECTIVE_OCEAN float waveFade(float edge0, float edge1, float x) { float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0); return pow(1.0 - y, 5.0); } float linearFade(float edge0, float edge1, float x) { return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0); } // Based on water rendering by Jonas Wagner: // http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog // low altitude wave settings const float oceanFrequencyLowAltitude = 825000.0; const float oceanAnimationSpeedLowAltitude = 0.004; const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0; const float oceanSpecularIntensity = 0.5; // high altitude wave settings const float oceanFrequencyHighAltitude = 125000.0; const float oceanAnimationSpeedHighAltitude = 0.008; const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0; vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade) { vec3 positionToEyeEC = -positionEyeCoordinates; float positionToEyeECLength = length(positionToEyeEC); // The double normalize below works around a bug in Firefox on Android devices. vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC)); // Fade out the waves as the camera moves far from the surface. float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength); #ifdef SHOW_OCEAN_WAVES // high altitude waves float time = czm_frameNumber * oceanAnimationSpeedHighAltitude; vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0); vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude); // low altitude waves time = czm_frameNumber * oceanAnimationSpeedLowAltitude; noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0); vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude); // blend the 2 wave layers based on distance to surface float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength); float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength); vec3 normalTangentSpace = (highAltitudeFade * normalTangentSpaceHighAltitude) + (lowAltitudeFade * normalTangentSpaceLowAltitude); normalTangentSpace = normalize(normalTangentSpace); // fade out the normal perturbation as we move farther from the water surface normalTangentSpace.xy *= waveIntensity; normalTangentSpace = normalize(normalTangentSpace); #else vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0); #endif vec3 normalEC = enuToEye * normalTangentSpace; const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6); // Use diffuse light to highlight the waves float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue; vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade); #ifdef SHOW_OCEAN_WAVES // Where diffuse light is low or non-existent, use wave highlights based solely on // the wave bumpiness and no particular light direction. float tsPerturbationRatio = normalTangentSpace.z; vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity); #else vec3 nonDiffuseHighlight = vec3(0.0); #endif // Add specular highlights in 3D, and in all modes when zoomed in. float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0); float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue); float specular = specularIntensity * surfaceReflectance; #ifdef HDR specular *= 1.4; float e = 0.2; float d = 3.3; float c = 1.7; vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular)); #else vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular; #endif return vec4(color, imageryColor.a); } #endif // #ifdef SHOW_REFLECTIVE_OCEAN `;var AU=`#ifdef QUANTIZATION_BITS12 in vec4 compressed0; in float compressed1; #else in vec4 position3DAndHeight; in vec4 textureCoordAndEncodedNormals; #endif #ifdef GEODETIC_SURFACE_NORMALS in vec3 geodeticSurfaceNormal; #endif #ifdef EXAGGERATION uniform vec2 u_verticalExaggerationAndRelativeHeight; #endif uniform vec3 u_center3D; uniform mat4 u_modifiedModelView; uniform mat4 u_modifiedModelViewProjection; uniform vec4 u_tileRectangle; // Uniforms for 2D Mercator projection uniform vec2 u_southAndNorthLatitude; uniform vec2 u_southMercatorYAndOneOverHeight; out vec3 v_positionMC; out vec3 v_positionEC; out vec3 v_textureCoordinates; out vec3 v_normalMC; out vec3 v_normalEC; #ifdef APPLY_MATERIAL out float v_slope; out float v_aspect; out float v_height; #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) out float v_distance; #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) out vec3 v_atmosphereRayleighColor; out vec3 v_atmosphereMieColor; out float v_atmosphereOpacity; #endif // These functions are generated at runtime. vec4 getPosition(vec3 position, float height, vec2 textureCoordinates); float get2DYPositionFraction(vec2 textureCoordinates); vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates) { return u_modifiedModelViewProjection * vec4(position, 1.0); } float get2DMercatorYPositionFraction(vec2 textureCoordinates) { // The width of a tile at level 11, in radians and assuming a single root tile, is // 2.0 * czm_pi / pow(2.0, 11.0) // We want to just linearly interpolate the 2D position from the texture coordinates // when we're at this level or higher. The constant below is the expression // above evaluated and then rounded up at the 4th significant digit. const float maxTileWidth = 0.003068; float positionFraction = textureCoordinates.y; float southLatitude = u_southAndNorthLatitude.x; float northLatitude = u_southAndNorthLatitude.y; if (northLatitude - southLatitude > maxTileWidth) { float southMercatorY = u_southMercatorYAndOneOverHeight.x; float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y; float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y); currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude); positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight); } return positionFraction; } float get2DGeographicYPositionFraction(vec2 textureCoordinates) { return textureCoordinates.y; } vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates) { float yPositionFraction = get2DYPositionFraction(textureCoordinates); vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0); return u_modifiedModelViewProjection * rtcPosition2D; } vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates) { return getPositionPlanarEarth(position, 0.0, textureCoordinates); } vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates) { return getPositionPlanarEarth(position, height, textureCoordinates); } vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates) { // We do not do RTC while morphing, so there is potential for jitter. // This is unlikely to be noticeable, though. vec3 position3DWC = position + u_center3D; float yPositionFraction = get2DYPositionFraction(textureCoordinates); vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0); vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime); return czm_modelViewProjection * morphPosition; } #ifdef QUANTIZATION_BITS12 uniform vec2 u_minMaxHeight; uniform mat4 u_scaleAndBias; #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73 #ifdef APPLY_MARS3D_FLAT uniform bool u_mars_flat_enabled; uniform vec4 u_mars_flat_rectangle; uniform highp sampler2D u_mars_flat_texture; uniform highp float u_mars_inverseTileWidth; uniform highp vec2 u_mars_cartographicTileRectangle; vec4 getAreaMars3DRange(vec4 rectangle, sampler2D rangeTexture, vec2 textureCoordinates) { float lo = textureCoordinates.x / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.x; float la = textureCoordinates.y / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.y; float newX = (lo - rectangle.x) / rectangle.z; float newY = (la - rectangle.y) / rectangle.w; vec4 point; if(newX >= 0.0 && newX <= 1.0 && newY >= 0.0 && newY <= 1.0){ vec4 point = texture(rangeTexture, vec2(newX, newY)); return point; }else{ return vec4(0.0); } } #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73 void main() { #ifdef QUANTIZATION_BITS12 vec2 xy = czm_decompressTextureCoordinates(compressed0.x); vec2 zh = czm_decompressTextureCoordinates(compressed0.y); vec3 position = vec3(xy, zh.x); float height = zh.y; vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z); height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x; position = (u_scaleAndBias * vec4(position, 1.0)).xyz; #if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL) float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x; float encodedNormal = compressed1; #elif defined(INCLUDE_WEB_MERCATOR_Y) float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x; float encodedNormal = 0.0; #elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) float webMercatorT = textureCoordinates.y; float encodedNormal = compressed0.w; #else float webMercatorT = textureCoordinates.y; float encodedNormal = 0.0; #endif #else // A single float per element vec3 position = position3DAndHeight.xyz; float height = position3DAndHeight.w; vec2 textureCoordinates = textureCoordAndEncodedNormals.xy; #if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y) float webMercatorT = textureCoordAndEncodedNormals.z; float encodedNormal = textureCoordAndEncodedNormals.w; #elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL) float webMercatorT = textureCoordinates.y; float encodedNormal = textureCoordAndEncodedNormals.z; #elif defined(INCLUDE_WEB_MERCATOR_Y) float webMercatorT = textureCoordAndEncodedNormals.z; float encodedNormal = 0.0; #else float webMercatorT = textureCoordinates.y; float encodedNormal = 0.0; #endif #endif vec3 position3DWC = position + u_center3D; #ifdef GEODETIC_SURFACE_NORMALS vec3 ellipsoidNormal = geodeticSurfaceNormal; #else vec3 ellipsoidNormal = normalize(position3DWC); #endif #if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS) float exaggeration = u_verticalExaggerationAndRelativeHeight.x; float relativeHeight = u_verticalExaggerationAndRelativeHeight.y; float newHeight = (height - relativeHeight) * exaggeration + relativeHeight; // stop from going through center of earth float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z); newHeight = max(newHeight, -minRadius); vec3 offset = ellipsoidNormal * (newHeight - height); position += offset; position3DWC += offset; height = newHeight; #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73 #ifdef APPLY_MARS3D_FLAT if(u_mars_flat_enabled) { vec4 isInside = getAreaMars3DRange(u_mars_flat_rectangle,u_mars_flat_texture,textureCoordinates); if(isInside.r>0.0 || isInside.g>0.0 || isInside.b>0.0 || isInside.a>0.0){ float newHeight = czm_unpackFloat(isInside); if(newHeight>-9999.0 && newHeight<9999.0){ vec3 offset = (newHeight - height) * ellipsoidNormal; position += offset; position3DWC += offset; height = newHeight; // vec3 newPosition = (position3DWC + offset) - u_center3D; } } } #endif // \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73 gl_Position = getPosition(position, height, textureCoordinates); v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz; v_positionMC = position3DWC; // position in model coordinates v_textureCoordinates = vec3(textureCoordinates, webMercatorT); #if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL) vec3 normalMC = czm_octDecode(encodedNormal); #if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS) vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal; vec3 rejection = normalMC - projection; normalMC = normalize(projection + rejection * exaggeration); #endif v_normalMC = normalMC; v_normalEC = czm_normal3D * v_normalMC; #endif #if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE)) bool dynamicLighting = false; #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING)) dynamicLighting = true; #endif #if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN) vec3 atmosphereLightDirection = czm_sunDirectionWC; #else vec3 atmosphereLightDirection = czm_lightDirectionWC; #endif vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC)); computeAtmosphereScattering( position3DWC, lightDirection, v_atmosphereRayleighColor, v_atmosphereMieColor, v_atmosphereOpacity ); #endif #if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz); #endif #ifdef APPLY_MATERIAL float northPoleZ = czm_ellipsoidRadii.z; vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ); vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal)); float dotProd = abs(dot(ellipsoidNormal, v_normalMC)); v_slope = acos(dotProd); vec3 normalRejected = ellipsoidNormal * dotProd; vec3 normalProjected = v_normalMC - normalRejected; vec3 aspectVector = normalize(normalProjected); v_aspect = acos(dot(aspectVector, vectorEastMC)); float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal); v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect); v_height = height; #endif } `;var YD=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) { vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC; vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC); czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection); float atmosphereInnerRadius = length(positionWC); computeScattering( primaryRay, length(cameraToPositionWC), lightDirection, atmosphereInnerRadius, rayleighColor, mieColor, opacity ); } `;var CU=`uniform sampler2D u_texture; in vec2 v_textureCoordinates; void main() { out_FragColor = texture(u_texture, v_textureCoordinates); } `;var EU=`in vec4 position; in float webMercatorT; uniform vec2 u_textureDimensions; out vec2 v_textureCoordinates; void main() { v_textureCoordinates = vec2(position.x, webMercatorT); gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0)); } `;var XD=`float interpolateByDistance(vec4 nearFarScalar, float distance) { float startDistance = nearFarScalar.x; float startValue = nearFarScalar.y; float endDistance = nearFarScalar.z; float endValue = nearFarScalar.w; float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0); return mix(startValue, endValue, t); } void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe) { float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z; // Adjustment to the atmosphere radius applied based on the camera height. float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0; float distanceAdjustMax = czm_ellipsoidRadii.x; float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0; float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0); // Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit // for the position on the ellipsoid. float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust; float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust; // Setup the primary ray: from the camera position to the vertex position. vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC; vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC); czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection); underTranslucentGlobe = 0.0; // Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled. #if defined(GLOBE_TRANSLUCENT) // Check for intersection with the inner radius of the atmopshere. czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust); if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) { // Compute position on globe. vec3 direction = normalize(positionWC); czm_ray ellipsoidRay = czm_ray(positionWC, -direction); czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii); vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start); // Control the color using the camera angle. float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth)); // Control the opacity using the distance from Earth. opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth)); vec3 horizonColor = vec3(0.1, 0.2, 0.3); vec3 nearColor = vec3(0.0); rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity); // Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton. underTranslucentGlobe = 1.0; return; } #endif computeScattering( primaryRay, length(cameraToPositionWC), lightDirection, atmosphereInnerRadius, rayleighColor, mieColor, opacity ); // Alter the opacity based on how close the viewer is to the ground. // (0.0 = At edge of atmosphere, 1.0 = On ground) float cameraHeight = czm_eyeHeight + atmosphereInnerRadius; float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS; opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0); // Alter alpha based on time of day (0.0 = night , 1.0 = day) float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0; opacity *= pow(nightAlpha, 0.5); } `;var SU=`in vec3 v_outerPositionWC; uniform vec3 u_hsbShift; #ifndef PER_FRAGMENT_ATMOSPHERE in vec3 v_mieColor; in vec3 v_rayleighColor; in float v_opacity; in float v_translucent; #endif void main (void) { float lightEnum = u_radiiAndDynamicAtmosphereColor.z; vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum); vec3 mieColor; vec3 rayleighColor; float opacity; float translucent; #ifdef PER_FRAGMENT_ATMOSPHERE computeAtmosphereScattering( v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity, translucent ); #else mieColor = v_mieColor; rayleighColor = v_rayleighColor; opacity = v_opacity; translucent = v_translucent; #endif vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity); #ifndef HDR color.rgb = czm_acesTonemapping(color.rgb); color.rgb = czm_inverseGamma(color.rgb); #endif #ifdef COLOR_CORRECT const bool ignoreBlackPixels = true; color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels); #endif // For the parts of the sky atmosphere that are not behind a translucent globe, // we mix in the default opacity so that the sky atmosphere still appears at distance. // This is needed because the opacity in the sky atmosphere is initially adjusted based // on the camera height. if (translucent == 0.0) { color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime); } out_FragColor = color; } `;var wU=`in vec4 position; out vec3 v_outerPositionWC; #ifndef PER_FRAGMENT_ATMOSPHERE out vec3 v_mieColor; out vec3 v_rayleighColor; out float v_opacity; out float v_translucent; #endif void main(void) { vec4 positionWC = czm_model * position; float lightEnum = u_radiiAndDynamicAtmosphereColor.z; vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum); #ifndef PER_FRAGMENT_ATMOSPHERE computeAtmosphereScattering( positionWC.xyz, lightDirection, v_rayleighColor, v_mieColor, v_opacity, v_translucent ); #endif v_outerPositionWC = positionWC.xyz; gl_Position = czm_modelViewProjection * position; } `;var vU=`uniform samplerCube u_cubeMap; in vec3 v_texCoord; void main() { vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord)); out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime); } `;var DU=`in vec3 position; out vec3 v_texCoord; void main() { vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position)); gl_Position = czm_projection * vec4(p, 1.0); v_texCoord = position.xyz; } `;var IU=`uniform sampler2D u_texture; in vec2 v_textureCoordinates; void main() { vec4 color = texture(u_texture, v_textureCoordinates); out_FragColor = czm_gammaCorrect(color); } `;var PU=`uniform float u_radiusTS; in vec2 v_textureCoordinates; vec2 rotate(vec2 p, vec2 direction) { return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x); } vec4 addBurst(vec2 position, vec2 direction, float lengthScalar) { vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75); float radius = length(rotatedPosition) * lengthScalar; float burst = 1.0 - smoothstep(0.0, 0.55, radius); return vec4(burst); } void main() { float lengthScalar = 2.0 / sqrt(2.0); vec2 position = v_textureCoordinates - vec2(0.5); float radius = length(position) * lengthScalar; float surface = step(radius, u_radiusTS); vec4 color = vec4(vec2(1.0), surface + 0.2, surface); float glow = 1.0 - smoothstep(0.0, 0.55, radius); color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75; vec4 burst = vec4(0.0); // The following loop has been manually unrolled for speed, to // avoid sin() and cos(). // //for (float i = 0.4; i < 3.2; i += 1.047) { // vec2 direction = vec2(sin(i), cos(i)); // burst += 0.4 * addBurst(position, direction, lengthScalar); // // direction = vec2(sin(i - 0.08), cos(i - 0.08)); // burst += 0.3 * addBurst(position, direction, lengthScalar); //} burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4 burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047 burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0 burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08 burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08 burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08 // End of manual loop unrolling. color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15; out_FragColor = clamp(color, vec4(0.0), vec4(1.0)); } `;var RU=`in vec2 direction; uniform float u_size; out vec2 v_textureCoordinates; void main() { vec4 position; if (czm_morphTime == 1.0) { position = vec4(czm_sunPositionWC, 1.0); } else { position = vec4(czm_sunPositionColumbusView.zxy, 1.0); } vec4 positionEC = czm_view * position; vec4 positionWC = czm_eyeToWindowCoordinates(positionEC); vec2 halfSize = vec2(u_size * 0.5); halfSize *= ((direction * 2.0) - 1.0); gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0); v_textureCoordinates = direction; } `;var OU=` in vec2 v_textureCoordinates; void main() { czm_materialInput materialInput; materialInput.s = v_textureCoordinates.s; materialInput.st = v_textureCoordinates; materialInput.str = vec3(v_textureCoordinates, 0.0); materialInput.normalEC = vec3(0.0, 0.0, -1.0); czm_material material = czm_getMaterial(materialInput); out_FragColor = vec4(material.diffuse + material.emission, material.alpha); } `;function Rtt(e){let t,n=e.name,i=e.message;l(n)&&l(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return l(o)&&(t+=` ${o}`),t}var n_=Rtt;var Ott={NONE:0,LERC:1},Gd=Object.freeze(Ott);var Mtt={NONE:0,BITS12:1},ia=Object.freeze(Mtt);var Yx=new h,Ltt=new h,Pf=new z,MU=new N,Ntt=new N,Ftt=Math.pow(2,12);function Ja(e,t,n,i,o,r,s,a,c,u){let f=ia.NONE,d,p;if(l(t)&&l(n)&&l(i)&&l(o)){let g=t.minimum,m=t.maximum,x=h.subtract(m,g,Ltt),b=i-n;Math.max(h.maximumComponent(x),b)0,g=y(e.isGeographic,!0),m=y(e.ellipsoid,ne.WGS84),x=1/m.maximumRadius,b=ce.clone(e.nativeRectangle),T=ce.clone(e.rectangle),A,C,S,w;l(T)?(A=T.west,C=T.south,S=T.east,w=T.north):g?(A=a(b.west),C=a(b.south),S=a(b.east),w=a(b.north)):(A=b.west*x,C=s-2*o(r(-b.south*x)),S=b.east*x,w=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,R=l(D);D=R?D:h.ZERO;let O=y(e.includeWebMercatorT,!1),L=y(e.exaggeration,1),F=y(e.exaggerationRelativeHeight,0),E=L!==1,v=y(e.structure,xm.DEFAULT_STRUCTURE),I=y(v.heightScale,xm.DEFAULT_STRUCTURE.heightScale),M=y(v.heightOffset,xm.DEFAULT_STRUCTURE.heightOffset),B=y(v.elementsPerHeight,xm.DEFAULT_STRUCTURE.elementsPerHeight),V=y(v.stride,xm.DEFAULT_STRUCTURE.stride),U=y(v.elementMultiplier,xm.DEFAULT_STRUCTURE.elementMultiplier),G=y(v.isBigEndian,xm.DEFAULT_STRUCTURE.isBigEndian),k=ce.computeWidth(b),Y=ce.computeHeight(b),j=k/(u-1),$=Y/(f-1);g||(k*=x,Y*=x);let W=m.radiiSquared,K=W.x,Q=W.y,he=W.z,_e=65536,re=-65536,me=It.eastNorthUpToFixedFrame(D,m),ye=N.inverseTransformation(me,ktt),Se,Ce;O&&(Se=Ri.geodeticLatitudeToMercatorAngle(C),Ce=1/(Ri.geodeticLatitudeToMercatorAngle(w)-Se));let ve=Utt;ve.x=Number.POSITIVE_INFINITY,ve.y=Number.POSITIVE_INFINITY,ve.z=Number.POSITIVE_INFINITY;let We=Vtt;We.x=Number.NEGATIVE_INFINITY,We.y=Number.NEGATIVE_INFINITY,We.z=Number.NEGATIVE_INFINITY;let Me=Number.POSITIVE_INFINITY,ct=u*f,mt=d>0?u*2+f*2:0,et=ct+mt,Kt=new Array(et),yn=new Array(et),kt=new Array(et),Ot=O?new Array(et):[],xe=E?new Array(et):[],Ee=0,rt=f,Yt=0,ii=u;p&&(--Ee,++rt,--Yt,++ii);let je=1e-5;for(let Ve=Ee;Ve=f&&(ft=f-1);let Ut=b.north-$*ft;g?Ut=a(Ut):Ut=s-2*o(r(-Ut*x));let un=(Ut-C)/(w-C);un=P.clamp(un,0,1);let Xn=Ve===Ee,Bi=Ve===rt-1;d>0&&(Xn?Ut+=je*Y:Bi&&(Ut-=je*Y));let To=t(Ut),Ss=n(Ut),lr=he*Ss,Hi;O&&(Hi=(Ri.geodeticLatitudeToMercatorAngle(Ut)-Se)*Ce);for(let cs=Yt;cs=u&&(Wn=u-1);let Fn=ft*(u*V)+Wn*V,ln;if(B===1)ln=c[Fn];else{ln=0;let Vs;if(G)for(Vs=0;Vs=0;--Vs)ln=ln*U+c[Fn+Vs]}ln=ln*I+M,re=Math.max(re,ln),_e=Math.min(_e,ln);let fi=b.west+j*Wn;g?fi=a(fi):fi=fi*x;let Gi=(fi-A)/(S-A);Gi=P.clamp(Gi,0,1);let ls=ft*u+Wn;if(d>0){let Vs=cs===Yt,Wi=cs===ii-1,Kc=Xn||Bi||Vs||Wi;if((Xn||Bi)&&(Vs||Wi))continue;Kc&&(ln-=d,Vs?(ls=ct+(f-ft-1),fi-=je*k):Bi?ls=ct+f+(u-Wn-1):Wi?(ls=ct+f+u+ft,fi+=je*k):Xn&&(ls=ct+f+u+f+Wn))}let lo=To*t(fi),uc=To*n(fi),Ou=K*lo,Ml=Q*uc,sh=1/i(Ou*lo+Ml*uc+lr*Ss),Xc=Ou*sh,ah=Ml*sh,qr=lr*sh,Yr=new h;Yr.x=Xc+lo*ln,Yr.y=ah+uc*ln,Yr.z=qr+Ss*ln,N.multiplyByPoint(ye,Yr,Tq),h.minimumByComponent(Tq,ve,ve),h.maximumByComponent(Tq,We,We),Me=Math.min(Me,ln),Kt[ls]=Yr,kt[ls]=new z(Gi,un),yn[ls]=ln,O&&(Ot[ls]=Hi),E&&(xe[ls]=m.geodeticSurfaceNormal(Yr))}}let Wr=se.fromPoints(Kt),jr;l(T)&&(jr=Pn.fromRectangle(T,_e,re,m));let la;R&&(la=new $h(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,Kt,_e));let as=new b0(ve,We,D),Le=new Vc(D,as,Me,re,me,!1,O,E,L,F),it=new Float32Array(et*Le.stride),Ze=0;for(let Ve=0;Ve0?C=os.getRegularGridAndSkirtIndicesAndEdgeIndices(A.gridWidth,A.gridHeight):C=os.getRegularGridIndicesAndEdgeIndices(A.gridWidth,A.gridHeight);let S=A.gridWidth*A.gridHeight;return T._mesh=new Wd(d,new Float32Array(A.vertices),C.indices,C.indexCountWithoutSkirts,S,A.minimumHeight,A.maximumHeight,se.clone(A.boundingSphere3D),h.clone(A.occludeePointInScaledSpace),A.numberOfAttributes,Pn.clone(A.orientedBoundingBox),Vc.clone(A.encoding),C.westIndicesSouthToNorth,C.southIndicesEastToWest,C.eastIndicesNorthToSouth,C.northIndicesWestToEast),T._buffer=void 0,T._mesh})};i_.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(ce.center(u)),d=this._structure,g=os.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<0?x=os.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=os.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new Wd(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};i_.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,d=r.heightScale,p=l(this._mesh),g=this._encoding===Gd.LERC;if(!p&&g)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=epe(b,T,f,d,e,i,o,t,n)}else x=Wtt(this._buffer,a,c,s,u,e,i,o,t,n),x=x*d+f;return x};i_.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,d=f.stride,p=new this._bufferType(c*u*d),g=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,A=f.heightScale,C=f.elementsPerHeight,S=f.elementMultiplier,w=f.isBigEndian,D=Math.pow(S,C-1);for(let R=0;Rf.highestEncodedHeight?f.highestEncodedHeight:_,jtt(p,C,S,D,d,w,R*c+L,_)}}return Promise.resolve(new i_({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};i_.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<=s&&(g=s-1,p=s-2);let m=d|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=d-m;m=a-1-m,x=a-1-x;let A=BU(e,t,n,i,o,m*s+p),C=BU(e,t,n,i,o,m*s+g),S=BU(e,t,n,i,o,x*s+p),w=BU(e,t,n,i,o,x*s+g);return tpe(b,T,A,C,S,w)}function epe(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),d=u|0,p=d+1;p>=r&&(p=r-1,d=r-2);let g=f|0,m=g+1;m>=s&&(m=s-1,g=s-2);let x=u-d,b=f-g;g=s-1-g,m=s-1-m;let T=(t.decodeHeight(e,g*r+d)-n)/i,A=(t.decodeHeight(e,g*r+p)-n)/i,C=(t.decodeHeight(e,m*r+d)-n)/i,S=(t.decodeHeight(e,m*r+p)-n)/i;return tpe(x,b,T,A,C,S)}function tpe(e,t,n,i,o,r){return t=0;--a)s=s*n+e[r+a];return s}function jtt(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var ec=i_;function sE(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Ki({ellipsoid:y(e.ellipsoid,ne.WGS84)})),this._levelZeroMaximumGeometricError=os.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new pe}Object.defineProperties(sE.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});sE.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new ec({buffer:new Uint8Array(16*16),width:16,height:16}))};sE.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<0&&(re=D?R.clippingPlanesState:0);let me=n.surfaceShader;if(l(me)&&me.numberOfDayTextures===i&&me.flags===_e&&me.material===this.material&&me.clippingShaderState===re)return me.shaderProgram;let ye=this._shadersByTexturesFlags[i];if(l(ye)||(ye=this._shadersByTexturesFlags[i]=[]),me=ye[_e],!l(me)||me.material!==this.material||me.clippingShaderState!==re){let Se=this.baseVertexShaderSource.clone(),Ce=this.baseFragmentShaderSource.clone();re!==0&&Ce.sources.unshift(Ey(R,t.context)),V.enableUplift&&Ce.defines.push("APPLY_MARS3D_UPLIFT"),V.enableFlat&&Se.defines.push("APPLY_MARS3D_FLAT"),V.enableClip&&Ce.defines.push("APPLY_MARS3D_CLIP"),V.enableFlood&&Ce.defines.push("APPLY_MARS3D_FLOOD"),Se.defines.push(G),Ce.defines.push(`TEXTURE_UNITS ${i}`,W,Q),o&&Ce.defines.push("APPLY_BRIGHTNESS"),r&&Ce.defines.push("APPLY_CONTRAST"),s&&Ce.defines.push("APPLY_HUE"),a&&Ce.defines.push("APPLY_SATURATION"),c&&Ce.defines.push("APPLY_GAMMA"),V.invertColor&&Ce.defines.push("APPLY_INVERT_COLOR_MARS3D"),V.filterColor&&Ce.defines.push("APPLY_FILTER_COLOR_MARS3D"),u&&Ce.defines.push("APPLY_ALPHA"),f&&Ce.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&(Ce.defines.push("SHOW_REFLECTIVE_OCEAN"),Se.defines.push("SHOW_REFLECTIVE_OCEAN")),g&&Ce.defines.push("SHOW_OCEAN_WAVES"),E&&Ce.defines.push("APPLY_COLOR_TO_ALPHA"),M&&(Se.defines.push("UNDERGROUND_COLOR"),Ce.defines.push("UNDERGROUND_COLOR")),B&&(Se.defines.push("TRANSLUCENT"),Ce.defines.push("TRANSLUCENT")),m&&(C?(Se.defines.push("ENABLE_VERTEX_LIGHTING"),Ce.defines.push("ENABLE_VERTEX_LIGHTING")):(Se.defines.push("ENABLE_DAYNIGHT_SHADING"),Ce.defines.push("ENABLE_DAYNIGHT_SHADING"))),x&&(Se.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),Ce.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),b&&(Se.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),Ce.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),T&&(Se.defines.push("GROUND_ATMOSPHERE"),Ce.defines.push("GROUND_ATMOSPHERE"),A&&(Se.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),Ce.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),Se.defines.push("INCLUDE_WEB_MERCATOR_Y"),Ce.defines.push("INCLUDE_WEB_MERCATOR_Y"),w&&(Se.defines.push("FOG"),Ce.defines.push("FOG")),d&&Ce.defines.push("APPLY_SPLIT"),D&&Ce.defines.push("ENABLE_CLIPPING_PLANES"),F&&Ce.defines.push("COLOR_CORRECT"),_&&Ce.defines.push("HIGHLIGHT_FILL_TILE"),v&&Se.defines.push("GEODETIC_SURFACE_NORMALS"),I&&Se.defines.push("EXAGGERATION");let ve=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend) { vec4 color = initialColor; `;L&&(ve+=` vec4 cutoutAndColorResult; bool texelUnclipped; `);for(let Me=0;Me0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${n_(i)}`),c};UU.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var Do=UU;var nnt={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},ui=Object.freeze(nnt);var int={START:0,LOADING:1,DONE:2,FAILED:3},oa=Object.freeze(int);var ont={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},mo=Object.freeze(ont);function Qo(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new h,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=mo.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new se,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(Qo.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===mo.RECEIVING||e===mo.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o=0&&(f=A)}return f!==Number.MAX_VALUE?gn.getPoint(e,f,o):void 0};Qo.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=mo.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t=mo.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)gnt(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function fnt(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=oa.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,d=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,d,o,r,s);l(p)&&(e.terrainState=mo.RECEIVING,Promise.resolve(p).then(function(g){l(g)&&(e.terrainData=g,e.terrainState=mo.RECEIVED)}).catch(function(){e.terrainState=mo.FAILED}))}function dnt(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=mo.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=mo.RECEIVED,e.request=void 0}function s(c){if(e.request.state===ei.CANCELLED){e.terrainData=void 0,e.terrainState=mo.UNLOADED,e.request=void 0;return}e.terrainState=mo.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=Do.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new tr({throttle:!1,throttleByServer:!0,type:fs.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=mo.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=mo.UNLOADED,e.request=void 0)}a()}var hnt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function mnt(e,t,n,i,o,r){let s=n.tilingScheme,a=hnt;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=mo.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=mo.TRANSFORMED}).catch(function(){e.terrainState=mo.FAILED}))}Qo._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=dt.createVertexBuffer({context:e,typedArray:n,usage:ke.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=dt.createIndexBuffer({context:e,typedArray:a,usage:ke.STATIC_DRAW,indexDatatype:Be.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new oi({context:e,attributes:o,indexBuffer:s})};Qo._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function pnt(e,t,n,i,o,r,s){e.vertexArray=Qo._createVertexArrayForMesh(t,e.mesh),e.terrainState=mo.READY,e.fill=e.fill&&e.fill.destroy(s)}function _nt(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Lt.create({context:e,pixelFormat:at.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:cn.LINEAR,magnificationFilter:Ci.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function gnt(e,t){let n=t.terrainData.waterMask,i=_nt(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Lt.create({context:e,pixelFormat:at.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}Qo.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};Qo.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var jd=Qo;function Sy(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ne.WGS84),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new Ri(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new z(-i,-i),this._rectangleNortheastInMeters=new z(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new ce(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(Sy.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});Sy.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<=o&&(m=o-1);let x=g/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new z(m,x)};var rs=Sy;var Eq,ipe="AAPK997c8ac9b63f486188c3bede0b85ba5b2SiLv1qk7ZCEiBYZ_1i90XplcyGpzezMhO7wTadCKmemjXjb1Mtj112fAt6gbfL-",cE={};cE.defaultAccessToken=ipe;cE.defaultWorldImageryServer=new Ie({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});cE.defaultWorldHillshadeServer=new Ie({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});cE.defaultWorldOceanServer=new Ie({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});cE.getDefaultTokenCredit=function(e){if(e===ipe){if(!l(Eq)){let t=' This application is using a default ArcGIS access token. Please assign Cesium.ArcGisMapService.defaultAccessToken with an API key from your ArcGIS Developer account before using the ArcGIS tile services. You can sign up for a free ArcGIS Developer account at https://developers.arcgis.com/.';Eq=new At(t,!0)}return Eq}};var Rf=cE;function Sq(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=Ie.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=lh(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,d=u.length;a&&f0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}Sq.prototype.isReady=function(){return this._isReady};Sq.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=lh(e),o=e.width;for(let r=0,s=t.length;r1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};wq.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=``:i+=``)}return i+="
${o}${t(r)}
${o}${r}
",i}this.description=t(e)};var Tm=wq;function lE(){de.throwInstantiationError()}Object.defineProperties(lE.prototype,{rectangle:{get:de.throwInstantiationError},tileWidth:{get:de.throwInstantiationError},tileHeight:{get:de.throwInstantiationError},maximumLevel:{get:de.throwInstantiationError},minimumLevel:{get:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},tileDiscardPolicy:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError},credit:{get:de.throwInstantiationError},proxy:{get:de.throwInstantiationError},hasAlphaChannel:{get:de.throwInstantiationError}});lE.prototype.getTileCredits=function(e,t,n){de.throwInstantiationError()};lE.prototype.requestImage=function(e,t,n,i){de.throwInstantiationError()};lE.prototype.pickFeatures=function(e,t,n,i,o){de.throwInstantiationError()};var ynt=/\.ktx2$/i;lE.loadImage=function(e,t){let n=Ie.createIfNeeded(t);return ynt.test(n.url)?Vl(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var El=lE;var xnt={SATELLITE:1,OCEANS:2,HILLSHADE:3},Am=Object.freeze(xnt);function ope(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Ki({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new At(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}ope.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new VU({missingImageUrl:rpe(e,0,0,this.maximumLevel).url,pixelsToCheck:[new z(0,0),new z(200,20),new z(20,200),new z(80,110),new z(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function bnt(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new rs({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Ki({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new ue(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Ri,o=e.fullExtent,r=i.unproject(new h(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new h(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new ce(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=ce.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new ue(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}l(e.copyrightText)&&e.copyrightText.length>0&&(l(t.credit)?t.tileCredits=[new At(e.copyrightText)]:t.credit=new At(e.copyrightText))}function Tnt(e,t){let n=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(n+=`: ${t.message}`),new ue(n)}async function Ant(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();bnt(i,t)}catch(i){Tnt(e,i)}}function Cm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Ki({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new At(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new pe}Cm.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Am.SATELLITE:{n=y(t.token,Rf.defaultAccessToken),i=Ie.createIfNeeded(Rf.defaultWorldImageryServer),i.appendForwardSlash();let r=Rf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Am.OCEANS:{n=y(t.token,Rf.defaultAccessToken),i=Ie.createIfNeeded(Rf.defaultWorldOceanServer),i.appendForwardSlash();let r=Rf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Am.HILLSHADE:{n=y(t.token,Rf.defaultAccessToken),i=Ie.createIfNeeded(Rf.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Rf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;default:}return Cm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function rpe(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Ii?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(Cm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});Cm.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Ie.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new Cm(t);i._resource=n;let o=new ope(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await Ant(n,o),o.build(i),i};Cm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};Cm.prototype.requestImage=function(e,t,n,i){return El.loadImage(this,rpe(this,e,t,n,i))};Cm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Ii)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let g=[],m=p.results;if(!l(m))return g;for(let x=0;x`),this._tilingScheme=new rs({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._attributionList=void 0,this._errorEvent=new pe}Object.defineProperties(Ts.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},mapLayer:{get:function(){return this._mapLayer}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return l(this.mapLayer)}}});Ts.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=y(t.mapStyle,ZD.AERIAL),o=Ie.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new Ts(t);a._resource=o;let c=new spe(t);return await wnt(s,c),c.build(a),a};var vnt=new ce;Ts.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,vnt);return Pnt(this._attributionList,n,i)};Ts.prototype.requestImage=function(e,t,n,i){let o=El.loadImage(this,Dnt(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?$D.EMPTY_IMAGE:Promise.reject(r)})};Ts.prototype.pickFeatures=function(e,t,n,i,o){};Ts.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<=0;--o){let r=1<=d.zoomMin&&t<=d.zoomMax){let p=ce.intersection(n,d.bbox,Int);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}Ts._metadataCache={};var HU=Ts;var ape=/{[^}]+}/g,cpe={x:Lnt,y:Fnt,z:Unt,s:Vnt,reverseX:Nnt,reverseY:Bnt,reverseZ:knt,westDegrees:znt,southDegrees:Hnt,eastDegrees:Gnt,northDegrees:Wnt,westProjected:jnt,southProjected:qnt,eastProjected:Ynt,northProjected:Xnt,width:Knt,height:Znt},Rnt=xt(cpe,{i:Qnt,j:$nt,reverseI:Jnt,reverseJ:eit,longitudeDegrees:nit,latitudeDegrees:iit,longitudeProjected:oit,latitudeProjected:rit,format:ait});function JD(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new pe;let t=Ie.createIfNeeded(e.url),n=Ie.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new rs({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=ce.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new At(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=xt(cpe,r),a=xt(Rnt,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(JD.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});JD.prototype.getTileCredits=function(e,t,n){};JD.prototype.requestImage=function(e,t,n,i){return El.loadImage(this,Ont(this,e,t,n,i))};JD.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function c(){if(r>=s._getFeatureInfoFormats.length)return Promise.resolve([]);let u=s._getFeatureInfoFormats[r],f=Mnt(s,e,t,n,i,o,u.format);return++r,u.type==="json"?f.fetchJson().then(u.callback).catch(c):u.type==="xml"?f.fetchXML().then(u.callback).catch(c):u.type==="text"||u.type==="html"?f.fetchText().then(u.callback).catch(c):f.fetch({responseType:u.format}).then(a.bind(void 0,u)).catch(c)}return c()};var GU=!1,xu=new ce,WU=!1,eI=new ce;function Ont(e,t,n,i,o){GU=!1,WU=!1;let r=e._resource,s=r.getUrlComponent(!0),a=e._tags,c={},u=s.match(ape);return l(u)&&u.forEach(function(f){let d=f.substring(1,f.length-1);l(a[d])&&(c[d]=a[d](e,t,n,i))}),r.getDerivedResource({request:o,templateValues:c})}var vq=!1,fE=new z,Dq=!1;function Mnt(e,t,n,i,o,r,s){GU=!1,WU=!1,vq=!1,Dq=!1;let a=e._pickFeaturesResource,c=a.getUrlComponent(!0),u=e._pickFeaturesTags,f={},d=c.match(ape);return l(d)&&d.forEach(function(p){let g=p.substring(1,p.length-1);l(u[g])&&(f[g]=u[g](e,t,n,i,o,r,s))}),a.getDerivedResource({templateValues:f})}function dE(e,t,n){if(e&&e.urlSchemeZeroPadding&&e.urlSchemeZeroPadding.hasOwnProperty(t)){let i=e.urlSchemeZeroPadding[t];if(typeof i=="string"){let o=i.length;o>1&&(n=n.length>=o?n:new Array(o-n.toString().length+1).join("0")+n)}}return n}function Lnt(e,t,n,i){return dE(e,"{x}",t)}function Nnt(e,t,n,i){let o=e.tilingScheme.getNumberOfXTilesAtLevel(i)-t-1;return dE(e,"{reverseX}",o)}function Fnt(e,t,n,i){return dE(e,"{y}",n)}function Bnt(e,t,n,i){let o=e.tilingScheme.getNumberOfYTilesAtLevel(i)-n-1;return dE(e,"{reverseY}",o)}function knt(e,t,n,i){let o=e.maximumLevel,r=l(o)&&it.rectangle.east&&(e.east=t.rectangle.east),e.southt.rectangle.north&&(e.north=t.rectangle.north),e}function upe(e,t,n){let i=e.positionToTileXY(ce.southwest(t),n),o=e.positionToTileXY(ce.northeast(t),n);return(Math.abs(o.x-i.x)+1)*(Math.abs(o.y-i.y)+1)>4?0:n}Of._metadataSuccess=function(e,t,n,i,o){let r=/tileformat/i,s=/tileset/i,a=/tilesets/i,c=/boundingbox/i,u,f,d,p=[],g=e.childNodes[0].childNodes;for(let O=0;O`),this._tilingScheme=void 0,this._version=void 0,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=e.maximumLevel,this._errorEvent=new pe}Object.defineProperties(Sl.prototype,{url:{get:function(){return this._url}},path:{get:function(){return this._path}},proxy:{get:function(){return this._resource.proxy}},channel:{get:function(){return this._channel}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},version:{get:function(){return this._version}},requestType:{get:function(){return this._requestType}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}}});Sl.fromUrl=async function(e,t,n){n=y(n,{});let i=y(n.path,"/default_map"),o=Ie.createIfNeeded(e).getDerivedResource({url:i[0]==="/"?i.substring(1):i});o.appendForwardSlash();let r=o.getDerivedResource({url:"query",queryParameters:{request:"Json",vars:"geeServerDefs",is2d:"t"}}),s=new fpe(n);s.channel=t,await uit(r,s);let a=new Sl(n);return s.build(a),a._resource=o,a._url=e,a._path=i,a};Sl.prototype.getTileCredits=function(e,t,n){};Sl.prototype.requestImage=function(e,t,n,i){let o=this._resource.getDerivedResource({url:"query",request:i,queryParameters:{request:this._requestType,channel:this._channel,version:this._version,x:e,y:t,z:n+1}});return El.loadImage(this,o)};Sl.prototype.pickFeatures=function(e,t,n,i,o){};Sl._logoUrl=void 0;Object.defineProperties(Sl,{logoUrl:{get:function(){return l(Sl._logoUrl)||(Sl._logoUrl=tn("Assets/Images/google_earth_credit.png")),Sl._logoUrl},set:function(e){Sl._logoUrl=e}}});var XU=Sl;var fit=/\/$/,dpe=new At('© Mapbox © OpenStreetMap Improve this map');function hE(e){e=y(e,y.EMPTY_OBJECT);let t=e.mapId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Ie.createIfNeeded(y(e.url,"https://{s}.tiles.mapbox.com/v4/"));this._mapId=t,this._accessToken=n;let o=y(e.format,"png");/\./.test(o)||(o=`.${o}`),this._format=o;let r=i.getUrlComponent();fit.test(r)||(r+="/"),r+=`${t}/{z}/{x}/{y}${this._format}`,i.url=r,i.setQueryParameters({access_token:n});let s;l(e.credit)?(s=e.credit,typeof s=="string"&&(s=new At(s))):s=dpe,this._resource=i,this._imageryProvider=new tc({url:i,credit:s,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(hE.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});hE.prototype.getTileCredits=function(e,t,n){};hE.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};hE.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};hE._defaultCredit=dpe;var KU=hE;function Kx(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=y(e.rectangle,ce.MAX_VALUE),n=new Ki({rectangle:t,numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});this._tilingScheme=n,this._image=void 0,this._texture=void 0,this._hasError=!1,this._errorEvent=new pe;let i=e.credit;typeof i=="string"&&(i=new At(i)),this._credit=i;let o=Ie.createIfNeeded(e.url);this._resource=o,this._tileWidth=e.tileWidth,this._tileHeight=e.tileHeight}Object.defineProperties(Kx.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return 0}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}}});function dit(e,t,n,i){let o=`Failed to load image ${e.url}`;l(t)&&l(t.message)&&(o+=`: ${t.message}`);let r=Do.reportError(i,n,l(n)?n._errorEvent:void 0,o,0,0,0,t);if(r.retry)return Pq(e,n,r);throw l(n)&&(n._hasError=!0),new ue(o)}async function Pq(e,t,n){try{return await El.loadImage(null,e)}catch(i){return dit(e,i,t,n)}}Kx.fromUrl=async function(e,t){let n=Ie.createIfNeeded(e),i=await Pq(n);t=y(t,y.EMPTY_OBJECT);let o=new Kx({...t,url:e,tileWidth:i.width,tileHeight:i.height});return o._image=i,o};Kx.prototype.getTileCredits=function(e,t,n){};Kx.prototype.requestImage=async function(e,t,n,i){if(!this._hasError&&!l(this._image)){let o=await Pq(this._resource,this);return this._image=o,Do.reportSuccess(this._errorEvent),o}return this._image};Kx.prototype.pickFeatures=function(e,t,n,i,o){};var ZU=Kx;function hit(e,t,n){this.type=e,l(t)||(e==="json"?t="application/json":e==="xml"?t="text/xml":e==="html"?t="text/html":e==="text"&&(t="text/plain")),this.format=t,l(n)||(e==="json"?n=mit:e==="xml"?n=yit:(e==="html"||e==="text")&&(n=hpe)),this.callback=n}function mit(e){let t=[],n=e.features;for(let i=0;i0)for(let r=0;r\s*<\/body>/im,Sit=//im,wit=/([\s\S]*)<\/title>/im;function hpe(e){if(Eit.test(e)||Sit.test(e))return;let t,n=wit.exec(e);n&&n.length>1&&(t=n[1]);let i=new Tm;return i.name=t,i.description=e,i.data=e,[i]}var mE=hit;function tI(e){e=y(e,y.EMPTY_OBJECT),this._tileCache={},this._tilesRequestedForInterval=[];let t=this._clock=e.clock;this._times=e.times,this._requestImageFunction=e.requestImageFunction,this._reloadFunction=e.reloadFunction,this._currentIntervalIndex=-1,t.onTick.addEventListener(this._clockOnTick,this),this._clockOnTick(t)}Object.defineProperties(tI.prototype,{clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._clockOnTick(e),this._reloadFunction())}},times:{get:function(){return this._times},set:function(e){this._times!==e&&(this._times=e,this._clockOnTick(this._clock),this._reloadFunction())}},currentInterval:{get:function(){return this._times.get(this._currentIntervalIndex)}}});tI.prototype.getFromCache=function(e,t,n,i){let o=mpe(e,t,n),r,s=this._tileCache[this._currentIntervalIndex];if(l(s)&&l(s[o])){let a=s[o];r=a.promise.catch(function(c){throw i.state=a.request.state,c}),delete s[o]}return r};tI.prototype.checkApproachingInterval=function(e,t,n,i){let o=mpe(e,t,n),r=this._tilesRequestedForInterval,s=ppe(this),a={key:o,priorityFunction:i.priorityFunction};(!l(s)||!_pe(this,a,s))&&r.push(a),r.length>=512&&r.splice(0,256)};tI.prototype._clockOnTick=function(e){let t=e.currentTime,i=this._times.indexOf(t),o=this._currentIntervalIndex;if(i!==o){let s=this._tileCache[o];for(let a in s)s.hasOwnProperty(a)&&s[a].request.cancel();delete this._tileCache[o],this._tilesRequestedForInterval=[],this._currentIntervalIndex=i,this._reloadFunction();return}let r=ppe(this);if(l(r)){let s=this._tilesRequestedForInterval,a=!0;for(;a&&s.length!==0;){let c=s.pop();a=_pe(this,c,r),a||s.push(c)}}};function mpe(e,t,n){return`${e}-${t}-${n}`}function vit(e){let t=e.split("-");if(t.length===3)return{x:Number(t[0]),y:Number(t[1]),level:Number(t[2])}}function ppe(e){let t=e._times;if(!l(t))return;let n=e._clock,i=n.currentTime,o=n.canAnimate&&n.shouldAnimate,r=n.multiplier;if(!o&&r!==0)return;let s,a=t.indexOf(i);if(a<0)return;let c=t.get(a);return r>0?(s=J.secondsDifference(c.stop,i),++a):(s=J.secondsDifference(c.start,i),--a),s/=r,a>=0&&s<=5?t.get(a):void 0}function _pe(e,t,n){let i=e._times.indexOf(n.start),o=e._tileCache,r=o[i];l(r)||(r=o[i]={});let s=t.key;if(l(r[s]))return!0;let a=vit(s),c=new tr({throttle:!1,throttleByServer:!0,type:fs.IMAGERY,priorityFunction:t.priorityFunction}),u=e._requestImageFunction(a.x,a.y,a.level,c,n);return l(u)?(r[s]={promise:u,request:c},!0):!1}var pE=tI;var Dit=[3034,3035,3042,3043,3044],Iit=[4471,4559];function qd(e){if(e=y(e,y.EMPTY_OBJECT),l(e.times)&&!l(e.clock))throw new de("options.times was specified, so options.clock is required.");this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=Ie.createIfNeeded(e.url),n=Ie.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(qd.DefaultParameters,!0),n.setQueryParameters(qd.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(gpe(e.parameters,e.toLowerCase)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(gpe(e.getFeatureInfoParameters,e.toLowerCase));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new pE({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return ype(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof Ri?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let a=Number(s[1]);(a>=4e3&&a<5e3&&!Iit.includes(a)||Dit.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=y(e.srs,e.tilingScheme&&e.tilingScheme.projection instanceof Ri?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);let r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new tc({url:t,pickFeaturesUrl:n,tilingScheme:y(e.tilingScheme,new Ki({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:y(e.getFeatureInfoFormats,qd.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function ype(e,t,n,i,o,r){let s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function Pit(e,t,n,i,o,r,s){let a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(qd.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});qd.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};qd.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=ype(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};qd.prototype.pickFeatures=function(e,t,n,i,o){let r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return Pit(this,e,t,n,i,o,s)};qd.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});qd.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});qd.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new mE("json","application/json")),Object.freeze(new mE("xml","text/xml")),Object.freeze(new mE("text","text/html"))]);function gpe(e,t=!0){if(t){let n={};for(let i in e)e.hasOwnProperty(i)&&(n[i.toLowerCase()]=e[i]);return n}return e}var $U=qd;var Rit=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function nI(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=Ie.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(Rit),this._useKvp=!0;else{let d={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(d),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new rs({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new pE({clock:e.clock,times:e.times,requestImageFunction:function(d,p,g,m,x){return xpe(s,d,p,g,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(ce.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(ce.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new pe;let f=e.credit;this._credit=typeof f=="string"?new At(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function xpe(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,d,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({request:o}),d.setTemplateValues(p),l(u)&&d.setTemplateValues(u),l(f)&&d.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,l(u)&&(g=xt(g,u)),l(f)&&(g=xt(g,f)),p={s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({queryParameters:g,request:o}),d.setTemplateValues(p)}return El.loadImage(e,d)}Object.defineProperties(nI.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});nI.prototype.getTileCredits=function(e,t,n){};nI.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=xpe(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};nI.prototype.pickFeatures=function(e,t,n,i,o){};var JU=nI;var Oit={ARCGIS_MAPSERVER:wy.fromUrl,BING:async(e,t)=>HU.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,XU.fromUrl(e,n,t)},MAPBOX:(e,t)=>new KU({url:e,...t}),SINGLE_TILE:ZU.fromUrl,TMS:Xx.fromUrl,URL_TEMPLATE:(e,t)=>new tc({url:e,...t}),WMS:(e,t)=>new $U({url:e,...t}),WMTS:(e,t)=>new JU({url:e,...t})};function Em(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new pe}Object.defineProperties(Em.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});Em.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Wu._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=Em._endpointCache[i];l(o)||(o=n.fetchJson(),Em._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new ue(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await Xx.fromUrl(new Wu(r,n));else{let u=Oit[a];if(!l(u))throw new ue(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},d=f.url;delete f.url,s=await u(d,f)}let c=new Em(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=Wu.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};Em.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Em.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};Em.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};Em._endpointCache={};var vy=Em;var Mit={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},Dy=Object.freeze(Mit);function Lit(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,Dy.AERIAL);return vy.fromAssetId(t)}var Iy=Lit;function _E(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=ui.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}_E.createPlaceholder=function(e){let t=new _E(e,0,0,0);return t.addReference(),t.state=ui.PLACEHOLDER,t};_E.prototype.addReference=function(){++this.referenceCount};_E.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),le(this),0):this.referenceCount};_E.prototype.processStateMachine=function(e,t,n){this.state===ui.UNLOADED&&!n&&(this.state=ui.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===ui.RECEIVED&&(this.state=ui.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===ui.READY&&t&&!this.texture;(this.state===ui.TEXTURE_LOADED||i)&&(this.state=ui.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var iI=_E;function Mq(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}Mq.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};Mq.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===ui.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==ui.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==ui.FAILED&&r.state!==ui.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===ui.FAILED||i.state===ui.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var oI=Mq;function mi(e,t){this._imageryProvider=e,this._readyEvent=new pe,this._errorEvent=new pe,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,mi.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,mi.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,mi.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,mi.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,mi.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,mi.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,mi.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,mi.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,ce.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new oI(iI.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,mi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD),this._marsOptions=y(t.marsOptions,{}),this._initByMars3D&&this._initByMars3D(e,t)}Object.defineProperties(mi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});mi.DEFAULT_BRIGHTNESS=1;mi.DEFAULT_CONTRAST=1;mi.DEFAULT_HUE=0;mi.DEFAULT_SATURATION=1;mi.DEFAULT_GAMMA=1;mi.DEFAULT_SPLIT=hl.NONE;mi.DEFAULT_MINIFICATION_FILTER=cn.LINEAR;mi.DEFAULT_MAGNIFICATION_FILTER=Ci.LINEAR;mi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;mi.fromProviderAsync=function(e,t){let n=new mi(void 0,t);return Uit(n,Promise.resolve(e)),n};mi.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),mi.fromProviderAsync(Iy({style:e.style}),e)};mi.prototype.isBaseLayer=function(){return this._isBaseLayer};mi.prototype.isDestroyed=function(){return!1};mi.prototype.destroy=function(){return le(this)};var Ape=new ce,bpe=new ce,Lq=new ce,Cpe=new ce;mi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return ce.intersection(e.rectangle,t)};mi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Ri&&e.rectangle.north<Ri.MaximumLatitude&&e.rectangle.south>-Ri.MaximumLatitude,s=ce.intersection(o.rectangle,this._rectangle,Ape),a=ce.intersection(e.rectangle,s,bpe);if(!l(a)){if(!this.isBaseLayer())return!1;let v=s,I=e.rectangle;a=bpe,I.south>=v.north?a.north=a.south=v.north:I.north<=v.south?a.north=a.south=v.south:(a.south=Math.max(I.south,v.south),a.north=Math.min(I.north,v.north)),I.west>=v.east?a.west=a.east=v.east:I.east<=v.west?a.west=a.east=v.west:(a.west=Math.max(I.west,v.west),a.east=Math.min(I.east,v.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),d=Bit(this,f,c);d=Math.max(0,d);let p=o.maximumLevel;if(d>p&&(d=p),l(o.minimumLevel)){let v=o.minimumLevel;d<v&&(d=v)}let g=o.tilingScheme,m=g.positionToTileXY(ce.northwest(a),d),x=g.positionToTileXY(ce.southeast(a),d),b=e.rectangle.width/512,T=e.rectangle.height/512,A=g.tileXYToRectangle(m.x,m.y,d);Math.abs(A.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(A.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let C=g.tileXYToRectangle(x.x,x.y,d);Math.abs(C.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(C.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let S=ce.clone(e.rectangle,Cpe),w=g.tileXYToRectangle(m.x,m.y,d),D=ce.intersection(w,s,Lq),R;r?(g.rectangleToNativeRectangle(S,S),g.rectangleToNativeRectangle(w,w),g.rectangleToNativeRectangle(D,D),g.rectangleToNativeRectangle(s,s),R=g.tileXYToNativeRectangle.bind(g),b=S.width/512,T=S.height/512):R=g.tileXYToRectangle.bind(g);let O,L=0,F=1,_;!this.isBaseLayer()&&Math.abs(D.west-S.west)>=b&&(L=Math.min(1,(D.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(D.north-S.north)>=T&&(F=Math.max(0,(D.north-S.south)/S.height));let E=F;for(let v=m.x;v<=x.x;v++)if(O=L,w=R(v,m.y,d),D=ce.simpleIntersection(w,s,Lq),!!l(D)){L=Math.min(1,(D.east-S.west)/S.width),v===x.x&&(this.isBaseLayer()||Math.abs(D.east-S.east)<b)&&(L=1),F=E;for(let I=m.y;I<=x.y;I++){if(_=F,w=R(v,I,d),D=ce.simpleIntersection(w,s,Lq),!l(D))continue;F=Math.max(0,(D.south-S.south)/S.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-S.south)<T)&&(F=0);let M=new oe(O,F,L,_),B=this.getImageryFromCache(v,I,d);i.imagery.splice(n,0,new oI(B,M,r)),++n}}return!0};mi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,Ape),i=c.rectangleToNativeRectangle(i,Cpe)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};mi.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=ui.RECEIVED,e.request=void 0,Do.reportSuccess(n._requestImageError),n._marsOptions.onAddTileSuccess&&n._marsOptions.onAddTileSuccess(e)}function o(s){if(e.request.state===ei.CANCELLED){e.state=ui.UNLOADED,e.request=void 0;return}e.state=ui.FAILED,e.request=void 0;let a=`\u65E0\u6CD5\u83B7\u5F97\u56FE\u5757 x:${e.x},y: ${e.y},z:${e.level}. `;t._resource&&t._resource._last_url&&(a+=t._resource._last_url),n._requestImageError=Do.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r(),n._marsOptions.onAddTileError&&n._marsOptions.onAddTileError(e)}function r(){let s=new tr({throttle:!1,throttleByServer:!0,type:fs.IMAGERY});e.request=s,e.state=ui.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=ui.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),n._marsOptions.onAddTile&&n._marsOptions.onAddTile(e),a.then?a.then(function(c){i(c)}).catch(function(c){o(c)}):i(a)}r()};mi.prototype._createTextureWebGL=function(e,t){let n=new dn({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Lt({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Lt({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?at.RGBA:at.RGB,sampler:n})};mi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=ui.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=ui.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Ri?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=ui.TEXTURE_LOADED};function Tpe(e,t,n){return`${e}:${t}:${n}`}mi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===cn.LINEAR&&i===Ci.LINEAR&&!at.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=cn.LINEAR_MIPMAP_LINEAR;let r=Gt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=Tpe(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(Km.NICEST),t.sampler=u}else{let r=Tpe(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};mi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Ii)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new ed({persists:!0,owner:this,preExecute:function(c){Fit(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=ui.READY,t.releaseReference()},canceled:function(){t.state=ui.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=ui.READY};mi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};mi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};mi.prototype.getImageryFromCache=function(e,t,n,i){let o=Epe(e,t,n),r=this._imageryCache[o];return l(r)||(r=new iI(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};mi.prototype.removeImageryFromCache=function(e){this._marsOptions.onRemoveTile&&this._marsOptions.onRemoveTile(e);let t=Epe(e.x,e.y,e.level);delete this._imageryCache[t]};function Epe(e,t,n){return JSON.stringify([e,t,n])}var eV={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new z,texture:void 0},Nit=zt.supportsTypedArrays()?new Float32Array(2*64):void 0;function Fit(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let R=D/63;b[T++]=0,b[T++]=R,b[T++]=1,b[T++]=R}let A={position:0,webMercatorT:1},C=os.getRegularGridIndices(2,64),S=dt.createIndexBuffer({context:t,typedArray:C,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT});o.vertexArray=new oi({context:t,attributes:[{index:A.position,vertexBuffer:dt.createVertexBuffer({context:t,typedArray:b,usage:ke.STATIC_DRAW}),componentsPerAttribute:2},{index:A.webMercatorT,vertexBuffer:dt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:ke.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});let w=new Ge({sources:[EU]});o.shaderProgram=Zt.fromCache({context:t,vertexShaderSource:w,fragmentShaderSource:CU,attributeLocations:A}),o.sampler=new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:cn.LINEAR,magnificationFilter:Ci.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;eV.textureDimensions.x=r,eV.textureDimensions.y=s,eV.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),d=new Lt({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&d.generateMipmap(Km.NICEST);let p=i.south,g=i.north,m=Nit,x=0;for(let b=0;b<64;++b){let T=b/63,A=P.lerp(p,g,T);a=Math.sin(A);let S=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=S,m[x++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=d,e.uniformMap=eV,e.vertexArray=o.vertexArray}function Bit(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Ii?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function kit(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function Uit(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){kit(e._errorEvent,i)}}var Ea=mi;var Vit={WEST:0,NORTH:1,EAST:2,SOUTH:3,NORTHWEST:4,NORTHEAST:5,SOUTHWEST:6,SOUTHEAST:7},xn=Vit;var Spe={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=Spe.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Qn=Spe;function yE(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}yE.prototype.update=function(e,t,n){this.changedThisFrame&&(Ope(e,t,this.tile,n),this.changedThisFrame=!1)};yE.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};yE.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):jd._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var zit=new cx;yE.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=zit;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),d=c.findTileToEast(r),p=c.findTileToNorth(r);As(e,n,c,u,s,xn.EAST,!1,a,i),As(e,n,c,f,s,xn.NORTH,!1,a,i),As(e,n,c,d,s,xn.WEST,!1,a,i),As(e,n,c,p,s,xn.SOUTH,!1,a,i);let g=u.findTileToNorth(r),m=u.findTileToSouth(r),x=d.findTileToNorth(r),b=d.findTileToSouth(r);As(e,n,c,g,s,xn.SOUTHEAST,!1,a,i),As(e,n,c,x,s,xn.SOUTHWEST,!1,a,i),As(e,n,c,m,s,xn.NORTHEAST,!1,a,i),As(e,n,c,b,s,xn.NORTHWEST,!1,a,i),c=a.dequeue()}};function As(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||Qn.wasKicked(u._lastSelectionResult)||Qn.originalResult(u._lastSelectionResult)===Qn.CULLED);){if(s)return;let f=u.parent;if(r>=xn.NORTHWEST&&f!==void 0)switch(r){case xn.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case xn.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case xn.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case xn.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===Qn.RENDERED){if(l(u.data.vertexArray))return;Hit(e,t,n,u,r,o,a,c);return}if(Qn.originalResult(i._lastSelectionResult)!==Qn.CULLED)switch(r){case xn.WEST:As(e,t,n,i.northwestChild,o,r,!0,a,c),As(e,t,n,i.southwestChild,o,r,!0,a,c);break;case xn.EAST:As(e,t,n,i.southeastChild,o,r,!0,a,c),As(e,t,n,i.northeastChild,o,r,!0,a,c);break;case xn.SOUTH:As(e,t,n,i.southwestChild,o,r,!0,a,c),As(e,t,n,i.southeastChild,o,r,!0,a,c);break;case xn.NORTH:As(e,t,n,i.northeastChild,o,r,!0,a,c),As(e,t,n,i.northwestChild,o,r,!0,a,c);break;case xn.NORTHWEST:As(e,t,n,i.northwestChild,o,r,!0,a,c);break;case xn.NORTHEAST:As(e,t,n,i.northeastChild,o,r,!0,a,c);break;case xn.SOUTHWEST:As(e,t,n,i.southwestChild,o,r,!0,a,c);break;case xn.SOUTHEAST:As(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new de("Invalid edge")}}}function Hit(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new yE(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),Git(e,t,n,i,o,a)}function Git(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(Ope(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case xn.WEST:u=s.westMeshes,f=s.westTiles;break;case xn.SOUTH:u=s.southMeshes,f=s.southTiles;break;case xn.EAST:u=s.eastMeshes,f=s.eastTiles;break;case xn.NORTH:u=s.northMeshes,f=s.northTiles;break;case xn.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case xn.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case xn.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case xn.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let d,p,g,m,x=n.rectangle,b,T=i.rectangle;switch(o){case xn.WEST:for(b=(T.north-T.south)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.greaterThan(x.north,m.south,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case xn.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.lessThan(x.west,m.east,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case xn.EAST:for(b=(T.north-T.south)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.lessThan(x.south,m.north,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case xn.NORTH:for(b=(T.east-T.west)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.greaterThan(x.east,m.west,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-d===1?(s.changedThisFrame=s.changedThisFrame||u[d]!==a,u[d]=a,f[d]=n):(s.changedThisFrame=!0,u.splice(d,p-d,a),f.splice(d,p-d,n))}var Zx=new fe,Wit=new fe,gE=new h,kq=new h,Nq=new z,Fq=new z,bu=new z;function aV(){this.height=0,this.encodedNormal=new z}function tV(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let d=e.tile.data.tileBoundingRegion,p=0,g=0;l(d)&&(p=d.minimumHeight,g=d.maximumHeight),u=(p+g)*.5}return Mpe(e,t,n,i,u,c),c}var jit={minimumHeight:0,maximumHeight:0},qit=new h,wpe=new aV,vpe=new aV,Dpe=new aV,Ipe=new aV,Yit=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,Xit={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function Ope(e,t,n,i){jd.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,d=iV(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,Dpe),p=iV(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,wpe),g=iV(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,vpe),m=iV(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,Ipe);d=tV(r,f,0,1,d,p,m,g,Dpe),p=tV(r,f,0,0,p,d,g,m,wpe),g=tV(r,f,1,1,g,p,m,d,vpe),m=tV(r,f,1,1,m,g,d,p,Ipe);let x=p.height,b=g.height,T=d.height,A=m.height,C=Math.min(x,b,T,A),S=Math.max(x,b,T,A),w=(C+S)*.5,D,R,O=e.getLevelMaximumGeometricError(n.level),L=f.maximumRadius-O,F=Math.acos(L/f.maximumRadius)*4;if(F*=1.5,s.width>F&&S-C<=O){let v=new ec({width:9,height:9,buffer:Yit,structure:{heightOffset:S}}),I=Xit;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=v._createMeshSync(I)}else{let v=u,I=ce.center(s,Wit);I.height=w;let M=f.cartographicToCartesian(I,qit),B=new Vc(M,void 0,void 0,void 0,void 0,!0,!0,v,a,c),V=5,U;for(U=r.westMeshes,D=0,R=U.length;D<R;++D)V+=U[D].eastIndicesNorthToSouth.length;for(U=r.southMeshes,D=0,R=U.length;D<R;++D)V+=U[D].northIndicesWestToEast.length;for(U=r.eastMeshes,D=0,R=U.length;D<R;++D)V+=U[D].westIndicesSouthToNorth.length;for(U=r.northMeshes,D=0,R=U.length;D<R;++D)V+=U[D].southIndicesEastToWest.length;let G=jit;G.minimumHeight=C,G.maximumHeight=S;let k=B.stride,Y=new Float32Array(V*k),j=0,$=j;j=nV(f,s,B,Y,j,0,1,d.height,d.encodedNormal,1,G),j=rV(r,f,B,Y,j,r.westTiles,r.westMeshes,xn.EAST,G);let W=j;j=nV(f,s,B,Y,j,0,0,p.height,p.encodedNormal,0,G),j=rV(r,f,B,Y,j,r.southTiles,r.southMeshes,xn.NORTH,G);let K=j;j=nV(f,s,B,Y,j,1,0,g.height,g.encodedNormal,0,G),j=rV(r,f,B,Y,j,r.eastTiles,r.eastMeshes,xn.WEST,G);let Q=j;j=nV(f,s,B,Y,j,1,1,m.height,m.encodedNormal,1,G),j=rV(r,f,B,Y,j,r.northTiles,r.northMeshes,xn.SOUTH,G),C=G.minimumHeight,S=G.maximumHeight;let he=Pn.fromRectangle(s,C,S,n.tilingScheme.ellipsoid),_e=Ri.geodeticLatitudeToMercatorAngle(s.south),re=1/(Ri.geodeticLatitudeToMercatorAngle(s.north)-_e),me=(Ri.geodeticLatitudeToMercatorAngle(I.latitude)-_e)*re,ye=f.geodeticSurfaceNormalCartographic(Zx,kq),Se=Nn.octEncode(ye,Nq),Ce=j;B.encode(Y,j*k,he.center,z.fromElements(.5,.5,bu),w,Se,me,ye),++j;let ve=j,We=ve<256?1:2,Me=(ve-1)*3,ct=Me*We,mt=(Y.length-ve*k)*Float32Array.BYTES_PER_ELEMENT,et;if(mt>=ct){let Ee=ve*k*Float32Array.BYTES_PER_ELEMENT;et=ve<256?new Uint8Array(Y.buffer,Ee,Me):new Uint16Array(Y.buffer,Ee,Me)}else et=ve<256?new Uint8Array(Me):new Uint16Array(Me);Y=new Float32Array(Y.buffer,0,ve*k);let Kt=0;for(D=0;D<ve-2;++D)et[Kt++]=Ce,et[Kt++]=D,et[Kt++]=D+1;et[Kt++]=Ce,et[Kt++]=D,et[Kt++]=0;let yn=[];for(D=W;D>=$;--D)yn.push(D);let kt=[];for(D=K;D>=W;--D)kt.push(D);let Ot=[];for(D=Q;D>=K;--D)Ot.push(D);let xe=[];for(xe.push(0),D=Ce-1;D>=Q;--D)xe.push(D);r.mesh=new Wd(B.center,Y,et,Me,ve,C,S,se.fromOrientedBoundingBox(he),tot(e,he.center,s,C,S),B.stride,he,B,yn,kt,Ot,xe)}let _=t.context;r._destroyVertexArray(i),r.vertexArray=jd._createVertexArrayForMesh(_,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let v=o._findAncestorTileWithTerrainData(n);l(v)&&l(v.data.waterMaskTexture)&&(r.waterMaskTexture=v.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,v,r.waterMaskTranslationAndScale))}l(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function nV(e,t,n,i,o,r,s,a,c,u,f){let d=Zx;d.longitude=P.lerp(t.west,t.east,r),d.latitude=P.lerp(t.south,t.north,s),d.height=a;let p=e.cartographicToCartesian(d,gE),g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(p,kq));let m=Fq;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var sV=new ce;function rI(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=ce.clone(e.rectangle,sV),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=ce.clone(e.rectangle,sV),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,d=(r.north-o.south)/u,p=(n.x-a)/(c-a),g=(n.y-f)/(d-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=p,i.y=g,i}var Kit=new z;function Bq(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var Zit=new z,Qit=new h;function $it(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,d=i.vertices,p=rI(t,n,f.decodeTextureCoordinates(d,o,bu),bu),g=rI(t,n,f.decodeTextureCoordinates(d,r,Fq),Fq),m;c?m=(s-p.x)/(g.x-p.x):m=(a-p.y)/(g.y-p.y);let x=f.decodeHeight(d,o),b=f.decodeHeight(d,r),T=n.rectangle;Zx.longitude=P.lerp(T.west,T.east,s),Zx.latitude=P.lerp(T.south,T.north,a),u.height=Zx.height=P.lerp(x,b,m);let A;if(f.hasVertexNormals){let C=f.getOctEncodedNormal(d,o,Kit),S=f.getOctEncodedNormal(d,r,Zit),w=Nn.octDecode(C.x,C.y,gE),D=Nn.octDecode(S.x,S.y,Qit);A=h.lerp(w,D,m,gE),h.normalize(A,A),Nn.octEncode(A,u.encodedNormal)}else A=e.geodeticSurfaceNormalCartographic(Zx,gE),Nn.octEncode(A,u.encodedNormal)}function Mpe(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(Zx,gE);Nn.octEncode(s,r.encodedNormal)}function iV(e,t,n,i,o,r,s,a,c,u,f){if(Rpe(e,t,a,s,!1,n,i,f)||Rpe(e,t,u,c,!0,n,i,f))return f;let p;if(Uq(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],Bq(r,p,n,i,f),f;let g;if(n===0?i===0?g=oV(e.westMeshes,e.westTiles,xn.EAST,e.southMeshes,e.southTiles,xn.NORTH,n,i):g=oV(e.northMeshes,e.northTiles,xn.SOUTH,e.westMeshes,e.westTiles,xn.EAST,n,i):i===0?g=oV(e.southMeshes,e.southTiles,xn.NORTH,e.eastMeshes,e.eastTiles,xn.WEST,n,i):g=oV(e.eastMeshes,e.eastTiles,xn.WEST,e.northMeshes,e.northTiles,xn.SOUTH,n,i),l(g))return Mpe(e,t,n,i,g,f),f}function oV(e,t,n,i,o,r,s,a){let c=Ppe(e,t,!1,n,s,a),u=Ppe(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function rV(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=Jit(e,t,n,i,o,r[u],s[u],a,c);return o}function Jit(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===xn.EAST&&e.tile.x===0?(u=ce.clone(r.rectangle,sV),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===xn.WEST&&r.x===0&&(u=ce.clone(r.rectangle,sV),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,d,p;o>0&&(n.decodeTextureCoordinates(i,o-1,bu),d=bu.x,p=bu.y);let g,m;switch(a){case xn.WEST:g=s.westIndicesSouthToNorth,m=!1;break;case xn.NORTH:g=s.northIndicesWestToEast,m=!0;break;case xn.EAST:g=s.eastIndicesNorthToSouth,m=!1;break;case xn.SOUTH:g=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,A=s.vertices,C=n.stride,S,w;T.hasWebMercatorT&&(S=Ri.geodeticLatitudeToMercatorAngle(f.south),w=1/(Ri.geodeticLatitudeToMercatorAngle(f.north)-S));for(let D=0;D<g.length;++D){let R=g[D],O=T.decodeTextureCoordinates(A,R,bu);rI(x,b,O,O);let L=O.x,F=O.y,_=m?L:F;if(_<0||_>1||Math.abs(L-d)<P.EPSILON5&&Math.abs(F-p)<P.EPSILON5)continue;let E=Math.abs(L)<P.EPSILON5||Math.abs(L-1)<P.EPSILON5,v=Math.abs(F)<P.EPSILON5||Math.abs(F-1)<P.EPSILON5;if(E&&v)continue;let I=T.decodePosition(A,R,gE),M=T.decodeHeight(A,R),B;T.hasVertexNormals?B=T.getOctEncodedNormal(A,R,Nq):(B=Nq,B.x=0,B.y=0);let V=F;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,F);V=(Ri.geodeticLatitudeToMercatorAngle(G)-S)*w}let U;n.hasGeodeticSurfaceNormals&&(U=t.geodeticSurfaceNormal(I,kq)),n.encode(i,o*C,I,O,M,B,V,U),c.minimumHeight=Math.min(c.minimumHeight,M),c.maximumHeight=Math.max(c.maximumHeight,M),++o}return o}function Ppe(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],d=t[u];if(!Uq(d,f))continue;let p;switch(i){case xn.WEST:p=f.westIndicesSouthToNorth;break;case xn.SOUTH:p=f.southIndicesEastToWest;break;case xn.EAST:p=f.eastIndicesNorthToSouth;break;case xn.NORTH:p=f.northIndicesWestToEast;break}let g=p[n?0:p.length-1];if(l(g))return f.encoding.decodeHeight(f.vertices,g)}}function Uq(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function Rpe(e,t,n,i,o,r,s,a){let c,u,f,d,p,g=i[o?0:n.length-1],m=n[o?0:n.length-1];if(Uq(g,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){d=o?0:c.length-1,p=c[d],m.encoding.decodeTextureCoordinates(m.vertices,p,bu);let x=rI(g,e.tile,bu,bu);if(x.x===r&&x.y===s)return Bq(m,p,r,s,a),!0;if(d=Io(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,bu);let A=rI(g,e.tile,bu,bu);return f?u?A.x-r:A.y-s:u?r-A.x:s-A.y}),d<0){if(d=~d,d>0&&d<c.length)return $it(t,g,e.tile,m,c[d-1],c[d],r,s,u,a),!0}else return Bq(m,c[d],r,s,a),!0}return!1}var eot=[new h,new h,new h,new h];function tot(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=eot;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var sI=yE;function $o(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=Tn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new pe,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener($o.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener($o.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener($o.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener($o.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new pe,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new H(0,0,.5,1),this._clippingPlanes=void 0,this.cartographicLimitRectangle=ce.clone(ce.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0,this._initByMars3D&&this._initByMars3D(e)}Object.defineProperties($o.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Rs.setOwner(e,this,"_clippingPlanes")}}});function not(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}$o.prototype.update=function(e){this._imageryLayers._update()};function iot(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}$o.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(not)})),iot(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)jd._freeVertexArray(t[i]);t.length=0};$o.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let i=0,o=t.length;i<o;++i){let r=t[i];l(r)&&(r.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};$o.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:yc.LESS}}),this._blendRenderState=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:yc.LESS_OR_EQUAL},blending:fn.ALPHA_BLEND});let s=qe(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ue.fromCache(s),s=qe(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ue.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&sI.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let d=c[u],p=d.data.tileBoundingRegion;kpe(this,d,e,!1);let g=this.marsOptions?.uplift;if(g&&g.enabled&&g.height!==0&&g.rectangles){for(let m=0;m<g.rectangles.length;m++)if(ce.intersection(p.rectangle,g.rectangles[m])){kpe(this,d,e,!0);break}}e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function Upe(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}$o.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)Upe(t[n],e)};$o.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};$o.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};$o.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Qn.CULLED_BUT_NEEDED,o=n.terrainState),jd.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==gr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,jd.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var oot=new se,Vpe=new ce,rot=new ce,sot=new fe;function lV(e,t){if(t.west<t.east)return t;let n=ce.clone(t,rot);return ce.center(e,sot).longitude>0?n.east=P.PI:n.west=-P.PI,n}function zpe(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;return!!(l(n)&&n.enabled||!ce.equals(e.cartographicLimitRectangle,ce.MAX_VALUE))}$o.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=zpe(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return gr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return gr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=lV(e.rectangle,this.cartographicLimitRectangle),f=ce.simpleIntersection(u,e.rectangle,Vpe);if(!l(f))return gr.NONE;if(ce.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==te.SCENE3D&&(c=oot,se.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),h.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===te.MORPHING&&l(r.renderedMesh)&&(c=se.union(s.boundingSphere,c,c))),!l(c))return gr.PARTIAL;let d=this._clippingPlanes;if(l(d)&&d.enabled){let x=d.computeIntersectionWithBoundingVolume(c);if(e.isClipped=x!==en.INSIDE,x===en.OUTSIDE)return gr.NONE}let p,g=a.computeVisibility(c);if(g===en.OUTSIDE?p=gr.NONE:g===en.INTERSECTING?p=gr.PARTIAL:g===en.INSIDE&&(p=gr.FULL),p===gr.NONE)return p;let m=t.mode===te.SCENE3D&&t.camera.frustum instanceof nn;if(t.mode===te.SCENE3D&&!m&&l(n)&&!o){let x=r.occludeePointInScaledSpace;return!l(x)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(x,s.minimumHeight)?p:gr.NONE}return p};$o.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var aot=[],cot=[];$o.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=aot;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===mo.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let d=s[a],p=d.loadingImagery,g=!l(p)||p.state===ui.FAILED||p.state===ui.INVALID,m=(d.loadingImagery||d.readyImagery).imageryLayer._layerIndex;i[m]=g&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=cot;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let d=f.pop(),p=d._lastSelectionResultFrame===u?d._lastSelectionResult:Qn.NONE;if(p===Qn.RENDERED){let g=d.data;if(!l(g))continue;if(!o&&d.data.terrainState===mo.READY)return!1;let m=d.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===ui.FAILED||b.state===ui.INVALID,A=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[A])return!1}}else p===Qn.REFINED&&f.push(d.southwestChild,d.southeastChild,d.northwestChild,d.northeastChild)}return!0};var lot=new h;$o.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=h.subtract(i.center,o,lot),a=h.magnitude(s);return a<P.EPSILON5?0:(h.divideByScalar(s,a,s),(1-h.dot(s,r))*e._distance)};var Lpe=new N,cV=new N,uot=new oe,fot=new oe,dot=new oe,hot=new h,Npe=new h,mot=new h,pot=new h;$o.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var _ot=[new h,new h,new h,new h];function Fpe(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=_ot;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}$o.prototype.computeDistanceToTile=function(e,t){got(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function got(e,t,n){let i=e.data;i===void 0&&(i=e.data=new jd);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new gd({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=0,d=t.marsOptions?.flat;if(d&&d.enabled&&d.rectangles){for(let b=0;b<d.rectangles.length;b++)if(ce.intersection(e.rectangle,d.rectangles[b])){f=d.rectangles[b]._flatHeight??d.heights[b];break}}let p=t.marsOptions?.uplift,g=0;if(p&&p.enabled&&p.height!==0&&p.rectangles){for(let b=0;b<p.rectangles.length;b++)if(ce.intersection(r.rectangle,p.rectangles[b])){g=p.height;break}}let m=i.mesh,x=i.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0)r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight,c=!0;else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0)r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let b=e.parent;for(;b!==void 0;){let T=b.data;if(T!==void 0){let A=T.mesh,C=T.terrainData;if(A!==void 0&&A.minimumHeight!==void 0&&A.maximumHeight!==void 0){r.minimumHeight=A.minimumHeight,r.maximumHeight=A.maximumHeight;break}else if(C!==void 0&&C._minimumHeight!==void 0&&C._maximumHeight!==void 0){r.minimumHeight=C._minimumHeight,r.maximumHeight=C._maximumHeight;break}}b=b.parent}u=b}if(r.maximumHeight+=g,r.minimumHeight-=f,u!==void 0){let b=n.verticalExaggeration,T=n.verticalExaggerationRelativeHeight;if((b!==1||f!==0)&&(c=!1,r.minimumHeight=Qr.getHeight(r.minimumHeight,b,T),r.maximumHeight=Qr.getHeight(r.maximumHeight,b,T)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=Pn.clone(m.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=se.clone(m.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=h.clone(m.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=Fpe(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let C=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||C)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=Fpe(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}$o.prototype.isDestroyed=function(){return!1};$o.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),le(this)};function yot(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}$o.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,d=0;for(a=0;a<u;++a){let g=c[a];if(y(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++d;else if(f!==-1)break}if(f===-1)return;let p=f+d;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=yot(d,e,n),s.state=oa.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=oa.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Qn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};$o.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};$o.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};$o.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var xot=new N,bot=new N;function Bpe(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=N.multiplyByPoint(i,this.properties.rtc,Npe);return N.setTranslation(i,o,Lpe),Lpe},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=N.multiplyByPoint(i,this.properties.rtc,Npe);return N.setTranslation(i,r,cV),N.multiply(o,cV,cV),cV},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?N.multiply(e.context.uniformState.view,i.modelMatrix,xot):N.IDENTITY;return N.inverseTranspose(o,bot)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},u_mars3dTextureInvertColor:function(){return this.properties.mars3dTextureInvertColor},u_mars3dTextureFilterColor:function(){return this.properties.mars3dTextureFilterColor},u_mars_inverseTileWidth:function(){return this.properties.mars_inverseTileWidth},u_mars_cartographicTileRectangle:function(){return this.properties.mars_cartographicTileRectangle},u_mars_flat_enabled:function(){return this.properties.mars_flat_enabled},u_mars_flat_rectangle:function(){return this.properties.mars_flat_rectangle},u_mars_flat_texture:function(){return l(this.properties.mars_flat_texture)?this.properties.mars_flat_texture:e.context.defaultTexture},u_mars_uplift_enabled:function(){return this.properties.mars_uplift_enabled},u_mars_uplift_hideInsideOrOutside:function(){return this.properties.mars_uplift_hideInsideOrOutside},u_mars_uplift_rectangle:function(){return this.properties.mars_uplift_rectangle},u_mars_uplift_texture:function(){return l(this.properties.mars_uplift_texture)?this.properties.mars_uplift_texture:e.context.defaultTexture},u_mars_clip_enabled:function(){return this.properties.mars_clip_enabled},u_mars_clip_rectangle:function(){return this.properties.mars_clip_rectangle},u_mars_clip_texture:function(){return l(this.properties.mars_clip_texture)?this.properties.mars_clip_texture:e.context.defaultTexture},u_mars_clip_only:function(){return this.properties.mars_clip_only},u_mars_flood_enabled:function(){return this.properties.mars_flood_enabled},u_mars_flood_rectangle:function(){return this.properties.mars_flood_rectangle},u_mars_flood_texture:function(){return l(this.properties.mars_flood_texture)?this.properties.mars_flood_texture:e.context.defaultTexture},u_mars_flood_only:function(){return this.properties.mars_flood_only},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new H(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new z(65e5,9e6),nightFadeDistance:new z(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new h(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new h(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new h,center3D:void 0,rtc:new h,modifiedModelView:new N,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new z(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new z,southMercatorYAndOneOverHeight:new z,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new z,scaleAndBias:new N,clippingPlanesEdgeColor:H.clone(H.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:H.clone(H.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0,mars3dTextureInvertColor:[],mars3dTextureFilterColor:[],mars_inverseTileWidth:0,mars_cartographicTileRectangle:void 0,mars_flat_enabled:!1,mars_flat_rectangle:new oe,mars_flat_texture:void 0,mars_uplift_enabled:!1,mars_uplift_hideInsideOrOutside:!1,mars_uplift_rectangle:new oe,mars_uplift_texture:void 0,mars_clip_enabled:!1,mars_clip_rectangle:new oe,mars_clip_texture:void 0,mars_clip_only:!1,mars_flood_enabled:!1,mars_flood_rectangle:new oe,mars_flood_texture:void 0,mars_flood_only:!1}};return l(t.materialUniformMap)?xt(n,t.materialUniformMap):n}function Tot(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=Aot(e,r,o),i.wireframeVertexArray.mesh=o}}function Aot(e,t,n){let o={indices:n.indices,primitiveType:Ne.TRIANGLES};kn.toWireframe(o);let r=o.indices,s=dt.createIndexBuffer({context:e,typedArray:r,usage:ke.STATIC_DRAW,indexDatatype:Be.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new oi({context:e,attributes:t._attributes,indexBuffer:s})}var Hpe,Gpe,uV;(function(){let e=new bt({geometry:mh.fromDimensions({dimensions:new h(2,2,2)})}),t=new bt({geometry:new Pg({radius:1})}),n=new N,i,o;function r(s){return new vn({geometryInstances:s,appearance:new sn({translucent:!1,flat:!0}),asynchronous:!1})}Hpe=function(s,a){return s===i||(uV(),i=s,n=N.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Ht.fromColor(a),o=r(e)),o},Gpe=function(s,a){return s===i||(uV(),i=s,n=N.fromTranslation(s.center,n),n=N.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Ht.fromColor(a),o=r(t)),o},uV=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var Cot=new oe(0,0,0,0),Eot={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},Sot=H.TRANSPARENT,wot=new Mt;function kpe(e,t,n,i){let o=t.data;l(o.vertexArray)||(o.fill===void 0&&(o.fill=new sI(t)),o.fill.update(e,n));let r=n.creditDisplay,s=o.terrainData;if(l(s)&&l(s.credits)){let rt=s.credits;for(let Yt=0,ii=rt.length;Yt<ii;++Yt)r.addCreditToNextFrame(rt[Yt])}let a=Gt.maximumTextureImageUnits,c=o.waterMaskTexture,u=o.waterMaskTranslationAndScale;!l(c)&&l(o.fill)&&(c=o.fill.waterMaskTexture,u=o.fill.waterMaskTranslationAndScale);let f=n.cameraUnderground,d=n.globeTranslucencyState,p=d.translucent,g=d.frontFaceAlphaByDistance,m=d.backFaceAlphaByDistance,x=d.rectangle,b=y(e.undergroundColor,Sot),T=y(e.undergroundColorAlphaByDistance,wot),A=zpe(e,n)&&n.mode===te.SCENE3D&&b.alpha>0&&(T.nearValue>0||T.farValue>0),C=e.lambertDiffuseMultiplier,S=e.vertexShadowDarkness,w=e.hasWaterMask&&l(c),D=e.oceanNormalMap,R=w&&l(D),O=e.terrainProvider,L=l(O)&&e.terrainProvider.hasVertexNormals,F=n.fog.enabled&&n.fog.renderable&&!f,_=e.showGroundAtmosphere&&n.mode===te.SCENE3D,E=Tn.castShadows(e.shadows)&&!p,v=Tn.receiveShadows(e.shadows)&&!p,I=e.hueShift,M=e.saturationShift,B=e.brightnessShift,V=!(P.equalsEpsilon(I,0,P.EPSILON7)&&P.equalsEpsilon(M,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),U=!1;if(_){let rt=h.magnitude(n.camera.positionWC),Yt=e.nightFadeOutDistance;U=rt>Yt}w&&--a,R&&--a,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--a,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--a,a-=d.numberOfTextureUniforms;let G=o.renderedMesh,k=G.center,Y=G.encoding,j=o.tileBoundingRegion,$=n.verticalExaggeration,W=n.verticalExaggerationRelativeHeight,K=e.marsOptions?.uplift;i&&K&&(W=n.verticalExaggerationRelativeHeight-K.height/($-1),--a),e.marsOptions?.clip?.enabled&&--a,e.marsOptions?.flat?.enabled&&--a,e.marsOptions?.flood?.enabled&&--a;let Q=$!==1,he=Y.hasGeodeticSurfaceNormals,_e=uot,re=0,me=0,ye=0,Se=0,Ce=!1;if(n.mode!==te.SCENE3D){let rt=n.mapProjection,Yt=rt.project(ce.southwest(t.rectangle),mot),ii=rt.project(ce.northeast(t.rectangle),pot);if(_e.x=Yt.x,_e.y=Yt.y,_e.z=ii.x,_e.w=ii.y,n.mode!==te.MORPHING&&(k=hot,k.x=0,k.y=(_e.z+_e.x)*.5,k.z=(_e.w+_e.y)*.5,_e.x-=k.y,_e.y-=k.z,_e.z-=k.y,_e.w-=k.z),n.mode===te.SCENE2D&&Y.quantization===ia.BITS12){let je=1/(Math.pow(2,12)-1)*.5,Wr=(_e.z-_e.x)*je,jr=(_e.w-_e.y)*je;_e.x-=Wr,_e.y-=jr,_e.z+=Wr,_e.w+=jr}rt instanceof Ri&&(re=t.rectangle.south,me=t.rectangle.north,ye=Ri.geodeticLatitudeToMercatorAngle(re),Se=1/(Ri.geodeticLatitudeToMercatorAngle(me)-ye),Ce=!0)}let ve=Eot;ve.frameState=n,ve.surfaceTile=o,ve.showReflectiveOcean=w,ve.showOceanWaves=R,ve.enableLighting=e.enableLighting,ve.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,ve.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,ve.showGroundAtmosphere=_,ve.atmosphereLightIntensity=e.atmosphereLightIntensity,ve.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ve.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ve.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ve.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ve.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ve.perFragmentGroundAtmosphere=U,ve.hasVertexNormals=L,ve.useWebMercatorProjection=Ce,ve.clippedByBoundaries=o.clippedByBoundaries,ve.hasGeodeticSurfaceNormals=he,ve.hasExaggeration=Q;let We=o.imagery,Me=0,ct=We.length,mt=e.showSkirts&&!f&&!p,et=e.backFaceCulling&&!f&&!p,Kt=et?e._renderState:e._disableCullingRenderState,yn=et?e._blendRenderState:e._disableCullingBlendRenderState,kt=Kt,Ot=e._firstPassInitialColor,xe=n.context;if(l(e._debug.boundingSphereTile)||uV(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let rt=e._drawCommands.length;for(let Yt=0;Yt<rt;++Yt)e._uniformMaps[Yt]=Bpe(n,e)}do{let rt=0,Yt,ii;if(e._drawCommands.length<=e._usedDrawCommands?(Yt=new tt,Yt.owner=t,Yt.cull=!1,Yt.boundingVolume=new se,Yt.orientedBoundingBox=void 0,ii=Bpe(n,e),e._drawCommands.push(Yt),e._uniformMaps.push(ii)):(Yt=e._drawCommands[e._usedDrawCommands],ii=e._uniformMaps[e._usedDrawCommands]),Yt.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let qr=j.boundingVolume,Yr=j.boundingSphere;l(qr)?Hpe(qr,H.RED).update(n):l(Yr)&&Gpe(Yr,H.RED).update(n)}let je=ii.properties;oe.clone(Ot,je.initialColor),je.oceanNormalMap=D,je.lightingFadeDistance.x=e.lightingFadeOutDistance,je.lightingFadeDistance.y=e.lightingFadeInDistance,je.nightFadeDistance.x=e.nightFadeOutDistance,je.nightFadeDistance.y=e.nightFadeInDistance,je.atmosphereLightIntensity=e.atmosphereLightIntensity,je.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,je.atmosphereMieCoefficient=e.atmosphereMieCoefficient,je.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,je.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,je.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,je.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let Wr=f?m:g,jr=f?g:m;l(Wr)&&(oe.fromElements(Wr.near,Wr.nearValue,Wr.far,Wr.farValue,je.frontFaceAlphaByDistance),oe.fromElements(jr.near,jr.nearValue,jr.far,jr.farValue,je.backFaceAlphaByDistance)),oe.fromElements(T.near,T.nearValue,T.far,T.farValue,je.undergroundColorAlphaByDistance),H.clone(b,je.undergroundColor),je.lambertDiffuseMultiplier=C,je.vertexShadowDarkness=S;let la=!l(o.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;la&&H.clone(e.fillHighlightColor,je.fillHighlightColor),je.verticalExaggerationAndRelativeHeight.x=$,je.verticalExaggerationAndRelativeHeight.y=W,je.center3D=G.center,h.clone(k,je.rtc),oe.clone(_e,je.tileRectangle),je.southAndNorthLatitude.x=re,je.southAndNorthLatitude.y=me,je.southMercatorYAndOneOverHeight.x=ye,je.southMercatorYAndOneOverHeight.y=Se;let as=fot,Le=lV(t.rectangle,e.cartographicLimitRectangle),it=dot,Ze=lV(t.rectangle,x);h.fromElements(I,M,B,je.hsbShift);let Ve=t.rectangle,ft=1/Ve.width,Ut=1/Ve.height;as.x=(Le.west-Ve.west)*ft,as.y=(Le.south-Ve.south)*Ut,as.z=(Le.east-Ve.west)*ft,as.w=(Le.north-Ve.south)*Ut,oe.clone(as,je.localizedCartographicLimitRectangle),it.x=(Ze.west-Ve.west)*ft,it.y=(Ze.south-Ve.south)*Ut,it.z=(Ze.east-Ve.west)*ft,it.w=(Ze.north-Ve.south)*Ut,je.mars_inverseTileWidth=ft,je.mars_cartographicTileRectangle=new z(Ve.west,Ve.south);let un=e.marsOptions?.clip;un?(un.rectangle?je.mars_clip_rectangle=new oe(un.rectangle.west,un.rectangle.south,un.rectangle.width,un.rectangle.height):je.mars_clip_rectangle=new oe,je.mars_clip_texture=un.texture,je.mars_clip_only=un.onlySelf,je.mars_clip_enabled=un.enabled):(je.mars_clip_enabled=!1,je.mars_clip_rectangle=new oe,je.mars_clip_texture=void 0,je.mars_clip_only=!1);let Xn=e.marsOptions?.flood;Xn?(Xn.rectangle?je.mars_flood_rectangle=new oe(Xn.rectangle.west,Xn.rectangle.south,Xn.rectangle.width,Xn.rectangle.height):je.mars_flood_rectangle=new oe,je.mars_flood_texture=Xn.texture,je.mars_flood_only=Xn.onlySelf,je.mars_flood_enabled=Xn.enabled):(je.mars_flood_enabled=!1,je.mars_flood_rectangle=new oe,je.mars_flood_texture=void 0);let Bi=e.marsOptions?.flat;Bi?(Bi.rectangle?je.mars_flat_rectangle=new oe(Bi.rectangle.west,Bi.rectangle.south,Bi.rectangle.width,Bi.rectangle.height):je.mars_flat_rectangle=new oe,je.mars_flat_texture=Bi.texture,je.mars_flat_enabled=Bi.enabled):(je.mars_flat_enabled=!1,je.mars_flat_rectangle=new oe,je.mars_flat_texture=void 0);let To=e.marsOptions?.uplift;To?(To.rectangle?je.mars_uplift_rectangle=new oe(To.rectangle.west,To.rectangle.south,To.rectangle.width,To.rectangle.height):je.mars_uplift_rectangle=new oe,je.mars_uplift_texture=To.texture,je.mars_uplift_enabled=(!To.showUp||To.enabled&&To.height!==0)&&l(To.rectangles)&&To.rectangles.length>0,je.mars_uplift_hideInsideOrOutside=!i):(je.mars_uplift_enabled=!1,je.mars_uplift_rectangle=new oe,je.mars_uplift_texture=void 0,je.mars_uplift_hideInsideOrOutside=!1),oe.clone(it,je.localizedTranslucencyRectangle);let Ss=F&&P.fog(t._distance,n.fog.density)>P.EPSILON3;V=V&&(Ss||_);let lr=!1,Hi=!1,cs=!1,Wn=!1,Fn=!1,ln=!1,fi=!1,Gi=!1,ls=!1,lo=!1,uc=!1,Ou=!1;for(;rt<a&&Me<ct;){let qr=We[Me],Yr=qr.readyImagery;if(++Me,!l(Yr)||Yr.imageryLayer.alpha===0)continue;let Vs=qr.useWebMercatorT?Yr.textureWebMercator:Yr.texture,Wi=Yr.imageryLayer;l(qr.textureTranslationAndScale)||(qr.textureTranslationAndScale=Wi._calculateTextureTranslationAndScale(t,qr)),je.dayTextures[rt]=Vs,je.dayTextureTranslationAndScale[rt]=qr.textureTranslationAndScale,je.dayTextureTexCoordsRectangle[rt]=qr.textureCoordinateRectangle,je.dayTextureUseWebMercatorT[rt]=qr.useWebMercatorT,je.dayTextureAlpha[rt]=Wi.alpha,ln=ln||je.dayTextureAlpha[rt]!==1,je.dayTextureNightAlpha[rt]=Wi.nightAlpha,fi=fi||je.dayTextureNightAlpha[rt]!==1,je.dayTextureDayAlpha[rt]=Wi.dayAlpha,fi=fi||je.dayTextureDayAlpha[rt]!==1,je.dayTextureBrightness[rt]=Wi.brightness,lr=lr||je.dayTextureBrightness[rt]!==Ea.DEFAULT_BRIGHTNESS,je.dayTextureContrast[rt]=Wi.contrast,Hi=Hi||je.dayTextureContrast[rt]!==Ea.DEFAULT_CONTRAST,je.dayTextureHue[rt]=Wi.hue,cs=cs||je.dayTextureHue[rt]!==Ea.DEFAULT_HUE,je.dayTextureSaturation[rt]=Wi.saturation,Wn=Wn||je.dayTextureSaturation[rt]!==Ea.DEFAULT_SATURATION,je.dayTextureOneOverGamma[rt]=1/Wi.gamma,Fn=Fn||je.dayTextureOneOverGamma[rt]!==1/Ea.DEFAULT_GAMMA,je.dayTextureSplit[rt]=Wi.splitDirection,Gi=Gi||je.dayTextureSplit[rt]!==0,uc=uc||!!Wi.invertColor,je.mars3dTextureInvertColor[rt]=!!Wi.invertColor,Ou=Ou||!!Wi.filterColor,Wi.filterColor?je.mars3dTextureFilterColor[rt]=new h(Wi.filterColor.red,Wi.filterColor.green,Wi.filterColor.blue):je.mars3dTextureFilterColor[rt]=new h(1,1,1);let Kc=je.dayTextureCutoutRectangles[rt];if(l(Kc)||(Kc=je.dayTextureCutoutRectangles[rt]=new oe),oe.clone(oe.ZERO,Kc),l(Wi.cutoutRectangle)){let fc=lV(Ve,Wi.cutoutRectangle),s0=ce.simpleIntersection(fc,Ve,Vpe);ls=l(s0)||ls,Kc.x=(fc.west-Ve.west)*ft,Kc.y=(fc.south-Ve.south)*Ut,Kc.z=(fc.east-Ve.west)*ft,Kc.w=(fc.north-Ve.south)*Ut}let Ll=je.colorsToAlpha[rt];l(Ll)||(Ll=je.colorsToAlpha[rt]=new oe);let hS=l(Wi.colorToAlpha)&&Wi.colorToAlphaThreshold>0;if(lo=lo||hS,hS){let fc=Wi.colorToAlpha;Ll.x=fc.red,Ll.y=fc.green,Ll.z=fc.blue,Ll.w=Wi.colorToAlphaThreshold}else Ll.w=-1;if(l(Yr.credits)){let fc=Yr.credits;for(let s0=0,mS=fc.length;s0<mS;++s0)r.addCreditToNextFrame(fc[s0])}++rt}je.dayTextures.length=rt,je.waterMask=c,oe.clone(u,je.waterMaskTranslationAndScale),je.minMaxHeight.x=Y.minimumHeight,je.minMaxHeight.y=Y.maximumHeight,N.clone(Y.matrix,je.scaleAndBias);let Ml=e._clippingPlanes,r0=l(Ml)&&Ml.enabled&&t.isClipped;r0&&(je.clippingPlanesEdgeColor=H.clone(Ml.edgeColor,je.clippingPlanesEdgeColor),je.clippingPlanesEdgeWidth=Ml.edgeWidth),ve.numberOfDayTextures=rt,ve.applyBrightness=lr,ve.applyContrast=Hi,ve.applyHue=cs,ve.applySaturation=Wn,ve.applyGamma=Fn,ve.applyAlpha=ln,ve.applyDayNightAlpha=fi,ve.applySplit=Gi,ve.enableFog=Ss,ve.enableClippingPlanes=r0,ve.clippingPlanes=Ml,ve.hasImageryLayerCutout=ls,ve.colorCorrect=V,ve.highlightFillTile=la,ve.colorToAlpha=lo,ve.showUndergroundColor=A,ve.translucent=p,ve.marsOptions={invertColor:uc,filterColor:Ou,enableUplift:e?._marsOptions?.uplift?.enabled,enableFlat:e?._marsOptions?.flat?.enabled,enableClip:e?._marsOptions?.clip?.enabled,enableFlood:e?._marsOptions?.flood?.enabled};let sh=o.renderedMesh.indices.length;mt||(sh=o.renderedMesh.indexCountWithoutSkirts),Yt.shaderProgram=e._surfaceShaderSet.getShaderProgram(ve),Yt.castShadows=E,Yt.receiveShadows=v,Yt.renderState=kt,Yt.primitiveType=Ne.TRIANGLES,Yt.vertexArray=o.vertexArray||o.fill.vertexArray,Yt.count=sh,Yt.uniformMap=ii,Yt.pass=Ae.GLOBE,e._debug.wireframe&&(Tot(xe,e,t),l(o.wireframeVertexArray)&&(Yt.vertexArray=o.wireframeVertexArray,Yt.primitiveType=Ne.LINES,Yt.count=sh*2));let Xc=Yt.boundingVolume,ah=Yt.orientedBoundingBox;n.mode!==te.SCENE3D?(se.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,j.minimumHeight,j.maximumHeight,Xc),h.fromElements(Xc.center.z,Xc.center.x,Xc.center.y,Xc.center),n.mode===te.MORPHING&&(Xc=se.union(j.boundingSphere,Xc,Xc))):(Yt.boundingVolume=se.clone(j.boundingSphere,Xc),Yt.orientedBoundingBox=Pn.clone(j.boundingVolume,ah)),Yt.dirty=!0,p&&d.updateDerivedCommands(Yt,n),Upe(Yt,n),kt=yn,Ot=Cot}while(Me<ct)}var fV=$o;function Wpe(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=ce.clone(ce.MAX_VALUE)}Object.defineProperties(Wpe.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=Mt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=Mt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=ce.clone(ce.MAX_VALUE)),ce.clone(e,this._rectangle)}}});var dV=Wpe;function Cs(){this._layers=[],this.layerAdded=new pe,this.layerRemoved=new pe,this.layerMoved=new pe,this.layerShownOrHidden=new pe}Object.defineProperties(Cs.prototype,{length:{get:function(){return this._layers.length}}});Cs.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Cs.prototype.addImageryProvider=function(e,t){let n=new Ea(e);return this.add(n,t),n};Cs.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Cs.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Cs.prototype.contains=function(e){return this.indexOf(e)!==-1};Cs.prototype.indexOf=function(e){return this._layers.indexOf(e)};Cs.prototype.get=function(e){return this._layers[e]};function hV(e,t){return e.indexOf(t)}function jpe(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Cs.prototype.raise=function(e){let t=hV(this._layers,e);jpe(this,t,t+1)};Cs.prototype.lower=function(e){let t=hV(this._layers,e);jpe(this,t,t-1)};Cs.prototype.raiseToTop=function(e){let t=hV(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Cs.prototype.lowerToBottom=function(e){let t=hV(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var vot=new ce;function qpe(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];ce.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!ce.contains(u.rectangle,t))continue;let d=vot,p=1/1024;d.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),d.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),d.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),d.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),ce.contains(d,t)&&i(u)}}Cs.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.globe.ellipsoid.cartesianToCartographic(n),o=[];if(qpe(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Cs.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.globe.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(qpe(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let a=s.imageryLayer.imageryProvider;for(let u=0;u<r.length;u++)if(r[u]===s.imageryLayer)return;let c=a.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let d=0;d<u.length;++d){let p=u[d];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Cs.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Cs.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Cs.prototype.isDestroyed=function(){return!1};Cs.prototype.destroy=function(){return this.removeAll(!0),le(this)};Cs.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var mV=Cs;function Ype(e){this._ellipsoid=new $h(e.ellipsoid,h.ZERO)}Object.defineProperties(Ype.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var pV=Ype;function Hc(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Qn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=oa.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}Hc.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new Hc({tilingScheme:e,x:s,y:r,level:0});return i};Hc.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],ce.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],ce.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(Hc.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new Hc({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new Hc({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new Hc({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new Hc({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<oa.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});Hc.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};Hc.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};Hc.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};Hc.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};Hc.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};Hc.prototype.freeResources=function(){this.state=oa.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),_V(this._southwestChild),this._southwestChild=void 0,_V(this._southeastChild),this._southeastChild=void 0,_V(this._northwestChild),this._northwestChild=void 0,_V(this._northeastChild),this._northeastChild=void 0};function _V(e){l(e)&&e.freeResources()}var gV=Hc;function yV(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}yV.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};yV.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),Xpe(this,t)),t=i}};function Xpe(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}yV.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&Xpe(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var xV=yV;function Mf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new xV,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new pV({ellipsoid:n}),this._tileLoadProgressEvent=new pe,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(Mf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});Mf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function Dot(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,Zpe(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}Mf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==oa.START&&e(t),t=t.replacementNext};Mf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};Mf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};Mf.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function Zpe(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}Mf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(Dot(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),Zpe(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};Mf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),Oot(this,e),Hot(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function Iot(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=pe.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}Mf.prototype.endFrame=function(e){!e.passes.render||e.mode===te.MORPHING||(kot(this,e),zot(this,e),Iot(this,e))};Mf.prototype.isDestroyed=function(){return!1};Mf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var cI,Kpe=new fe;function Pot(e,t){let n=ce.center(e.rectangle,Kpe),i=n.longitude-cI.longitude,o=n.latitude-cI.latitude;n=ce.center(t.rectangle,Kpe);let r=n.longitude-cI.longitude,s=n.latitude-cI.latitude;return i*i+o*o-(r*r+s*s)}var Rot=new h,aI=[];function Oot(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=gV.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(aI.length<T)for(aI=new Array(T),o=0;o<T;++o)aI[o]===void 0&&(aI[o]=new lI)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;cI=t.camera.positionCartographic,a.sort(Pot);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,d=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(d,u,f);u.length=0,f.length=0}let g=t.camera;e._cameraPositionCartographic=g.positionCartographic;let m=N.getTranslation(g.transform,Rot);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?Sa(e,s,r,t,c,!1,aI[o]):(o_(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=d}function o_(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function lI(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function Qpe(){this.southwest=new lI,this.southeast=new lI,this.northwest=new lI,this.northeast=new lI}Qpe.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var Hq=new Array(31);for(let e=0;e<Hq.length;++e)Hq[e]=new Qpe;function Mot(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=Fot(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,d=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===d?n._lastSelectionResult:Qn.NONE,g=e.tileProvider;if(s||i){let m=Qn.originalResult(p)===Qn.RENDERED,x=Qn.originalResult(p)===Qn.CULLED||p===Qn.NONE,b=n.state===oa.DONE,T=m||x||b;if(T||l(g.canRenderWithoutLosingDetail)&&(T=g.canRenderWithoutLosingDetail(n)),T){s&&o_(e,e._tileLoadQueueMedium,n,t),bV(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&o_(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){bV(e,n),o_(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,A=e._tileLoadQueueHigh.length,C=e._tileToUpdateHeights.length;if(Lot(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let S=o.allAreRenderable,w=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,R=!1;if(!S&&!w){let O=e._tilesToRender;for(let F=x;F<O.length;++F){let _=O[F];for(;_!==void 0&&_._lastSelectionResult!==Qn.KICKED&&_!==n;)_._lastSelectionResult=Qn.kick(_._lastSelectionResult),_=_.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=C,bV(e,n),n._lastSelectionResult=Qn.RENDERED;let L=p===Qn.RENDERED;!L&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=A,o_(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,R=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=L,L||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!R&&o_(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Qn.RENDERED,bV(e,n),o_(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function Lot(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,d=Hq[t.level],p=d.southwest,g=d.southeast,m=d.northwest,x=d.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(Sa(e,t,u,r,f,s,p),Sa(e,n,u,r,f,s,g),Sa(e,i,u,r,f,s,m),Sa(e,o,u,r,f,s,x)):(Sa(e,i,u,r,f,s,m),Sa(e,t,u,r,f,s,p),Sa(e,o,u,r,f,s,x),Sa(e,n,u,r,f,s,g)):c.latitude<t.rectangle.north?(Sa(e,n,u,r,f,s,g),Sa(e,t,u,r,f,s,p),Sa(e,o,u,r,f,s,x),Sa(e,i,u,r,f,s,m)):(Sa(e,o,u,r,f,s,x),Sa(e,i,u,r,f,s,m),Sa(e,n,u,r,f,s,g),Sa(e,t,u,r,f,s,p)),d.combine(a)}function Not(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&ce.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&ce.contains(n,e._cameraReferenceFrameOriginCartographic)}function Sa(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==gr.NONE)return Mot(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,Not(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&o_(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Qn.NONE;c!==Qn.CULLED_BUT_NEEDED&&c!==Qn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Qn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(o_(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Qn.CULLED):t._lastSelectionResult=Qn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function Fot(e,t,n){if(t.mode===te.SCENE2D||t.camera.frustum instanceof nn||t.camera.frustum instanceof Lr)return Bot(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function Bot(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),d=u/f;return t.fog.enabled&&t.mode!==te.SCENE2D&&(d-=P.fog(n._distance,t.fog.density)*t.fog.sse),d/=t.pixelRatio,d}function bV(e,t){e._tilesToRender.push(t)}function kot(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=Ti()+e._loadQueueTimeSlice,s=e._tileProvider,a=Vq(e,t,s,r,n,!1);a=Vq(e,t,s,r,i,a),Vq(e,t,s,r,o,a)}function Uot(e,t){return e._loadPriority-t._loadPriority}function Vq(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(Uot);for(let s=0,a=o.length;s<a&&(Ti()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var xE=new gn,zq=new fe,Py=new h,Vot=[];function zot(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=Vot;n.length=0;let i=e._tileToUpdateHeights,o=Ti(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let d=i[0];if(!l(d.data)||!l(d.data.mesh)){let x=d._lastSelectionResultFrame===e._lastSelectionFrameNumber?d._lastSelectionResult:Qn.NONE;(x===Qn.RENDERED||x===Qn.CULLED_BUT_NEEDED)&&n.push(d),i.shift(),e._lastTileIndex=0;continue}let p=d.customData,g=p.length,m=!1;for(f=e._lastTileIndex;f<g;++f){let x=p[f],b=d.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(d.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=h.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===te.SCENE3D){let C=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,xE.direction),S=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,xE.origin);if(!l(S)){let w=0;l(d.data.tileBoundingRegion)&&(w=d.data.tileBoundingRegion.minimumHeight);let D=Math.min(w,-11500),R=h.multiplyByScalar(C,Math.abs(D)+1,Py);h.subtract(x.positionOnEllipsoidSurface,R,xE.origin)}}else fe.clone(x.positionCartographic,zq),zq.height=-11500,c.project(zq,Py),h.fromElements(Py.z,Py.x,Py.y,Py),h.clone(Py,xE.origin),h.clone(h.UNIT_X,xE.direction);let A=d.data.pick(xE,a,c,!1,Py);l(A)&&(l(x.callback)&&x.callback(A),x.level=d.level)}if(Ti()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function Hot(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var TV=Mf;function Yd(e){e=y(e,ne.WGS84);let t=new aE({ellipsoid:e}),n=new mV;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new kU,this._material=void 0,this._surface=new TV({tileProvider:new fV({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new pe,this._undergroundColor=H.clone(H.BLACK),this._undergroundColorAlphaByDistance=new Mt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new dV,Wq(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Ie({url:tn("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!0,this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=1e7,this.lightingFadeInDistance=2e7,this.nightFadeOutDistance=1e7,this.nightFadeInDistance=5e7,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=Tn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this._terrainExaggerationChanged=!1,this._terrainExaggeration=1,this._terrainExaggerationRelativeHeight=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(Yd.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=ce.clone(ce.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&Wq(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},terrainExaggeration:{get:function(){return Ar("Globe.terrainExaggeration","Globe.terrainExaggeration was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggeration instead."),this._terrainExaggeration},set:function(e){Ar("Globe.terrainExaggeration","Globe.terrainExaggeration was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggeration instead."),e!==this._terrainExaggeration&&(this._terrainExaggeration=e,this._terrainExaggerationChanged=!0)}},terrainExaggerationRelativeHeight:{get:function(){return Ar("Globe.terrainExaggerationRelativeHeight","Globe.terrainExaggerationRelativeHeight was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggerationRelativeHeight instead."),this._terrainExaggerationRelativeHeight},set:function(e){Ar("Globe.terrainExaggerationRelativeHeight","Globe.terrainExaggerationRelativeHeight was deprecated in CesiumJS 1.113. It will be removed in CesiumJS 1.116. Use Scene.verticalExaggerationRelativeHeight instead."),e!==this._terrainExaggerationRelativeHeight&&(this._terrainExaggerationRelativeHeight=e,this._terrainExaggerationChanged=!0)}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,Wq(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=H.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=Mt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function Wq(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[Ay,YD];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(TU),e._surfaceShaderSet.baseVertexShaderSource=new Ge({sources:[Ay,YD,AU],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ge({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function Got(e){return function(t,n){let i=se.distanceSquaredTo(t.pickBoundingSphere,e),o=se.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var Wot=[],jot={start:0,stop:0};Yd.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=Wot;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let g=p.pickBoundingSphere;if(o!==te.SCENE3D)p.pickBoundingSphere=g=se.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,g),h.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(l(p.renderedMesh))se.clone(p.tileBoundingRegion.boundingSphere,g);else continue;let m=ti.raySphere(e,g,jot);l(m)&&s.push(p)}s.sort(Got(e.origin));let d;for(c=s.length,f=0;f<c&&(d=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(d));++f);return d};var qot=new fe;Yd.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==te.SCENE3D){n=h.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,qot);n=t.globe.ellipsoid.cartographicToCartesian(i,n)}return n};var Yot=new h,$pe=new h,Xot=new fe,Kot=new gn;function Gq(e,t){return l(e)&&ce.contains(e.rectangle,t)?e:void 0}Yd.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!ce.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=Gq(n._southwestChild,e)||Gq(n._southeastChild,e)||Gq(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=h.fromRadians(e.longitude,e.latitude,0,a,Yot),u=Kot,f=a.geodeticSurfaceNormal(c,u.direction),d=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(d)){let g;l(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(g,0),-11500),x=h.multiplyByScalar(f,Math.abs(m)+1,$pe);h.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,$pe);if(l(p))return a.cartesianToCartographic(p,Xot).height};Yd.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};Yd.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=this.showWaterEffect&&l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Lt({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===te.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};Yd.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};Yd.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};Yd.prototype.isDestroyed=function(){return!1};Yd.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),le(this)};var AV=Yd;function Zot(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}var CV=Zot;var d_e={},Qot=32.184,$ot=2451545,Jpe=-.0529921,e_e=-.1059842,t_e=13.0120009,n_e=13.3407154,i_e=.9856003,o_e=26.4057084,r_e=13.064993,s_e=.3287146,a_e=1.7484877,c_e=-.1589763,l_e=.0036096,u_e=.1643573,f_e=12.9590088,jq=new J;d_e.ComputeMoon=function(e,t){l(e)||(e=J.now()),jq=J.addSeconds(e,Qot,jq);let n=J.totalDays(jq)-$ot,i=n/Zn.DAYS_PER_JULIAN_CENTURY,o=(125.045+Jpe*n)*P.RADIANS_PER_DEGREE,r=(250.089+e_e*n)*P.RADIANS_PER_DEGREE,s=(260.008+t_e*n)*P.RADIANS_PER_DEGREE,a=(176.625+n_e*n)*P.RADIANS_PER_DEGREE,c=(357.529+i_e*n)*P.RADIANS_PER_DEGREE,u=(311.589+o_e*n)*P.RADIANS_PER_DEGREE,f=(134.963+r_e*n)*P.RADIANS_PER_DEGREE,d=(276.617+s_e*n)*P.RADIANS_PER_DEGREE,p=(34.226+a_e*n)*P.RADIANS_PER_DEGREE,g=(15.134+c_e*n)*P.RADIANS_PER_DEGREE,m=(119.743+l_e*n)*P.RADIANS_PER_DEGREE,x=(239.961+u_e*n)*P.RADIANS_PER_DEGREE,b=(25.053+f_e*n)*P.RADIANS_PER_DEGREE,T=Math.sin(o),A=Math.sin(r),C=Math.sin(s),S=Math.sin(a),w=Math.sin(c),D=Math.sin(u),R=Math.sin(f),O=Math.sin(d),L=Math.sin(p),F=Math.sin(g),_=Math.sin(m),E=Math.sin(x),v=Math.sin(b),I=Math.cos(o),M=Math.cos(r),B=Math.cos(s),V=Math.cos(a),U=Math.cos(c),G=Math.cos(u),k=Math.cos(f),Y=Math.cos(d),j=Math.cos(p),$=Math.cos(g),W=Math.cos(m),K=Math.cos(x),Q=Math.cos(b),he=(269.9949+.0031*i-3.8787*T-.1204*A+.07*C-.0172*S+.0072*D-.0052*F+.0043*v)*P.RADIANS_PER_DEGREE,_e=(66.5392+.013*i+1.5419*I+.0239*M-.0278*B+.0068*V-.0029*G+9e-4*k+8e-4*$-9e-4*Q)*P.RADIANS_PER_DEGREE,re=(38.3213+13.17635815*n-14e-13*n*n+3.561*T+.1208*A-.0642*C+.0158*S+.0252*w-.0066*D-.0047*R-.0046*O+.0028*L+.0052*F+.004*_+.0019*E-.0044*v)*P.RADIANS_PER_DEGREE,me=(13.17635815-14e-13*(2*n)+3.561*I*Jpe+.1208*M*e_e-.0642*B*t_e+.0158*V*n_e+.0252*U*i_e-.0066*G*o_e-.0047*k*r_e-.0046*Y*s_e+.0028*j*a_e+.0052*$*c_e+.004*W*l_e+.0019*K*u_e-.0044*Q*f_e)/86400*P.RADIANS_PER_DEGREE;return l(t)||(t=new CV),t.rightAscension=he,t.declination=_e,t.rotation=re,t.rotationRate=me,t};var EV=d_e;function h_e(e){(!l(e)||typeof e!="function")&&(e=EV.ComputeMoon),this._computeFunction=e}var Jot=new h,ert=new h,trt=new h;function nrt(e,t,n){let i=Jot;i.x=Math.cos(e+P.PI_OVER_TWO),i.y=Math.sin(e+P.PI_OVER_TWO),i.z=0;let o=Math.cos(t),r=trt;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);let s=h.cross(r,i,ert);return l(n)||(n=new Z),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}var irt=new Z,ort=new Fe;h_e.prototype.evaluate=function(e,t){l(e)||(e=J.now());let n=this._computeFunction(e),i=nrt(n.rightAscension,n.declination,t),o=P.zeroToTwoPi(n.rotation),r=Fe.fromAxisAngle(h.UNIT_Z,o,ort),s=Z.fromQuaternion(Fe.conjugate(r,r),irt);return Z.multiply(s,i,i)};var SV=h_e;var qq={position:0};function wV(e){e=y(e,y.EMPTY_OBJECT),this.center=h.clone(y(e.center,h.ZERO)),this._center=new h,this.radii=h.clone(e.radii),this._radii=new h,this._oneOverEllipsoidRadiiSquared=new h,this._boundingSphere=new se,this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=new N,this._computedModelMatrix=new N,this.show=y(e.show,!0),this.material=y(e.material,Xi.fromType(Xi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new tt({owner:y(e._owner,this)}),this._pickCommand=new tt({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function rrt(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=Ul.createGeometry(Ul.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Re.POSITION_ONLY}));return t=oi.fromGeometry({context:e,geometry:n,attributeLocations:qq,bufferUsage:ke.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}wV.prototype.update=function(e){if(!this.show||e.mode!==te.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ue.fromCache({cull:{enabled:!0,face:_i.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?fn.ALPHA_BLEND:void 0})),l(this._va)||(this._va=rrt(t));let o=!1,r=this.radii;if(!h.equals(this._radii,r)){h.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!N.equals(this.modelMatrix,this._modelMatrix)||!h.equals(this.center,this._center))&&(N.clone(this.modelMatrix,this._modelMatrix),h.clone(this.center,this._center),N.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(h.clone(h.ZERO,this._boundingSphere.center),this._boundingSphere.radius=h.maximumComponent(r),se.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,d,p;(s||a||i||u)&&(d=new Ge({sources:[qD]}),p=new Ge({sources:[this.material.shaderSource,jD]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=Zt.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:qq}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=xt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let g=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?Ae.TRANSLUCENT:Ae.OPAQUE,g.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(d=new Ge({sources:[qD]}),p=new Ge({sources:[this.material.shaderSource,jD],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=Zt.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:qq}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=xt(xt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?Ae.TRANSLUCENT:Ae.OPAQUE,g.push(x)}};wV.prototype.isDestroyed=function(){return!1};wV.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),le(this)};var vV=wV;function uI(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=tn("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ne.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new vV({radii:this.ellipsoid.radii,material:Xi.fromType(Xi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new SV}Object.defineProperties(uI.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var DV=new Z,srt=new Z,art=new h,IV=[];uI.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(It.computeIcrfToFixedMatrix(n,DV))||It.computeTemeToPseudoFixedMatrix(n,DV);let i=this._axes.evaluate(n,srt);Z.transpose(i,i),Z.multiply(DV,i,i);let o=qx.computeMoonPositionInEarthInertialFrame(n,art);Z.multiplyByVector(DV,o,o),N.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=IV,IV.length=0,t.update(e),e.commandList=r,IV.length===1?IV[0]:void 0};uI.prototype.isDestroyed=function(){return!1};uI.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),le(this)};var PV=uI;var Yq=[],Xq=[];function crt(e,t,n,i,o,r){let s=o-i+1,a=r-o,c=Yq,u=Xq,f,d;for(f=0;f<s;++f)c[f]=e[i+f];for(d=0;d<a;++d)u[d]=e[o+d+1];f=0,d=0;for(let p=i;p<=r;++p){let g=c[f],m=u[d];f<s&&(d>=a||t(g,m,n)<=0)?(e[p]=g,++f):d<a&&(e[p]=m,++d)}}function Kq(e,t,n,i,o){if(i>=o)return;let r=Math.floor((i+o)*.5);Kq(e,t,n,i,r),Kq(e,t,n,r+1,o),crt(e,t,n,i,r,o)}function lrt(e,t,n){let i=e.length,o=Math.ceil(i*.5);Yq.length=o,Xq.length=o,Kq(e,t,n,0,i-1),Yq.length=0,Xq.length=0}var Ry=lrt;function nc(e,t){this._occluderPosition=h.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}var RV=new h;Object.defineProperties(nc.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){e=h.clone(e,this._cameraPosition);let t=h.subtract(this._occluderPosition,e,RV),n=h.magnitudeSquared(t),i=this._occluderRadius*this._occluderRadius,o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=h.multiplyByScalar(t,n,RV);let a=o*o*n;s=h.add(e,h.multiplyByScalar(r,a,RV),RV)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});nc.fromBoundingSphere=function(e,t,n){return l(n)?(h.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new nc(e,t)};var p_e=new h;nc.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=h.subtract(e,this._occluderPosition,p_e),n=this._occluderRadius;if(n=h.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=h.subtract(e,this._cameraPosition,t),n*n>h.magnitudeSquared(t)}return!1};var urt=new h;nc.prototype.isBoundingSphereVisible=function(e){let t=h.clone(e.center,urt),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,p_e),o=this._occluderRadius-n;if(o=h.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i),o*o+n*n>h.magnitudeSquared(i)):!1;if(o>0){i=h.subtract(t,this._cameraPosition,i);let r=h.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};var frt=new h;nc.prototype.computeVisibility=function(e){let t=h.clone(e.center),n=e.radius;if(n>this._occluderRadius)return gr.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,frt),o=this._occluderRadius-n,r=h.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i);let s=h.magnitudeSquared(i);return o*o+n*n<s?gr.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?gr.FULL:gr.PARTIAL):(i=h.subtract(t,this._horizonPlanePosition,i),h.dot(i,this._horizonPlaneNormal)>-n?gr.PARTIAL:gr.FULL))}}return gr.NONE};var OV=new h;nc.computeOccludeePoint=function(e,t,n){let i=h.clone(t),o=h.clone(e.center),r=e.radius,s=n.length,a=h.normalize(h.subtract(i,o,OV),OV),c=-h.dot(a,o),u=nc._anyRotationVector(o,a,c),f=nc._horizonToPlaneNormalDotProduct(e,a,c,u,n[0]);if(!f)return;let d;for(let g=1;g<s;++g){if(d=nc._horizonToPlaneNormalDotProduct(e,a,c,u,n[g]),!d)return;d<f&&(f=d)}if(f<.0017453283658983088)return;let p=r/f;return h.add(o,h.multiplyByScalar(a,p,OV),OV)};var drt=[];nc.computeOccludeePointFromRectangle=function(e,t){t=y(t,ne.WGS84);let n=ce.subsample(e,t,0,drt),i=se.fromPoints(n),o=h.ZERO;if(!h.equals(o,i.center))return nc.computeOccludeePoint(new se(o,t.minimumRadius),i.center,n)};var hrt=new h;nc._anyRotationVector=function(e,t,n){let i=h.abs(t,hrt),o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);let r=new h,s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=h.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=h.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=h.UNIT_Z);let a=(h.dot(t,i)+n)/-h.dot(t,s);return h.normalize(h.subtract(h.add(i,h.multiplyByScalar(s,a,r),i),e,i),i)};var mrt=new h;nc._rotationVector=function(e,t,n,i,o){let r=h.subtract(i,e,mrt);if(r=h.normalize(r,r),h.dot(t,r)<.9999999847691291){let s=h.cross(t,r,r);if(h.magnitude(s)>P.EPSILON13)return h.normalize(s,new h)}return o};var Zq=new h,prt=new h,MV=new h,m_e=new h;nc._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){let r=h.clone(o,Zq),s=h.clone(e.center,prt),a=e.radius,c=h.subtract(s,r,MV),u=h.magnitudeSquared(c),f=a*a;if(u<f)return!1;let d=u-f,p=Math.sqrt(d),m=1/Math.sqrt(u),b=p*m*p;c=h.normalize(c,c);let T=h.add(r,h.multiplyByScalar(c,b,m_e),m_e),A=Math.sqrt(d-b*b),C=this._rotationVector(s,t,n,r,i),S=h.fromElements(C.x*C.x*c.x+(C.x*C.y-C.z)*c.y+(C.x*C.z+C.y)*c.z,(C.x*C.y+C.z)*c.x+C.y*C.y*c.y+(C.y*C.z-C.x)*c.z,(C.x*C.z-C.y)*c.x+(C.y*C.z+C.x)*c.y+C.z*C.z*c.z,Zq);S=h.normalize(S,S);let w=h.multiplyByScalar(S,A,Zq);C=h.normalize(h.subtract(h.add(T,w,MV),s,MV),MV);let D=h.dot(t,C);C=h.normalize(h.subtract(h.subtract(T,w,C),s,C),C);let R=h.dot(t,C);return D<R?D:R};var LV=nc;function Sm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new hs,this._perspectiveMatrix=new N,this._infinitePerspective=new N}function Qq(e){let t=e.top,n=e.bottom,i=e.right,o=e.left,r=e.near,s=e.far;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=N.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=N.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Sm.prototype,{projectionMatrix:{get:function(){return Qq(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return Qq(this),this._infinitePerspective}}});var _rt=new h,grt=new h,yrt=new h,xrt=new h;Sm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=h.cross(t,n,_rt),d=grt;h.multiplyByScalar(t,c,d),h.add(e,d,d);let p=yrt;h.multiplyByScalar(t,u,p),h.add(e,p,p);let g=xrt;h.multiplyByScalar(f,a,g),h.add(d,g,g),h.subtract(g,e,g),h.normalize(g,g),h.cross(g,n,g),h.normalize(g,g);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(f,s,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(n,g,g),h.normalize(g,g),m=i[1],l(m)||(m=i[1]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,r,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(f,g,g),h.normalize(g,g),m=i[2],l(m)||(m=i[2]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,o,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(g,f,g),h.normalize(g,g),m=i[3],l(m)||(m=i[3]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-h.dot(t,d),h.negate(t,g),m=i[5],l(m)||(m=i[5]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,p),this._cullingVolume};Sm.prototype.getPixelDimensions=function(e,t,n,i,o){Qq(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Sm.prototype.clone=function(e){return l(e)||(e=new Sm),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Sm.prototype.equals=function(e){return l(e)&&e instanceof Sm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Sm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Sm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var wl=Sm;function vl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new wl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}vl.packedLength=6;vl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};vl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function Xd(e){let t=e._offCenterFrustum;(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset)&&(e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset,t.top=e.near*Math.tan(.5*e._fovy),t.bottom=-t.top,t.right=e.aspectRatio*t.top,t.left=-t.right,t.near=e.near,t.far=e.far,t.right+=e.xOffset,t.left+=e.xOffset,t.top+=e.yOffset,t.bottom+=e.yOffset)}Object.defineProperties(vl.prototype,{projectionMatrix:{get:function(){return Xd(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return Xd(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return Xd(this),this._fovy}},sseDenominator:{get:function(){return Xd(this),this._sseDenominator}},offCenterFrustum:{get:function(){return Xd(this),this._offCenterFrustum}}});vl.prototype.computeCullingVolume=function(e,t,n){return Xd(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};vl.prototype.getPixelDimensions=function(e,t,n,i,o){return Xd(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};vl.prototype.clone=function(e){return l(e)||(e=new vl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};vl.prototype.equals=function(e){return!l(e)||!(e instanceof vl)?!1:(Xd(this),Xd(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};vl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof vl)?!1:(Xd(this),Xd(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var wi=vl;var fI={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};fI.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?fI.SUNLIGHT:fI.SCENE_LIGHT:fI.NONE};var bE=Object.freeze(fI);function brt(){this.lightIntensity=10,this.rayleighCoefficient=new h(55e-7,13e-6,284e-7),this.mieCoefficient=new h(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=bE.NONE}var NV=brt;function dI(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(dI.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Trt(e,t,n){let i=t.createViewportQuadCommand(fU,{framebuffer:n,renderState:Ue.fromCache({viewport:new ze(0,0,256,256)})});e._drawCommand=i}dI.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Lt({context:t,width:256,height:256,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:dn.NEAREST});this._colorTexture=n;let i=new ma({context:t,colorTextures:[n],destroyAttachments:!1});Trt(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};dI.prototype.isDestroyed=function(){return!1};dI.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),le(this)};var FV=dI;var x_e={};function Art(e,t,n){let i,o,r;if(e instanceof wi){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof wl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var Crt=new h,__e=new h;function b_e(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let d=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-d)}}return function(o){return P.lerp(e,t,o)}}function Jq(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,d=e.frustum,p=h.subtract(a,c,Crt),g=h.magnitude(h.multiplyByScalar(u,h.dot(p,u),__e)),m=h.magnitude(h.multiplyByScalar(f,h.dot(p,f),__e));r=Math.min(Art(d,g,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(d){let p=d*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return P.lerp(n,i,a)}}function hI(e,t){return P.equalsEpsilon(e,P.TWO_PI,P.EPSILON11)&&(e=0),t>e+Math.PI?e+=P.TWO_PI:t<e-Math.PI&&(e-=P.TWO_PI),e}var T_e=new h;function Ert(e,t,n,i,o,r,s,a){let c=e.camera,u=h.clone(c.position,T_e),f=c.pitch,d=hI(c.heading,i),p=hI(c.roll,r),g=Jq(c,n,u.z,n.z,s),m=b_e(f,o,g,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:P.lerp(d,i,T),pitch:m(T),roll:P.lerp(p,r,T)}}),z.lerp(u,n,T,c.position),c.position.z=g(T)}return x}function Srt(e,t){e.longitude<t.longitude?e.longitude+=P.TWO_PI:t.longitude+=P.TWO_PI}function wrt(e,t){let n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var vrt=new fe,Drt=new fe;function Irt(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,g=fe.clone(f.positionCartographic,vrt),m=f.pitch,x=hI(f.heading,i),b=hI(f.roll,r),T=p.cartesianToCartographic(n,Drt);g.longitude=P.zeroToTwoPi(g.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let A=!1;if(l(a)){let D=P.zeroToTwoPi(a),R=Math.min(g.longitude,T.longitude),O=Math.max(g.longitude,T.longitude),L=D>=R&&D<=O;if(l(c)){let F=Math.abs(g.longitude-T.longitude),_=P.TWO_PI-F;(L?F:_)<(L?_:F)*c&&!L&&(A=!0)}else L||(A=!0)}A?Srt(g,T):wrt(g,T);let C=Jq(f,n,g.height,T.height,s),S=b_e(m,o,C,u);function w(){let D=g.longitude,R=T.longitude,O=g.latitude,L=T.latitude;return function(_){let E=_.time/t,v=h.fromRadians(P.lerp(D,R,E),P.lerp(O,L,E),C(E),p);f.setView({destination:v,orientation:{heading:P.lerp(x,i,E),pitch:S(E),roll:P.lerp(b,r,E)}})}}return w()}function Prt(e,t,n,i,o,r,s){let a=e.camera,c=h.clone(a.position,T_e),u=hI(a.heading,i),f=a.frustum.right-a.frustum.left,d=Jq(a,n,f,n.z,s);function p(g){let m=g.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),z.lerp(c,n,m,a.position);let x=d(m),b=a.frustum,T=b.top/b.right,A=(x-(b.right-b.left))*.5;b.right+=A,b.left-=A,b.top=T*b.right,b.bottom=-b.top}return p}var g_e=new fe,Rrt=new h;function $q(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function y_e(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}x_e.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===te.MORPHING)return $q();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,d=t.easingFunction;o&&i!==te.SCENE3D&&(s.cartesianToCartographic(n,g_e),n=r.project(g_e,Rrt));let p=e.camera,g=t.endTransform;l(g)&&p._setTransform(g);let m=t.duration;l(m)||(m=Math.ceil(h.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),A=e.screenSpaceCameraController;A.enableInputs=!1;let C=y_e(A,t.complete),S=y_e(A,t.cancel),w=p.frustum,D=e.mode===te.SCENE2D;if(D=D&&z.equalsEpsilon(p.position,n,P.EPSILON6),D=D&&P.equalsEpsilon(Math.max(w.right-w.left,w.top-w.bottom),n.z,P.EPSILON6),D=D||e.mode!==te.SCENE2D&&h.equalsEpsilon(n,p.position,P.EPSILON10),D=D&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),D)return $q(C,S);let R=new Array(4);if(R[te.SCENE2D]=Prt,R[te.SCENE3D]=Irt,R[te.COLUMBUS_VIEW]=Ert,m<=0)return $q(function(){R[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof C=="function"&&C()},S);let O=R[i](e,m,n,x,b,T,a,c,u,f);if(!l(d)){let L=p.positionCartographic.height,F=i===te.SCENE3D?s.cartesianToCartographic(n).height:n.z;L>F&&L>11500?d=zr.CUBIC_OUT:d=zr.QUINTIC_IN_OUT}return{duration:m,easingFunction:d,startObject:{time:0},stopObject:{time:m},update:O,complete:C,cancel:S}};var BV=x_e;var Ort={ROTATE:0,INFINITE_SCROLL:1},Tu=Object.freeze(Ort);function Xt(e){this._scene=e,this._transform=N.clone(N.IDENTITY),this._invTransform=N.clone(N.IDENTITY),this._actualTransform=N.clone(N.IDENTITY),this._actualInvTransform=N.clone(N.IDENTITY),this._transformChanged=!1,this.position=new h,this._position=new h,this._positionWC=new h,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new h,this._direction=new h,this._directionWC=new h,this.up=new h,this._up=new h,this._upWC=new h,this.right=new h,this._right=new h,this._rightWC=new h,this.frustum=new wi,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new pe,this._moveEnd=new pe,this._changed=new pe,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this.percentageChanged=.5,this._viewMatrix=new N,this._invViewMatrix=new N,I_e(this),this._mode=te.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,z_e(this,Xt.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=h.magnitude(this.position);n+=n*Xt.DEFAULT_VIEW_FACTOR,h.normalize(this.position,this.position),h.multiplyByScalar(this.position,n,this.position)}Xt.TRANSFORM_2D=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);Xt.TRANSFORM_2D_INVERSE=N.inverseTransformation(Xt.TRANSFORM_2D,new N);Xt.DEFAULT_VIEW_RECTANGLE=ce.fromDegrees(-95,-20,-70,90);Xt.DEFAULT_VIEW_FACTOR=.5;Xt.DEFAULT_OFFSET=new Ld(0,-P.PI_OVER_FOUR,0);function I_e(e){N.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),N.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),N.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function Mrt(e){if(!l(e._oldPositionWC))e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=h.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=h.magnitude(t),e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=Ti()):e.timeSinceMoved=Math.max(Ti()-e._lastMovedTimestamp,0)/1e3}}Xt.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==te.SCENE2D};Xt.prototype._updateCameraChanged=function(){let e=this;if(Mrt(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;if(o>t&&(e._changed.raiseEvent(o),e._changedHeading=n),e._mode===te.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let u=e.position,f=e._changedPosition,d=e.frustum,p=e._changedFrustum,g=u.x+d.left,m=u.x+d.right,x=f.x+p.left,b=f.x+p.right,T=u.y+d.bottom,A=u.y+d.top,C=f.y+p.bottom,S=f.y+p.top,w=Math.max(g,x),D=Math.min(m,b),R=Math.max(T,C),O=Math.min(A,S),L;if(w>=D||R>=A)L=1;else{let F=p;g<x&&m>b&&T<C&&A>S&&(F=d),L=1-(D-w)*(O-R)/((F.right-F.left)*(F.top-F.bottom))}L>t&&(e._changed.raiseEvent(L),e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection);return}let r=P.acosClamped(h.dot(e.directionWC,e._changedDirection)),s;l(e.frustum.fovy)?s=r/(e.frustum.fovy*.5):s=r;let c=h.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(s>t||c>t)&&(e._changed.raiseEvent(Math.max(s,c)),e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection))};function Lrt(e){It.basisTo2D(e._projection,e._transform,e._actualTransform)}var Nrt=new fe,Frt=new h,kV=new h,Brt=new oe,krt=new oe,Urt=new oe,Vrt=new oe,zrt=new oe;function Hrt(e){let t=e._projection,n=t.ellipsoid,i=N.getColumn(e._transform,3,Brt),o=n.cartesianToCartographic(i,Nrt),r=t.project(o,Frt),s=krt;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,zrt),c=oe.add(N.getColumn(e._transform,0,kV),i,kV);n.cartesianToCartographic(c,o),t.project(o,r);let u=Urt;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,h.subtract(u,s,u),u.x=0;let f=Vrt;if(h.magnitudeSquared(u)>P.EPSILON10)h.cross(a,u,f);else{let d=oe.add(N.getColumn(e._transform,1,kV),i,kV);n.cartesianToCartographic(d,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,h.subtract(f,s,f),f.x=0,h.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}h.cross(f,a,u),h.normalize(u,u),h.cross(a,u,f),h.normalize(f,f),N.setColumn(e._actualTransform,0,u,e._actualTransform),N.setColumn(e._actualTransform,1,f,e._actualTransform),N.setColumn(e._actualTransform,2,a,e._actualTransform),N.setColumn(e._actualTransform,3,s,e._actualTransform)}var eY=new h;function oc(e){let t=e._mode,n=!1,i=0;t===te.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!h.equals(o,e.position)||n;r&&(o=h.clone(e.position,e._position));let s=e._direction,a=!h.equals(s,e.direction);a&&(h.normalize(e.direction,e.direction),s=h.clone(e.direction,e._direction));let c=e._up,u=!h.equals(c,e.up);u&&(h.normalize(e.up,e.up),c=h.clone(e.up,e._up));let f=e._right,d=!h.equals(f,e.right);d&&(h.normalize(e.right,e.right),f=h.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(N.inverseTransformation(e._transform,e._invTransform),e._mode===te.COLUMBUS_VIEW||e._mode===te.SCENE2D?N.equals(N.IDENTITY,e._transform)?N.clone(Xt.TRANSFORM_2D,e._actualTransform):e._mode===te.COLUMBUS_VIEW?Lrt(e):Hrt(e):N.clone(e._transform,e._actualTransform),N.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let g=e._actualTransform;if(r||p)if(e._positionWC=N.multiplyByPoint(g,o,e._positionWC),t===te.SCENE3D||t===te.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=eY;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===te.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||d){let m=h.dot(s,h.cross(c,f,eY));if(Math.abs(1-m)>P.EPSILON2){let x=1/h.magnitudeSquared(c),b=h.dot(c,s)*x,T=h.multiplyByScalar(s,b,eY);c=h.normalize(h.subtract(c,T,e._up),e._up),h.clone(c,e.up),f=h.cross(s,c,e._right),h.clone(f,e.right)}}(a||p)&&(e._directionWC=N.multiplyByPointAsVector(g,s,e._directionWC),h.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=N.multiplyByPointAsVector(g,c,e._upWC),h.normalize(e._upWC,e._upWC)),(d||p)&&(e._rightWC=N.multiplyByPointAsVector(g,f,e._rightWC),h.normalize(e._rightWC,e._rightWC)),(r||a||u||d||p)&&I_e(e)}function P_e(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function R_e(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function O_e(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var zV=new N,HV=new N;Object.defineProperties(Xt.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return oc(this),this._invTransform}},viewMatrix:{get:function(){return oc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return oc(this),this._invViewMatrix}},positionCartographic:{get:function(){return oc(this),this._positionCartographic}},positionWC:{get:function(){return oc(this),this._positionWC}},directionWC:{get:function(){return oc(this),this._directionWC}},upWC:{get:function(){return oc(this),this._upWC}},rightWC:{get:function(){return oc(this),this._rightWC}},heading:{get:function(){if(this._mode!==te.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,zV),n=It.eastNorthUpToFixedFrame(this.positionWC,e,HV);this._setTransform(n);let i=P_e(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==te.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,zV),n=It.eastNorthUpToFixedFrame(this.positionWC,e,HV);this._setTransform(n);let i=R_e(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==te.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,zV),n=It.eastNorthUpToFixedFrame(this.positionWC,e,HV);this._setTransform(n);let i=O_e(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});Xt.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==te.MORPHING,t=this._mode===te.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===te.SCENE2D&&F_e(this,this.position)};var Grt=new h,Wrt=new h,jrt=new h;Xt.prototype._setTransform=function(e){let t=h.clone(this.positionWC,Grt),n=h.clone(this.upWC,Wrt),i=h.clone(this.directionWC,jrt);N.clone(e,this._transform),this._transformChanged=!0,oc(this);let o=this._actualInvTransform;N.multiplyByPoint(o,t,this.position),N.multiplyByPointAsVector(o,i,this.direction),N.multiplyByPointAsVector(o,n,this.up),h.cross(this.direction,this.up,this.right),oc(this)};var qrt=new z,Yrt=new gn,Xrt=new h,Krt=new h;function M_e(e){if(!N.equals(N.IDENTITY,e.transform))return h.magnitude(e.position);let t=e._scene,n=t.globe,i=qrt;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,Yrt);o=n.pickWorldCoordinates(a,t,!0,Xrt)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,Krt));let s;if(l(o)||l(r)){let a=l(r)?h.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?h.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}Xt.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof nn&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=M_e(this)))};var GV=new h,rY=new N,Zrt=new N,sY=new Fe,aY=new Z,L_e=new fe;function Qrt(e,t,n){let i=N.clone(e.transform,rY),o=It.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,Zrt);e._setTransform(o),h.clone(h.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Fe.fromHeadingPitchRoll(n,sY),s=Z.fromQuaternion(r,aY);Z.getColumn(s,0,e.direction),Z.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function $rt(e,t,n,i){let o=N.clone(e.transform,rY);if(e._setTransform(N.IDENTITY),!h.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,L_e);t=a.project(c,GV)}h.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Fe.fromHeadingPitchRoll(n,sY),s=Z.fromQuaternion(r,aY);Z.getColumn(s,0,e.direction),Z.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function Jrt(e,t,n,i){let o=N.clone(e.transform,rY);if(e._setTransform(N.IDENTITY),!h.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,L_e);t=c.project(u,GV)}z.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Tu.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Fe.fromHeadingPitchRoll(n,sY),s=Z.fromQuaternion(r,aY);Z.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right)}e._setTransform(o)}var est=new h,tst=new h,nst=new h;function N_e(e,t,n,i){let o=h.clone(n.direction,est),r=h.clone(n.up,tst);if(e._scene.mode===te.SCENE3D){let a=e._projection.ellipsoid,c=It.eastNorthUpToFixedFrame(t,a,zV),u=N.inverseTransformation(c,HV);N.multiplyByPointAsVector(u,o,o),N.multiplyByPointAsVector(u,r,r)}let s=h.cross(o,r,nst);return i.heading=P_e(o,r),i.pitch=R_e(o),i.roll=O_e(o,r,s),i}var oY={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},TE=new pc;Xt.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===te.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,h.clone(this.positionWC,GV));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,GV),i=!1),l(t.direction)&&(t=N_e(this,o,t,oY.orientation)),TE.heading=y(t.heading,0),TE.pitch=y(t.pitch,-P.PI_OVER_TWO),TE.roll=y(t.roll,0),n===te.SCENE3D?Qrt(this,o,TE):n===te.SCENE2D?Jrt(this,o,TE,i):$rt(this,o,TE,i)};var ist=new h;Xt.prototype.flyHome=function(e){let t=this._mode;if(t===te.MORPHING&&this._scene.completeMorph(),t===te.SCENE2D)this.flyTo({destination:Xt.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:N.IDENTITY});else if(t===te.SCENE3D){let n=this.getRectangleCameraCoordinates(Xt.DEFAULT_VIEW_RECTANGLE),i=h.magnitude(n);i+=i*Xt.DEFAULT_VIEW_FACTOR,h.normalize(n,n),h.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:N.IDENTITY})}else if(t===te.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new h(0,-1,1);i=h.multiplyByScalar(h.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(h.normalize(i,ist).z),roll:0},endTransform:N.IDENTITY,convert:!1})}};Xt.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),oc(this),N.multiplyByVector(this._actualInvTransform,e,t)};Xt.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new h),oc(this),N.multiplyByPoint(this._actualInvTransform,e,t)};Xt.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new h),oc(this),N.multiplyByPointAsVector(this._actualInvTransform,e,t)};Xt.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),oc(this),N.multiplyByVector(this._actualTransform,e,t)};Xt.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new h),oc(this),N.multiplyByPoint(this._actualTransform,e,t)};Xt.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new h),oc(this),N.multiplyByPointAsVector(this._actualTransform,e,t)};function F_e(e,t){let n=e._scene.mapMode2D===Tu.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var A_e=new h;Xt.prototype.move=function(e,t){let n=this.position;h.multiplyByScalar(e,t,A_e),h.add(n,A_e,n),this._mode===te.SCENE2D&&F_e(this,n),this._adjustOrthographicFrustum(!0)};Xt.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===te.SCENE2D?WV(this,e):this.move(this.direction,e)};Xt.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===te.SCENE2D?WV(this,-e):this.move(this.direction,-e)};Xt.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};Xt.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};Xt.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};Xt.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};Xt.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.up,-e)};Xt.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.up,e)};Xt.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.right,-e)};Xt.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==te.SCENE2D&&this.look(this.right,e)};var ost=new Fe,rst=new Z;Xt.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Fe.fromAxisAngle(e,-n,ost),o=Z.fromQuaternion(i,rst),r=this.direction,s=this.up,a=this.right;Z.multiplyByVector(o,r,r),Z.multiplyByVector(o,s,s),Z.multiplyByVector(o,a,a)};Xt.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};Xt.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var sst=new Fe,ast=new Z;Xt.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Fe.fromAxisAngle(e,-n,sst),o=Z.fromQuaternion(i,ast);Z.multiplyByVector(o,this.position,this.position),Z.multiplyByVector(o,this.direction,this.direction),Z.multiplyByVector(o,this.up,this.up),h.cross(this.direction,this.up,this.right),h.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};Xt.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),B_e(this,e)};Xt.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),B_e(this,-e)};var cst=new h,lst=new h,ust=new h,C_e=new h;function B_e(e,t){let n=e.position;if(l(e.constrainedAxis)&&!h.equalsEpsilon(e.position,h.ZERO,P.EPSILON2)){let i=h.normalize(n,cst),o=h.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=h.equalsEpsilon(i,h.negate(e.constrainedAxis,C_e),P.EPSILON2);if(!o&&!r){let s=h.normalize(e.constrainedAxis,lst),a=h.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=h.dot(i,h.negate(s,C_e)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=h.cross(s,i,ust);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}Xt.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),k_e(this,-e)};Xt.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),k_e(this,e)};function k_e(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function WV(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Tu.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Tu.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function U_e(e,t){e.move(e.direction,t)}Xt.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===te.SCENE2D?WV(this,e):U_e(this,e)};Xt.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===te.SCENE2D?WV(this,-e):U_e(this,-e)};Xt.prototype.getMagnitude=function(){if(this._mode===te.SCENE3D)return h.magnitude(this.position);if(this._mode===te.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===te.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var fst=new N;Xt.prototype.lookAt=function(e,t){let n=It.eastNorthUpToFixedFrame(e,ne.WGS84,fst);this.lookAtTransform(n,t)};var dst=new h,hst=new Fe,mst=new Fe,pst=new Z;function V_e(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Fe.fromAxisAngle(h.UNIT_Y,-t,hst),o=Fe.fromAxisAngle(h.UNIT_Z,-e,mst),r=Fe.multiply(o,i,o),s=Z.fromQuaternion(r,pst),a=h.clone(h.UNIT_X,dst);return Z.multiplyByVector(s,a,a),h.negate(a,a),h.multiplyByScalar(a,n,a),a}Xt.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=V_e(t.heading,t.pitch,t.range):n=t,this._mode===te.SCENE2D){z.clone(z.ZERO,this.position),h.negate(n,this.up),this.up.z=0,h.magnitudeSquared(this.up)<P.EPSILON10&&h.clone(h.UNIT_Y,this.up),h.normalize(this.up,this.up),this._setTransform(N.IDENTITY),h.negate(h.UNIT_Z,this.direction),h.cross(this.direction,this.up,this.right),h.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=h.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}h.clone(n,this.position),h.negate(this.position,this.direction),h.normalize(this.direction,this.direction),h.cross(this.direction,h.UNIT_Z,this.right),h.magnitudeSquared(this.right)<P.EPSILON10&&h.clone(h.UNIT_X,this.right),h.normalize(this.right,this.right),h.cross(this.right,this.direction,this.up),h.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var mI=new fe,_st=new fe,gst=new h,yst=new h,xst=new h,bst=new h,Tst=new h,Ast=new h,Cst=new h,tY=new h,Est={direction:new h,right:new h,up:new h},E_e;function ic(e,t,n,i){return Math.abs(h.dot(t,n))/i-h.dot(e,n)}function z_e(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:Est,s=t.north,a=t.south,c=t.east,u=t.west;u>c&&(c+=P.TWO_PI);let f=(u+c)*.5,d;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)d=0;else{let L=mI;L.longitude=f,L.latitude=s,L.height=0;let F=_st;F.longitude=f,F.latitude=a,F.height=0;let _=E_e;(!l(_)||_.ellipsoid!==o)&&(E_e=_=new R_(void 0,void 0,o)),_.setEndPoints(L,F),d=_.interpolateUsingFraction(.5,mI).latitude}let p=mI;p.longitude=f,p.latitude=d,p.height=0;let g=o.cartographicToCartesian(p,Cst),m=mI;m.longitude=c,m.latitude=s;let x=o.cartographicToCartesian(m,gst);m.longitude=u;let b=o.cartographicToCartesian(m,xst);m.longitude=f;let T=o.cartographicToCartesian(m,Tst);m.latitude=a;let A=o.cartographicToCartesian(m,Ast);m.longitude=c;let C=o.cartographicToCartesian(m,bst);m.longitude=u;let S=o.cartographicToCartesian(m,yst);h.subtract(b,g,b),h.subtract(C,g,C),h.subtract(x,g,x),h.subtract(S,g,S),h.subtract(T,g,T),h.subtract(A,g,A);let w=o.geodeticSurfaceNormal(g,r.direction);h.negate(w,w);let D=h.cross(w,h.UNIT_Z,r.right);h.normalize(D,D);let R=h.cross(D,w,r.up),O;if(e.frustum instanceof nn){let L=Math.max(h.distance(x,b),h.distance(C,S)),F=Math.max(h.distance(x,C),h.distance(b,S)),_,E,v=e.frustum._offCenterFrustum,I=v.right/v.top,M=F*I;L>M?(_=L,E=_/I):(E=F,_=M),O=Math.max(_,E)}else{let L=Math.tan(e.frustum.fovy*.5),F=e.frustum.aspectRatio*L;if(O=Math.max(ic(w,R,b,L),ic(w,R,C,L),ic(w,R,x,L),ic(w,R,S,L),ic(w,R,T,L),ic(w,R,A,L),ic(w,D,b,F),ic(w,D,C,F),ic(w,D,x,F),ic(w,D,S,F),ic(w,D,T,F),ic(w,D,A,F)),a<0&&s>0){let _=mI;_.longitude=u,_.latitude=0,_.height=0;let E=o.cartographicToCartesian(_,tY);h.subtract(E,g,E),O=Math.max(O,ic(w,R,E,L),ic(w,D,E,F)),_.longitude=c,E=o.cartographicToCartesian(_,tY),h.subtract(E,g,E),O=Math.max(O,ic(w,R,E,L),ic(w,D,E,F))}}return h.add(g,h.multiplyByScalar(w,-O,tY),n)}var Sst=new fe,wst=new h,vst=new h;function Dst(e,t,n){let i=e._projection;t.west>t.east&&(t=ce.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=Sst;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,wst);N.multiplyByPoint(o,a,a),N.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,vst);if(N.multiplyByPoint(o,c,c),N.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var Ist=new fe,Pst=new h,Rst=new h;function Ost(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Tu.INFINITE_SCROLL?o+=P.TWO_PI:(t=ce.MAX_VALUE,o=t.east));let r=Ist;r.longitude=o,r.latitude=t.north;let s=i.project(r,Pst);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Rst),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,d,p=e.frustum.right/e.frustum.top,g=u*p;return c>g?(f=c,d=f/p):(d=u,f=g),u=Math.max(2*f,2*d),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}Xt.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new h),n===te.SCENE3D)return z_e(this,e,t);if(n===te.COLUMBUS_VIEW)return Dst(this,e,t);if(n===te.SCENE2D)return Ost(this,e,t)};var Mst=new gn;function Lst(e,t,n,i){n=y(n,ne.WGS84);let o=e.getPickRay(t,Mst),r=ti.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return gn.getPoint(o,s,i)}var Nst=new gn;function Fst(e,t,n,i){let r=e.getPickRay(t,Nst).origin;r=h.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var Bst=new gn;function kst(e,t,n,i){let o=e.getPickRay(t,Bst),r=-o.origin.x/o.direction.x;gn.getPoint(o,r,i);let s=n.unproject(new h(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}Xt.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new h),t=y(t,ne.WGS84),this._mode===te.SCENE3D)n=Lst(this,e,t,n);else if(this._mode===te.SCENE2D)n=Fst(this,e,this._projection,n);else if(this._mode===te.COLUMBUS_VIEW)n=kst(this,e,this._projection,n);else return;return n}};var Ust=new h,Vst=new h,zst=new h;function Hst(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,d=e.positionWC;h.clone(d,n.origin);let p=h.multiplyByScalar(e.directionWC,c,Ust);h.add(d,p,p);let g=h.multiplyByScalar(e.rightWC,u*c*a,Vst),m=h.multiplyByScalar(e.upWC,f*c*s,zst),x=h.add(p,g,n.direction);return h.add(x,m,x),h.subtract(x,d,x),h.normalize(x,x),n}var UV=new h;function Gst(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return h.clone(e.position,f),h.multiplyByScalar(e.right,c,UV),h.add(UV,f,f),h.multiplyByScalar(e.up,u,UV),h.add(UV,f,f),h.clone(e.directionWC,n.direction),(e._mode===te.COLUMBUS_VIEW||e._mode===te.SCENE2D)&&h.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}Xt.prototype.getPickRay=function(e,t){l(t)||(t=new gn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?Hst(this,e,t):Gst(this,e,t)};var Wst=new h,jst=new h;Xt.prototype.distanceToBoundingSphere=function(e){let t=h.subtract(this.positionWC,e.center,Wst),n=h.multiplyByScalar(this.directionWC,h.dot(t,this.directionWC),jst);return Math.max(0,h.magnitude(n)-e.radius)};var qst=new z;Xt.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,qst);return Math.max(o.x,o.y)};function Yst(e,t,n,i,o,r){let s=h.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=h.lerp(t,s,c.time,new h);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:zr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var Xst=new h,S_e=new h,Kst=new h,Zst=new h;function Qst(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(h.UNIT_X,Xst),r=-h.dot(o,n)/h.dot(o,i),s=h.add(n,h.multiplyByScalar(i,r,S_e),S_e);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,Kst);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=h.magnitude(h.subtract(n,s,Zst)),f=c*u,d=a*u,p=e._maxCoord.x,g=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(d-g,g);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return Yst(e,n,s,m,x,t)}}Xt.prototype.createCorrectPositionTween=function(e){if(this._mode===te.COLUMBUS_VIEW)return Qst(this,e)};var $st=new h,Us={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};Xt.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};Xt.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Us.destination,e.orientation.heading=Us.heading,e.orientation.pitch=Us.pitch,e.orientation.roll=Us.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};Xt.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===te.MORPHING)return;this.cancelFlight();let i=t instanceof ce;i&&(t=this.getRectangleCameraCoordinates(t,$st));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=N_e(this,t,o,oY.orientation)),l(e.duration)&&e.duration<=0){let f=oY;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Us.destination=t,Us.heading=o.heading,Us.pitch=o.pitch,Us.roll=o.roll,Us.duration=e.duration,Us.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Us.cancel=e.cancel,Us.endTransform=e.endTransform,Us.convert=i?!1:e.convert,Us.maximumHeight=e.maximumHeight,Us.pitchAdjustHeight=e.pitchAdjustHeight,Us.flyOverLongitude=e.flyOverLongitude,Us.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Us.easingFunction=e.easingFunction;let a=this._scene,c=BV.createTween(a,Us);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==te.SCENE2D&&(l(u)||(u=Xt.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function Jst(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function eat(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var tat=100;function H_e(e,t,n){n=Ld.clone(l(n)?n:Xt.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=tat:e.frustum instanceof nn||e._mode===te.SCENE2D?n.range=eat(e,s):n.range=Jst(e,s),n.range=P.clamp(n.range,i,o)}return n}Xt.prototype.viewBoundingSphere=function(e,t){t=H_e(this,e,t),this.lookAt(e.center,t)};var nat=new N,iat=new h,oat=new h,rat=new h,sat=new h,aat=new oe,cat=new Fe,lat=new Z;Xt.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===te.SCENE2D||this._mode===te.COLUMBUS_VIEW;this._setTransform(N.IDENTITY);let i=H_e(this,e,t.offset),o;n?o=h.multiplyByScalar(h.UNIT_Z,i.range,iat):o=V_e(i.heading,i.pitch,i.range);let r=It.eastNorthUpToFixedFrame(e.center,ne.WGS84,nat);N.multiplyByPoint(r,o,o);let s,a;if(!n){if(s=h.subtract(e.center,o,oat),h.normalize(s,s),a=N.multiplyByPointAsVector(r,h.UNIT_Z,rat),1-Math.abs(h.dot(s,a))<P.EPSILON6){let u=Fe.fromAxisAngle(s,i.heading,cat),f=Z.fromQuaternion(u,lat);h.fromCartesian4(N.getColumn(r,1,aat),a),Z.multiplyByVector(f,a,a)}let c=h.cross(s,a,sat);h.cross(c,s,a),h.normalize(a,a)}this.flyTo({destination:o,orientation:{direction:s,up:a},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var w_e=new h,v_e=new h,nY=new h,D_e=new h,pI=[new h,new h,new h,new h];function uat(e,t){let n=t.radii,i=e.positionWC,o=h.multiplyComponents(t.oneOverRadii,i,w_e),r=h.magnitude(o),s=h.normalize(o,v_e),a,c;h.equalsEpsilon(s,h.UNIT_Z,P.EPSILON10)?(a=new h(0,1,0),c=new h(0,0,1)):(a=h.normalize(h.cross(h.UNIT_Z,s,nY),nY),c=h.normalize(h.cross(s,a,D_e),D_e));let u=Math.sqrt(h.magnitudeSquared(o)-1),f=h.multiplyByScalar(s,1/r,w_e),d=u/r,p=h.multiplyByScalar(a,d,v_e),g=h.multiplyByScalar(c,d,nY),m=h.add(f,g,pI[0]);h.subtract(m,p,m),h.multiplyComponents(n,m,m);let x=h.subtract(f,g,pI[1]);h.subtract(x,p,x),h.multiplyComponents(n,x,x);let b=h.subtract(f,g,pI[2]);h.add(b,p,b),h.multiplyComponents(n,b,b);let T=h.add(f,g,pI[3]);return h.add(T,p,T),h.multiplyComponents(n,T,T),pI}var iY=new z,fat=new h,Oy=[new fe,new fe,new fe,new fe];function VV(e,t,n,i,o,r){iY.x=e,iY.y=t;let s=i.pickEllipsoid(iY,o,fat);return l(s)?(Oy[n]=o.cartesianToCartographic(s,Oy[n]),1):(Oy[n]=o.cartesianToCartographic(r[n],Oy[n]),0)}Xt.prototype.computeViewRectangle=function(e,t){e=y(e,ne.WGS84);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new se(h.ZERO,e.maximumRadius);if(n.computeVisibility(i)===en.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=uat(this,e);if(c+=VV(0,0,0,this,e,u),c+=VV(0,a,1,this,e,u),c+=VV(s,a,2,this,e,u),c+=VV(s,0,3,this,e,u),c<2)return ce.MAX_VALUE;t=ce.fromCartographicArray(Oy,t);let f=0,d=Oy[3].longitude;for(let p=0;p<4;++p){let g=Oy[p].longitude,m=Math.abs(g-d);m>P.PI?f+=P.TWO_PI-m:f+=m,d=g}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,Oy[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};Xt.prototype.switchToPerspectiveFrustum=function(){if(this._mode===te.SCENE2D||this.frustum instanceof wi)return;let e=this._scene;this.frustum=new wi,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};Xt.prototype.switchToOrthographicFrustum=function(){if(this._mode===te.SCENE2D||this.frustum instanceof nn)return;let e=M_e(this),t=this._scene;this.frustum=new nn,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};Xt.clone=function(e,t){return l(t)||(t=new Xt(e._scene)),h.clone(e.position,t.position),h.clone(e.direction,t.direction),h.clone(e.up,t.up),h.clone(e.right,t.right),N.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var po=Xt;function dat(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var Kd=dat;var Y_e=ur(Fl(),1),G_e=576,hat=100,_I="#ffffff",cY="#48b";function X_e(e,t){this.credit=e,this.count=y(t,1)}function mat(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(At.equals(o,t))return!0}return!1}function pat(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;At.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var K_e="cesium-credit-delimiter";function W_e(e){let t=document.createElement("span");return t.textContent=e,t.className=K_e,t}function j_e(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function q_e(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(W_e(n));else{let f=o[u];f.className!==K_e&&e.replaceChild(W_e(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(j_e(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(j_e(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function _at(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<G_e?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=G_e&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function rc(e,t){let n=`${e} {`;for(let i in t)t.hasOwnProperty(i)&&(n+=`${i}: ${t[i]}; `);return n+=` } `,n}function gat(e){let t="";t+=rc(".cesium-credit-lightbox-overlay",{display:"none","z-index":"1",position:"absolute",top:"0",left:"0",width:"100%",height:"100%","background-color":"rgba(80, 80, 80, 0.8)"}),t+=rc(".cesium-credit-lightbox",{"background-color":"#303336",color:_I,position:"relative","min-height":`${hat}px`,margin:"auto"}),t+=rc(".cesium-credit-lightbox > ul > li a, .cesium-credit-lightbox > ul > li a:visited",{color:_I}),t+=rc(".cesium-credit-lightbox > ul > li a:hover",{color:cY}),t+=rc(".cesium-credit-lightbox.cesium-credit-lightbox-expanded",{border:"1px solid #444","border-radius":"5px","max-width":"370px"}),t+=rc(".cesium-credit-lightbox.cesium-credit-lightbox-mobile",{height:"100%",width:"100%"}),t+=rc(".cesium-credit-lightbox-title",{padding:"20px 20px 0 20px"}),t+=rc(".cesium-credit-lightbox-close",{"font-size":"18pt",cursor:"pointer",position:"absolute",top:"0",right:"6px",color:_I}),t+=rc(".cesium-credit-lightbox-close:hover",{color:cY}),t+=rc(".cesium-credit-lightbox > ul",{margin:"0",padding:"12px 20px 12px 40px","font-size":"13px"}),t+=rc(".cesium-credit-lightbox > ul > li",{"padding-bottom":"6px"}),t+=rc(".cesium-credit-lightbox > ul > li *",{padding:"0",margin:"0"}),t+=rc(".cesium-credit-expand-link",{"padding-left":"5px",cursor:"pointer","text-decoration":"underline",color:_I}),t+=rc(".cesium-credit-expand-link:hover",{color:cY}),t+=rc(".cesium-credit-text",{color:_I}),t+=rc(".cesium-credit-textContainer *, .cesium-credit-logoContainer *",{display:"inline"});function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function cr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="×",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let d=document.createElement("div");d.className="cesium-credit-textContainer",d.style.display="inline",e.appendChild(d);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),gat(e);let g=At.clone(cr.cesiumCredit);this._delimiter=y(t," \u2022 "),this._screenContainer=d,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new Tt,lightboxCredits:new Tt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function Z_e(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new X_e(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}cr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=At.clone(Q_e())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,Z_e(this,t,e)};cr.prototype.addStaticCredit=function(e){let t=this._staticCredits;mat(t,e)||t.push(e)};cr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};cr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};cr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};cr.prototype.update=function(){this._expanded&&_at(this)};cr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&At.equals(cr.cesiumCredit,this._cesiumCredit)||Z_e(this,s,r,Number.MAX_VALUE)}At.equals(cr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=At.clone(cr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};cr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;q_e(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",q_e(this._creditList,t,void 0,"li"),pat(this)};cr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),le(this)};cr.prototype.isDestroyed=function(){return!1};cr._cesiumCredit=void 0;cr._cesiumCreditInitialized=!1;var jV;function Q_e(){if(!l(jV)){let e=tn("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new Y_e.default(e).path()),jV=new At(`<a href="https://cesium.com/" target="_blank"><img src="${e}" title="Cesium ion"/></a>`,!0)}return cr._cesiumCreditInitialized||(cr._cesiumCredit=jV,cr._cesiumCreditInitialized=!0),jV}Object.defineProperties(cr,{cesiumCredit:{get:function(){return Q_e(),cr._cesiumCredit},set:function(e){cr._cesiumCredit=e,cr._cesiumCreditInitialized=!0}}});cr.CreditDisplayElement=X_e;var qV=cr;var YV=0,yat=1;function Qx(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Re.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof wi?(s=YV,a=wi.packedLength):t instanceof nn&&(s=yat,a=nn.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Fe.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+h.packedLength+Fe.packedLength+Re.packedLength}Qx.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===YV?(wi.pack(o,t,n),n+=wi.packedLength):(nn.pack(o,t,n),n+=nn.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Fe.pack(e._orientation,t,n),n+=Fe.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n]=e._drawNearPlane?1:0,t};var xat=new wi,bat=new nn,Tat=new Fe,Aat=new h,Cat=new Re;Qx.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===YV?(o=wi.unpack(e,t,xat),t+=wi.packedLength):(o=nn.unpack(e,t,bat),t+=nn.packedLength);let r=h.unpack(e,t,Aat);t+=h.packedLength;let s=Fe.unpack(e,t,Tat);t+=Fe.packedLength;let a=Re.unpack(e,t,Cat);t+=Re.packedLength;let c=e[t]===1;if(!l(n))return new Qx({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=h.clone(r,n._origin),n._orientation=Fe.clone(s,n._orientation),n._vertexFormat=Re.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function AE(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var Eat=new Z,Sat=new N,lY=new N,$_e=new h,J_e=new h,ege=new h,wat=new h,vat=new h,Dat=new h,My=new Array(3),gI=new Array(4);gI[0]=new oe(-1,-1,1,1);gI[1]=new oe(1,-1,1,1);gI[2]=new oe(1,1,1,1);gI[3]=new oe(-1,1,1,1);var tge=new Array(4);for(let e=0;e<4;++e)tge[e]=new oe;Qx._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=Z.fromQuaternion(t,Eat),u=y(r,$_e),f=y(s,J_e),d=y(a,ege);u=Z.getColumn(c,0,u),f=Z.getColumn(c,1,f),d=Z.getColumn(c,2,d),h.normalize(u,u),h.normalize(f,f),h.normalize(d,d),h.negate(u,u);let p=N.computeView(e,d,f,u,Sat),g,m,x=i.projectionMatrix;if(n===YV){let b=N.multiply(x,p,lY);m=N.inverse(b,lY)}else g=N.inverseTransformation(p,lY);l(m)?(My[0]=i.near,My[1]=i.far):(My[0]=0,My[1]=i.near,My[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let A=oe.clone(gI[T],tge[T]);if(l(m)){A=N.multiplyByVector(m,A,A);let C=1/A.w;h.multiplyByScalar(A,C,A),h.subtract(A,e,A),h.normalize(A,A);let S=h.dot(d,A);h.multiplyByScalar(A,My[b]/S,A),h.add(A,e,A)}else{let C=i.offCenterFrustum;l(C)&&(i=C);let S=My[b],w=My[b+1];A.x=(A.x*(i.right-i.left)+i.left+i.right)*.5,A.y=(A.y*(i.top-i.bottom)+i.bottom+i.top)*.5,A.z=(A.z*(S-w)-S-w)*.5,A.w=1,N.multiplyByVector(g,A,A)}o[12*b+T*3]=A.x,o[12*b+T*3+1]=A.y,o[12*b+T*3+2]=A.z}};Qx.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);Qx._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new pn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){let p=l(s.normal)?new Float32Array(12*a):void 0,g=l(s.tangent)?new Float32Array(3*4*a):void 0,m=l(s.bitangent)?new Float32Array(3*4*a):void 0,x=l(s.st)?new Float32Array(2*4*a):void 0,b=$_e,T=J_e,A=ege,C=h.negate(b,wat),S=h.negate(T,vat),w=h.negate(A,Dat);u=0,r&&(AE(u,p,g,m,x,w,b,T),u+=3*4),AE(u,p,g,m,x,A,C,T),u+=3*4,AE(u,p,g,m,x,C,w,T),u+=3*4,AE(u,p,g,m,x,S,w,C),u+=3*4,AE(u,p,g,m,x,b,A,T),u+=3*4,AE(u,p,g,m,x,T,A,C),l(p)&&(f.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),l(g)&&(f.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),l(m)&&(f.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),l(x)&&(f.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:x}))}let d=new Uint16Array(6*a);for(let p=0;p<a;++p){let g=p*6,m=p*4;d[g]=m,d[g+1]=m+1,d[g+2]=m+2,d[g+3]=m,d[g+4]=m+2,d[g+5]=m+3}return new ut({attributes:f,indices:d,primitiveType:Ne.TRIANGLES,boundingSphere:se.fromVertices(c)})};var CE=Qx;var uY=0,Iat=1;function yI(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e._drawNearPlane,!0),r,s;t instanceof wi?(r=uY,s=wi.packedLength):t instanceof nn&&(r=Iat,s=nn.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Fe.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+h.packedLength+Fe.packedLength}yI.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===uY?(wi.pack(o,t,n),n+=wi.packedLength):(nn.pack(o,t,n),n+=nn.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Fe.pack(e._orientation,t,n),n+=Fe.packedLength,t[n]=e._drawNearPlane?1:0,t};var Pat=new wi,Rat=new nn,Oat=new Fe,Mat=new h;yI.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===uY?(o=wi.unpack(e,t,Pat),t+=wi.packedLength):(o=nn.unpack(e,t,Rat),t+=nn.packedLength);let r=h.unpack(e,t,Mat);t+=h.packedLength;let s=Fe.unpack(e,t,Oat);t+=Fe.packedLength;let a=e[t]===1;if(!l(n))return new yI({frustum:o,origin:r,orientation:s,_drawNearPlane:a});let c=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(c),n._frustumType=i,n._origin=h.clone(r,n._origin),n._orientation=Fe.clone(s,n._orientation),n._drawNearPlane=a,n};yI.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=new Float64Array(3*4*2);CE._computeNearFarPlanes(i,o,t,n,s);let a=new pn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),c,u,f=r?2:1,d=new Uint16Array(8*(f+1)),p=r?0:1;for(;p<2;++p)c=r?p*8:0,u=p*4,d[c]=u,d[c+1]=u+1,d[c+2]=u+1,d[c+3]=u+2,d[c+4]=u+2,d[c+5]=u+3,d[c+6]=u+3,d[c+7]=u;for(p=0;p<2;++p)c=(f+p)*8,u=p*4,d[c]=u,d[c+1]=u+4,d[c+2]=u+1,d[c+3]=u+5,d[c+4]=u+2,d[c+5]=u+6,d[c+6]=u+3,d[c+7]=u+7;return new ut({attributes:a,indices:d,primitiveType:Ne.LINES,boundingSphere:se.fromVertices(s)})};var XV=yI;function KV(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,H.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var Lat=new h,Nat=new Z,Fat=new Fe,Bat=new wi,kat=new wl,Uat=new nn,Vat=new Lr,zat=new H,Hat=[1,1e5];KV.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof wi?a=Bat:s instanceof wl?a=kat:s instanceof nn?a=Uat:a=Vat,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=Hat,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,d=r.directionWC,p=r.upWC,g=r.rightWC;g=h.negate(g,Lat);let m=Nat;Z.setColumn(m,0,g,m),Z.setColumn(m,1,p,m),Z.setColumn(m,2,d,m);let x=Fe.fromRotationMatrix(m,Fat);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new vn({geometryInstances:new bt({geometry:new CE({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Ht.fromColor(H.fromAlpha(this._color,.1,zat))},id:this.id,pickPrimitive:this}),appearance:new sn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new vn({geometryInstances:new bt({geometry:new XV({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Ht.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new sn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};KV.prototype.isDestroyed=function(){return!1};KV.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return le(this)};var r_=KV;function bI(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var xI=zt.supportsTypedArrays()?new Float32Array(12):[],nge=new h,ige=new h,fY=new h,oge=new h,ZV=new h;function Gat(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof nn)o=h.ZERO,r=i.rightWC,s=i.upWC;else{let d=i.positionWC,p=h.multiplyComponents(e.oneOverRadii,d,nge),g=h.normalize(p,ige),m=h.normalize(h.cross(h.UNIT_Z,p,fY),fY),x=h.normalize(h.cross(g,m,oge),oge),b=h.magnitude(p),T=Math.sqrt(b*b-1);o=h.multiplyByScalar(g,1/b,nge);let A=T/b;r=h.multiplyByScalar(m,A,ige),s=h.multiplyByScalar(x,A,fY)}let a=h.add(o,s,ZV);h.subtract(a,r,a),h.multiplyComponents(n,a,a),h.pack(a,xI,0);let c=h.subtract(o,s,ZV);h.subtract(c,r,c),h.multiplyComponents(n,c,c),h.pack(c,xI,3);let u=h.add(o,s,ZV);h.add(u,r,u),h.multiplyComponents(n,u,u),h.pack(u,xI,6);let f=h.subtract(o,s,ZV);return h.add(f,r,f),h.multiplyComponents(n,f,f),h.pack(f,xI,9),xI}bI.prototype.update=function(e){if(this._mode=e.mode,e.mode!==te.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ne(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new tt({renderState:this._rs,boundingVolume:new se(h.ZERO,i.maximumRadius),pass:Ae.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ge({sources:[xU]}),a=new Ge({sources:[yU]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=Zt.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=Gat(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new ut({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Ne.TRIANGLES});this._va=oi.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:ke.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};bI.prototype.execute=function(e,t){this._mode===te.SCENE3D&&this._command.execute(e,t)};bI.prototype.isDestroyed=function(){return!1};bI.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var QV=bI;function TI(){}var Wat=/\bgl_FragDepth\b/,jat=/\bdiscard\b/;function qat(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource,r,s=!1,a=o.sources,c=a.length;for(r=0;r<c;++r)if(Wat.test(a[r])||jat.test(a[r])){s=!0;break}let u=!1,f=o.defines;for(c=f.length,r=0;r<c;++r)if(f[r]==="LOG_DEPTH"){u=!0;break}let d;!s&&!u?(d=`void main() { out_FragColor = vec4(1.0); } `,o=new Ge({sources:[d]})):!s&&u&&(d=`void main() { out_FragColor = vec4(1.0); czm_writeLogDepth(); } `,o=new Ge({defines:["LOG_DEPTH"],sources:[d]})),n=e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}function Yat(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(!l(i)){let o=Ue.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i=Ue.fromCache(o),n[t.id]=i}return i}TI.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.depthOnlyCommand)&&(o=i.depthOnlyCommand.shaderProgram,r=i.depthOnlyCommand.renderState),i.depthOnlyCommand=tt.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=qat(n,t.shaderProgram),i.depthOnlyCommand.renderState=Yat(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var Xat=/\s+czm_writeLogDepth\(/,Kat=/\s+czm_vertexLogDepth\(/;function Zat(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(!l(i)){let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a,c,u=!1,f=r.sources,d=f.length;for(a=0;a<d;++a)if(Kat.test(f[a])){u=!0;break}if(!u){for(a=0;a<d;++a)f[a]=Ge.replaceMain(f[a],"czm_log_depth_main");c=` void main() { czm_log_depth_main(); czm_vertexLogDepth(); } `,f.push(c)}for(f=s.sources,d=f.length,u=!1,a=0;a<d;++a)Xat.test(f[a])&&(u=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(u=!0);let p="";if(!u){for(a=0;a<d;a++)f[a]=Ge.replaceMain(f[a],"czm_log_depth_main");p+=` void main() { czm_log_depth_main(); czm_writeLogDepth(); } `}f.push(p),i=e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}return i}TI.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=tt.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Zat(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Qat(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(!l(i)){let o=t._attributeLocations,r=t.fragmentShaderSource,s=r.sources,a=s.length;Object.prototype.toString.call(n)==="[object Object]"&&(n.color?n=`vec4(${H.floatToByte(n.color.red)}, ${H.floatToByte(n.color.green)}, ${H.floatToByte(n.color.blue)}, ${H.floatToByte(n.color.alpha)})`:n="vec4(1.0)");let u=s.some(p=>p.includes("out_FragData"))?"out_FragData_0":"out_FragColor",f=`void main () { czm_non_pick_main(); if (${u}.a == 0.0) { discard; } ${u} = ${n}; } `,d=new Array(a+1);for(let p=0;p<a;++p)d[p]=Ge.replaceMain(s[p],"czm_non_pick_main");d[a]=f,r=new Ge({sources:d,defines:r.defines}),i=e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:r,attributeLocations:o})}return i}function $at(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(!l(i)){let o=Ue.getState(t);o.blending.enabled=!1,o.depthMask=!0,i=Ue.fromCache(o),n[t.id]=i}return i}TI.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.pickCommand)&&(o=i.pickCommand.shaderProgram,r=i.pickCommand.renderState),i.pickCommand=tt.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Qat(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=$at(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function Jat(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(!l(n)){let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),n=e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}return n}TI.createHdrCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=tt.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Jat(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var Ly=TI;function $V(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var ect=new Fe,rge=new Fe,tct=new Z;function nct(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Fe.fromAxisAngle(o,n,rge),c=Fe.fromAxisAngle(r,i,ect),u=Fe.multiply(c,a,c),f=Fe.fromAxisAngle(s,t,rge);Fe.multiply(f,u,u);let d=Z.fromQuaternion(u,tct);Z.multiplyByVector(d,r,r),Z.multiplyByVector(d,s,s),Z.multiplyByVector(d,o,o)}$V.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;nct(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};$V.prototype.isDestroyed=function(){return!1};$V.prototype.destroy=function(){return this._removeListener(),le(this)};var JV=$V;function sge(){this.enabled=!0,this.renderable=!0,this.density=2e-4,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}var ez=[359.393,800.749,1275.6501,2151.1192,3141.7763,4777.5198,6281.2493,12364.307,15900.765,49889.0549,78026.8259,99260.7344,120036.3873,151011.0158,156091.1953,203849.3112,274866.9803,319916.3149,493552.0528,628733.5874],wm=[2e-5,2e-4,1e-4,7e-5,5e-5,4e-5,3e-5,19e-6,1e-5,85e-7,62e-7,58e-7,53e-7,52e-7,51e-7,42e-7,4e-6,34e-7,26e-7,22e-7];for(let e=0;e<wm.length;++e)wm[e]*=1e6;var age=wm[1],dY=wm[wm.length-1];for(let e=0;e<wm.length;++e)wm[e]=(wm[e]-dY)/(age-dY);var ra=0;function ict(e){let t=ez,n=t.length;if(e<t[0])return ra=0,ra;if(e>t[n-1])return ra=n-2,ra;if(e>=t[ra]){if(ra+1<n&&e<t[ra+1])return ra;if(ra+2<n&&e<t[ra+2])return++ra,ra}else if(ra-1>=0&&e>=t[ra-1])return--ra,ra;let i;for(i=0;i<n-2&&!(e>=t[i]&&e<t[i+1]);++i);return ra=i,ra}var oct=new h;sge.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>8e5||e.mode!==te.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=ict(o),s=P.clamp((o-ez[r])/(ez[r+1]-ez[r]),0,1),a=P.lerp(wm[r],wm[r+1],s),c=this.density*1e6,u=c/age*dY;a=a*(c-u)*1e-6;let f=h.normalize(n.positionWC,oct),d=Math.abs(h.dot(n.directionWC,f));a*=1-d,e.fog.density=a,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var tz=sge;function rct(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=te.SCENE3D,this.morphTime=te.getMorphTime(te.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0}var nz=rct;var sa={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},$x=sa.DERIVED_COMMANDS_MAXIMUM_LENGTH,gge=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function Jx(){this._frontFaceAlphaByDistance=new Mt(0,1,0,1),this._backFaceAlphaByDistance=new Mt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=ce.clone(ce.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array($x),this._derivedBlendCommandTypes=new Array($x),this._derivedPickCommandTypes=new Array($x),this._derivedCommandTypesToUpdate=new Array($x),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(Jx.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});Jx.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=cge(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=cge(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=lge(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=lge(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=lct(this,e,t),this._sunVisibleThroughGlobe=sct(this,e),this._environmentVisible=act(this,e),this._useDepthPlane=cct(this,e),this._numberOfTextureUniforms=uct(this),this._rectangle=ce.clone(t.translucency.rectangle,this._rectangle),fct(this,e)};function cge(e,t,n,i){return e?l(n)?(Mt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function lge(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function sct(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function act(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function cct(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function lct(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==te.SCENE2D&&t.context.depthTexture}function uct(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function fct(e,t){e._derivedCommandsLength=hY(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=hY(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=hY(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<$x;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=wct())}function hY(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?sa.PICK_FRONT_FACE:u?sa.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:sa.TRANSLUCENT_FRONT_FACE,d=i?sa.PICK_BACK_FACE:u?sa.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:sa.TRANSLUCENT_BACK_FACE;return t.mode===te.SCENE2D?(o[r++]=sa.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=sa.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=d):(o[r++]=d,o[r++]=f)):c?(n||(o[r++]=sa.DEPTH_ONLY_BACK_FACE),o[r++]=sa.OPAQUE_FRONT_FACE,o[r++]=d):(n||(o[r++]=sa.DEPTH_ONLY_FRONT_FACE),o[r++]=sa.OPAQUE_BACK_FACE,o[r++]=f),r)}function Lf(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function uge(e,t){return e.indexOf(t)>-1}function dct(e,t){Lf(e.defines,"TRANSLUCENT"),Lf(t.defines,"TRANSLUCENT")}function hct(e,t){Lf(e.defines,"GROUND_ATMOSPHERE"),Lf(t.defines,"GROUND_ATMOSPHERE"),Lf(e.defines,"FOG"),Lf(t.defines,"FOG"),Lf(e.defines,"TRANSLUCENT"),Lf(t.defines,"TRANSLUCENT")}function mY(e,t){if(uge(t.defines,"TILE_LIMIT_RECTANGLE")||uge(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main() { out_FragColor = vec4(1.0); } `;t.sources=[n]}function pY(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ge.replaceMain(n[r],"czm_globe_translucency_main");n.push(` uniform sampler2D u_classificationTexture; void main() { vec2 st = gl_FragCoord.xy / czm_viewport.zw; #ifdef MANUAL_DEPTH_TEST float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st)); if (logDepthOrDepth != 0.0) { vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); float depthEC = eyeCoordinate.z / eyeCoordinate.w; if (v_positionEC.z < depthEC) { discard; } } #endif czm_globe_translucency_main(); vec4 classificationColor = texture(u_classificationTexture, st); if (classificationColor.a > 0.0) { // Reverse premultiplication process to get the correct composited result of the classification primitives classificationColor.rgb /= classificationColor.a; } out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a); } `)}function yge(e,t){pY(e,t),Lf(e.defines,"GROUND_ATMOSPHERE"),Lf(t.defines,"GROUND_ATMOSPHERE"),Lf(e.defines,"FOG"),Lf(t.defines,"FOG")}function mct(e,t){pY(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function pct(e,t){yge(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function fge(e,t){let n=`uniform sampler2D u_classificationTexture; void main() { vec2 st = gl_FragCoord.xy / czm_viewport.zw; vec4 pickColor = texture(u_classificationTexture, st); if (pickColor == vec4(0.0)) { discard; } out_FragColor = pickColor; } `;t.sources=[n]}function _ct(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function gct(e){e.cull.face=_i.BACK,e.cull.enabled=!0}function yct(e){e.cull.face=_i.FRONT,e.cull.enabled=!0}function xct(e){e.cull.face=_i.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function bct(e){e.cull.face=_i.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Tct(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function dge(e){e.cull.face=_i.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=fn.ALPHA_BLEND}function hge(e){e.cull.face=_i.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=fn.ALPHA_BLEND}function Act(e){e.cull.face=_i.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function Cct(e){e.cull.face=_i.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function Ect(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ue.getState(e);i(s),r=Ue.fromCache(s),o[e.id]=r}return r}function EE(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function Sct(e,t,n,i,o){return l(o)?!i&&l(n)?n:xt(t,o(e),!1):t}function Zd(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function wct(){return[new Zd({pass:Ae.GLOBE,pickOnly:!1,getShaderProgramFunction:dct,getRenderStateFunction:gct,getUniformMapFunction:void 0}),new Zd({pass:Ae.GLOBE,pickOnly:!1,getShaderProgramFunction:hct,getRenderStateFunction:yct,getUniformMapFunction:void 0}),new Zd({pass:Ae.GLOBE,pickOnly:!1,getShaderProgramFunction:mY,getRenderStateFunction:xct,getUniformMapFunction:void 0}),new Zd({pass:Ae.GLOBE,pickOnly:!1,getShaderProgramFunction:mY,getRenderStateFunction:bct,getUniformMapFunction:void 0}),new Zd({pass:Ae.GLOBE,pickOnly:!1,getShaderProgramFunction:mY,getRenderStateFunction:Tct,getUniformMapFunction:void 0}),new Zd({pass:Ae.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:pY,getRenderStateFunction:dge,getUniformMapFunction:EE}),new Zd({pass:Ae.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:yge,getRenderStateFunction:hge,getUniformMapFunction:EE}),new Zd({pass:Ae.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:mct,getRenderStateFunction:dge,getUniformMapFunction:EE}),new Zd({pass:Ae.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:pct,getRenderStateFunction:hge,getUniformMapFunction:EE}),new Zd({pass:Ae.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:fge,getRenderStateFunction:Act,getUniformMapFunction:EE}),new Zd({pass:Ae.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:fge,getRenderStateFunction:Cct,getUniformMapFunction:EE})]}var mge=new Array($x),pge=new Array($x);Jx.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)pge[o]=this._derivedCommandPacks[n[o]],mge[o]=gge[n[o]];vct(this,e,i,n,mge,pge,t)}};function vct(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),d=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],A=i[b],C=o[b],S=a[C],w,D,R;l(S)?(w=S.uniformMap,D=S.shaderProgram,R=S.renderState):(w=void 0,D=void 0,R=void 0),S=tt.shallowClone(t,S),a[C]=S;let O=y(S.derivedCommands.uniformMapDirtyFrame,0),L=y(S.derivedCommands.shaderProgramDirtyFrame,0),F=y(S.derivedCommands.renderStateDirtyFrame,0),_=g||O<f,E=m||L<d,v=x||F<p;_&&(S.derivedCommands.uniformMapDirtyFrame=u),E&&(S.derivedCommands.shaderProgramDirtyFrame=u),v&&(S.derivedCommands.renderStateDirtyFrame=u),S.derivedCommands.type=A,S.pass=T.pass,S.pickOnly=T.pickOnly,S.uniformMap=Sct(e,t.uniformMap,w,_,T.getUniformMapFunction),S.shaderProgram=_ct(s.context,t.shaderProgram,D,E,T.getShaderProgramFunction,C),S.renderState=Ect(t.renderState,R,v,T.getRenderStateFunction,T.renderStateCache)}}}Jx.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=gge[o[a]];n.commandList.push(s[c])}};function xge(e,t,n,i,o,r,s){for(let a=0;a<t;++a){let c=e[a],u=c.derivedCommands.type;(!l(s)||s.indexOf(u)>-1)&&n(c,i,o,r)}}function _ge(e,t,n,i,o,r){for(let s=0;s<t;++s)n(e[s],i,o,r)}var Dct=[sa.OPAQUE_FRONT_FACE,sa.OPAQUE_BACK_FACE],Ict=[sa.DEPTH_ONLY_FRONT_FACE,sa.DEPTH_ONLY_BACK_FACE,sa.DEPTH_ONLY_FRONT_AND_BACK_FACE];Jx.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ae.GLOBE],a=e.indices[Ae.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),xge(s,a,t,i,r,o,Dct))};Jx.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ae.GLOBE],a=e.indices[Ae.GLOBE],c=e.commands[Ae.TERRAIN_CLASSIFICATION],u=e.indices[Ae.TERRAIN_CLASSIFICATION];if(a===0||u===0)return;let f=this._frontFaceTranslucent,d=this._backFaceTranslucent;if((!f||!d)&&_ge(c,u,t,i,r,o),!f&&!d)return;this._globeTranslucencyFramebuffer=n;let p=r.uniformState.globeDepthTexture,g=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,xge(s,a,t,i,r,o,Ict),r.depthTexture){let m=n.packDepth(r,o);r.uniformState.globeDepthTexture=m}_ge(c,u,t,i,r,o),r.uniformState.globeDepthTexture=p,o.framebuffer=g};var iz=Jx;var Au=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; void main() { out_FragColor = texture(colorTexture, v_textureCoordinates); } `;function vm(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new hi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new hi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ai({color:new H(0,0,0,0),owner:this}),this._clearCommand=new ai({color:new H(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(vm.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});vm.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var Pct={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,frontOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},backFunction:Hn.NEVER,reference:0,mask:Bt.CLASSIFICATION_MASK},blending:fn.ALPHA_BLEND},Rct={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},backFunction:Hn.NEVER,reference:0,mask:Bt.CLASSIFICATION_MASK},blending:fn.ALPHA_BLEND},Oct={depthMask:!0,depthTest:{enabled:!0},stencilTest:Bt.setCesium3DTileBit(),stencilMask:Bt.CESIUM_3D_TILE_MASK,blending:fn.ALPHA_BLEND},Mct=`uniform sampler2D colorTexture; uniform sampler2D depthTexture; uniform sampler2D classifiedTexture; in vec2 v_textureCoordinates; void main() { vec4 color = texture(colorTexture, v_textureCoordinates); if (color.a == 0.0) { discard; } bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0))); #ifdef UNCLASSIFIED vec4 highlightColor = czm_invertClassificationColor; if (isClassified) { discard; } #else vec4 highlightColor = vec4(1.0); if (!isClassified) { discard; } #endif out_FragColor = color * highlightColor; gl_FragDepth = texture(depthTexture, v_textureCoordinates).r; } `,Lct=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; void main() { vec4 color = texture(colorTexture, v_textureCoordinates); if (color.a == 0.0) { discard; } #ifdef UNCLASSIFIED out_FragColor = color * czm_invertClassificationColor; #else out_FragColor = color; #endif } `;vm.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Lt({context:e,width:s,height:a,pixelFormat:at.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new Qu({context:e,width:s,height:a,format:dl.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ue.fromCache(Pct),this._rsClassified=Ue.fromCache(Rct),this._rsDefault=Ue.fromCache(Oct)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?Lct:Mct,f=new Ge({defines:["UNCLASSIFIED"],sources:[u]}),d=new Ge({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(d,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Au,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};vm.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};vm.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};vm.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};vm.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};vm.prototype.isDestroyed=function(){return!1};vm.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),le(this)};var AI=vm;function oz(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(oz.prototype,{total:{get:function(){return this._total}}});function Ny(e){let t=new Array(Ha.NUMBER_OF_JOB_TYPES);t[Ha.TEXTURE]=new oz(l(e)?e[Ha.TEXTURE]:10),t[Ha.PROGRAM]=new oz(l(e)?e[Ha.PROGRAM]:10),t[Ha.BUFFER]=new oz(l(e)?e[Ha.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}Ny.getTimestamp=Ti;Object.defineProperties(Ny.prototype,{totalBudget:{get:function(){return this._totalBudget}}});Ny.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};Ny.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};Ny.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=Ny.getTimestamp();e.execute();let a=Ny.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var rz=Ny;function sz(e){e=y(e,y.EMPTY_OBJECT);let t=On(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=Ti(),this._lastMsSampleTime=Ti(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(sz.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});sz.prototype.update=function(e){let t=Ti(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};sz.prototype.destroy=function(){return le(this)};var Fy=sz;function eb(){this._framebuffer=new hi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(eb.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Nct(e,t,n){let i=n.width,o=n.height;e._framebuffer.update(t,i,o)}function Fct(e,t,n){if(!l(e._copyDepthCommand)){let i=`uniform highp sampler2D u_texture; in vec2 v_textureCoordinates; void main() { out_FragColor = czm_packDepth(texture(u_texture, v_textureCoordinates).r); } `;e._copyDepthCommand=t.createViewportQuadCommand(i,{renderState:Ue.fromCache(),uniformMap:{u_texture:function(){return e._textureToCopy}},owner:e})}e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}eb.prototype.update=function(e,t){Nct(this,e,t),Fct(this,e,t)};var Bct=new oe,kct=new oe(1,1/255,1/65025,1/16581375);eb.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,Bct);return oe.divideByScalar(o,255,o),oe.dot(o,kct)};eb.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};eb.prototype.isDestroyed=function(){return!1};eb.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),le(this)};var az=eb;function Uct(e,t){this.near=y(e,0),this.far=y(t,0);let n=Ae.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var cz=Uct;var tb=`uniform highp sampler2D u_depthTexture; in vec2 v_textureCoordinates; void main() { out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r); } `;function Dm(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new hi,this._tempCopyDepthFramebuffer=new hi,this._updateDepthFramebuffer=new hi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new ze,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Dm.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Vct(e){e._pickColorFramebuffer.destroy(),e._outputFramebuffer.destroy(),e._copyDepthFramebuffer.destroy(),e._tempCopyDepthFramebuffer.destroy(),e._updateDepthFramebuffer.destroy()}function bge(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!ze.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,ze.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=ze.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._rs)||!ze.equals(e._viewport,e._rs.viewport)||s)&&(e._rs=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:fn.ALPHA_BLEND}),e._rsUpdate=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,frontOperation:{fail:ht.KEEP,zFail:ht.KEEP,zPass:ht.KEEP},backFunction:Hn.NEVER,reference:Bt.CESIUM_3D_TILE_MASK,mask:Bt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(tb,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Au,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(tb,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Au,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ai({color:new H(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Dm.prototype.update=function(e,t,n,i,o,r){let s=n.width,a=n.height,c=o?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),bge(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._useHdr=o,this._clearGlobeDepth=r};Dm.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Dm.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Dm.prototype.executeUpdateDepth=function(e,t,n,i){let o=l(i)?i:t.framebuffer.depthStencilTexture;if(n||o!==this.colorFramebufferManager.getDepthStencilTexture()){if(l(this._updateDepthCommand)){if(!l(this._updateDepthFramebuffer.framebuffer)||this._updateDepthFramebuffer.getDepthStencilTexture()!==o||this._updateDepthFramebuffer.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture().width,s=this._copyDepthFramebuffer.getColorTexture().height;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,r,s);let a=this._copyDepthFramebuffer.getColorTexture();this._updateDepthFramebuffer.setColorTexture(a,0),this._updateDepthFramebuffer.setDepthStencilTexture(o),this._updateDepthFramebuffer.update(e,r,s),bge(this,e,r,s,t)}this._tempCopyDepthTexture=o,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)}return}l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t)};Dm.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Dm.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(H.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Dm.prototype.isDestroyed=function(){return!1};Dm.prototype.destroy=function(){return Vct(this),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),le(this)};var lz=Dm;function nb(){this._framebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new hi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new ze,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(nb.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function zct(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function Hct(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function Gct(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!ze.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,ze.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=ze.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!ze.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(tb,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ai({color:new H(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}nb.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;Hct(this,n,o,r,e),Gct(this,n,o,r,i),this._useHdr=e};nb.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};nb.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};nb.prototype.isDestroyed=function(){return!1};nb.prototype.destroy=function(){return zct(this),le(this)};var uz=nb;function s_(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new hi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new hi({createColorAttachments:!1}),this._opaqueClearCommand=new ai({color:new H(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ai({color:new H(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ai({color:new H(0,0,0,0),owner:this}),this._alphaClearCommand=new ai({color:new H(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new ze,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Tge(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function _Y(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function Age(e){Tge(e),_Y(e)}function Wct(e,t,n,i){Tge(e),e._accumulationTexture=new Lt({context:t,width:n,height:i,pixelFormat:at.RGBA,pixelDatatype:Ke.FLOAT});let o=new Float32Array(n*i*4);e._revealageTexture=new Lt({context:t,pixelFormat:at.RGBA,pixelDatatype:Ke.FLOAT,source:{arrayBufferView:o,width:n,height:i},flipY:!1})}function jct(e,t){_Y(e);let n=ee.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(_Y(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(Age(e),e._translucentMultipassSupport=!1,i=!1)}return i}s_.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,Wct(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!jct(this,e))return;this._useHDR=i;let f=this,d,p;l(this._compositeCommand)||(d=new Ge({sources:[gU]}),this._translucentMRTSupport&&d.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(d=new Ge({defines:["MRT"],sources:[WD]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(d=new Ge({sources:[WD]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let g=!ze.equals(this._viewport,t.viewport),m=g!==this._useScissorTest;this._useScissorTest=g,ze.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=ze.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!ze.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ue.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var qct={enabled:!0,color:new H(0,0,0,0),equationRgb:Ba.ADD,equationAlpha:Ba.ADD,functionSourceRgb:So.ONE,functionDestinationRgb:So.ONE,functionSourceAlpha:So.ZERO,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA},Yct={enabled:!0,color:new H(0,0,0,0),equationRgb:Ba.ADD,equationAlpha:Ba.ADD,functionSourceRgb:So.ONE,functionDestinationRgb:So.ONE,functionSourceAlpha:So.ONE,functionDestinationAlpha:So.ONE},Xct={enabled:!0,color:new H(0,0,0,0),equationRgb:Ba.ADD,equationAlpha:Ba.ADD,functionSourceRgb:So.ZERO,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:So.ZERO,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA};function gY(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ue.getState(i);r.depthMask=!1,r.blending=t,o=Ue.fromCache(r),n[i.id]=o}return o}function Kct(e,t,n){return gY(t,qct,e._translucentRenderStateCache,n)}function Zct(e,t,n){return gY(t,Yct,e._translucentRenderStateCache,n)}function Qct(e,t,n){return gY(t,Xct,e._alphaRenderStateCache,n)}var $ct=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a; float ai = czm_out_FragColor.a; float wzi = czm_alphaWeight(ai); out_FragData_0 = vec4(Ci * wzi, ai); out_FragData_1 = vec4(ai * wzi); `,Jct=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a; float ai = czm_out_FragColor.a; float wzi = czm_alphaWeight(ai); out_FragColor = vec4(Ci, ai) * wzi; `,elt=` float ai = czm_out_FragColor.a; out_FragColor = vec4(ai); `;function yY(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ge.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor; bool czm_discard = false; `);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let d=c[f];u=`layout (location = ${d[1]}) out vec4 ${d[0]}; ${u}`}return a.sources.push(u),a.sources.push(`void main() { czm_translucent_main(); if (czm_discard) { discard; } ${i}} `),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function tlt(e,t){return yY(e,t,"translucentMRT",$ct)}function nlt(e,t){return yY(e,t,"translucentMultipass",Jct)}function ilt(e,t){return yY(e,t,"alphaMultipass",elt)}s_.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=tt.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=tlt(t,e.shaderProgram),n.translucentCommand.renderState=Kct(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=tt.shallowClone(e,n.translucentCommand),n.alphaCommand=tt.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=nlt(t,e.shaderProgram),n.translucentCommand.renderState=Zct(this,t,e.renderState),n.alphaCommand.shaderProgram=ilt(t,e.shaderProgram),n.alphaCommand.renderState=Qct(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function olt(e,t,n,i,o,r){let s,a,c,{context:u,frameState:f}=t,{useLogDepth:d,shadowState:p}=f,g=t._hdr,m=i.framebuffer,x=p.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(u,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(u,i);let b=e._opaqueFBO.framebuffer;for(i.framebuffer=e._translucentFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,b);for(l(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,b)),i.framebuffer=e._alphaFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,b);l(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,b)),i.framebuffer=m}function rlt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,d=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;let m,x;for(let b=0;b<o.length;++b)m=o[b],m=c?m.derivedCommands.logDepth.command:m,m=f?m.derivedCommands.hdr.command:m,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g);l(r)&&(m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g)),i.framebuffer=d}s_.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){rlt(this,e,t,n,i,o);return}olt(this,e,t,n,i,o)};s_.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};s_.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,H.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};s_.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};s_.prototype.isDestroyed=function(){return!1};s_.prototype.destroy=function(){return Age(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),le(this)};var fz=s_;function CI(){this._framebuffer=new hi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(CI.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function slt(e){e._framebuffer.destroy()}function alt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new Uc(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new ze},o.viewport=new ze,e._passState=o}CI.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&alt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};CI.prototype.isDestroyed=function(){return!1};CI.prototype.destroy=function(){return slt(this),le(this)};var dz=CI;function SI(e){let t=new Uc(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new ze},t.viewport=new ze,this._context=e,this._fb=new hi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}SI.prototype.begin=function(e,t){let n=this._context,i=t.width,o=t.height;return ze.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var EI=new H;SI.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,d=0,p=-1;for(let g=0;g<s;++g){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);EI.red=H.byteToFloat(o[m]),EI.green=H.byteToFloat(o[m+1]),EI.blue=H.byteToFloat(o[m+2]),EI.alpha=H.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(EI);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=d;d=-p,p=m}u+=d,f+=p}};SI.prototype.isDestroyed=function(){return!1};SI.prototype.destroy=function(){return this._fb.destroy(),le(this)};var hz=SI;function a_(){this._numSamples=1,this._colorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new H(0,0,0,0),this._clearCommand=new ai({color:new H(0,0,0,0),depth:1,owner:this})}function clt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(a_.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});a_.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};a_.prototype.clear=function(e,t,n){H.clone(n,this._clearCommand.color),H.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};a_.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};a_.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};a_.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};a_.prototype.isDestroyed=function(){return!1};a_.prototype.destroy=function(){return clt(this),le(this)};var SE=a_;function ib(){}ib.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};ib.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ge.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ge.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC; void main() { czm_shadow_cast_main(); v_positionEC = (czm_inverseProjection * gl_Position).xyz; }`)}return new Ge({defines:i,sources:o})};ib.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ge.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ge.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC; `),u+=`uniform vec4 shadowMap_lightPositionEC; `),i?u+=`void main() { `:u+=`void main() { czm_shadow_cast_main(); if (out_FragColor.a == 0.0) { discard; } `,t?u+=` float distance = length(${s}); if (distance >= shadowMap_lightPositionEC.w) { discard; } distance /= shadowMap_lightPositionEC.w; // radius out_FragColor = czm_packDepth(distance); `:n?u+=` out_FragColor = vec4(1.0); `:u+=` out_FragColor = czm_packDepth(gl_FragCoord.z); `,u+=`} `,r.push(u),new Ge({defines:o,sources:r})};ib.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};ib.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ge({defines:i,sources:o})};ib.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ge.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ge.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,d=t._isPointLight,p=t._isSpotLight,g=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=d?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),A=e.sources.slice(0),C=A.length;for(let D=0;D<C;++D)A[D]=Ge.replaceMain(A[D],"czm_shadow_receive_main");d?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!d&&T.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let S="";d?S+=`uniform samplerCube shadowMap_textureCube; `:S+=`uniform sampler2D shadowMap_texture; `;let w;return c?w=` return vec4(${a}, 1.0); `:w=`#ifndef LOG_DEPTH return czm_windowToEyeCoordinates(gl_FragCoord); #else return vec4(v_logPositionEC, 1.0); #endif `,S+=`uniform mat4 shadowMap_matrix; uniform vec3 shadowMap_lightDirectionEC; uniform vec4 shadowMap_lightPositionEC; uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness; uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth; #ifdef LOG_DEPTH in vec3 v_logPositionEC; #endif vec4 getPositionEC() { ${w}} vec3 getNormalEC() { ${s?` return normalize(${r}); `:` return vec3(1.0); `}} void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL) { ${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x; float normalOffsetScale = 1.0 - nDotL; vec3 offset = normalOffset * normalOffsetScale * normalEC; positionEC.xyz += offset; `:""}} `,S+=`void main() { czm_shadow_receive_main(); vec4 positionEC = getPositionEC(); vec3 normalEC = getNormalEC(); float depth = -positionEC.z; `,S+=` czm_shadowParameters shadowParameters; shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy; shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z; shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w; shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w; `,i?S+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0); `:f||(S+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015); `),d?S+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz; float distance = length(directionEC); directionEC = normalize(directionEC); float radius = shadowMap_lightPositionEC.w; // Stop early if the fragment is beyond the point light radius if (distance > radius) { return; } vec3 directionWC = czm_inverseViewRotation * directionEC; shadowParameters.depth = distance / radius; shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); shadowParameters.texCoords = directionWC; float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters); `:p?S+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz); float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); applyNormalOffset(positionEC, normalEC, nDotL); vec4 shadowPosition = shadowMap_matrix * positionEC; // Spot light uses a perspective projection, so perform the perspective divide shadowPosition /= shadowPosition.w; // Stop early if the fragment is not in the shadow bounds if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) { return; } shadowParameters.texCoords = shadowPosition.xy; shadowParameters.depth = shadowPosition.z; shadowParameters.nDotL = nDotL; float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); `:g?S+=` float maxDepth = shadowMap_cascadeSplits[1].w; // Stop early if the eye depth exceeds the last cascade if (depth > maxDepth) { return; } // Get the cascade based on the eye-space depth vec4 weights = czm_cascadeWeights(depth); // Apply normal offset float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); applyNormalOffset(positionEC, normalEC, nDotL); // Transform position into the cascade vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC; // Get visibility shadowParameters.texCoords = shadowPosition.xy; shadowParameters.depth = shadowPosition.z; shadowParameters.nDotL = nDotL; float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); // Fade out shadows that are far away float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z; float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0); visibility = mix(visibility, 1.0, fade); ${m?` // Draw cascade colors for debugging out_FragColor *= czm_cascadeColor(weights); `:""}`:S+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); applyNormalOffset(positionEC, normalEC, nDotL); vec4 shadowPosition = shadowMap_matrix * positionEC; // Stop early if the fragment is not in the shadow bounds if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) { return; } shadowParameters.texCoords = shadowPosition.xy; shadowParameters.depth = shadowPosition.z; shadowParameters.nDotL = nDotL; float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); `,S+=` out_FragColor.rgb *= visibility; } `,A.push(S),new Ge({defines:T,sources:A})};var c_=ib;function Im(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(zt.isInternetExplorer()||zt.isEdge()||(zt.isChrome()||zt.isFirefox())&&zt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n;let i=y(e.depthBiasStep,1);this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4*i},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5*i},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4*i},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new N,this._shadowMapTexture=void 0,this._lightDirectionEC=new h,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new mz,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new se,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new z,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Lr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new N,new N,new N,new N],this._cascadeDistances=new oe;let o;this._isPointLight?o=6:this._cascadesEnabled?o=this._numberOfCascades:o=1,this._passes=new Array(o);for(let r=0;r<o;++r)this._passes[r]=new llt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,bY(this),this._clearCommand=new ai({depth:1,color:new H}),this._clearPassState=new Uc(t),this._size=y(e.size,2048),this.size=this._size}Im.MAXIMUM_DISTANCE=2e4;function llt(e){this.camera=new mz,this.passState=new Uc(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function xY(e,t){return Ue.fromCache({cull:{enabled:!0,face:_i.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function bY(e){let t=!e._usesDepthTexture;e._primitiveRenderState=xY(t,e._primitiveBias),e._terrainRenderState=xY(t,e._terrainBias),e._pointRenderState=xY(t,e._pointBias)}Im.prototype.debugCreateRenderStates=function(){bY(this)};Object.defineProperties(Im.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){plt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function TY(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function ult(e,t){let n=new Qu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:dl.DEPTH_COMPONENT16}),i=new Lt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:dn.NEAREST}),o=new ma({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function flt(e,t){let n=new Lt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:at.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:dn.NEAREST}),i=new ma({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function dlt(e,t){let n=new Qu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:dl.DEPTH_COMPONENT16}),i=new _c({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:dn.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new ma({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Sge(e,t){e._isPointLight?dlt(e,t):e._usesDepthTexture?flt(e,t):ult(e,t)}function hlt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==ee.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,bY(e),TY(e),Sge(e,t))}function mlt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(TY(e),Sge(e,t),hlt(e,t),wge(e,t))}function wge(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function plt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Gt.maximumCubeMapSize>=t?t:Gt.maximumCubeMapSize,o.x=t,o.y=t;let r=new ze(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Gt.maximumTextureSize>=t?t:Gt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new ze(0,0,t,t)):i===4&&(t=Gt.maximumTextureSize>=t*2?t:Gt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new ze(0,0,t,t),n[1].passState.viewport=new ze(t,0,t,t),n[2].passState.viewport=new ze(0,t,t,t),n[3].passState.viewport=new ze(t,t,t,t));e._clearPassState.viewport=new ze(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,d=a.height/o.y;s.textureOffsets=new N(f,0,0,c,0,d,0,u,0,0,1,0,0,0,0,1)}}var _lt=new ze;function glt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube; in vec2 v_textureCoordinates; void main() { vec2 uv = v_textureCoordinates; vec3 dir; if (uv.y < 0.5) { if (uv.x < 0.333) { dir.x = -1.0; dir.y = uv.x * 6.0 - 1.0; dir.z = uv.y * 4.0 - 1.0; } else if (uv.x < 0.666) { dir.y = -1.0; dir.x = uv.x * 6.0 - 3.0; dir.z = uv.y * 4.0 - 1.0; } else { dir.z = -1.0; dir.x = uv.x * 6.0 - 5.0; dir.y = uv.y * 4.0 - 1.0; } } else { if (uv.x < 0.333) { dir.x = 1.0; dir.y = uv.x * 6.0 - 1.0; dir.z = uv.y * 4.0 - 3.0; } else if (uv.x < 0.666) { dir.y = 1.0; dir.x = uv.x * 6.0 - 3.0; dir.z = uv.y * 4.0 - 3.0; } else { dir.z = 1.0; dir.x = uv.x * 6.0 - 5.0; dir.y = uv.y * 4.0 - 3.0; } } float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir)); out_FragColor = vec4(vec3(shadow), 1.0); } `:n=`uniform sampler2D shadowMap_texture; in vec2 v_textureCoordinates; void main() { ${e._usesDepthTexture?` float shadow = texture(shadowMap_texture, v_textureCoordinates).r; `:` float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates)); `} out_FragColor = vec4(vec3(shadow), 1.0); } `;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=Ae.OVERLAY,i}function ylt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=_lt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=glt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!ze.equals(a.renderState.viewport,s))&&(a.renderState=Ue.fromCache({viewport:ze.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var Pm=new Array(8);Pm[0]=new oe(-1,-1,-1,1);Pm[1]=new oe(1,-1,-1,1);Pm[2]=new oe(1,1,-1,1);Pm[3]=new oe(-1,1,-1,1);Pm[4]=new oe(-1,-1,1,1);Pm[5]=new oe(1,-1,1,1);Pm[6]=new oe(1,1,1,1);Pm[7]=new oe(-1,1,1,1);var By=new N,AY=new Array(8);for(let e=0;e<8;++e)AY[e]=new oe;function xlt(e,t){let n=new bt({geometry:new mh({minimum:new h(-.5,-.5,-.5),maximum:new h(.5,.5,.5)}),attributes:{color:Ht.fromColor(t)}}),i=new bt({geometry:new Pg({radius:.5}),attributes:{color:Ht.fromColor(t)}});return new vn({geometryInstances:[n,i],appearance:new sn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var blt=[H.RED,H.GREEN,H.BLUE,H.MAGENTA],Tlt=new h;function Alt(e,t){ylt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new r_({camera:e._sceneCamera,color:H.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new r_({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new r_({camera:e._passes[i].camera,color:blt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Fe.IDENTITY,r=e._pointLightRadius*2,s=h.fromElements(r,r,r,Tlt),a=N.fromTranslationQuaternionRotationScale(i,o,s,By);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=xlt(a,H.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new r_({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function mz(){this.viewMatrix=new N,this.inverseViewMatrix=new N,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new h,this.directionWC=h.clone(h.UNIT_Z),this.upWC=h.clone(h.UNIT_Y),this.rightWC=h.clone(h.UNIT_X),this.viewProjectionMatrix=new N}mz.prototype.clone=function(e){N.clone(e.viewMatrix,this.viewMatrix),N.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),h.clone(e.positionWC,this.positionWC),h.clone(e.directionWC,this.directionWC),h.clone(e.upWC,this.upWC),h.clone(e.rightWC,this.rightWC)};var Clt=new N(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);mz.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return N.multiply(t,e,this.viewProjectionMatrix),N.multiply(Clt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var Elt=new Array(5),Slt=new wi,wlt=new Array(4),vge=new h,Dge=new h;function vlt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,d=!1;t.shadowState.closestObjectSize<200&&(d=!0,f=.9);let p=wlt,g=Elt;for(g[0]=o,g[s]=r,a=0;a<s;++a){let F=(a+1)/s,_=o*Math.pow(u,F),E=o+c*F,v=P.lerp(E,_,f);g[a+1]=v,p[a]=v-g[a]}if(d){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let F=g[0];for(a=0;a<s-1;++a)F+=p[a],g[a+1]=F}oe.unpack(g,0,e._cascadeSplits[0]),oe.unpack(g,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,A=m.top,C=m.near,S=m.far,w=n.positionWC,D=n.directionWC,R=n.upWC,O=i.frustum.clone(Slt),L=n.getViewProjection();for(a=0;a<s;++a){O.near=g[a],O.far=g[a+1];let F=N.multiply(O.projectionMatrix,i.viewMatrix,By),_=N.inverse(F,By),E=N.multiply(L,_,By),v=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,vge),I=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Dge);for(let G=0;G<8;++G){let k=oe.clone(Pm[G],AY[G]);N.multiplyByVector(E,k,k),h.divideByScalar(k,k.w,k),h.minimumByComponent(k,v,v),h.maximumByComponent(k,I,I)}v.x=Math.max(v.x,0),v.y=Math.max(v.y,0),v.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let M=e._passes[a],B=M.camera;B.clone(n);let V=B.frustum;V.left=x+v.x*(b-x),V.right=x+I.x*(b-x),V.bottom=T+v.y*(A-T),V.top=T+I.y*(A-T),V.near=C+v.z*(S-C),V.far=C+I.z*(S-C),M.cullingVolume=B.frustum.computeCullingVolume(w,D,R);let U=e._cascadeMatrices[a];N.multiply(B.getViewProjection(),i.inverseViewMatrix,U),N.multiply(M.textureOffsets,U,U)}}var Dlt=new N,Ilt=new h,Plt=new h,Cge=new h;function Rlt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=N.multiply(i.frustum.projectionMatrix,i.viewMatrix,By),r=N.inverse(o,By),s=n.directionWC,a=i.directionWC;h.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=h.cross(s,a,Ilt);a=h.cross(c,s,Plt),h.normalize(a,a),h.normalize(c,c);let u=h.fromElements(0,0,0,Cge),f=N.computeView(u,s,a,c,Dlt),d=N.multiply(f,r,By),p=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,vge),g=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Dge);for(let S=0;S<8;++S){let w=oe.clone(Pm[S],AY[S]);N.multiplyByVector(d,w,w),h.divideByScalar(w,w.w,w),h.minimumByComponent(w,p,p),h.maximumByComponent(w,g,g)}g.z+=1e3,p.z-=10;let m=Cge;m.x=-(.5*(p.x+g.x)),m.y=-(.5*(p.y+g.y)),m.z=-g.z;let x=N.fromTranslation(m,By);f=N.multiply(x,f,f);let b=.5*(g.x-p.x),T=.5*(g.y-p.y),A=g.z-p.z,C=n.frustum;C.left=-b,C.right=b,C.bottom=-T,C.top=T,C.near=.01,C.far=A,N.clone(f,n.viewMatrix),N.inverse(f,n.inverseViewMatrix),N.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),h.clone(s,n.directionWC),h.clone(a,n.upWC),h.clone(c,n.rightWC)}var Olt=[new h(-1,0,0),new h(0,-1,0),new h(0,0,-1),new h(1,0,0),new h(0,1,0),new h(0,0,1)],Mlt=[new h(0,-1,0),new h(0,0,-1),new h(0,-1,0),new h(0,-1,0),new h(0,0,1),new h(0,-1,0)],Llt=[new h(0,0,1),new h(1,0,0),new h(-1,0,0),new h(0,0,-1),new h(1,0,0),new h(1,0,0)];function Nlt(e,t){let n=new wi;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=Olt[i],o.upWC=Mlt[i],o.rightWC=Llt[i],N.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),N.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var Flt=new h,Blt=new h,Ige=new se,Ege=Ige.center;function klt(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=Ige;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,Flt),s=h.negate(i.directionWC,Blt),a=h.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===en.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),se.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=h.add(i.positionWC,h.multiplyByScalar(i.directionWC,r,Ege),Ege);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===en.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),se.clone(o,e._boundingSphere)}}function Ult(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?h.clone(i.directionWC,r.directionWC):e._isPointLight?h.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;N.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),h.normalize(s,s),h.negate(s,s),N.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=po.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,klt(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}Im.prototype.update=function(e){if(Ult(this,e),this._needsUpdate)if(mlt(this,e.context),this._isPointLight&&Nlt(this,e),this._cascadesEnabled&&(Rlt(this,e),this._numberOfCascades>1&&vlt(this,e)),this._isPointLight)this._shadowMapCullingVolume=hs.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;N.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&Alt(this,e)};Im.prototype.updatePass=function(e,t){wge(this,e,t)};var Vlt=new z;function Pge(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=Vlt;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return xt(t,o,!1)}function zlt(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=tt.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===Ae.GLOBE,d=n.pass!==Ae.TRANSLUCENT,p=e._isPointLight,g=e._usesDepthTexture,m=c_.getShadowCastShaderKeyword(p,f,g,d);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,A=c_.createShadowCastVertexShader(b,p,f),C=c_.createShadowCastFragmentShader(T,p,g,d);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=qe(a,!1),a.cull=qe(a.cull,!1),a.cull.enabled=!1,a=Ue.fromCache(a)),c=Pge(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}Im.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===Ae.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let d,p;l(o.receiveCommand)&&(d=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=tt.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let g=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(d)||m||n||g){let x=c_.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(d=i.shaderCache.getDerivedShaderProgram(s,x),!l(d)){let b=c_.createShadowReceiveVertexShader(a,u,f),T=c_.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);d=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=Pge(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=d,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};Im.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=zlt(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};Im.prototype.isDestroyed=function(){return!1};Im.prototype.destroy=function(){TY(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return le(this)};var ky=Im;var wE=`uniform sampler2D colorTexture; #ifdef DEBUG_SHOW_DEPTH uniform sampler2D u_packedTranslucentDepth; #endif in vec2 v_textureCoordinates; void main() { #ifdef DEBUG_SHOW_DEPTH if (v_textureCoordinates.x < 0.5) { out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates))); out_FragColor.a = 1.0; } #else vec4 color = texture(colorTexture, v_textureCoordinates); #ifdef PICK if (color == vec4(0.0)) { discard; } #else // Reverse premultiplication process to get the correct composited result of the classification primitives color.rgb /= color.a; #endif out_FragColor = color; #endif } `;var Hlt=!1;function Uy(e){this._drawClassificationFBO=new hi({createDepthAttachments:!1}),this._accumulationFBO=new hi({createDepthAttachments:!1}),this._packFBO=new hi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ai({color:new H(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ai({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new ze,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(Uy.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function Rge(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function Oge(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function Glt(e,t,n,i){Rge(e),e._translucentDepthStencilTexture=new Lt({context:t,width:n,height:i,pixelFormat:at.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:dn.NEAREST})}function Wlt(e,t,n,i){Oge(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function jlt(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(Glt(e,t,o,r),Wlt(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ge({sources:[_U]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ge({sources:[wE]}),a={colorTexture:function(){return e._textureToComposite}},Hlt&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,d=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(d,"pick",{vertexShaderSource:d.vertexShaderSource,fragmentShaderSource:new Ge({sources:s.sources,defines:["PICK"]}),attributeLocations:d._attributeLocations}),g=tt.shallowClone(f);g.shaderProgram=p,f.derivedCommands.pick=g}l(e._copyCommand)||(s=new Ge({sources:[wE]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ge({sources:[wE]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!ze.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,ze.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=ze.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!ze.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!ze.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,reference:Bt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!ze.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:fn.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}Uy.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=i.length,s,a,c=e.frameState.useLogDepth,u=e.context,f=n.framebuffer;for(a=0;a<r;++a)if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,s.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}if(this._hasTranslucentDepth){for(jlt(this,u,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(u,n),a=0;a<r;++a){if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,!s.depthForTranslucentClassification)continue;let d=s.derivedCommands.depth.depthOnlyCommand;t(d,e,u,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(u,n)),n.framebuffer=f}};Uy.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;this._frustumsDrawn===2&&(n.framebuffer=this._accumulationFBO.framebuffer,this._copyCommand.execute(o,n)),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(Ae.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[Ae.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[Ae.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,o,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};Uy.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),qlt(this,e,t)};function qlt(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}Uy.prototype.isSupported=function(){return this._supported};Uy.prototype.isDestroyed=function(){return!1};Uy.prototype.destroy=function(){return Rge(this),Oge(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),le(this)};var pz=Uy;function Ylt(){this.command=void 0,this.near=void 0,this.far=void 0}function _z(e,t,n){let i=e.context,o;i.depthTexture&&(o=new lz);let r;e._useOIT&&i.depthTexture&&(r=new fz(i));let s=new Uc(i);s.viewport=ze.clone(n),this.camera=t,this._cameraClone=po.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new hz(i),this.pickDepthFramebuffer=new dz,this.sceneFramebuffer=new SE,this.globeDepth=o,this.globeTranslucencyFramebuffer=new uz,this.oit=r,this.translucentTileClassification=new pz(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var Mge=new h,Lge=new h;function Xlt(e,t){let n=Math.max(Math.abs(e.x),Math.abs(t.x)),i=Math.max(Math.abs(e.y),Math.abs(t.y)),o=Math.max(Math.abs(e.z),Math.abs(t.z));return Math.max(Math.max(n,i),o)}function Klt(e,t,n){let i=1/Math.max(1,Xlt(e.position,t.position));return h.multiplyByScalar(e.position,i,Mge),h.multiplyByScalar(t.position,i,Lge),h.equalsEpsilon(Mge,Lge,n)&&h.equalsEpsilon(e.direction,t.direction,n)&&h.equalsEpsilon(e.up,t.up,n)&&h.equalsEpsilon(e.right,t.right,n)&&N.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}_z.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return Klt(t,n,P.EPSILON15)?(this._cameraStartFired&&Ti()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=Ti(),po.clone(t,n),!0)};function Zlt(e,t,n,i){let o=t.frameState,r=o.camera,s=o.useLogDepth?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,a=t.mode===te.SCENE2D,c=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n),isNaN(n)&&(n=r.frustum.near),isNaN(i)&&(i=r.frustum.far);let u;a?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),u=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):u=Math.ceil(Math.log(i/n)/Math.log(s));let f=e.frustumCommandsList;f.length=u;for(let d=0;d<u;++d){let p,g;a?(p=Math.min(i-c,n+d*c),g=Math.min(i,p+c)):(p=Math.max(n,Math.pow(s,d)*n),g=Math.min(i,s*p));let m=f[d];l(m)?(m.near=p,m.far=g):m=f[d]=new cz(p,g)}}function Qlt(e,t,n,i,o){t.debugShowFrustums&&(n.debugOverlappingFrustums=0);let r=e.frustumCommandsList,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.near,f=c.far;if(i>f)continue;if(o<u)break;let d=n.pass,p=c.indices[d]++;if(c.commands[d][p]=n,t.debugShowFrustums&&(n.debugOverlappingFrustums|=1<<a),n.executeInClosestFrustum)break}if(t.debugShowFrustums){let a=e.debugFrustumStatistics.commandsInFrustums;a[n.debugOverlappingFrustums]=l(a[n.debugOverlappingFrustums])?a[n.debugOverlappingFrustums]+1:1,++e.debugFrustumStatistics.totalCommands}t.updateDerivedCommands(n)}var Nge=new hs,$lt=new Ma;_z.prototype.createPotentiallyVisibleSet=function(e){let t=e.frameState,n=t.camera,i=n.directionWC,o=n.positionWC,r=e._computeCommandList,s=e._overlayCommandList,a=t.commandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let c=this.frustumCommandsList,u=c.length,f=Ae.NUMBER_OF_PASSES;for(let E=0;E<u;++E)for(let v=0;v<f;++v)c[E].indices[v]=0;r.length=0,s.length=0;let d=this._commandExtents,p=d.length,g=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,b=t.shadowState.shadowsEnabled,T=+Number.MAX_VALUE,A=-Number.MAX_VALUE,C=Number.MAX_VALUE,S=t.mode===te.SCENE3D?t.occluder:void 0,w=t.cullingVolume,D=Nge.planes;for(let E=0;E<5;++E)D[E]=w.planes[E];w=Nge;let R=a.length;for(let E=0;E<R;++E){let v=a[E],I=v.pass;if(I===Ae.COMPUTE)r.push(v);else if(I===Ae.OVERLAY)s.push(v);else{let M,B,V=v.boundingVolume;if(l(V)){if(!e.isVisible(v,w,S))continue;let G=V.computePlaneDistances(o,i,$lt);if(M=G.start,B=G.stop,m=Math.min(m,M),x=Math.max(x,B),b&&v.receiveShadows&&M<ky.MAXIMUM_DISTANCE&&!(I===Ae.GLOBE&&M<-100&&B>100)){let k=B-M;I!==Ae.GLOBE&&M<100&&(C=Math.min(C,k)),T=Math.min(T,M),A=Math.max(A,B)}}else v instanceof ai?(M=n.frustum.near,B=n.frustum.far):(M=n.frustum.near,B=n.frustum.far,m=Math.min(m,M),x=Math.max(x,B));let U=d[g];l(U)||(U=d[g]=new Ylt),U.command=v,U.near=M,U.far=B,g++}}b&&(T=Math.min(Math.max(T,n.frustum.near),n.frustum.far),A=Math.max(Math.min(A,n.frustum.far),T)),b&&(t.shadowState.nearPlane=T,t.shadowState.farPlane=A,t.shadowState.closestObjectSize=C),Zlt(this,e,m,x);let O,L;for(O=0;O<g;O++)L=d[O],Qlt(this,e,L.command,L.near,L.far);if(g<p)for(O=g;O<p&&(L=d[O],!!l(L.command));O++)L.command=void 0;let F=c.length,_=t.frustumSplits;_.length=F+1;for(let E=0;E<F;++E)_[E]=c[E].near,E===F-1&&(_[E+1]=c[E].far)};_z.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e,t=this.pickDepths,n=t.length;for(e=0;e<n;++e)t[e].destroy()};var vE=_z;var Bge=.1,Jlt=new Kd({pass:No.MOST_DETAILED_PRELOAD}),eut=new Kd({pass:No.MOST_DETAILED_PICK}),CY=new Kd({pass:No.PICK});function wa(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new ze(0,0,1,1),n=new po(e);n.frustum=new nn({width:Bge,aspectRatio:1,near:.1}),this._pickOffscreenView=new vE(e,n,t)}wa.prototype.update=function(){this._pickPositionCacheDirty=!0};wa.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new az,n[t]=i),i};var tut=new Lr,nut=new h,gz=new h,iut=new z,out=new N;function rut(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=N.clone(r.transform,out);r._setTransform(N.IDENTITY);let d=h.clone(r.position,nut);h.multiplyByScalar(r.right,c,gz),h.add(gz,d,d),h.multiplyByScalar(r.up,u,gz),h.add(gz,d,d),r._setTransform(f),e.mode===te.SCENE2D&&h.fromElements(d.z,d.x,d.y,d);let p=s.getPixelDimensions(o.width,o.height,1,1,iut),g=tut;return g.right=p.x*.5,g.left=-g.right,g.top=p.y*.5,g.bottom=-g.top,g.near=s.near,g.far=s.far,g.computeCullingVolume(d,r.directionWC,r.upWC)}var sut=new wl,aut=new z;function cut(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,d=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,g=d*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,aut),x=m.x*n*.5,b=m.y*i*.5,T=sut;return T.top=g+b,T.bottom=g-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function kge(e,t,n,i,o){let r=e.camera.frustum;return r instanceof nn||r instanceof Lr?rut(e,t,n,i,o):cut(e,t,n,i,o)}var DE=3,wI=3,Rm=new ze(0,0,DE,wI),Uge=new z,EY=new H(0,0,0,0);wa.prototype.pick=function(e,t,n,i){DE=y(n,3),wI=y(i,DE);let o=e.context,r=o.uniformState,s=e.frameState,a=e.defaultView;e.view=a;let c=a.viewport;c.x=0,c.y=0,c.width=o.drawingBufferWidth,c.height=o.drawingBufferHeight;let u=a.passState;u.viewport=ze.clone(c,u.viewport);let f=to.transformWindowToDrawingBuffer(e,t,Uge);e.jobScheduler.disableThisFrame(),e.updateFrameState(),s.cullingVolume=kge(e,f,DE,wI,c),s.invertClassification=!1,s.passes.pick=!0,s.tilesetPassState=CY,r.update(s),e.updateEnvironment(),Rm.x=f.x-(DE-1)*.5,Rm.y=e.drawingBufferHeight-f.y-(wI-1)*.5,Rm.width=DE,Rm.height=wI,u=a.pickFramebuffer.begin(Rm,a.viewport),e.updateAndExecuteCommands(u,EY),e.resolveFramebuffers(u);let d=a.pickFramebuffer.end(Rm);return o.endFrame(),d};function lut(e,t){let n=e.context,i=e.frameState,o=e.environmentState,r=e.defaultView;e.view=r;let s=r.viewport;s.x=0,s.y=0,s.width=n.drawingBufferWidth,s.height=n.drawingBufferHeight;let a=r.passState;a.viewport=ze.clone(s,a.viewport),e.clearPasses(i.passes),i.passes.pick=!0,i.passes.depth=!0,i.cullingVolume=kge(e,t,1,1,s),i.tilesetPassState=CY,e.updateEnvironment(),o.renderTranslucentDepthForPick=!0,a=r.pickDepthFramebuffer.update(n,t,s),e.updateAndExecuteCommands(a,EY),e.resolveFramebuffers(a),n.endFrame()}var uut=new wi,fut=new wl,dut=new nn,hut=new Lr;wa.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return h.clone(this._pickPositionCache[i],n);let o=e.frameState,r=e.context,s=r.uniformState,a=e.defaultView;e.view=a;let c=to.transformWindowToDrawingBuffer(e,t,Uge);e.pickTranslucentDepth?lut(e,c):(e.updateFrameState(),s.update(o),e.updateEnvironment()),c.y=e.drawingBufferHeight-c.y;let u=e.camera,f;l(u.frustum.fov)?f=u.frustum.clone(uut):l(u.frustum.infiniteProjectionMatrix)?f=u.frustum.clone(fut):l(u.frustum.width)?f=u.frustum.clone(dut):f=u.frustum.clone(hut);let d=a.frustumCommandsList,p=d.length;for(let g=0;g<p;++g){let x=this.getPickDepth(e,g).getDepth(r,c.x,c.y);if(l(x)&&x>0&&x<1){let b=d[g],T;return e.mode===te.SCENE2D?(T=u.position.z,u.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,s.update(o),s.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,s.updateFrustum(f)),n=to.drawingBufferToWgs84Coordinates(e,c,x,n),e.mode===te.SCENE2D&&(u.position.z=T,s.update(o)),this._pickPositionCache[i]=h.clone(n),n}}this._pickPositionCache[i]=void 0};var mut=new fe;wa.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==te.SCENE3D){h.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,mut);o.cartographicToCartesian(r,n)}return n};function Vge(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,d=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!d&&(o.push(c),0>=--e))break;let p=u.primitive,g=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(g=!0,i.show=bn.toValue(!1,i.show),s.push(i))),u instanceof js&&(g=!0,u.show=!1,a.push(u)),g||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=bn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}wa.prototype.drillPick=function(e,t,n,i,o){let r=this;return Vge(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var Fge=new h,put=new h;function _ut(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function zge(e,t,n,i){let o=t.direction,r=h.mostOrthogonalAxis(o,Fge),s=h.cross(o,r,Fge),a=h.cross(o,s,put);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,Bge),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function gut(e,t,n){let i=t.frameState,o=n.ray,r=n.width,s=n.tilesets,a=e._pickOffscreenView.camera,c=zge(e,o,r,a),u=Jlt;u.camera=a,u.cullingVolume=c;let f=!0,d=s.length;for(let p=0;p<d;++p){let g=s[p];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}wa.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)gut(this,e,t[n])&&t.splice(n--,1)};function Hge(e,t,n){let i=e.length;for(let o=0;o<i;++o){let r=e.get(o);r.show&&(l(r.isCesium3DTileset)?(!l(t)||t.indexOf(r)===-1)&&n.push(r):r instanceof ou&&Hge(r,t,n))}}function yz(e,t,n,i,o,r){let s=[];if(Hge(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new _ut(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function yut(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function xut(e,t,n,i,o,r,s){let a=t.context,c=a.uniformState,u=t.frameState,f=e._pickOffscreenView;t.view=f,zge(e,n,o,f.camera),Rm=ze.clone(f.viewport,Rm);let d=f.pickFramebuffer.begin(Rm,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),u.invertClassification=!1,u.passes.pick=!0,u.passes.offscreen=!0,s?u.tilesetPassState=eut:u.tilesetPassState=CY,c.update(u),t.updateEnvironment(),t.updateAndExecuteCommands(d,EY),t.resolveFramebuffers(d);let p,g=f.pickFramebuffer.end(Rm);if(t.context.depthTexture){let m=f.frustumCommandsList.length;for(let x=0;x<m;++x){let T=e.getPickDepth(t,x).getDepth(a,0,0);if(l(T)&&T>0&&T<1){let A=f.frustumCommandsList[x],C=A.near*(x!==0?t.opaqueFrustumNearOffset:1),S=A.far,w=C+T*(S-C);p=gn.getPoint(n,w);break}}}if(t.view=t.defaultView,a.endFrame(),l(g)||l(p))return{object:g,position:p,exclude:!l(p)&&r||yut(g,i)}}function Gge(e,t,n,i,o,r,s,a){return Vge(i,function(){return xut(e,t,n,o,r,s,a)})}function IE(e,t,n,i,o,r,s){let a=Gge(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function Wge(e,t,n,i,o,r,s,a){return Gge(e,t,n,i,o,r,s,a)}function xz(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}wa.prototype.pickFromRay=function(e,t,n,i){return IE(this,e,t,n,i,!1,!1)};wa.prototype.drillPickFromRay=function(e,t,n,i,o){return Wge(this,e,t,n,i,o,!1,!1)};wa.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=gn.clone(t),n=l(n)?n.slice():n,xz(e,yz(o,e,t,n,i,function(){return IE(o,e,t,n,i,!1,!0)}))};wa.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=gn.clone(t),i=l(i)?i.slice():i,xz(e,yz(r,e,t,i,o,function(){return Wge(r,e,t,n,i,o,!1,!0)}))};var but=new h,Tut=new h,Aut=new gn,jge=new fe;function SY(e,t){let n=e.globe,i=l(n)?n.ellipsoid:e.mapProjection.ellipsoid,o=di._defaultMaxTerrainHeight,r=i.geodeticSurfaceNormalCartographic(t,Tut),s=fe.toCartesian(t,i,but),a=Aut;a.origin=s,a.direction=r;let c=new gn;return gn.getPoint(a,o,c.origin),h.negate(r,c.direction),c}function qge(e,t){let n=e.globe,i=l(n)?n.ellipsoid:e.mapProjection.ellipsoid,o=fe.fromCartesian(t,i,jge);return SY(e,o)}function Yge(e,t){let n=e.globe,i=l(n)?n.ellipsoid:e.mapProjection.ellipsoid;return fe.fromCartesian(t,i,jge).height}function Cut(e,t,n,i,o){let r=SY(t,n);return yz(e,t,r,i,o,function(){let s=IE(e,t,r,i,o,!0,!0);if(l(s))return Yge(t,s.position)})}function Eut(e,t,n,i,o,r){let s=qge(t,n);return yz(e,t,s,i,o,function(){let a=IE(e,t,s,i,o,!0,!0);if(l(a))return h.clone(a.position,r)})}wa.prototype.sampleHeight=function(e,t,n,i){let o=SY(e,t),r=IE(this,e,o,n,i,!0,!1);if(l(r))return Yge(e,r.position)};wa.prototype.clampToHeight=function(e,t,n,i,o){let r=qge(e,t),s=IE(this,e,r,n,i,!0,!1);if(l(s))return h.clone(s.position,o)};wa.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=Cut(this,e,t[s],n,i);return xz(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};wa.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=Eut(this,e,t[s],n,i,t[s]);return xz(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};wa.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var bz=wa;var Tz=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE color /= texture(autoExposure, vec2(0.5)).r; #endif color = czm_acesTonemapping(color); color = czm_inverseGamma(color); out_FragColor = vec4(color, fragmentColor.a); } `;var Az=`uniform sampler2D randomTexture; uniform sampler2D depthTexture; uniform float intensity; uniform float bias; uniform float lengthCap; uniform float stepSize; uniform float frustumLength; in vec2 v_textureCoordinates; vec4 clipToEye(vec2 uv, float depth) { vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0)); vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0); posEC = posEC / posEC.w; return posEC; } //Reconstruct Normal Without Edge Removation vec3 getNormalXEdge(vec3 posInCamera, float depthU, float depthD, float depthL, float depthR, vec2 pixelSize) { vec4 posInCameraUp = clipToEye(v_textureCoordinates - vec2(0.0, pixelSize.y), depthU); vec4 posInCameraDown = clipToEye(v_textureCoordinates + vec2(0.0, pixelSize.y), depthD); vec4 posInCameraLeft = clipToEye(v_textureCoordinates - vec2(pixelSize.x, 0.0), depthL); vec4 posInCameraRight = clipToEye(v_textureCoordinates + vec2(pixelSize.x, 0.0), depthR); vec3 up = posInCamera.xyz - posInCameraUp.xyz; vec3 down = posInCameraDown.xyz - posInCamera.xyz; vec3 left = posInCamera.xyz - posInCameraLeft.xyz; vec3 right = posInCameraRight.xyz - posInCamera.xyz; vec3 DX = length(left) < length(right) ? left : right; vec3 DY = length(up) < length(down) ? up : down; return normalize(cross(DY, DX)); } void main(void) { float depth = czm_readDepth(depthTexture, v_textureCoordinates); vec4 posInCamera = clipToEye(v_textureCoordinates, depth); if (posInCamera.z > frustumLength) { out_FragColor = vec4(1.0); return; } vec2 pixelSize = czm_pixelRatio / czm_viewport.zw; float depthU = czm_readDepth(depthTexture, v_textureCoordinates - vec2(0.0, pixelSize.y)); float depthD = czm_readDepth(depthTexture, v_textureCoordinates + vec2(0.0, pixelSize.y)); float depthL = czm_readDepth(depthTexture, v_textureCoordinates - vec2(pixelSize.x, 0.0)); float depthR = czm_readDepth(depthTexture, v_textureCoordinates + vec2(pixelSize.x, 0.0)); vec3 normalInCamera = getNormalXEdge(posInCamera.xyz, depthU, depthD, depthL, depthR, pixelSize); float ao = 0.0; vec2 sampleDirection = vec2(1.0, 0.0); float gapAngle = 90.0 * czm_radiansPerDegree; // RandomNoise float randomVal = texture(randomTexture, v_textureCoordinates / pixelSize / 255.0).x; //Loop for each direction for (int i = 0; i < 4; i++) { float newGapAngle = gapAngle * (float(i) + randomVal); float cosVal = cos(newGapAngle); float sinVal = sin(newGapAngle); //Rotate Sampling Direction vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y); float localAO = 0.0; float localStepSize = stepSize; //Loop for each step for (int j = 0; j < 6; j++) { vec2 newCoords = v_textureCoordinates + rotatedSampleDirection * localStepSize * pixelSize; //Exception Handling if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0) { break; } float stepDepthInfo = czm_readDepth(depthTexture, newCoords); vec4 stepPosInCamera = clipToEye(newCoords, stepDepthInfo); vec3 diffVec = stepPosInCamera.xyz - posInCamera.xyz; float len = length(diffVec); if (len > lengthCap) { break; } float dotVal = clamp(dot(normalInCamera, normalize(diffVec)), 0.0, 1.0 ); float weight = len / lengthCap; weight = 1.0 - weight * weight; if (dotVal < bias) { dotVal = 0.0; } localAO = max(localAO, dotVal * weight); localStepSize += stepSize; } ao += localAO; } ao /= 4.0; ao = 1.0 - clamp(ao, 0.0, 1.0); ao = pow(ao, intensity); out_FragColor = vec4(vec3(ao), 1.0); } `;var Cz=`uniform sampler2D colorTexture; uniform sampler2D ambientOcclusionTexture; uniform bool ambientOcclusionOnly; in vec2 v_textureCoordinates; void main(void) { vec4 color = texture(colorTexture, v_textureCoordinates); vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates); out_FragColor = ambientOcclusionOnly ? ao : ao * color; } `;var Ez=`uniform sampler2D colorTexture; uniform float gradations; in vec2 v_textureCoordinates; void main(void) { vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb; #ifdef CZM_SELECTED_FEATURE if (czm_selected()) { out_FragColor = vec4(rgb, 1.0); return; } #endif float luminance = czm_luminance(rgb); float darkness = luminance * gradations; darkness = (darkness - fract(darkness)) / gradations; out_FragColor = vec4(vec3(darkness), 1.0); } `;var Sz=`uniform sampler2D colorTexture; uniform sampler2D bloomTexture; uniform bool glowOnly; in vec2 v_textureCoordinates; void main(void) { vec4 color = texture(colorTexture, v_textureCoordinates); #ifdef CZM_SELECTED_FEATURE if (czm_selected()) { out_FragColor = color; return; } #endif vec4 bloom = texture(bloomTexture, v_textureCoordinates); out_FragColor = glowOnly ? bloom : bloom + color; } `;var wz=`uniform sampler2D colorTexture; uniform float brightness; in vec2 v_textureCoordinates; void main(void) { vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb; vec3 target = vec3(0.0); out_FragColor = vec4(mix(target, rgb, brightness), 1.0); } `;var vz=`uniform sampler2D colorTexture; uniform float contrast; uniform float brightness; in vec2 v_textureCoordinates; void main(void) { vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz; sceneColor = czm_RGBToHSB(sceneColor); sceneColor.z += brightness; sceneColor = czm_HSBToRGB(sceneColor); float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast)); sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5); out_FragColor = vec4(sceneColor, 1.0); } `;var Dz=`uniform sampler2D colorTexture; uniform sampler2D blurTexture; uniform sampler2D depthTexture; uniform float focalDistance; in vec2 v_textureCoordinates; vec4 toEye(vec2 uv, float depth) { vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0)); vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0); posInCamera = posInCamera / posInCamera.w; return posInCamera; } float computeDepthBlur(float depth) { float f; if (depth < focalDistance) { f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x); } else { f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance); f = pow(f, 0.1); } f *= f; f = clamp(f, 0.0, 1.0); return pow(f, 0.5); } void main(void) { float depth = czm_readDepth(depthTexture, v_textureCoordinates); vec4 posInCamera = toEye(v_textureCoordinates, depth); float d = computeDepthBlur(-posInCamera.z); out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d); } `;var Iz=`uniform sampler2D depthTexture; in vec2 v_textureCoordinates; void main(void) { float depth = czm_readDepth(depthTexture, v_textureCoordinates); out_FragColor = vec4(vec3(depth), 1.0); } `;var Pz=`uniform sampler2D depthTexture; uniform float length; uniform vec4 color; in vec2 v_textureCoordinates; void main(void) { float directions[3]; directions[0] = -1.0; directions[1] = 0.0; directions[2] = 1.0; float scalars[3]; scalars[0] = 3.0; scalars[1] = 10.0; scalars[2] = 3.0; float padx = czm_pixelRatio / czm_viewport.z; float pady = czm_pixelRatio / czm_viewport.w; #ifdef CZM_SELECTED_FEATURE bool selected = false; for (int i = 0; i < 3; ++i) { float dir = directions[i]; selected = selected || czm_selected(vec2(-padx, dir * pady)); selected = selected || czm_selected(vec2(padx, dir * pady)); selected = selected || czm_selected(vec2(dir * padx, -pady)); selected = selected || czm_selected(vec2(dir * padx, pady)); if (selected) { break; } } if (!selected) { out_FragColor = vec4(color.rgb, 0.0); return; } #endif float horizEdge = 0.0; float vertEdge = 0.0; for (int i = 0; i < 3; ++i) { float dir = directions[i]; float scale = scalars[i]; horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale; horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale; vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale; vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale; } float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge); out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0); } `;var Rz=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif // See slides 142 and 143: // http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE float exposure = texture(autoExposure, vec2(0.5)).r; color /= exposure; #endif const float A = 0.22; // shoulder strength const float B = 0.30; // linear strength const float C = 0.10; // linear angle const float D = 0.20; // toe strength const float E = 0.01; // toe numerator const float F = 0.30; // toe denominator const float white = 11.2; // linear white point value vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F; float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F; c = czm_inverseGamma(c / w); out_FragColor = vec4(c, fragmentColor.a); } `;var Oz=`in vec2 v_textureCoordinates; uniform sampler2D colorTexture; const float fxaaQualitySubpix = 0.5; const float fxaaQualityEdgeThreshold = 0.125; const float fxaaQualityEdgeThresholdMin = 0.0833; void main() { vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw; vec4 color = FxaaPixelShader( v_textureCoordinates, colorTexture, fxaaQualityRcpFrame, fxaaQualitySubpix, fxaaQualityEdgeThreshold, fxaaQualityEdgeThresholdMin); float alpha = texture(colorTexture, v_textureCoordinates).a; out_FragColor = vec4(color.rgb, alpha); } `;var ob=`#define SAMPLES 8 uniform float delta; uniform float sigma; uniform float direction; // 0.0 for x direction, 1.0 for y direction uniform sampler2D colorTexture; #ifdef USE_STEP_SIZE uniform float stepSize; #else uniform vec2 step; #endif in vec2 v_textureCoordinates; // Incremental Computation of the Gaussian: // https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html void main() { vec2 st = v_textureCoordinates; vec2 dir = vec2(1.0 - direction, direction); #ifdef USE_STEP_SIZE vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw)); #else vec2 step = step; #endif vec3 g; g.x = 1.0 / (sqrt(czm_twoPi) * sigma); g.y = exp((-0.5 * delta * delta) / (sigma * sigma)); g.z = g.y * g.y; vec4 result = texture(colorTexture, st) * g.x; for (int i = 1; i < SAMPLES; ++i) { g.xy *= g.yz; vec2 offset = float(i) * dir * step; result += texture(colorTexture, st - offset) * g.x; result += texture(colorTexture, st + offset) * g.x; } out_FragColor = result; } `;var Mz=`uniform sampler2D colorTexture; uniform sampler2D dirtTexture; uniform sampler2D starTexture; uniform vec2 dirtTextureDimensions; uniform float distortion; uniform float ghostDispersal; uniform float haloWidth; uniform float dirtAmount; uniform float earthRadius; uniform float intensity; in vec2 v_textureCoordinates; // whether it is in space or not // 6500000.0 is empirical value #define DISTANCE_TO_SPACE 6500000.0 // return ndc from world coordinate biased earthRadius vec4 getNDCFromWC(vec3 WC, float earthRadius) { vec4 positionEC = czm_view * vec4(WC, 1.0); positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0); vec4 positionWC = czm_eyeToWindowCoordinates(positionEC); return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0); } // Check if current pixel is included Earth // if then mask it gradually float isInEarth(vec2 texcoord, vec2 sceneSize) { vec2 NDC = texcoord * 2.0 - 1.0; vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0); vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5); NDC.xy -= earthPosSC.xy; float X = abs(NDC.x) * sceneSize.x; float Y = abs(NDC.y) * sceneSize.y; return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0)); } // For Chromatic effect vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace) { vec2 sceneSize = czm_viewport.zw; vec3 color; if(isSpace) { color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r; color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g; color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b; } else { color.r = texture(tex, texcoord + direction * distortion.r).r; color.g = texture(tex, texcoord + direction * distortion.g).g; color.b = texture(tex, texcoord + direction * distortion.b).b; } return vec4(clamp(color, 0.0, 1.0), 0.0); } void main(void) { vec4 originalColor = texture(colorTexture, v_textureCoordinates); vec3 rgb = originalColor.rgb; bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE; // Sun position vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0); vec4 sunPositionEC = czm_view * sunPos; vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC); sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0); // If sun is not in the screen space, use original color. if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1))) { // Lens flare is disabled when not in space until #5932 is fixed. // https://github.com/CesiumGS/cesium/issues/5932 out_FragColor = originalColor; return; } vec2 texcoord = vec2(1.0) - v_textureCoordinates; vec2 pixelSize = czm_pixelRatio / czm_viewport.zw; vec2 invPixelSize = 1.0 / pixelSize; vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion); // ghost vector to image centre: vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal; vec3 direction = normalize(vec3(ghostVec, 0.0)); // sample ghosts: vec4 result = vec4(0.0); vec4 ghost = vec4(0.0); for (int i = 0; i < 4; ++i) { vec2 offset = fract(texcoord + ghostVec * float(i)); // Only bright spots from the centre of the source image ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace); } result += ghost; // sample halo vec2 haloVec = normalize(ghostVec) * haloWidth; float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5)); weightForHalo = pow(1.0 - weightForHalo, 5.0); result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5; // dirt on lens vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions; if (dirtTexCoords.x > 1.0) { dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x); } if (dirtTexCoords.y > 1.0) { dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y); } result += dirtAmount * texture(dirtTexture, dirtTexCoords); // Rotating starburst texture's coordinate // dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0)) float camrot = czm_view[0].z + czm_view[1].y; float cosValue = cos(camrot); float sinValue = sin(camrot); mat3 rotation = mat3( cosValue, -sinValue, 0.0, sinValue, cosValue, 0.0, 0.0, 0.0, 1.0 ); vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0); vec3 st2 = vec3((rotation * st1).xy, 1.0); vec3 st3 = st2 * 0.5 + vec3(0.5); vec2 lensStarTexcoord = st3.xy; float weightForLensFlare = length(vec3(sunPos.xy, 0.0)); float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0); if (!isSpace) { result *= oneMinusWeightForLensFlare * intensity * 0.2; } else { result *= oneMinusWeightForLensFlare * intensity; result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0; } result += texture(colorTexture, v_textureCoordinates); out_FragColor = result; } `;var Lz=`uniform sampler2D colorTexture; uniform vec3 white; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif // See equation 4: // http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE float exposure = texture(autoExposure, vec2(0.5)).r; color /= exposure; #endif color = (color * (1.0 + color / white)) / (1.0 + color); color = czm_inverseGamma(color); out_FragColor = vec4(color, fragmentColor.a); } `;var Nz=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; float rand(vec2 co) { return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453); } void main(void) { float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1; vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb; vec3 green = vec3(0.0, 1.0, 0.0); out_FragColor = vec4((noiseValue + rgb) * green, 1.0); } `;var Fz=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; #ifdef AUTO_EXPOSURE uniform sampler2D autoExposure; #endif // See equation 3: // http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf void main() { vec4 fragmentColor = texture(colorTexture, v_textureCoordinates); vec3 color = fragmentColor.rgb; #ifdef AUTO_EXPOSURE float exposure = texture(autoExposure, vec2(0.5)).r; color /= exposure; #endif color = color / (1.0 + color); color = czm_inverseGamma(color); out_FragColor = vec4(color, fragmentColor.a); } `;var Bz=`uniform sampler2D colorTexture; uniform sampler2D silhouetteTexture; in vec2 v_textureCoordinates; void main(void) { vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates); vec4 color = texture(colorTexture, v_textureCoordinates); out_FragColor = mix(color, silhouetteColor, silhouetteColor.a); } `;function rb(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new hi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new z,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(rb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function Xge(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function Sut(e,t){Xge(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new hi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function Kge(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function wut(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function vut(e,t){let n=`uniform sampler2D colorTexture; in vec2 v_textureCoordinates; float sampleTexture(vec2 offset) { `;return e===0?n+=` vec4 color = texture(colorTexture, v_textureCoordinates + offset); return czm_luminance(color.rgb); `:n+=` return texture(colorTexture, v_textureCoordinates + offset).r; `,n+=`} `,n+=`uniform vec2 colorTextureDimensions; uniform vec2 minMaxLuminance; uniform sampler2D previousLuminance; void main() { float color = 0.0; float xStep = 1.0 / colorTextureDimensions.x; float yStep = 1.0 / colorTextureDimensions.y; int count = 0; for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) { vec2 offset; offset.x = -xStep + float(i) * xStep; offset.y = -yStep + float(j) * yStep; if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) { continue; } color += sampleTexture(offset); ++count; } } if (count > 0) { color /= float(count); } `,e===t-1&&(n+=` float previous = texture(previousLuminance, vec2(0.5)).r; color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); color = previous + (color - previous) / (60.0 * 1.5); color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); `),n+=` out_FragColor = vec4(color); } `,n}function Dut(e,t){Kge(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(vut(r,i),{framebuffer:n[r].framebuffer,uniformMap:wut(e,r)});e._commands=o}rb.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ai({color:new H(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};rb.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,Sut(this,e),Dut(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};rb.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};rb.prototype.isDestroyed=function(){return!1};rb.prototype.destroy=function(){return Xge(this),Kge(this),le(this)};var kz=rb;var Iut={NEAREST:0,LINEAR:1},Nf=Iut;function sb(e){e=y(e,y.EMPTY_OBJECT);let t=e.fragmentShader,n=y(e.textureScale,1),i=y(e.pixelFormat,at.RGBA);this._fragmentShader=t,this._uniforms=e.uniforms,this._textureScale=n,this._forcePowerOfTwo=y(e.forcePowerOfTwo,!1),this._sampleMode=y(e.sampleMode,Nf.NEAREST),this._pixelFormat=i,this._pixelDatatype=y(e.pixelDatatype,Ke.UNSIGNED_BYTE),this._clearColor=y(e.clearColor,H.BLACK),this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let o=new Uc;o.scissorTest={enabled:!0,rectangle:l(e.scissorRectangle)?ze.clone(e.scissorRectangle):new ze},this._passState=o,this._ready=!1;let r=e.name;l(r)||(r=jn()),this._name=r,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(sb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var Put=/uniform\s+sampler2D\s+depthTexture/g;sb.prototype._isSupported=function(e){return!Put.test(this._fragmentShader)||e.depthTexture};function Rut(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Lt&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Lt&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function Out(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function Mut(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function Lut(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i)if(i.hasOwnProperty(r)){typeof i[r]!="function"?(t[r]=Out(e,r),n[r]=Rut(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Lt||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=Mut(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=xt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return 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t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function zut(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i,o,r=0,s=n.length;for(i=0;i<s;++i)o=n[i],l(o.pickIds)?r+=o.pickIds.length:l(o.pickId)&&++r;if(s===0||r===0){let f=new Uint8Array(4);f[0]=255,f[1]=255,f[2]=255,f[3]=255,e._selectedIdTexture=new 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Lt({context:t,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:u,width:r,height:1},sampler:dn.NEAREST})}sb.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&Zge(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=Vut(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,zut(this,e),Lut(this),Uut(this,e),Nut(this,e),Fut(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ue.fromCache({viewport:new ze(0,0,i.width,i.height)}))),this._command.renderState=o};sb.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,dn.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};sb.prototype.isDestroyed=function(){return!1};sb.prototype.destroy=function(){return Zge(this),le(this)};var bo=sb;function ab(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=jn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(ab.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});ab.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};ab.prototype.get=function(e){return this._stages[e]};function Hut(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}ab.prototype.update=function(e,t){this._selectedDirty=Hut(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};ab.prototype.isDestroyed=function(){return!1};ab.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return le(this)};var Dl=ab;var Or={};function Uz(e){let o=`#define USE_STEP_SIZE ${ob}`,r=new bo({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Nf.LINEAR}),s=new bo({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Nf.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new Dl({name:e,stages:[r,s],uniforms:a})}Or.createBlurStage=function(){return Uz("czm_blur")};Or.createDepthOfFieldStage=function(){let e=Uz("czm_depth_of_field_blur"),t=new bo({name:"czm_depth_of_field_composite",fragmentShader:Dz,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new Dl({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Or.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Or.createEdgeDetectionStage=function(){let e=jn();return new bo({name:`czm_edge_detection_${e}`,fragmentShader:Pz,uniforms:{length:.25,color:H.clone(H.BLACK)}})};Or.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function Gut(e){if(!l(e))return Or.createEdgeDetectionStage();let t=new Dl({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a}; `,o+=` vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates); if (edge${a}.a > 0.0) { color = edge${a}; break; } `,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates; void main() { vec4 color = vec4(0.0); for (int i = 0; i < ${e.length}; i++) { ${o} } out_FragColor = color; } `,s=new bo({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new Dl({name:"czm_edge_detection_composite",stages:[t,s]})}Or.createSilhouetteStage=function(e){let t=Gut(e),n=new bo({name:"czm_silhouette_color_edges",fragmentShader:Bz,uniforms:{silhouetteTexture:t.name}});return new Dl({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Or.isSilhouetteSupported=function(e){return e.context.depthTexture};Or.createBloomStage=function(){let e=new bo({name:"czm_bloom_contrast_bias",fragmentShader:vz,uniforms:{contrast:128,brightness:-.3}}),t=Uz("czm_bloom_blur"),n=new Dl({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new bo({name:"czm_bloom_generate_composite",fragmentShader:Sz,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new Dl({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Or.createAmbientOcclusionStage=function(){let e=new bo({name:"czm_ambient_occlusion_generate",fragmentShader:Az,uniforms:{intensity:3,bias:.1,lengthCap:.26,stepSize:1.95,frustumLength:1e3,randomTexture:void 0}}),t=Uz("czm_ambient_occlusion_blur");t.uniforms.stepSize=.86;let n=new Dl({name:"czm_ambient_occlusion_generate_blur",stages:[e,t]}),i=new bo({name:"czm_ambient_occlusion_composite",fragmentShader:Cz,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:n.name}}),o={};return Object.defineProperties(o,{intensity:{get:function(){return e.uniforms.intensity},set:function(r){e.uniforms.intensity=r}},bias:{get:function(){return e.uniforms.bias},set:function(r){e.uniforms.bias=r}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(r){e.uniforms.lengthCap=r}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(r){e.uniforms.stepSize=r}},frustumLength:{get:function(){return e.uniforms.frustumLength},set:function(r){e.uniforms.frustumLength=r}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(r){e.uniforms.randomTexture=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},blurStepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}},ambientOcclusionOnly:{get:function(){return i.uniforms.ambientOcclusionOnly},set:function(r){i.uniforms.ambientOcclusionOnly=r}}}),new Dl({name:"czm_ambient_occlusion",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Or.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var Wut=`#define FXAA_QUALITY_PRESET 39 ${bU} ${Oz}`;Or.createFXAAStage=function(){return new bo({name:"czm_FXAA",fragmentShader:Wut,sampleMode:Nf.LINEAR})};Or.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=Tz,new bo({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0}})};Or.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=Rz,new bo({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0}})};Or.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=Fz,new bo({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0}})};Or.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE `:"";return t+=Lz,new bo({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:H.WHITE,autoExposure:void 0}})};Or.createAutoExposureStage=function(){return new kz};Or.createBlackAndWhiteStage=function(){return new bo({name:"czm_black_and_white",fragmentShader:Ez,uniforms:{gradations:5}})};Or.createBrightnessStage=function(){return new bo({name:"czm_brightness",fragmentShader:wz,uniforms:{brightness:.5}})};Or.createNightVisionStage=function(){return new bo({name:"czm_night_vision",fragmentShader:Nz})};Or.createDepthViewStage=function(){return new bo({name:"czm_depth_view",fragmentShader:Iz})};Or.createLensFlareStage=function(){return new bo({name:"czm_lens_flare",fragmentShader:Mz,uniforms:{dirtTexture:tn("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:tn("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ne.WGS84.maximumRadius}})};var Qd=Or;function l_(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function DI(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function wY(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[DI(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let d=e.getStageByName(f);l(d)&&(r[DI(d)]=!0)}}}return i.name}function vI(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let d=0;d<c;++d){let p=i.get(d);l(p.length)?a=vI(e,t,n,p,o):a=wY(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=DI(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=DI(i.get(u));let d=n[f];for(let p=0;p<u;++p)d[DI(i.get(p))]=!0}return a}function jut(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=vI(e,t,n,i,void 0);a=vI(e,t,n,o,a),a=wY(e,t,n,r,a),a=vI(e,t,n,e,a),wY(e,t,n,s,a)}else vI(e,t,n,e,void 0);return n}function qut(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,d,p=e._framebuffers,g=p.length;for(f=0;f<g;++f){if(d=p[f],r!==d.textureScale||s!==d.forcePowerOfTwo||a!==d.pixelFormat||c!==d.pixelDatatype||!H.equals(u,d.clearColor))continue;let m=d.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(d)&&f<g?(d.stages.push(t),d):(d={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new hi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(d),d)}function Yut(e,t){let n=jut(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=qut(e,i,n[i]))}function vY(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function Xut(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),d=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(d)||(d=P.nextPowerOfTwo(d)),u=d,f=d),a.buffer.update(t,u,f),a.clear=new ai({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}l_.prototype.updateDependencies=function(){this._updateDependencies=!0};l_.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(vY(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&Yut(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,vY(this),Xut(this,e))};l_.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};l_.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};l_.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};l_.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};l_.prototype.isDestroyed=function(){return!1};l_.prototype.destroy=function(){return vY(this),le(this)};var PE=l_;var II={REINHARD:0,MODIFIED_REINHARD:1,FILMIC:2,ACES:3,validate:function(e){return e===II.REINHARD||e===II.MODIFIED_REINHARD||e===II.FILMIC||e===II.ACES}},cb=Object.freeze(II);var DY=[];function Gc(){let e=Qd.createFXAAStage(),t=Qd.createAmbientOcclusionStage(),n=Qd.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=Qd.createAutoExposureStage(),this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=cb.ACES;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new PE(this),r={},s=DY;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(Gc.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return IY(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case cb.REINHARD:n=Qd.createReinhardTonemappingStage(t);break;case cb.MODIFIED_REINHARD:n=Qd.createModifiedReinhardTonemappingStage(t);break;case cb.FILMIC:n=Qd.createFilmicTonemappingStage(t);break;default:n=Qd.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}}});function IY(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._stages=t}Gc.prototype.add=function(e){let t=this._stageNames,n=DY;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};Gc.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=DY;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};Gc.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};Gc.prototype.get=function(e){return IY(this),this._stages[e]};Gc.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};Gc.prototype.getStageByName=function(e){return this._stageNames[e]};Gc.prototype.update=function(e,t,n){IY(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages,s=o.length=r.length,a,c,u=0;for(a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&(o[u++]=c);o.length=u;let f=u!==i.length;if(!f){for(a=0;a<u;++a)if(o[a]!==i[a]){f=!0;break}}let d=this._ao,p=this._bloom,g=this._autoExposure,m=this._tonemapping,x=this._fxaa;m.enabled=n;let b=d.enabled&&d._isSupported(e),T=p.enabled&&p._isSupported(e),A=m.enabled&&m._isSupported(e),C=x.enabled&&x._isSupported(e);if((f||this._textureCacheDirty||b!==this._aoEnabled||T!==this._bloomEnabled||A!==this._tonemappingEnabled||C!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=b,this._bloomEnabled=T,this._tonemappingEnabled=A,this._fxaaEnabled=C,this._textureCacheDirty=!1),l(this._randomTexture)&&!b&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&b){s=256*256*3;let S=new Uint8Array(s);for(a=0;a<s;a+=3)S[a]=Math.floor(Math.random()*255);this._randomTexture=new Lt({context:e,pixelFormat:at.RGB,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:S,width:256,height:256},sampler:new dn({wrapS:In.REPEAT,wrapT:In.REPEAT,minificationFilter:cn.NEAREST,magnificationFilter:Ci.NEAREST})})}for(this._textureCache.update(e),x.update(e,t),d.update(e,t),p.update(e,t),m.update(e,t),this._autoExposureEnabled&&g.update(e,t),s=r.length,a=0;a<s;++a)r[a].update(e,t);for(u=0,a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&u++;f=u!==o.length,f&&this.update(e,t,n)};Gc.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function lb(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}Gc.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return lb(t)};function Om(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}let r=e.length,s;if(e.inputPreviousStageTexture)for(Om(e.get(0),t,n,i,o),s=1;s<r;++s)Om(e.get(s),t,lb(e.get(s-1)),i,o);else for(s=0;s<r;++s)Om(e.get(s),t,n,i,o)}Gc.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,d=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),g=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!d&&!p&&!m&&r===0)return;let b=t;d&&a.ready&&(Om(a,e,b,n,i),b=lb(a)),p&&c.ready&&(Om(c,e,b,n,i),b=lb(c)),g&&u.ready&&Om(u,e,b,n,i),m&&f.ready&&(Om(f,e,b,n,i),b=lb(f));let T=b;if(r>0){Om(o[0],e,b,n,i);for(let A=1;A<r;++A)Om(o[A],e,lb(o[A-1]),n,i);T=lb(o[r-1])}x&&s.ready&&Om(s,e,T,n,i)};Gc.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Au,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Gc.prototype.isDestroyed=function(){return!1};Gc.prototype.destroy=function(){return 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u=e._primaryStartPosition,f=e._previousPositions.values[0];LY(u,f,e._holdPixelTolerance)&&(z.clone(e._primaryPosition,rye.position),s(rye))}},$d.touchHoldDelayMilliseconds),t.preventDefault()}o===2&&!a&&(e._isPinching=!0,r=e.getInputAction(An.PINCH_START,n),l(r)&&(z.clone(i.values[0],OY.position1),z.clone(i.values[1],OY.position2),r(OY),t.preventDefault()))}function nft(e,t){FY(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i){r=n[i],s=r.identifier;let u=a.get(s);l(u)&&Vy(e,r,u)}uye(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,z.clone(a.get(s),c.get(s))}var MY={startPosition:new z,endPosition:new z},PI={distance:{startPosition:new z,endPosition:new z},angleAndHeight:{startPosition:new z,endPosition:new z}};function uye(e,t){let n=ub(t),i=e._positions,o=e._previousPositions,r=i.length,s;if(r===1&&e._buttonDown[Es.LEFT]){let a=i.values[0];z.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(An.MOUSE_MOVE,n),l(s)&&(z.clone(c,MY.startPosition),z.clone(a,MY.endPosition),s(MY)),z.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(An.PINCH_MOVE,n),l(s))){let a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],d=c.x-a.x,p=c.y-a.y,g=Math.sqrt(d*d+p*p)*.25,m=f.x-u.x,x=f.y-u.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,A=(f.y+u.y)*.125,C=Math.atan2(p,d),S=Math.atan2(x,m);z.fromElements(0,b,PI.distance.startPosition),z.fromElements(0,g,PI.distance.endPosition),z.fromElements(S,A,PI.angleAndHeight.startPosition),z.fromElements(C,T,PI.angleAndHeight.endPosition),s(PI)}}function ift(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,Vy(e,t,new z)),zz(e,t),e._previousPositions.set(i,z.clone(n.get(i)))}else aye(e,t)}function sye(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),zz(e,t),e._previousPositions.remove(i)}else cye(e,t)}function oft(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;Vy(e,t,o),uye(e,t);let r=e._previousPositions;z.clone(n.get(i),r.get(i))}else lye(e,t)}function $d(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-$d.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new z,this._primaryPosition=new z,this._primaryPreviousPosition=new z,this._positions=new Tt,this._previousPositions=new Tt,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),Qut(this)}$d.prototype.setInputAction=function(e,t,n){let i=NY(t,n);this._inputEvents[i]=e};$d.prototype.getInputAction=function(e,t){let n=NY(e,t);return this._inputEvents[n]};$d.prototype.removeInputAction=function(e,t){let n=NY(e,t);delete this._inputEvents[n]};$d.prototype.isDestroyed=function(){return!1};$d.prototype.destroy=function(){return $ut(this),le(this)};$d.mouseEmulationIgnoreMilliseconds=800;$d.touchHoldDelayMilliseconds=1500;var Ff=$d;function fb(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}fb.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};fb.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof nn,!(this._previousMode===te.SCENE2D||this._previousMode===te.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,te.SCENE2D,!0),n._mode=te.MORPHING,n.camera._setTransform(N.IDENTITY),this._previousMode===te.COLUMBUS_VIEW?Bft(this,e):Wft(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var rft=new h,sft=new h,aft=new h,cft=new h,lft=new h,uft=new h,fft=new h,dft=new fe,hft=new N,mft=new wi,pft=new nn,_ft={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};fb.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===te.COLUMBUS_VIEW||this._previousMode===te.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,te.COLUMBUS_VIEW,!0),n.camera._setTransform(N.IDENTITY);let i=rft,o=sft,r=aft;if(e>0)i.x=0,i.y=-1,i.z=1,i=h.multiplyByScalar(h.normalize(i,i),5*t.maximumRadius,i),h.negate(h.normalize(i,o),o),h.cross(h.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===te.SCENE2D)h.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,h.negate(h.UNIT_Z,o),h.clone(h.UNIT_Y,r);else{h.clone(u.positionWC,i),h.clone(u.directionWC,o),h.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,fft),d=It.eastNorthUpToFixedFrame(f,t,hft);N.inverseTransformation(d,d),n.mapProjection.project(t.cartesianToCartographic(i,dft),i),N.multiplyByPointAsVector(d,o,o),N.multiplyByPointAsVector(d,r,r)}}let s;this._morphToOrthographic?(s=pft,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=mft,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=_ft;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=qft(a);RI(this,c),this._previousMode===te.SCENE2D?jft(this,e,a,c):(a.position2D=N.multiplyByPoint(po.TRANSFORM_2D,i,cft),a.direction2D=N.multiplyByPointAsVector(po.TRANSFORM_2D,o,lft),a.up2D=N.multiplyByPointAsVector(po.TRANSFORM_2D,r,uft),n._mode=te.MORPHING,Tye(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var VY={position:new h,direction:new h,up:new h,frustum:void 0},dye=new wi;fb.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===te.SCENE3D||this._previousMode===te.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,te.SCENE3D,!0),n._mode=te.MORPHING,n.camera._setTransform(N.IDENTITY),this._previousMode===te.SCENE2D)vft(this,e,t);else{let i;e>0?(i=VY,h.fromDegrees(0,0,5*t.maximumRadius,t,i.position),h.negate(i.position,i.direction),h.normalize(i.direction,i.direction),h.clone(h.UNIT_Z,i.up)):i=hye(this,t);let o,r=n.camera;r.frustum instanceof nn?o=r.frustum.clone():(o=dye,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=Cye(i);RI(this,s),UY(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};fb.prototype.isDestroyed=function(){return!1};fb.prototype.destroy=function(){return Hz(this),le(this)};function RI(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new Ff(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,An.LEFT_DOWN),e._morphHandler.setInputAction(n,An.MIDDLE_DOWN),e._morphHandler.setInputAction(n,An.RIGHT_DOWN),e._morphHandler.setInputAction(n,An.WHEEL)}}function Hz(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var gft=new fe,yft=new h,xft=new N;function hye(e,t){let n=e._scene,i=n.camera,o=VY,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,gft);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,yft),f=It.eastNorthUpToFixedFrame(u,t,xft);return N.multiplyByPointAsVector(f,i.direction,s),N.multiplyByPointAsVector(f,i.up,a),o}var bft=new h,Tft=new h,Aft=new h,Cft=new h,Eft=new h,Sft=new h;function UY(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(r.position,bft),a=h.clone(r.direction,Tft),c=h.clone(r.up,Aft),u=N.multiplyByPoint(po.TRANSFORM_2D_INVERSE,n.position,Cft),f=N.multiplyByPointAsVector(po.TRANSFORM_2D_INVERSE,n.direction,Eft),d=N.multiplyByPointAsVector(po.TRANSFORM_2D_INVERSE,n.up,Sft);function p(m){Bf(s,u,m.time,r.position),Bf(a,f,m.time,r.direction),Bf(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let g=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){Aye(e,o,0,1,t,i)}});e._currentTweens.push(g)}var wft=new nn,mye=new h,pye=new h,_ye=new h,zY=new h,gye=new h,yye=new h;function vft(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=VY,h.fromDegrees(0,0,5*n.maximumRadius,n,r.position),h.negate(r.position,r.direction),h.normalize(r.direction,r.direction),h.clone(h.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=hye(e,n));let s;e._morphToOrthographic?(s=wft,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=dye,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=Cye(r);RI(e,a);let c;e._morphToOrthographic?c=function(){UY(e,t,r,a)}:c=function(){bye(e,t,r,function(){UY(e,t,r,a)})},t>0?(i._mode=te.SCENE2D,o.flyTo({duration:t,destination:h.fromDegrees(0,0,5*n.maximumRadius,n,zY),complete:function(){i._mode=te.MORPHING,c()}})):c()}function Bf(e,t,n,i){return h.lerp(e,t,n,i)}function xye(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof nn)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let g=u/Math.tan(s.frustum.fov*.5);i(s,g)}let d=r.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(d)}var Dft=new h,Ift=new h,Pft=new h,kY=new h,Rft=new h,Oft=new h,Mft=new Lr,Lft=new gn,Nft=new h,Fft={position:void 0,direction:void 0,up:void 0,frustum:void 0};function Bft(e,t){t*=.5;let n=e._scene,i=n.camera,o=h.clone(i.position,Dft),r=h.clone(i.direction,Ift),s=h.clone(i.up,Pft),a=h.negate(h.UNIT_Z,Rft),c=h.clone(h.UNIT_Y,Oft),u=kY;if(t>0)h.clone(h.ZERO,kY),u.z=5*n.mapProjection.ellipsoid.maximumRadius;else{h.clone(o,kY);let b=Lft;N.multiplyByPoint(po.TRANSFORM_2D,o,b.origin),N.multiplyByPointAsVector(po.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let A=T.pickWorldCoordinates(b,n,!0,Nft);l(A)&&(N.multiplyByPoint(po.TRANSFORM_2D_INVERSE,A,u),u.z+=h.distance(o,u))}}let f=Mft;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let d=Fft;d.position=u,d.direction=a,d.up=c,d.frustum=f;let p=Eye(d);RI(e,p);function g(b){Bf(o,u,b.time,i.position),Bf(r,a,b.time,i.direction),Bf(s,c,b.time,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){xye(e,t,d,m,p)}});e._currentTweens.push(x)}var fye=new fe,kft={position:new h,direction:new h,up:new h,position2D:new h,direction2D:new h,up2D:new h,frustum:new Lr},Uft={position:new h,direction:new h,up:new h,frustum:void 0},Vft=new h,zft=new gn,Hft=new N,Gft=new h;function Wft(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=kft;if(t>0)h.clone(h.ZERO,r.position),r.position.z=5*n.maximumRadius,h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,fye),i.mapProjection.project(fye,r.position),h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);let d=zft;h.clone(r.position2D,d.origin);let p=h.clone(o.directionWC,d.direction),g=n.scaleToGeodeticSurface(o.positionWC,Gft),m=It.eastNorthUpToFixedFrame(g,n,Hft);N.inverseTransformation(m,m),N.multiplyByPointAsVector(m,p,p),N.multiplyByPointAsVector(po.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(d,i,!0,Vft);if(l(b)){let T=h.distance(r.position2D,b);b.x+=T,h.clone(b,r.position2D)}}}function s(d,p){d.position.x=p}N.multiplyByPoint(po.TRANSFORM_2D,r.position,r.position2D),N.multiplyByPointAsVector(po.TRANSFORM_2D,r.direction,r.direction2D),N.multiplyByPointAsVector(po.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=Uft;N.multiplyByPoint(po.TRANSFORM_2D_INVERSE,r.position2D,c.position),h.clone(r.direction,c.direction),h.clone(r.up,c.up),c.frustum=a;let u=Eye(c);RI(e,u);function f(){xye(e,t,r,s,u)}Tye(e,t,r,f)}function bye(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let d=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(d)}function jft(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(n.position,zY),a=h.clone(n.direction,gye),c=h.clone(n.up,yye);o._mode=te.MORPHING;function u(){r.frustum=n.frustum.clone();let f=h.clone(r.position,mye),d=h.clone(r.direction,pye),p=h.clone(r.up,_ye);f.z=s.z;function g(x){Bf(f,s,x.time,r.position),Bf(d,a,x.time,r.direction),Bf(p,c,x.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():bye(e,0,n,u)}function Tye(e,t,n,i){let o=e._scene,r=o.camera,s=h.clone(r.position,mye),a=h.clone(r.direction,pye),c=h.clone(r.up,_ye),u=h.clone(n.position2D,zY),f=h.clone(n.direction2D,gye),d=h.clone(n.up2D,yye);function p(m){Bf(s,u,m.time,r.position),Bf(a,f,m.time,r.direction),Bf(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let g=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){Aye(e,o,1,0,t,i)}});e._currentTweens.push(g)}function Aye(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:zr.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function Cye(e){return function(t){let n=t._scene;n._mode=te.SCENE3D,n.morphTime=te.getMorphTime(te.SCENE3D),Hz(t);let i=n.camera;(t._previousMode!==te.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,te.SCENE3D,r)}}function Eye(e){return function(t){let n=t._scene;n._mode=te.SCENE2D,n.morphTime=te.getMorphTime(te.SCENE2D),Hz(t);let i=n.camera;h.clone(e.position,i.position),i.position.z=n.mapProjection.ellipsoid.maximumRadius*2,h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,te.SCENE2D,o)}}function qft(e){return function(t){let n=t._scene;n._mode=te.COLUMBUS_VIEW,n.morphTime=te.getMorphTime(te.COLUMBUS_VIEW),Hz(t);let i=n.camera;(t._previousModeMode!==te.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,te.COLUMBUS_VIEW,r)}}var Gz=fb;var Yft={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},Fi=Object.freeze(Yft);function sc(e,t){let n=e;return l(t)&&(n+=`+${t}`),n}function Xft(e,t){z.clone(e.distance.startPosition,t.distance.startPosition),z.clone(e.distance.endPosition,t.distance.endPosition),z.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),z.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function Sye(e,t,n){let i=sc(Fi.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new z;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new z,endPosition:new z},u.angleAndHeight={startPosition:new z,endPosition:new z},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,z.lerp(f.position1,f.position2,.5,s[i])},An.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},An.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(Xft(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(z.clone(f.distance.endPosition,u.distance.endPosition),z.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let d=u.angleAndHeight.endPosition.x,p=u.prevAngle,g=Math.PI*2;for(;d>=p+Math.PI;)d-=g;for(;d<p-Math.PI;)d+=g;u.angleAndHeight.endPosition.x=-d*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},An.PINCH_MOVE,t)}function wye(e,t){let n=sc(Fi.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new z,endPosition:new z,valid:!1}),s.startPosition=new z,z.clone(z.ZERO,s.startPosition),s.endPosition=new z,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,z.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},An.WHEEL,t)}function RE(e,t,n){let i=sc(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime,a=e._releaseTime;o[i]=!1,r[i]=new z;let c=e._lastMovement[i];l(c)||(c=e._lastMovement[i]={startPosition:new z,endPosition:new z,valid:!1});let u,f;n===Fi.LEFT_DRAG?(u=An.LEFT_DOWN,f=An.LEFT_UP):n===Fi.RIGHT_DRAG?(u=An.RIGHT_DOWN,f=An.RIGHT_UP):n===Fi.MIDDLE_DRAG&&(u=An.MIDDLE_DOWN,f=An.MIDDLE_UP),e._eventHandler.setInputAction(function(d){e._buttonsDown++,c.valid=!1,o[i]=!0,s[i]=new Date,z.clone(d.position,r[i])},u,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),o[i]=!1,a[i]=new Date},f,t)}function vye(e,t){z.clone(e.startPosition,t.startPosition),z.clone(e.endPosition,t.endPosition)}function Dye(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in Fi)if(Fi.hasOwnProperty(s)){let a=Fi[s];if(l(a)){let c=sc(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new z,endPosition:new z,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new z,endPosition:new z})}}e._eventHandler.setInputAction(function(s){for(let a in Fi)if(Fi.hasOwnProperty(a)){let c=Fi[a];if(l(c)){let u=sc(c,t);r[u]&&(n[u]?(vye(i[u],o[u]),o[u].valid=!0,vye(s,i[u]),n[u]=!1):z.clone(s.endPosition,i[u].endPosition))}}z.clone(s.endPosition,e._currentMousePosition)},An.MOUSE_MOVE,t)}function kf(e){this._eventHandler=new Ff(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new z,wye(this,void 0),Sye(this,void 0,e),RE(this,void 0,Fi.LEFT_DRAG),RE(this,void 0,Fi.RIGHT_DRAG),RE(this,void 0,Fi.MIDDLE_DRAG),Dye(this,void 0);for(let t in va)if(va.hasOwnProperty(t)){let n=va[t];l(n)&&(wye(this,n),Sye(this,n,e),RE(this,n,Fi.LEFT_DRAG),RE(this,n,Fi.RIGHT_DRAG),RE(this,n,Fi.MIDDLE_DRAG),Dye(this,n))}}Object.defineProperties(kf.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[sc(Fi.WHEEL)]||!this._update[sc(Fi.WHEEL,va.SHIFT)]||!this._update[sc(Fi.WHEEL,va.CTRL)]||!this._update[sc(Fi.WHEEL,va.ALT)];return this._buttonsDown>0||e}}});kf.prototype.isMoving=function(e,t){let n=sc(e,t);return!this._update[n]};kf.prototype.getMovement=function(e,t){let n=sc(e,t);return this._movement[n]};kf.prototype.getLastMovement=function(e,t){let n=sc(e,t),i=this._lastMovement[n];if(i.valid)return i};kf.prototype.isButtonDown=function(e,t){let n=sc(e,t);return this._isDown[n]};kf.prototype.getStartMousePosition=function(e,t){if(e===Fi.WHEEL)return this._currentMousePosition;let n=sc(e,t);return this._eventStartPosition[n]};kf.prototype.getButtonPressTime=function(e,t){let n=sc(e,t);return this._pressTime[n]};kf.prototype.getButtonReleaseTime=function(e,t){let n=sc(e,t);return this._releaseTime[n]};kf.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};kf.prototype.isDestroyed=function(){return!1};kf.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),le(this)};var Wz=kf;function jz(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=qe(n),this._stopObject=qe(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(jz.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});jz.prototype.cancelTween=function(){this._tweens.remove(this)};function Jd(){this._tweens=[]}Object.defineProperties(Jd.prototype,{length:{get:function(){return this._tweens.length}}});Jd.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new jz(this);let t=e.duration/Zn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/Zn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,zr.LINEAR_NONE),r=e.startObject,s=new Hhe(r);s.to(qe(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new jz(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};Jd.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};Jd.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};Jd.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};Jd.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};Jd.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};Jd.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};Jd.prototype.get=function(e){return this._tweens[e]};Jd.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/Zn.SECONDS_PER_MILLISECOND:Ti();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var OE=Jd;function MI(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.translateEventTypes=Fi.LEFT_DRAG,this.zoomEventTypes=[Fi.RIGHT_DRAG,Fi.WHEEL,Fi.PINCH],this.rotateEventTypes=Fi.LEFT_DRAG,this.tiltEventTypes=[Fi.MIDDLE_DRAG,Fi.PINCH,{eventType:Fi.LEFT_DRAG,modifier:va.CTRL},{eventType:Fi.RIGHT_DRAG,modifier:va.CTRL}],this.lookEventTypes={eventType:Fi.LEFT_DRAG,modifier:va.SHIFT},this.minimumPickingTerrainHeight=15e4,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=4e3,this.minimumCollisionTerrainHeight=15e3,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=75e5,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this._scene=e,this._globe=void 0,this._ellipsoid=void 0,this._aggregator=new Wz(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new OE,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new z(-1,-1),this._tiltCenter=new h,this._rotateMousePosition=new z(-1,-1),this._rotateStartPosition=new h,this._strafeStartPosition=new h,this._strafeMousePosition=new z,this._strafeEndMousePosition=new z,this._zoomMouseStart=new z(-1,-1),this._zoomWorldPosition=new h,this._useZoomWorldPosition=!1,this._panLastMousePosition=new z,this._panLastWorldPosition=new h,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let t=e.mapProjection;this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._zoomFactor=5,this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function Kft(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function Zft(e){return z.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var Qft=.4;function $ft(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new z,endPosition:new z,motion:new z,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<Qft){let g=Kft(p,i),m=e.getLastMovement(t,n);if(!l(m)||Zft(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=z.clone(m.startPosition,a.startPosition),a.endPosition=z.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=z.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||z.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function Jft(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var Iye=[];function Wc(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(Iye[0]=n,n=Iye);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,d=u.modifier,p=s.isMoving(f,d)&&s.getMovement(f,d),g=s.getStartMousePosition(f,d);e.enableInputs&&t&&(p?(i(e,g,p),Jft(e,r)):o<1&&$ft(s,f,d,o,i,e,r))}}var qz=new gn,edt=new h,tdt=new z,ndt=new h,idt=new z,odt=new h,rdt=new h,sdt=new h,adt=new h,zye=new h,cdt=new h,ldt=new h,udt=new h,fdt=new h,ddt=new h,hdt=new h,mdt=new h,pdt=new h,_dt=new h,gdt=new h,db=new h,Pye=new h,Rye=new h,HY={orientation:new pc};function ZY(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,d=o-u,p=i*d;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let m=p*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,A=HY.orientation;if(A.heading=b.heading,A.pitch=b.pitch,A.roll=b.roll,b.frustum instanceof nn){Math.abs(m)>0&&(b.zoomIn(m),b._adjustOrthographicFrustum(!0));return}let C=y(n.inertiaEnabled,z.equals(t,e._zoomMouseStart)),S=e._zoomingOnVector,w=e._rotatingZoom,D;if(C||(e._zoomMouseStart=z.clone(t,e._zoomMouseStart),l(e._globe)&&T===te.SCENE2D?(D=b.getPickRay(t,qz).origin,D=h.fromElements(D.y,D.z,D.x)):l(e._globe)&&(D=u_(e,t,edt)),l(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=h.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,w=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let R=T===te.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(w=!0),!C||w){if(T===te.SCENE2D){let O=e._zoomWorldPosition,L=b.position;if(!h.equals(O,L)&&b.positionCartographic.height<e._maxCoord.x*2){let F=b.position.x,_=h.subtract(O,L,ndt);h.normalize(_,_);let E=h.distance(O,L)*m/(b.getMagnitude()*.5);b.move(_,E*.5),(b.position.x<0&&F>0||b.position.x>0&&F<0)&&(D=b.getPickRay(t,qz).origin,D=h.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=h.clone(D,e._zoomWorldPosition))}}else if(T===te.SCENE3D){let O=h.normalize(b.position,zye);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(h.dot(b.direction,O))<.6)R=!0;else{let L=x.canvas,F=idt;F.x=L.clientWidth/2,F.y=L.clientHeight/2;let _=u_(e,F,odt);if(!l(_))R=!0;else if(b.positionCartographic.height<1e6)if(h.dot(b.direction,O)>=-.5)R=!0;else{let E=ldt;h.clone(b.position,E);let v=e._zoomWorldPosition,I=cdt;if(I=h.normalize(v,I),h.dot(I,O)<0)return;let M=gdt,B=ddt;h.clone(b.direction,B),h.add(E,h.multiplyByScalar(B,1e3,db),M);let V=hdt,U=mdt;h.subtract(v,E,V),h.normalize(V,U);let G=h.dot(O,U);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),Y=h.magnitude(E),j=h.magnitude(v),$=Y-m,W=h.magnitude(V),K=Math.asin(P.clamp(W/j*Math.sin(k),-1,1)),Q=Math.asin(P.clamp($/j*Math.sin(k),-1,1)),he=K-Q+k,_e=udt;h.normalize(E,_e);let re=fdt;re=h.cross(U,_e,re),re=h.normalize(re,re),h.normalize(h.cross(_e,re,db),B),h.multiplyByScalar(h.normalize(M,db),h.magnitude(M)-m,M),h.normalize(E,E),h.multiplyByScalar(E,$,E);let me=pdt;h.multiplyByScalar(h.add(h.multiplyByScalar(_e,Math.cos(he)-1,Pye),h.multiplyByScalar(B,Math.sin(he),Rye),db),$,me),h.add(E,me,E),h.normalize(M,_e),h.normalize(h.cross(_e,re,db),B);let ye=_dt;h.multiplyByScalar(h.add(h.multiplyByScalar(_e,Math.cos(he)-1,Pye),h.multiplyByScalar(B,Math.sin(he),Rye),db),h.magnitude(M),ye),h.add(M,ye,M),h.clone(E,b.position),h.normalize(h.subtract(M,E,db),b.direction),h.clone(b.direction,b.direction),h.cross(b.direction,b.up,b.right),h.cross(b.right,b.direction,b.up),b.setView(HY);return}else{let E=h.normalize(_,rdt),v=h.normalize(e._zoomWorldPosition,sdt),I=h.dot(v,E);if(I>0&&I<1){let M=P.acosClamped(I),B=h.cross(v,E,adt),V=Math.abs(M)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,U=m/V;b.rotate(B,M*U)}}}}e._rotatingZoom=!R}if(!C&&R||S){let O,L=to.wgs84ToWindowCoordinates(x,e._zoomWorldPosition,tdt);T!==te.COLUMBUS_VIEW&&z.equals(t,e._zoomMouseStart)&&l(L)?O=b.getPickRay(L,qz):O=b.getPickRay(t,qz);let F=O.direction;(T===te.COLUMBUS_VIEW||T===te.SCENE2D)&&h.fromElements(F.y,F.z,F.x,F),b.move(F,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(HY)}var ydt=new gn,xdt=new gn,bdt=new h;function Tdt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,ydt).origin,s=o.getPickRay(n.endPosition,xdt).origin;r=h.fromElements(r.y,r.z,r.x,r),s=h.fromElements(s.y,s.z,s.x,s);let a=h.subtract(r,s,bdt),c=h.magnitude(a);c>0&&(h.normalize(a,a),o.move(a,c))}function Oye(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;ZY(e,t,n,e._zoomFactor,o.getMagnitude())}var Adt=new z,Cdt=new z;function Mye(e,t,n){if(l(n.angleAndHeight)){Edt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=Adt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=z.normalize(c,c);let u=Cdt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=z.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let d=P.acosClamped(u.x);u.y<0&&(d=P.TWO_PI-d);let p=d-f;o.twistRight(p)}function Edt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function Sdt(e){let t=e._scene.mapMode2D===Tu.ROTATE;N.equals(N.IDENTITY,e._scene.camera.transform)?(Wc(e,e.enableTranslate,e.translateEventTypes,Tdt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Wc(e,e.enableZoom,e.zoomEventTypes,Oye,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Wc(e,e.enableRotate,e.tiltEventTypes,Mye,e.inertiaSpin,"_lastInertiaTiltMovement")):(Wc(e,e.enableZoom,e.zoomEventTypes,Oye,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Wc(e,e.enableRotate,e.translateEventTypes,Mye,e.inertiaSpin,"_lastInertiaSpinMovement"))}var Hye=new gn,wdt=new h,vdt=new h;function u_(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,wdt)),!l(o))return h.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,Hye),u=o.pickWorldCoordinates(c,i,a,vdt),f=l(s)?h.distance(s,r.positionWC):Number.POSITIVE_INFINITY,d=l(u)?h.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<d?h.clone(s,n):h.clone(u,n)}var Ddt=new fe;function Jz(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===te.SCENE3D){let c=t.cartesianToCartographic(i.position,Ddt);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var Idt=new h;function Gye(e,t){let n=t.origin,i=t.direction,o=Jz(e),r=h.normalize(n,Idt),s=Math.abs(h.dot(r,i));return s=Math.max(s,.5)*2,o*s}function Wye(e,t,n,i){let o=h.distance(t.origin,n),r=Jz(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),gn.getPoint(t,o,i)}function jye(e,t,n,i){let o;return l(n)?(o=h.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=Jz(e))):o=Jz(e),gn.getPoint(t,o,i)}var Pdt=new z;function qye(e,t){let n=t.endPosition,i=z.subtract(t.endPosition,t.startPosition,Pdt),o=e._strafeEndMousePosition;z.add(o,i,o),t.endPosition=o,QY(e,t,e._strafeStartPosition),t.endPosition=n}var Lye=new gn,Rdt=new gn,GY=new h,Odt=new h,Mdt=new h,Ldt=new h,Ndt=new an(h.UNIT_X,0),Fdt=new z,Bdt=new z;function kdt(e,t,n){if(h.equals(t,e._translateMousePosition)||(e._looking=!1),h.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){Su(e,t,n);return}if(e._strafing){qye(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=z.clone(n.startPosition,Fdt),a=z.clone(n.endPosition,Bdt),c=o.getPickRay(s,Lye),u=h.clone(h.ZERO,Ldt),f=h.UNIT_X,d;if(o.position.z<e._minimumPickingTerrainHeight&&(d=u_(e,s,GY),l(d)&&(u.x=d.x)),r||u.x>o.position.z&&l(d)){let C=d;r&&(C=jye(e,c,d,GY)),z.clone(t,e._strafeMousePosition),z.clone(t,e._strafeEndMousePosition),h.clone(C,e._strafeStartPosition),e._strafing=!0,QY(e,n,e._strafeStartPosition);return}let p=an.fromPointNormal(u,f,Ndt);c=o.getPickRay(s,Lye);let g=ti.rayPlane(c,p,GY),m=o.getPickRay(a,Rdt),x=ti.rayPlane(m,p,Odt);if(!l(g)||!l(x)){e._looking=!0,Su(e,t,n),z.clone(t,e._translateMousePosition);return}let b=h.subtract(g,x,Mdt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let A=h.magnitude(b);A>P.EPSILON6&&(h.normalize(b,b),o.move(b,A))}var Yye=new z,Kz=new gn,Zz=new h,Udt=new h,Xye=new N,Vdt=new N,zdt=new h,Hdt=new an(h.UNIT_X,0),WY=new h,YY=new fe,Kye=new N,Gdt=new Fe,Wdt=new Z,Qz=new h;function jdt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){Su(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,qdt(e,t,n)):Ydt(e,t,n)}function qdt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=Yye;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,Kz),c=h.UNIT_X,u=a.origin,f=a.direction,d,p=h.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(d=-h.dot(c,u)/p),!l(d)||d<=0){e._looking=!0,Su(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}let g=h.multiplyByScalar(f,d,Zz);h.add(u,g,g);let m=i.mapProjection,x=m.ellipsoid;h.fromElements(g.y,g.z,g.x,g);let b=m.unproject(g,YY);x.cartographicToCartesian(b,g);let T=It.eastNorthUpToFixedFrame(g,x,Xye),A=e._globe,C=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=N.clone(o.transform,Kye);o._setTransform(T),Eu(e,t,n,h.UNIT_Z),o._setTransform(S),e._globe=A,e._ellipsoid=C;let w=C.maximumRadius;e._rotateFactor=1/w,e._rotateRateRangeAdjustment=w}function Ydt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=h.UNIT_X;if(z.equals(t,e._tiltCenterMousePosition))s=h.clone(e._tiltCenter,Zz);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=u_(e,t,Zz)),!l(s)){a=o.getPickRay(t,Kz);let _=a.origin,E=a.direction,v,I=h.dot(c,E);if(Math.abs(I)>P.EPSILON6&&(v=-h.dot(c,_)/I),!l(v)||v<=0){e._looking=!0,Su(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}s=h.multiplyByScalar(E,v,Zz),h.add(_,s,s)}r&&(l(a)||(a=o.getPickRay(t,Kz)),Wye(e,a,s,s)),z.clone(t,e._tiltCenterMousePosition),h.clone(s,e._tiltCenter)}let u=i.canvas,f=Yye;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,Kz);let d=h.clone(h.ZERO,zdt);d.x=s.x;let p=an.fromPointNormal(d,c,Hdt),g=ti.rayPlane(a,p,Udt),m=o._projection,x=m.ellipsoid;h.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,YY);x.cartographicToCartesian(b,s);let T=It.eastNorthUpToFixedFrame(s,x,Xye),A;l(g)?(h.fromElements(g.y,g.z,g.x,g),b=m.unproject(g,YY),x.cartographicToCartesian(b,g),A=It.eastNorthUpToFixedFrame(g,x,Vdt)):A=T;let C=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let w=h.UNIT_Z,D=N.clone(o.transform,Kye);o._setTransform(T);let R=h.cross(h.UNIT_Z,h.normalize(o.position,WY),WY),O=h.dot(o.right,R);if(Eu(e,t,n,w,!1,!0),o._setTransform(A),O<0){let _=n.startPosition.y-n.endPosition.y;(r&&_<0||!r&&_>0)&&(w=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,Eu(e,t,n,w,!0,!1),o.constrainedAxis=E}else Eu(e,t,n,w,!0,!1);if(l(o.constrainedAxis)){let _=h.cross(o.direction,o.constrainedAxis,Qz);h.equalsEpsilon(_,h.ZERO,P.EPSILON6)||(h.dot(_,o.right)<0&&h.negate(_,_),h.cross(_,o.direction,o.up),h.cross(o.direction,o.up,o.right),h.normalize(o.up,o.up),h.normalize(o.right,o.right))}o._setTransform(D),e._globe=C,e._ellipsoid=S;let L=S.maximumRadius;e._rotateFactor=1/L,e._rotateRateRangeAdjustment=L;let F=h.clone(o.positionWC,WY);if(e.enableCollisionDetection&&eX(e),!h.equals(o.positionWC,F)){o._setTransform(A),o.worldToCameraCoordinatesPoint(F,F);let _=h.magnitudeSquared(F);h.magnitudeSquared(o.position)>_&&(h.normalize(o.position,o.position),h.multiplyByScalar(o.position,Math.sqrt(_),o.position));let E=h.angleBetween(F,o.position),v=h.cross(F,o.position,F);h.normalize(v,v);let I=Fe.fromAxisAngle(v,E,Gdt),M=Z.fromQuaternion(I,Wdt);Z.multiplyByVector(M,o.direction,o.direction),Z.multiplyByVector(M,o.up,o.up),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up),o._setTransform(D)}}var Zye=new z,Qye=new gn,$ye=new h;function Xdt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=Zye,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,Qye),u=c.origin,f=c.direction,d=o.position.z,p;d<e._minimumPickingTerrainHeight&&(p=u_(e,a,$ye));let g;if(l(p)&&(g=h.distance(u,p)),s){let m=Gye(e,c,d);l(g)?g=Math.min(g,m):g=m}if(!l(g)){let m=h.UNIT_X;g=-h.dot(m,u)/h.dot(m,f)}ZY(e,t,n,e._zoomFactor,g)}function Kdt(e){let n=e._scene.camera;if(!N.equals(N.IDENTITY,n.transform))Wc(e,e.enableRotate,e.rotateEventTypes,Eu,e.inertiaSpin,"_lastInertiaSpinMovement"),Wc(e,e.enableZoom,e.zoomEventTypes,e0e,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),Wc(e,e.enableTilt,e.tiltEventTypes,jdt,e.inertiaSpin,"_lastInertiaTiltMovement"),Wc(e,e.enableTranslate,e.translateEventTypes,kdt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Wc(e,e.enableZoom,e.zoomEventTypes,Xdt,e.inertiaZoom,"_lastInertiaZoomMovement"),Wc(e,e.enableLook,e.lookEventTypes,Su),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var Zdt=new gn,Qdt=new an(h.UNIT_X,0),$dt=new h,Jdt=new h;function QY(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,Zdt),s=h.clone(o.direction,Jdt);i.mode===te.COLUMBUS_VIEW&&h.fromElements(s.z,s.x,s.y,s);let a=an.fromPointNormal(n,s,Qdt),c=ti.rayPlane(r,a,$dt);l(c)&&(s=h.subtract(n,c,s),i.mode===te.COLUMBUS_VIEW&&h.fromElements(s.y,s.z,s.x,s),h.add(o.position,s,o.position))}var Nye=new h,Jye=new fe,XY=new h,KY=new ne,eht=new h,tht=new h,nht=new h;function iht(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!N.equals(o.transform,N.IDENTITY)){Eu(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,eht);if(z.equals(t,e._rotateMousePosition)){if(e._looking)Su(e,t,n,u);else if(e._rotating)Eu(e,t,n);else if(e._strafing)qye(e,n);else{if(h.magnitude(o.position)<h.magnitude(e._rotateStartPosition))return;a=h.magnitude(e._rotateStartPosition),c=XY,c.x=c.y=c.z=a,s=ne.fromCartesian3(c,KY),qY(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,Jye).height,d=e._globe;if(l(d)&&f<e._minimumPickingTerrainHeight){let p=u_(e,n.startPosition,nht);if(l(p)){let g=!1,m=o.getPickRay(n.startPosition,Hye);if(r)g=!0,jye(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,tht);Math.abs(h.dot(m.direction,x))<.05?g=!0:g=h.magnitude(o.position)<h.magnitude(p)}g?(z.clone(t,e._strafeEndMousePosition),h.clone(p,e._strafeStartPosition),e._strafing=!0,QY(e,n,e._strafeStartPosition)):(a=h.magnitude(p),c=XY,c.x=c.y=c.z=a,s=ne.fromCartesian3(c,KY),qY(e,t,n,s),h.clone(p,e._rotateStartPosition))}else e._looking=!0,Su(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,Nye))?(qY(e,t,n,e._ellipsoid),h.clone(Nye,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,Eu(e,t,n)):(e._looking=!0,Su(e,t,n,u));z.clone(t,e._rotateMousePosition)}function Eu(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=h.magnitude(a.position),d=e._rotateFactor*(f-e._rotateRateRangeAdjustment);d>e._maximumRotateRate&&(d=e._maximumRotateRate),d<e._minimumRotateRate&&(d=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);let m=d*p*Math.PI*2,x=d*g*Math.PI;o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var jY=oe.clone(oe.UNIT_W),Fye=oe.clone(oe.UNIT_W),Yz=new h,ME=new h,Xz=new h,Bye=new h,oht=new z,rht=new z,sht=new z,aht=new z,cht=new gn;function qY(e,t,n,i){let o=e._scene,r=o.camera,s=z.clone(n.startPosition,oht),a=z.clone(n.endPosition,rht),c=i.cartesianToCartographic(r.positionWC,Jye).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=h.clone(e._panLastWorldPosition,jY),!l(e._globe)&&!z.equalsEpsilon(s,e._panLastMousePosition)&&(u=u_(e,s,jY)),!l(e._globe)&&l(u))){let d=h.subtract(u,r.positionWC,ME),p=h.multiplyByScalar(r.directionWC,h.dot(r.directionWC,d),ME),g=h.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,g,o.pixelRatio,aht),x=z.subtract(a,s,sht),b=h.multiplyByScalar(r.rightWC,x.x*m.x,ME),T=h.normalize(r.positionWC,zye),A=r.getPickRay(a,cht).direction,C=h.subtract(A,h.projectVector(A,r.rightWC,Xz),Xz),S=h.angleBetween(C,r.directionWC),w=1;l(r.frustum.fov)&&(w=Math.max(Math.tan(S),.1));let D=Math.abs(h.dot(r.directionWC,T)),R=-x.y*m.y*2/Math.sqrt(w)*(1-D),O=h.multiplyByScalar(A,R,Xz);D=Math.abs(h.dot(r.upWC,T));let L=h.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,Bye);f=h.add(u,b,Fye),f=h.add(f,O,f),f=h.add(f,L,f),h.clone(f,e._panLastWorldPosition),z.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,jY),f=r.pickEllipsoid(a,i,Fye)),!l(u)||!l(f)){e._rotating=!0,Eu(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let d=r.constrainedAxis,p=h.mostOrthogonalAxis(d,Yz);h.cross(p,d,p),h.normalize(p,p);let g=h.cross(d,p,ME),m=h.magnitude(u),x=h.dot(d,u),b=Math.acos(x/m),T=h.multiplyByScalar(d,x,Xz);h.subtract(u,T,T),h.normalize(T,T);let A=h.magnitude(f),C=h.dot(d,f),S=Math.acos(C/A),w=h.multiplyByScalar(d,C,Bye);h.subtract(f,w,w),h.normalize(w,w);let D=Math.acos(h.dot(T,p));h.dot(T,g)<0&&(D=P.TWO_PI-D);let R=Math.acos(h.dot(w,p));h.dot(w,g)<0&&(R=P.TWO_PI-R);let O=D-R,L;h.equalsEpsilon(d,r.position,P.EPSILON2)?L=r.right:L=h.cross(d,r.position,Yz);let F=h.cross(d,L,Yz),_=h.dot(F,h.subtract(u,d,ME)),E=h.dot(F,h.subtract(f,d,ME)),v;_>0&&E>0?v=S-b:_>0&&E<=0?h.dot(r.position,d)>0?v=-b-S:v=b+S:v=b-S,r.rotateRight(O),r.rotateUp(v)}else{h.normalize(u,u),h.normalize(f,f);let d=h.dot(u,f),p=h.cross(u,f,Yz);if(d<1&&!h.equalsEpsilon(p,h.ZERO,P.EPSILON14)){let g=Math.acos(d);r.rotate(p,g)}}}var lht=new h,uht=new fe,kye=0;function e0e(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=Zye,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,Qye),d,p=o.cartesianToCartographic(s.position,uht).height,g=Math.abs(kye)<e.minimumPickingTerrainDistanceWithInertia;(i?g:p<e._minimumPickingTerrainHeight)&&(d=u_(e,u,$ye));let x;if(l(d)&&(x=h.distance(f.origin,d),kye=x),c){let T=Gye(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=h.normalize(s.position,lht);ZY(e,t,n,e._zoomFactor,x,h.dot(b,s.direction))}var t0e=new z,$z=new gn,OI=new h,fht=new h,n0e=new N,dht=new N,i0e=new N,hht=new Fe,mht=new Z,$Y=new fe,JY=new h;function pht(e,t,n){let o=e._scene.camera;if(!N.equals(o.transform,N.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,JY);Su(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,$Y);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,ght(e,t,n)):yht(e,t,n)}var _ht=new fe;function ght(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,_ht).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=t0e;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,$z),d,p=ti.rayEllipsoid(f,i);if(l(p))d=gn.getPoint(f,p.start,OI);else if(a>e._minimumTrackBallHeight){let A=ti.grazingAltitudeLocation(f,i);if(!l(A))return;let C=i.cartesianToCartographic(A,$Y);C.height=0,d=i.cartographicToCartesian(C,OI)}else{e._looking=!0;let A=e._ellipsoid.geodeticSurfaceNormal(r.position,JY);Su(e,t,n,A),z.clone(t,e._tiltCenterMousePosition);return}let g=It.eastNorthUpToFixedFrame(d,i,n0e),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=N.clone(r.transform,i0e);r._setTransform(g),Eu(e,t,n,h.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function yht(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(z.equals(t,e._tiltCenterMousePosition))a=h.clone(e._tiltCenter,OI);else{if(a=u_(e,t,OI),!l(a)){if(c=r.getPickRay(t,$z),u=ti.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,$Y).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,JY);Su(e,t,n,E),z.clone(t,e._tiltCenterMousePosition)}return}a=gn.getPoint(c,u.start,OI)}s&&(l(c)||(c=r.getPickRay(t,$z)),Wye(e,c,a,a)),z.clone(t,e._tiltCenterMousePosition),h.clone(a,e._tiltCenter)}let f=o.canvas,d=t0e;d.x=f.clientWidth/2,d.y=e._tiltCenterMousePosition.y,c=r.getPickRay(d,$z);let p=h.magnitude(a),g=h.fromElements(p,p,p,XY),m=ne.fromCartesian3(g,KY);if(u=ti.rayEllipsoid(c,m),!l(u))return;let x=h.magnitude(c.origin)>p?u.start:u.stop,b=gn.getPoint(c,x,fht),T=It.eastNorthUpToFixedFrame(a,i,n0e),A=It.eastNorthUpToFixedFrame(b,m,dht),C=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ne.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let w=h.UNIT_Z,D=N.clone(r.transform,i0e);r._setTransform(A);let R=h.cross(b,r.positionWC,Qz);if(h.dot(r.rightWC,R)<0){let _=n.startPosition.y-n.endPosition.y;(s&&_<0||!s&&_>0)&&(w=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,Eu(e,t,n,w,!0,!1),r.constrainedAxis=E}else Eu(e,t,n,w,!0,!1);if(r._setTransform(T),Eu(e,t,n,w,!1,!0),l(r.constrainedAxis)){let _=h.cross(r.direction,r.constrainedAxis,Qz);h.equalsEpsilon(_,h.ZERO,P.EPSILON6)||(h.dot(_,r.right)<0&&h.negate(_,_),h.cross(_,r.direction,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.up,r.up),h.normalize(r.right,r.right))}r._setTransform(D),e._globe=C,e._ellipsoid=S;let L=S.maximumRadius;e._rotateFactor=1/L,e._rotateRateRangeAdjustment=L;let F=h.clone(r.positionWC,Qz);if(e.enableCollisionDetection&&eX(e),!h.equals(r.positionWC,F)){r._setTransform(A),r.worldToCameraCoordinatesPoint(F,F);let _=h.magnitudeSquared(F);h.magnitudeSquared(r.position)>_&&(h.normalize(r.position,r.position),h.multiplyByScalar(r.position,Math.sqrt(_),r.position));let E=h.angleBetween(F,r.position),v=h.cross(F,r.position,F);h.normalize(v,v);let I=Fe.fromAxisAngle(v,E,hht),M=Z.fromQuaternion(I,mht);Z.multiplyByVector(M,r.direction,r.direction),Z.multiplyByVector(M,r.up,r.up),h.cross(r.direction,r.up,r.right),h.cross(r.right,r.direction,r.up),r._setTransform(D)}}var xht=new z,bht=new z,Uye=new gn,Vye=new gn,Tht=new h,Aht=new h;function Su(e,t,n,i){let r=e._scene.camera,s=xht;s.x=n.startPosition.x,s.y=0;let a=bht;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,Uye),u=r.getPickRay(a,Vye),f=0,d,p;r.frustum instanceof nn?(d=c.origin,p=u.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=u.direction);let g=h.dot(d,p);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,Uye),u=r.getPickRay(a,Vye),f=0,r.frustum instanceof nn?(d=c.origin,p=u.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=u.direction),g=h.dot(d,p),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=h.negate(i,Tht),T=h.equalsEpsilon(x,i,P.EPSILON2),A=h.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!A){g=h.dot(x,i);let C=P.acosClamped(g);f>0&&f>C&&(f=C-P.EPSILON4),g=h.dot(x,b),C=P.acosClamped(g),f<0&&-f>C&&(f=-C+P.EPSILON4);let S=h.cross(i,x,Aht);r.look(S,f)}else(T&&f<0||A&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function Cht(e){Wc(e,e.enableRotate,e.rotateEventTypes,iht,e.inertiaSpin,"_lastInertiaSpinMovement"),Wc(e,e.enableZoom,e.zoomEventTypes,e0e,e.inertiaZoom,"_lastInertiaZoomMovement"),Wc(e,e.enableTilt,e.tiltEventTypes,pht,e.inertiaSpin,"_lastInertiaTiltMovement"),Wc(e,e.enableLook,e.lookEventTypes,Su)}var Eht=new N,Sht=new fe;function eX(e){e._adjustedHeightForTerrain=!0;let t=e._scene,n=t.mode,i=t.globe;if(n===te.SCENE2D||n===te.MORPHING)return;let o=t.camera,r=y(i?.ellipsoid,ne.WGS84),s=t.mapProjection,a,c;N.equals(o.transform,N.IDENTITY)||(a=N.clone(o.transform,Eht),c=h.magnitude(o.position),o._setTransform(N.IDENTITY));let u=Sht;n===te.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let d=e._scene.globeHeight;if(l(d)){let p=d+e.minimumZoomDistance;u.height<p&&(u.height=p,n===te.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0)}}l(a)&&(o._setTransform(a),f&&(h.normalize(o.position,o.position),h.negate(o.position,o.direction),h.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),h.normalize(o.direction,o.direction),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up)))}MI.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===te.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var wht=new h,vht=new h;MI.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;N.equals(t.transform,N.IDENTITY)?(this._globe=n,this._ellipsoid=l(this._globe)?this._globe.ellipsoid:e.mapProjection.ellipsoid):(this._globe=void 0,this._ellipsoid=ne.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Qr.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Qr.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Qr.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=h.clone(t.positionWC,wht),c=h.clone(t.directionWC,vht);i===te.SCENE2D?Sdt(this):i===te.COLUMBUS_VIEW?(this._horizontalRotationAxis=h.UNIT_Z,Kdt(this)):i===te.SCENE3D&&(this._horizontalRotationAxis=void 0,Cht(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain&&(!h.equals(a,t.positionWC)||!h.equals(c,t.directionWC))&&eX(this),this._aggregator.reset()};MI.prototype.isDestroyed=function(){return!1};MI.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),le(this)};var e4=MI;var t4=`uniform sampler2D colorTexture; uniform sampler2D colorTexture2; uniform vec2 center; uniform float radius; in vec2 v_textureCoordinates; void main() { vec4 color0 = texture(colorTexture, v_textureCoordinates); vec4 color1 = texture(colorTexture2, v_textureCoordinates); float x = length(gl_FragCoord.xy - center) / radius; float t = smoothstep(0.5, 0.8, x); out_FragColor = mix(color0 + color1, color1, t); } `;var n4=`uniform sampler2D colorTexture; uniform float avgLuminance; uniform float threshold; uniform float offset; in vec2 v_textureCoordinates; float key(float avg) { float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0)); return max(0.0, guess) + 0.1; } // See section 9. "The bright-pass filter" of Realtime HDR Rendering // http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf void main() { vec4 color = texture(colorTexture, v_textureCoordinates); vec3 xyz = czm_RGBToXYZ(color.rgb); float luminance = xyz.r; float scaledLum = key(avgLuminance) * luminance / avgLuminance; float brightLum = max(scaledLum - threshold, 0.0); float brightness = brightLum / (offset + brightLum); xyz.r = brightness; out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0); } `;function f_(){this._sceneFramebuffer=new SE;let e=.125,t=new Array(6);t[0]=new bo({fragmentShader:Au,textureScale:e,forcePowerOfTwo:!0,sampleMode:Nf.LINEAR});let n=t[1]=new bo({fragmentShader:n4,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new z,t[2]=new bo({fragmentShader:ob,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new bo({fragmentShader:ob,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new bo({fragmentShader:Au,sampleMode:Nf.LINEAR}),this._uCenter=new z,this._uRadius=void 0,t[5]=new bo({fragmentShader:t4,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new Dl({stages:t});let o=new PE(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}f_.prototype.get=function(e){return this._stages.get(e)};f_.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var Dht=new oe,o0e=new z,Iht=new z,r0e=new N;function Pht(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=N.computeViewportTransformation(n,0,1,r0e),u=N.multiplyByPoint(r,o,Dht),f=It.pointToGLWindowCoordinates(s,c,o,o0e);u.x+=P.SOLAR_RADIUS;let d=It.pointToGLWindowCoordinates(a,c,u,u),p=z.magnitude(z.subtract(d,f,d))*30*2,g=Iht;g.x=p,g.y=p,e._uCenter=z.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),A=T.outputTexture.width,C=T.outputTexture.height,S=new ze;S.width=A,S.height=C,c=N.computeViewportTransformation(S,0,1,r0e),f=It.pointToGLWindowCoordinates(s,c,o,o0e),g.x*=A/m,g.y*=C/x;let w=T.scissorRectangle;w.x=Math.max(f.x-g.x*.5,0),w.y=Math.max(f.y-g.y*.5,0),w.width=Math.min(g.x,m),w.height=Math.min(g.y,x);for(let D=1;D<4;++D)ze.clone(w,b.get(D).scissorRectangle)}f_.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};f_.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),Pht(this,t,n),o};f_.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};f_.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Au,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};f_.prototype.isDestroyed=function(){return!1};f_.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),le(this)};var i4=f_;function s0e(){this._cachedShowFrustumsShaders={}}function Rht(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function Oht(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ge.replaceMain(f,"czm_Debug_main");let d=/out_FragData_(\d+)/g,p;for(;(p=d.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor; `,a+=`uniform vec3 debugShowFrustumsColor; `,a+=`void main() { czm_Debug_main(); `;let c;if(s>0)for(c=0;c<s;++c)a+=` out_FragData_${r[c]}.rgb *= debugShowCommandsColor; `,a+=` out_FragData_${r[c]}.rgb *= debugShowFrustumsColor; `;else a+=` out_FragColor.rgb *= debugShowCommandsColor; `,a+=` out_FragColor.rgb *= debugShowFrustumsColor; `;a+="}",o.sources.push(a);let u=Rht(i);return Zt.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var LI=new H;function Mht(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=H.fromRandom()),t._debugColor):H.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(LI.red=t.debugOverlappingFrustums&1?1:0,LI.green=t.debugOverlappingFrustums&2?1:0,LI.blue=t.debugOverlappingFrustums&4?1:0,LI.alpha=1,LI):H.WHITE}),n}var Lht=new tt;s0e.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=Oht(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=tt.shallowClone(t,Lht);r.shaderProgram=o,r.uniformMap=Mht(e,t),r.execute(e.context,n)};var o4=s0e;var s4=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function vi(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=qe(e.contextOptions),r=l(n),s=new lU(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=jn(),this._jobScheduler=new rz,this._frameState=new nz(s,new qV(n," \u2022 ",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new oU(s),this._globe=void 0,this._globeTranslucencyState=new iz,this._primitives=new ou,this._groundPrimitives=new ou,this._globeHeight=void 0,this._globeHeightDirty=void 0,this._cameraUnderground=!1,this._logDepthBuffer=s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new OE,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new QV(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ai({color:new H,stencil:0,owner:this}),this._depthClearCommand=new ai({depth:1,owner:this}),this._stencilClearCommand=new ai({stencil:0}),this._classificationStencilClearCommand=new ai({stencil:0,renderState:Ue.fromCache({stencilMask:Bt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new Gz(this),this._preUpdate=new pe,this._postUpdate=new pe,this._renderError=new pe,this._preRender=new pe,this._postRender=new pe,this._minimumDisableDepthTestDistance=0,this._debugInspector=new o4,this._msaaSamples=y(e.msaaSamples,1),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new pe,this.morphComplete=new pe,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=H.clone(H.BLACK),this._mode=te.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Ii,this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new NV,this.fog=new tz,this._shadowMapCamera=new po(this),this.shadowMap=new ky({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=H.clone(H.WHITE),this._actualInvertClassificationColor=H.clone(this._invertClassificationColor),this._invertClassification=new AI,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new Vz,this._brdfLutGenerator=new FV,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new e4(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,Tu.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=mc.requestCompletedEvent.addEventListener(s4(this)),this._removeTaskProcessorListenerCallback=gi.taskCompletedEvent.addEventListener(s4(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new ze(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new po(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new po(this),this.preloadFlightCullingVolume=void 0,this._picking=new bz(this),this._defaultView=new vE(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentMapAtlas=void 0,this.light=new Ty,u0e(this,0,J.now()),this.updateFrameState(),this.initializeFrame()}function Nht(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(s4(e))),n.push(t.terrainProviderChanged.addEventListener(s4(e))),n.push(t.tileLoadProgressEvent.addEventListener(()=>{e._globeHeightDirty=!0}))),e._removeGlobeCallbacks=n}Object.defineProperties(vi.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Gt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Gt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return Dh.isSupported(this._context)}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,Nht(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===te.SCENE2D?this.morphTo2D(0):e===te.SCENE3D?this.morphTo3D(0):e===te.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new po(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new JV(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Gt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});vi.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function a0e(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,s=i.shadowState.lightShadowMaps,a=i.shadowState.lightShadowsEnabled,c=t.derivedCommands;l(t.pickId)&&(c.picking=Ly.createPickDerivedCommand(e,t,o,c.picking)),t.pickOnly||(c.depth=Ly.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=Ly.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=ky.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===Ae.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}vi.prototype.updateDerivedCommands=function(e){if(!l(e.derivedCommands))return;let t=this._frameState,n=this._context,i=!1,o=t.shadowState.lastDirtyTime;e.lastDirtyTime!==o&&(e.lastDirtyTime=o,e.dirty=!0,i=!0);let r=t.useLogDepth,s=this._hdr,a=e.derivedCommands,c=l(a.logDepth),u=l(a.hdr),f=l(a.originalCommand),d=r&&!c,p=s&&!u,g=(!r||!s)&&!f;if(e.dirty=e.dirty||d||p||g,e.dirty){e.dirty=!1;let m=t.shadowState.shadowMaps;t.shadowState.shadowsEnabled&&e.castShadows&&(a.shadows=ky.createCastDerivedCommand(m,e,i,n,a.shadows)),(c||d)&&(a.logDepth=Ly.createLogDepthCommand(e,n,a.logDepth),a0e(this,a.logDepth.command,i)),(f||g)&&a0e(this,e,i)}};var Fht=new Kd({pass:No.RENDER}),tX=new Kd({pass:No.PRELOAD}),nX=new Kd({pass:No.PRELOAD_FLIGHT}),Bht=new Kd({pass:No.REQUEST_RENDER_MODE_DEFER_CHECK}),c0e=new se,iX;function kht(e){let t=e.globe;if(e._mode===te.SCENE3D&&l(t)&&t.show&&!e._cameraUnderground&&!e._globeTranslucencyState.translucent){let n=t.ellipsoid,i=e.frameState.minimumTerrainHeight;return c0e.radius=n.minimumRadius+i,iX=LV.fromBoundingSphere(c0e,e.camera.positionWC,iX),iX}}vi.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function u0e(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=J.clone(n,i.time)}vi.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=kht(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof nn||this.camera.frustum instanceof Lr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.ready?(t.specularEnvironmentMaps=this._specularEnvironmentMapAtlas.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentMapAtlas.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=H.clone(this.invertClassificationColor,this._actualInvertClassificationColor),AI.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};vi.prototype.isVisible=function(e,t,n){return l(e)&&(!l(e.boundingVolume)||!e.cull||t.computeVisibility(e.boundingVolume)!==en.OUTSIDE&&(!l(n)||!e.occlude||!e.boundingVolume.isOccluded(n)))};var r4=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);r4=N.inverseTransformation(r4,r4);function Uht(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a,c=h.clone(s.center);if(o.mode!==te.SCENE3D){c=N.multiplyByPoint(r4,c,c);let p=o.mapProjection,g=p.unproject(c);c=p.ellipsoid.cartographicToCartesian(g)}if(l(s.radius)){let p=s.radius;a=kn.toWireframe(ea.createGeometry(new ea({radii:new h(p,p,p),vertexFormat:sn.FLAT_VERTEX_FORMAT}))),t._debugVolume=new vn({geometryInstances:new bt({geometry:a,modelMatrix:N.fromTranslation(c),attributes:{color:new Ht(1,0,0,1)}}),appearance:new sn({flat:!0,translucent:!1}),asynchronous:!1})}else{let p=s.halfAxes;a=kn.toWireframe(Ul.createGeometry(Ul.fromDimensions({dimensions:new h(2,2,2),vertexFormat:sn.FLAT_VERTEX_FORMAT}))),t._debugVolume=new vn({geometryInstances:new bt({geometry:a,modelMatrix:N.fromRotationTranslation(p,c,new N),attributes:{color:new Ht(1,0,0,1)}}),appearance:new sn({flat:!0,translucent:!1}),asynchronous:!1})}let u=o.commandList,f=o.commandList=[];t._debugVolume.update(o),e=f[0],o.useLogDepth&&(e=Ly.createLogDepthCommand(e,r).command);let d;l(i)&&(d=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(d)&&(n.framebuffer=d),o.commandList=u}function Da(e,t,n,i,o){let r=t._frameState;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ai){e.execute(n,i);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&Uht(e,t,i,o),r.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=r.passes;if(!s.pick&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(n,i);return}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(n,i);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,i);return}r.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(n,i):e.execute(n,i)}function NI(e,t,n,i){let o=t._frameState,r=e.derivedCommands;l(r)&&(o.useLogDepth&&l(r.logDepth)&&(e=r.logDepth.command),r=e.derivedCommands,l(r.picking)?(e=r.picking.pickCommand,e.execute(n,i)):l(r.depth)&&(e=r.depth.depthOnlyCommand,e.execute(n,i)))}function f0e(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function Vht(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function zht(e,t,n,i,o){let r=e.context;Ry(i,f0e,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function Hht(e,t,n,i,o){let r=e.context;Ry(i,Vht,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function Ght(e,t,n,i){let o=e.context;Ry(i,f0e,e.camera.positionWC);let r=i.length;for(let s=0;s<r;++s)t(i[s],e,o,n)}var Wht=new wi,jht=new wl,qht=new nn,Yht=new Lr;function rX(e,t){let n=e.camera,i=e.context,o=e.frameState,r=i.uniformState;r.updateCamera(n);let s;l(n.frustum.fov)?s=n.frustum.clone(Wht):l(n.frustum.infiniteProjectionMatrix)?s=n.frustum.clone(jht):l(n.frustum.width)?s=n.frustum.clone(qht):s=n.frustum.clone(Yht),s.near=n.frustum.near,s.far=n.frustum.far,r.updateFrustum(s),r.updatePass(Ae.ENVIRONMENT);let a=o.passes,c=a.pick,u=e._environmentState,f=e._view,d=u.renderTranslucentDepthForPick,p=u.useWebVR;if(!c){let E=u.skyBoxCommand;if(l(E)&&Da(E,e,i,t),u.isSkyAtmosphereVisible&&Da(u.skyAtmosphereCommand,e,i,t),u.isSunVisible&&(u.sunDrawCommand.execute(i,t),e.sunBloom&&!p)){let v;u.useGlobeDepthFramebuffer?v=f.globeDepth.framebuffer:u.usePostProcess?v=f.sceneFramebuffer.framebuffer:v=u.originalFramebuffer,e._sunPostProcess.execute(i),e._sunPostProcess.copy(i,v),t.framebuffer=v}u.isMoonVisible&&u.moonCommand.execute(i,t)}let g;u.useOIT?(l(e._executeOITFunction)||(e._executeOITFunction=function(E,v,I,M,B){f.globeDepth.prepareColorTextures(i),f.oit.executeCommands(E,v,I,M,B)}),g=e._executeOITFunction):a.render?g=zht:g=Hht;let m=f.frustumCommandsList,x=m.length,b=u.clearGlobeDepth,T=u.useDepthPlane,A=e._globeTranslucencyState,C=A.translucent,S=e._view.globeTranslucencyFramebuffer,w=e._depthClearCommand,D=e._stencilClearCommand,R=e._classificationStencilClearCommand,O=e._depthPlane,L=u.usePostProcessSelected,F=n.position.z,_;for(let E=0;E<x;++E){let v=x-E-1,I=m[v];e.mode===te.SCENE2D?(n.position.z=F-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=v!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),w.execute(i,t),i.stencilBuffer&&D.execute(i,t),r.updatePass(Ae.GLOBE);let M=I.commands[Ae.GLOBE],B=I.indices[Ae.GLOBE];if(C)A.executeGlobeCommands(I,Da,S,e,t);else for(_=0;_<B;++_)Da(M[_],e,i,t);let V=f.globeDepth;if(l(V)&&u.useGlobeDepthFramebuffer&&V.executeCopyDepth(i,t),!u.renderTranslucentDepthForPick)if(r.updatePass(Ae.TERRAIN_CLASSIFICATION),M=I.commands[Ae.TERRAIN_CLASSIFICATION],B=I.indices[Ae.TERRAIN_CLASSIFICATION],C)A.executeGlobeClassificationCommands(I,Da,S,e,t);else for(_=0;_<B;++_)Da(M[_],e,i,t);if(b&&(w.execute(i,t),T&&O.execute(i,t)),!u.useInvertClassification||c||u.renderTranslucentDepthForPick){for(r.updatePass(Ae.CESIUM_3D_TILE),M=I.commands[Ae.CESIUM_3D_TILE],B=I.indices[Ae.CESIUM_3D_TILE],_=0;_<B;++_)Da(M[_],e,i,t);if(B>0&&(l(V)&&u.useGlobeDepthFramebuffer&&(V.prepareColorTextures(i,b),V.executeUpdateDepth(i,t,b,V.depthStencilTexture)),!u.renderTranslucentDepthForPick))for(r.updatePass(Ae.CESIUM_3D_TILE_CLASSIFICATION),M=I.commands[Ae.CESIUM_3D_TILE_CLASSIFICATION],B=I.indices[Ae.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Da(M[_],e,i,t)}else{e._invertClassification.clear(i,t);let Y=t.framebuffer;for(t.framebuffer=e._invertClassification._fbo.framebuffer,r.updatePass(Ae.CESIUM_3D_TILE),M=I.commands[Ae.CESIUM_3D_TILE],B=I.indices[Ae.CESIUM_3D_TILE],_=0;_<B;++_)Da(M[_],e,i,t);for(l(V)&&u.useGlobeDepthFramebuffer&&(e._invertClassification.prepareTextures(i),V.executeUpdateDepth(i,t,b,e._invertClassification._fbo.getDepthStencilTexture())),r.updatePass(Ae.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),M=I.commands[Ae.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],B=I.indices[Ae.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],_=0;_<B;++_)Da(M[_],e,i,t);for(t.framebuffer=Y,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),B>0&&i.stencilBuffer&&R.execute(i,t),r.updatePass(Ae.CESIUM_3D_TILE_CLASSIFICATION),M=I.commands[Ae.CESIUM_3D_TILE_CLASSIFICATION],B=I.indices[Ae.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Da(M[_],e,i,t)}for(B>0&&i.stencilBuffer&&D.execute(i,t),r.updatePass(Ae.VOXELS),M=I.commands[Ae.VOXELS],B=I.indices[Ae.VOXELS],M.length=B,Ght(e,Da,t,M),r.updatePass(Ae.OPAQUE),M=I.commands[Ae.OPAQUE],B=I.indices[Ae.OPAQUE],_=0;_<B;++_)Da(M[_],e,i,t);v!==0&&e.mode!==te.SCENE2D&&(s.near=I.near,r.updateFrustum(s));let U;if(!c&&u.useInvertClassification&&o.invertClassificationColor.alpha<1&&(U=e._invertClassification),r.updatePass(Ae.TRANSLUCENT),M=I.commands[Ae.TRANSLUCENT],M.length=I.indices[Ae.TRANSLUCENT],g(e,Da,t,M,U),I.indices[Ae.CESIUM_3D_TILE_CLASSIFICATION]>0&&f.translucentTileClassification.isSupported()&&(f.translucentTileClassification.executeTranslucentCommands(e,Da,t,M,V.depthStencilTexture),f.translucentTileClassification.executeClassificationCommands(e,Da,t,I)),i.depthTexture&&e.useDepthPicking&&(u.useGlobeDepthFramebuffer||d)){let Y=V.depthStencilTexture,j=e._picking.getPickDepth(e,v);j.update(i,Y),j.executeCopyDepth(i,t)}if(c||!L)continue;let k=t.framebuffer;if(t.framebuffer=f.sceneFramebuffer.getIdFramebuffer(),s.near=v!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),r.updatePass(Ae.GLOBE),M=I.commands[Ae.GLOBE],B=I.indices[Ae.GLOBE],C)A.executeGlobeCommands(I,NI,S,e,t);else for(_=0;_<B;++_)NI(M[_],e,i,t);for(b&&(w.framebuffer=t.framebuffer,w.execute(i,t),w.framebuffer=void 0),b&&T&&O.execute(i,t),r.updatePass(Ae.CESIUM_3D_TILE),M=I.commands[Ae.CESIUM_3D_TILE],B=I.indices[Ae.CESIUM_3D_TILE],_=0;_<B;++_)NI(M[_],e,i,t);for(r.updatePass(Ae.OPAQUE),M=I.commands[Ae.OPAQUE],B=I.indices[Ae.OPAQUE],_=0;_<B;++_)NI(M[_],e,i,t);for(r.updatePass(Ae.TRANSLUCENT),M=I.commands[Ae.TRANSLUCENT],B=I.indices[Ae.TRANSLUCENT],_=0;_<B;++_)NI(M[_],e,i,t);t.framebuffer=k}}function d0e(e){e.context.uniformState.updatePass(Ae.COMPUTE);let n=e._environmentState.sunComputeCommand;l(n)&&n.execute(e._computeEngine);let i=e._computeCommandList,o=i.length;for(let r=0;r<o;++r)i[r].execute(e._computeEngine)}function Xht(e,t){e.context.uniformState.updatePass(Ae.OVERLAY);let i=e.context,o=e._overlayCommandList,r=o.length;for(let s=0;s<r;++s)o[s].execute(i,t)}function Kht(e,t,n){let i=n.shadowMapCullingVolume,o=n.isPointLight,r=n.passes,s=r.length,a=t.length;for(let c=0;c<a;++c){let u=t[c];if(e.updateDerivedCommands(u),u.castShadows&&(u.pass===Ae.GLOBE||u.pass===Ae.CESIUM_3D_TILE||u.pass===Ae.OPAQUE||u.pass===Ae.TRANSLUCENT)&&e.isVisible(u,i))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let d=s-1;d>=0;--d){let p=r[d].cullingVolume;if(e.isVisible(u,p))r[d].commandList.push(u),f=!0;else if(f)break}}}}function h0e(e){let t=e.frameState,n=t.shadowState.shadowMaps,i=n.length;if(!t.shadowState.shadowsEnabled)return;let o=e.context,r=o.uniformState;for(let s=0;s<i;++s){let a=n[s];if(a.outOfView)continue;let c=a.passes,u=c.length;for(let d=0;d<u;++d)c[d].commandList.length=0;let f=e.frameState.commandList;Kht(e,f,a);for(let d=0;d<u;++d){let p=a.passes[d];r.updateCamera(p.camera),a.updatePass(o,d);let g=p.commandList.length;for(let m=0;m<g;++m){let x=p.commandList[m];r.updatePass(x.pass),Da(x.derivedCommands.shadows.castCommands[s],e,o,p.passState)}}}}var Zht=new h;vi.prototype.updateAndExecuteCommands=function(e,t){let i=this._frameState.mode;this._environmentState.useWebVR?Qht(this,e,t):i!==te.SCENE2D||this._mapMode2D===Tu.ROTATE?($ht(this,e),zy(!0,this,e,t)):(sX(this,e,t),amt(this,e))};function Qht(e,t,n){let i=e._view,o=i.camera,s=e._environmentState.renderTranslucentDepthForPick;sX(e,t,n),m0e(e),i.createPotentiallyVisibleSet(e),d0e(e),s||h0e(e);let a=t.viewport;a.x=0,a.y=0,a.width=a.width*.5;let c=po.clone(o,e._cameraVR);c.frustum=o.frustum;let u=o.frustum.near,f=u*y(e.focalLength,5),d=y(e.eyeSeparation,f/30),p=h.multiplyByScalar(c.right,d*.5,Zht);o.frustum.aspectRatio=a.width/a.height;let g=.5*d*u/f;h.add(c.position,p,o.position),o.frustum.xOffset=g,rX(e,t),a.x=a.width,h.subtract(c.position,p,o.position),o.frustum.xOffset=-g,rX(e,t),po.clone(c,o)}function $ht(e,t){let n=t.viewport;n.x!==0&&(n.width=n.width*2,n.x=0)}var Jht=new fe(Math.PI,P.PI_OVER_TWO),emt=new h,tmt=new h,nmt=new N,imt=new N,omt=new h,rmt=new h,smt=new ze;function amt(e,t){let n=e.context,i=e.frameState,o=e.camera,r=t.viewport,s=ze.clone(r,smt);t.viewport=s;let a=Jht,c=emt;e.mapProjection.project(a,c);let f=h.clone(o.position,tmt),d=N.clone(o.transform,imt),p=o.frustum.clone();o._setTransform(N.IDENTITY);let g=N.computeViewportTransformation(s,0,1,nmt),m=o.frustum.projectionMatrix,x=o.positionWC.y,b=h.fromElements(P.sign(x)*c.x-x,0,-o.positionWC.x,omt),T=It.pointToGLWindowCoordinates(m,g,b,rmt);T.x=Math.floor(T.x);let A=s.x,C=s.width;if(x===0||T.x<=A||T.x>=A+C)zy(!0,e,t);else if(Math.abs(A+C*.5-T.x)<1)s.width=T.x-s.x,o.position.x*=P.sign(o.position.x),o.frustum.right=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),zy(!0,e,t),s.x=T.x,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),zy(!1,e,t);else if(T.x>A+C*.5){s.width=T.x-A;let S=o.frustum.right;o.frustum.right=c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),zy(!0,e,t),s.x=T.x,s.width=A+C-T.x,o.position.x=-o.position.x,o.frustum.left=-o.frustum.right,o.frustum.right=S-o.frustum.right*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),zy(!1,e,t)}else{s.x=T.x,s.width=A+C-T.x;let S=o.frustum.left;o.frustum.left=-c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),zy(!0,e,t),s.x=A,s.width=T.x-A,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=S-o.frustum.left*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),zy(!1,e,t)}o._setTransform(d),h.clone(f,o.position),o.frustum=p.clone(),t.viewport=r}function zy(e,t,n,i){let o=t._environmentState,r=t._view,s=o.renderTranslucentDepthForPick;e||(t.frameState.commandList.length=0),m0e(t),r.createPotentiallyVisibleSet(t),e&&(l(i)&&sX(t,n,i),d0e(t),s||h0e(t)),rX(t,n)}var l0e=new hs;vi.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==te.SCENE2D&&t.camera.frustum instanceof nn||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(bE.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===te.SCENE2D);(n.useDepthPlane=u&&this.mode===te.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==te.SCENE2D&&!o;let d=e.mode===te.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,g=l0e.planes;for(let b=0;b<5;++b)g[b]=p.planes[b];p=l0e,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(n.sunDrawCommand,p,d),n.isMoonVisible=this.isVisible(n.moonCommand,p,d);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentMapAtlas;l(m)&&(!l(x)||x.url!==m)?(x=x&&x.destroy(),this._specularEnvironmentMapAtlas=new Dh(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentMapAtlas=void 0),l(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.update(e)};function cmt(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new r_({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function lmt(e){let t=e._frameState,n=t.shadowMaps,i=n.length,o=i>0&&!t.passes.pick&&e.mode===te.SCENE3D;if(o!==t.shadowState.shadowsEnabled&&(++t.shadowState.lastDirtyTime,t.shadowState.shadowsEnabled=o),t.shadowState.lightShadowsEnabled=!1,!!o){for(let r=0;r<i;++r)if(n[r]!==t.shadowState.shadowMaps[r]){++t.shadowState.lastDirtyTime;break}t.shadowState.shadowMaps.length=0,t.shadowState.lightShadowMaps.length=0;for(let r=0;r<i;++r){let s=n[r];s.update(t),t.shadowState.shadowMaps.push(s),s.fromLightSource&&(t.shadowState.lightShadowMaps.push(s),t.shadowState.lightShadowsEnabled=!0),s.dirty&&(++t.shadowState.lastDirtyTime,s.dirty=!1)}}}function m0e(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),cmt(e),lmt(e),e._globe&&e._globe.render(t)}function sX(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,c=e._frameState.passes.pick;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new i4:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;H.clone(n,f.color),f.execute(i,t);let d=r.useGlobeDepthFramebuffer=l(s.globeDepth);d&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,g=r.useOIT=!c&&l(p)&&p.isSupported();g&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):d?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(e.frameState.invertClassificationColor.alpha===1&&r.useGlobeDepthFramebuffer&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),e.frameState.invertClassificationColor.alpha<1&&g){let A=e._invertClassification.unclassifiedCommand,C=A.derivedCommands;C.oit=p.createDerivedCommands(A,i,C.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}vi.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,o=i.globeDepth;l(o)&&o.prepareColorTextures(t);let r=n.useOIT,s=n.useGlobeDepthFramebuffer,a=n.usePostProcess,c=n.originalFramebuffer,u=s?o.colorFramebufferManager:void 0,f=i.sceneFramebuffer._colorFramebuffer,d=i.sceneFramebuffer.idFramebuffer;r&&(e.framebuffer=a?f.framebuffer:c,i.oit.execute(t,e));let p=i.translucentTileClassification;if(p.hasTranslucentDepth&&p.isSupported()&&p.execute(this,e),a){i.sceneFramebuffer.prepareColorTextures(t);let g=f;s&&!r&&(g=u);let m=this.postProcessStages,x=g.getColorTexture(0),b=d.getColorTexture(0),T=y(u,f).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,c)}!r&&!a&&s&&(e.framebuffer=c,o.executeCopyColor(t,e))};function umt(e){let t=e._frameState.afterRender;for(let n=0,i=t.length;n<i;++n)t[n]()&&e.requestRender();t.length=0}function fmt(e){if(e.mode===te.MORPHING)return;let n=e.camera.positionCartographic;return e.getHeight(n)}vi.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Xe.CLAMP_TO_TERRAIN||t===Xe.RELATIVE_TO_TERRAIN,i=t===Xe.CLAMP_TO_3D_TILE||t===Xe.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=this.primitives.length;for(let a=0;a<s;++a){let c=this.primitives.get(a);if(!c.isCesium3DTileset||!c.show||c.disableCollision)continue;let u=c.getHeight(e,this);l(u)&&u>o&&(o=u)}}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var oX=new fe;vi.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,oX);let g=this.getHeight(e,n);l(g)&&(oX.height=g,t(oX))},o=n===Xe.CLAMP_TO_TERRAIN||n===Xe.RELATIVE_TO_TERRAIN,r=n===Xe.CLAMP_TO_3D_TILE||n===Xe.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this.globe?.ellipsoid,u=g=>{if(o||!g.isCesium3DTileset||g.disableCollision)return;let m=g.updateHeight(e,i,c);a[g.id]=m};if(!o){let g=this.primitives.length;for(let m=0;m<g;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),d=this.primitives.primitiveRemoved.addEventListener(g=>{g.isCesium3DTileset&&(a[g.id](),delete a[g.id])});return()=>{s=s&&s(),Object.values(a).forEach(g=>g()),a={},f(),d()}};function dmt(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===te.SCENE2D||n===te.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}vi.prototype.initializeFrame=function(){this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty&&(this._globeHeight=fmt(this),this._globeHeightDirty=!1),this._cameraUnderground=dmt(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function hmt(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new Fy({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function mmt(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function pmt(e){let t=e._frameState;e.primitives.postPassesUpdate(t),mc.update()}var _mt=new H;function gmt(e){let t=e._frameState,n=e.context,i=n.uniformState,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=Fht;let r=y(e.backgroundColor,H.BLACK);e._hdr&&(r=H.clone(r,_mt),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Ty?h.negate(i.sunDirectionWC,e._shadowMapCamera.direction):h.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=ze.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,Xht(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function hb(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function ymt(e){return e._picking.updateMostDetailedRayPicks(e)}vi.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=J.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===te.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(J.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=J.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);u0e(this,o,e),t.newFrame=!0}hb(this,mmt),this.primitives.show&&(hb(this,ymt),hb(this,xmt),hb(this,bmt),i||hb(this,Tmt)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),hb(this,gmt)),hmt(this,i),hb(this,pmt),umt(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};vi.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};vi.prototype.requestRender=function(){this._renderRequested=!0};vi.prototype.clampLineWidth=function(e){return Math.max(Gt.minimumAliasedLineWidth,Math.min(e,Gt.maximumAliasedLineWidth))};vi.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};vi.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};vi.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};vi.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function xmt(e){let t=e._frameState;tX.camera=t.camera,tX.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,tX)}function bmt(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;nX.camera=e.preloadFlightCamera,nX.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,nX)}function Tmt(e){e.primitives.updateForPass(e._frameState,Bht)}vi.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};vi.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};vi.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};vi.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};vi.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};vi.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};vi.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};vi.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};vi.prototype.cartesianToCanvasCoordinates=function(e,t){return to.wgs84ToWindowCoordinates(this,e,t)};vi.prototype.completeMorph=function(){this._transitioner.completeMorph()};vi.prototype.morphTo2D=function(e){let t,n=this.globe;l(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=y(e,2),this._transitioner.morphTo2D(e,t)};vi.prototype.morphToColumbusView=function(e){let t,n=this.globe;l(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=y(e,2),this._transitioner.morphToColumbusView(e,t)};vi.prototype.morphTo3D=function(e){let t,n=this.globe;l(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=y(e,2),this._transitioner.morphTo3D(e,t)};function Amt(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}vi.prototype.setTerrain=function(e){return Amt(this,e),e};vi.prototype.isDestroyed=function(){return!1};vi.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,le(this)};var a4=vi;function LE(e){e=y(e,ne.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=h.multiplyByScalar(e.radii,t,new h);this._scaleMatrix=N.fromScale(n),this._modelMatrix=new N,this._command=new tt({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new h;let i=new h;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(LE.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});LE.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var aX=new N;LE.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==te.SCENE3D&&n!==te.MORPHING||!e.passes.render)return;let i=N.fromRotationTranslation(e.context.uniformState.inverseViewRotation,h.ZERO,aX),o=N.multiplyTransformation(i,Ro.Y_UP_TO_Z_UP,aX),r=N.multiply(this._scaleMatrix,o,aX);N.clone(r,this._modelMatrix);let s=e.context,a=Cmt(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=ea.createGeometry(new ea({radii:new h(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Re.POSITION_ONLY}));f.vertexArray=oi.fromGeometry({context:s,geometry:p,attributeLocations:kn.createAttributeLocations(p),bufferUsage:ke.STATIC_DRAW}),f.renderState=Ue.fromCache({cull:{enabled:!0,face:_i.FRONT},blending:fn.ALPHA_BLEND,depthMask:!1})}let d=a|u<<2|c<<3;if(d!==this._flags){this._flags=d;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let g=new Ge({defines:p,sources:[Ay,XD,wU]}),m=new Ge({defines:p,sources:[Ay,XD,SU]});this._spSkyAtmosphere=Zt.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function Cmt(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}LE.prototype.isDestroyed=function(){return!1};LE.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),le(this)};var c4=LE;function l4(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new tt({modelMatrix:N.clone(N.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0}l4.prototype.update=function(e,t){let n=this;if(!this.show||e.mode!==te.SCENE3D&&e.mode!==te.MORPHING||!e.passes.render)return;let i=e.context;if(this._sources!==this.sources){this._sources=this.sources;let r=this.sources;typeof r.positiveX=="string"?uU(i,this._sources).then(function(s){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=s}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new _c({context:i,source:r}))}let o=this._command;if(!l(o.vertexArray)){o.uniformMap={u_cubeMap:function(){return n._cubeMap}};let r=Ul.createGeometry(Ul.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Re.POSITION_ONLY})),s=this._attributeLocations=kn.createAttributeLocations(r);o.vertexArray=oi.fromGeometry({context:i,geometry:r,attributeLocations:s,bufferUsage:ke.STATIC_DRAW}),o.renderState=Ue.fromCache({blending:fn.ALPHA_BLEND})}if(!l(o.shaderProgram)||this._useHdr!==t){let r=new Ge({defines:[t?"HDR":""],sources:[vU]});o.shaderProgram=Zt.fromCache({context:i,vertexShaderSource:DU,fragmentShaderSource:r,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return o};l4.prototype.isDestroyed=function(){return!1};l4.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),le(this)};var u4=l4;function BI(){this.show=!0,this._drawCommand=new tt({primitiveType:Ne.TRIANGLES,boundingVolume:new se,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new se,this._boundingVolume2D=new se,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(BI.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var Emt=new z,Smt=new z,wmt=new oe,FI=new oe;BI.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===te.SCENE2D||i===te.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);let w=n?o.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._texture=new Lt({context:o,width:S,height:S,pixelFormat:at.RGBA,pixelDatatype:w}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,R={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new ed({fragmentShaderSource:PU,outputTexture:this._texture,uniformMap:R,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let S={direction:0},w=new Uint8Array(4*2);w[0]=0,w[1]=0,w[2]=255,w[3]=0,w[4]=255,w[5]=255,w[6]=0,w[7]=255;let D=dt.createVertexBuffer({context:o,typedArray:w,usage:ke.STATIC_DRAW}),R=[{index:S.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],O=dt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT});a.vertexArray=new oi({context:o,attributes:R,indexBuffer:O}),a.shaderProgram=Zt.fromCache({context:o,vertexShaderSource:RU,fragmentShaderSource:IU,attributeLocations:S}),a.renderState=Ue.fromCache({blending:fn.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,d=this._boundingVolume2D;h.clone(c,f.center),d.center.x=u.z,d.center.y=u.x,d.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,d.radius=f.radius,i===te.SCENE3D?se.clone(f,a.boundingVolume):i===te.COLUMBUS_VIEW&&se.clone(d,a.boundingVolume);let p=to.computeActualWgs84Position(e,c,FI),g=h.magnitude(h.subtract(p,e.camera.position,FI)),m=o.uniformState.projection,x=wmt;x.x=0,x.y=0,x.z=-g,x.w=1;let b=N.multiplyByVector(m,x,FI),T=to.clipToGLWindowCoordinates(t.viewport,b,Emt);x.x=P.SOLAR_RADIUS;let A=N.multiplyByVector(m,x,FI),C=to.clipToGLWindowCoordinates(t.viewport,A,Smt);return this._size=z.magnitude(z.subtract(C,T,FI)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};BI.prototype.isDestroyed=function(){return!1};BI.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),le(this)};var f4=BI;function NE(e){return tn(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}function vmt(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function p0e(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,l(e._scene)&&(e._scene.pixelRatio=t),t}function _0e(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=p0e(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function g0e(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;l(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function mb(e,t){e=On(e),t=y(t,y.EMPTY_OBJECT);let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=zt.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=zt.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}y(t.blurActiveElementOnCanvasFocus,!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=l(t.creditContainer)?On(t.creditContainer):n;c.appendChild(a);let u=l(t.creditViewport)?On(t.creditViewport):n,f=y(t.showRenderLoopErrors,!0),d=y(t.useBrowserRecommendedResolution,!0);this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=u,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=d,this._forceResize=!1,this._clock=l(t.clock)?t.clock:new Jh,_0e(this);try{let p=new a4({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:u,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:y(t.scene3DOnly,!1),shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=p,p.camera.constrainedAxis=h.UNIT_Z,p0e(this),g0e(this);let g=y(p.mapProjection.ellipsoid,ne.WGS84),m=t.globe;l(m)||(m=new AV(g)),m!==!1&&(p.globe=m,p.globe.shadows=y(t.terrainShadows,Tn.RECEIVE_ONLY));let x=t.skyBox;l(x)||(x=new u4({sources:{positiveX:NE("px"),negativeX:NE("mx"),positiveY:NE("py"),negativeY:NE("my"),positiveZ:NE("pz"),negativeZ:NE("mz")}})),x!==!1&&(p.skyBox=x,p.sun=new f4,p.moon=new PV);let b=t.skyAtmosphere;l(b)||(b=new c4(g),b.show=t.globe!==!1&&m.show),b!==!1&&(p.skyAtmosphere=b);let T=t.baseLayer;t.globe!==!1&&T!==!1&&(l(T)||(T=Ea.fromWorldImagery()),p.imageryLayers.add(T)),l(t.terrainProvider)&&t.globe!==!1&&(p.terrainProvider=t.terrainProvider),l(t.terrain)&&t.globe!==!1&&p.setTerrain(t.terrain),this._screenSpaceEventHandler=new Ff(i),l(t.sceneMode)&&(t.sceneMode===te.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===te.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=y(t.useDefaultRenderLoop,!0),this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let A=this;this._onRenderError=function(C,S){A._useDefaultRenderLoop=!1,A._renderLoopRunning=!1,A._showRenderLoopErrors&&A.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,S)},p.renderError.addEventListener(this._onRenderError)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:',p),p}}Object.defineProperties(mb.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},camera:{get:function(){return this._scene.camera}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&vmt(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}}});mb.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),l(window.addEventListener)&&window.addEventListener("resize",c,!1);let u=l(t),f=l(n);if(u||f){let g=document.createElement("div");if(g.className="cesium-widget-errorPanel-message",a.appendChild(g),f){let m=n_(n);u||(typeof n=="string"&&(n=new Error(n)),t=n_({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e} ${t} ${m}`);let x=document.createElement("div");x.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),x.appendChild(b),x.onclick=function(T){x.removeChild(b),x.appendChild(document.createTextNode(m)),x.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",x.onclick=void 0},a.appendChild(x)}g.innerHTML=`<p>${t}</p>`}let d=document.createElement("div");d.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(d);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){l(c)&&l(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},d.appendChild(p),i.appendChild(o)};mb.prototype.isDestroyed=function(){return!1};mb.prototype.destroy=function(){l(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),le(this)};mb.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,_0e(this),g0e(this),this._scene.requestRender())};mb.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};var d4=mb;function kE(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var pb=new ce;function Dmt(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}kE.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let g=t;g<=i;++g)Dmt(e,g,p,s)||s.push(new FE(r,void 0,0,g,p));r.tileXYToRectangle(t,n,e,pb);let a=pb.west,c=pb.north;r.tileXYToRectangle(i,o,e,pb);let u=pb.east,f=pb.south,d=new Mmt(e,a,f,u,c);for(let p=0;p<s.length;++p){let g=s[p];cX(g.extent,d)&&Lmt(this._maximumLevel,g,d)}};kE.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(BE(i.extent,e)){t=i;break}}return l(t)?kI(void 0,t,e):-1};var Imt=[],Pmt=[],Rmt=new ce,Omt=new ce;kE.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=Imt;t.length=0,e.east<e.west?(t.push(ce.fromRadians(-Math.PI,e.south,e.east,e.north,Rmt)),t.push(ce.fromRadians(e.west,e.south,Math.PI,e.north,Omt))):t.push(e);let n=Pmt;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)UI(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var y0e=new fe;kE.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,pb);return ce.center(i,y0e),this.computeMaximumLevelAtPosition(y0e)>=e};kE.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function FE(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(FE.prototype,{nw:{get:function(){return this._nw||(this._nw=new FE(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new FE(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new FE(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new FE(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function Mmt(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function cX(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function Lmt(e,t,n){for(;t.level<e;)if(h4(t.nw.extent,n))t=t.nw;else if(h4(t.ne.extent,n))t=t.ne;else if(h4(t.sw.extent,n))t=t.sw;else if(h4(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Io(t.rectangles,n.level,Nmt);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function Nmt(e,t){return e.level-t}function h4(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function BE(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function kI(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&BE(t._nw.extent,n),s=t._ne&&BE(t._ne.extent,n),a=t._sw&&BE(t._sw.extent,n),c=t._se&&BE(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,kI(t,t._nw,n))),s&&(i=Math.max(i,kI(t,t._ne,n))),a&&(i=Math.max(i,kI(t,t._sw,n))),c&&(i=Math.max(i,kI(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];BE(a,n)&&(i=a.level)}t=t.parent}return i}function UI(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||cX(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=Fmt(e[s.level],s)}UI(e,t._nw,n),UI(e,t._ne,n),UI(e,t._sw,n),UI(e,t._se,n)}function Fmt(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];cX(o,t)?(o.west<t.west&&n.push(new ce(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new ce(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new ce(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new ce(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var Mm=kE;var Bmt=15;function x0e(e){this.ellipsoid=y(e.ellipsoid,ne.WGS84),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}x0e.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function kmt(e,t){let n=t.copyrightText;l(n)&&(e.credit=new At(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=ce.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Ki(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new z(r.xmin,r.ymin),s.rectangleNortheastInMeters=new z(r.xmax,r.ymax),e.tilingScheme=new rs(s)}else throw new ue("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new ue("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?Gd.LERC:Gd.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new Mm(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new Mm(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=os.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function Umt(e,t,n){try{let i=await t.fetchJson();kmt(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw Do.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function Hy(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new pe}Object.defineProperties(Hy.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});Hy.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Ie.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new x0e(t);await Umt(o,i);let r=new Hy(t);return o.build(r),r._resource=n,r};Hy.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(lX(this,n+1,e*2,t*2))){let d=b0e(this,n+1,e*2,t*2);s=d.promise,a=d.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(d){return new ec({buffer:d[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):Bmt,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(function(d){return l(a)&&a.state===ei.CANCELLED?(i.cancel(),i.deferred.promise.finally(function(){return i.state=ei.CANCELLED,Promise.reject(d)})):Promise.reject(d)})};function lX(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}Hy.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Hy.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=lX(this,n,e,t);if(l(i))return i;b0e(this,n,e,t)};Hy.prototype.loadTileDataAvailability=function(e,t,n){};function Vmt(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new z(e.x+1,e.y+1),f=!1,d=!1;for(;!(f&&d);){let p=u.x,g=d?u.y+1:u.y;if(!f){for(let m=e.y;m<g;++m)if(i[m*t+u.x]!==s){f=!0;break}f?(a.push(new z(u.x,e.y)),--u.x,--p,c.endX=u.x):u.x===o?(c.endX=u.x,f=!0):++u.x}if(!d){let m=u.y*t;for(let x=e.x;x<=p;++x)if(i[m+x]!==s){d=!0;break}d?(a.push(new z(e.x,u.y)),--u.y,c.endY=u.y):u.y===r?(c.endY=u.y,d=!0):++u.y}}return{endingIndices:a,range:c,value:s}}function zmt(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new z(0,0)];for(;a.length>0;){let c=a.pop(),u=Vmt(c,n,i,o);if(u.value===1){let d=u.range;d.startX+=e,d.endX+=e,d.startY+=t,d.endY+=t,r.push(d)}let f=u.endingIndices;f.length>0&&(a=a.concat(f))}return r}function b0e(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(l(c[a]))return c[a];let u=new tr({throttle:!1,throttleByServer:!0,type:fs.TERRAIN}),d=e._resource.getDerivedResource({url:a,request:u}).fetchJson();return l(d)?(d=d.then(function(p){let g=zmt(o,r,s,s,p.data);e._tilesAvailabilityLoaded.addAvailableTileRange(t,o,r,o+s,r+s);let m=e._tilesAvailable;for(let x=0;x<g.length;++x){let b=g[x];m.addAvailableTileRange(t,b.startX,b.startY,b.endX,b.endY)}return lX(e,t,n,i)}),c[a]={promise:d,request:u},d=d.finally(function(p){return delete c[a],p}),{promise:d,request:u}):{}}var T0e=Hy;var A0e="https://dev.virtualearth.net/REST/v1/Locations";function uX(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._key=t;let n={key:t};l(e.culture)&&(n.culture=e.culture),this._resource=new Ie({url:A0e,queryParameters:n}),this._credit=new At('<img src="http://dev.virtualearth.net/Branding/logo_powered_by.png"/>',!1)}Object.defineProperties(uX.prototype,{url:{get:function(){return A0e}},key:{get:function(){return this._key}},credit:{get:function(){return this._credit}}});uX.prototype.geocode=async function(e){return this._resource.getDerivedResource({queryParameters:{query:e}}).fetchJsonp("jsonp").then(function(n){return n.resourceSets.length===0?[]:n.resourceSets[0].resources.map(function(o){let r=o.bbox,s=r[0],a=r[1],c=r[2],u=r[3];return{displayName:o.name,destination:ce.fromDegrees(a,s,u,c)}})})};var C0e=uX;function fX(){}Object.defineProperties(fX.prototype,{credit:{get:function(){}}});fX.prototype.geocode=function(e){let t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1],o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){let r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){let a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){let r={displayName:e,destination:h.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};var E0e=fX;var Hmt=new oe,S0e=new h,UE=new h;function Gmt(e){let t=e.points,n=e.times;if(t.length<3){let i=n[0],o=1/(n[1]-i),r=t[0],s=t[1];return function(a,c){l(c)||(c=new h);let u=(a-i)*o;return h.lerp(r,s,u,c)}}return function(i,o){l(o)||(o=new h);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=Hmt;a.z=s,a.y=s*s,a.x=a.y*s,a.w=1;let c,u,f,d,p;return r===0?(c=t[0],u=t[1],f=e.firstTangent,d=h.subtract(t[2],c,S0e),h.multiplyByScalar(d,.5,d),p=N.multiplyByVector(K0.hermiteCoefficientMatrix,a,a)):r===t.length-2?(c=t[r],u=t[r+1],d=e.lastTangent,f=h.subtract(u,t[r-1],S0e),h.multiplyByScalar(f,.5,f),p=N.multiplyByVector(K0.hermiteCoefficientMatrix,a,a)):(c=t[r-1],u=t[r],f=t[r+1],d=t[r+2],p=N.multiplyByVector(Gy.catmullRomCoefficientMatrix,a,a)),o=h.multiplyByScalar(c,p.x,o),h.multiplyByScalar(u,p.y,UE),h.add(o,UE,o),h.multiplyByScalar(f,p.z,UE),h.add(o,UE,o),h.multiplyByScalar(d,p.w,UE),h.add(o,UE,o)}}var Wmt=new h,jmt=new h;function Gy(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.firstTangent,o=e.lastTangent;if(t.length>2&&(l(i)||(i=Wmt,h.multiplyByScalar(t[1],2,i),h.subtract(i,t[2],i),h.subtract(i,t[0],i),h.multiplyByScalar(i,.5,i)),!l(o))){let r=t.length-1;o=jmt,h.multiplyByScalar(t[r-1],2,o),h.subtract(t[r],o,o),h.add(o,t[r-2],o),h.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=h.clone(i),this._lastTangent=h.clone(o),this._evaluateFunction=Gmt(this),this._lastTimeIndex=0}Object.defineProperties(Gy.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});Gy.catmullRomCoefficientMatrix=new N(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);Gy.prototype.findTimeInterval=co.prototype.findTimeInterval;Gy.prototype.wrapTime=co.prototype.wrapTime;Gy.prototype.clampTime=co.prototype.clampTime;Gy.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var w0e=Gy;var m4={};m4.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,d,p,g,m,x;return u===1?s?(f=(e-n)/(i-n),d=(e-n)/(o-n),r.push(1),r.push(2),d!==1&&(r.push(-1),r.push(0),r.push(2),r.push(d)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(g=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(d=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(d),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};m4.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,d=r-a,p=i-a,g=1/(d*u+f*p),m=t-a,x=e-s,b=(d*x+f*m)*g,T=(-p*x+u*m)*g,A=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=A,c):new h(b,T,A)};m4.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),d=(a-r)*(n-e)-(s-o)*(i-t);if(d===0)return;let p=u/d,g=f/d;if(p>=0&&p<=1&&g>=0&&g<=1)return l(c)||(c=new z),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var Wy=m4;function jy(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=_4(e.westIndices,o,t),this._southIndices=_4(e.southIndices,r,t),this._eastIndices=_4(e.eastIndices,o,t),this._northIndices=_4(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(jy.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var p4=[];function _4(e,t,n){p4.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)p4[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(p4.sort(t),Be.createTypedArray(n,p4)):e}var v0e="createVerticesFromQuantizedTerrainMesh",qmt=new gi(v0e),Ymt=new gi(v0e,bm.maximumAsynchronousTasks);jy.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),d=(a?Ymt:qmt).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(d))return;let p=this;return Promise.resolve(d).then(function(g){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Be.createTypedArray(x,g.indices),T=new Float32Array(g.vertices),A=g.center,C=g.minimumHeight,S=g.maximumHeight,w=p._boundingSphere,D=p._orientedBoundingBox,R=y(h.clone(g.occludeePointInScaledSpace),p._horizonOcclusionPoint),O=g.vertexStride,L=Vc.clone(g.encoding);return p._mesh=new Wd(A,T,b,g.indexCountWithoutSkirts,m,C,S,w,R,O,D,L,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var Xmt=new gi("upsampleQuantizedTerrainMesh",bm.maximumAsynchronousTasks);jy.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=Xmt.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:d,ellipsoid:f});if(!l(p))return;let g=Math.min(this._westSkirtHeight,this._eastSkirtHeight);g=Math.min(g,this._southSkirtHeight),g=Math.min(g,this._northSkirtHeight);let m=c?g*.5:this._westSkirtHeight,x=u?g*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:g*.5,T=u?this._northSkirtHeight:g*.5,A=this._credits;return Promise.resolve(p).then(function(C){let S=new Uint16Array(C.vertices),w=Be.createTypedArray(S.length/3,C.indices),D;return l(C.encodedNormals)&&(D=new Uint8Array(C.encodedNormals)),new jy({quantizedVertices:S,indices:w,encodedNormals:D,minimumHeight:C.minimumHeight,maximumHeight:C.maximumHeight,boundingSphere:se.clone(C.boundingSphere),orientedBoundingBox:Pn.clone(C.orientedBoundingBox),horizonOcclusionPoint:h.clone(C.horizonOcclusionPoint),westIndices:C.westIndices,southIndices:C.southIndices,eastIndices:C.eastIndices,northIndices:C.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:A,createdByUpsampling:!0})})};var dX=32767,D0e=new h;jy.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=dX;let o=P.clamp((n-e.south)/e.height,0,1);return o*=dX,l(this._mesh)?$mt(this,i,o):Jmt(this,i,o)};function I0e(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),d=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=d}var Kmt=new z,Zmt=new z,Qmt=new z;function $mt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,u,Kmt),g=r.decodeTextureCoordinates(o,f,Zmt),m=r.decodeTextureCoordinates(o,d,Qmt);if(I0e(t,n,p.x,p.y,g.x,g.y,m.x,m.y)){let x=Wy.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,D0e);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),A=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*A}}}}function Jmt(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=i[u],g=i[f],m=i[d],x=o[u],b=o[f],T=o[d];if(I0e(t,n,p,x,g,b,m,T)){let A=Wy.computeBarycentricCoordinates(t,n,p,x,g,b,m,T,D0e);if(A.x>=-1e-15&&A.y>=-1e-15&&A.z>=-1e-15){let C=A.x*r[u]+A.y*r[f]+A.z*r[d];return P.lerp(e._minimumHeight,e._maximumHeight,C/dX)}}}}jy.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};jy.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var VE=jy;function ept(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function R0e(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=e.ellipsoid,this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}R0e.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function O0e(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=Do.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new ue(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=Do.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new ue(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=Do.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new ue(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Ki({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new rs({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=Do.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new ue(x)}if(e.levelZeroMaximumGeometricError=os.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=Do.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new ue(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let d=t.metadataAvailability,p=t.available,g;if(l(p)&&!l(d)){g=new Mm(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let A=0;A<b.length;++A){let C=b[A],S=T-C.endY-1,w=T-C.startY-1;e.overallAvailability[x].push([C.startX,S,C.endX,w]),g.addAvailableTileRange(x,C.startX,S,C.endX,w)}}}else l(d)&&(f=new Mm(e.tilingScheme,u),g=new Mm(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],g.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new ept({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:g,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:d,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(g)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await pX(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function tpt(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=` ${t.message}`),e.previousError=Do.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return pX(e,n);throw new ue(i)}async function npt(e,t,n){await O0e(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new Mm(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new At(e.attribution);e.tileCredits.push(o)}return!0}async function pX(e,t){try{let n=await e.layerJsonResource.fetchJson();return npt(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await O0e(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):tpt(e,n,t)}}function eh(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new pe;let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var hX={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function P0e(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function ipt(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new ec({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function opt(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,d=Float64Array.BYTES_PER_ELEMENT*u,g=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),A=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let C=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let w=new se(new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=d;let D=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let R=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let O=new Uint16Array(t,a,R*3);a+=R*g,R>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let L=O.subarray(0,R),F=O.subarray(R,2*R),_=O.subarray(R*2,3*R);Nn.zigZagDeltaDecode(L,F,_),a%x!==0&&(a+=x-a%x);let E=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let v=Be.createTypedArrayFromArrayBuffer(R,t,a,E*m);a+=E*b;let I=0,M=v.length;for(let re=0;re<M;++re){let me=v[re];v[re]=I-me,me===0&&++I}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let V=Be.createTypedArrayFromArrayBuffer(R,t,a,B);a+=B*x;let U=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let G=Be.createTypedArrayFromArrayBuffer(R,t,a,U);a+=U*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let Y=Be.createTypedArrayFromArrayBuffer(R,t,a,k);a+=k*x;let j=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let $=Be.createTypedArrayFromArrayBuffer(R,t,a,j);a+=j*x;let W,K;for(;a<T.byteLength;){let re=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let me=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,re===hX.OCT_VERTEX_NORMALS&&e._requestVertexNormals)W=new Uint8Array(t,a,R*2);else if(re===hX.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,me);else if(re===hX.METADATA&&e._requestMetadata){let ye=T.getUint32(a,!0);if(ye>0){let Ce=Oo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,ye).available;if(l(Ce))for(let ve=0;ve<Ce.length;++ve){let We=n+ve+1,Me=Ce[ve],ct=e._tilingScheme.getNumberOfYTilesAtLevel(We);for(let mt=0;mt<Me.length;++mt){let et=Me[mt],Kt=ct-et.endY-1,yn=ct-et.startY-1;e.availability.addAvailableTileRange(We,et.startX,Kt,et.endX,yn),r.availability.addAvailableTileRange(We,et.startX,Kt,et.endX,yn)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=me}let Q=e.getLevelMaximumGeometricError(n)*5,he=e._tilingScheme.tileXYToRectangle(i,o,n),_e=Pn.fromRectangle(he,C,S,e._tilingScheme.ellipsoid);return new VE({center:A,minimumHeight:C,maximumHeight:S,boundingSphere:w,orientedBoundingBox:_e,horizonOcclusionPoint:D,quantizedVertices:O,encodedNormals:W,indices:v,westIndices:V,southIndices:G,eastIndices:Y,northIndices:$,westSkirtHeight:Q,southSkirtHeight:Q,eastSkirtHeight:Q,northSkirtHeight:Q,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}eh.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let d=_X(this,e,t,n,f,u===0);d.result&&(a=!0,c=c.then(()=>d.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):M0e(this,e,t,n,r,i)};function M0e(e,t,n,i,o,r){if(!l(o))return Promise.reject(new ue("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,d=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=P0e(void 0)):u=P0e(c);let g=p.getDerivedResource({url:d,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(g))return g.then(function(m){return l(m)?l(e._heightmapStructure)?ipt(e,m,i,t,n):opt(e,m,i,t,n,o):Promise.reject(new ue("Mesh buffer doesn't exist."))})}Object.defineProperties(eh.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});eh.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};eh.fromIonAssetId=async function(e,t){let n=await Wu.fromAssetId(e);return eh.fromUrl(n,t)};eh.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Ie.createIfNeeded(e);n.appendForwardSlash();let i=new R0e(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await pX(i);let o=new eh(t);return i.build(o),o};eh.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(_X(this,e,t,n,i[r],r===0).result)return;return!1};eh.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=_X(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function mX(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function _X(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,u=o.availability,f=mX(o,t,n,i);for(;l(f);){if(u.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let d;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,d=o.availabilityPromiseCache[s],!l(d))){let p=new tr({throttle:!1,throttleByServer:!0,type:fs.TERRAIN});d=M0e(e,f.x,f.y,f.level,o,p),l(d)&&(o.availabilityPromiseCache[s]=d,d.then(a))}return{result:!0,promise:d}}f=mX(o,f.x,f.y,f.level)}return{result:!1}}eh._getAvailabilityTile=mX;var zE=eh;function d_(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new xl(n),this._workerName="createCircleGeometry"}d_.packedLength=xl.packedLength;d_.pack=function(e,t,n){return xl.pack(e._ellipseGeometry,t,n)};var rpt=new xl({center:new h,semiMajorAxis:1,semiMinorAxis:1}),ac={center:new h,radius:void 0,ellipsoid:ne.clone(ne.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Re,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};d_.unpack=function(e,t,n){let i=xl.unpack(e,t,rpt);return ac.center=h.clone(i._center,ac.center),ac.ellipsoid=ne.clone(i._ellipsoid,ac.ellipsoid),ac.height=i._height,ac.extrudedHeight=i._extrudedHeight,ac.granularity=i._granularity,ac.vertexFormat=Re.clone(i._vertexFormat,ac.vertexFormat),ac.stRotation=i._stRotation,ac.shadowVolume=i._shadowVolume,l(n)?(ac.semiMajorAxis=i._semiMajorAxis,ac.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new xl(ac),n):(ac.radius=i._semiMajorAxis,new d_(ac))};d_.createGeometry=function(e){return xl.createGeometry(e._ellipseGeometry)};d_.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new d_({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(d_.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var L0e=d_;function HE(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new bf(n),this._workerName="createCircleOutlineGeometry"}HE.packedLength=bf.packedLength;HE.pack=function(e,t,n){return bf.pack(e._ellipseGeometry,t,n)};var spt=new bf({center:new h,semiMajorAxis:1,semiMinorAxis:1}),wu={center:new h,radius:void 0,ellipsoid:ne.clone(ne.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};HE.unpack=function(e,t,n){let i=bf.unpack(e,t,spt);return wu.center=h.clone(i._center,wu.center),wu.ellipsoid=ne.clone(i._ellipsoid,wu.ellipsoid),wu.height=i._height,wu.extrudedHeight=i._extrudedHeight,wu.granularity=i._granularity,wu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(wu.semiMajorAxis=i._semiMajorAxis,wu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new bf(wu),n):(wu.radius=i._semiMajorAxis,new HE(wu))};HE.createGeometry=function(e){return bf.createGeometry(e._ellipseGeometry)};var N0e=HE;function apt(e){return e=y(e,y.EMPTY_OBJECT),zE.fromIonAssetId(2426648,{requestVertexNormals:y(e.requestVertexNormals,!1)})}var g4=apt;function cpt(e){return e=y(e,y.EMPTY_OBJECT),zE.fromIonAssetId(1,{requestVertexNormals:y(e.requestVertexNormals,!1),requestWaterMask:y(e.requestWaterMask,!1)})}var GE=cpt;function WE(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Ki({ellipsoid:y(e.ellipsoid,ne.WGS84)})),this._width=e.width,this._height=e.height;let t=Math.max(this._width,this._height);this._levelZeroMaximumGeometricError=os.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,t,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new pe;let n=e.credit;typeof n=="string"&&(n=new At(n)),this._credit=n}Object.defineProperties(WE.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});WE.prototype.requestTileGeometry=function(e,t,n,i){let o=this._callback(e,t,n);if(!l(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new ec({buffer:c,width:r,height:s})})};WE.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};WE.prototype.getTileDataAvailable=function(e,t,n){};WE.prototype.loadTileDataAvailability=function(e,t,n){};var F0e=WE;var lpt=1953029805,upt=2917034100;function gX(e,t){if(gX.passThroughDataForTesting)return t;let n=e.byteLength;if(n===0||n%4!==0)throw new ue("The length of key must be greater than 0 and a multiple of 4.");let i=new DataView(t),o=i.getUint32(0,!0);if(o===lpt||o===upt)return t;let r=new 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this._resource}}});vu.fromUrl=async function(e){let t=e;typeof t!="string"&&!(t instanceof Ie)&&(t=e.url);let n=Ie.createIfNeeded(t);n.appendForwardSlash();let i=new vu;i._resource=n;try{await Tpt(i),await i.getQuadTreePacket("",i._quadPacketVersion)}catch(o){let r=`An error occurred while accessing ${j0e(i,"",1).url}: ${o}`;throw new ue(r)}return i};vu.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;jc(t,r)?jc(e,r)&&(s|=1):(s|=2,jc(e,r)||(s|=1)),i+=s}return i};vu.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];jc(s,2)?jc(s,1)||(t|=r):(n|=r,jc(s,1)&&(t|=r))}return{x:t,y:n,level:i}};vu.prototype.isValid=function(e){let t=this.getTileInformationFromQuadKey(e);if(l(t))return t!==null;let n=!0,i=e,o;for(;i.length>1;)if(o=i.substring(i.length-1),i=i.substring(0,i.length-1),t=this.getTileInformationFromQuadKey(i),l(t)){!t.hasSubtree()&&!t.hasChild(parseInt(o))&&(n=!1);break}else if(t===null){n=!1;break}return n};var W0e=new gi("decodeGoogleEarthEnterprisePacket");vu.prototype.getQuadTreePacket=function(e,t,n){t=y(t,1),e=y(e,"");let o=j0e(this,e,t,n).fetchArrayBuffer();if(!l(o))return;let r=this._tileInfo,s=this.key;return o.then(function(a){return W0e.scheduleTask({buffer:a,quadKey:e,type:"Metadata",key:s},[a]).then(function(u){let f,d=-1;if(e!==""){d=e.length+1;let m=u[e];f=r[e],f._bits|=m._bits,delete u[e]}let p=Object.keys(u);p.sort(function(m,x){return m.length-x.length});let g=p.length;for(let m=0;m<g;++m){let x=p[m];if(u[x]!==null){let T=A4.clone(u[x]),A=x.length;if(A===d)T.setParent(f);else if(A>1){let C=r[x.substring(0,x.length-1)];T.setParent(C)}r[x]=T}else r[x]=null}})})};vu.prototype.populateSubtree=function(e,t,n,i){let o=vu.tileXYToQuadKey(e,t,n);return AX(this,o,i)};function AX(e,t,n){let i=e._tileInfo,o=t,r=i[o];if(l(r)&&(!r.hasSubtree()||r.hasChildren()))return r;for(;r===void 0&&o.length>1;)o=o.substring(0,o.length-1),r=i[o];let s,a=e._subtreePromises,c=a[o];if(l(c))return c.then(function(){return s=new tr({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),AX(e,t,s)});if(!l(r)||!r.hasSubtree())return Promise.reject(new ue(`Couldn't load metadata for tile ${t}`));if(c=e.getQuadTreePacket(o,r.cnodeVersion,n),!!l(c))return a[o]=c,c.then(function(){return s=new tr({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),AX(e,t,s)}).finally(function(){delete a[o]})}vu.prototype.getTileInformation=function(e,t,n){let i=vu.tileXYToQuadKey(e,t,n);return this._tileInfo[i]};vu.prototype.getTileInformationFromQuadKey=function(e){return this._tileInfo[e]};function j0e(e,t,n,i){return e._resource.getDerivedResource({url:`flatfile?q2-0${t}-q.${n.toString()}`,request:i})}var bX,TX;function Tpt(e){let t=e._resource.getDerivedResource({url:"dbRoot.v5",queryParameters:{output:"proto"}});if(!l(TX)){let n=tn("ThirdParty/google-earth-dbroot-parser.js"),i=window.cesiumGoogleEarthDbRootParser;TX=$b(n).then(function(){bX=window.cesiumGoogleEarthDbRootParser(ypt),l(i)?window.cesiumGoogleEarthDbRootParser=i:delete window.cesiumGoogleEarthDbRootParser})}return TX.then(function(){return t.fetchArrayBuffer()}).then(function(n){let i=bX.EncryptedDbRootProto.decode(new Uint8Array(n)),o=i.encryptionData,r=o.byteOffset,s=r+o.byteLength,a=e.key=o.buffer.slice(r,s);o=i.dbrootData,r=o.byteOffset,s=r+o.byteLength;let c=o.buffer.slice(r,s);return W0e.scheduleTask({buffer:c,type:"DbRoot",key:a},[c])}).then(function(n){let i=bX.DbRootProto.decode(new Uint8Array(n.buffer));if(e.imageryPresent=y(i.imageryPresent,e.imageryPresent),e.protoImagery=i.protoImagery,e.terrainPresent=y(i.terrainPresent,e.terrainPresent),l(i.endSnippet)&&l(i.endSnippet.model)){let a=i.endSnippet.model;e.negativeAltitudeExponentBias=y(a.negativeAltitudeExponentBias,e.negativeAltitudeExponentBias),e.negativeAltitudeThreshold=y(a.compressedNegativeAltitudeThreshold,e.negativeAltitudeThreshold)}l(i.databaseVersion)&&(e._quadPacketVersion=y(i.databaseVersion.quadtreeVersion,e._quadPacketVersion));let o=e.providers,r=y(i.providerInfo,[]),s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.copyrightString;l(u)&&(o[c.providerId]=new At(u.value))}}).catch(function(){console.log(`Failed to retrieve ${t.url}. Using defaults.`),e.key=bpt})}var qy=vu;function gb(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(gb.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var X0e="createVerticesFromGoogleEarthEnterpriseBuffer",Apt=new gi(X0e),Cpt=new gi(X0e,bm.maximumAsynchronousTasks),q0e=new ce,CX=new ce;gb.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,q0e),t.tileXYToRectangle(n,i,o,CX);let u=c.cartographicToCartesian(ce.center(CX)),d=40075.16/(1<<o);this._skirtHeight=Math.min(d*8,1e3);let g=(a?Cpt:Apt).scheduleTask({buffer:this._buffer,nativeRectangle:q0e,rectangle:CX,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(g))return;let m=this;return g.then(function(x){return m._mesh=new Wd(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,se.clone(x.boundingSphere3D),h.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,Pn.clone(x.orientedBoundingBox),Vc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};gb.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?Dpt(this,i,o):Rpt(this,i,o,e)};var Ept=new gi("upsampleQuantizedTerrainMesh",bm.maximumAsynchronousTasks);gb.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=Ept.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:d,ellipsoid:f});if(!l(p))return;let g=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Be.createTypedArray(x.length/3,m.indices),T=g._skirtHeight;return new VE({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:se.clone(m.boundingSphere),orientedBoundingBox:Pn.clone(m.orientedBoundingBox),horizonOcclusionPoint:h.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:g._credits})})};gb.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};gb.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var Spt=new z,wpt=new z,vpt=new z,K0e=new h;function Dpt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,u,Spt),g=r.decodeTextureCoordinates(o,f,wpt),m=r.decodeTextureCoordinates(o,d,vpt),x=Wy.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,K0e);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),A=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*A}}}var Ipt=Uint16Array.BYTES_PER_ELEMENT,Y0e=Uint32Array.BYTES_PER_ELEMENT,EX=Int32Array.BYTES_PER_ELEMENT,Ppt=Float32Array.BYTES_PER_ELEMENT,SX=Float64Array.BYTES_PER_ELEMENT;function Rpt(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let w=0;w<r;++w)u+=c.getUint32(u,!0),u+=Y0e;u+=Y0e,u+=2*SX;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=SX;let d=P.toRadians(c.getFloat64(u,!0)*180);u+=SX;let p=i.width/f/2,g=i.height/d/2,m=c.getInt32(u,!0);u+=EX;let x=c.getInt32(u,!0)*3;u+=EX,u+=EX;let b=new Array(m),T=new Array(m),A=new Array(m),C;for(C=0;C<m;++C)b[C]=s+c.getUint8(u++)*p,T[C]=a+c.getUint8(u++)*g,A[C]=c.getFloat32(u,!0)*6371010,u+=Ppt;let S=new Array(x);for(C=0;C<x;++C)S[C]=c.getUint16(u,!0),u+=Ipt;for(C=0;C<x;C+=3){let w=S[C],D=S[C+1],R=S[C+2],O=b[w],L=b[D],F=b[R],_=T[w],E=T[D],v=T[R],I=Wy.computeBarycentricCoordinates(t,n,O,_,L,E,F,v,K0e);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*A[w]+I.y*A[D]+I.z*A[R]}}var HI=gb;var Uf={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},C4=new J;function E4(){this._terrainCache={},this._lastTidy=J.now()}E4.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:J.now()}};E4.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};E4.prototype.tidy=function(){if(J.now(C4),J.secondsDifference(C4,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];J.secondsDifference(C4,r.timestamp)>10&&delete e[o]}J.clone(C4,this._lastTidy)}};function Yy(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Ki({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new ce(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new E4,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new pe}Object.defineProperties(Yy.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});Yy.fromMetadata=function(e,t){if(!e.terrainPresent)throw new ue(`The server ${e.url} doesn't have terrain`);let n=new Yy(t);return n._metadata=e,n};var Opt=new gi("decodeGoogleEarthEnterprisePacket");function Z0e(e,t,n){let i=t.getChildBitmask();if(t.terrainState===Uf.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}Yy.prototype.requestTileGeometry=function(e,t,n,i){let o=qy.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new ue("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=Uf.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new HI({buffer:u,childTileMask:Z0e(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===Uf.NONE)return Promise.reject(new ue("Terrain tile doesn't exist"))}else return Promise.resolve(new ec({buffer:new Uint8Array(16*16),width:16,height:16}));let f,d=o,p=-1;switch(c){case Uf.SELF:p=a.terrainVersion;break;case Uf.PARENT:d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),p=f.terrainVersion;break;case Uf.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new ue("Terrain tile doesn't exist"));let g=this._terrainPromises,m=this._terrainRequests,x,b;if(l(g[d]))x=g[d],b=m[d];else{b=i;let T=Mpt(this,d,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(A){return l(A)?Opt.scheduleTask({buffer:A,type:"Terrain",key:s.key},[A]).then(function(C){let S=s.getTileInformationFromQuadKey(d);S.terrainState=Uf.SELF,r.add(d,C[0]);let w=S.terrainProvider,D=C.length-1;for(let R=0;R<D;++R){let O=d+R.toString(),L=s.getTileInformationFromQuadKey(O);l(L)&&(r.add(O,C[R+1]),L.terrainState=Uf.PARENT,L.terrainProvider===0&&(L.terrainProvider=w))}}):Promise.reject(new ue("Failed to load terrain."))}),g[d]=x,m[d]=b,x=x.finally(function(){delete g[d],delete m[d]})}return x.then(function(){let T=r.get(o);if(l(T)){let A=s.providers[a.terrainProvider];return new HI({buffer:T,childTileMask:Z0e(o,a,s),credits:l(A)?[A]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new ue("Failed to load terrain."))}).catch(function(T){return b.state===ei.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=Uf.NONE,Promise.reject(T))})};Yy.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Yy.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=qy.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===Uf.NONE)return!1;if((!l(s)||s===Uf.UNKNOWN)&&(r.terrainState=Uf.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new tr({throttle:!1,throttleByServer:!0,type:fs.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};Yy.prototype.loadTileDataAvailability=function(e,t,n){};function Mpt(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var Q0e=Yy;var S4={};S4.defaultApiKey=void 0;S4.mapTilesApiEndpoint=new Ie({url:"https://tile.googleapis.com/v1/"});S4.getDefaultCredit=function(){return new At('<img src="https://assets.ion-development.cesium.com/google-credit.png" alt="Google">',!0)};var qE=S4;var GI={};GI.type=void 0;GI.getRequiredDataPoints=de.throwInstantiationError;GI.interpolateOrderZero=de.throwInstantiationError;GI.interpolate=de.throwInstantiationError;var $0e=GI;function wX(e){this._url=Ie.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(wX.prototype,{url:{get:function(){return this._url}},credit:{get:function(){}}});wX.prototype.geocode=async function(e,t){return this._url.getDerivedResource({url:t===_b.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r,s=o.bbox;if(l(s))r=ce.fromDegrees(s[0],s[1],s[2],s[3]);else{let a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=h.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r,attributions:i.attributions}})})};var w4=wX;function vX(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.accessToken,Ih.defaultAccessToken),n=Ie.createIfNeeded(y(e.server,Ih.defaultServer));n.appendForwardSlash();let i=Ih.getDefaultTokenCredit(t);l(i)&&e.scene.frameState.creditDisplay.addStaticCredit(At.clone(i));let o=n.getDerivedResource({url:"v1/geocode"});l(t)&&o.appendQueryParameters({access_token:t}),this._accessToken=t,this._server=n,this._pelias=new w4(o)}Object.defineProperties(vX.prototype,{credit:{get:function(){}}});vX.prototype.geocode=async function(e,t){return this._pelias.geocode(e,t)};var v4=vX;function D4(){de.throwInstantiationError()}Object.defineProperties(D4.prototype,{ellipsoid:{get:de.throwInstantiationError}});D4.prototype.project=de.throwInstantiationError;D4.prototype.unproject=de.throwInstantiationError;var J0e=D4;function YE(e){e=y(e,y.EMPTY_OBJECT);let t=e.weights,n=e.times;this._times=n,this._weights=t,this._count=t.length/n.length,this._lastTimeIndex=0}Object.defineProperties(YE.prototype,{times:{get:function(){return this._times}},weights:{get:function(){return this._weights}}});YE.prototype.findTimeInterval=co.prototype.findTimeInterval;YE.prototype.wrapTime=co.prototype.wrapTime;YE.prototype.clampTime=co.prototype.clampTime;YE.prototype.evaluate=function(e,t){let n=this.weights,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);l(t)||(t=new Array(this._count));for(let s=0;s<this._count;s++){let a=o*this._count+s;t[s]=n[a]*(1-r)+n[a+this._count]*r}return t};var exe=YE;function DX(e,t,n){e=Ie.createIfNeeded(e),e.appendForwardSlash(),e.setQueryParameters({key:t}),this._url=e,this._params=y(n,{}),this._credit=new At('Geodata copyright <a href="https://www.openstreetmap.org/">OpenStreetMap</a> contributors',!1)}Object.defineProperties(DX.prototype,{url:{get:function(){return this._url}},params:{get:function(){return this._params}},credit:{get:function(){return this._credit}}});DX.prototype.geocode=async function(e){return this._url.getDerivedResource({url:"json",queryParameters:xt(this._params,{q:e})}).fetchJson().then(function(n){return n.results.map(function(i){let o,r=i.bounds;if(l(r))o=ce.fromDegrees(r.southwest.lng,r.southwest.lat,r.northeast.lng,r.northeast.lat);else{let s=i.geometry.lat,a=i.geometry.lng;o=h.fromDegrees(s,a)}return{displayName:i.formatted,destination:o}})})};var txe=DX;var Lpt={packedLength:void 0,pack:de.throwInstantiationError,unpack:de.throwInstantiationError},nxe=Lpt;var Npt={packedInterpolationLength:void 0,convertPackedArrayForInterpolation:de.throwInstantiationError,unpackInterpolationResult:de.throwInstantiationError},ixe=Npt;var Fpt=new h;function Bpt(e,t,n,i){let o=mT(e,t,n,i,Fpt);return l(o)?o.x>0&&o.y>0&&o.z>0:!1}var oxe=Bpt;function rxe(){de.throwInstantiationError()}rxe.prototype.getURL=de.throwInstantiationError;var sxe=rxe;async function kpt(e,t,n,i){return l(i)||(i=!1),zpt(e,t,n,i)}function Upt(e,t,n){let i=e[0],o=i.terrainProvider.requestTileGeometry(i.x,i.y,i.level);if(!o)return!1;let r;return n?r=o.then(cxe(i)):r=o.then(cxe(i)).catch(Hpt(i)),e.shift(),t.push(r),!0}function Vpt(e){return new Promise(function(t){setTimeout(t,e)})}function IX(e,t,n){return e.length?Upt(e,t,n)?IX(e,t):Vpt(100).then(()=>IX(e,t)):Promise.resolve()}function zpt(e,t,n,i){let o=e.tilingScheme,r,s=[],a={};for(r=0;r<n.length;++r){let u=o.positionToTileXY(n[r],t);if(!l(u))continue;let 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ea(i),this._workerName="createSphereGeometry"}KE.packedLength=ea.packedLength;KE.pack=function(e,t,n){return ea.pack(e._ellipsoidGeometry,t,n)};var jpt=new ea,Xy={radius:void 0,radii:new h,vertexFormat:new Re,stackPartitions:void 0,slicePartitions:void 0};KE.unpack=function(e,t,n){let i=ea.unpack(e,t,jpt);return Xy.vertexFormat=Re.clone(i._vertexFormat,Xy.vertexFormat),Xy.stackPartitions=i._stackPartitions,Xy.slicePartitions=i._slicePartitions,l(n)?(h.clone(i._radii,Xy.radii),n._ellipsoidGeometry=new ea(Xy),n):(Xy.radius=i._radii.x,new KE(Xy))};KE.createGeometry=function(e){return ea.createGeometry(e._ellipsoidGeometry)};var fxe=KE;function Ky(e){}Object.defineProperties(Ky.prototype,{ellipsoid:{get:de.throwInstantiationError},rectangle:{get:de.throwInstantiationError},projection:{get:de.throwInstantiationError}});Ky.prototype.getNumberOfXTilesAtLevel=de.throwInstantiationError;Ky.prototype.getNumberOfYTilesAtLevel=de.throwInstantiationError;Ky.prototype.rectangleToNativeRectangle=de.throwInstantiationError;Ky.prototype.tileXYToNativeRectangle=de.throwInstantiationError;Ky.prototype.tileXYToRectangle=de.throwInstantiationError;Ky.prototype.positionToTileXY=de.throwInstantiationError;var dxe=Ky;function yb(e){e=y(e,y.EMPTY_OBJECT),this._clock=void 0,this._element=void 0,this._clockSubscription=void 0,this._seekFunction=void 0,this._lastPlaybackRate=void 0,this.clock=e.clock,this.element=e.element,this.epoch=y(e.epoch,He.MINIMUM_VALUE),this.tolerance=y(e.tolerance,1),this._seeking=!1,this._seekFunction=void 0,this._firstTickAfterSeek=!1}Object.defineProperties(yb.prototype,{clock:{get:function(){return this._clock},set:function(e){let t=this._clock;t!==e&&(l(t)&&(this._clockSubscription(),this._clockSubscription=void 0),l(e)&&(this._clockSubscription=e.onTick.addEventListener(yb.prototype._onTick,this)),this._clock=e)}},element:{get:function(){return this._element},set:function(e){let t=this._element;t!==e&&(l(t)&&t.removeEventListener("seeked",this._seekFunction,!1),l(e)&&(this._seeking=!1,this._seekFunction=qpt(this),e.addEventListener("seeked",this._seekFunction,!1)),this._element=e,this._seeking=!1,this._firstTickAfterSeek=!1)}}});yb.prototype.destroy=function(){return this.element=void 0,this.clock=void 0,le(this)};yb.prototype.isDestroyed=function(){return!1};yb.prototype._trySetPlaybackRate=function(e){if(this._lastPlaybackRate===e.multiplier)return;let t=this._element;try{t.playbackRate=e.multiplier}catch{t.playbackRate=0}this._lastPlaybackRate=e.multiplier};yb.prototype._onTick=function(e){let t=this._element;if(!l(t)||t.readyState<2)return;let n=t.paused,i=e.shouldAnimate;if(i===n&&(i?t.play():t.pause()),this._seeking||this._firstTickAfterSeek){this._firstTickAfterSeek=!1;return}this._trySetPlaybackRate(e);let o=e.currentTime,r=y(this.epoch,He.MINIMUM_VALUE),s=J.secondsDifference(o,r),a=t.duration,c,u=t.currentTime;t.loop?(s=s%a,s<0&&(s=a-s),c=s):s>a?c=a:s<0?c=0:c=s;let f=i?y(this.tolerance,1):.001;Math.abs(c-u)>f&&(this._seeking=!0,t.currentTime=c)};function qpt(e){return function(){e._seeking=!1,e._firstTickAfterSeek=!0}}var hxe=yb;function Ypt(e,t){this.rectangle=e,this.maxLevel=t}function mxe(e){this.ellipsoid=y(e.ellipsoid,ne.WGS84),this.tilingScheme=void 0,this.heightmapWidth=void 0,this.heightmapHeight=void 0,this.levelZeroMaximumGeometricError=void 0,this.rectangles=[]}mxe.prototype.build=function(e){e._tilingScheme=this.tilingScheme,e._heightmapWidth=this.heightmapWidth,e._heightmapHeight=this.heightmapHeight,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._rectangles=this.rectangles};function Xpt(e,t){let n=t.getElementsByTagName("SRS")[0].textContent;if(n==="EPSG:4326")e.tilingScheme=new Ki({ellipsoid:e.ellipsoid});else throw new ue(`SRS ${n} is not supported`);let i=t.getElementsByTagName("TileFormat")[0];e.heightmapWidth=parseInt(i.getAttribute("width"),10),e.heightmapHeight=parseInt(i.getAttribute("height"),10),e.levelZeroMaximumGeometricError=os.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.ellipsoid,Math.min(e.heightmapWidth,e.heightmapHeight),e.tilingScheme.getNumberOfXTilesAtLevel(0));let o=t.getElementsByTagName("DataExtent");for(let r=0;r<o.length;++r){let s=o[r],a=P.toRadians(parseFloat(s.getAttribute("minx"))),c=P.toRadians(parseFloat(s.getAttribute("miny"))),u=P.toRadians(parseFloat(s.getAttribute("maxx"))),f=P.toRadians(parseFloat(s.getAttribute("maxy"))),d=parseInt(s.getAttribute("maxlevel"),10);e.rectangles.push(new Ypt(new ce(a,c,u,f),d))}}function Kpt(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i=`${i}: ${t.message}`),Do.reportError(void 0,n,l(n)?n._errorEvent:void 0,i),new ue(i)}async function Zpt(e,t,n){try{let i=await t.fetchXML();Xpt(e,i)}catch(i){Kpt(t,i,n)}}function Zy(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new pe,this._terrainDataStructure={heightScale:1/1e3,heightOffset:-1e3,elementsPerHeight:3,stride:4,elementMultiplier:256,isBigEndian:!0,lowestEncodedHeight:0,highestEncodedHeight:256*256*256-1};let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._tilingScheme=void 0,this._rectangles=[]}Object.defineProperties(Zy.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});Zy.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=new mxe(t),i=Ie.createIfNeeded(e);await Zpt(n,i);let o=new Zy(t);return n.build(o),o._resource=i,o};Zy.prototype.requestTileGeometry=function(e,t,n,i){let o=this._tilingScheme.getNumberOfYTilesAtLevel(n),s=this._resource.getDerivedResource({url:`${n}/${e}/${o-t-1}.tif`,queryParameters:{cesium:!0},request:i}).fetchImage({preferImageBitmap:!0});if(!l(s))return;let a=this;return Promise.resolve(s).then(function(c){return new ec({buffer:lh(c),width:a._heightmapWidth,height:a._heightmapHeight,childTileMask:Qpt(a,e,t,n),structure:a._terrainDataStructure})})};Zy.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};var pxe=new ce;function Qpt(e,t,n,i){let o=e._tilingScheme,r=e._rectangles,s=o.tileXYToRectangle(t,n,i),a=0;for(let c=0;c<r.length&&a!==15;++c){let u=r[c];if(u.maxLevel<=i)continue;let f=u.rectangle,d=ce.intersection(f,s,pxe);l(d)&&(O4(o,f,t*2,n*2,i+1)&&(a|=4),O4(o,f,t*2+1,n*2,i+1)&&(a|=8),O4(o,f,t*2,n*2+1,i+1)&&(a|=1),O4(o,f,t*2+1,n*2+1,i+1)&&(a|=2))}return a}function O4(e,t,n,i,o){let r=e.tileXYToRectangle(n,i,o);return l(ce.intersection(r,t,pxe))}Zy.prototype.getTileDataAvailable=function(e,t,n){};Zy.prototype.loadTileDataAvailability=function(e,t,n){};var _xe=Zy;var $pt={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FORMAT_ASTC_6x6_SRGB_BLOCK:166,VK_FORMAT_ASTC_8x5_UNORM_BLOCK:167,VK_FORMAT_ASTC_8x5_SRGB_BLOCK:168,VK_FORMAT_ASTC_8x6_UNORM_BLOCK:169,VK_FORMAT_ASTC_8x6_SRGB_BLOCK:170,VK_FORMAT_ASTC_8x8_UNORM_BLOCK:171,VK_FORMAT_ASTC_8x8_SRGB_BLOCK:172,VK_FORMAT_ASTC_10x5_UNORM_BLOCK:173,VK_FORMAT_ASTC_10x5_SRGB_BLOCK:174,VK_FORMAT_ASTC_10x6_UNORM_BLOCK:175,VK_FORMAT_ASTC_10x6_SRGB_BLOCK:176,VK_FORMAT_ASTC_10x8_UNORM_BLOCK:177,VK_FORMAT_ASTC_10x8_SRGB_BLOCK:178,VK_FORMAT_ASTC_10x10_UNORM_BLOCK:179,VK_FORMAT_ASTC_10x10_SRGB_BLOCK:180,VK_FORMAT_ASTC_12x10_UNORM_BLOCK:181,VK_FORMAT_ASTC_12x10_SRGB_BLOCK:182,VK_FORMAT_ASTC_12x12_UNORM_BLOCK:183,VK_FORMAT_ASTC_12x12_SRGB_BLOCK:184,VK_FORMAT_G8B8G8R8_422_UNORM:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM:1000156006,VK_FORMAT_R10X6_UNORM_PACK16:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:1000156016,VK_FORMAT_R12X4_UNORM_PACK16:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM:1000156033,VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:1000054e3,VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:1000054001,VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:1000054002,VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:1000054003,VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:1000054004,VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:1000054005,VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:1000054006,VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:1000054007,VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT:1000066e3,VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT:1000066001,VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT:1000066002,VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT:1000066003,VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT:1000066004,VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT:1000066005,VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT:1000066006,VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT:1000066007,VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT:1000066008,VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT:1000066009,VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT:1000066010,VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT:1000066011,VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT:1000066012,VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT:1000066013,VK_FORMAT_G8B8G8R8_422_UNORM_KHR:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM_KHR:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR:1000156006,VK_FORMAT_R10X6_UNORM_PACK16_KHR:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR:1000156016,VK_FORMAT_R12X4_UNORM_PACK16_KHR:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM_KHR:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM_KHR:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR:1000156033},gxe=Object.freeze($pt);function Jpt(e){switch(e){case ee.FLOAT:return"float";case ee.FLOAT_VEC2:return"vec2";case ee.FLOAT_VEC3:return"vec3";case ee.FLOAT_VEC4:return"vec4";case ee.FLOAT_MAT2:return"mat2";case ee.FLOAT_MAT3:return"mat3";case ee.FLOAT_MAT4:return"mat4";case ee.SAMPLER_2D:return"sampler2D";case ee.BOOL:return"bool"}}var yxe=Jpt;function e_t(e,t,n){return function(){n.apply(e,arguments),t.apply(e,arguments)}}var M4=e_t;var t_t=new h(1,1,1);function RX(e){e=y(e,t_t),this._dimensions=h.clone(e)}Object.defineProperties(RX.prototype,{dimensions:{get:function(){return this._dimensions},set:function(e){h.clone(e,this._dimensions)}}});var n_t=new h;RX.prototype.emit=function(e){let t=this._dimensions,n=h.multiplyByScalar(t,.5,n_t),i=P.randomBetween(-n.x,n.x),o=P.randomBetween(-n.y,n.y),r=P.randomBetween(-n.z,n.z);e.position=h.fromElements(i,o,r,e.position),e.velocity=h.normalize(e.position,e.velocity)};var xxe=RX;var L4=`// See Intersection.glsl for the definition of intersectScene // See IntersectionUtils.glsl for the definition of nextIntersection // See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl // for the definition of convertUvToShapeUvSpace. The appropriate function is // selected based on the VoxelPrimitive shape type, and added to the shader in // Scene/VoxelRenderResources.js. // See Octree.glsl for the definitions of TraversalData, SampleData, // traverseOctreeFromBeginning, and traverseOctreeFromExisting // See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture #define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops #define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0 uniform mat3 u_transformDirectionViewToLocal; uniform vec3 u_cameraPositionUv; uniform float u_stepSize; #if defined(PICKING) uniform vec4 u_pickColor; #endif #if defined(JITTER) float hash(vec2 p) { vec3 p3 = fract(vec3(p.xyx) * 50.0); // magic number = hashscale p3 += dot(p3, p3.yzx + 19.19); return fract((p3.x + p3.y) * p3.z); } #endif vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection) { #if defined(SHAPE_BOX) Box voxelBox = constructVoxelBox(sampleData.tileCoords, sampleData.tileUv); RayShapeIntersection voxelIntersection = intersectBox(viewRay, voxelBox); vec4 entry = shapeIntersection.entry.w >= voxelIntersection.entry.w ? shapeIntersection.entry : voxelIntersection.entry; float exit = min(voxelIntersection.exit.w, shapeIntersection.exit.w); float dt = (exit - entry.w) * RAY_SCALE; return vec4(normalize(entry.xyz), dt); #else float dimAtLevel = pow(2.0, float(sampleData.tileCoords.w)); return vec4(viewRay.dir, u_stepSize / dimAtLevel); #endif } void main() { vec4 fragCoord = gl_FragCoord; vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1] vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz); vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case vec3 viewPosUv = u_cameraPositionUv; #if defined(SHAPE_BOX) vec3 dInv = 1.0 / viewDirUv; Ray viewRayUv = Ray(viewPosUv, viewDirUv, dInv); #else Ray viewRayUv = Ray(viewPosUv, viewDirUv); #endif Intersections ix; RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix); // Exit early if the scene was completely missed. if (shapeIntersection.entry.w == NO_HIT) { discard; } float currT = shapeIntersection.entry.w * RAY_SCALE; float endT = shapeIntersection.exit.w; vec3 positionUv = viewPosUv + currT * viewDirUv; vec3 positionUvShapeSpace = convertUvToShapeUvSpace(positionUv); // Traverse the tree from the start position TraversalData traversalData; SampleData sampleDatas[SAMPLE_COUNT]; traverseOctreeFromBeginning(positionUvShapeSpace, traversalData, sampleDatas); vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection); #if defined(JITTER) float noise = hash(screenCoord); // [0,1] currT += noise * step.w; positionUv += noise * step.w * viewDirUv; #endif FragmentInput fragmentInput; #if defined(STATISTICS) setStatistics(fragmentInput.metadata.statistics); #endif vec4 colorAccum =vec4(0.0); for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) { // Read properties from the megatexture based on the traversal state Properties properties = accumulatePropertiesFromMegatexture(sampleDatas); // Prepare the custom shader inputs copyPropertiesToMetadata(properties, fragmentInput.metadata); fragmentInput.voxel.positionUv = positionUv; fragmentInput.voxel.positionShapeUv = positionUvShapeSpace; fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv; fragmentInput.voxel.viewDirUv = viewDirUv; fragmentInput.voxel.viewDirWorld = viewDirWorld; fragmentInput.voxel.surfaceNormal = step.xyz; fragmentInput.voxel.travelDistance = step.w; // Run the custom shader czm_modelMaterial materialOutput; fragmentMain(fragmentInput, materialOutput); // Sanitize the custom shader output vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha); color.rgb = max(color.rgb, vec3(0.0)); color.a = clamp(color.a, 0.0, 1.0); // Pre-multiplied alpha blend colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a); // Stop traversing if the alpha has been fully saturated if (colorAccum.a > ALPHA_ACCUM_MAX) { colorAccum.a = ALPHA_ACCUM_MAX; break; } if (step.w == 0.0) { // Shape is infinitely thin. The ray may have hit the edge of a // foreground voxel. Step ahead slightly to check for more voxels step.w == 0.00001; } // Keep raymarching currT += step.w; positionUv += step.w * viewDirUv; // Check if there's more intersections. if (currT > endT) { #if (INTERSECTION_COUNT == 1) break; #else shapeIntersection = nextIntersection(ix); if (shapeIntersection.entry.w == NO_HIT) { break; } else { // Found another intersection. Resume raymarching there currT = shapeIntersection.entry.w * RAY_SCALE; endT = shapeIntersection.exit.w; positionUv = viewPosUv + currT * viewDirUv; } #endif } // Traverse the tree from the current ray position. // This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step. positionUvShapeSpace = convertUvToShapeUvSpace(positionUv); traverseOctreeFromExisting(positionUvShapeSpace, traversalData, sampleDatas); step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection); } // Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1] colorAccum.a /= ALPHA_ACCUM_MAX; #if defined(PICKING) // If alpha is 0.0 there is nothing to pick if (colorAccum.a == 0.0) { discard; } out_FragColor = u_pickColor; #else out_FragColor = colorAccum; #endif } `;var N4=`in vec2 position; uniform vec4 u_ndcSpaceAxisAlignedBoundingBox; void main() { vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy; vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw; vec2 translation = 0.5 * (aabbMax + aabbMin); vec2 scale = 0.5 * (aabbMax - aabbMin); gl_Position = vec4(position * scale + translation, 0.0, 1.0); } `;var F4=`/* Intersection defines #define INTERSECTION_COUNT ### */ #define NO_HIT (-czm_infinity) #define INF_HIT (czm_infinity * 0.5) #define RAY_SHIFT (0.000003163) #define RAY_SCALE (1.003163) struct Ray { vec3 pos; vec3 dir; #if defined(SHAPE_BOX) vec3 dInv; #endif }; struct RayShapeIntersection { vec4 entry; vec4 exit; }; struct Intersections { // Don't access these member variables directly - call the functions instead. // Store an array of ray-surface intersections. Each intersection is composed of: // .xyz for the surface normal at the intersection point // .w for the T value // The scale of the normal encodes the shape intersection type: // length(intersection.xyz) = 1: positive shape entry // length(intersection.xyz) = 2: positive shape exit // length(intersection.xyz) = 3: negative shape entry // length(intersection.xyz) = 4: negative shape exit // INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections, // so we need twice as many to track ray-*surface* intersections vec4 intersections[INTERSECTION_COUNT * 2]; #if (INTERSECTION_COUNT > 1) // Maintain state for future nextIntersection calls int index; int surroundCount; bool surroundIsPositive; #endif }; RayShapeIntersection getFirstIntersection(in Intersections ix) { return RayShapeIntersection(ix.intersections[0], ix.intersections[1]); } vec4 encodeIntersectionType(vec4 intersection, int index, bool entry) { float scale = float(index > 0) * 2.0 + float(!entry) + 1.0; return vec4(intersection.xyz * scale, intersection.w); } // Use defines instead of real functions because WebGL1 cannot access array with non-constant index. #define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t)) #define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y) #define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection) (ix).intersections[(index)] = intersection; #define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false) #if (INTERSECTION_COUNT > 1) void initializeIntersections(inout Intersections ix) { // Sort the intersections from min T to max T with bubble sort. // Note: If this sorting function changes, some of the intersection test may // need to be updated. Search for "bubble sort" to find those areas. const int sortPasses = INTERSECTION_COUNT * 2 - 1; for (int n = sortPasses; n > 0; --n) { for (int i = 0; i < sortPasses; ++i) { // The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot // loop with non-constant condition, so it has to break early instead if (i >= n) { break; } vec4 intersect0 = ix.intersections[i + 0]; vec4 intersect1 = ix.intersections[i + 1]; bool inOrder = intersect0.w <= intersect1.w; ix.intersections[i + 0] = inOrder ? intersect0 : intersect1; ix.intersections[i + 1] = inOrder ? intersect1 : intersect0; } } // Prepare initial state for nextIntersection ix.index = 0; ix.surroundCount = 0; ix.surroundIsPositive = false; } #endif #if (INTERSECTION_COUNT > 1) RayShapeIntersection nextIntersection(inout Intersections ix) { vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT); RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection); const int passCount = INTERSECTION_COUNT * 2; if (ix.index == passCount) { return shapeIntersection; } for (int i = 0; i < passCount; ++i) { // The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot // loop with non-constant condition, so it has to continue instead. if (i < ix.index) { continue; } ix.index = i + 1; surfaceIntersection = ix.intersections[i]; int intersectionType = int(length(surfaceIntersection.xyz) - 0.5); bool currShapeIsPositive = intersectionType < 2; bool enter = intMod(intersectionType, 2) == 0; ix.surroundCount += enter ? +1 : -1; ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive; // entering positive or exiting negative if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) { shapeIntersection.entry = surfaceIntersection; } // exiting positive or entering negative after being inside positive bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0; bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive; if (exitPositive || enterNegativeFromPositive) { shapeIntersection.exit = surfaceIntersection; // entry and exit have been found, so the loop can stop if (exitPositive) { // After exiting positive shape there is nothing left to intersect, so jump to the end index. ix.index = passCount; } break; } } return shapeIntersection; } #endif // NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1 `;var B4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, // setIntersectionPair, INF_HIT, NO_HIT /* intersectDepth defines (set in Scene/VoxelRenderResources.js) #define DEPTH_INTERSECTION_INDEX ### */ uniform mat4 u_transformPositionViewToUv; void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) { float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord)); if (logDepthOrDepth != 0.0) { // Calculate how far the ray must travel before it hits the depth buffer. vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth); eyeCoordinateDepth /= eyeCoordinateDepth.w; vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth); float t = dot(depthPositionUv - ray.pos, ray.dir); setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT)); } else { // There's no depth at this location. setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT)); } } `;var k4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT, // NO_HIT, setIntersectionPair /* Clipping plane defines (set in Scene/VoxelRenderResources.js) #define CLIPPING_PLANES_UNION #define CLIPPING_PLANES_COUNT #define CLIPPING_PLANES_INTERSECTION_INDEX */ uniform sampler2D u_clippingPlanesTexture; uniform mat4 u_clippingPlanesMatrix; // Plane is in Hessian Normal Form vec4 intersectPlane(in Ray ray, in vec4 plane) { vec3 n = plane.xyz; // normal float w = plane.w; // -dot(pointOnPlane, normal) float a = dot(ray.pos, n); float b = dot(ray.dir, n); float t = -(w + a) / b; return vec4(n, t); } void intersectClippingPlanes(in Ray ray, inout Intersections ix) { vec4 backSide = vec4(-ray.dir, -INF_HIT); vec4 farSide = vec4(ray.dir, +INF_HIT); RayShapeIntersection clippingVolume; #if (CLIPPING_PLANES_COUNT == 1) // Union and intersection are the same when there's one clipping plane, and the code // is more simplified. vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix); vec4 intersection = intersectPlane(ray, planeUv); bool reflects = dot(ray.dir, intersection.xyz) < 0.0; clippingVolume.entry = reflects ? backSide : intersection; clippingVolume.exit = reflects ? intersection : farSide; setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume); #elif defined(CLIPPING_PLANES_UNION) vec4 firstTransmission = vec4(ray.dir, +INF_HIT); vec4 lastReflection = vec4(-ray.dir, -INF_HIT); for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) { vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix); vec4 intersection = intersectPlane(ray, planeUv); if (dot(ray.dir, planeUv.xyz) > 0.0) { firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission; } else { lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection; } } clippingVolume.entry = backSide; clippingVolume.exit = lastReflection; setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume); clippingVolume.entry = firstTransmission; clippingVolume.exit = farSide; setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume); #else // intersection vec4 lastTransmission = vec4(ray.dir, -INF_HIT); vec4 firstReflection = vec4(-ray.dir, +INF_HIT); for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) { vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix); vec4 intersection = intersectPlane(ray, planeUv); if (dot(ray.dir, planeUv.xyz) > 0.0) { lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission; } else { firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection; } } if (lastTransmission.w < firstReflection.w) { clippingVolume.entry = lastTransmission; clippingVolume.exit = firstReflection; } else { clippingVolume.entry = vec4(-ray.dir, NO_HIT); clippingVolume.exit = vec4(ray.dir, NO_HIT); } setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume); #endif } `;var U4=`// See IntersectionUtils.glsl for the definitions of Ray and NO_HIT // See convertUvToBox.glsl for the definition of convertShapeUvToUvSpace /* Box defines (set in Scene/VoxelBoxShape.js) #define BOX_INTERSECTION_INDEX ### // always 0 */ uniform vec3 u_renderMinBounds; uniform vec3 u_renderMaxBounds; struct Box { vec3 p0; vec3 p1; }; Box constructVoxelBox(in ivec4 octreeCoords, in vec3 tileUv) { // Find the min/max cornerpoints of the voxel in tile coordinates vec3 tileOrigin = vec3(octreeCoords.xyz); vec3 numSamples = vec3(u_dimensions); vec3 voxelSize = 1.0 / numSamples; vec3 coordP0 = floor(tileUv * numSamples) * voxelSize + tileOrigin; vec3 coordP1 = coordP0 + voxelSize; // Transform to the UV coordinates of the scaled tileset float tileSize = 1.0 / pow(2.0, float(octreeCoords.w)); vec3 p0 = convertShapeUvToUvSpace(coordP0 * tileSize); vec3 p1 = convertShapeUvToUvSpace(coordP1 * tileSize); return Box(p0, p1); } vec3 getBoxNormal(in Box box, in Ray ray, in float t) { vec3 hitPoint = ray.pos + t * ray.dir; vec3 lower = step(hitPoint, box.p0); vec3 upper = step(box.p1, hitPoint); return normalize(upper - lower); } // Find the distances along a ray at which the ray intersects an axis-aligned box // See https://tavianator.com/2011/ray_box.html RayShapeIntersection intersectBox(in Ray ray, in Box box) { // Consider the box as the intersection of the space between 3 pairs of parallel planes // Compute the distance along the ray to each plane vec3 t0 = (box.p0 - ray.pos) * ray.dInv; vec3 t1 = (box.p1 - ray.pos) * ray.dInv; // Identify candidate entries/exits based on distance from ray.pos vec3 entries = min(t0, t1); vec3 exits = max(t0, t1); // The actual box intersection points are the furthest entry and the closest exit float entryT = max(max(entries.x, entries.y), entries.z); float exitT = min(min(exits.x, exits.y), exits.z); vec3 entryNormal = getBoxNormal(box, ray, entryT - RAY_SHIFT); vec3 exitNormal = getBoxNormal(box, ray, exitT + RAY_SHIFT); if (entryT > exitT) { entryT = NO_HIT; exitT = NO_HIT; } return RayShapeIntersection(vec4(entryNormal, entryT), vec4(exitNormal, exitT)); } void intersectShape(in Ray ray, inout Intersections ix) { RayShapeIntersection intersection = intersectBox(ray, Box(u_renderMinBounds, u_renderMaxBounds)); setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection); } `;var V4=`// See IntersectionUtils.glsl for the definitions of Ray, setIntersection, // setIntersectionPair /* Cylinder defines (set in Scene/VoxelCylinderShape.js) #define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN #define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX #define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT #define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT #define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF #define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED #define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX #define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN #define CYLINDER_INTERSECTION_INDEX_ANGLE */ // Cylinder uniforms #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT) uniform vec3 u_cylinderUvToRenderBoundsScale; uniform vec3 u_cylinderUvToRenderBoundsTranslate; #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN) && !defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT) uniform float u_cylinderUvToRenderRadiusMin; #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE) uniform vec2 u_cylinderRenderAngleMinMax; #endif vec4 intersectHalfPlane(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 planeDirection = vec2(cos(angle), sin(angle)); vec2 planeNormal = vec2(planeDirection.y, -planeDirection.x); float a = dot(o, planeNormal); float b = dot(d, planeNormal); float t = -a / b; vec2 p = o + t * d; bool outside = dot(p, planeDirection) < 0.0; if (outside) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); return vec4(-INF_HIT, t, t, +INF_HIT); } #define POSITIVE_HIT vec2(t, +INF_HIT); #define NEGATIVE_HIT vec2(-INF_HIT, t); vec2 intersectHalfSpace(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n = vec2(sin(angle), -cos(angle)); float a = dot(o, n); float b = dot(d, n); float t = -a / b; float s = sign(a); // Half space cuts right through the camera, pick the side to intersect if (a == 0.0) { if (b >= 0.0) { return POSITIVE_HIT; } else { return NEGATIVE_HIT; } } if (t >= 0.0 != s >= 0.0) { return POSITIVE_HIT; } else { return NEGATIVE_HIT; } } vec2 intersectRegularWedge(Ray ray, float minAngle, float maxAngle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n1 = vec2(sin(minAngle), -cos(minAngle)); vec2 n2 = vec2(-sin(maxAngle), cos(maxAngle)); float a1 = dot(o, n1); float a2 = dot(o, n2); float b1 = dot(d, n1); float b2 = dot(d, n2); float t1 = -a1 / b1; float t2 = -a2 / b2; float s1 = sign(a1); float s2 = sign(a2); float tmin = min(t1, t2); float tmax = max(t1, t2); float smin = tmin == t1 ? s1 : s2; float smax = tmin == t1 ? s2 : s1; bool e = tmin >= 0.0; bool f = tmax >= 0.0; bool g = smin >= 0.0; bool h = smax >= 0.0; if (e != g && f == h) return vec2(tmin, tmax); else if (e == g && f == h) return vec2(-INF_HIT, tmin); else if (e != g && f != h) return vec2(tmax, +INF_HIT); else return vec2(NO_HIT); } vec4 intersectFlippedWedge(Ray ray, float minAngle, float maxAngle) { vec2 planeIntersectMin = intersectHalfSpace(ray, minAngle); vec2 planeIntersectMax = intersectHalfSpace(ray, maxAngle + czm_pi); return vec4(planeIntersectMin, planeIntersectMax); } vec2 intersectUnitCylinder(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float a = dot(d.xy, d.xy); float b = dot(o.xy, d.xy); float c = dot(o.xy, o.xy) - 1.0; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float ta = (-b - det) / a; float tb = (-b + det) / a; float t1 = min(ta, tb); float t2 = max(ta, tb); float z1 = o.z + t1 * d.z; float z2 = o.z + t2 * d.z; if (abs(z1) >= 1.0) { float tCap = (sign(z1) - o.z) / d.z; t1 = abs(b + a * tCap) < det ? tCap : NO_HIT; } if (abs(z2) >= 1.0) { float tCap = (sign(z2) - o.z) / d.z; t2 = abs(b + a * tCap) < det ? tCap : NO_HIT; } return vec2(t1, t2); } vec2 intersectUnitCircle(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float t = -o.z / d.z; vec2 zPlanePos = o.xy + d.xy * t; float distSqr = dot(zPlanePos, zPlanePos); if (distSqr > 1.0) { return vec2(NO_HIT); } return vec2(t, t); } vec2 intersectInfiniteUnitCylinder(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float a = dot(d.xy, d.xy); float b = dot(o.xy, d.xy); float c = dot(o.xy, o.xy) - 1.0; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = (-b - det) / a; float t2 = (-b + det) / a; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } void intersectShape(Ray ray, inout Intersections ix) { #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT) ray.pos = ray.pos * u_cylinderUvToRenderBoundsScale + u_cylinderUvToRenderBoundsTranslate; ray.dir *= u_cylinderUvToRenderBoundsScale; #else // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1]. // Direction is scaled as well to be in sync with position. ray.pos = ray.pos * 2.0 - 1.0; ray.dir *= 2.0; #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT) vec2 outerIntersect = intersectUnitCircle(ray); #else vec2 outerIntersect = intersectUnitCylinder(ray); #endif setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect); if (outerIntersect.x == NO_HIT) { return; } #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT) // When the cylinder is perfectly thin it's necessary to sandwich the // inner cylinder intersection inside the outer cylinder intersection. // Without this special case, // [outerMin, outerMax, innerMin, innerMax] will bubble sort to // [outerMin, innerMin, outerMax, innerMax] which will cause the back // side of the cylinder to be invisible because it will think the ray // is still inside the inner (negative) cylinder after exiting the // outer (positive) cylinder. // With this special case, // [outerMin, innerMin, innerMax, outerMax] will bubble sort to // [outerMin, innerMin, innerMax, outerMax] which will work correctly. // Note: If initializeIntersections() changes its sorting function // from bubble sort to something else, this code may need to change. vec2 innerIntersect = intersectInfiniteUnitCylinder(ray); setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter setIntersection(ix, 1, innerIntersect.x, false, true); // negative, enter setIntersection(ix, 2, innerIntersect.y, false, false); // negative, exit setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit #elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN) Ray innerRay = Ray(ray.pos * u_cylinderUvToRenderRadiusMin, ray.dir * u_cylinderUvToRenderRadiusMin); vec2 innerIntersect = intersectInfiniteUnitCylinder(innerRay); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect); #endif #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF) vec2 wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax.x, u_cylinderRenderAngleMinMax.y); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect); #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF) vec4 wedgeIntersect = intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax.x, u_cylinderRenderAngleMinMax.y); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersect.xy); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersect.zw); #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF) vec2 wedgeIntersect = intersectHalfSpace(ray, u_cylinderRenderAngleMinMax.x); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect); #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO) vec4 wedgeIntersect = intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersect.xy); setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersect.zw); #endif } `;var z4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, // setIntersection, setIntersectionPair, INF_HIT, NO_HIT /* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js) #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF #define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX #define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN #define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT #define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE #define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX #define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN #define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX #define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN */ #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE) uniform vec2 u_ellipsoidRenderLongitudeMinMax; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF) uniform vec2 u_ellipsoidRenderLatitudeCosSqrHalfMinMax; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX) uniform float u_ellipsoidInverseOuterScaleUv; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN) uniform float u_ellipsoidInverseInnerScaleUv; #endif vec2 intersectZPlane(Ray ray) { float o = ray.pos.z; float d = ray.dir.z; float t = -o / d; float s = sign(o); if (t >= 0.0 != s >= 0.0) return vec2(t, +INF_HIT); else return vec2(-INF_HIT, t); } vec4 intersectHalfPlane(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 planeDirection = vec2(cos(angle), sin(angle)); vec2 planeNormal = vec2(planeDirection.y, -planeDirection.x); float a = dot(o, planeNormal); float b = dot(d, planeNormal); float t = -a / b; vec2 p = o + t * d; bool outside = dot(p, planeDirection) < 0.0; if (outside) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); return vec4(-INF_HIT, t, t, +INF_HIT); } vec2 intersectHalfSpace(Ray ray, float angle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n = vec2(sin(angle), -cos(angle)); float a = dot(o, n); float b = dot(d, n); float t = -a / b; float s = sign(a); if (t >= 0.0 != s >= 0.0) return vec2(t, +INF_HIT); else return vec2(-INF_HIT, t); } vec2 intersectRegularWedge(Ray ray, float minAngle, float maxAngle) { vec2 o = ray.pos.xy; vec2 d = ray.dir.xy; vec2 n1 = vec2(sin(minAngle), -cos(minAngle)); vec2 n2 = vec2(-sin(maxAngle), cos(maxAngle)); float a1 = dot(o, n1); float a2 = dot(o, n2); float b1 = dot(d, n1); float b2 = dot(d, n2); float t1 = -a1 / b1; float t2 = -a2 / b2; float s1 = sign(a1); float s2 = sign(a2); float tmin = min(t1, t2); float tmax = max(t1, t2); float smin = tmin == t1 ? s1 : s2; float smax = tmin == t1 ? s2 : s1; bool e = tmin >= 0.0; bool f = tmax >= 0.0; bool g = smin >= 0.0; bool h = smax >= 0.0; if (e != g && f == h) return vec2(tmin, tmax); else if (e == g && f == h) return vec2(-INF_HIT, tmin); else if (e != g && f != h) return vec2(tmax, +INF_HIT); else return vec2(NO_HIT); } vec4 intersectFlippedWedge(Ray ray, float minAngle, float maxAngle) { vec2 planeIntersectMin = intersectHalfSpace(ray, minAngle); vec2 planeIntersectMax = intersectHalfSpace(ray, maxAngle + czm_pi); return vec4(planeIntersectMin, planeIntersectMax); } vec2 intersectUnitSphere(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float b = dot(d, o); float c = dot(o, o) - 1.0; float det = b * b - c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = -b - det; float t2 = -b + det; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } vec2 intersectUnitSphereUnnormalizedDirection(Ray ray) { vec3 o = ray.pos; vec3 d = ray.dir; float a = dot(d, d); float b = dot(d, o); float c = dot(o, o) - 1.0; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = (-b - det) / a; float t2 = (-b + det) / a; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } vec2 intersectDoubleEndedCone(Ray ray, float cosSqrHalfAngle) { vec3 o = ray.pos; vec3 d = ray.dir; float a = d.z * d.z - dot(d, d) * cosSqrHalfAngle; float b = d.z * o.z - dot(o, d) * cosSqrHalfAngle; float c = o.z * o.z - dot(o, o) * cosSqrHalfAngle; float det = b * b - a * c; if (det < 0.0) { return vec2(NO_HIT); } det = sqrt(det); float t1 = (-b - det) / a; float t2 = (-b + det) / a; float tmin = min(t1, t2); float tmax = max(t1, t2); return vec2(tmin, tmax); } vec4 intersectFlippedCone(Ray ray, float cosSqrHalfAngle) { vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle); if (intersect.x == NO_HIT) { return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); } vec3 o = ray.pos; vec3 d = ray.dir; float tmin = intersect.x; float tmax = intersect.y; float zmin = o.z + tmin * d.z; float zmax = o.z + tmax * d.z; // One interval if (zmin < 0.0 && zmax < 0.0) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT); else if (zmin < 0.0) return vec4(-INF_HIT, tmax, NO_HIT, NO_HIT); else if (zmax < 0.0) return vec4(tmin, +INF_HIT, NO_HIT, NO_HIT); // Two intervals else return vec4(-INF_HIT, tmin, tmax, +INF_HIT); } vec2 intersectRegularCone(Ray ray, float cosSqrHalfAngle) { vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle); if (intersect.x == NO_HIT) { return vec2(NO_HIT); } vec3 o = ray.pos; vec3 d = ray.dir; float tmin = intersect.x; float tmax = intersect.y; float zmin = o.z + tmin * d.z; float zmax = o.z + tmax * d.z; if (zmin < 0.0 && zmax < 0.0) return vec2(NO_HIT); else if (zmin < 0.0) return vec2(tmax, +INF_HIT); else if (zmax < 0.0) return vec2(-INF_HIT, tmin); else return vec2(tmin, tmax); } void intersectShape(in Ray ray, inout Intersections ix) { // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1]. // Direction is scaled as well to be in sync with position. ray.pos = ray.pos * 2.0 - 1.0; ray.dir *= 2.0; #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX) Ray outerRay = Ray(ray.pos * u_ellipsoidInverseOuterScaleUv, ray.dir * u_ellipsoidInverseOuterScaleUv); #else Ray outerRay = ray; #endif // Outer ellipsoid vec2 outerIntersect = intersectUnitSphereUnnormalizedDirection(outerRay); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect); // Exit early if the outer ellipsoid was missed. if (outerIntersect.x == NO_HIT) { return; } // Inner ellipsoid #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT) // When the ellipsoid is perfectly thin it's necessary to sandwich the // inner ellipsoid intersection inside the outer ellipsoid intersection. // Without this special case, // [outerMin, outerMax, innerMin, innerMax] will bubble sort to // [outerMin, innerMin, outerMax, innerMax] which will cause the back // side of the ellipsoid to be invisible because it will think the ray // is still inside the inner (negative) ellipsoid after exiting the // outer (positive) ellipsoid. // With this special case, // [outerMin, innerMin, innerMax, outerMax] will bubble sort to // [outerMin, innerMin, innerMax, outerMax] which will work correctly. // Note: If initializeIntersections() changes its sorting function // from bubble sort to something else, this code may need to change. setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter setIntersection(ix, 1, outerIntersect.x, false, true); // negative, enter setIntersection(ix, 2, outerIntersect.y, false, false); // negative, exit setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN) Ray innerRay = Ray(ray.pos * u_ellipsoidInverseInnerScaleUv, ray.dir * u_ellipsoidInverseInnerScaleUv); vec2 innerIntersect = intersectUnitSphereUnnormalizedDirection(innerRay); if (innerIntersect == vec2(NO_HIT)) { setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect); } else { // When the ellipsoid is very large and thin it's possible for floating // point math to cause the ray to intersect the inner ellipsoid before // the outer ellipsoid. To prevent this from happening, clamp innerIntersect // to outerIntersect and sandwhich the intersections like described above. // // In theory a similar fix is needed for cylinders, however it's more // complicated to implement because the inner shape is allowed to be // intersected first. innerIntersect.x = max(innerIntersect.x, outerIntersect.x); innerIntersect.y = min(innerIntersect.y, outerIntersect.y); setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter setIntersection(ix, 1, innerIntersect.x, false, true); // negative, enter setIntersection(ix, 2, innerIntersect.y, false, false); // negative, exit setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit } #endif // Flip the ray because the intersection function expects a cone growing towards +Z. #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) Ray flippedRay = outerRay; flippedRay.dir.z *= -1.0; flippedRay.pos.z *= -1.0; #endif // Bottom cone #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) vec2 bottomConeIntersection = intersectRegularCone(flippedRay, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF) vec2 bottomConeIntersection = intersectZPlane(flippedRay); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF) vec4 bottomConeIntersection = intersectFlippedCone(ray, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersection.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersection.zw); #endif // Top cone #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) vec4 topConeIntersection = intersectFlippedCone(flippedRay, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersection.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersection.zw); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF) vec2 topConeIntersection = intersectZPlane(ray); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF) vec2 topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection); #endif // Wedge #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO) vec4 wedgeIntersect = intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersect.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersect.zw); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF) vec2 wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax.x, u_ellipsoidRenderLongitudeMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF) vec2 wedgeIntersect = intersectHalfSpace(ray, u_ellipsoidRenderLongitudeMinMax.x); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect); #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF) vec4 wedgeIntersect = intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax.x, u_ellipsoidRenderLongitudeMinMax.y); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersect.xy); setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersect.zw); #endif } `;var ZE=`// Main intersection function for Voxel scenes. // See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl // for the definition of intersectShape. The appropriate function is selected // based on the VoxelPrimitive shape type, and added to the shader in // Scene/VoxelRenderResources.js. // See also IntersectClippingPlane.glsl and IntersectDepth.glsl. // See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, // getFirstIntersection, initializeIntersections, nextIntersection. /* Intersection defines (set in Scene/VoxelRenderResources.js) #define INTERSECTION_COUNT ### */ RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) { // Do a ray-shape intersection to find the exact starting and ending points. intersectShape(ray, ix); // Exit early if the positive shape was completely missed or behind the ray. RayShapeIntersection intersection = getFirstIntersection(ix); if (intersection.entry.w == NO_HIT) { // Positive shape was completely missed - so exit early. return intersection; } // Clipping planes #if defined(CLIPPING_PLANES) intersectClippingPlanes(ray, ix); #endif // Depth #if defined(DEPTH_TEST) intersectDepth(screenCoord, ray, ix); #endif // Find the first intersection that's in front of the ray #if (INTERSECTION_COUNT > 1) initializeIntersections(ix); for (int i = 0; i < INTERSECTION_COUNT; ++i) { intersection = nextIntersection(ix); if (intersection.exit.w > 0.0) { // Set start to 0.0 when ray is inside the shape. intersection.entry.w = max(intersection.entry.w, 0.0); break; } } #else // Set start to 0.0 when ray is inside the shape. intersection.entry.w = max(intersection.entry.w, 0.0); #endif return intersection; } `;var H4=`/* Box defines (set in Scene/VoxelBoxShape.js) #define BOX_HAS_SHAPE_BOUNDS */ #if defined(BOX_HAS_SHAPE_BOUNDS) uniform vec3 u_boxUvToShapeUvScale; uniform vec3 u_boxUvToShapeUvTranslate; #endif vec3 convertUvToShapeUvSpace(in vec3 positionUv) { #if defined(BOX_HAS_SHAPE_BOUNDS) return positionUv * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate; #else return positionUv; #endif } vec3 convertShapeUvToUvSpace(in vec3 shapeUv) { #if defined(BOX_HAS_SHAPE_BOUNDS) return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale; #else return shapeUv; #endif } `;var G4=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js) #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS #define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT #define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY #define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED */ #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS) uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT) uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE) uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) uniform vec2 u_cylinderShapeUvAngleMinMax; #endif #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED) uniform float u_cylinderShapeUvAngleRangeZeroMid; #endif vec3 convertUvToShapeUvSpace(in vec3 positionUv) { vec3 positionLocal = positionUv * 2.0 - 1.0; // [-1,+1] // Compute radius #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT) float radius = 1.0; #else float radius = length(positionLocal.xy); // [0,1] #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS) radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y; // x = scale, y = offset #endif #endif // Compute height #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) float height = 1.0; #else float height = positionUv.z; // [0,1] #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT) height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y; // x = scale, y = offset #endif #endif // Compute angle #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO) float angle = 1.0; #else float angle = (atan(positionLocal.y, positionLocal.x) + czm_pi) / czm_twoPi; // [0,1] #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE) #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED) // Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative. angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid); #endif // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity. #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle; #elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle; #endif angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y; // x = scale, y = offset #endif #endif return vec3(radius, height, angle); } `;var W4=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js) #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY #define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY #define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE #define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO #define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED #define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE #define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO #define ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN #define ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT #define ELLIPSOID_IS_SPHERE */ uniform vec3 u_ellipsoidRadiiUv; // [0,1] #if !defined(ELLIPSOID_IS_SPHERE) uniform vec3 u_ellipsoidInverseRadiiSquaredUv; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED) uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid; #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE) uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE) uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) && !defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) uniform float u_ellipsoidInverseHeightDifferenceUv; uniform vec2 u_ellipseInnerRadiiUv; // [0,1] #endif // robust iterative solution without trig functions // https://github.com/0xfaded/ellipse_demo/issues/1 // https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse // Pro: Good when radii.x ~= radii.y // Con: Breaks at pos.x ~= 0.0, especially inside the ellipse // Con: Inaccurate with exterior points and thin ellipses float ellipseDistanceIterative (vec2 pos, vec2 radii) { vec2 p = abs(pos); vec2 invRadii = 1.0 / radii; vec2 a = vec2(1.0, -1.0) * (radii.x * radii.x - radii.y * radii.y) * invRadii; vec2 t = vec2(0.70710678118); // sqrt(2) / 2 vec2 v = radii * t; const int iterations = 3; for (int i = 0; i < iterations; ++i) { vec2 e = a * pow(t, vec2(3.0)); vec2 q = normalize(p - e) * length(v - e); t = normalize((q + e) * invRadii); v = radii * t; } return length(v * sign(pos) - pos) * sign(p.y - v.y); } vec3 convertUvToShapeUvSpace(in vec3 positionUv) { // Compute position and normal. // Convert positionUv [0,1] to local space [-1,+1] to "normalized" cartesian space [-a,+a] where a = (radii + height) / (max(radii) + height). // A point on the largest ellipsoid axis would be [-1,+1] and everything else would be smaller. vec3 positionLocal = positionUv * 2.0 - 1.0; #if defined(ELLIPSOID_IS_SPHERE) vec3 posEllipsoid = positionLocal * u_ellipsoidRadiiUv.x; vec3 normal = normalize(posEllipsoid); #else vec3 posEllipsoid = positionLocal * u_ellipsoidRadiiUv; vec3 normal = normalize(posEllipsoid * u_ellipsoidInverseRadiiSquaredUv); // geodetic surface normal #endif // Compute longitude #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO) float longitude = 1.0; #else float longitude = (atan(normal.y, normal.x) + czm_pi) / czm_twoPi; // Correct the angle when max < min // Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space. #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED) longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z); #endif // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity. #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude; #endif #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude; #endif #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE) longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y; #endif #endif // Compute latitude #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO) float latitude = 1.0; #else float latitude = (asin(normal.z) + czm_piOverTwo) / czm_pi; #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE) latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y; #endif #endif // Compute height #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) // TODO: This breaks down when minBounds == maxBounds. To fix it, this // function would have to know if ray is intersecting the front or back of the shape // and set the shape space position to 1 (front) or 0 (back) accordingly. float height = 1.0; #else #if defined(ELLIPSOID_IS_SPHERE) #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) float height = (length(posEllipsoid) - u_ellipseInnerRadiiUv.x) * u_ellipsoidInverseHeightDifferenceUv; #else float height = length(posEllipsoid); #endif #else #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) // Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z) (assuming radii.x == radii.y which is true for WGS84). // This is an optimization so that math can be done with ellipses instead of ellipsoids. vec2 posEllipse = vec2(length(posEllipsoid.xy), posEllipsoid.z); float height = ellipseDistanceIterative(posEllipse, u_ellipseInnerRadiiUv) * u_ellipsoidInverseHeightDifferenceUv; #else // TODO: this is probably not correct float height = length(posEllipsoid); #endif #endif #endif return vec3(longitude, latitude, height); } `;var j4=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js #define OCTREE_FLAG_INTERNAL 0 #define OCTREE_FLAG_LEAF 1 #define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2 #define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops uniform sampler2D u_octreeInternalNodeTexture; uniform vec2 u_octreeInternalNodeTexelSizeUv; uniform int u_octreeInternalNodeTilesPerRow; #if (SAMPLE_COUNT > 1) uniform sampler2D u_octreeLeafNodeTexture; uniform vec2 u_octreeLeafNodeTexelSizeUv; uniform int u_octreeLeafNodeTilesPerRow; #endif struct OctreeNodeData { int data; int flag; }; struct TraversalData { ivec4 octreeCoords; int parentOctreeIndex; }; struct SampleData { int megatextureIndex; ivec4 tileCoords; vec3 tileUv; #if (SAMPLE_COUNT > 1) float weight; #endif }; // Integer mod: For WebGL1 only int intMod(in int a, in int b) { return a - (b * (a / b)); } int normU8_toInt(in float value) { return int(value * 255.0); } int normU8x2_toInt(in vec2 value) { return int(value.x * 255.0) + 256 * int(value.y * 255.0); } float normU8x2_toFloat(in vec2 value) { return float(normU8x2_toInt(value)) / 65535.0; } OctreeNodeData getOctreeNodeData(in vec2 octreeUv) { vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv); OctreeNodeData data; data.data = normU8x2_toInt(texData.xy); data.flag = normU8x2_toInt(texData.zw); return data; } OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) { int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x; int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex; int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow; vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5); return getOctreeNodeData(octreeUv); } int getOctreeParentIndex(in int octreeIndex) { int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9; int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow; vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5); vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv); int parentOctreeIndex = normU8x2_toInt(parentData.xy); return parentOctreeIndex; } /** * Convert a position in the uv-space of the tileset bounding shape * into the uv-space of a tile within the tileset */ vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) { // PERFORMANCE_IDEA: use bit-shifting (only in WebGL2) float dimAtLevel = pow(2.0, float(octreeCoords.w)); return shapePosition * dimAtLevel - vec3(octreeCoords.xyz); } void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) { sampleData.megatextureIndex = data.data; sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT) ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1) : octreeCoords; } #if (SAMPLE_COUNT > 1) void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) { int leafIndex = data.data; int leafNodeTexelCount = 2; // Adding 0.5 moves to the center of the texel float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5; float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5; // Get an interpolation weight and a flag to determine whether to read the parent texture vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY); vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0); float lerp = normU8x2_toFloat(leafData0.xy); sampleDatas[0].weight = 1.0 - lerp; sampleDatas[1].weight = lerp; // TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1) ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1) : octreeCoords; sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1) ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1) : octreeCoords; // Get megatexture indices for both samples vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY); vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1); sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy); sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw); } #endif OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) { float sizeAtLevel = 1.0 / pow(2.0, float(traversalData.octreeCoords.w)); vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel; vec3 end = start + vec3(sizeAtLevel); OctreeNodeData childData; for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) { // Find out which octree child contains the position // 0 if before center, 1 if after vec3 center = 0.5 * (start + end); vec3 childCoord = step(center, shapePosition); // Get octree coords for the next level down ivec4 octreeCoords = traversalData.octreeCoords; traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1); childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord)); if (childData.flag != OCTREE_FLAG_INTERNAL) { // leaf tile - stop traversing break; } // interior tile - keep going deeper start = mix(start, center, childCoord); end = mix(center, end, childCoord); traversalData.parentOctreeIndex = childData.data; } return childData; } /** * Transform a given position to an octree tile coordinate and a position within that tile, * and find the corresponding megatexture index and texture coordinates */ void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) { traversalData.octreeCoords = ivec4(0); traversalData.parentOctreeIndex = 0; OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0)); if (nodeData.flag != OCTREE_FLAG_LEAF) { nodeData = traverseOctreeDownwards(shapePosition, traversalData); } #if (SAMPLE_COUNT == 1) getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); #else getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); sampleDatas[1].tileUv = getTileUv(shapePosition, sampleDatas[1].tileCoords); #endif } bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) { return clamp(v, minVal, maxVal) == v; } bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) { vec3 tileUv = getTileUv(shapePosition, octreeCoords); bool inside = inRange(tileUv, vec3(0.0), vec3(1.0)); // Assume (!) the position is always inside the root tile. return inside || octreeCoords.w == 0; } void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) { if (insideTile(shapePosition, traversalData.octreeCoords)) { for (int i = 0; i < SAMPLE_COUNT; i++) { sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); } return; } // Go up tree until we find a parent tile containing shapePosition for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) { traversalData.octreeCoords.xyz /= 2; traversalData.octreeCoords.w -= 1; if (insideTile(shapePosition, traversalData.octreeCoords)) { break; } traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex); } // Go down tree OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData); #if (SAMPLE_COUNT == 1) getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); #else getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas); sampleDatas[0].tileUv = getTileUv(shapePosition, sampleDatas[0].tileCoords); sampleDatas[1].tileUv = getTileUv(shapePosition, sampleDatas[1].tileCoords); #endif } `;var q4=`// See Octree.glsl for the definitions of SampleData and intMod /* Megatexture defines (set in Scene/VoxelRenderResources.js) #define SAMPLE_COUNT ### #define NEAREST_SAMPLING #define PADDING */ uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions uniform vec2 u_megatextureVoxelSizeUv; uniform vec2 u_megatextureSliceSizeUv; uniform vec2 u_megatextureTileSizeUv; uniform ivec3 u_dimensions; // does not include padding #if defined(PADDING) uniform ivec3 u_paddingBefore; uniform ivec3 u_paddingAfter; #endif // Integer min, max, clamp: For WebGL1 only int intMin(int a, int b) { return a <= b ? a : b; } int intMax(int a, int b) { return a >= b ? a : b; } int intClamp(int v, int minVal, int maxVal) { return intMin(intMax(v, minVal), maxVal); } vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale) { int indexX = intMod(index, dimensions.x); int indexY = index / dimensions.x; return vec2(indexX, indexY) * uvScale; } /* How is 3D data stored in a 2D megatexture? In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total). The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1). Note that there could be empty space in the megatexture because it's a power of two. 0 1 2 3 +---+---+---+---+ | | | | | 3 +---+---+---+---+ | | | | | 2 +-------+-------+ |010|110|011|111| 1 |--- ---|--- ---| |000|100|001|101| 0 +-------+-------+ When doing linear interpolation the megatexture needs to be sampled twice: once for the Z slice above the voxel coordinate and once for the slice below. The two slices are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is halfway between two Z slices so the interpolation factor is 0.5. Below is a side view of the 3D voxel grid with voxel coordinates on the left side. 2 +---+ |001| 1 +-z-+ |000| 0 +---+ When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice. */ Properties getPropertiesFromMegatexture(in SampleData sampleData) { vec3 tileUv = clamp(sampleData.tileUv, vec3(0.0), vec3(1.0)); // TODO is the clamp necessary? int tileIndex = sampleData.megatextureIndex; vec3 voxelCoord = tileUv * vec3(u_dimensions); ivec3 voxelDimensions = u_dimensions; #if defined(PADDING) voxelDimensions += u_paddingBefore + u_paddingAfter; voxelCoord += vec3(u_paddingBefore); #endif #if defined(NEAREST_SAMPLING) // Round to the center of the nearest voxel voxelCoord = floor(voxelCoord) + vec3(0.5); #endif // Tile location vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv); // Slice location float slice = voxelCoord.z - 0.5; int sliceIndex = int(floor(slice)); int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1); vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv); // Voxel location vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv; // Final location in the megatexture vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset; #if defined(NEAREST_SAMPLING) return getPropertiesFromMegatextureAtUv(uv0); #else float sliceLerp = fract(slice); int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1); vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv); vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset; Properties properties0 = getPropertiesFromMegatextureAtUv(uv0); Properties properties1 = getPropertiesFromMegatextureAtUv(uv1); return mixProperties(properties0, properties1, sliceLerp); #endif } // Convert an array of sample datas to a final weighted properties. Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) { #if (SAMPLE_COUNT == 1) return getPropertiesFromMegatexture(sampleDatas[0]); #else // When more than one sample is taken the accumulator needs to start at 0 Properties properties = clearProperties(); for (int i = 0; i < SAMPLE_COUNT; ++i) { float weight = sampleDatas[i].weight; // Avoid reading the megatexture when the weight is 0 as it can be costly. if (weight > 0.0) { Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]); tempProperties = scaleProperties(tempProperties, weight); properties = sumProperties(properties, tempProperties); } } return properties; #endif } `;function i_t(e){let t=new bA;this.shaderBuilder=t;let n=e._customShader,i=xt(e._uniformMap,n.uniformMap);e._uniformMap=i;let o=n.uniforms;for(let p in o)if(o.hasOwnProperty(p)){let 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this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};Qy.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};Qy.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};Qy.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var $E=Qy;function jI(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new jE({comparator:jI.comparator})}jI.prototype.addSubtree=function(e){let t=new d_t(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};jI.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};jI.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function d_t(e,t){this.subtree=e,this.stamp=t}var $4=jI;function Il(){this.orientedBoundingBox=new Pn,this.boundingSphere=new se,this.boundTransform=new N,this.shapeTransform=new N,this._minBounds=h.clone(Il.DefaultMinBounds,new h),this._maxBounds=h.clone(Il.DefaultMaxBounds,new h),this.shaderUniforms={renderMinBounds:new h,renderMaxBounds:new h,boxUvToShapeUvScale:new h,boxUvToShapeUvTranslate:new h},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var h_t=new h,OX=new h,m_t=new Z,p_t=new h,__t=new h,g_t=new h,y_t=new h,Axe=N.fromRotationTranslation(Z.fromUniformScale(.5,new Z),new h(.5,.5,.5),new N);Il.prototype.update=function(e,t,n,i,o){i=y(i,Il.DefaultMinBounds),o=y(o,Il.DefaultMaxBounds);let r=Il.DefaultMinBounds,s=Il.DefaultMaxBounds;t=this._minBounds=h.clamp(t,r,s,this._minBounds),n=this._maxBounds=h.clamp(n,r,s,this._maxBounds),i=h.clamp(i,r,s,p_t),o=h.clamp(o,r,s,__t);let a=h.clamp(t,i,o,g_t),c=h.clamp(n,i,o,y_t),u=N.getScale(e,OX);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=N.clone(e,this.shapeTransform),this.orientedBoundingBox=Cxe(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:d}=this;for(let m in d)d.hasOwnProperty(m)&&(d[m]=void 0);let p=!h.equals(t,r)||!h.equals(n,s),g=0;if(d.BOX_INTERSECTION_INDEX=g,g+=1,f.renderMinBounds=N.multiplyByPoint(Axe,a,f.renderMinBounds),f.renderMaxBounds=N.multiplyByPoint(Axe,c,f.renderMaxBounds),p){d.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=h.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=h.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=g,!0};var x_t=new h,b_t=new h;Il.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=h.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),x_t),u=h.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),b_t);return Cxe(c,u,this.shapeTransform,o)};Il.prototype.computeApproximateStepSize=function(e){return 1/h.maximumComponent(e)};Il.DefaultMinBounds=Object.freeze(new h(-1,-1,-1));Il.DefaultMaxBounds=Object.freeze(new h(1,1,1));function Cxe(e,t,n,i){let o=Il.DefaultMinBounds,r=Il.DefaultMaxBounds;if(h.equals(e,o)&&h.equals(t,r))i.center=N.getTranslation(n,i.center),i.halfAxes=N.getMatrix3(n,i.halfAxes);else{let a=N.getScale(n,OX),c=h.midpoint(e,t,h_t);i.center=N.multiplyByPoint(n,c,i.center),a=h.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),OX);let u=N.getRotation(n,m_t);i.halfAxes=Z.setScale(u,a,i.halfAxes)}return i}var h_=Il;function J4(e){this._resource=e,this._metadataTable=void 0}Object.defineProperties(J4.prototype,{metadataTable:{get:function(){return this._metadataTable}}});J4.fromJson=async function(e,t,n,i){let o;l(t)?o={json:t,binary:void 0}:o=A_t(n);let r=await T_t(e,o.json,o.binary),s={},a=o.json.bufferViews.length;for(let d=0;d<a;++d){let p=o.json.bufferViews[d],g=p.byteOffset,m=g+p.byteLength,b=r[p.buffer].subarray(g,m);s[d]=b}let c=o.json.voxelTable,u=o.json.propertyTables[c],f=new J4(e);return f._metadataTable=new Xl({count:u.count,properties:u.properties,class:i.classes[u.class],bufferViews:s}),f};function T_t(e,t,n){let i=t.buffers.length,o=new Array(i);for(let r=0;r<i;r++){let s=t.buffers[r];if(l(s.uri)){let c=e.getDerivedResource({url:s.uri});o[r]=c.fetchArrayBuffer().then(function(u){return new Uint8Array(u)})}else o[r]=Promise.resolve(n)}return Promise.all(o)}function A_t(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Oo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}var e8=J4;function Hr(){this.orientedBoundingBox=new Pn,this.boundingSphere=new se,this.boundTransform=new N,this.shapeTransform=new N,this._minimumRadius=Hr.DefaultMinBounds.x,this._maximumRadius=Hr.DefaultMaxBounds.x,this._minimumHeight=Hr.DefaultMinBounds.y,this._maximumHeight=Hr.DefaultMaxBounds.y,this._minimumAngle=Hr.DefaultMinBounds.z,this._maximumAngle=Hr.DefaultMaxBounds.z,this.shaderUniforms={cylinderUvToRenderBoundsScale:new h,cylinderUvToRenderBoundsTranslate:new h,cylinderUvToRenderRadiusMin:0,cylinderRenderAngleMinMax:new z,cylinderUvToShapeUvRadius:new z,cylinderUvToShapeUvHeight:new z,cylinderUvToShapeUvAngle:new z,cylinderShapeUvAngleMinMax:new z,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var Sxe=new h,C_t=new h,E_t=new h,S_t=new Z,w_t=new N,v_t=new N,D_t=N.fromRotationTranslation(Z.fromUniformScale(2,new Z),new h(-1,-1,-1),new N);Hr.prototype.update=function(e,t,n,i,o){i=y(i,Hr.DefaultMinBounds),o=y(o,Hr.DefaultMaxBounds);let r=Hr.DefaultMinBounds.x,s=Hr.DefaultMaxBounds.x,a=Hr.DefaultMinBounds.y,c=Hr.DefaultMaxBounds.y,u=Hr.DefaultMinBounds.z,f=Hr.DefaultMaxBounds.z,d=f-u,p=.5*d,g=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),A=P.clamp(i.x,r,s),C=P.clamp(o.x,r,s),S=Math.max(b,A),w=Math.min(T,C),D=P.clamp(t.y,a,c),R=P.clamp(n.y,a,c),O=P.clamp(i.y,a,c),L=P.clamp(o.y,a,c),F=Math.max(D,O),_=Math.min(R,L),E=P.negativePiToPi(t.z),v=P.negativePiToPi(n.z),I=P.negativePiToPi(i.z),M=P.negativePiToPi(o.z),B=Math.max(E,I),V=Math.min(v,M),U=N.getScale(e,Sxe);if(w===0||S>w||F>_||P.equalsEpsilon(U.x,0,void 0,g)||P.equalsEpsilon(U.y,0,void 0,g)||P.equalsEpsilon(U.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumHeight=D,this._maximumHeight=R,this._minimumAngle=E,this._maximumAngle=v,this.shapeTransform=N.clone(e,this.shapeTransform),this.orientedBoundingBox=LX(S,w,F,_,B,V,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let Y=b===r&&T===s,j=D===a&&R===c,$=v<E,W=v-E+$*d,K=W>p+x&&W<d-x,Q=W>x&&W<p-x,he=W>=p-x&&W<=p+x,_e=W<=x,re=K||Q||he||_e,me=P.equalsEpsilon(E,u,void 0,m),ye=P.equalsEpsilon(v,f,void 0,m),Se=w===s,Ce=S===r,ve=F===a&&_===c,We=V<B,Me=V-B+We*d,ct=Me>p+x&&Me<d-x,mt=Me>x&&Me<p-x,et=Me>=p-x&&Me<=p+x,Kt=Me<=x,yn=ct||mt||et||Kt,kt=this.shaderUniforms,Ot=this.shaderDefines;for(let Ee in Ot)Ot.hasOwnProperty(Ee)&&(Ot[Ee]=void 0);let xe=0;if(Ot.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=xe,xe+=1,Ce||(Ot.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,Ot.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=xe,xe+=1,kt.cylinderUvToRenderRadiusMin=w/S),Se||(Ot.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX=!0),S===w&&(Ot.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),ve||(Ot.CYLINDER_HAS_RENDER_BOUNDS_HEIGHT=!0),F===_&&(Ot.CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT=!0),D===R&&(Ot.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT=!0),b===T&&(Ot.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT=!0),!Y){Ot.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let Ee=1/(T-b),rt=b/(b-T);kt.cylinderUvToShapeUvRadius=z.fromElements(Ee,rt,kt.cylinderUvToShapeUvRadius)}if(!j){Ot.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let Ee=2/(R-D),rt=(D+1)/(D-R);kt.cylinderUvToShapeUvHeight=z.fromElements(Ee,rt,kt.cylinderUvToShapeUvHeight)}if(!Se||!ve){let Ee=.5*(_-F),rt=h.fromElements(1/w,1/w,1/(Ee===0?1:Ee),E_t),Yt=h.fromElements(0,0,-rt.z*.5*(F+_),C_t),ii=N.fromRotationTranslation(Z.fromScale(rt,S_t),Yt,w_t),je=N.multiplyTransformation(ii,D_t,v_t);kt.cylinderUvToRenderBoundsScale=N.getScale(je,kt.cylinderUvToRenderBoundsScale),kt.cylinderUvToRenderBoundsTranslate=N.getTranslation(je,kt.cylinderUvToRenderBoundsTranslate)}if($&&(Ot.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),yn&&(Ot.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,Ot.CYLINDER_INTERSECTION_INDEX_ANGLE=xe,ct?(Ot.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,xe+=1):mt?(Ot.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,xe+=2):et?(Ot.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF=!0,xe+=1):Kt&&(Ot.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,xe+=2),kt.cylinderRenderAngleMinMax=z.fromElements(B,V,kt.cylinderAngleMinMax)),re){Ot.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,_e&&(Ot.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0),me&&(Ot.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),ye&&(Ot.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let Ee=(E-u)/d,rt=(v-u)/d,Yt=1-W/d;kt.cylinderShapeUvAngleMinMax=z.fromElements(Ee,rt,kt.cylinderShapeUvAngleMinMax),kt.cylinderShapeUvAngleRangeZeroMid=(rt+.5*Yt)%1;let ii=d/W,je=-(E-u)/W;kt.cylinderUvToShapeUvAngle=z.fromElements(ii,je,kt.cylinderUvToShapeUvAngle)}return this.shaderMaximumIntersectionsLength=xe,!0};Hr.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,u=this._minimumAngle,f=this._maximumAngle,d=1/Math.pow(2,e),p=P.lerp(r,s,t*d),g=P.lerp(r,s,(t+1)*d),m=P.lerp(a,c,n*d),x=P.lerp(a,c,(n+1)*d),b=P.lerp(u,f,i*d),T=P.lerp(u,f,(i+1)*d);return LX(p,g,m,x,b,T,this.shapeTransform,o)};var I_t=new Pn,P_t=new h,R_t=new h,O_t=new h;Hr.prototype.computeApproximateStepSize=function(e){let t=this.shapeTransform,n=this._minimumRadius,i=this._maximumRadius,o=this._minimumHeight,r=this._maximumHeight,s=this._minimumAngle,a=this._maximumAngle,c=1-1/e.x,u=1-1/e.y,f=1-1/e.z,d=P.lerp(n,i,c),p=P.lerp(o,r,u),g=P.lerp(s,a,f),T=LX(d,i,p,r,g,a,t,I_t),A=Z.getScale(T.halfAxes,P_t),C=N.getScale(t,R_t),S=h.divideComponents(A,C,O_t);return h.minimumComponent(S)};Hr.DefaultMinBounds=Object.freeze(new h(0,-1,-P.PI));Hr.DefaultMaxBounds=Object.freeze(new h(1,1,+P.PI));var M_t=5,L_t=new Array(M_t),N_t=new h,F_t=new Z,B_t=new N,k_t=new N,U_t=new N,MX=new N,V_t=new h,z_t=new h,H_t=new h,wxe=new Array(8);for(let e=0;e<8;e++)wxe[e]=new h;function Exe(e,t,n){return Math.abs(oe.dot(e,t))<n}function G_t(e){let t=N.getColumn(e,0,V_t),n=N.getColumn(e,1,z_t),i=N.getColumn(e,2,H_t),o=P.EPSILON4;return Exe(t,n,o)&&Exe(n,i,o)}function W_t(e,t){let n=wxe;h.fromElements(-.5,-.5,-.5,n[0]),h.fromElements(-.5,-.5,.5,n[1]),h.fromElements(-.5,.5,-.5,n[2]),h.fromElements(-.5,.5,.5,n[3]),h.fromElements(.5,-.5,-.5,n[4]),h.fromElements(.5,-.5,.5,n[5]),h.fromElements(.5,.5,-.5,n[6]),h.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)N.multiplyByPoint(e,n[i],n[i]);return Pn.fromPoints(n,t)}function LX(e,t,n,i,o,r,s,a){let c=Hr.DefaultMinBounds,u=Hr.DefaultMaxBounds,f=c.x,d=u.x,p=c.y,g=u.y,m=c.z,x=u.z;if(e===f&&t===d&&n===p&&i===g&&o===m&&r===x)return a.center=N.getTranslation(s,a.center),a.halfAxes=N.getMatrix3(s,a.halfAxes),a;r<o&&(r+=P.TWO_PI);let T=r-o,A=o+T*.5,C=L_t,S=0;C[S++]=o,C[S++]=r,C[S++]=A,T>P.PI&&(C[S++]=A-P.PI_OVER_TWO,C[S++]=A+P.PI_OVER_TWO);let w=1,D=1,R=-1,O=-1;for(let $=0;$<S;++$){let W=C[$]-A,K=Math.cos(W),Q=Math.sin(W),he=K*e,_e=Q*e,re=K*t,me=Q*t;w=Math.min(w,he),D=Math.min(D,_e),w=Math.min(w,re),D=Math.min(D,me),R=Math.max(R,he),O=Math.max(O,_e),R=Math.max(R,re),O=Math.max(O,me)}let L=R-w,F=O-D,_=i-n,E=(w+R)*.5,v=(D+O)*.5,I=(n+i)*.5,M=h.fromElements(E,v,I,N_t),B=Z.fromRotationZ(A,F_t),V=h.fromElements(L,F,_,Sxe),U=N.fromScale(V,U_t),G=N.fromRotation(B,k_t),k=N.fromTranslation(M,B_t),Y=N.multiplyTransformation(G,N.multiplyTransformation(k,U,MX),MX),j=N.multiplyTransformation(s,Y,MX);return G_t(j)?Pn.fromTransformation(j,a):W_t(j,a)}var m_=Hr;function Pl(){this.orientedBoundingBox=new Pn,this.boundingSphere=new se,this.boundTransform=new N,this.shapeTransform=new N,this._rectangle=new ce,this._minimumHeight=Pl.DefaultMinBounds.z,this._maximumHeight=Pl.DefaultMaxBounds.z,this._ellipsoid=new ne,this._translation=new h,this._rotation=new Z,this.shaderUniforms={ellipsoidRadiiUv:new h,ellipsoidInverseRadiiSquaredUv:new h,ellipsoidRenderLongitudeMinMax:new z,ellipsoidShapeUvLongitudeMinMaxMid:new h,ellipsoidUvToShapeUvLongitude:new z,ellipsoidUvToShapeUvLatitude:new z,ellipsoidRenderLatitudeCosSqrHalfMinMax:new z,ellipsoidInverseHeightDifferenceUv:0,ellipseInnerRadiiUv:new z,ellipsoidInverseInnerScaleUv:0,ellipsoidInverseOuterScaleUv:0},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT:void 0,ELLIPSOID_IS_SPHERE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var j_t=new h,q_t=new Z,vxe=new h,Dxe=new h,Ixe=new h,Pxe=new h,Y_t=new ce;Pl.prototype.update=function(e,t,n,i,o){i=y(i,Pl.DefaultMinBounds),o=y(o,Pl.DefaultMaxBounds);let r=Pl.DefaultMinBounds.x,s=Pl.DefaultMaxBounds.x,a=s-r,c=.5*a,u=Pl.DefaultMinBounds.y,f=Pl.DefaultMaxBounds.y,d=f-u,p=P.EPSILON10,g=P.EPSILON3,m=P.EPSILON10,x=P.EPSILON10,b=P.EPSILON3,T=P.clamp(t.x,r,s),A=P.clamp(n.x,r,s),C=P.clamp(i.x,r,s),S=P.clamp(o.x,r,s),w=Math.max(T,C),D=Math.min(A,S),R=P.clamp(t.y,u,f),O=P.clamp(n.y,u,f),L=P.clamp(i.y,u,f),F=P.clamp(o.y,u,f),_=Math.max(R,L),E=Math.min(O,F),v=N.getScale(e,j_t),I=v.x===v.y&&v.y===v.z,M=h.minimumComponent(v),B=Math.max(t.z,-M),V=Math.max(n.z,-M),U=Math.max(i.z,-M),G=Math.max(o.z,-M),k=Math.max(B,U),Y=Math.min(V,G),j=h.add(v,h.fromElements(B,B,B,Dxe),Dxe),$=h.add(v,h.fromElements(V,V,V,vxe),vxe),W=h.maximumComponent($),K=h.add(v,h.fromElements(k,k,k,Pxe),Pxe),Q=h.add(v,h.fromElements(Y,Y,Y,Ixe),Ixe);if(_>E||_===f||E===u||k>Y||P.equalsEpsilon(Q,h.ZERO,void 0,p))return!1;this._rectangle=ce.fromRadians(T,R,A,O),this._translation=N.getTranslation(e,this._translation),this._rotation=N.getRotation(e,this._rotation),this._ellipsoid=ne.fromCartesian3(v,this._ellipsoid),this._minimumHeight=B,this._maximumHeight=V;let he=ce.fromRadians(w,_,D,E,Y_t);this.orientedBoundingBox=Rxe(he,k,Y,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=N.fromRotationTranslation(Z.setScale(this._rotation,$,q_t),this._translation,this.shapeTransform),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let _e=D<w,re=D-w+_e*a,me=re<=m,ye=re>c+m&&re<a-m,Se=re>=c-m&&re<=c+m,Ce=re>m&&re<c-m,ve=me||ye||Se||Ce,We=A<T,Me=A-T+We*a,ct=Me<=m,mt=Me>c+m&&Me<a-m,et=Me>=c-m&&Me<=c+m,Kt=Me>m&&Me<c-m,yn=ct||mt||et||Kt,kt=E<-b,Ot=E>=-b&&E<=+b,xe=E>+b&&E<f-x,Ee=kt||Ot||xe,rt=_>u+x&&_<-b,Yt=_>=-b&&_<=+b,ii=_>+b,je=rt||Yt||ii,Wr=Ee||je,jr=O-R,la=O<-b,as=O>=-b&&O<=+b,Le=O>+b&&O<f-x,it=la||as||Le,Ze=R>u+x&&R<-b,Ve=R>=-b&&R<=+b,ft=R>+b,un=it||(Ze||Ve||ft),Xn=!h.equals(K,h.ZERO),Bi=!h.equals(Q,h.ZERO),To=Xn||Bi,Ss=Y-k,lr=!h.equals(j,h.ZERO),Hi=!h.equals($,h.ZERO),cs=lr||Hi,Wn=this.shaderUniforms,Fn=this.shaderDefines;for(let fi in Fn)Fn.hasOwnProperty(fi)&&(Fn[fi]=void 0);Wn.ellipsoidRadiiUv=h.divideByScalar($,W,Wn.ellipsoidRadiiUv),Wn.ellipsoidInverseRadiiSquaredUv=h.divideComponents(h.ONE,h.multiplyComponents(Wn.ellipsoidRadiiUv,Wn.ellipsoidRadiiUv,Wn.ellipsoidInverseRadiiSquaredUv),Wn.ellipsoidInverseRadiiSquaredUv);let ln=0;if(Fn.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=ln,ln+=1,To&&(Ss===0&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT=!0),Xn&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN=!0,Fn.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=ln,ln+=1,Wn.ellipsoidInverseInnerScaleUv=W/(W-(V-k))),Bi&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MAX=!0,Wn.ellipsoidInverseOuterScaleUv=W/(W-(V-Y)))),cs){if(lr){Fn.ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN=!0;let fi=(V-B)/W;Wn.ellipsoidInverseHeightDifferenceUv=1/fi,Wn.ellipseInnerRadiiUv=z.fromElements(Wn.ellipsoidRadiiUv.x*(1-fi),Wn.ellipsoidRadiiUv.z*(1-fi),Wn.ellipseInnerRadiiUv)}B===V&&(Fn.ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT=!0)}if(ve&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,Fn.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=ln,ye?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,ln+=1):Ce?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,ln+=2):Se?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF=!0,ln+=1):me&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,ln+=2),Wn.ellipsoidRenderLongitudeMinMax=z.fromElements(w,D,Wn.ellipsoidRenderLongitudeMinMax)),yn){Fn.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,A<T&&(Fn.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0);let Gi=a/Me,ls=-(T-r)/Me;Wn.ellipsoidUvToShapeUvLongitude=z.fromElements(Gi,ls,Wn.ellipsoidUvToShapeUvLongitude)}if(ve){let fi=P.equalsEpsilon(w,r,void 0,g),Gi=P.equalsEpsilon(D,s,void 0,g);fi&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),Gi&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let ls=(T-r)/a,lo=(A-r)/a,uc=(D-r)/a,Ou=1-re/a,Ml=(uc+.5*Ou)%1;Wn.ellipsoidShapeUvLongitudeMinMaxMid=h.fromElements(ls,lo,Ml,Wn.ellipsoidShapeUvLongitudeMinMaxMid)}if(Wr){Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE=!0,je&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,Fn.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=ln,rt?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,ln+=1):Yt?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,ln+=1):ii&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,ln+=2)),Ee&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,Fn.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=ln,kt?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,ln+=2):Ot?(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,ln+=1):xe&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,ln+=1)),_===E&&(Fn.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO=!0);let fi=Math.pow(Math.cos(P.PI_OVER_TWO-Math.abs(_)),2),Gi=Math.pow(Math.cos(P.PI_OVER_TWO-Math.abs(E)),2);Wn.ellipsoidRenderLatitudeCosSqrHalfMinMax=z.fromElements(fi,Gi,Wn.ellipsoidRenderLatitudeCosSqrHalfMinMax)}if(un){Fn.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,R===O&&(Fn.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO=!0);let fi=d/jr,Gi=(u-R)/jr;Wn.ellipsoidUvToShapeUvLatitude=z.fromElements(fi,Gi,Wn.ellipsoidUvToShapeUvLatitude)}return I&&(Fn.ELLIPSOID_IS_SPHERE=!0),this.shaderMaximumIntersectionsLength=ln,!0};var X_t=new ce;Pl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,d=(i+1)*r,p=ce.subsection(this._rectangle,s,c,a,u,X_t),g=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,d);return Rxe(p,g,m,this._ellipsoid,this._translation,this._rotation,o)};Pl.prototype.computeApproximateStepSize=function(e){let n=this._ellipsoid.maximumRadius,i=this._minimumHeight,o=this._maximumHeight;return .5*((o-i)/(n+o))/e.z};function Rxe(e,t,n,i,o,r,s){return s=Pn.fromRectangle(e,t,n,i,s),s.center=h.add(s.center,o,s.center),s.halfAxes=Z.multiply(s.halfAxes,r,s.halfAxes),s}Pl.DefaultMinBounds=Object.freeze(new h(-P.PI,-P.PI_OVER_TWO,-Number.MAX_VALUE));Pl.DefaultMaxBounds=Object.freeze(new h(+P.PI,+P.PI_OVER_TWO,+Number.MAX_VALUE));var JE=Pl;var Du={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};Du.getMinBounds=function(e){switch(e){case Du.BOX:return h_.DefaultMinBounds;case Du.ELLIPSOID:return JE.DefaultMinBounds;case Du.CYLINDER:return m_.DefaultMinBounds}};Du.getMaxBounds=function(e){switch(e){case Du.BOX:return h_.DefaultMaxBounds;case Du.ELLIPSOID:return JE.DefaultMaxBounds;case Du.CYLINDER:return m_.DefaultMaxBounds}};Du.getShapeConstructor=function(e){switch(e){case Du.BOX:return h_;case Du.ELLIPSOID:return JE;case Du.CYLINDER:return m_}};var zi=Object.freeze(Du);function t8(e){e=y(e,y.EMPTY_OBJECT),this.shapeTransform=void 0,this.globalTransform=void 0,this.shape=void 0,this.minBounds=void 0,this.maxBounds=void 0,this.dimensions=void 0,this.paddingBefore=void 0,this.paddingAfter=void 0,this.names=void 0,this.types=void 0,this.componentTypes=void 0,this.minimumValues=void 0,this.maximumValues=void 0,this.maximumTileCount=void 0,this._implicitTileset=void 0,this._subtreeCache=new $4}t8.fromUrl=async function(e){let t=Ie.createIfNeeded(e),n=await t.fetchJson();Z_t(n);let i=tgt(n,t);await i.load();let o=n.root,r=o.content.extensions["3DTILES_content_voxels"],s=r.class,a=ci(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,c=i.schema,u=new jA({metadataJson:a,schema:c}),f=new t8;ngt(f,u,s);let d=new YA(t,o,c),{shape:p,minBounds:g,maxBounds:m,shapeTransform:x,globalTransform:b}=Q_t(o);f.shape=p,f.minBounds=g,f.maxBounds=m,f.dimensions=h.unpack(r.dimensions),f.shapeTransform=x,f.globalTransform=b,f.maximumTileCount=K_t(u);let T,A;return l(r.padding)&&(T=h.unpack(r.padding.before),A=h.unpack(r.padding.after)),f.paddingBefore=T,f.paddingAfter=A,f._implicitTileset=d,Zi.unload(i),f};function K_t(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(QT.TILESET_TILE_COUNT)}function Z_t(e){let t=e.root;if(!l(t.content))throw new ue("Root must have content");if(!ci(t.content,"3DTILES_content_voxels"))throw new ue("Root tile content must have 3DTILES_content_voxels extension");if(!ci(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new ue("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!ci(e,"3DTILES_metadata"))throw new ue("Tileset must have a metadata schema")}function Q_t(e){let t=e.boundingVolume,n;if(l(e.transform)?n=N.unpack(e.transform):n=N.clone(N.IDENTITY),l(t.box))return J_t(t.box,n);if(l(t.region))return $_t(t.region);if(ci(t,"3DTILES_bounding_volume_cylinder"))return egt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new ue("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function $_t(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=N.fromScale(ne.WGS84.radii),c=t,u=i,f=n,d=o,p=r,g=s,m=new h(c,f,p),x=new h(u,d,g);return{shape:zi.ELLIPSOID,minBounds:m,maxBounds:x,shapeTransform:a,globalTransform:N.clone(N.IDENTITY)}}function J_t(e,t){let n=Pn.unpack(e),i=N.fromRotationTranslation(n.halfAxes,n.center);return{shape:zi.BOX,minBounds:h.clone(h_.DefaultMinBounds),maxBounds:h.clone(h_.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function egt(e,t){let n=Pn.unpack(e),i=N.fromRotationTranslation(n.halfAxes,n.center);return{shape:zi.CYLINDER,minBounds:h.clone(m_.DefaultMinBounds),maxBounds:h.clone(m_.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function tgt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?Zi.getSchemaLoader({resource:t.getDerivedResource({url:n})}):Zi.getSchemaLoader({schema:i})}function ngt(e,t,n){let{schema:i,statistics:o}=t,r=o?.classes[n],s=i.classes[n].properties,a=Object.entries(s).map(([d,p])=>{let{type:g,componentType:m}=p,x=r?.properties[d].min,b=r?.properties[d].max,T=Wt.getComponentCount(g),A=Oxe(x,T),C=Oxe(b,T);return{id:d,type:g,componentType:m,minValue:A,maxValue:C}});e.names=a.map(d=>d.id),e.types=a.map(d=>d.type),e.componentTypes=a.map(d=>d.componentType);let c=a.map(d=>d.minValue),u=a.map(d=>d.maxValue),f=c.some(l);e.minimumValues=f?c:void 0,e.maximumValues=f?u:void 0}function Oxe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function igt(e,t){let n=e.contentUriTemplates[0].getDerivedResource({templateValues:t.getTemplateValues()}),i=e.baseResource.getDerivedResource({url:n.url}),o=await i.fetchArrayBuffer(),r=Mp(o);return await e8.fromJson(i,r.jsonPayload,r.binaryPayload,e.metadataSchema)}async function ogt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=Mp(a);return o=await ZT.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}t8.prototype.requestData=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.tileLevel,0),n=y(e.tileX,0),i=y(e.tileY,0),o=y(e.tileZ,0);if(y(e.keyframe,0)!==0)return;let s=this._implicitTileset,a=this.names,c=new XA({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),u=c.isSubtreeRoot()&&c.level>0,f=u?c.getParentSubtreeCoordinates():c.getSubtreeCoordinates();return ogt(this,f).then(function(p){return(u?p.childSubtreeIsAvailableAtCoordinates(c):p.tileIsAvailableAtCoordinates(c))?igt(s,c):Promise.reject("Tile is not available")}).then(function(p){return a.map(function(g){return p.metadataTable.getPropertyTypedArray(g)})})};var Mxe=t8;function NX(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(NX.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});NX.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=h.fromElements(i,o,r,e.position),e.velocity=h.clone(h.UNIT_Z,e.velocity)};var n8=NX;var FX={CUMULUS:0};FX.validate=function(e){return e===FX.CUMULUS};var qI=Object.freeze(FX);function nh(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=h.clone(e.maximumSize),this._scale=new z(this._maximumSize.x,this._maximumSize.y);else{this._scale=z.clone(y(e.scale,new z(20,12)));let n=new h(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=h.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=H.clone(y(e.color,H.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var rgt=nh.SHOW_INDEX=0,sgt=nh.POSITION_INDEX=1,agt=nh.SCALE_INDEX=2,cgt=nh.MAXIMUM_SIZE_INDEX=3,lgt=nh.SLICE_INDEX=4,ugt=nh.BRIGHTNESS_INDEX=5,fgt=nh.COLOR_INDEX=6;nh.NUMBER_OF_PROPERTIES=7;function xb(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(nh.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,xb(this,rgt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),xb(this,sgt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;z.equals(t,e)||(z.clone(e,t),xb(this,agt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;h.equals(t,e)||(h.clone(e,t),xb(this,cgt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),xb(this,fgt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,xb(this,lgt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,xb(this,ugt))}}});nh.prototype._destroy=function(){this._cloudCollection=void 0};var Vf=nh;var Iu,i8=new h,dgt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},hgt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},mgt=Vf.SHOW_INDEX,pgt=Vf.POSITION_INDEX,_gt=Vf.SCALE_INDEX,ggt=Vf.MAXIMUM_SIZE_INDEX,ygt=Vf.SLICE_INDEX,xgt=Vf.BRIGHTNESS_INDEX,bgt=Vf.NUMBER_OF_PROPERTIES,Tgt=Vf.COLOR_INDEX;function ih(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(bgt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=h.clone(y(e.noiseOffset,h.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:Lxe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function Lxe(e){return function(){return i8.x=e._textureSliceWidth,i8.y=e._noiseTextureRows,i8.z=1/e._noiseTextureRows,i8}}Object.defineProperties(ih.prototype,{length:{get:function(){return kX(this),this._clouds.length}}});function Nxe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}ih.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,qI.CUMULUS),n;return t===qI.CUMULUS&&(n=new Vf(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};ih.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};ih.prototype.removeAll=function(){Nxe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function kX(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}ih.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};ih.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};ih.prototype.get=function(e){return kX(this),this._clouds[e]};var Agt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),Cgt=new Uint16Array([0,1,2,0,2,3]);function Egt(e){let t=dt.createVertexBuffer({context:e,typedArray:Agt,usage:ke.STATIC_DRAW}),n=dt.createIndexBuffer({context:e,typedArray:Cgt,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new oi({context:e,attributes:i,indexBuffer:n})}var UX;function Sgt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=dt.createIndexBuffer({context:e,typedArray:o,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function wgt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=dt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function vgt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=dt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:ke.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function Dgt(e,t,n){let i=[{index:Iu.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:Iu.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:Iu.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:Iu.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:Iu.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:ke.STATIC_DRAW}];n&&i.push({index:Iu.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:vgt(e)});let o=n?t:4*t;return new xg(e,i,o,n)}var BX=new qn;function Fxe(e,t,n,i){let o,r=n[Iu.positionHighAndScaleX],s=n[Iu.positionLowAndScaleY],a=i.position;qn.fromCartesian(a,BX);let c=i.scale,u=BX.high,f=BX.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function Bxe(e,t,n,i){let o,r=n[Iu.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function kxe(e,t,n,i){let o,r=n[Iu.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function Uxe(e,t,n,i){let o,r=n[Iu.color],s=i.color,a=H.floatToByte(s.red),c=H.floatToByte(s.green),u=H.floatToByte(s.blue),f=H.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function Igt(e,t,n,i){Fxe(e,t,n,i),Bxe(e,t,n,i),kxe(e,t,n,i),Uxe(e,t,n,i)}function Pgt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=Egt(a),o._spNoise=Zt.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Lt({context:a,width:r*r/s,height:r*s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:at.RGBA,sampler:new dn({wrapS:In.REPEAT,wrapT:In.REPEAT,minificationFilter:cn.NEAREST,magnificationFilter:Ci.NEAREST})});let f=new ed({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:Lxe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(d){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function Rgt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=Dgt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];Igt(e,t,s,c)}n._vaf.commit(UX(i))}}var Ogt=[];function Mgt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=Ogt;u.length=0,(c[pgt]||c[_gt])&&u.push(Fxe),(c[mgt]||c[xgt])&&u.push(Bxe),(c[ggt]||c[ygt])&&u.push(kxe),c[Tgt]&&u.push(Uxe);let f=u.length,d=i._vaf.writers,p,g,m;if(a/r>.1){for(p=0;p<a;++p)for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,d,g);i._vaf.commit(UX(n))}else{for(p=0;p<a;++p){for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,d,g);i._instanced?i._vaf.subCommit(g._index,1):i._vaf.subCommit(g._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function Lgt(e,t,n,i){let o=t.context,r=e,s=new Ge({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ge({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=Zt.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:Iu}),r._rs=Ue.fromCache({depthTest:{enabled:!0,func:ee.LESS},depthMask:!1,blending:fn.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function Ngt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new tt),f.pass=Ae.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}ih.prototype.update=function(e){if(kX(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&Pgt(this,e,pU,mU),this._instanced=e.context.instancedArrays,Iu=this._instanced?hgt:dgt,UX=this._instanced?wgt:Sgt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?Rgt(this,e):r>0&&Mgt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&Lgt(this,e,hU,dU),Ngt(this,e))};ih.prototype.isDestroyed=function(){return!1};ih.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Nxe(this._clouds),le(this)};var Vxe=ih;async function VX(e,t){let n=t.terrainProvider,i=t.mapProjection,o=i.ellipsoid,r,s=t.camera.getRectangleCameraCoordinates(e);if(t.mode===te.SCENE3D?r=o.cartesianToCartographic(s):r=i.unproject(s),!l(n))return r;let a=n.availability;if(!l(a)||t.mode===te.SCENE2D)return r;let c=[ce.center(e),ce.southeast(e),ce.southwest(e),ce.northeast(e),ce.northwest(e)],u=await VX._sampleTerrainMostDetailed(n,c),f=!1,d=u.reduce(function(g,m){return l(m.height)?(f=!0,Math.max(m.height,g)):g},-Number.MAX_VALUE),p=r;return f&&(p.height+=d),p}VX._sampleTerrainMostDetailed=XE;var eS=VX;var Fgt=P.toRadians(30);function zX(e){this._angle=y(e,Fgt)}Object.defineProperties(zX.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});zX.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=h.fromElements(o,r,s,e.velocity),h.normalize(e.velocity,e.velocity),e.position=h.clone(h.ZERO,e.position)};var zxe=zX;var Bgt=new H,kgt=new H,Ugt=new H,Vgt=new H,Hxe=new oe,YI=new Uint8Array(4);function Gxe(e,t,n,i){let o=t.height===n.height?0:(e-t.height)/(n.height-t.height);return H.lerp(t.color,n.color,o,i)}function o8(e,t){return{height:e,color:H.clone(t)}}function Wxe(e){return e=e.filter(function(t,n,i){let o=n>0,r=n<i.length-1,s=o?t.height===i[n-1].height:!0,a=r?t.height===i[n+1].height:!0;return!s||!a}),e=e.filter(function(t,n,i){let o=n>0,r=n<i.length-1,s=o?H.equals(t.color,i[n-1].color):!1,a=r?H.equals(t.color,i[n+1].color):!1;return!s||!a}),e=e.filter(function(t,n,i){let o=n>0,r=o?H.equals(t.color,i[n-1].color):!1,s=o?t.height===i[n-1].height:!0;return!r||!s}),e}function zgt(e){let t,n,i=[],o=e.length;for(t=0;t<o;t++){let r=e[t],s=r.entries,a=s.length,c=[];for(n=0;n<a;n++){let g=s[n],m=P.clamp(g.height,Rl._minimumHeight,Rl._maximumHeight),x=H.clone(g.color,Bgt);x.red*=x.alpha,x.green*=x.alpha,x.blue*=x.alpha,c.push(o8(m,x))}let u=!0,f=!0;for(n=0;n<a-1;n++){let g=c[n+0],m=c[n+1];u=u&&g.height<=m.height,f=f&&g.height>=m.height}f?c=c.reverse():u||Ry(c,function(g,m){return P.sign(g.height-m.height)});let d=y(r.extendDownwards,!1),p=y(r.extendUpwards,!1);c.length===1&&!d&&!p&&(d=!0,p=!0),d&&c.splice(0,0,o8(Rl._minimumHeight,c[0].color)),p&&c.splice(c.length,0,o8(Rl._maximumHeight,c[c.length-1].color)),c=Wxe(c),i.push(c)}return i}function Hgt(e){let t=zgt(e),n=[],i=[],o;function r(u,f){n.push(o8(u,f))}function s(u,f,d){let p=H.multiplyByScalar(d,1-f.alpha,Vgt);p=H.add(p,f,p),r(u,p)}let a=t.length;for(o=0;o<a;o++){let u=t[o],f=0,d=0;i=n,n=[];let p=u.length,g=i.length;for(;f<p||d<g;){let m=f<p?u[f]:void 0,x=f>0?u[f-1]:void 0,b=f<p-1?u[f+1]:void 0,T=d<g?i[d]:void 0,A=d>0?i[d-1]:void 0,C=d<g-1?i[d+1]:void 0;if(l(m)&&l(T)&&m.height===T.height){let S=l(C)&&T.height===C.height,w=!l(A),D=!l(C),R=l(b)&&m.height===b.height,O=!l(x),L=!l(b);S?R?(s(m.height,m.color,T.color),s(m.height,b.color,C.color)):O?(r(m.height,T.color),s(m.height,m.color,C.color)):L?(s(m.height,m.color,T.color),r(m.height,C.color)):(s(m.height,m.color,T.color),s(m.height,m.color,C.color)):w?R?(r(m.height,m.color),s(m.height,b.color,T.color)):L?(r(m.height,m.color),r(m.height,T.color)):(O||r(m.height,m.color),s(m.height,m.color,T.color)):D?R?(s(m.height,m.color,T.color),r(m.height,b.color)):O?(r(m.height,T.color),r(m.height,m.color)):L?s(m.height,m.color,T.color):(s(m.height,m.color,T.color),r(m.height,m.color)):R?(s(m.height,m.color,T.color),s(m.height,b.color,T.color)):O?(r(m.height,T.color),s(m.height,m.color,T.color)):L?(s(m.height,m.color,T.color),r(m.height,T.color)):s(m.height,m.color,T.color),f+=R?2:1,d+=S?2:1}else if(l(m)&&l(T)&&l(A)&&m.height<T.height){let S=Gxe(m.height,A,T,Ugt);l(x)?l(b)?s(m.height,m.color,S):(s(m.height,m.color,S),r(m.height,S)):(r(m.height,S),s(m.height,m.color,S)),f++}else if(l(T)&&l(m)&&l(x)&&T.height<m.height){let S=Gxe(T.height,x,m,kgt);l(A)?l(C)?s(T.height,S,T.color):(s(T.height,S,T.color),r(T.height,S)):(r(T.height,S),s(T.height,S,T.color)),d++}else l(m)&&(!l(T)||m.height<T.height)?(l(T)&&!l(A)&&!l(b)?(r(m.height,m.color),r(m.height,Rl._emptyColor),r(T.height,Rl._emptyColor)):(!l(T)&&l(A)&&!l(x)&&(r(A.height,Rl._emptyColor),r(m.height,Rl._emptyColor)),r(m.height,m.color)),f++):l(T)&&(!l(m)||T.height<m.height)&&(r(T.height,T.color),d++)}}return Wxe(n)}function Rl(e){let{scene:t,layers:n}=y(e,y.EMPTY_OBJECT),{context:i}=t,o=Hgt(n),r=o.length,s,a,c;if(!Rl._useFloatTexture(i)){a=Ke.UNSIGNED_BYTE,c=at.RGBA,s=new Uint8Array(r*4);for(let g=0;g<r;g++)oe.packFloat(o[g].height,Hxe),oe.pack(Hxe,s,g*4)}else{a=Ke.FLOAT,c=i.webgl2?at.RED:at.LUMINANCE,s=new Float32Array(r);for(let g=0;g<r;g++)s[g]=o[g].height}let f=Lt.create({context:i,pixelFormat:c,pixelDatatype:a,source:{arrayBufferView:s,width:r,height:1},sampler:new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:cn.NEAREST,magnificationFilter:Ci.NEAREST})}),d=new Uint8Array(r*4);for(let g=0;g<r;g++)o[g].color.toBytes(YI),d[g*4+0]=YI[0],d[g*4+1]=YI[1],d[g*4+2]=YI[2],d[g*4+3]=YI[3];let p=Lt.create({context:i,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:d,width:r,height:1},sampler:new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:cn.LINEAR,magnificationFilter:Ci.LINEAR})});return Xi.fromType("ElevationBand",{heights:f,colors:p})}Rl._useFloatTexture=function(e){return e.floatingPointTexture};Rl._maximumHeight=5906376425472;Rl._minimumHeight=-5906376425472;Rl._emptyColor=new H(0,0,0,0);var jxe=Rl;async function Ggt(e,t){if(t=y(t,{}),t.cacheBytes=y(t.cacheBytes,1536*1024*1024),t.maximumCacheOverflowBytes=y(t.maximumCacheOverflowBytes,1024*1024*1024),e=y(e,qE.defaultApiKey),!l(e))return Wgt(t);let n,i=qE.getDefaultCredit();l(i)&&(n=[i]);let o=new Ie({url:`${qE.mapTilesApiEndpoint}3dtiles/root.json`,queryParameters:{key:e},credits:n});return ga.fromUrl(o,t)}var qxe={};async function Wgt(e){let i=qxe[2275207];l(i)||(i=Wu.fromAssetId(2275207),qxe[2275207]=i);let o=await i;return ga.fromUrl(o,e)}var Yxe=Ggt;async function jgt(e){let t=await ga.fromIonAssetId(96188,e);e=y(e,y.EMPTY_OBJECT);let n=e.style;if(!l(n)){let i=y(e.defaultColor,H.WHITE).toCssColorString();n=new $E({color:`Boolean(\${feature['cesium#color']}) ? color(\${feature['cesium#color']}) : ${i}`})}return t.style=n,t}var Xxe=jgt;function qgt(e){e=y(e,y.EMPTY_OBJECT);let t=[],n=e.geometry;(!l(n.attributes)||!l(n.primitiveType))&&(n=n.constructor.createGeometry(n));let i=n.attributes,o=N.clone(y(e.modelMatrix,N.IDENTITY)),r=y(e.length,1e4);if(l(i.normal)&&t.push(new bt({geometry:kn.createLineSegmentsForVectors(n,"normal",r),attributes:{color:new Ht(1,0,0,1)},modelMatrix:o})),l(i.tangent)&&t.push(new bt({geometry:kn.createLineSegmentsForVectors(n,"tangent",r),attributes:{color:new Ht(0,1,0,1)},modelMatrix:o})),l(i.bitangent)&&t.push(new bt({geometry:kn.createLineSegmentsForVectors(n,"bitangent",r),attributes:{color:new Ht(0,0,1,1)},modelMatrix:o})),t.length>0)return new vn({asynchronous:!1,geometryInstances:t,appearance:new sn({flat:!0,translucent:!1})})}var Kxe=qgt;function XI(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); } `;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); } `;break;case"vec2":r=`vec4 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this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});XI.prototype.getFragmentShaderSource=ro.prototype.getFragmentShaderSource;XI.prototype.isTranslucent=ro.prototype.isTranslucent;XI.prototype.getRenderState=ro.prototype.getRenderState;var Zxe=XI;function r8(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=new N,this.id=e.id,this._id=void 0,this._primitive=void 0}r8.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!N.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=N.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new bt({geometry:new iy({positions:[h.ZERO,h.UNIT_X],width:this.width,vertexFormat:$r.VERTEX_FORMAT,colors:[H.RED,H.RED],arcType:Qt.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this}),n=new bt({geometry:new iy({positions:[h.ZERO,h.UNIT_Y],width:this.width,vertexFormat:$r.VERTEX_FORMAT,colors:[H.GREEN,H.GREEN],arcType:Qt.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this}),i=new bt({geometry:new iy({positions:[h.ZERO,h.UNIT_Z],width:this.width,vertexFormat:$r.VERTEX_FORMAT,colors:[H.BLUE,H.BLUE],arcType:Qt.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this});this._primitive=new vn({geometryInstances:[t,n,i],appearance:new $r,asynchronous:!1})}this._primitive.update(e)}};r8.prototype.isDestroyed=function(){return!1};r8.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),le(this)};var s8=r8;function Ygt(e){this.direction=h.clone(e.direction),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,1)}var Qxe=Ygt;var a8=`in vec3 v_positionMC; in vec3 v_positionEC; in vec2 v_st; void main() { czm_materialInput materialInput; vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0))); #ifdef FACE_FORWARD normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC); #endif materialInput.s = v_st.s; materialInput.st = v_st; 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this._aboveGround}}});bb.VERTEX_FORMAT=Re.POSITION_AND_ST;bb.prototype.getFragmentShaderSource=ro.prototype.getFragmentShaderSource;bb.prototype.isTranslucent=ro.prototype.isTranslucent;bb.prototype.getRenderState=ro.prototype.getRenderState;var $xe=bb;function Ol(e){this._scene=e.scene,this.samplingWindow=y(e.samplingWindow,Ol.defaultSettings.samplingWindow),this.quietPeriod=y(e.quietPeriod,Ol.defaultSettings.quietPeriod),this.warmupPeriod=y(e.warmupPeriod,Ol.defaultSettings.warmupPeriod),this.minimumFrameRateDuringWarmup=y(e.minimumFrameRateDuringWarmup,Ol.defaultSettings.minimumFrameRateDuringWarmup),this.minimumFrameRateAfterWarmup=y(e.minimumFrameRateAfterWarmup,Ol.defaultSettings.minimumFrameRateAfterWarmup),this._lowFrameRate=new pe,this._nominalFrameRate=new pe,this._frameTimes=[],this._needsQuietPeriod=!0,this._quietPeriodEndTime=0,this._warmupPeriodEndTime=0,this._frameRateIsLow=!1,this._lastFramesPerSecond=void 0,this._pauseCount=0;let t=this;this._preUpdateRemoveListener=this._scene.preUpdate.addEventListener(function(o,r){Xgt(t,r)}),this._hiddenPropertyName=document.hidden!==void 0?"hidden":document.mozHidden!==void 0?"mozHidden":document.msHidden!==void 0?"msHidden":document.webkitHidden!==void 0?"webkitHidden":void 0;let n=document.hidden!==void 0?"visibilitychange":document.mozHidden!==void 0?"mozvisibilitychange":document.msHidden!==void 0?"msvisibilitychange":document.webkitHidden!==void 0?"webkitvisibilitychange":void 0;function i(){Kgt(t)}this._visibilityChangeRemoveListener=void 0,l(n)&&(document.addEventListener(n,i,!1),this._visibilityChangeRemoveListener=function(){document.removeEventListener(n,i,!1)})}Ol.defaultSettings={samplingWindow:5,quietPeriod:2,warmupPeriod:5,minimumFrameRateDuringWarmup:4,minimumFrameRateAfterWarmup:8};Ol.fromScene=function(e){return(!l(e._frameRateMonitor)||e._frameRateMonitor.isDestroyed())&&(e._frameRateMonitor=new 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Zgt(e,t,n){return` float clipDistance = clip(gl_FragCoord, ${e}, ${t}); vec4 clippingPlanesEdgeColor = vec4(1.0); clippingPlanesEdgeColor.rgb = ${n}.rgb; float clippingPlanesEdgeWidth = ${n}.a; if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) { out_FragColor = clippingPlanesEdgeColor; } `}var u8=Zgt;var Jxe=ur(xX(),1);function HX(){this._image=new Image}HX.prototype.isReady=function(){return!0};HX.prototype.shouldDiscardImage=function(e){return e===this._image};function Tb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Ki({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new 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initialized.")}oh.decode=async function(e,t,n,i){return l(oh._promise)||(oh._promise=iyt()),oh._promise.then(function(o){let r=n._parent._data,s=n._parent._inverseRotationMatrix,a=0,c=0,u=0;l(r.obb)?(a=r.obb.center[0],c=r.obb.center[1],u=r.obb.center[2]):l(r.mbs)&&(a=r.mbs[0],c=r.mbs[1],u=r.mbs[2]);let f=Z.fromRotationX(-P.PI_OVER_TWO),d=new Z;Z.multiply(f,s,d);let p=fe.fromDegrees(a,c,u),g=ne.WGS84.cartographicToCartesian(p),m={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ne.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:p,cartesianCenter:g,parentRotation:d};return o.scheduleTask(m)})};var f8=oh;function GX(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(GX.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});GX.prototype.load=async function(){return this._data=await tS.loadJson(this._resource,this._dataProvider._traceFetches),this._data};var d8=GX;function nS(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(nS.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){return l(this._values)&&l(this._values.attributeValues)?this._values.attributeValues:[]}},name:{get:function(){return this._storageInfo.name}}});function oyt(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}nS.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){let n=new DataView(t),i=!0;if(n.getUint8(0)===123&&new TextDecoder().decode(t).includes("404")&&(i=!1,console.error(`Failed to load: ${e.resource.url}`)),i){e._data=t;let o=e._parseHeader(n),r=oyt(e._storageInfo.attributeValues.valueType);r>0&&(o=Math.ceil(o/r)*r),e._parseBody(n,o)}})};nS.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};nS.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};nS.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=this._storageInfo[i];if(l(o)){this._values[i]=[];for(let r=0;r<this._header.count;++r)if(o.valueType!=="String"){let s=this._parseValue(e,o.valueType,t);this._values[i].push(s.value),t=s.offset}else{let s=this._values.attributeByteCounts[r],a="";for(let c=0;c<s;++c){let u=this._parseValue(e,o.valueType,t);u.value.charCodeAt(0)!==0&&(a+=u.value),t=u.offset}this._values[i].push(a)}}}};var h8=nS;function KI(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(KI.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});KI.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var ryt=new h,syt=new h,ayt=new h,cyt=new h,lyt=new h;function WX(e,t,n,i){let o=h.subtract(i,n,ryt),r=h.cross(o,h.subtract(e,n,syt),cyt),s=h.cross(o,h.subtract(t,n,ayt),lyt);return h.dot(r,s)>=0}var uyt=new h,fyt=new h,dyt=new h,hyt=new h,myt=new h,pyt=new h,_yt=new h,gyt=new h,yyt=new h,xyt=new h;KI.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new h(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,Z.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,d;l(f)?d=f.length:d=u.length/3;for(let p=0;p<d;p++){let g,m,x;l(f)?(g=f[p],m=f[p+1],x=f[p+2]):(g=p*3,m=p*3+1,x=p*3+2);let b=h.fromElements(u[g*3],u[g*3+1],u[g*3+2],uyt),T=h.fromElements(u[m*3],u[m*3+1],u[m*3+2],fyt),A=new h(u[x*3],u[x*3+1],u[x*3+2],dyt);if(!WX(i,b,T,A)||!WX(i,T,b,A)||!WX(i,A,b,T))continue;let C=h.subtract(T,b,hyt),S=h.subtract(A,b,myt),w=h.cross(C,S,pyt);if(h.magnitude(w)===0)continue;let D=h.normalize(w,_yt),R=h.subtract(i,b,gyt),O=Math.abs(h.dot(R,D));if(O<o){o=O,r=p;let L=h.magnitudeSquared(h.subtract(i,b,R)),F=h.magnitudeSquared(h.subtract(i,T,yyt)),_=h.magnitudeSquared(h.subtract(i,A,xyt));L<F&&L<_?(a=g,c=b,s=L):F<_?(a=m,c=T,s=F):(a=x,c=A,s=_)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:h.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};KI.prototype._generateGltf=function(e,t,n,i,o,r){let s={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},a=!1,c,u="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let x=this._parent._data.mesh.material.definition;if(x>=0&&x<this._layer._data.materialDefinitions.length&&(c=this._layer._data.materialDefinitions[x],s=c,l(s.pbrMetallicRoughness)&&l(s.pbrMetallicRoughness.baseColorTexture))){a=!0,s.pbrMetallicRoughness.baseColorTexture.index=0;let b="0";if(l(this._layer._data.textureSetDefinitions))for(let T=0;T<this._layer._data.textureSetDefinitions.length;T++){let A=this._layer._data.textureSetDefinitions[T];for(let C=0;C<A.formats.length;C++){let S=A.formats[C];if(S.format==="jpg"){b=S.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(u=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${b}`}).url)}}else l(this._parent._data.textureData)&&(a=!0,u=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,s.pbrMetallicRoughness.baseColorTexture={index:0});let f=[],d=[],p=[];return a&&(f=[{sampler:0,source:0}],d=[{uri:u}],p=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]),{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:[s],textures:f,images:d,samplers:p,asset:{version:"2.0"}}};var ZI=KI;function Pu(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0}Object.defineProperties(Pu.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});Pu.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new xd(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await tS.loadJson(this._resource,this._dataProvider._traceFetches);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};Pu.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=this;function n(o,r){let s=new h8(t,o[r]);return t._fields[s._storageInfo.name]=s,s.load()}let i=[];if(l(e))for(let o=0;o<e.length;o++)i.push(n(e,o));return Promise.all(i)};Pu.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};Pu.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};Pu.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new Pu(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};Pu.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new ZI(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new ZI(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};Pu.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new d8(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};Pu.prototype._clearGeometryData=function(){this._geometryData=[]};Pu.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let A=this._dataProvider._geoidDataList[T],C=A.projection.project(n);if(C.x>A.nativeExtent.west&&C.x<A.nativeExtent.east&&C.y>A.nativeExtent.south&&C.y<A.nativeExtent.north){n.height+=Tyt(C.x,C.y,A);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ne.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ne.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new pc(0,0,0),u=It.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Fe(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=Z.fromQuaternion(u),d=Z.inverse(f,new Z),p=new N(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),g=N.inverse(p,new N),m=N.clone(p);l(this._parent._globalTransform)&&N.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=g,this._inverseRotationMatrix=d;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};Pu.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await f8.decode(o,r,s,this._featureData[0]);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};xd.prototype._hookedRequestContent=xd.prototype.requestContent;xd.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading)return this._isLoading=!0,this._i3sNode._createContentURL().then(e=>{if(!l(e)){this._isLoading=!1;return}return this._contentResource=new Ie({url:e}),this._hookedRequestContent()}).then(e=>(this._isLoading=!1,e))};function byt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function m8(e,t,n,i){let o=e+t*n;return i[o]}function Tyt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=m8(s,a,n.width,n.buffer),d=m8(c,a,n.width,n.buffer),p=m8(s,u,n.width,n.buffer),g=m8(c,u,n.width,n.buffer),m=byt(o,r,f,d,p,g);return m=m*n.scale+n.offset,m}Object.defineProperties(xd.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var QI=Pu;function zf(e,t,n){this._dataProvider=e,!l(t.href)&&l(n)&&(t.href=`layers/${n}`);let i=this._dataProvider.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new Ie({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(zf.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});zf.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new ue(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};zf.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};zf.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n))for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}return 0};zf.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new QI(this,t,!0)}else this._rootNode=new QI(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};zf.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};zf._fetchJson=function(e){return e.fetchJson()};zf.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=zf._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};zf.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=ce.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=ce.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};zf.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n);this._tileset=await ga.fromUrl(i,e),this._tileset.show=this._dataProvider.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(o){o._i3sNode._clearGeometryData(),URL.revokeObjectURL(o._contentResource._url),o._contentResource=o._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(o){l(o._i3sNode)&&o._i3sNode._loadChildren()})};var $I=zf;var ibe=ur(nbe(),1);function aa(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._traceFetches=y(e.traceFetches,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0}Object.defineProperties(aa.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){this._show=e;for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&(this._layers[t]._tileset.show=this._show)}},traceFetches:{get:function(){return this._traceFetches},set:function(e){this._traceFetches=e}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}}});aa.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return le(this)};aa.prototype.isDestroyed=function(){return!1};aa.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};aa.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};aa.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};aa.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};aa.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Ie.createIfNeeded(e),i=await aa.loadJson(n),o=new aa(t);if(o._resource=n,o._data=i,l(i.layers))for(let s=0;s<i.layers.length;s++){let a=new $I(o,i.layers[s],s);o._layers.push(a)}else{let s=new $I(o,i,i.id);o._layers.push(s)}o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};aa._fetchJson=function(e){return e.fetchJson()};aa.loadJson=async function(e,t){t&&console.log("I3S FETCH:",e.url);let n=await aa._fetchJson(e);if(l(n.error)){if(console.error("Failed to fetch I3S ",e.url),l(n.error.message)&&console.error(n.error.message),l(n.error.details))for(let i=0;i<n.error.details.length;i++)console.log(n.error.details[i]);throw new ue(n.error)}return n};aa.prototype._loadBinary=function(e){return this._traceFetches&&console.log("I3S FETCH:",e.url),e.fetchArrayBuffer()};aa.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var Ayt=new z;function Cyt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let d=c.x;d<=u.x;d++)for(let p=c.y;p<=u.y;p++){let g=z.fromElements(d,p,Ayt),m=g.toString();if(!o.hasOwnProperty(m)){let x={x:g.x,y:g.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let d=0;d<i.length;++d){let p=i[d],g=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(g)}return Promise.all(f).then(function(d){let p=[];for(let g=0;g<d.length;g++){let m={tilingScheme:n,x:i[g].x,y:i[g].y,level:i[g].level},x=d[g],b="Geographic";n._projection instanceof Ri&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===Gd.LERC){let A=ibe.default.decode(x._buffer);T.buffer=A.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function Eyt(e){let t=e._geoidTiledTerrainProvider;if(!l(t)){console.log("No Geoid Terrain service provided - no geoid conversion will be performed.");return}try{let n=await Cyt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}aa.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=Eyt(this),this._geoidDataPromise)};aa.prototype._computeExtent=function(){let e;for(let t=0;t<this._layers.length;t++)if(l(this._layers[t]._extent)){let n=this._layers[t]._extent;l(e)?ce.union(e,n,e):e=ce.clone(n)}this._extent=e};var tS=aa;var obe=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function _8(e,t){this.spatialNode=e,this.keyframe=t,this.state=obe.UNLOADED,this.metadatas=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}_8.priorityComparator=function(e,t){return e.priority-t.priority};_8.searchComparator=function(e,t){return e.keyframe-t.keyframe};_8.LoadState=obe;var io=_8;function rbe(){}Object.defineProperties(rbe.prototype,{color:{get:de.throwInstantiationError},intensity:{get:de.throwInstantiationError}});var sbe=rbe;var Syt=/\/$/,abe=new At('© <a href="https://www.mapbox.com/about/maps/">Mapbox</a> © <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function iS(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Ie.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();Syt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new At(c))):c=abe,this._resource=i,this._imageryProvider=new tc({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(iS.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});iS.prototype.getTileCredits=function(e,t,n){};iS.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};iS.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};iS._defaultCredit=abe;var cbe=iS;function $y(e,t,n,i,o){i===on.UNSIGNED_SHORT&&(i=on.FLOAT32);let r=e.floatingPointTexture;if(i===on.FLOAT32&&!r)throw new ue("Floating point texture not supported");let s;i===on.FLOAT32||i===on.FLOAT64?s=Ke.FLOAT:i===on.UINT8&&(s=Ke.UNSIGNED_BYTE);let a;n===1?a=e.webgl2?at.RED:at.LUMINANCE:n===2?a=e.webgl2?at.RG:at.LUMINANCE_ALPHA:n===3?a=at.RGB:n===4&&(a=at.RGBA);let c=512*1024*1024,u=128*1024*1024;o=Math.min(y(o,u),c);let f=Gt.maximumTextureSize,d=on.getSizeInBytes(i),p=Math.floor(o/(n*d)),g=Math.min(f,P.previousPowerOfTwo(Math.floor(Math.sqrt(p)))),m=Math.ceil(Math.sqrt(t.x)),x=Math.ceil(t.z/m),b=m*t.x,T=x*t.y,A=Math.floor(g/b),C=Math.floor(g/T);if(A===0||C===0)throw new ue("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=h.clone(t,new h),this.maximumTileCount=A*C,this.regionCountPerMegatexture=new z(A,C),this.voxelCountPerRegion=new z(b,T),this.sliceCountPerRegion=new z(m,x),this.voxelSizeUv=new z(1/g,1/g),this.sliceSizeUv=new z(t.x/g,t.y/g),this.regionSizeUv=new z(b/g,T/g),this.texture=new Lt({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:g,height:g,sampler:new dn({wrapS:In.CLAMP_TO_EDGE,wrapT:In.CLAMP_TO_EDGE,minificationFilter:cn.LINEAR,magnificationFilter:Ci.LINEAR})});let S=on.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(S,b*T*n),this.nodes=new Array(this.maximumTileCount);for(let w=0;w<this.maximumTileCount;w++)this.nodes[w]=new wyt(w);for(let w=0;w<this.maximumTileCount;w++){let D=this.nodes[w];D.previousNode=w>0?this.nodes[w-1]:void 0,D.nextNode=w<this.maximumTileCount-1?this.nodes[w+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function wyt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}$y.prototype.add=function(e){if(this.isFull())throw new de("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};$y.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new de("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};$y.prototype.isFull=function(){return this.emptyList===void 0};$y.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===on.UNSIGNED_SHORT&&(i=on.FLOAT32);let o=on.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),g=Math.floor(f/u);if(p*g>=e)break;f*=2}return f*f*n*o};$y.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let x=0;x<i.z;x++){let b=x%o.x*i.x,T=Math.floor(x/o.x)*i.y;for(let A=0;A<i.y;A++)for(let C=0;C<i.x;C++){let S=x*i.y*i.x+A*i.x+C,w=(T+A)*r.x+(b+C);for(let D=0;D<s;D++)a[w*s+D]=n[S*s+D]}}let c=this.regionCountPerMegatexture,u=r.x,f=r.y,d=e%c.x*r.x,p=Math.floor(e/c.x)*r.y,m={source:{arrayBufferView:a,width:u,height:f},xOffset:d,yOffset:p};this.texture.copyFrom(m)};$y.prototype.isDestroyed=function(){return!1};$y.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),le(this)};var JI=$y;function jX(e){}jX.prototype.isReady=function(){return!0};jX.prototype.shouldDiscardImage=function(e){return!1};var lbe=jX;var vyt=new At("MapQuest, Open Street Map and contributors, CC-BY-SA");function g8(e){e=y(e,y.EMPTY_OBJECT);let t=Ie.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new rs({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(ce.southwest(a),r),u=n.positionToTileXY(ce.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),d=y(e.credit,vyt);typeof d=="string"&&(d=new At(d)),tc.call(this,{url:t,credit:d,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(g8.prototype=Object.create(tc.prototype),g8.prototype.constructor=g8);var Jy=g8;var Dyt=new z(1,1);function qX(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=h.clone(y(e.position,h.ZERO)),this.velocity=h.clone(y(e.velocity,h.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=H.clone(y(e.startColor,H.WHITE)),this.endColor=H.clone(y(e.endColor,H.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=z.clone(y(e.imageSize,Dyt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(qX.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var ube=new h;qX.prototype.update=function(e,t){return h.multiplyByScalar(this.velocity,e,ube),h.add(this.position,ube,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var eP=qX;function fbe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(fbe.prototype,{complete:{get:function(){return this._complete}}});var dbe=fbe;function hbe(e){}hbe.prototype.emit=function(e){de.throwInstantiationError()};var mbe=hbe;var pbe=new z(1,1);function tP(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new n8(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._emitterModelMatrix=N.clone(y(e.emitterModelMatrix,N.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new N,this._startColor=H.clone(y(e.color,y(e.startColor,H.WHITE))),this._endColor=H.clone(y(e.color,y(e.endColor,H.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=z.clone(y(e.imageSize,y(e.minimumImageSize,pbe))),this._maximumImageSize=z.clone(y(e.imageSize,y(e.maximumImageSize,pbe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new pe,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(tP.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!N.equals(this._modelMatrix,e),N.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!N.equals(this._emitterModelMatrix,e),N.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){H.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){H.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function Iyt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let d=o.length;for(let p=0;p<d;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let d=0;d<f;++d){let p=new eP;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function Pyt(e){let t=e._particlePool.pop();return l(t)||(t=new eP),t}function Ryt(e,t){e._particlePool.push(t)}function Oyt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function Myt(e){l(e._billboard)&&(e._billboard.show=!1)}function _be(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new H(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function Lyt(e,t){t.startColor=H.clone(e._startColor,t.startColor),t.endColor=H.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=P.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=P.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=P.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=P.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=P.randomBetween(e._minimumSpeed,e._maximumSpeed);h.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function Nyt(e,t){if(e._isComplete)return 0;t=P.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),l(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;l(s)&&!s._complete&&a>s.time&&(i+=P.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var y8=new h;tP.prototype.update=function(e){if(!this.show)return;l(this._billboardCollection)||(this._billboardCollection=new Ic),this._updateParticlePool&&(Iyt(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=J.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?_be(this,s):(Myt(s),Ryt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=Nyt(this,t);if(c>0&&l(i)){this._matrixDirty&&(this._combinedMatrix=N.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let u=this._combinedMatrix;for(r=0;r<c;r++)s=Pyt(this),this._emitter.emit(s),h.add(s.position,s.velocity,y8),N.multiplyByPoint(u,y8,y8),s.position=N.multiplyByPoint(u,s.position,s.position),h.subtract(y8,s.position,s.velocity),h.normalize(s.velocity,s.velocity),Lyt(this,s),_be(this,s)}if(this._billboardCollection.update(e),this._previousTime=J.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=P.mod(this._currentTime,this._lifetime),this.bursts){let u=this.bursts.length;for(r=0;r<u;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&Oyt(this)};tP.prototype.isDestroyed=function(){return!1};tP.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),le(this)};var gbe=tP;var bbe=ur(wP(),1);var Fyt={modifyFragmentShader:function(t){return t=Ge.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection; void main() { #ifndef SHADOW_MAP if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard; if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard; #endif czm_splitter_main(); } `,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},nP=Fyt;var Cb={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function iP(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=H.clone(H.DARKGRAY),this._highlightColor=H.clone(H.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=Cb.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,Ae.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=N.clone(N.IDENTITY),this._modelMatrix=N.clone(N.IDENTITY),this.time=0,this.shadows=Tn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,hl.NONE),this._splittingEnabled=!1,this._error=void 0,Byt(this,e)}Object.defineProperties(iP.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return H.clone(this._highlightColor)},set:function(e){this._highlightColor=H.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=se.clone(e,this._boundingSphere)}}});function Byt(e,t){let n=AA.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=G_.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=Cb.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=H.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var kyt=new h,Uyt=new h,Vyt=new h,ybe,x8;function zyt(e){if(!l(x8)){ybe=new bbe.default(0),x8=new Array(e);for(let t=0;t<e;++t)x8[t]=ybe.random()}return x8}function Hyt(e){let n=e.length/3,i=Math.min(n,20),o=zyt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=h.fromElements(r,r,r,kyt),c=h.fromElements(s,s,s,Uyt);for(let f=0;f<i;++f){let d=Math.floor(o[f]*n),p=h.unpack(e,d*3,Vyt);h.minimumByComponent(a,p,a),h.maximumByComponent(c,p,c)}let u=se.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function xbe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(Nt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var Gyt=new oe,Wyt=new oe,jyt=new H,Tbe=0,b8=1,QX=2,Abe=3,qyt=4,YX=new N,Yyt=new N;function Xyt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),d=e._isQuantized,p=e._isQuantizedDraco,g=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,A=e._isTranslucent,C=e._hasColors,S=e._hasNormals,w=e._hasBatchIds,D,R,O=[],L={};if(e._styleableShaderAttributes=L,f){let U=qyt;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],Y=xbe(k.typedArray,G);D=k.componentCount,R=X.fromTypedArray(Y);let j=dt.createVertexBuffer({context:n,typedArray:Y,usage:ke.STATIC_DRAW});e._geometryByteLength+=j.sizeInBytes;let $={index:U,vertexBuffer:j,componentsPerAttribute:D,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0};O.push($),L[G]={location:U,componentCount:D},++U}}let F=dt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:ke.STATIC_DRAW});e._geometryByteLength+=F.sizeInBytes;let _;C&&(_=dt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:ke.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let E;S&&(E=dt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:ke.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let v;w&&(c.typedArray=xbe(c.typedArray,"batchIds"),v=dt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:ke.STATIC_DRAW}),e._geometryByteLength+=v.sizeInBytes);let I=[];if(d?R=X.UNSIGNED_SHORT:p?R=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:R=X.FLOAT,I.push({index:Tbe,vertexBuffer:F,componentsPerAttribute:3,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(d||p?e._boundingSphere=se.fromCornerPoints(h.ZERO,e._quantizedVolumeScale):e._boundingSphere=Hyt(r.typedArray)),C)if(T)I.push({index:b8,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let U=A?4:3;I.push({index:b8,vertexBuffer:_,componentsPerAttribute:U,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(g?(D=2,R=X.UNSIGNED_BYTE):m?(D=2,R=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,R=X.FLOAT),I.push({index:QX,vertexBuffer:E,componentsPerAttribute:D,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0})),w&&I.push({index:Abe,vertexBuffer:v,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(O));let M=new oi({context:n,attributes:I}),B={depthTest:{enabled:!0}},V={depthTest:{enabled:!0},depthMask:!1,blending:fn.ALPHA_BLEND};e._opaquePass===Ae.CESIUM_3D_TILE&&(B.stencilTest=Bt.setCesium3DTileBit(),B.stencilMask=Bt.CESIUM_3D_TILE_MASK,V.stencilTest=Bt.setCesium3DTileBit(),V.stencilMask=Bt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ue.fromCache(B),e._translucentRenderState=Ue.fromCache(V),e._drawCommand=new tt({boundingVolume:new se,cull:e._cull,modelMatrix:new N,primitiveType:Ne.POINTS,vertexArray:M,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:A?e._translucentRenderState:e._opaqueRenderState,pass:A?Ae.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function Kyt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=Gyt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===te.SCENE2D||c instanceof nn?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return H.TRANSPARENT;let c=H.clone(a.edgeColor,jyt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return N.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);N.multiply(n.uniformState.view3D,c,YX);let u=N.multiply(YX,a.modelMatrix,YX);return N.inverseTranspose(u,Yyt)}};nP.addUniforms(e,s),(i||o||r)&&(s=xt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=Wyt;if(l(e._quantizedVolumeScale)){let c=h.clone(e._quantizedVolumeScale,a);h.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function XX(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function KX(e,t){e=e.slice(e.indexOf(` `));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function ZX(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var Zyt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function Qyt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,d=e._isOctEncodedDraco,p=e._isRGB565,g=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,A=e._normalShading,C=e._drawCommand.vertexArray,S=e.clippingPlanes,w=e._attenuation,D,R,O,L=g,F=qe(Zyt),_={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],F[o]=`czm_3dtiles_property_${r.location}`,_[r.location]=r);if(a){let re={translucent:!1},me="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${me}`,F,re),R=n.getShowShaderFunction(`getShowFromStyle${me}`,F,re),O=n.getPointSizeShaderFunction(`getPointSizeFromStyle${me}`,F,re),l(D)&&re.translucent&&(L=!0)}e._styleTranslucent=L;let v=l(D),I=l(R),M=l(O),B=e.isClipped,V=[],U=[];v&&(XX(D,V),KX(D,U)),I&&(XX(R,V),KX(R,U)),M&&(XX(O,V),KX(O,U));let G=U.indexOf("COLOR")>=0,k=U.indexOf("NORMAL")>=0;if(k&&!x)throw new ue("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let re=V.indexOf(r.location)>=0,me=ZX(C,r.location);me.enabled=re}let Y=m&&(!v||G);if(m){let re=ZX(C,b8);re.enabled=Y}let j=x&&(A||T||k);if(x){let re=ZX(C,QX);re.enabled=j}let $={a_position:Tbe};Y&&($.a_color=b8),j&&($.a_normal=QX),b&&($.a_batchId=Abe);let W="",K=V.length;for(i=0;i<K;++i){let re=V[i];r=_[re];let me=r.componentCount,ye=`czm_3dtiles_property_${re}`,Se;me===1?Se="float":Se=`vec${me}`,W+=`in ${Se} ${ye}; `,$[ye]=r.location}Kyt(e,t);let Q=`in vec3 a_position; out vec4 v_color; uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; uniform vec4 u_constantColor; uniform vec4 u_highlightColor; `;Q+=`float u_pointSize; float tiles3d_tileset_time; `,w&&(Q+=`float u_geometricError; float u_depthMultiplier; `),Q+=W,Y&&(g?Q+=`in vec4 a_color; `:p?Q+=`in float a_color; const float SHIFT_RIGHT_11 = 1.0 / 2048.0; const float SHIFT_RIGHT_5 = 1.0 / 32.0; const float SHIFT_LEFT_11 = 2048.0; const float SHIFT_LEFT_5 = 32.0; const float NORMALIZE_6 = 1.0 / 64.0; const float NORMALIZE_5 = 1.0 / 32.0; `:Q+=`in vec3 a_color; `),j&&(f||d?Q+=`in vec2 a_normal; `:Q+=`in vec3 a_normal; `),b&&(Q+=`in float a_batchId; `),(c||u||d)&&(Q+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; `),v&&(Q+=D),I&&(Q+=R),M&&(Q+=O),Q+=`void main() { u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; `,w&&(Q+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; `),Y?g?Q+=` vec4 color = a_color; `:p?Q+=` float compressed = a_color; float r = floor(compressed * SHIFT_RIGHT_11); compressed -= r * SHIFT_LEFT_11; float g = floor(compressed * SHIFT_RIGHT_5); compressed -= g * SHIFT_LEFT_5; float b = compressed; vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); vec4 color = vec4(rgb, 1.0); `:Q+=` vec4 color = vec4(a_color, 1.0); `:Q+=` vec4 color = u_constantColor; `,c||u?Q+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; `:Q+=` vec3 position = a_position; `,Q+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); `,j?(f?Q+=` vec3 normal = czm_octDecode(a_normal); `:d?Q+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; `:Q+=` vec3 normal = a_normal; `,Q+=` vec3 normalEC = czm_normal * normal; `):Q+=` vec3 normal = vec3(1.0); `,v&&(Q+=` color = getColorFromStyle(position, position_absolute, color, normal); `),I&&(Q+=` float show = float(getShowFromStyle(position, position_absolute, color, normal)); `),M?Q+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; `:w?Q+=` vec4 positionEC = czm_modelView * vec4(position, 1.0); float depth = -positionEC.z; gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); `:Q+=` gl_PointSize = u_pointSize; `,Q+=` color = color * u_highlightColor; `,j&&A&&(Q+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); diffuseStrength = max(diffuseStrength, 0.4); color.xyz *= diffuseStrength * czm_lightColor; `),Q+=` v_color = color; gl_Position = czm_modelViewProjection * vec4(position, 1.0); `,j&&T&&(Q+=` float visible = step(-normalEC.z, 0.0); gl_Position *= visible; gl_PointSize *= visible; `),I&&(Q+=` gl_Position.w *= float(show); gl_PointSize *= float(show); `),Q+=`} `;let he=`in vec4 v_color; `;B&&(he+=`uniform highp sampler2D u_clippingPlanes; uniform mat4 u_clippingPlanesMatrix; uniform vec4 u_clippingPlanesEdgeStyle; `,he+=` `,he+=Ey(S,s),he+=` `),he+=`void main() { out_FragColor = czm_gammaCorrect(v_color); `,B&&(he+=u8("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),he+=`} `,e.splitDirection!==hl.NONE&&(he=nP.modifyFragmentShader(he)),l(e._vertexShaderLoaded)&&(Q=e._vertexShaderLoaded(Q)),l(e._fragmentShaderLoaded)&&(he=e._fragmentShaderLoaded(he));let _e=e._drawCommand;l(_e.shaderProgram)&&_e.shaderProgram.destroy(),_e.shaderProgram=Zt.fromCache({context:s,vertexShaderSource:Q,fragmentShaderSource:he,attributeLocations:$});try{_e.shaderProgram._bind()}catch{throw new ue("Error generating style shader: this may be caused by a type mismatch, index 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T=r[b];l(g)||(g={}),g[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=Cb.FAILED,e._error=r}))}return!0}var Jyt=new oe,e0t=new h;iP.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if($yt(this,t))return;let i=!1,o=!N.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(Xyt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){N.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(N.clone(this._modelMatrix,u),l(this._rtcCenter)&&N.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&N.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==te.SCENE3D){let d=e.mapProjection,p=N.getColumn(u,3,Jyt);oe.equals(p,oe.UNIT_W)||It.basisTo2D(d,u,u)}let f=this._drawCommand.boundingVolume;if(se.clone(this._boundingSphere,f),this._cull){let d=f.center;N.multiplyByPoint(u,d,d);let p=N.getScale(u,e0t);f.radius*=h.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==hl.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&Qyt(this,e,this._style),this._drawCommand.castShadows=Tn.castShadows(this.shadows),this._drawCommand.receiveShadows=Tn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?Ae.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};iP.prototype.isDestroyed=function(){return!1};iP.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),le(this)};var T8=iP;function Ru(){de.throwInstantiationError()}Ru.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(Ru.prototype,{quadtree:{get:de.throwInstantiationError,set:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError}});Ru.prototype.update=de.throwInstantiationError;Ru.prototype.beginUpdate=de.throwInstantiationError;Ru.prototype.endUpdate=de.throwInstantiationError;Ru.prototype.getLevelMaximumGeometricError=de.throwInstantiationError;Ru.prototype.loadTile=de.throwInstantiationError;Ru.prototype.computeTileVisibility=de.throwInstantiationError;Ru.prototype.showTileThisFrame=de.throwInstantiationError;Ru.prototype.computeDistanceToTile=de.throwInstantiationError;Ru.prototype.isDestroyed=de.throwInstantiationError;Ru.prototype.destroy=de.throwInstantiationError;var Cbe=Ru;function Hf(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new Pn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r,s)}var t0t=new h;Hf.prototype.computeBoundingVolumes=function(e,t){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let n=Z.getScale(this.orientedBoundingBox.halfAxes,t0t),i=2*h.maximumComponent(n);this.approximateVoxelSize=i/h.minimumComponent(t)};Hf.prototype.constructChildNodes=function(e,t){let{level:n,x:i,y:o,z:r}=this,s=i*2,a=o*2,c=r*2,u=a+1,f=s+1,d=c+1,p=n+1,g=[[p,s,a,c],[p,f,a,c],[p,s,u,c],[p,f,u,c],[p,s,a,d],[p,f,a,d],[p,s,u,d],[p,f,u,d]];this.children=g.map(([m,x,b,T])=>new Hf(m,x,b,T,this,e,t))};Hf.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};Hf.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var Ebe={keyframe:0};function oP(e,t){return Ebe.keyframe=e,Io(t,Ebe,io.searchComparator)}Hf.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:d}=t;if(d.length>=1){let p=n0t(i,d),g=d[p],m=o===i||i<g.keyframe?p:Math.min(p+1,d.length-1),x=d[m],b=i-g.keyframe,T=Sbe(n-t.level,b);T<a&&(a=T,r=g);let A=x.keyframe-o,C=Sbe(n-t.level,A);if(C<c&&(c=C,s=x),b===0&&A===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function n0t(e,t){let n=oP(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function Sbe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}Hf.prototype.isVisited=function(e){return this.visitedFrameNumber===e};Hf.prototype.createKeyframeNode=function(e){let t=oP(e,this.keyframeNodes);if(t<0){t=~t;let n=new io(this,e);this.keyframeNodes.splice(t,0,n)}};Hf.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=oP(n,this.keyframeNodes);if(i<0)throw new de("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=oP(n,this.renderableKeyframeNodes);if(o<0)throw new de("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=io.LoadState.UNLOADED,e.metadatas={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};Hf.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==io.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadatas.length!==t.length)throw new de("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){let r=t[o];e.megatextureIndex=r.add(e.metadatas[o]),e.metadatas[o]=void 0}e.state=io.LoadState.LOADED;let n=this.renderableKeyframeNodes,i=oP(e.keyframe,n);if(i>=0)throw new de("Keyframe already renderable");i=~i,n.splice(i,0,e)};Hf.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var A8=Hf;function $X(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties($X.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});$X.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,P.PI),i=P.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=h.fromElements(o,r,s,e.position),e.velocity=h.normalize(e.position,e.velocity)};var wbe=$X;function rP(){}rP.prototype.evaluate=function(e,t){de.throwInstantiationError()};rP.prototype.evaluateColor=function(e,t){de.throwInstantiationError()};rP.prototype.getShaderFunction=function(e,t,n,i){de.throwInstantiationError()};rP.prototype.getVariables=function(){de.throwInstantiationError()};var vbe=rP;function oS(e){this._ready=!1,this._provider=void 0,this._errorEvent=new pe,this._readyEvent=new pe,o0t(this,e)}Object.defineProperties(oS.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}}});oS.fromWorldTerrain=function(e){return new oS(GE(e))};oS.fromWorldBathymetry=function(e){return new oS(g4(e))};function i0t(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function o0t(e,t){let n;try{n=await Promise.resolve(t),e._provider=n,e._ready=!0,e._readyEvent.raiseEvent(n)}catch(i){i0t(e._errorEvent,i)}}var C8=oS;function rS(){}rS.prototype.boundingVolume=void 0;rS.prototype.boundingSphere=void 0;rS.prototype.distanceToCamera=function(e){de.throwInstantiationError()};rS.prototype.intersectPlane=function(e){de.throwInstantiationError()};rS.prototype.createDebugVolume=function(e){de.throwInstantiationError()};var Dbe=rS;function sP(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Ki({ellipsoid:e.ellipsoid}),this._color=y(e.color,H.YELLOW),this._errorEvent=new pe,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0}Object.defineProperties(sP.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});sP.prototype.getTileCredits=function(e,t,n){};sP.prototype.requestImage=function(e,t,n,i){let o=document.createElement("canvas");o.width=256,o.height=256;let r=o.getContext("2d"),s=this._color.toCssColorString();return r.strokeStyle=s,r.lineWidth=2,r.strokeRect(1,1,255,255),r.font="bold 25px Arial",r.textAlign="center",r.fillStyle=s,r.fillText(`L: ${n}`,124,86),r.fillText(`X: ${e}`,124,136),r.fillText(`Y: ${t}`,124,186),Promise.resolve(o)};sP.prototype.pickFeatures=function(e,t,n,i,o){};var E8=sP;function JX(e){de.throwInstantiationError()}JX.prototype.isReady=de.throwInstantiationError;JX.prototype.shouldDiscardImage=de.throwInstantiationError;var Ibe=JX;var r0t={START:0,LOADING:1,READY:2,UPSAMPLED_ONLY:3},Pbe=Object.freeze(r0t);function Sb(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this.shadows=y(e.shadows,Tn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new _p(e.shading),this.style=e.style,this.frameFailed=new pe,this.frameChanged=new pe,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new lg,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(Sb.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Rs.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function s0t(e){return`uniform vec4 czm_pickColor; ${e}`}function a0t(e){return function(t){return xt(t,{czm_pickColor:function(){return e._pickId.color}})}}function c0t(){return"czm_pickColor"}Sb.prototype.makeStyleDirty=function(){this._styleDirty=!0};Sb.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var l0t=new J;function tK(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function Eb(e,t){return e._intervals.indexOf(t.start)}function u0t(e,t){let n=e._intervals,i=e._clock,o=tK(e);if(o===0)return;let r=e._getAverageLoadTime(),s=J.addSeconds(i.currentTime,r*o,l0t),a=n.indexOf(s),c=Eb(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function f0t(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function d0t(e,t,n){let i=tK(e),o=Eb(e,t),r=Eb(e,n);return i>=0?o>=r:o<=r}function Obe(e,t){return function(n){let i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function h0t(e,t,n){let i=Eb(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?N.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:Ti(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,Ie.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new T8({arrayBuffer:u,cull:!0,fragmentShaderLoaded:s0t,uniformMapLoaded:a0t(e),pickIdLoaded:c0t})}).catch(Obe(e,c))}return r}function m0t(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function p0t(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(Mbe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(Ti()-t.timestamp)/1e3;m0t(e,a)}}t.touchedFrameNumber=i.frameNumber}var _0t=new N;function g0t(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?P.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function y0t(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var x0t=new _p;function Mbe(e,t,n,i){let o=y(e.shading,x0t),r=t.pointCloud,s=y(t.transform,N.IDENTITY);r.modelMatrix=N.multiplyTransformation(e.modelMatrix,s,_0t),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=g0t(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=y0t(e);try{r.update(i)}catch(a){Obe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function eK(e,t,n,i){let o=h0t(e,t,i);p0t(e,o,n,i)}function b0t(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function Lbe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function T0t(e,t){let n=Eb(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function Rbe(e,t,n,i,o){return l(n)?n.ready?!0:(eK(e,t,i,o),n.ready):!1}function A0t(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=Eb(e,n),d=Eb(e,t);if(f>=d){for(r=f;r>=d;--r)if(s=c.get(r),a=u[r],Rbe(e,s,a,i,o))return s}else for(r=f;r<=d;++r)if(s=c.get(r),a=u[r],Rbe(e,s,a,i,o))return s;return t}function C0t(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var sS={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};Sb.prototype.update=function(e){if(e.mode===te.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=J.clone(e.time));let t=Math.max(J.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&C0t(this,o,s),sS.timeSinceLoad=t,sS.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,d=this._previousInterval,p=this._nextInterval,g=f0t(this);if(!l(g))return;let m=!1,x=tK(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!l(d)||b)&&(d=g),(!l(p)||m||d0t(this,g,p))&&(p=u0t(this,g)),d=A0t(this,d,g,sS,e);let T=T0t(this,d);l(T)||(eK(this,d,sS,e),T=this._lastRenderedFrame),l(T)&&Mbe(this,T,sS,e),l(p)&&eK(this,p,sS,e);let A=this;l(T)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(T)&&T!==this._lastRenderedFrame&&A.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return A.frameChanged.raiseEvent(A),!0}),this._previousInterval=d,this._nextInterval=p,this._lastRenderedFrame=T;let C=this._totalMemoryUsageInBytes,S=this.maximumMemoryUsage*1024*1024;C>S&&Lbe(this,b0t(e));let D=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};Sb.prototype.isDestroyed=function(){return!1};Sb.prototype.destroy=function(){return Lbe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),le(this)};var aP=Sb;function S8(e,t){this.show=!0,l(e)||(e=new ze),this.rectangle=ze.clone(e),l(t)||(t=Xi.fromType(Xi.ColorType,{color:new H(1,1,1,1)})),this.material=t,this._material=void 0,this._overlayCommand=void 0,this._rs=void 0}S8.prototype.update=function(e){if(!this.show)return;let t=this._rs;if((!l(t)||!ze.equals(t.viewport,this.rectangle))&&(this._rs=Ue.fromCache({blending:fn.ALPHA_BLEND,viewport:this.rectangle})),e.passes.render){let i=e.context;if(this._material!==this.material||!l(this._overlayCommand)){this._material=this.material,l(this._overlayCommand)&&this._overlayCommand.shaderProgram.destroy();let o=new Ge({sources:[this._material.shaderSource,OU]});this._overlayCommand=i.createViewportQuadCommand(o,{renderState:this._rs,uniformMap:this._material._uniforms,owner:this}),this._overlayCommand.pass=Ae.OVERLAY}this._material.update(i),this._overlayCommand.renderState=this._rs,this._overlayCommand.uniformMap=this._material._uniforms,e.commandList.push(this._overlayCommand)}};S8.prototype.isDestroyed=function(){return!1};S8.prototype.destroy=function(){return l(this._overlayCommand)&&(this._overlayCommand.shaderProgram=this._overlayCommand.shaderProgram&&this._overlayCommand.shaderProgram.destroy()),le(this)};var Nbe=S8;function e0(e,t,n,i,o,r,s){this._primitive=e;let a=i.length;this.megatextures=new Array(a);for(let x=0;x<a;x++){let b=i[x],T=Wt.getComponentCount(b),A=o[x];this.megatextures[x]=new JI(t,n,T,A,s)}let c=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._frameNumber=0;let u=e._shape;this.rootNode=new A8(0,0,0,0,void 0,u,n),this._priorityQueue=new jE({maximumLength:c,comparator:io.priorityComparator}),this._highPriorityKeyframeNodes=new Array(c),this._keyframeNodesInMegatexture=new Array(c),this._keyframeCount=r,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(r);let f=this._binaryTreeKeyframeWeighting;f[0]=0,f[r-1]=0,nK(f,1,r-2,0);let d=9,p=2048,g=Math.floor(p/d),m=Math.ceil(c/g);this.internalNodeTexture=new Lt({context:t,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:p,height:m,sampler:new dn({minificationFilter:cn.NEAREST,magnificationFilter:Ci.NEAREST})}),this.internalNodeTilesPerRow=g,this.internalNodeTexelSizeUv=new z(1/p,1/m),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new z}function nK(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,nK(e,t,o-1,i+1),nK(e,o+1,n,i+1)}e0.simultaneousRequestCountMaximum=50;e0.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,d=(u?2:1)*(f?2:1);this._sampleCount=d;let p=d>=2;if(p&&!l(this.leafNodeTexture)){let A=Math.floor(512),C=Math.ceil(s/A);this.leafNodeTexture=new Lt({context:r,pixelFormat:at.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:1024,height:C,sampler:new dn({minificationFilter:cn.NEAREST,magnificationFilter:Ci.NEAREST})}),this.leafNodeTexelSizeUv=z.fromElements(1/1024,1/C,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=A}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&Fbe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let g=Ti();w0t(this,e);let m=Ti();D0t(this,d,c);let x=Ti();if(this._debugPrint){let b=m-g,T=x-m,A=x-g;v0t(this,b,T,A)}};e0.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};e0.prototype.isDestroyed=function(){return!1};e0.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),le(this)};function Fbe(e,t){let n=e._primitive,i=n._shape,o=n._provider.dimensions;if(t.computeBoundingVolumes(i,o),l(t.children))for(let r=0;r<8;r++){let s=t.children[r];Fbe(e,s)}}function E0t(e,t){if(e._simultaneousRequestCount>=e0.simultaneousRequestCountMaximum)return;let n=e._primitive,i=n._provider;function o(u){e._simultaneousRequestCount--;let f=n._provider.types.length;if(!l(u))t.state=io.LoadState.UNAVAILABLE;else if(u===io.LoadState.FAILED)t.state=io.LoadState.FAILED;else if(!Array.isArray(u)||u.length!==f)t.state=io.LoadState.FAILED;else{let d=e.megatextures;for(let p=0;p<f;p++){let{voxelCountPerTile:g,channelCount:m}=d[p],{x,y:b,z:T}=g,A=x*b*T,C=u[p],S=A*m;if(C.length===S)t.metadatas[p]=C,t.state=io.LoadState.RECEIVED;else{t.state=io.LoadState.FAILED;break}}}}function r(){e._simultaneousRequestCount--,t.state=io.LoadState.FAILED}let{keyframe:s,spatialNode:a}=t,c=i.requestData({tileLevel:a.level,tileX:a.x,tileY:a.y,tileZ:a.z,keyframe:s});l(c)?(e._simultaneousRequestCount++,t.state=io.LoadState.RECEIVING,c.then(o).catch(r)):t.state=io.LoadState.FAILED}function S0t(e){return e/(1+e)}function w0t(e,t){let n=e._frameNumber,i=e._primitive,o=i._shape,{dimensions:r}=i,s=i.screenSpaceError,a=e._priorityQueue,c=e._keyframeLocation,u=e._keyframeCount,f=e.rootNode,{camera:d,context:p,pixelRatio:g}=t,{positionWC:m,frustum:x}=d,T=p.drawingBufferHeight/g/x.sseDenominator;function A(E,v,I){let M=Math.min(Math.abs(v-E),Math.abs(v-I)),B=Math.max(E,u-I-1,1),V=Math.pow(1-M/B,4),U=Math.exp(-e._binaryTreeKeyframeWeighting[v]);return P.lerp(U,V,.15+.85*V)}function C(E,v){if(E.computeScreenSpaceError(m,T),v=E.visibility(t,v),v===hs.MASK_OUTSIDE)return;E.visitedFrameNumber=n;let I=P.clamp(Math.floor(c),0,u-2),M=I+1;if(u===1)E.createKeyframeNode(0);else 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0)&&(D.state===io.LoadState.UNLOADED&&E0t(e,D),D.state===io.LoadState.RECEIVED)){let v=0;if(O.isFull()){v=L-1-F,F++;let I=R[v];I.spatialNode.destroyKeyframeNode(I,e.megatextures)}else v=L+_,_++;D.spatialNode.addKeyframeNodeToMegatextures(D,e.megatextures),R[v]=D}}function v0t(e,t,n,i){let o=e._keyframeCount,r=e.rootNode,s=Object.keys(io.LoadState).length,a=new Array(s),c=new Array(s),u=0;for(let T=0;T<s;T++){let A=new Array(o);a[T]=A;for(let C=0;C<o;C++)A[C]=0;c[T]=0}function f(T){let A=T.keyframeNodes;for(let C=0;C<A.length;C++){let S=A[C],w=S.keyframe,D=S.state;a[D][w]+=1,c[D]+=1,u++}if(l(T.children))for(let C=0;C<8;C++){let S=T.children[C];f(S)}}f(r);let d=`KEYFRAMES: ${a[io.LoadState.LOADED]}`,p=`UNLOADED: ${c[io.LoadState.UNLOADED]} | RECEIVING: ${c[io.LoadState.RECEIVING]} | RECEIVED: ${c[io.LoadState.RECEIVED]} | LOADED: ${c[io.LoadState.LOADED]} | FAILED: ${c[io.LoadState.FAILED]} | UNAVAILABLE: ${c[io.LoadState.UNAVAILABLE]} | TOTAL: ${u}`,g=Math.round(t*100)/100,m=Math.round(n*100)/100,x=Math.round(i*100)/100,b=`LOAD: ${g} | OCT: ${m} | ALL: ${x}`;console.log(`${d} || ${p} || ${b}`)}var w8={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function D0t(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function d(g,m,x,b,T){let A=!1;if(l(g.children))for(let C=0;C<8;C++){let S=g.children[C];S.computeSurroundingRenderableKeyframeNodes(o),S.isRenderable(r)&&(A=!0)}if(A){u[T]=w8.INTERNAL<<16|m,u[x]=b,a++,b=m,T=b*9+1;for(let C=0;C<8;C++){let S=g.children[C];m=a,x=m*9+0,d(S,m,x,b,T+C)}}else{if(s){let C=c*5,S=g.renderableKeyframeNodePrevious,w=g.level-S.spatialNode.level,D=S.spatialNode.parent,R=l(D)?D.renderableKeyframeNodePrevious:S,O=I0t(g,i,n),L=w,F=1,_=S.megatextureIndex,E=R.megatextureIndex;f[C+0]=O,f[C+1]=L,f[C+2]=F,f[C+3]=_,f[C+4]=E,u[T]=w8.LEAF<<16|c}else{let C=g.renderableKeyframeNodePrevious,w=g.level-C.spatialNode.level===0?w8.LEAF:w8.PACKED_LEAF_FROM_PARENT;u[T]=w<<16|C.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&d(p,0,0,0,0),P0t(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&R0t(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function I0t(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function P0t(e,t,n,i){let o=at.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let d=0;d<e.length;d++){let p=e[d],g=d*o;for(let m=0;m<o;m++)c[g+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function R0t(e,t,n,i){let o=at.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let g=e[p*r+0],m=e[p*r+1],x=e[p*r+2],b=e[p*r+3],T=e[p*r+4],A=P.clamp(Math.floor(65536*g),0,65535);u[p*8+0]=A>>>0&255,u[p*8+1]=A>>>8&255,u[p*8+2]=m&255,u[p*8+3]=x&255,u[p*8+4]=b>>>0&255,u[p*8+5]=b>>>8&255,u[p*8+6]=T>>>0&255,u[p*8+7]=T>>>8&255}let d={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(d)}e0.getApproximateTextureMemoryByteLength=function(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],u=Wt.getComponentCount(a);o+=JI.getApproximateTextureMemoryByteLength(e,t,u,c)}return o};var cP=e0;var O0t={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},lP=Object.freeze(O0t);function aS(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}aS.prototype.getTexture=function(e){return this._textures[e]};function M0t(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}aS.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):M0t(this,e,t)};function L0t(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?v8(o,r,n):N0t(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function v8(e,t,n){let{typedArray:i,sampler:o}=e,r=l(i)?kbe(e,n):new Lt({context:n,source:t,sampler:o});return Bbe(o)&&r.generateMipmap(),r}function N0t(e,t,n){let{typedArray:i,sampler:o}=e,r=Bbe(o),s=o.wrapS===In.REPEAT||o.wrapS===In.MIRRORED_REPEAT||o.wrapT===In.REPEAT||o.wrapT===In.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(P.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===Ke.UNSIGNED_BYTE){let d=T4(i,a,c),p=j0(d);return v8({sampler:o},p,n)}}else{let d=j0(t);return v8(e,d,n)}else return v8(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be resized. The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. 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r=oxt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&dxt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),rxt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=z.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(Z4(this,n),this._shaderDirty=!1);let d=n.uniformState.viewProjection,p=o.orientedBoundingBox,g=cxt(p,d,W0t);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(g,f.ndcSpaceAxisAlignedBoundingBox);let 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zbe(e,t){if(e._exaggeratedMinBounds=h.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=h.clone(e._maxBounds,e._exaggeratedMaxBounds),l(t)&&e.shape===zi.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}}function ext(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=H.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=qe(o,!0);let s=e._uniformMap;for(let a in r)if(r.hasOwnProperty(a)){let c=`u_${a}`;s[c]=function(){return 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r&&i.clone(o),r?1:0}function Gbe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=N.inverse(o,K0t),s=N.getRotation(o,Y0t),a=N.getScale(o,j0t),c=h.maximumComponent(a),u=h.divideByScalar(a,c,q0t),f=Z.multiplyByScale(s,u,X0t),d=n.dimensions;return e._stepSizeUv=t.computeApproximateStepSize(d),e._transformPositionWorldToUv=N.multiplyTransformation($0t,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=N.multiplyTransformation(o,J0t,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=N.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=Z.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function txt(e,t,n){let i=h.clone(t.dimensions,H0t);h.add(i,e._paddingBefore,i),h.add(i,e._paddingAfter,i);let o=t.maximumTileCount,r=l(o)?cP.getApproximateTextureMemoryByteLength(o,i,t.types,t.componentTypes):void 0,s=y(t.keyframeCount,1);return new cP(e,n,i,t.types,t.componentTypes,s,r)}function nxt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=z.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=z.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=z.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=z.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=z.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=z.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function ixt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=qe(n,!0)),i}function oxt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=J.secondsDifference(i.stop,i.start),a=J.secondsDifference(n,i.start)/r;return o+a}function rxt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=N.transpose(N.multiplyTransformation(N.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}Fm.prototype.isDestroyed=function(){return!1};Fm.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),le(this)};var Vbe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),sxt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),axt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function cxt(e,t,n){let i=N.fromRotationTranslation(e.halfAxes,e.center,Z0t),o=N.multiply(t,i,Q0t),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=axt,d=Vbe.length;for(u=0;u<d;u++)N.multiplyByVector(o,Vbe[u],f[u]);for(u=0;u<d;u++){let p=f[u];if(p.z>=-p.w){let g=p.x/p.w,m=p.y/p.w;r=Math.min(r,g),s=Math.max(s,g),a=Math.min(a,m),c=Math.max(c,m)}else for(let g=0;g<3;g++){let m=sxt[u*3+g],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,A=b/(b-T),C=oe.lerp(p,x,A,G0t),S=C.x/C.w,w=C.y/C.w;r=Math.min(r,S),s=Math.max(s,S),a=Math.min(a,w),c=Math.max(c,w)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var iK=3e7,lxt=new h(iK,0,0),uxt=new h(0,iK,0),fxt=new h(0,0,iK);function dxt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,d){i.add({positions:[c,u],width:d,material:Xi.fromType("Color",{color:f})})}function r(c,u,f){let d=c.computeCorners();o(d[0],d[1],u,f),o(d[2],d[3],u,f),o(d[4],d[5],u,f),o(d[6],d[7],u,f),o(d[0],d[2],u,f),o(d[4],d[6],u,f),o(d[1],d[3],u,f),o(d[5],d[7],u,f),o(d[0],d[4],u,f),o(d[2],d[6],u,f),o(d[1],d[5],u,f),o(d[3],d[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,d=Math.max(1,5/Math.pow(2,u)),g=[H.RED,H.LIME,H.BLUE][u%3];if(r(c.orientedBoundingBox,g,d),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,H.WHITE,5),s(n.rootNode);let a=10;o(h.ZERO,lxt,H.RED,a),o(h.ZERO,uxt,H.LIME,a),o(h.ZERO,fxt,H.BLUE,a),i.update(t)}Fm.DefaultCustomShader=new cS({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material) { material.diffuse = vec3(1.0); material.alpha = 1.0; }`});function Wbe(){this.ready=!0,this.shape=zi.BOX,this.dimensions=new h(1,1,1),this.names=["data"],this.types=[Wt.SCALAR],this.componentTypes=[on.FLOAT32],this.maximumTileCount=1}Wbe.prototype.requestData=function(e){if(!((l(e)?y(e.tileLevel,0):0)>=1))return Promise.resolve([new Float32Array(1)])};Fm.DefaultProvider=new Wbe;var fP=Fm;function 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t=t0(this._themeNormal),n=t0(this._themeHover),i=t0(this._themeSelect),o=t0(this._themeDisabled),r=t0(this._themeKnob),s=t0(this._themePointer),a=t0(this._themeSwoosh),c=t0(this._themeSwooshHover),u=rh({tagName:"defs",children:[{id:"animation_buttonNormal",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Gr(t,pP)},{tagName:"stop",offset:"12%","stop-color":Gr(t,M8)},{tagName:"stop",offset:"46%","stop-color":Gr(t,aK)},{tagName:"stop",offset:"81%","stop-color":Gr(t,L8)}]},{id:"animation_buttonHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Gr(n,pP)},{tagName:"stop",offset:"12%","stop-color":Gr(n,M8)},{tagName:"stop",offset:"46%","stop-color":Gr(n,aK)},{tagName:"stop",offset:"81%","stop-color":Gr(n,L8)}]},{id:"animation_buttonToggled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Gr(i,pP)},{tagName:"stop",offset:"12%","stop-color":Gr(i,M8)},{tagName:"stop",offset:"46%","stop-color":Gr(i,aK)},{tagName:"stop",offset:"81%","stop-color":Gr(i,L8)}]},{id:"animation_buttonDisabled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Gr(o,Ixt)},{tagName:"stop",offset:"75%","stop-color":Gr(o,Pxt)}]},{id:"animation_blurred",tagName:"filter",width:"200%",height:"200%",x:"-50%",y:"-50%",children:[{tagName:"feGaussianBlur",stdDeviation:4,in:"SourceGraphic"}]},{id:"animation_shuttleRingSwooshGradient",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":a.toCssColorString()}]},{id:"animation_shuttleRingSwooshHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":c.toCssColorString()}]},{id:"animation_shuttleRingPointerGradient",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"40%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"60%","stop-color":Gr(s,rTe)},{tagName:"stop",offset:"100%","stop-color":Gr(s,rTe)}]},{id:"animation_shuttleRingPointerPaused",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":"#CCC"},{tagName:"stop",offset:"40%","stop-color":"#CCC"},{tagName:"stop",offset:"60%","stop-color":"#555"},{tagName:"stop",offset:"100%","stop-color":"#555"}]},{id:"animation_knobOuter",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":Gr(r,pP)},{tagName:"stop",offset:"60%","stop-color":Gr(r,oTe)},{tagName:"stop",offset:"85%","stop-color":Gr(r,M8)}]},{id:"animation_knobInner",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":Gr(r,oTe)},{tagName:"stop",offset:"60%","stop-color":Gr(r,pP)},{tagName:"stop",offset:"85%","stop-color":Gr(r,L8)}]}]});l(this._defsElement)?this._svgNode.replaceChild(u,this._defsElement):this._svgNode.appendChild(u),this._defsElement=u};var F8=uS;var Lxt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],n0=15,fS=105;function aTe(e,t){return e-t}function uK(e,t){let n=Io(t,e,aTe);return n<0?~n:n}function Nxt(e,t){if(Math.abs(e)<=n0)return e/n0;let n=n0,i=fS,o,r=0,s;return e>0?(o=Math.log(t[t.length-1]),s=(o-r)/(i-n),Math.exp(r+s*(e-n))):(o=Math.log(-t[0]),s=(o-r)/(i-n),-Math.exp(r+s*(Math.abs(e)-n)))}function Fxt(e,t,n){if(n.clockStep===xo.SYSTEM_CLOCK)return n0;if(Math.abs(e)<=1)return e*n0;let i=t[t.length-1];e>i?e=i:e<-i&&(e=-i);let o=n0,r=fS,s,a=0,c;return e>0?(s=Math.log(i),c=(s-a)/(r-o),(Math.log(e)-a)/c+o):(s=Math.log(-t[0]),c=(s-a)/(r-o),-((Math.log(Math.abs(e))-a)/c+o))}function Gf(e){let t=this;this._clockViewModel=e,this._allShuttleRingTicks=[],this._dateFormatter=Gf.defaultDateFormatter,this._timeFormatter=Gf.defaultTimeFormatter,this.shuttleRingDragging=!1,this.snapToTicks=!1,Te.track(this,["_allShuttleRingTicks","_dateFormatter","_timeFormatter","shuttleRingDragging","snapToTicks"]),this._sortedFilteredPositiveTicks=[],this.setShuttleRingTicks(Gf.defaultTicks),this.timeLabel=void 0,Te.defineProperty(this,"timeLabel",function(){return t._timeFormatter(t._clockViewModel.currentTime,t)}),this.dateLabel=void 0,Te.defineProperty(this,"dateLabel",function(){return t._dateFormatter(t._clockViewModel.currentTime,t)}),this.multiplierLabel=void 0,Te.defineProperty(this,"multiplierLabel",function(){let s=t._clockViewModel;if(s.clockStep===xo.SYSTEM_CLOCK)return"Today";let a=s.multiplier;return a%1===0?`${a.toFixed(0)}x`:`${a.toFixed(3).replace(/0{0,3}$/,"")}x`}),this.shuttleRingAngle=void 0,Te.defineProperty(this,"shuttleRingAngle",{get:function(){return Fxt(e.multiplier,t._allShuttleRingTicks,e)},set:function(s){s=Math.max(Math.min(s,fS),-fS);let a=t._allShuttleRingTicks,c=t._clockViewModel;if(c.clockStep=xo.SYSTEM_CLOCK_MULTIPLIER,Math.abs(s)===fS){c.multiplier=s>0?a[a.length-1]:a[0];return}let u=Nxt(s,a);if(t.snapToTicks)u=a[uK(u,a)];else if(u!==0){let f=Math.abs(u);if(f>100){let d=f.toFixed(0).length-2,p=Math.pow(10,d);u=Math.round(u/p)*p|0}else f>n0?u=Math.round(u):f>1?u=+u.toFixed(1):f>0&&(u=+u.toFixed(2))}c.multiplier=u}}),this._canAnimate=void 0,Te.defineProperty(this,"_canAnimate",function(){let s=t._clockViewModel,a=s.clockRange;if(t.shuttleRingDragging||a===Ur.UNBOUNDED)return!0;let c=s.multiplier,u=s.currentTime,f=s.startTime,d=!1;if(a===Ur.LOOP_STOP)d=J.greaterThan(u,f)||u.equals(f)&&c>0;else{let p=s.stopTime;d=J.greaterThan(u,f)&&J.lessThan(u,p)||u.equals(f)&&c>0||u.equals(p)&&c<0}return d||(s.shouldAnimate=!1),d}),this._isSystemTimeAvailable=void 0,Te.defineProperty(this,"_isSystemTimeAvailable",function(){let s=t._clockViewModel;if(s.clockRange===Ur.UNBOUNDED)return!0;let c=s.systemTime;return J.greaterThanOrEquals(c,s.startTime)&&J.lessThanOrEquals(c,s.stopTime)}),this._isAnimating=void 0,Te.defineProperty(this,"_isAnimating",function(){return t._clockViewModel.shouldAnimate&&(t._canAnimate||t.shuttleRingDragging)});let n=wn(function(){let s=t._clockViewModel;s.shouldAnimate?s.shouldAnimate=!1:t._canAnimate&&(s.shouldAnimate=!0)});this._pauseViewModel=new Ib(n,{toggled:Te.computed(function(){return!t._isAnimating}),tooltip:"Pause"});let i=wn(function(){let s=t._clockViewModel,a=s.multiplier;a>0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playReverseViewModel=new Ib(i,{toggled:Te.computed(function(){return t._isAnimating&&e.multiplier<0}),tooltip:"Play Reverse"});let o=wn(function(){let s=t._clockViewModel,a=s.multiplier;a<0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playForwardViewModel=new Ib(o,{toggled:Te.computed(function(){return t._isAnimating&&e.multiplier>0&&e.clockStep!==xo.SYSTEM_CLOCK}),tooltip:"Play Forward"});let r=wn(function(){t._clockViewModel.clockStep=xo.SYSTEM_CLOCK},Te.getObservable(this,"_isSystemTimeAvailable"));this._playRealtimeViewModel=new Ib(r,{toggled:Te.computed(function(){return e.clockStep===xo.SYSTEM_CLOCK}),tooltip:Te.computed(function(){return t._isSystemTimeAvailable?"Today (real-time)":"Current time not in range"})}),this._slower=wn(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=uK(c,a)-1;u>=0&&(s.multiplier=a[u])}),this._faster=wn(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=uK(c,a)+1;u<a.length&&(s.multiplier=a[u])})}Gf.defaultDateFormatter=function(e,t){let n=J.toGregorianDate(e);return`${Lxt[n.month-1]} ${n.day} ${n.year}`};Gf.defaultTicks=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800];Gf.defaultTimeFormatter=function(e,t){let n=J.toGregorianDate(e),i=Math.round(n.millisecond);return Math.abs(t._clockViewModel.multiplier)<1?`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")}.${i.toString().padStart(3,"0")}`:`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")} UTC`};Gf.prototype.getShuttleRingTicks=function(){return this._sortedFilteredPositiveTicks.slice(0)};Gf.prototype.setShuttleRingTicks=function(e){let t,n,i,o={},r=this._sortedFilteredPositiveTicks;for(r.length=0,t=0,n=e.length;t<n;++t)i=e[t],o.hasOwnProperty(i)||(o[i]=!0,r.push(i));r.sort(aTe);let s=[];for(n=r.length,t=n-1;t>=0;--t)i=r[t],i!==0&&s.push(-i);Array.prototype.push.apply(s,r),this._allShuttleRingTicks=s};Object.defineProperties(Gf.prototype,{slower:{get:function(){return this._slower}},faster:{get:function(){return this._faster}},clockViewModel:{get:function(){return this._clockViewModel}},pauseViewModel:{get:function(){return this._pauseViewModel}},playReverseViewModel:{get:function(){return this._playReverseViewModel}},playForwardViewModel:{get:function(){return this._playForwardViewModel}},playRealtimeViewModel:{get:function(){return this._playRealtimeViewModel}},dateFormatter:{get:function(){return this._dateFormatter},set:function(e){this._dateFormatter=e}},timeFormatter:{get:function(){return this._timeFormatter},set:function(e){this._timeFormatter=e}}});Gf._maxShuttleRingAngle=fS;Gf._realtimeShuttleRingAngle=n0;var B8=Gf;function Bxt(e){return function(t){let n=e._scene.pick(t.position);l(n)&&n.primitive instanceof ga&&(e.tileset=n.primitive),e.pickActive=!1}}function lTe(e,t){t?e._eventHandler.setInputAction(function(n){let i=e._scene.pick(n.endPosition);l(i)&&i.primitive instanceof ga&&(e.tileset=i.primitive)},An.MOUSE_MOVE):(e._eventHandler.removeInputAction(An.MOUSE_MOVE),e.picking=e.picking)}var kxt={maximumFractionDigits:3};function gP(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,kxt):Math.round(t).toLocaleString()}function yP(e,t){if(!l(e))return"";let n=t?e._statisticsPerPass[No.PICK]:e._statisticsPerPass[No.RENDER],i='<ul class="cesium-cesiumInspector-statistics">';return i+=`<li><strong>Visited: </strong>${n.visited.toLocaleString()}</li><li><strong>Selected: </strong>${n.selected.toLocaleString()}</li><li><strong>Commands: </strong>${n.numberOfCommands.toLocaleString()}</li>`,i+="</ul>",t||(i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Requests: </strong>${n.numberOfPendingRequests.toLocaleString()}</li><li><strong>Attempted: </strong>${n.numberOfAttemptedRequests.toLocaleString()}</li><li><strong>Processing: </strong>${n.numberOfTilesProcessing.toLocaleString()}</li><li><strong>Content Ready: </strong>${n.numberOfTilesWithContentReady.toLocaleString()}</li><li><strong>Total: </strong>${n.numberOfTilesTotal.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Features Selected: </strong>${n.numberOfFeaturesSelected.toLocaleString()}</li><li><strong>Features Loaded: </strong>${n.numberOfFeaturesLoaded.toLocaleString()}</li><li><strong>Points Selected: </strong>${n.numberOfPointsSelected.toLocaleString()}</li><li><strong>Points Loaded: </strong>${n.numberOfPointsLoaded.toLocaleString()}</li><li><strong>Triangles Selected: </strong>${n.numberOfTrianglesSelected.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Tiles styled: </strong>${n.numberOfTilesStyled.toLocaleString()}</li><li><strong>Features styled: </strong>${n.numberOfFeaturesStyled.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Children Union Culled: </strong>${n.numberOfTilesCulledWithChildrenUnion.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Geometry Memory (MB): </strong>${gP(n.geometryByteLength)}</li><li><strong>Texture Memory (MB): </strong>${gP(n.texturesByteLength)}</li><li><strong>Batch Table Memory (MB): </strong>${gP(n.batchTableByteLength)}</li>`,i+="</ul>"),i}function uTe(){let e=Zi.statistics;return` <ul class="cesium-cesiumInspector-statistics"> <li><strong>Geometry Memory (MB): </strong>${gP(e.geometryByteLength)}</li> <li><strong>Texture Memory (MB): </strong>${gP(e.texturesByteLength)}</li> </ul> `}var Uxt=[{text:"Highlight",value:ql.HIGHLIGHT},{text:"Replace",value:ql.REPLACE},{text:"Mix",value:ql.MIX}],cTe=new H(1,1,0,.4),Vxt=new H,k8=new H;function ca(e,t){let n=this,i=e.canvas;this._eventHandler=new Ff(i),this._scene=e,this._performanceContainer=t,this._canvas=i,this._performanceDisplay=new Fy({container:t}),this._statisticsText="",this._pickStatisticsText="",this._resourceCacheStatisticsText="",this._editorError="",this.performance=!1,this.showStatistics=!0,this.showPickStatistics=!0,this.showResourceCacheStatistics=!1,this.inspectorVisible=!0,this.tilesetVisible=!1,this.displayVisible=!1,this.updateVisible=!1,this.loggingVisible=!1,this.styleVisible=!1,this.tileDebugLabelsVisible=!1,this.optimizationVisible=!1,this.styleString="{}",this.hasEnabledWireframe=!1,this._tileset=void 0,this._feature=void 0,this._tile=void 0,Te.track(this,["performance","inspectorVisible","_statisticsText","_pickStatisticsText","_resourceCacheStatisticsText","_editorError","showPickStatistics","showStatistics","showResourceCacheStatistics","tilesetVisible","displayVisible","updateVisible","loggingVisible","styleVisible","optimizationVisible","tileDebugLabelsVisible","styleString","_feature","_tile","_tileset","hasEnabledWireframe"]),this._properties=Te.observable({}),this.properties=[],Te.defineProperty(this,"properties",function(){let k=[],Y=n._properties();for(let j in Y)Y.hasOwnProperty(j)&&k.push(j);return k});let o=Te.observable();Te.defineProperty(this,"dynamicScreenSpaceError",{get:function(){return o()},set:function(k){o(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceError=k)}}),this.dynamicScreenSpaceError=!1;let r=Te.observable();Te.defineProperty(this,"colorBlendMode",{get:function(){return r()},set:function(k){r(k),l(n._tileset)&&(n._tileset.colorBlendMode=k,n._scene.requestRender())}}),this.colorBlendMode=ql.HIGHLIGHT;let s=Te.observable(),a=Te.observable();Te.defineProperty(this,"picking",{get:function(){return a()},set:function(k){a(k),k?n._eventHandler.setInputAction(function(Y){let j=e.pick(Y.endPosition);if(j instanceof js?(n.feature=j,n.tile=j.content.tile):l(j)&&l(j.content)?(n.feature=void 0,n.tile=j.content.tile):(n.feature=void 0,n.tile=void 0),!!l(n._tileset)){if(s&&l(j)&&l(j.content)){let $;e.pickPositionSupported&&($=e.pickPosition(Y.endPosition),l($)&&(n._tileset.debugPickPosition=$)),n._tileset.debugPickedTile=j.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},An.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(An.MOUSE_MOVE))}}),this.picking=!0;let c=Te.observable();Te.defineProperty(this,"colorize",{get:function(){return c()},set:function(k){c(k),l(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let u=Te.observable();Te.defineProperty(this,"wireframe",{get:function(){return u()},set:function(k){u(k),l(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=Te.observable();Te.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let d=Te.observable();Te.defineProperty(this,"showContentBoundingVolumes",{get:function(){return d()},set:function(k){d(k),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=Te.observable();Te.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let g=Te.observable();Te.defineProperty(this,"freezeFrame",{get:function(){return g()},set:function(k){g(k),l(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,Te.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=Te.observable();Te.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),l(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=Te.observable();Te.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=Te.observable();Te.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=Te.observable();Te.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),l(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let A=Te.observable();Te.defineProperty(this,"maximumScreenSpaceError",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let C=Te.observable();Te.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,Te.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(C(),1/6)},set:function(k){let Y=Math.pow(k,6);C(Y),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=Y)}});let S=Te.observable();Te.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let w=Bxt(this),D=Te.observable();Te.defineProperty(this,"pickActive",{get:function(){return D()},set:function(k){D(k),k?n._eventHandler.setInputAction(w,An.LEFT_CLICK):n._eventHandler.removeInputAction(An.LEFT_CLICK)}});let R=Te.observable();Te.defineProperty(this,"pointCloudShading",{get:function(){return R()},set:function(k){R(k),l(n._tileset)&&(n._tileset.pointCloudShading.attenuation=k)}}),this.pointCloudShading=!1;let O=Te.observable();Te.defineProperty(this,"geometricErrorScale",{get:function(){return O()},set:function(k){k=Number(k),isNaN(k)||(O(k),l(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=k))}}),this.geometricErrorScale=1;let L=Te.observable();Te.defineProperty(this,"maximumAttenuation",{get:function(){return L()},set:function(k){k=Number(k),isNaN(k)||(L(k),l(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=k===0?void 0:k))}}),this.maximumAttenuation=0;let F=Te.observable();Te.defineProperty(this,"baseResolution",{get:function(){return F()},set:function(k){k=Number(k),isNaN(k)||(F(k),l(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=k===0?void 0:k))}}),this.baseResolution=0;let _=Te.observable();Te.defineProperty(this,"eyeDomeLighting",{get:function(){return _()},set:function(k){_(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=k)}}),this.eyeDomeLighting=!1;let E=Te.observable();Te.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return E()},set:function(k){k=Number(k),isNaN(k)||(E(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=k))}}),this.eyeDomeLightingStrength=1;let v=Te.observable();Te.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return v()},set:function(k){k=Number(k),isNaN(k)||(v(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=k))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let I=Te.observable();Te.defineProperty(this,"skipLevelOfDetail",{get:function(){return I()},set:function(k){I(k),l(n._tileset)&&(n._tileset.skipLevelOfDetail=k)}}),this.skipLevelOfDetail=!0;let M=Te.observable();Te.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return M()},set:function(k){k=Number(k),isNaN(k)||(M(k),l(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=k))}}),this.skipScreenSpaceErrorFactor=16;let B=Te.observable();Te.defineProperty(this,"baseScreenSpaceError",{get:function(){return B()},set:function(k){k=Number(k),isNaN(k)||(B(k),l(n._tileset)&&(n._tileset.baseScreenSpaceError=k))}}),this.baseScreenSpaceError=1024;let V=Te.observable();Te.defineProperty(this,"skipLevels",{get:function(){return V()},set:function(k){k=Number(k),isNaN(k)||(V(k),l(n._tileset)&&(n._tileset.skipLevels=k))}}),this.skipLevels=1;let U=Te.observable();Te.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return U()},set:function(k){U(k),l(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=k)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let G=Te.observable();Te.defineProperty(this,"loadSiblings",{get:function(){return G()},set:function(k){G(k),l(n._tileset)&&(n._tileset.loadSiblings=k)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||lTe(this,!0)}Object.defineProperties(ca.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return Uxt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,l(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=yP(e,!1),this._pickStatisticsText=yP(e,!0),this._resourceCacheStatisticsText=uTe(),lTe(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,Vxt):H.WHITE:t.color=k8,this._scene.requestRender()),l(e)&&(H.clone(e.color,k8),e.color=cTe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!fK(t.content)&&(t.color=k8,this._scene.requestRender()),l(e)&&!fK(e.content)&&(H.clone(e.color,k8),e.color=cTe,this._scene.requestRender()),this._tile=e}}});function fK(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!fK(t[i]))return!1;return!0}return!1}ca.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};ca.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};ca.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};ca.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};ca.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};ca.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};ca.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};ca.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};ca.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};ca.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};ca.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new $E(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};ca.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(` `),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=` ${a[u]}`,r+=2;let f=a.join(` `);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};ca.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null," ")))}this.showStatistics&&(this._statisticsText=yP(e,!1),this._pickStatisticsText=yP(e,!0),this._resourceCacheStatisticsText=uTe())};ca.prototype.isDestroyed=function(){return!1};ca.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){Te.getObservable(e,t).dispose()}),le(this)};ca.getStatistics=yP;var U8=ca;function V8(e,t){e=On(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new U8(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=lc.createSection,c=lc.createCheckbox,u=lc.createRangeInput,f=lc.createButton,d=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),g=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug Labels","tileDebugLabelsVisible","toggleTileDebugLabels"),b=a(s,"Style","styleVisible","toggleStyle"),T=a(s,"Optimization","optimizationVisible","toggleOptimization"),A=document.createElement("div");A.className="field-group";let C=document.createElement("label");C.className="field-label",C.appendChild(document.createTextNode("Properties: "));let S=document.createElement("div");S.setAttribute("data-bind","text: properties"),A.appendChild(C),A.appendChild(S),d.appendChild(A),d.appendChild(f("Pick Tileset","togglePickTileset","pickActive")),d.appendChild(f("Trim Tiles Cache","trimTilesCache")),d.appendChild(c("Enable Picking","picking")),p.appendChild(c("Colorize","colorize"));let w=p.appendChild(c("Wireframe","wireframe","_tileset === undefined || hasEnabledWireframe")),D=document.createElement("p");D.setAttribute("data-bind","visible: _tileset !== undefined && !hasEnabledWireframe"),D.setAttribute("class","cesium-3DTilesInspector-disabledElementsInfo"),D.innerText="Set enableDebugWireframe to true in the tileset constructor to enable this option.",w.appendChild(D),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request Volumes","showRequestVolumes")),p.appendChild(c("Point Cloud Shading","pointCloudShading"));let R=document.createElement("div");R.setAttribute("data-bind","visible: pointCloudShading"),R.appendChild(u("Geometric Error Scale","geometricErrorScale",0,2,.01)),R.appendChild(u("Maximum Attenuation","maximumAttenuation",0,32,1)),R.appendChild(u("Base Resolution","baseResolution",0,1,.01)),R.appendChild(c("Eye Dome Lighting (EDL)","eyeDomeLighting")),p.appendChild(R);let O=document.createElement("div");O.setAttribute("data-bind","visible: eyeDomeLighting"),O.appendChild(u("EDL Strength","eyeDomeLightingStrength",0,2,.1)),O.appendChild(u("EDL Radius","eyeDomeLightingRadius",0,4,.1)),R.appendChild(O),g.appendChild(c("Freeze Frame","freezeFrame")),g.appendChild(c("Dynamic Screen Space Error","dynamicScreenSpaceError"));let L=document.createElement("div");L.appendChild(u("Maximum Screen Space Error","maximumScreenSpaceError",0,128,1)),g.appendChild(L);let F=document.createElement("div");F.setAttribute("data-bind","visible: dynamicScreenSpaceError"),F.appendChild(u("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),F.appendChild(u("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),g.appendChild(F),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let _=document.createElement("div");_.className="cesium-3dTilesInspector-statistics",_.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(_),m.appendChild(c("Pick Statistics","showPickStatistics"));let E=document.createElement("div");E.className="cesium-3dTilesInspector-statistics",E.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(E),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let v=document.createElement("div");v.className="cesium-3dTilesInspector-statistics",v.setAttribute("data-bind","html: resourceCacheStatisticsText, visible: showResourceCacheStatistics"),m.appendChild(v);let I=document.createElement("div");b.appendChild(I),I.appendChild(document.createTextNode("Color Blend Mode: "));let M=document.createElement("select");M.setAttribute("data-bind",'options: colorBlendModes, optionsText: "text", optionsValue: "value", value: colorBlendMode'),I.appendChild(M);let B=document.createElement("textarea");B.setAttribute("data-bind","textInput: styleString, event: { keydown: styleEditorKeyPress }"),I.className="cesium-cesiumInspector-styleEditor",I.appendChild(B);let V=f("Compile (Ctrl+Enter)","compileStyle");I.appendChild(V);let U=document.createElement("div");U.className="cesium-cesiumInspector-error",U.setAttribute("data-bind","text: editorError"),I.appendChild(U),x.appendChild(c("Show Picked Only","showOnlyPickedTileDebugLabel")),x.appendChild(c("Geometric 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this._viewModel}}});V8.prototype.isDestroyed=function(){return!1};V8.prototype.destroy=function(){return Te.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),le(this)};var z8=V8;function fTe(e){e=y(e,y.EMPTY_OBJECT);let t=e.globe,n=y(e.imageryProviderViewModels,[]),i=y(e.terrainProviderViewModels,[]);this._globe=t,this.imageryProviderViewModels=n.slice(0),this.terrainProviderViewModels=i.slice(0),this.dropDownVisible=!1,Te.track(this,["imageryProviderViewModels","terrainProviderViewModels","dropDownVisible"]);let o=Te.getObservable(this,"imageryProviderViewModels"),r=Te.pureComputed(function(){let d=o(),p={},g;for(g=0;g<d.length;g++){let b=d[g],T=b.category;l(p[T])?p[T].push(b):p[T]=[b]}let m=Object.keys(p),x=[];for(g=0;g<m.length;g++){let b=m[g];x.push({name:b,providers:p[b]})}return x});this._imageryProviders=r;let s=Te.getObservable(this,"terrainProviderViewModels"),a=Te.pureComputed(function(){let d=s(),p={},g;for(g=0;g<d.length;g++){let b=d[g],T=b.category;l(p[T])?p[T].push(b):p[T]=[b]}let m=Object.keys(p),x=[];for(g=0;g<m.length;g++){let b=m[g];x.push({name:b,providers:p[b]})}return x});this._terrainProviders=a,this.buttonTooltip=void 0,Te.defineProperty(this,"buttonTooltip",function(){let d=this.selectedImagery,p=this.selectedTerrain,g=l(d)?d.name:void 0,m=l(p)?p.name:void 0;return l(g)&&l(m)?`${g} ${m}`:l(g)?g:m}),this.buttonImageUrl=void 0,Te.defineProperty(this,"buttonImageUrl",function(){let d=this.selectedImagery;if(l(d))return d.iconUrl}),this.selectedImagery=void 0;let c=Te.observable();this._currentImageryLayers=[],Te.defineProperty(this,"selectedImagery",{get:function(){return c()},set:function(d){if(c()===d){this.dropDownVisible=!1;return}let p=e.map,g,m=this._currentImageryLayers,x=m.length,b=this._globe.imageryLayers,T=!1;if(!p)for(g=0;g<x;g++){let A=b.length;for(let C=0;C<A;C++){let S=b.get(C);if(S===m[g]){b.remove(S),T=!0;break}}}if(l(d))if(p&&d.marsOptions)p.basemap=d.marsOptions.layerId;else if(p&&d.options&&d.isTile)p.basemap=d.options.id;else{let A=d.creationCommand();if(Array.isArray(A)){let C=A.length;for(this._currentImageryLayers=[],g=C-1;g>=0;g--){let S=Ea.fromProviderAsync(A[g]);b.add(S,0),this._currentImageryLayers.push(S)}}else{this._currentImageryLayers=[];let C=Ea.fromProviderAsync(A);if(C.name=d.name,T)b.add(C,0);else{let S=b.get(0);l(S)&&b.remove(S),b.add(C,0)}this._currentImageryLayers.push(C)}}else p&&(p.basemap=void 0);c(d),this.dropDownVisible=!1}}),this.selectedTerrain=void 0;let u=Te.observable();Te.defineProperty(this,"selectedTerrain",{get:function(){return u()},set:function(d){if(u()===d){this.dropDownVisible=!1;return}let p;if(l(d)&&(p=d.creationCommand()),l(p)&&!l(p.then)){if(e.map&&d.marsOptions){e.map.terrainProvider=p;return}this._globe.terrainProvider=p}else if(l(p)){let g=!1,m=this._globe.terrainProviderChanged.addEventListener(()=>{g=!0,m()}),b=new C8(p).readyEvent.addEventListener(T=>{if(!g){if(e.map&&d.marsOptions){e.map.terrainProvider=T;return}this._globe.terrainProvider=T,b()}})}u(d),this.dropDownVisible=!1}});let f=this;this._toggleDropDown=wn(function(){f.dropDownVisible=!f.dropDownVisible}),this.selectedImagery=y(e.selectedImageryProviderViewModel),this.selectedTerrain=y(e.selectedTerrainProviderViewModel)}Object.defineProperties(fTe.prototype,{toggleDropDown:{get:function(){return this._toggleDropDown}},globe:{get:function(){return this._globe}}});var H8=fTe;function G8(e,t){e=On(e);let n=new H8(t),i=document.createElement("button");i.type="button",i.className="cesium-button cesium-toolbar-button",i.setAttribute("data-bind","attr: { title: buttonTooltip },click: toggleDropDown"),e.appendChild(i);let o=document.createElement("img");o.setAttribute("draggable","false"),o.className="cesium-baseLayerPicker-selected",o.setAttribute("data-bind","attr: { src: buttonImageUrl }, visible: !!buttonImageUrl"),i.appendChild(o);let r=document.createElement("div");r.className="cesium-baseLayerPicker-dropDown",r.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-dropDown-visible" : dropDownVisible }'),e.appendChild(r);let s=document.createElement("div");s.className="cesium-baseLayerPicker-sectionTitle",s.setAttribute("data-bind","visible: imageryProviderViewModels.length > 0"),s.innerHTML="Imagery",r.appendChild(s);let a=document.createElement("div");a.className="cesium-baseLayerPicker-section",a.setAttribute("data-bind","foreach: _imageryProviders"),r.appendChild(a);let c=document.createElement("div");c.className="cesium-baseLayerPicker-category",a.appendChild(c);let u=document.createElement("div");u.className="cesium-baseLayerPicker-categoryTitle",u.setAttribute("data-bind","text: name"),c.appendChild(u);let f=document.createElement("div");f.className="cesium-baseLayerPicker-choices",f.setAttribute("data-bind","foreach: providers"),c.appendChild(f);let d=document.createElement("div");d.className="cesium-baseLayerPicker-item",d.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-selectedItem" : $data === $parents[1].selectedImagery },attr: { title: tooltip },visible: creationCommand.canExecute,click: function($data) { $parents[1].selectedImagery = $data; }'),f.appendChild(d);let p=document.createElement("img");p.className="cesium-baseLayerPicker-itemIcon",p.setAttribute("data-bind","attr: { src: iconUrl }"),p.setAttribute("draggable","false"),d.appendChild(p);let g=document.createElement("div");g.className="cesium-baseLayerPicker-itemLabel",g.setAttribute("data-bind","text: name"),d.appendChild(g);let m=document.createElement("div");m.className="cesium-baseLayerPicker-sectionTitle",m.setAttribute("data-bind","visible: terrainProviderViewModels.length > 0"),m.innerHTML="Terrain",r.appendChild(m);let x=document.createElement("div");x.className="cesium-baseLayerPicker-section",x.setAttribute("data-bind","foreach: _terrainProviders"),r.appendChild(x);let b=document.createElement("div");b.className="cesium-baseLayerPicker-category",x.appendChild(b);let T=document.createElement("div");T.className="cesium-baseLayerPicker-categoryTitle",T.setAttribute("data-bind","text: name"),b.appendChild(T);let A=document.createElement("div");A.className="cesium-baseLayerPicker-choices",A.setAttribute("data-bind","foreach: providers"),b.appendChild(A);let C=document.createElement("div");C.className="cesium-baseLayerPicker-item",C.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-selectedItem" : $data === $parents[1].selectedTerrain },attr: { title: tooltip },visible: creationCommand.canExecute,click: function($data) { $parents[1].selectedTerrain = $data; }'),A.appendChild(C);let S=document.createElement("img");S.className="cesium-baseLayerPicker-itemIcon",S.setAttribute("data-bind","attr: { src: iconUrl }"),S.setAttribute("draggable","false"),C.appendChild(S);let w=document.createElement("div");w.className="cesium-baseLayerPicker-itemLabel",w.setAttribute("data-bind","text: name"),C.appendChild(w),Te.applyBindings(n,i),Te.applyBindings(n,r),this._viewModel=n,this._container=e,this._element=i,this._dropPanel=r,this._closeDropDown=function(D){i.contains(D.target)||r.contains(D.target)||(n.dropDownVisible=!1)},zt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(G8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});G8.prototype.isDestroyed=function(){return!1};G8.prototype.destroy=function(){return 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r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",Te.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=wn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=wn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=wn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=wn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=Te.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=Te.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=Te.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new 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n.depthFrustum=dK(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=Te.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=wn(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new E8({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=Te.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=Te.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=wn(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 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m=d.cartesianToCartographic(g),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let A=0;!f&&A<T.length;++A){let C=T[A];ce.contains(C.rectangle,m)&&(f=C)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=wn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=Te.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,An.LEFT_CLICK):o.removeInputAction(An.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(xP.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return 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n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});xP.prototype._update=function(){this.frustums&&(this.frustumStatisticText=Gxt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=dK(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};xP.prototype.isDestroyed=function(){return!1};xP.prototype.destroy=function(){return 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f=c.createElement("div");f.className="cesium-infoBox-description",c.head.appendChild(u),c.body.appendChild(f),a._descriptionSubscription=Ia(s,"description",function(d){r.style.height="5px",f.innerHTML=d;let p=null,g=f.firstElementChild;if(g!==null&&f.childNodes.length===1){let x=window.getComputedStyle(g);if(x!==null){let b=x["background-color"],T=H.fromCssColorString(b);l(T)&&T.alpha!==0&&(p=x["background-color"])}}t.style["background-color"]=p;let m=f.getBoundingClientRect().height;r.style.height=`${m}px`})}),r.setAttribute("src","about:blank")}Object.defineProperties(aH.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}},frame:{get:function(){return this._frame}}});aH.prototype.isDestroyed=function(){return!1};aH.prototype.destroy=function(){let e=this._container;return Te.cleanNode(this._element),e.removeChild(this._element),l(this._descriptionSubscription)&&this._descriptionSubscription.dispose(),le(this)};var cH=aH;function bTe(){this.showInstructions=!1;let e=this;this._command=wn(function(){e.showInstructions=!e.showInstructions}),this._showClick=wn(function(){e._touch=!1}),this._showTouch=wn(function(){e._touch=!0}),this._touch=!1,this.tooltip="Navigation Instructions",Te.track(this,["tooltip","showInstructions","_touch"])}Object.defineProperties(bTe.prototype,{command:{get:function(){return this._command}},showClick:{get:function(){return this._showClick}},showTouch:{get:function(){return this._showTouch}}});var lH=bTe;function uH(e){let t=On(e.container),n=new lH,i=y(e.instructionsInitiallyVisible,!1);n.showInstructions=i,n._svgPath="M16,1.466C7.973,1.466,1.466,7.973,1.466,16c0,8.027,6.507,14.534,14.534,14.534c8.027,0,14.534-6.507,14.534-14.534C30.534,7.973,24.027,1.466,16,1.466z 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d=document.createElement("div");d.className="cesium-click-navigation-help cesium-navigation-help-instructions",d.setAttribute("data-bind",'css: { "cesium-click-navigation-help-visible" : !_touch}'),d.innerHTML=` <table> <tr> <td><img src="${tn("Widgets/Images/NavigationHelp/MouseLeft.svg")}" width="48" height="48" /></td> <td> <div class="cesium-navigation-help-pan">Pan view</div> <div class="cesium-navigation-help-details">Left click + drag</div> </td> </tr> <tr> <td><img src="${tn("Widgets/Images/NavigationHelp/MouseRight.svg")}" width="48" height="48" /></td> <td> <div class="cesium-navigation-help-zoom">Zoom view</div> <div class="cesium-navigation-help-details">Right click + drag, or</div> <div class="cesium-navigation-help-details">Mouse wheel scroll</div> </td> </tr> <tr> <td><img src="${tn("Widgets/Images/NavigationHelp/MouseMiddle.svg")}" width="48" height="48" /></td> <td> <div class="cesium-navigation-help-rotate">Rotate view</div> <div class="cesium-navigation-help-details">Middle click + drag, or</div> <div class="cesium-navigation-help-details">CTRL + Left/Right click + drag</div> </td> </tr> </table>`,s.appendChild(d);let p=document.createElement("div");p.className="cesium-touch-navigation-help cesium-navigation-help-instructions",p.setAttribute("data-bind",'css: { "cesium-touch-navigation-help-visible" : _touch}'),p.innerHTML=` <table> <tr> <td><img src="${tn("Widgets/Images/NavigationHelp/TouchDrag.svg")}" width="70" height="48" /></td> <td> <div class="cesium-navigation-help-pan">Pan view</div> <div class="cesium-navigation-help-details">One finger drag</div> </td> </tr> <tr> <td><img src="${tn("Widgets/Images/NavigationHelp/TouchZoom.svg")}" width="70" height="48" /></td> <td> <div class="cesium-navigation-help-zoom">Zoom view</div> <div class="cesium-navigation-help-details">Two finger pinch</div> </td> </tr> <tr> <td><img src="${tn("Widgets/Images/NavigationHelp/TouchTilt.svg")}" width="70" height="48" 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"cesium-projectionPicker-buttonOrthographic": _orthographic, "cesium-button-disabled" : sceneMode === _sceneMode.SCENE2D || _flightInProgress, "cesium-projectionPicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),o.innerHTML='<!-- ko cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64, css: "cesium-projectionPicker-iconPerspective" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64, css: "cesium-projectionPicker-iconOrthographic" } --><!-- /ko -->',i.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",r.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && _orthographic), "cesium-projectionPicker-none" : !_orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible },attr: { title: tooltipPerspective },click: switchToPerspective,cesiumSvgPath: { path: 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}'),i.appendChild(s),Te.applyBindings(n,i),this._viewModel=n,this._container=e,this._wrapper=i,this._closeDropDown=function(a){i.contains(a.target)||(n.dropDownVisible=!1)},zt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(gH.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});gH.prototype.isDestroyed=function(){return!1};gH.prototype.destroy=function(){return this._viewModel.destroy(),zt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),Te.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),le(this)};var yH=gH;function xH(e,t){this._scene=e;let 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bP(e,t,n){this._scene=e,this._screenPositionX=CH,this._screenPositionY=CH,this._tweens=e.tweens,this._container=y(n,document.body),this._selectionIndicatorElement=t,this._scale=1,this.position=void 0,this.showSelection=!1,Te.track(this,["position","_screenPositionX","_screenPositionY","_scale","showSelection"]),this.isVisible=void 0,Te.defineProperty(this,"isVisible",{get:function(){return this.showSelection&&l(this.position)}}),Te.defineProperty(this,"_transform",{get:function(){return`scale(${this._scale})`}}),this.computeScreenSpacePosition=function(i,o){return to.wgs84ToWindowCoordinates(e,i,o)}}bP.prototype.update=function(){if(this.showSelection&&l(this.position)){let e=this.computeScreenSpacePosition(this.position,ubt);if(!l(e))this._screenPositionX=CH,this._screenPositionY=CH;else{let 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i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=jf.none,this._touchMode=qc.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span 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e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),le(this)};Yc.prototype.addHighlightRange=function(e,t,n){let i=new vH(e,t,n);return this._highlightRanges.push(i),this.resize(),i};Yc.prototype.addTrack=function(e,t,n,i){let o=new DH(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};Yc.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=J.secondsDifference(t,e),this._clock&&this._clock.clockRange!==Ur.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=J.secondsDifference(o,i),s=J.secondsDifference(i,this._startJulian),a=J.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=J.addSeconds(this._endJulian,s,new J),this._startJulian=i,this._timeBarSecondsSpan=J.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=J.addSeconds(this._startJulian,a,new J),this._endJulian=o,this._timeBarSecondsSpan=J.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};Yc.prototype.zoomFrom=function(e){let t=J.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(J.addSeconds(this._startJulian,t-t*e,new J),J.addSeconds(this._endJulian,n*e-n,new J))};function yK(e){return e<10?`0${e.toString()}`:e.toString()}Yc.prototype.makeLabel=function(e){let t=J.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${fbt[t.month-1]} ${t.day} ${t.year} ${yK(t.hour)}:${yK(t.minute)}:${yK(t.second)}${i}`};Yc.prototype.smallestTicInPixels=7;Yc.prototype._makeTics=function(){let e=this._timeBarEle,t=J.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,d=this._timeBarSecondsSpan;d<a?(d=a,this._timeBarSecondsSpan=a,this._endJulian=J.addSeconds(this._startJulian,a,new J)):d>c&&(d=c,this._timeBarSecondsSpan=c,this._endJulian=J.addSeconds(this._startJulian,c,new J));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let g=this._startJulian,m=Math.min(d/p*1e-5,.4),x,b=J.toGregorianDate(g);d>31536e4?x=J.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):d>31536e3?x=J.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):d>86400?x=J.fromDate(new Date(Date.UTC(b.year,0))):x=J.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=J.secondsDifference(this._startJulian,J.addSeconds(x,m,new J)),A=T+d;this._epochJulian=x;function C(k){return Math.floor(T/k)*k}function S(k,Y){return Math.ceil(k/Y+.5)*Y}function w(k){return(k-T)/d}function D(k,Y){return k-Y*Math.round(k/Y)}this._rulerEle.innerHTML=this.makeLabel(J.addSeconds(this._endJulian,-a,new J));let R=this._rulerEle.offsetWidth+20;R<30&&(R=180);let O=f;f-=u;let L={startTime:T,startJulian:g,epochJulian:x,duration:d,timeBarWidth:p,getAlpha:w};this._highlightRanges.forEach(function(k){s+=k.render(L)});let F=0,_=0,E=0,v=R/p;v>1&&(v=1),v*=this._timeBarSecondsSpan;let I=-1,M=-1,B=i0.length,V;for(V=0;V<B;++V){let k=i0[V];if(++I,F=k,k>v&&k>f)break;M<0&&p*(k/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(M=I)}if(I>0){for(;I>0;)if(--I,Math.abs(D(F,i0[I]))<1e-5){i0[I]>=f&&(_=i0[I]);break}if(M>=0)for(;M<I;){if(Math.abs(D(_,i0[M]))<1e-5&&i0[M]>=f){E=i0[M];break}++M}}f=O,f>u&&E<1e-5&&Math.abs(f-F)>u&&(E=f,f<=F+u&&(_=0));let U=-999999,G;if(p*(E/this._timeBarSecondsSpan)>=3)for(o=C(E);o<=A;o=S(o,E))s+=`<span class="cesium-timeline-ticTiny" style="left: 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0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),L.y=0,this._trackList.forEach(function(k){k.render(r._context,L),L.y+=k.height})};Yc.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;let e=this._scrubElement;if(l(this._scrubElement)){let t=J.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}l(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(J.addSeconds(this._startJulian,this._timelineDrag,new J),J.addSeconds(this._endJulian,this._timelineDrag,new J)))};Yc.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=J.addSeconds(this._startJulian,t,new J),this._scrubElement){let i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}let n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function dbt(e){return function(t){e._mouseMode!==jf.touchOnly&&(t.button===0?(e._mouseMode=jf.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=jf.zoom:e._mouseMode=jf.slide)),t.preventDefault()}}function hbt(e){return function(t){e._mouseMode=jf.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function mbt(e){return function(t){let n;if(e._mouseMode===jf.scrub){t.preventDefault();let i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===jf.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(J.addSeconds(e._startJulian,i,new J),J.addSeconds(e._endJulian,i,new J))}}else e._mouseMode===jf.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function pbt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;gK=Math.max(Math.min(Math.abs(n),gK),1),n/=gK,e.zoomFrom(Math.pow(1.05,-n))}}function _bt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=jf.touchOnly,n===1?(i=J.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=qc.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=qc.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=qc.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=qc.ignore}}function gbt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===qc.singleTap?(e._touchMode=qc.scrub,e._onTouchMove(t)):e._touchMode===qc.scrub&&e._onTouchMove(t),e._mouseMode=jf.touchOnly,n!==1?e._touchMode=n>0?qc.ignore:qc.none:e._touchMode===qc.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function ybt(e){return function(t){let n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===qc.singleTap&&(e._touchMode=qc.slideZoom),e._mouseMode=jf.touchOnly,e._touchMode===qc.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===qc.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=J.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new J)):(n=e._touchState.centerX-r,a=J.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new J)),e.zoomTo(a,J.addSeconds(a,e._timeBarSecondsSpan*c,new J)),e._touchState.centerX=r,e._touchState.spanX=s))}}Yc.prototype.resize=function(){let e=this.container.clientWidth,t=this.container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;this._trackContainer.style.height=`${t}px`;let n=1;this._trackList.forEach(function(i){n+=i.height}),this._trackListEle.style.height=`${n.toString()}px`,this._trackListEle.width=this._trackListEle.clientWidth,this._trackListEle.height=n,this._makeTics(),this._lastXPos=void 0,this._lastWidth=e,this._lastHeight=t};var IH=Yc;function ATe(e){let t=e.split(` `),n;for(n=0;n<t.length&&!t[n].match(/\S/);n++);if(n===t.length)return"";let i="",o=/^\s*/,s=t[n].match(o)[0].length;for(let a=n;a<t.length;a++){let c=t[a];c.match(o)[0].length>=s&&(c=c.slice(s)),i+=`${c} `}return i}function qf(e){this._scene=e,this._voxelPrimitive=void 0,this._customShaderCompilationRemoveCallback=void 0,this._definedProperties=[],this._getPrimitiveFunctions=[],this._modelMatrixReady=!1;let t=this;function n(o){let{name:r,initialValue:s}=o;t._definedProperties.push(r);let a=o.setPrimitiveFunction;a===!0&&(a=function(f){t._voxelPrimitive[r]=f});let c=o.getPrimitiveFunction;c===!0&&(c=function(){t[r]=t._voxelPrimitive[r]}),l(c)&&t._getPrimitiveFunctions.push(c);let u=Te.observable();return Te.defineProperty(t,r,{get:function(){return u()},set:function(f){typeof s=="number"&&typeof f=="string"&&(f=Number(f),isNaN(f)&&(f=s)),typeof s=="boolean"&&typeof f=="number"&&(f=f===1),u(f),l(a)&&l(t._voxelPrimitive)&&(a(f),e.requestRender())}}),t[r]=s,u}function i(o,r){return function(s){let a=t._voxelPrimitive[o].clone();a[r]=s,t._voxelPrimitive[o]=a}}n({name:"inspectorVisible",initialValue:!0}),n({name:"displayVisible",initialValue:!1}),n({name:"transformVisible",initialValue:!1}),n({name:"boundsVisible",initialValue:!1}),n({name:"clippingVisible",initialValue:!1}),n({name:"shaderVisible",initialValue:!1}),n({name:"shaderString",initialValue:"",getPrimitiveFunction:function(){let o=t._voxelPrimitive.customShader.fragmentShaderText;t.shaderString=ATe(o)}}),n({name:"shaderCompilationMessage",initialValue:""}),n({name:"shaderCompilationSuccess",initialValue:!0}),n({name:"depthTest",initialValue:!1,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"show",initialValue:!0,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"disableUpdate",initialValue:!1,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"debugDraw",initialValue:!1,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"jitter",initialValue:!0,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"nearestSampling",initialValue:!0,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"screenSpaceError",initialValue:4,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"stepSize",initialValue:1,setPrimitiveFunction:!0,getPrimitiveFunction:!0}),n({name:"shapeIsBox",getPrimitiveFunction:function(){let o=t._voxelPrimitive.shape;t.shapeIsBox=o===zi.BOX}}),n({name:"shapeIsEllipsoid",getPrimitiveFunction:function(){let o=t._voxelPrimitive.shape;t.shapeIsEllipsoid=o===zi.ELLIPSOID}}),n({name:"shapeIsCylinder",getPrimitiveFunction:function(){let 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nH({container:j,geocoderServices:$,scene:m}),b.add(S.viewModel.search.beforeExecute,Di.prototype._clearObjects,this)}let w;(!l(t.homeButton)||t.homeButton!==!1)&&(w=new rH(C,m),l(S)&&b.add(w.viewModel.command.afterExecute,function(){let j=S.viewModel;j.searchText="",j.isSearchInProgress&&j.search()}),b.add(w.viewModel.command.beforeExecute,Di.prototype._clearTrackedObject,this));let D;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(D=new AH(C,m));let R;t.projectionPicker&&(R=new yH(C,m));let O,L;if(n){let j=y(t.imageryProviderViewModels,j8()),$=y(t.terrainProviderViewModels,q8());O=new W8(C,{globe:m.globe,imageryProviderViewModels:j,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:$,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),L=C.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}l(t.baseLayer)&&t.baseLayer!==!1&&(n&&(O.viewModel.selectedImagery=void 0),m.imageryLayers.removeAll(),m.imageryLayers.add(t.baseLayer)),l(t.terrainProvider)&&(n&&(O.viewModel.selectedTerrain=void 0),m.terrainProvider=t.terrainProvider),l(t.terrain)&&(n&&(O.viewModel.selectedTerrain=void 0,m.globe.depthTestAgainstTerrain=!0),m.setTerrain(t.terrain));let F;if(!l(t.navigationHelpButton)||t.navigationHelpButton!==!1){let j=!0;try{if(l(window.localStorage)){let $=window.localStorage.getItem("cesium-hasSeenNavHelp");l($)&&$?j=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}F=new fH({container:C,instructionsInitiallyVisible:y(t.navigationInstructionsInitiallyVisible,j)})}let _;if(!l(t.animation)||t.animation!==!1){let j=document.createElement("div");j.className="cesium-viewer-animationContainer",o.appendChild(j),_=new F8(j,new B8(u))}let E;if(!l(t.timeline)||t.timeline!==!1){let j=document.createElement("div");j.className="cesium-viewer-timelineContainer",o.appendChild(j),E=new IH(j,c),E.addEventListener("settime",RTe,!1),E.zoomTo(c.startTime,c.stopTime)}let v,I,M;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(M=document.createElement("div"),M.className="cesium-viewer-fullscreenContainer",o.appendChild(M),v=new J8(M,t.fullscreenElement),I=Ia(v.viewModel,"isFullscreenEnabled",function(j){M.style.display=j?"block":"none",l(E)&&(E.container.style.right=`${M.clientWidth}px`,E.resize())}));let B,V,U;if(t.vrButton){let j=document.createElement("div");j.className="cesium-viewer-vrContainer",o.appendChild(j),B=new FH(j,m,t.fullScreenElement),V=Ia(B.viewModel,"isVREnabled",function($){j.style.display=$?"block":"none",l(v)&&(j.style.right=`${M.clientWidth}px`),l(E)&&(E.container.style.right=`${j.clientWidth}px`,E.resize())}),U=Ia(B.viewModel,"isVRMode",function($){Lbt(i,$)})}this._baseLayerPickerDropDown=L,this._fullscreenSubscription=I,this._vrSubscription=V,this._vrModeSubscription=U,this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=y(t.automaticallyTrackDataSourceClocks,!0),this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=d,this._selectionIndicator=T,this._infoBox=A,this._dataSourceCollection=p,this._destroyDataSourceCollection=g,this._dataSourceDisplay=x,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=C,this._homeButton=w,this._sceneModePicker=D,this._projectionPicker=R,this._baseLayerPicker=O,this._navigationHelpButton=F,this._animation=_,this._timeline=E,this._fullscreenButton=v,this._vrButton=B,this._geocoder=S,this._eventHelper=b,this._lastWidth=0,this._lastHeight=0,this._allowDataSourcesToSuspendAnimation=!0,this._entityView=void 0,this._enableInfoOrSelection=l(A)||l(T),this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._selectedEntity=void 0,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._selectedEntityChanged=new pe,this._trackedEntityChanged=new pe,Te.track(this,["_trackedEntity","_selectedEntity","_clockTrackedDataSource"]),b.add(p.dataSourceAdded,Di.prototype._onDataSourceAdded,this),b.add(p.dataSourceRemoved,Di.prototype._onDataSourceRemoved,this),b.add(m.postUpdate,Di.prototype.resize,this),b.add(m.postRender,Di.prototype._postRender,this);let G=p.length;for(let j=0;j<G;j++)this._dataSourceAdded(p,p.get(j));this._dataSourceAdded(void 0,x.defaultDataSource),b.add(p.dataSourceAdded,Di.prototype._dataSourceAdded,this),b.add(p.dataSourceRemoved,Di.prototype._dataSourceRemoved,this);function k(j){let $=ITe(i,j);l($)?q.getValueOrUndefined($.position,i.clock.currentTime)?i.trackedEntity=$:i.zoomTo($):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function Y(j){i.selectedEntity=ITe(i,j)}d.screenSpaceEventHandler.setInputAction(Y,An.LEFT_CLICK),d.screenSpaceEventHandler.setInputAction(k,An.LEFT_DOUBLE_CLICK)}Object.defineProperties(Di.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,AK(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===te.COLUMBUS_VIEW||n===te.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===te.COLUMBUS_VIEW||n===te.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(N.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,OTe(this._timeline,this.clock,e))}}});Di.prototype.extend=function(e,t){e(this,t)};Di.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let g=this._geocoder.searchSuggestionsContainer;g.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,d=0,p=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let g=this._lastWidth;u=this._animation.container,n>900?(f=169,g<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(g<600||g>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(g>600||g===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),d=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let g=this._fullscreenButton,m=this._vrButton,x=c.container,b=x.style;p=x.clientHeight+3,b.left=`${f}px`;let T=0;l(g)&&(T+=g.container.clientWidth),l(m)&&(T+=m.container.clientWidth),b.right=`${T}px`,c.resize()}this._bottomContainer.style.left=`${d}px`,this._bottomContainer.style.bottom=`${p}px`,this._lastWidth=n,this._lastHeight=i};Di.prototype.forceResize=function(){this._lastWidth=0,this.resize()};Di.prototype.render=function(){this._cesiumWidget.render()};Di.prototype.isDestroyed=function(){return!1};Di.prototype.destroy=function(){let e;this.screenSpaceEventHandler.removeInputAction(An.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(An.LEFT_DOUBLE_CLICK);let t=this.dataSources,n=t.length;for(e=0;e<n;e++)this._dataSourceRemoved(t,t.get(e));return this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",RTe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),this._cesiumWidget=this._cesiumWidget.destroy(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),le(this)};Di.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Di.prototype._onEntityCollectionChanged,this)};Di.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Di.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};Di.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&(this._clockViewModel.canAnimate=n);let i=this._entityView;if(l(i)){let f=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(f,!1,o0)===lt.DONE&&i.update(t,o0)}let o,r=!1,s=this.selectedEntity,a=l(s)&&this._enableInfoOrSelection;a&&s.isShowing&&s.isAvailable(t)&&(this._dataSourceDisplay.getBoundingSphere(s,!0,o0)!==lt.FAILED?o=o0.center:l(s.position)&&(o=s.position.getValue(t,o)),r=l(o));let c=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(c)&&(c.position=h.clone(o,c.position),c.showSelection=a&&r,c.update());let u=l(this._infoBox)?this._infoBox.viewModel:void 0;l(u)&&(u.showInfo=a,u.enableCamera=r,u.isCameraTracking=this.trackedEntity===this.selectedEntity,a?(u.titleText=y(s.name,s.id),u.description=q.getValueOrDefault(s.description,t,"")):(u.titleText="",u.description=""))};Di.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0),this.selectedEntity===r&&(this.selectedEntity=void 0)}};Di.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};Di.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Di.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};Di.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 0};Di.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&OTe(this.timeline,this.clock,e)};Di.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Di.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Di.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Di.prototype.zoomTo=function(e,t){return MTe(this,e,{offset:t},!1)};Di.prototype.flyTo=function(e,t){return MTe(this,e,t,!0)};function MTe(e,t,n,i){AK(e);let o=new 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t=e._zoomPromise;l(t)&&(TP(e),e._completeZoom(!1))}Di.prototype._postRender=function(){Nbt(this),Fbt(this)};function Nbt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===te.MORPHING)return;let n=e.scene,i=n.camera,o=y(e._zoomOptions,{}),r;function s(f){l(o.offset)||(o.offset=new Ld(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(N.IDENTITY),e._completeZoom(!0)),TP(e)}if(t instanceof aP){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(d){s(d.boundingSphere),f()});return}if(t instanceof ga||t instanceof fP){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.mapProjection.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),TP(e);return}let a=t,c=[];for(let f=0,d=a.length;f<d;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,o0);if(p===lt.PENDING)return;p!==lt.FAILED&&c.push(se.clone(o0))}if(c.length===0){AK(e);return}e.trackedEntity=void 0;let u=se.fromBoundingSpheres(c);e._zoomIsFlight?(TP(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(N.IDENTITY),TP(e),e._completeZoom(!0))}function Fbt(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=q.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,o0);if(r===lt.PENDING)return;let s=o.mode;(s===te.COLUMBUS_VIEW||s===te.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===te.COLUMBUS_VIEW||s===te.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==lt.FAILED?o0:void 0;e._entityView=new R3(t,o,o.mapProjection.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var LTe=Di;function Bbt(e){let t=document.createElement("div");t.className="cesium-viewer-cesium3DTilesInspectorContainer",e.container.appendChild(t);let n=new z8(t,e.scene);Object.defineProperties(e,{cesium3DTilesInspector:{get:function(){return n}}})}var NTe=Bbt;function kbt(e){let t=document.createElement("div");t.className="cesium-viewer-cesiumInspectorContainer",e.container.appendChild(t);let n=new K8(t,e.scene);Object.defineProperties(e,{cesiumInspector:{get:function(){return n}}})}var FTe=kbt;function Ubt(e,t){t=y(t,y.EMPTY_OBJECT);let n=!0,i=y(t.flyToOnDrop,!0),o=new 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as ArcGisMapServerImageryProvider,Rf as ArcGisMapService,Qt as ArcType,vc as ArticulationStageType,Tt as AssociativeArray,NV as Atmosphere,zN as AtmospherePipelineStage,Nn as AttributeCompression,Jt as AttributeType,kz as AutoExposure,I_ as AutomaticUniforms,Ro as Axis,b0 as AxisAlignedBoundingBox,pN as B3dmLoader,mN as B3dmParser,W8 as BaseLayerPicker,H8 as BaseLayerPickerViewModel,hT as BatchTable,HT as BatchTableHierarchy,cl as BatchTexture,s2 as BatchTexturePipelineStage,Qi as Billboard,Ic as BillboardCollection,dc as BillboardGraphics,VP as BillboardVisualizer,C0e as BingMapsGeocoderService,HU as BingMapsImageryProvider,ZD as BingMapsStyle,Ba as BlendEquation,So as BlendFunction,vo as BlendOption,fn as BlendingState,ze as BoundingRectangle,se as BoundingSphere,lt as BoundingSphereState,$T as BoundingVolumeSemantics,xxe as BoxEmitter,Ul as BoxGeometry,sL as BoxGeometryUpdater,wT as BoxGraphics,mh as BoxOutlineGeometry,FV as BrdfLutGenerator,dt as Buffer,jT as BufferLoader,ke as BufferUsage,u2 as CPUStylingPipelineStage,wh as CallbackProperty,po as Camera,Wz as CameraEventAggregator,Fi as CameraEventType,BV as CameraFlightPath,z as Cartesian2,h as Cartesian3,oe as Cartesian4,fe as Cartographic,E0e as CartographicGeocoderService,w0e as CatmullRomSpline,zT as Cesium3DContentGroup,xd as Cesium3DTile,G_ as Cesium3DTileBatchTable,ql as Cesium3DTileColorBlendMode,Txe as Cesium3DTileContent,PA as Cesium3DTileContentFactory,jo as Cesium3DTileContentState,Ls as Cesium3DTileContentType,js as Cesium3DTileFeature,Uh as Cesium3DTileFeatureTable,_d as Cesium3DTileOptimizationHint,ZF as Cesium3DTileOptimizations,No as Cesium3DTilePass,Kd as Cesium3DTilePassState,Tg as Cesium3DTilePointFeature,Go as Cesium3DTileRefine,$E as Cesium3DTileStyle,nB as Cesium3DTileStyleEngine,z8 as Cesium3DTilesInspector,U8 as Cesium3DTilesInspectorViewModel,Mxe as Cesium3DTilesVoxelProvider,ga as Cesium3DTileset,oB as Cesium3DTilesetBaseTraversal,$F as Cesium3DTilesetCache,MT as Cesium3DTilesetGraphics,eB as Cesium3DTilesetHeatmap,jA as Cesium3DTilesetMetadata,iB as Cesium3DTilesetMostDetailedTraversal,sB as Cesium3DTilesetSkipTraversal,Mg as Cesium3DTilesetStatistics,Zs as Cesium3DTilesetTraversal,cB as Cesium3DTilesetVisualizer,K8 as CesiumInspector,Y8 as CesiumInspectorViewModel,zE as CesiumTerrainProvider,d4 as CesiumWidget,Ao as Check,Pv as CheckerboardMaterialProperty,n8 as CircleEmitter,L0e as CircleGeometry,N0e as CircleOutlineGeometry,LN as ClassificationModelDrawCommand,a2 as ClassificationPipelineStage,jS as ClassificationPrimitive,zn as ClassificationType,ai as ClearCommand,eA as ClippingPlane,Rs as ClippingPlaneCollection,Jh as Clock,Ur as ClockRange,xo as ClockStep,R8 as ClockViewModel,Vxe as CloudCollection,qI as CloudType,H as Color,wc as ColorBlendMode,Ht as ColorGeometryInstanceAttribute,Vt as ColorMaterialProperty,nTe as Command,X as ComponentDatatype,hL as Composite3DTileContent,Hse as CompositeEntityCollection,Lv as CompositeMaterialProperty,ya as CompositePositionProperty,Rc as CompositeProperty,x1 as CompressedTextureBuffer,ed as ComputeCommand,oU as ComputeEngine,Q4 as ConditionsExpression,zxe as ConeEmitter,rl as ConstantPositionProperty,$n as ConstantProperty,CN as ConstantSpline,RF as ContentMetadata,lU as Context,Gt as ContextLimits,n3 as CoplanarPolygonGeometry,wg as CoplanarPolygonGeometryLibrary,yd as CoplanarPolygonOutlineGeometry,Li as CornerType,eC as CorridorGeometry,ki as CorridorGeometryLibrary,yB as CorridorGeometryUpdater,DT as CorridorGraphics,gB as CorridorOutlineGeometry,At as Credit,qV as CreditDisplay,_c as CubeMap,Xm as CubeMapFace,fT as CubicRealPolynomial,_i as CullFace,hs as CullingVolume,Vf as CumulusCloud,CB as CustomDataSource,F0e as CustomHeightmapTerrainProvider,cS as CustomShader,pg as CustomShaderMode,g2 as CustomShaderPipelineStage,ex as CustomShaderTranslucencyMode,EB as CylinderGeometry,nC as CylinderGeometryLibrary,wB as CylinderGeometryUpdater,IT as CylinderGraphics,SB as CylinderOutlineGeometry,BB as CzmlDataSource,kr as DataSource,em as DataSourceClock,UB as DataSourceCollection,D3 as DataSourceDisplay,Zxe as DebugAppearance,r_ as DebugCameraPrimitive,o4 as DebugInspector,s8 as DebugModelMatrixPrimitive,k0e as DefaultProxy,yc as DepthFunction,QV as DepthPlane,y2 as DequantizationPipelineStage,Ly as DerivedCommand,de as DeveloperError,JV as DeviceOrientationCameraController,Qxe as DirectionalLight,$D as DiscardEmptyTileImagePolicy,VU as DiscardMissingTileImagePolicy,Dt as DistanceDisplayCondition,Vn as DistanceDisplayConditionGeometryInstanceAttribute,jE as DoubleEndedPriorityQueue,QF as DoublyLinkedList,$_ as DracoLoader,tt as DrawCommand,bE as DynamicAtmosphereLightingType,_C as DynamicGeometryBatch,ri as DynamicGeometryUpdater,a1 as EarthOrientationParameters,m0 as EarthOrientationParametersSample,zr as EasingFunction,xl as EllipseGeometry,ru as EllipseGeometryLibrary,XB as EllipseGeometryUpdater,PT as EllipseGraphics,bf as EllipseOutlineGeometry,ne as Ellipsoid,R_ as EllipsoidGeodesic,ea as EllipsoidGeometry,KB as EllipsoidGeometryUpdater,RT as EllipsoidGraphics,uf as EllipsoidOutlineGeometry,vV as EllipsoidPrimitive,Ua as EllipsoidRhumbLine,$xe as EllipsoidSurfaceAppearance,Zr as EllipsoidTangentPlane,aE as EllipsoidTerrainProvider,$h as EllipsoidalOccluder,pv as Empty3DTileContent,qn as EncodedCartesian3,or as Entity,_f as EntityCluster,Qs as EntityCollection,R3 as EntityView,pe as Event,Fr as EventHelper,nd as Expression,pt as ExpressionNodeType,gf as ExtrapolationType,zt as FeatureDetection,J0 as FeatureIdPipelineStage,tz as Fog,Pe as ForEach,l8 as FrameRateMonitor,nz as FrameState,ma as Framebuffer,hi as FramebufferManager,cz as FrustumCommands,CE as FrustumGeometry,XV as FrustumOutlineGeometry,br as Fullscreen,J8 as FullscreenButton,Q8 as FullscreenButtonViewModel,Ok as GeoJsonDataSource,gN as GeoJsonLoader,_b as GeocodeType,nH as Geocoder,zI as GeocoderService,eH as GeocoderViewModel,Ii as GeographicProjection,Ki as GeographicTilingScheme,ut as Geometry,TL as Geometry3DTileContent,we as GeometryAttribute,pn as GeometryAttributes,H0e as GeometryFactory,bt as GeometryInstance,bc as GeometryInstanceAttribute,rn as GeometryOffsetAttribute,kn as GeometryPipeline,T2 as GeometryPipelineStage,Xf as GeometryType,si as GeometryUpdater,y3 as GeometryVisualizer,mE as GetFeatureInfoFormat,AV as Globe,lz as GlobeDepth,kU as GlobeSurfaceShaderSet,jd as GlobeSurfaceTile,fV as GlobeSurfaceTileProvider,dV as GlobeTranslucency,uz as GlobeTranslucencyFramebuffer,iz as GlobeTranslucencyState,Aw as GltfBufferViewLoader,Cw as GltfDracoLoader,Ew as GltfImageLoader,Sw as GltfIndexBufferLoader,vw as GltfJsonLoader,cg as GltfLoader,Zl as GltfLoaderUtil,rN as GltfStructuralMetadataLoader,Dw as GltfTextureLoader,Iw as GltfVertexBufferLoader,ebe as GoogleEarthEnterpriseImageryProvider,XU as GoogleEarthEnterpriseMapsProvider,qy as GoogleEarthEnterpriseMetadata,HI as GoogleEarthEnterpriseTerrainData,Q0e as GoogleEarthEnterpriseTerrainProvider,A4 as GoogleEarthEnterpriseTileInformation,qE as GoogleMaps,Hk as GpxDataSource,b_ as GregorianDate,tbe as GridImageryProvider,Hv as GridMaterialProperty,Yn as GroundGeometryUpdater,CT as GroundPolylineGeometry,Th as GroundPolylinePrimitive,ol as GroundPrimitive,Tv as GroupMetadata,Ld as HeadingPitchRange,pc as HeadingPitchRoll,n1 as Heap,Xe as HeightReference,Gd as HeightmapEncoding,ec as HeightmapTerrainData,KD as HeightmapTessellator,DB as HermitePolynomialApproximation,K0 as HermiteSpline,yw as HilbertOrder,rH as HomeButton,iH as HomeButtonViewModel,pi as HorizontalOrigin,tS as I3SDataProvider,f8 as I3SDecoder,d8 as I3SFeature,h8 as I3SField,ZI as I3SGeometry,$I as I3SLayer,QI as I3SNode,AN as I3dmLoader,xN as I3dmParser,EV as Iau2000Orientation,u1 as Iau2006XysData,iT as Iau2006XysSample,SV as IauOrientationAxes,CV as IauOrientationParameters,VT as ImageBasedLighting,GN as ImageBasedLightingPipelineStage,O0 as ImageMaterialProperty,iI as Imagery,Ea as ImageryLayer,mV as ImageryLayerCollection,Tm as ImageryLayerFeatureInfo,El as ImageryProvider,ui as ImageryState,Nw as Implicit3DTileContent,xw as ImplicitAvailabilityBitstream,bw as ImplicitMetadataView,Jr as ImplicitSubdivisionScheme,ZT as ImplicitSubtree,$4 as ImplicitSubtreeCache,SL as ImplicitSubtreeMetadata,XA as ImplicitTileCoordinates,YA as ImplicitTileset,Be as IndexDatatype,cH as InfoBox,sH as InfoBoxViewModel,lc as InspectorShared,es as InstanceAttributeSemantic,t2 as InstancingPipelineStage,$0e as InterpolationAlgorithm,kh as InterpolationType,en as Intersect,ti as IntersectionTests,Wy as Intersections2D,Ma as Interval,AI as InvertClassification,Ih as Ion,v4 as IonGeocoderService,vy as IonImageryProvider,Wu as IonResource,Dy as IonWorldImageryStyle,He as Iso8601,rz as JobScheduler,Ha as JobType,sg as JsonMetadataTable,J as JulianDate,b1 as KTX2Transcoder,va as KeyboardEventModifier,io as KeyframeNode,Gk as KmlCamera,nU as KmlDataSource,Wk as KmlLookAt,qk as KmlTour,Xk as KmlTourFlyTo,Kk as KmlTourWait,Wh as Label,of as LabelCollection,Ah as LabelGraphics,Wo as LabelStyle,x3 as LabelVisualizer,IB as LagrangePolynomialApproximation,qi as LeapSecond,sbe as Light,Cp as LightingModel,C2 as LightingPipelineStage,sC as LinearApproximation,X0 as LinearSpline,sl as ManagedArray,Tu as MapMode2D,J0e as MapProjection,KU as MapboxImageryProvider,cbe as MapboxStyleImageryProvider,__ as Mars3DEx,Xi as Material,uo as MaterialAppearance,S2 as MaterialPipelineStage,ir as MaterialProperty,P as Math,oo as Matrix2,Z as Matrix3,N as Matrix4,JI as Megatexture,Fh as MetadataClass,V0 as MetadataClassProperty,on as MetadataComponentType,Un as MetadataEntity,ZL as MetadataEnum,XL as MetadataEnumValue,ld as MetadataPipelineStage,Bh as MetadataSchema,Rw as MetadataSchemaLoader,QT as MetadataSemantic,Xl as MetadataTable,vL as MetadataTableProperty,Wt as MetadataType,Km as MipmapHint,Hh as Model,Ep as Model3DTileContent,G2 as ModelAlphaOptions,vN as ModelAnimation,wN as ModelAnimationChannel,IN as ModelAnimationCollection,$l as ModelAnimationLoop,Vh as ModelAnimationState,qN as ModelArticulation,WN as ModelArticulationStage,KN as ModelClippingPlanesPipelineStage,$0 as ModelColorPipelineStage,Ft as ModelComponents,FN as ModelDrawCommand,PN as ModelFeature,RN as ModelFeatureTable,N_ as ModelGraphics,tF as ModelLightingOptions,n2 as ModelMatrixUpdateStage,ZN as ModelNode,q2 as ModelRenderResources,o2 as ModelRuntimeNode,z2 as ModelRuntimePrimitive,oF as ModelSceneGraph,Z2 as ModelSilhouettePipelineStage,H2 as ModelSkin,J2 as ModelSplitterPipelineStage,rF as ModelStatistics,pr as ModelType,$t as ModelUtility,T3 as ModelVisualizer,PV as Moon,v2 as MorphTargetsPipelineStage,exe as MorphWeightSpline,gx as MortonOrder,LF as Multiple3DTileContent,dN as MultisampleFramebuffer,fH as NavigationHelpButton,lH as NavigationHelpButtonViewModel,Mt as NearFarScalar,lbe as NeverTileDiscardPolicy,eF as NodeRenderResources,i2 as NodeStatisticsPipelineStage,OT as NodeTransformationProperty,fz as OIT,LV as Occluder,Dh as OctahedralProjectedCubeMap,Ji as OffsetGeometryInstanceAttribute,txe as OpenCageGeocoderService,Jy as OpenStreetMapImageryProvider,zB as OrderedGroundPrimitiveCollection,Pn as OrientedBoundingBox,nn as OrthographicFrustum,Lr as OrthographicOffCenterFrustum,nxe as Packable,ixe as PackableForInterpolation,eP as Particle,dbe as ParticleBurst,mbe as ParticleEmitter,gbe as ParticleSystem,Ae as Pass,Uc as PassState,F_ as PathGraphics,A3 as PathVisualizer,w4 as PeliasGeocoderService,sn as PerInstanceColorAppearance,Fy as PerformanceDisplay,mH as PerformanceWatchdog,dH as PerformanceWatchdogViewModel,wi as PerspectiveFrustum,wl as PerspectiveOffCenterFrustum,az as PickDepth,dz as PickDepthFramebuffer,hz as PickFramebuffer,bz as Picking,D2 as PickingPipelineStage,dy as PinBuilder,Ke as PixelDatatype,at as PixelFormat,an as Plane,$B as PlaneGeometry,t3 as PlaneGeometryUpdater,rL as PlaneGraphics,e3 as PlaneOutlineGeometry,aF as PntsLoader,AA as PntsParser,T8 as PointCloud,lg as PointCloudEyeDomeLighting,_p as PointCloudShading,P2 as PointCloudStylingPipelineStage,LT as PointGraphics,gs as PointPrimitive,Vg as PointPrimitiveCollection,C3 as PointVisualizer,wC as PolygonGeometry,Gn as PolygonGeometryLibrary,s3 as PolygonGeometryUpdater,Ch as PolygonGraphics,Va as PolygonHierarchy,r3 as PolygonOutlineGeometry,li as PolygonPipeline,ud as Polyline,Gv as PolylineArrowMaterialProperty,Yh as PolylineCollection,$r as PolylineColorAppearance,Wv as PolylineDashMaterialProperty,iy as PolylineGeometry,S3 as PolylineGeometryUpdater,jv as PolylineGlowMaterialProperty,Ac as PolylineGraphics,da as PolylineMaterialAppearance,Ex as PolylineOutlineMaterialProperty,Mi as PolylinePipeline,v3 as PolylineVisualizer,a3 as PolylineVolumeGeometry,Zh as PolylineVolumeGeometryLibrary,l3 as PolylineVolumeGeometryUpdater,NT as PolylineVolumeGraphics,c3 as PolylineVolumeOutlineGeometry,L_ as PositionProperty,Hg as PositionPropertyArray,bo as PostProcessStage,Vz as PostProcessStageCollection,Dl as PostProcessStageComposite,Qd as PostProcessStageLibrary,Nf as PostProcessStageSampleMode,PE as PostProcessStageTextureCache,vn as Primitive,_me as PrimitiveCluster,ou as PrimitiveCollection,rA as PrimitiveLoadPlan,oA as PrimitiveOutlineGenerator,M2 as PrimitiveOutlinePipelineStage,xT as PrimitivePipeline,nF as PrimitiveRenderResources,Tr as PrimitiveState,L2 as PrimitiveStatisticsPipelineStage,Ne as PrimitiveType,yH as ProjectionPicker,_H as ProjectionPickerViewModel,q as Property,qv as PropertyArray,nA as PropertyAttribute,nN as PropertyAttributeProperty,Gl as PropertyBag,ul as PropertyTable,tA as PropertyTexture,tN as PropertyTextureProperty,ss as ProviderViewModel,sxe as Proxy,tl as QuadraticRealPolynomial,pV as QuadtreeOccluders,TV as QuadtreePrimitive,gV as QuadtreeTile,oa as QuadtreeTileLoadState,Cbe as QuadtreeTileProvider,VE as QuantizedMeshTerrainData,Y1 as QuarticRealPolynomial,Fe as Quaternion,SN as QuaternionSpline,cx as Queue,gn as Ray,ce as Rectangle,NC as RectangleCollisionChecker,RC as RectangleGeometry,Fs as RectangleGeometryLibrary,u3 as RectangleGeometryUpdater,Eh as RectangleGraphics,BA as RectangleOutlineGeometry,so as ReferenceFrame,Wg as ReferenceProperty,Ue as RenderState,Qu as Renderbuffer,dl as RenderbufferFormat,tr as Request,jm as RequestErrorEvent,mc as RequestScheduler,ei as RequestState,fs as RequestType,Ie as Resource,Zi as ResourceCache,Ql as ResourceCacheKey,JL as ResourceCacheStatistics,ao as ResourceLoader,vt as ResourceLoaderState,Cd as Rotation,ue as RuntimeError,Z_ as S2Cell,Xs as SDFSettings,xa as SampledPositionProperty,yf as SampledProperty,dn as Sampler,Kp as ScaledPositionProperty,a4 as Scene,SE as SceneFramebuffer,te as SceneMode,N2 as SceneMode2DPipelineStage,AH as SceneModePicker,bH as SceneModePickerViewModel,to as SceneTransforms,Gz as SceneTransitioner,e4 as ScreenSpaceCameraController,Ff as ScreenSpaceEventHandler,An as ScreenSpaceEventType,tx as SelectedFeatureIdPipelineStage,wH as SelectionIndicator,EH as SelectionIndicatorViewModel,bA as ShaderBuilder,rU as ShaderCache,be as ShaderDestination,j2 as ShaderFunction,Zt as ShaderProgram,Ge as ShaderSource,W2 as ShaderStruct,ky as ShadowMap,c_ as ShadowMapShader,Tn as ShadowMode,Hu as ShadowVolumeAppearance,bn as ShowGeometryInstanceAttribute,qx as Simon1994PlanetaryPositions,uxe as SimplePolylineGeometry,ZU as SingleTileImageryProvider,B2 as SkinningPipelineStage,c4 as SkyAtmosphere,u4 as SkyBox,A8 as SpatialNode,wbe as SphereEmitter,fxe as SphereGeometry,Pg as SphereOutlineGeometry,PB as Spherical,co as Spline,hl as SplitDirection,nP as Splitter,Dd as StaticGeometryColorBatch,Pd as StaticGeometryPerMaterialBatch,rD as StaticGroundGeometryColorBatch,h3 as StaticGroundGeometryPerMaterialBatch,w3 as StaticGroundPolylinePerMaterialBatch,sD as StaticOutlineGeometryBatch,Bt as StencilConstants,Hn as StencilFunction,ht as StencilOperation,EN as SteppedSpline,Fc as Stereographic,Yv as StripeMaterialProperty,tm as StripeOrientation,qa as StructuralMetadata,zh as StyleCommandsNeeded,vbe as StyleExpression,f4 as Sun,Ty as SunLight,i4 as SunPostProcess,cN as SupportedImageFormats,P8 as SvgPathBindingHandler,gi as TaskProcessor,C8 as Terrain,bm as TerrainData,Vc as TerrainEncoding,sI as TerrainFillMesh,Wd as TerrainMesh,kT as TerrainOffsetProperty,os as TerrainProvider,ia as TerrainQuantization,mo as TerrainState,Lt as Texture,ox as TextureAtlas,sU as TextureCache,Ci as TextureMagnificationFilter,D8 as TextureManager,cn as TextureMinificationFilter,Xbe as TextureUniform,In as TextureWrap,Mm as TileAvailability,gd as TileBoundingRegion,jF as TileBoundingS2Cell,Rg as TileBoundingSphere,Dbe as TileBoundingVolume,E8 as TileCoordinatesImageryProvider,Ibe as TileDiscardPolicy,xn as TileEdge,oI as TileImagery,Xx as TileMapServiceImageryProvider,OF as TileMetadata,ff as TileOrientedBoundingBox,Do as TileProviderError,xV as TileReplacementQueue,Qn as TileSelectionResult,Pbe as TileState,lF as Tileset3DTileContent,KF as TilesetMetadata,kN as TilesetPipelineStage,dxe as TilingScheme,Zn as TimeConstants,pE as TimeDynamicImagery,aP as TimeDynamicPointCloud,Sn as TimeInterval,Br as TimeIntervalCollection,qg as TimeIntervalCollectionPositionProperty,Yg as TimeIntervalCollectionProperty,Kn as TimeStandard,IH as Timeline,vH as TimelineHighlightRange,DH as TimelineTrack,FM as Tipsify,Ib as ToggleButtonViewModel,cb as Tonemapper,It as Transforms,L0 as TranslationRotationScale,pz as TranslucentTileClassification,Ww as TridiagonalSystemSolver,SS as TrustedServers,OE as TweenCollection,cU as UniformState,lP as UniformType,tc as UrlTemplateImageryProvider,FJi as VERSION,FH as VRButton,LH as VRButtonViewModel,_xe as VRTheWorldTerrainProvider,Kbe as VaryingType,cp as Vector3DTileBatch,DF as Vector3DTileClampedPolylines,PF as Vector3DTileContent,q_ as Vector3DTileGeometry,CF as Vector3DTilePoints,EF as Vector3DTilePolygons,IA as Vector3DTilePolylines,GT as Vector3DTilePrimitive,OB as VelocityOrientationProperty,mC as VelocityVectorProperty,oi as VertexArray,xg as VertexArrayFacade,yt as VertexAttributeSemantic,Re as VertexFormat,Qr as VerticalExaggeration,U2 as VerticalExaggerationPipelineStage,Mn as VerticalOrigin,hxe as VideoSynchronizer,vE as View,LTe as Viewer,Nbe as ViewportQuad,gr as Visibility,gme as Visualizer,h_ as VoxelBoxShape,e8 as VoxelContent,m_ as VoxelCylinderShape,JE as VoxelEllipsoidShape,OH as VoxelInspector,PH as VoxelInspectorViewModel,fP as VoxelPrimitive,jbe as VoxelProvider,Y4 as VoxelRenderResources,qbe as VoxelShape,zi as VoxelShapeType,cP as VoxelTraversal,gxe as VulkanConstants,p3 as WallGeometry,UC as WallGeometryLibrary,g3 as WallGeometryUpdater,B_ as WallGraphics,_3 as WallOutlineGeometry,ee as WebGLConstants,$U as WebMapServiceImageryProvider,JU as WebMapTileServiceImageryProvider,Ri as WebMercatorProjection,rs as WebMercatorTilingScheme,ds as WindingOrder,Qw as WireframeIndexGenerator,V2 as WireframePipelineStage,Tz as _shadersAcesTonemappingStage,t4 as _shadersAdditiveBlend,WD as _shadersAdjustTranslucentFS,h1 as _shadersAllMaterialAppearanceFS,m1 as _shadersAllMaterialAppearanceVS,Az as _shadersAmbientOcclusionGenerate,Cz as _shadersAmbientOcclusionModulate,S1 as _shadersAspectRampMaterial,Ay as _shadersAtmosphereCommon,UN as _shadersAtmosphereStageFS,VN as _shadersAtmosphereStageVS,p1 as _shadersBasicMaterialAppearanceFS,_1 as _shadersBasicMaterialAppearanceVS,uF as _shadersBillboardCollectionFS,fF as _shadersBillboardCollectionVS,Ez as _shadersBlackAndWhite,Sz as _shadersBloomComposite,fU as _shadersBrdfLutGeneratorFS,n4 as _shadersBrightPass,wz as _shadersBrightness,w1 as _shadersBumpMapMaterial,l2 as _shadersCPUStylingStageFS,c2 as _shadersCPUStylingStageVS,v1 as _shadersCheckerboardMaterial,dU as _shadersCloudCollectionFS,hU as _shadersCloudCollectionVS,mU as _shadersCloudNoiseFS,pU as _shadersCloudNoiseVS,_U as _shadersCompareAndPackTranslucentDepth,gU as _shadersCompositeOITFS,wE as _shadersCompositeTranslucentClassification,vz as _shadersContrastBias,d2 as _shadersCustomShaderStageFS,f2 as _shadersCustomShaderStageVS,dT as _shadersCzmBuiltins,Dz as _shadersDepthOfField,yU as _shadersDepthPlaneFS,xU as _shadersDepthPlaneVS,Iz as _shadersDepthView,Ybe as _shadersDepthViewPacked,D1 as _shadersDotMaterial,Pz as _shadersEdgeDetection,I1 as _shadersElevationBandMaterial,P1 as _shadersElevationContourMaterial,R1 as _shadersElevationRampMaterial,jD as _shadersEllipsoidFS,a8 as _shadersEllipsoidSurfaceAppearanceFS,c8 as _shadersEllipsoidSurfaceAppearanceVS,qD as _shadersEllipsoidVS,Oz as _shadersFXAA,bU as _shadersFXAA3_11,O1 as _shadersFadeMaterial,h2 as _shadersFeatureIdStageFS,m2 as _shadersFeatureIdStageVS,Rz as _shadersFilmicTonemapping,ob as _shadersGaussianBlur1D,x2 as _shadersGeometryStageFS,b2 as _shadersGeometryStageVS,TU as _shadersGlobeFS,AU as _shadersGlobeVS,M1 as _shadersGridMaterial,YD as _shadersGroundAtmosphere,RO as _shadersHSBToRGB,OO as _shadersHSLToRGB,HN as _shadersImageBasedLightingStageFS,QN as _shadersInstancingStageCommon,$N as _shadersInstancingStageVS,U4 as _shadersIntersectBox,k4 as _shadersIntersectClippingPlanes,V4 as _shadersIntersectCylinder,B4 as _shadersIntersectDepth,z4 as _shadersIntersectEllipsoid,ZE as _shadersIntersection,F4 as _shadersIntersectionUtils,JN as _shadersLegacyInstancingStageVS,Mz as _shadersLensFlare,A2 as _shadersLightingStageFS,E2 as _shadersMaterialStageFS,q4 as _shadersMegatexture,p2 as _shadersMetadataStageFS,_2 as _shadersMetadataStageVS,XN as _shadersModelClippingPlanesStageFS,YN as _shadersModelColorStageFS,ON as _shadersModelFS,Y2 as _shadersModelSilhouetteStageFS,X2 as _shadersModelSilhouetteStageVS,Q2 as _shadersModelSplitterStageFS,MN as _shadersModelVS,Lz as _shadersModifiedReinhardTonemapping,w2 as _shadersMorphTargetsStageVS,Nz as _shadersNightVision,L1 as _shadersNormalMapMaterial,aL as _shadersOctahedralProjectionAtlasFS,cL as _shadersOctahedralProjectionFS,lL as _shadersOctahedralProjectionVS,j4 as _shadersOctree,Au as _shadersPassThrough,tb as _shadersPassThroughDepth,G1 as _shadersPerInstanceColorAppearanceFS,W1 as _shadersPerInstanceColorAppearanceVS,lT as _shadersPerInstanceFlatColorAppearanceFS,j1 as _shadersPerInstanceFlatColorAppearanceVS,hN as _shadersPointCloudEyeDomeLighting,I2 as _shadersPointCloudStylingStageVS,bx as _shadersPointPrimitiveCollectionFS,TB as _shadersPointPrimitiveCollectionVS,N1 as _shadersPolylineArrowMaterial,iL as _shadersPolylineColorAppearanceVS,Gu as _shadersPolylineCommon,F1 as _shadersPolylineDashMaterial,ET as _shadersPolylineFS,B1 as _shadersPolylineGlowMaterial,oL as _shadersPolylineMaterialAppearanceVS,k1 as _shadersPolylineOutlineMaterial,JM as _shadersPolylineShadowVolumeFS,eL as _shadersPolylineShadowVolumeMorphFS,tL as _shadersPolylineShadowVolumeMorphVS,nL as _shadersPolylineShadowVolumeVS,yF as _shadersPolylineVS,O2 as _shadersPrimitiveOutlineStageFS,R2 as _shadersPrimitiveOutlineStageVS,oM as _shadersRGBToHSB,rM as _shadersRGBToHSL,sM as _shadersRGBToXYZ,Fz as _shadersReinhardTonemapping,CU as _shadersReprojectWebMercatorFS,EU as _shadersReprojectWebMercatorVS,U1 as _shadersRimLightingMaterial,Kw as _shadersSelectedFeatureIdStageCommon,WS as _shadersShadowVolumeAppearanceFS,OM as _shadersShadowVolumeAppearanceVS,C0 as _shadersShadowVolumeFS,Bz as _shadersSilhouette,F2 as _shadersSkinningStageVS,XD as _shadersSkyAtmosphereCommon,SU as _shadersSkyAtmosphereFS,wU as _shadersSkyAtmosphereVS,vU as _shadersSkyBoxFS,DU as _shadersSkyBoxVS,V1 as _shadersSlopeRampMaterial,z1 as _shadersStripeMaterial,IU as _shadersSunFS,PU as _shadersSunTextureFS,RU as _shadersSunVS,g1 as _shadersTexturedMaterialAppearanceFS,y1 as _shadersTexturedMaterialAppearanceVS,vF as _shadersVector3DTileClampedPolylinesFS,wF as _shadersVector3DTileClampedPolylinesVS,SF as _shadersVector3DTilePolylinesVS,gw as _shadersVectorTileVS,k2 as _shadersVerticalExaggerationStageVS,OU as _shadersViewportQuadFS,iE as _shadersViewportQuadVS,L4 as _shadersVoxelFS,N4 as _shadersVoxelVS,H1 as _shadersWater,PM as _shadersXYZToRGB,KR as _shadersacesTonemapping,ZR as _shadersalphaWeight,QR as _shadersantialias,$R as _shadersapplyHSBShift,JR as _shadersapproximateSphericalCoordinates,eO as _shadersapproximateTanh,tO as _shadersbackFacing,nO as _shadersbranchFreeTernary,iO as _shaderscascadeColor,oO as _shaderscascadeDistance,rO as _shaderscascadeMatrix,sO as _shaderscascadeWeights,aO as _shaderscolumbusViewMorph,cO as _shaderscomputeAtmosphereColor,lO as _shaderscomputeGroundAtmosphereScattering,uO as _shaderscomputePosition,fO as _shaderscomputeScattering,H4 as _shadersconvertUvToBox,G4 as _shadersconvertUvToCylinder,W4 as _shadersconvertUvToEllipsoid,dO as _shaderscosineAndSine,hO as _shadersdecompressTextureCoordinates,mO as _shadersdefaultPbrMaterial,nR as _shadersdegreesPerRadian,pO as _shadersdepthClamp,iR as _shadersdepthRange,VR as _shadersdepthRangeStruct,_O as _shaderseastNorthUpToEyeCoordinates,gO as _shadersellipsoidContainsPoint,yO as _shadersellipsoidWgs84TextureCoordinates,oR as _shadersepsilon1,rR as _shadersepsilon2,sR as _shadersepsilon3,aR as _shadersepsilon4,cR as _shadersepsilon5,lR as _shadersepsilon6,uR as _shadersepsilon7,xO as _shadersequalsEpsilon,bO as _shaderseyeOffset,TO as _shaderseyeToWindowCoordinates,AO as _shadersfastApproximateAtan,CO as _shadersfog,EO as _shadersgammaCorrect,SO as _shadersgeodeticSurfaceNormal,wO as _shadersgetDefaultMaterial,vO as _shadersgetDynamicAtmosphereLightDirection,DO as _shadersgetLambertDiffuse,IO as _shadersgetSpecular,PO as _shadersgetWaterNoise,MO as _shadershue,fR as _shadersinfinity,LO as _shadersinverseGamma,NO as _shadersisEmpty,FO as _shadersisFull,BO as _shaderslatitudeToWebMercatorFraction,UO as _shaderslineDistance,kO as _shaderslinearToSrgb,VO as _shadersluminance,zR as _shadersmaterial,HR as _shadersmaterialInput,zO as _shadersmetersPerPixel,GR as _shadersmodelMaterial,HO as _shadersmodelToWindowCoordinates,WR as _shadersmodelVertexOutput,GO as _shadersmultiplyWithColorBalance,WO as _shadersnearFarScalar,jO as _shadersoctDecode,dR as _shadersoneOverPi,hR as _shadersoneOverTwoPi,qO as _shaderspackDepth,mR as _shaderspassCesium3DTile,pR as _shaderspassCesium3DTileClassification,_R as _shaderspassCesium3DTileClassificationIgnoreShow,gR as _shaderspassClassification,yR as _shaderspassCompute,xR as _shaderspassEnvironment,bR as _shaderspassGlobe,TR as _shaderspassOpaque,AR as _shaderspassOverlay,CR as _shaderspassTerrainClassification,ER as _shaderspassTranslucent,SR as _shaderspassVoxels,YO as _shaderspbrLighting,XO as _shaderspbrMetallicRoughnessMaterial,jR as _shaderspbrParameters,KO as _shaderspbrSpecularGlossinessMaterial,ZO as _shadersphong,wR as _shaderspi,vR as _shaderspiOverFour,DR as _shaderspiOverSix,IR as _shaderspiOverThree,PR as _shaderspiOverTwo,QO as _shadersplaneDistance,$O as _shaderspointAlongRay,RR as _shadersradiansPerDegree,qR as _shadersray,JO as _shadersrayEllipsoidIntersectionInterval,YR as _shadersraySegment,eM as _shadersraySphereIntersectionInterval,tM as _shadersreadDepth,nM as _shadersreadNonPerspective,iM as _shadersreverseLogDepth,aM as _shadersround,cM as _shaderssampleOctahedralProjection,lM as _shaderssaturation,OR as _shaderssceneMode2D,MR as _shaderssceneMode3D,LR as _shaderssceneModeColumbusView,NR as _shaderssceneModeMorphing,uM as _shadersshadowDepthCompare,XR as _shadersshadowParameters,fM as _shadersshadowVisibility,dM as _shaderssignNotZero,FR as _shaderssolarRadius,hM as _shaderssphericalHarmonics,mM as _shaderssrgbToLinear,pM as _shaderstangentToEyeSpaceMatrix,_M as _shaderstextureCube,BR as _shadersthreePiOver2,gM as _shaderstransformPlane,yM as _shaderstranslateRelativeToEye,xM as _shaderstranslucentPhong,bM as _shaderstranspose,kR as _shaderstwoPi,TM as _shadersunpackDepth,AM as _shadersunpackFloat,CM as _shadersunpackUint,EM as _shadersvalueTransform,SM as _shadersvertexLogDepth,UR as _shaderswebMercatorMaxLatitude,wM as _shaderswindowToEyeCoordinates,vM as _shaderswriteDepthClamp,DM as _shaderswriteLogDepth,IM as _shaderswriteNonPerspective,kL as addBuffer,DL as addDefaults,NL as addExtensionsRequired,od as addExtensionsUsed,G0 as addPipelineExtras,Ps as addToArray,$P as appendForwardSlash,Co as arrayRemoveDuplicates,mT as barycentricCoordinates,Io as binarySearch,BN as buildDrawCommand,tn as buildModuleUrl,Z4 as buildVoxelDrawCommands,qe as clone,xt as combine,eS as computeFlyToLocationForRectangle,EA as createBillboardPointCallback,wn as createCommand,j8 as createDefaultImageryProviderViewModels,q8 as createDefaultTerrainProviderViewModels,jxe as createElevationBandMaterial,Yxe as createGooglePhotorealistic3DTileset,jn as createGuid,Po as createMaterialPropertyDescriptor,Xxe as createOsmBuildingsAsync,ae as createPropertyDescriptor,Hl as createRawPropertyDescriptor,Kxe as createTangentSpaceDebugPrimitive,Zbe as createTaskProcessorWorker,J1 as createUniform,eR as createUniformArray,g4 as createWorldBathymetryAsync,Iy as createWorldImageryAsync,GE as createWorldTerrainAsync,y4 as decodeGoogleEarthEnterpriseData,IF as decodeVectorPolylinePositions,y as defaultValue,Bl as defer,l as defined,RM as demodernizeShader,Ar as deprecationWarning,le as destroyObject,Cde as exportKml,XT as findAccessorMinMax,RA as findContentMetadata,OA as findGroupMetadata,MF as findTileMetadata,ww as forEachTextureInMaterial,n_ as formatError,WQ as freezeRenderState,Wm as getAbsoluteUri,Kl as getAccessorByteStride,JP as getBaseUri,Yu as getBinaryAccessor,u8 as getClipAndStyleCode,Ey as getClippingFunction,tg as getComponentReader,On as getElement,Kb as getExtensionFromUri,zg as getFilenameFromUri,T4 as getImageFromTypedArray,lh as getImagePixels,Oo as getJsonFromTypedArray,Oh as getMagic,jl as getStringFromTypedArray,Ti as getTimestamp,ci as hasExtension,k_ as heightReferenceOnEntityPropertyChanged,jc as isBitSet,Zb as isBlobUri,Qb as isCrossOriginUrl,A_ as isDataUri,ch as isLeapYear,Te as knockout,lS as knockout_3_5_1,I8 as knockout_es5,$b as loadAndExecuteScript,uU as loadCubeMap,qT as loadImageFromTypedArray,Vl as loadKTX2,Ry as mergeSort,LL as moveTechniqueRenderStates,FL as moveTechniquesToExtension,Ku as numberOfComponentsForType,Jb as objectToQuery,Nt as oneTimeWarning,ug as parseBatchTable,oN as parseFeatureMetadataLegacy,RL as parseGlb,t1 as parseResponseHeaders,iN as parseStructuralMetadata,Jw as pickModel,oxe as pointInsideTriangle,Mp as preprocess3DTileContent,K4 as processVoxelProperties,Bu as queryToObject,UL as readAccessorPacked,KT as removeExtension,PL as removeExtensionsRequired,YT as removeExtensionsUsed,ML as removePipelineExtras,BL as removeUnusedElements,j0 as resizeImageToNextPowerOfTwo,I4 as sampleTerrain,XE as sampleTerrainMostDetailed,Vb as scaleToGeodeticSurface,MM as subdivideArray,Ia as subscribeAndEvaluate,zL as updateAccessorComponentTypes,jL as updateVersion,mr as usesExtension,NTe as viewerCesium3DTilesInspectorMixin,FTe as viewerCesiumInspectorMixin,kTe as viewerDragDropMixin,UTe as viewerPerformanceWatchdogMixin,VTe as viewerVoxelInspectorMixin,yxe as webGLConstantToGlslType,M4 as wrapFunction,wA as writeTextToCanvas};